I made a full GAME in 400 HOURS - this is how - in 19 minutes!

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  • Опубліковано 11 лис 2024

КОМЕНТАРІ • 315

  • @LocrianDorian
    @LocrianDorian Місяць тому +99

    I've always been saying that good music and audio has a huge impact to any game, and this video demonstrates this in spades. It really is a night and day difference.

    • @Imphenzia
      @Imphenzia  Місяць тому +12

      Thank you! If I play this without the music it doesn't get me "in the zone" so I hope people keep it enabled :)

    • @iggydus
      @iggydus Місяць тому +2

      It made such a huge difference. I immediately felt the urge to play and clicked to download only to realize it wasnt released yet.

  • @mvz
    @mvz Місяць тому +260

    "How I studied modeling, texturing, rigging, animation, and game engine physics for a decade and then was able to create a game using that knowledge in 400 hours."
    VERY impressive work!!!!!! 👍

    • @Imphenzia
      @Imphenzia  Місяць тому +22

      Yes, much practice preceded making this game, many prototypes and errors were made along the way. I hope yo be able to share as much as I can to help out others! Thanks!

    • @TheUnspokenPerson
      @TheUnspokenPerson Місяць тому +7

      Don't forget the sound effect and music part. Unless he is/was a musician from the start Edit: typo

    • @GameDevRaven
      @GameDevRaven Місяць тому

      it take a Day to learn Blender Basics and to get use to it and to understand what is going on, Unity takes a bit longer, even if you spent 2 weeks learning it you can have some great results....

    • @playtotroll2336
      @playtotroll2336 Місяць тому +4

      ​@@GameDevRaven​ how fast you learn the basics depends a lot on learning style, familiarity with similar programs, prior knowledge in the fields and just pure talent/intelligence. Telling someone, that they can have really great resulst after two weeks (on their own!!) is a bit misleading / over exaggerated :)

    • @nikoheino3927
      @nikoheino3927 Місяць тому +3

      ​@@GameDevRaven ive been learning unreal engine and blender 8+ hours everyday for around 8 months, i still cant do anything.

  • @Fundraiser999
    @Fundraiser999 Місяць тому +51

    With this amount of work by a single person. I’ll buy the game.

    • @Imphenzia
      @Imphenzia  Місяць тому +5

      Thanks - I really appreciate it :) It's been a fun journey and I hope to keep adding to it post release too.

    • @Fundraiser999
      @Fundraiser999 Місяць тому +2

      @@Imphenzia you could add some simple physics objects like leafs that move when the player passes. Just like in “ori and the will of the wisp”. It’ll make it more visually appealing. And also powerups. 😊

    • @Fundraiser999
      @Fundraiser999 Місяць тому +1

      @@Imphenzia including multiplayer mode would be so enjoyable cause you can play with family and friends. also you could make the game free at first so people can play and experience the value and then you introduce a payment later after the free advertising.

    • @tolgakaranlik
      @tolgakaranlik Місяць тому

      Exact same feeling here

  • @dev_samo
    @dev_samo Місяць тому +11

    One of the best devlogs I watched so far ! ❤️ Really liked the mechanics and the visuals

    • @Imphenzia
      @Imphenzia  Місяць тому

      Thank you! Excited to add more videos like this one.

  • @AnthonyHortin
    @AnthonyHortin Місяць тому +17

    The amount of work and effort that you’ve put into this so far, is just incredible, and really shows. The graphics, and animations, and especially those crumbling rocks, look fantastic. Looking forward to grabbing a copy of this when you release it. It looks super fun! 👏👏👏

    • @Imphenzia
      @Imphenzia  Місяць тому +5

      Wow, thank you! Once released I am keen to follow up with more, maybe more worlds, bosses, and music. The game was playable after 20% of the time it took, but the details and the polish took the longest.

    • @AnthonyHortin
      @AnthonyHortin Місяць тому +2

      @@Imphenzia That extra polish really shows, and was definitely worth it. It's looking awesome!

  • @justamanofculture12
    @justamanofculture12 25 днів тому +8

    Can't believe you developed this Masterpiece in 400 hours. Would have taken way more hours honestly. Insane stuff. Keep these devlogs coming..........

  • @ignatiusreilly8280
    @ignatiusreilly8280 Місяць тому +33

    Looks absolutely gorgeous, I'm buying it.

  • @Luciferatw0rk
    @Luciferatw0rk Місяць тому +30

    what a cool father , making games so his son could play more unique games

    • @GameDevRaven
      @GameDevRaven Місяць тому +2

      That's a cool Family

    • @Imphenzia
      @Imphenzia  Місяць тому +8

      Thanks, my son doesn't like this game though :( :( He doesn't like any platformer, haha.

    • @Hemecan.
      @Hemecan. Місяць тому +1

      ​@@Imphenzia he is gonna love when he become a father 😢

  • @jermania7467
    @jermania7467 Місяць тому +8

    Awesome work. Thanks for the generalized process overview. Very informative and interesting. Can't wait to take it for a spin.

    • @Imphenzia
      @Imphenzia  Місяць тому

      Glad you like it and hope you enjoy playing it soon too!

  • @thiagorosa1412
    @thiagorosa1412 11 днів тому

    What an incredible journey! The level destruction reminded me of "Broforce", "Worms" and all this amazing games that allows you to destroy everything hahaha Can't wait to play it!

  • @madebypico
    @madebypico Місяць тому +11

    Man you are talented, love the music.

    • @Imphenzia
      @Imphenzia  Місяць тому +2

      I appreciate it - the music is important to me so I am happy you like it!

  • @rathodpragnesh3738
    @rathodpragnesh3738 Місяць тому +4

    I was planning to build platformer games and found your very inspiring video with a great amount of creativity.

    • @Imphenzia
      @Imphenzia  Місяць тому

      Great, happy that I can help on that front :D

  • @captainfrank3227
    @captainfrank3227 Місяць тому +3

    A+ I realy enjoyed this summary of the conception of your game!

  • @vacantknight
    @vacantknight Місяць тому +4

    this is really really well done, i am amazed by what you have made in just 400 hours, i have wishlisted the game also.

  • @JadenAllen
    @JadenAllen 19 днів тому +1

    This looks amazing! You have truly mastered the low poly art style

  • @tism-02
    @tism-02 9 днів тому

    can I just say, you are an absolute inspiration for myself and many others. To make what you made in the time you had is beautiful and gets me excited for my own journey in game development. thank you.

    • @Imphenzia
      @Imphenzia  7 днів тому +1

      Thank you so much for your kind words!! I am always excited if I can help inspire people on their own journeys. Good luck and make sure to enjoy the journey and have fun!

  • @jeanmakesgames
    @jeanmakesgames Місяць тому +8

    It's a crazy amount of work you put into this, and that clearly shows! Thanks for sharing all that with us! :)

    • @Imphenzia
      @Imphenzia  Місяць тому +2

      Yes, I was going to make a game in 2-3 weeks for the indie development course I am making, but it turned into 400 hours that I completed in about a month and a half (plenty of "over-time") to make the game get the polish it needs for release. An important part of the course I am making is to go through the remaining 80% before releasing a game after you have the basic game loop in place. Thank you and you're welcome!

  • @NokeiadkZ
    @NokeiadkZ 20 днів тому

    Great job and really cool!
    You have a lot of different skills to do all that in 400 hours with that kind of quality and still continuing.

  • @lolcaio
    @lolcaio Місяць тому +3

    Fantastic!!! A lesson on how to create and the creative process... a guide... Thank you very much for sharing.

    • @Imphenzia
      @Imphenzia  Місяць тому

      I'm excited to hear you like it - I will cover much more of making this game.

  • @Exponerad
    @Exponerad Місяць тому

    Amazing doesn't quite just cut it. I'm honored to have been offered this video and the content included in it. You gave me alot of valuable insight in the development of my coming games. Thank you so much for the effort you put in to this video. And your game looks and sounds amazing! Incredible work!

    • @Imphenzia
      @Imphenzia  Місяць тому +1

      Thank you so much for your kind comments! I am looking forward to sharing more of this game dev process. So much footage available to edit into videos and focused areas. Glad I can help you in your process! =)

  • @JonathanPriceArt
    @JonathanPriceArt 21 день тому

    Super impressed with all of this. Inspiring.

  • @brandonjacksoon
    @brandonjacksoon Місяць тому

    Man, this is very interesting! Thanks for sharing your steps!

  • @InvasionAnimation
    @InvasionAnimation Місяць тому +3

    This is so awesome! Excellent job!

    • @Imphenzia
      @Imphenzia  Місяць тому +1

      Thank you! Cheers!

  • @tolgakaranlik
    @tolgakaranlik Місяць тому

    Very impressive work, added to wishlist!

  • @klaus117gaming
    @klaus117gaming Місяць тому +10

    Finally! Tired of seeing people make videos like “I made a game in 2sec WITH NO EXPERIENCE”.
    Great video, great game!

    • @Imphenzia
      @Imphenzia  Місяць тому +1

      Haha, thanks. I was worried that 400 hours may scare people away. Time could be saved by using assets and animations, but it was important to me to use my own to set it apart and achieve the look and type of animations I was going for. Also, the polish part takes most of the time turning it into a "proper" release-worthy game. Thanks again, I appreciate your comment!

  • @georgekeita4872
    @georgekeita4872 20 днів тому

    My God!!! Music is magic. And I loved your😮❤❤

  • @Condor1735
    @Condor1735 20 днів тому

    vamos apoyar tu proyecto bro !

  • @rootbindev
    @rootbindev Місяць тому +3

    i love it! well done

  • @bjornterlegard
    @bjornterlegard Місяць тому

    Impressive to see a dev with so many hats! Best of luck with sales!

    • @Imphenzia
      @Imphenzia  Місяць тому +1

      Thanks, it is a blessing and a curse to want to do everything yourself :) thanks for the kind wishes too!

  • @mehmeh8883
    @mehmeh8883 Місяць тому +2

    I would love a video (or more) about platformer controllers in depth! Great job on the game!!

    • @Imphenzia
      @Imphenzia  Місяць тому +2

      Noted! I will cover that in more detail in a video!

  • @Lusiogenic
    @Lusiogenic Місяць тому

    Great video, thanks for sharing the story.
    It's always interesting to know what's happening behing the scenes.

  • @jigneshghelani3559
    @jigneshghelani3559 7 днів тому +1

    great video it's so amazing to see your work from 0 hr to 400hr. and helpful tips for us I wise you made a course and tutorials on this to so we can learn too.

    • @Imphenzia
      @Imphenzia  7 днів тому +2

      Hey, I am working on a big course just as I am writing this. Glad you like the video - thanks for taking the time to comment. Oh, I will make more videos from the process to as everything was recorded =)

  • @ujjwalkumar-uf8nj
    @ujjwalkumar-uf8nj 24 дні тому

    Bro you know a lot, you are the entire team.

  • @Digitalman4242
    @Digitalman4242 Місяць тому

    Fantastic looking game. Wishlisted, followed, and will purchase. Great video too. Thanks for the breakdown. So impressed with your skills.

    • @Imphenzia
      @Imphenzia  Місяць тому

      Thank you so much! Many years of practice, but it's so much fun to learn which helps.

  • @joaorodriguesjr
    @joaorodriguesjr Місяць тому

    This is really cool! One thing I always found that kinda spoils visuals is the "Bloom" effect on top of everything. It's like having a layer of Vaseline on the screen, washing out the colors and blurring the edges of objects. But again, great job on this game.

  • @axistiltproductions
    @axistiltproductions Місяць тому

    Fantastic work!

  • @DevCandy-Jay
    @DevCandy-Jay Місяць тому

    This is insanely impressive and inspiring to me. You earned a sub and new fan, I will be trying this game out.

    • @Imphenzia
      @Imphenzia  Місяць тому

      Thank you so much - I am always glad when I can inspire someone! Much appreciated.

  • @brandonjacksoon
    @brandonjacksoon Місяць тому

    Awesome music! I really like it!

  • @IrakliGogava
    @IrakliGogava Місяць тому

    what a great video, enjoyed every moment of it! thank you.

    • @Imphenzia
      @Imphenzia  Місяць тому +1

      Glad you enjoyed it! Thank you!!

  • @acheeblessyou
    @acheeblessyou Місяць тому

    dang that's amazing! one more dev studio!

  • @john9908
    @john9908 23 дні тому

    Some suggestions for down the road. Randomize the level completely so no level is the same. Maybe some kind of rope or lasso or something that certain blocks you can do it to or a grappling gun. The new levels should be all types of new worlds. Like maybe a kitchen, then the next one a version of hell, next one after that some kind of slime world.
    Infinite possibilities to think of. Also change the look of your character for each new level like the kitchen could be a little keebler elf rip off or something lol
    Hell could be a mini jesus fighting against baby demons.
    Man theres so much. Love the look of this game.

  • @BoristheBlade
    @BoristheBlade Місяць тому

    Very inspirational video, and I can't wait to play it!

  • @FilipPetrovic999
    @FilipPetrovic999 Місяць тому

    Brother, always wanted to make my own game, with decant gameplay (like yours) and epic but historically accurate story. This make me sooo jealous! You are happy man :D

    • @Imphenzia
      @Imphenzia  Місяць тому +1

      Hey, exciting to hear that you have that ambition and try to see this as inspiration more than anything else. Take small steps and focus on a certain aspect of your game idea and gradually build up the skills required to make the full game even if that is a few years into the future. I am making a indie developer course that will help people take this journey but it's still a few months away. This game was created as a part of that course to focus the teaching around an actual game development and release process. What type of historic game are you aiming for - sounds interesting!

  • @moneyisenergy
    @moneyisenergy Місяць тому

    this looks so GOOOD

    • @Imphenzia
      @Imphenzia  Місяць тому

      Thank you so much! =)

  • @michal4736
    @michal4736 Місяць тому +1

    Your channel and content are incredibly inspiring!!! Hopefully, soon I will try to do something similar on my own!

    • @Imphenzia
      @Imphenzia  Місяць тому

      Thank you!! I wish you the best of luck and most importantly - have fun doing it :)

  • @MagicPixel
    @MagicPixel Місяць тому +2

    Gold-level content 🤩

  • @mubarakdaher774
    @mubarakdaher774 Місяць тому +2

    Incredible Job.

  • @leoeditor
    @leoeditor Місяць тому +1

    AWESOME job!

  • @gabrielemarino1360
    @gabrielemarino1360 7 днів тому

    I would add vignette or subtitles to anyone who's speaking in that moment. Another huge improvement could be a character selection with different starting stats/weapon and unlockable levels/characters completing a specific mission. It give that sense of progression and accomplishment

  • @arctiformgames
    @arctiformgames Місяць тому

    Great video, and the game looks really good! Could even be a cool mobile game. Would love to see an in depth video on creating AI like yours and how you go about organzing that code. Best of luck to you and your new game! 🎉

    • @Imphenzia
      @Imphenzia  Місяць тому +1

      Thanks!! Yes, maybe after some optimization so it doesn't burn up the phone's battery =) I will add more videos about the development process, thanks for the tips.

  • @owendeheer5893
    @owendeheer5893 Місяць тому

    Why Is this so inspiring?? I feel like trying my hand again at making my own game!

    • @Imphenzia
      @Imphenzia  Місяць тому

      I am happy to inspire - good luck and have fun on your own game making journey!

  • @rebellion1193
    @rebellion1193 Місяць тому +1

    Amazing dude

  • @karuzorodriguez6549
    @karuzorodriguez6549 Місяць тому

    Very impressive. Just wishlisted it, great Work. You really just feel the action and the adrenaline just from watching :D
    I have only little experience in game dev, but maybe I could give some constructive feedback from a players perspective.
    1. The Player Death looks somehow unspectacular. In my opinion there is missing some effects, like shaking, breaking, screen effects, some longer effects, or anything similar to it.
    2. The steam-shop splash art looks not really inviting. Maybe you could hire a specialist for it. I personally wouldn't have clicked on the game by judging from the splashart, if I didnt see this awesome gameplay on youtube.
    Everything else looks already quite polished and I am exited for the release💓

    • @Imphenzia
      @Imphenzia  Місяць тому

      Thank you! I am always welcome to feedback so thank you very much for that too!
      1. Great, I will think of ways to make it more spectacular and interesting when you die. Maybe shake, zoom, and a bit of slowmotion is in order.
      2. Great to hear, that is the most important piece of art of all so I will think of a way to improve it!

  • @tildo2001
    @tildo2001 Місяць тому

    there is an hispanic youtuber that always reminds me of your channel German Coronel, great video as always!

    • @Imphenzia
      @Imphenzia  Місяць тому +1

      Haha, yes, I do too many things really - problem is that I enjoy all of it so it's difficult to get really great at one or a few things.

  • @ByteTaleStudios
    @ByteTaleStudios Місяць тому

    Well done!!

  • @frankdearr2772
    @frankdearr2772 Місяць тому

    Great topic, thanks 👍

  • @indianastilts
    @indianastilts Місяць тому

    Such a great video on the journey of creation. Love it well done! You said how this is your job as worked the Sunday you had off on it...what is your job!? Love all your videos, you inspire and support soo many wanting to learn the processes!!

    • @Imphenzia
      @Imphenzia  Місяць тому +1

      Thank you so much, glad you like it! This is my job now, I try to balance making game assets, games, freelancing, and UA-cam. So I took the sunday off from making the game that day to do stuff with my family.

    • @indianastilts
      @indianastilts Місяць тому

      @Imphenzia you sir are amazing! Soo happy it is your full time job now. You have worked soo hard to get to where you want to be and now it is full time, that is well deserved. Can't wait your future projects you're doing like creating a game tutorial from scratch etc....all the videos you do are such support for everyone. Love your 10min challenges and more. You must have a proud family and friends to see where you have got to. You also make us feel if we are at burnout or wondering why to continue to keep going and enjoy the process, learning, bugs and more haha. Love it!!

  • @GameDevRaven
    @GameDevRaven Місяць тому

    Imphenzia One of my Favorites, although I love Blender and dont know to much or understand how people are learning Unity, with that said I can still do a functional character here and there, I'm sticking to easier way of creating games simple , until I master that then I will dive deeper into Unity but its a pleasure to watch what you do,

    • @Imphenzia
      @Imphenzia  Місяць тому

      Thanks for the feedback. I like bloom, but maybe the blue blooms too much so I should save it for the bullets and explosions.

  • @vizdotlife
    @vizdotlife Місяць тому

    This is awesome, thank you!

  • @samcolak
    @samcolak Місяць тому +2

    Add a 2 player mode pls ;) Looking great & happy belated birthday!

    • @Imphenzia
      @Imphenzia  Місяць тому +2

      That would be fun - so local multiplayer, right??

    • @samcolak
      @samcolak Місяць тому

      @@Imphenzia Yes - completely on the screen - death can be in 2 ways, obviously via enemies or that you "fall behind" - Optional respawn at the front player location is possible - but enables you to make this completely ridiculous regarding overswarms.

    • @samcolak
      @samcolak Місяць тому

      @@Imphenzia Also gives you a way to improve the use of the stats - enermies killed player 1 versus player 2 - a little more competitive. Additionally a "ghost track" is also interesting - since you replay the same level, (as in Gran Turismo or other racing games) as you complete one lap, you see your ghost as a marker to your current progress.. Goes with the theme of "time travel" as you relive the same moment.. Just ideas but im sure you get the picture :)

    • @samcolak
      @samcolak Місяць тому

      @@Imphenzia Small note - the guys from Factor5 are friends :)

    • @samcolak
      @samcolak Місяць тому

      @@Imphenzia Ah - in reference to the multiplayer aspect - can be on the same device (if going console) - then upto 4 players (4 screen split) - If you go lan access, the ghost option is interesting (see below) regarding player 2/3/4 :) - Competitive play can be same screen, race against each other, split screen

  • @abdulhameedlawal8579
    @abdulhameedlawal8579 Місяць тому

    I love how you made this masterpiece in 16 days than i see other people make in 6 months

    • @Imphenzia
      @Imphenzia  Місяць тому

      Thanks - it's been a focused effort :)

  • @luckrich8
    @luckrich8 Місяць тому +2

    The definition of God Tier game developer🎉🎉🎉🎉

    • @Imphenzia
      @Imphenzia  Місяць тому +1

      Thanks - but not sure I qualify for THAT level :D

  • @luizoctaviovellodealmeidac9562
    @luizoctaviovellodealmeidac9562 Місяць тому

    Awesome video! It got me pumped to study unity again!

    • @Imphenzia
      @Imphenzia  Місяць тому +1

      Unity is a great engine even if there are some flaws here and there! Good luck with your studies!

    • @luizoctaviovellodealmeidac9562
      @luizoctaviovellodealmeidac9562 Місяць тому

      @@Imphenzia thanks or the inspiration!

  • @luciffferrryt5503
    @luciffferrryt5503 Місяць тому

    Fantastic .... Man you are crazy, its a Bomb-platformer, i really like this style and realization!😂🎉👍🔥

    • @Imphenzia
      @Imphenzia  Місяць тому +1

      Thank you! I didn't realize bomb-platformer was a thing :D Makes sense, glad you like it!!

  • @john9908
    @john9908 23 дні тому

    This looks sick

  • @nishantmehta9701
    @nishantmehta9701 Місяць тому

    if you implement mountains (background) and work on grass and tree shader a bit more the game will look more interesting + some floating levels which goes upward with below level crumbling and also adding different types of tiles , i think it would look great

  • @ferdowsurasif
    @ferdowsurasif Місяць тому

    This was enough to fuel my imposter syndrome for a few months at minimum.
    Awesome game and video btw.
    It's amazing how much a skilled developer can accomplish alone in such a short period of time.

    • @Imphenzia
      @Imphenzia  Місяць тому

      Don't worry, I feel imposter syndrome too when I see what people do! Thanks, glad you like the video and game :)

  • @kazim_ul_gaiz
    @kazim_ul_gaiz Місяць тому +1

    wow.. really enjoyed watching this video..

    • @Imphenzia
      @Imphenzia  Місяць тому +1

      I'm happy to hear that!

  • @MastrcodeMusic
    @MastrcodeMusic 23 дні тому

    Just found this amazing channel today and subscribed immediately. Very inspiring video. Looks awesome. I'm mainly in music production and music software development (VST plugins) and work with Blender for years to design the graphics for my software synthesizers. Now i started trying to make my own low poly game and also have some exeriences with some game engines. But i'm new in character creation. Is there any chance to see a tutorial how you make such low poly Turrican style characters? Would be so awesome.

  • @Greedable
    @Greedable Місяць тому

    very cool, I always hate needing to record stuff while actively developing

    • @Imphenzia
      @Imphenzia  Місяць тому +1

      Yes, it's a bit annoying. I also have an ultrawide monitor (3440x1440) and to record the process I needed to get it into 16:9 so I only developed the game on the right part of the screen sizing the windows to 2560x1440. Sometimes I accidentally full-screened the applications but 99% of the time I got it right.

  • @lemmysnickers
    @lemmysnickers Місяць тому +1

    Wish you showed a bit more on how you made the trees. I have followed the tutorial previously to seing this video, but never got the leaves to rotate individually....

  • @tibuigerard1564
    @tibuigerard1564 Місяць тому

    Now this is what i call satisfying.👌👌👌

    • @Imphenzia
      @Imphenzia  Місяць тому

      Glad you enjoyed =)

    • @Imphenzia
      @Imphenzia  Місяць тому

      Not really, but I suggest keep trying Blender - I have some tutorial videos on this on my channel and if you start super simple and practice and repeat, I hope you can get the ball rolling!

  • @rahulrozi8246
    @rahulrozi8246 Місяць тому

    Amazing work. no more than a month finished, very fast

  • @LEETGAMER
    @LEETGAMER Місяць тому

    after watching this makinga game is definitely insanely complex lol nice video man

    • @Imphenzia
      @Imphenzia  Місяць тому +1

      You can start simple and then add more complexity. This one has quite a lot of custom assets and code that may not be required for more traditional non-procedural platform games for example. Glad you like the video!

  • @CLIPdm
    @CLIPdm Місяць тому

    Very nice!

  • @eFko_
    @eFko_ Місяць тому

    Wow, just wow! Great job, man! Have you thought about reloading the gun? I was just wondering about the bullets flying back and forth😀. Anyway, great!

    • @Imphenzia
      @Imphenzia  Місяць тому +1

      Hey thanks! I did think about that and an animation for reload would look cool, but I don't want to introduce anything that slows down the gameplay - it's all about shooting and moving as fast as you can :)

  • @KaranKumar-ee6rn
    @KaranKumar-ee6rn Місяць тому

    The Game looks dope 🤘

  • @viral-jogoseletronicos5595
    @viral-jogoseletronicos5595 Місяць тому

    😮 that's an amazing game.... congrats for you 👏👏👏

  • @pikzel
    @pikzel Місяць тому

    Love the music. Like a mix between MegaMan X (first stage) and .xm chiptunes.

  • @Oleg_Bessonov
    @Oleg_Bessonov Місяць тому

    Awesome!

  • @calvinliem4149
    @calvinliem4149 Місяць тому

    talking about 1 man army, you are good

  • @WaterShowsProd
    @WaterShowsProd Місяць тому

    The flying enemy reminded me of a Thai ghost called Phi Krahang. They have wide rattan rice baskets attached to their arms which they flap in order to fly around.

    • @Imphenzia
      @Imphenzia  Місяць тому

      I just google-searched images and I see the similarities! How funny is that :) Thanks for sharing that!

  • @EnlightninRecords
    @EnlightninRecords 22 дні тому

    This very good 👌👌👌

  • @drpainnuk3d
    @drpainnuk3d Місяць тому

    Fantastic!

  • @_3Leon
    @_3Leon Місяць тому

    gameplay looks super fun and graphics have a style that match well to the gameplay! I feel like the only thing you might wanna consider reworking before release would be the UI, it looks very undercooked compared to the rest of the game and feels a bit rushed with no clear consistency and overall feels heavily undercooked. It isnt a big deal but i would def consider it. game looks great though so im def giving it a try, gl with it!

    • @Imphenzia
      @Imphenzia  Місяць тому

      Thanks for your feedback! I tried to keep it clean but maybe less rectangles and more designed UI elements could improve it a bit. Any suggestions on what you'd like to see different with the UI in particular?

  • @mrzaphkielYT
    @mrzaphkielYT Місяць тому

    Mad respect. I was doing something similiar, i mean to record every second of my project (i makeing it roughly 1 year~) to make one giga montage aaaaand i already at 200GB of content so yeah i stopped recording it anymore. :D

    • @Imphenzia
      @Imphenzia  Місяць тому

      Thanks! Cool that you started doing that too and impressive with a full year :O I recorded at 10 and 20 mbps so I ended up with 2.3 TB in these 400 hours. But I knew this was going to be a very scoped project because I am creating a course that focuses a bit of this development process.

  • @arielcastrocedeno5788
    @arielcastrocedeno5788 6 днів тому

    6:25 how can I find that amazing soundtrack you created?

  • @zhenyuanwei-i6i
    @zhenyuanwei-i6i 23 дні тому

    cool!

  • @ErfanUnity
    @ErfanUnity Місяць тому

    Amazing

  • @forbiddenbox
    @forbiddenbox Місяць тому

    this reminds me of expendabros which is a game where the whole environment is destruct able while also being a 2d platformer. id definitely get this game

    • @Imphenzia
      @Imphenzia  Місяць тому +1

      Broforce is a cool game where some of the inspiration for this game comes from! Hope you'll like it :)

  • @arnoldguhan8086
    @arnoldguhan8086 8 днів тому

    I played the demo on steam and instantly notice that the player has no diagonal fire but arrow guys have targeted heat seeking arrow, there where certain scenarios where the entire screen is blocked by boulders in the foreground and there is no system to recuperate or grace time to adjust after taking a hit, it's especially hard with razor blade cause if you get locked by them in any scenario, it's instant death. I find the damage as in the amount of damage the player takes is disproportionate at times and there is a slight delay to fire weapon when player bumps into an enemy but the enemy has no hesitation in attacking and when you use the settings menu, the sound(sfx) from waterfall seems to be attached to it's object, so as a headphone user, the entire/majority of that sfx could be only heard through the left side .Overall it's a really good game if it's polished and add more health kits. If you love Contra, you'll like this game.

    • @Imphenzia
      @Imphenzia  7 днів тому

      Hey, thank you very much for your feedback!
      I originally had diagonal fire but opted to remove it for 2 reasons. The game is not a dual stick game so aiming is directional using only one input which means that diagonal fire would also move the character while firing diagonally. It could be solved by either making it a dual-stick control game, or mouse aim, but then you would want full 360 aim control and I gathered that it would have peoples slow down and stand and snipe each enemy at a distance rather than jump right into the action - so this is why there is no directional fire. I had to allow up/down so you can create new paths in the destructive world. I agree about the damage system, a more consistent damage model with an invulnerability period would be more rewarding. I will also tidy away any foreground block that could be blocking the view, I know what you are referring to - there is one block in particular =)
      Thanks once again!

    • @arnoldguhan8086
      @arnoldguhan8086 7 днів тому

      @@Imphenzia It's alright if the character moves while firing, it adds more to the fast paced dynamic firing or you can introduce a button to hold as a stand option but would ruin the fast paced nature of the game. It doesn't have to be 360 or precision mouse fire, just as an option. It's just that arrow enemies care fire in any direction but the player is restricted to either up or forward fire, so if an enemy is on a ledge, player has to jump and fire at the right moment but the enemy can snipe a lot easily.
      Thank you for replying.

  • @GameDevMarek
    @GameDevMarek Місяць тому

    Input remapping was easy with launcher, but they removed it a few years ago...
    In a big project you need to implement it in the game anyway, so the user wouldn't need to leave your app.
    But for simple projects focused on gameplay it saved you some work.

    • @Imphenzia
      @Imphenzia  Місяць тому

      Yeah, the launcher made graphic settings easy too, but it always felt odd to do it before you went into a game so I understand their choice to make it more integrated in the game.

  • @kostyayeremenko7904
    @kostyayeremenko7904 7 днів тому

    wow!

  • @egretfx
    @egretfx Місяць тому

    very impressive

  • @yagizeraslan
    @yagizeraslan Місяць тому

    I really like platform games, especially those in the 2.5D style. Your game looks very engaging and fun to play. Can we listen to that music from any platform until your game is released? Because it's a very good retro style song 🙏😁

    • @Imphenzia
      @Imphenzia  Місяць тому

      Thanks, I like 2.5D too - easier to get parallax and nice visuals in my opinion. But 2D platformers are great too - love many of them =)

  • @sanrasuzumaki942
    @sanrasuzumaki942 Місяць тому

    This is freaking awesome, it took you 400hrs to make this really simple yet cool game, you, one person, the whole thing, it takes big companies: 8 years, $400 million usd and hundreds(or thousands, I don't even know at this point) of people to make dog turd of a game, this is the difference between, wanting to do some you like and having to do something you don't want to.

    • @Imphenzia
      @Imphenzia  Місяць тому

      Thank you!! Well, you have to make the scope possible for the time you have so those big games will always look more impressive and have more content but I tried to get the gameplay interesting enough to compensate =)

  • @abdullah4653
    @abdullah4653 Місяць тому

    wonderful work awesome you are gem

  • @Kio_Kurashi
    @Kio_Kurashi Місяць тому +1

    I want to buy it just for that soundtrack. XD

    • @Imphenzia
      @Imphenzia  Місяць тому

      The soundtrack will actually be on Steam too as a little extra/separate item :)

  • @kaidatong1704
    @kaidatong1704 14 днів тому

    I clickbaited myself. this is how to do it in 19 minutes. wizardry! knew that was too good to be true

  • @us3572
    @us3572 Місяць тому

    How did you manage to achieve transparency effect of behind trees?

    • @Imphenzia
      @Imphenzia  Місяць тому

      Thanks, I will plan to add more to the environment! I appreciate the feedback!