StarCraft 2: LifeForce Mercenary Campaign 03 - Devil's Canyon (Part 2)

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 16

  • @Ahakenab
    @Ahakenab 29 днів тому +11

    Is it strange that this gives me a little nostalgia? I remember your interview with the creator and how he apparently was the first person to ever wonder "How can I change the speed of the turret of the siege tank when it moves back into places after shooting". And how no in the forum was able to tell him at the time.

  • @tehy123
    @tehy123 29 днів тому +14

    This mod dares to ask: what are popular StarCraft units missing? The answer so far: Marines are missing a self-heal, Marauders are missing a repair beam, and Siege Tanks are missing fire. Lots and lots of fire

  • @karlbergman5678
    @karlbergman5678 29 днів тому +5

    NOOOO! He didn't combo the goo with the Brimstones! It was the most satisfying combo I've ever experienced in sc2! The goo clumps them up so elegantly, gives the Brimstones more precious time to rain down fire, and burns the bug so wonderfully! I've been robbed of so much dopamine ;(

    • @haiangnguyentruong2968
      @haiangnguyentruong2968 27 днів тому +1

      Awn man, missed opportunity for dopamine :( (now I have to check other youtuber on this mission before come back then)
      Edit: it seem there are not much people even noticed the combo, you may want to leave a hint for your campaign later on since people keep missing the trick there

  • @aidanchan4209
    @aidanchan4209 29 днів тому +8

    Some enemy attacks in the next mission are powerful, but can be dodged. Also, do consider what I said about upgrading the civics hub and flying it around to help your army as it will be impossible to rally ground units in the next mission. Some may not like that strategy as they do not want to risk losing their civics hub, it is still better and cheaper than having to replace an entire squad of fallen commandos. Hope you find this helpful, and good luck for the next mission.

  • @JimboMcBrostein
    @JimboMcBrostein 29 днів тому +1

    Oh yeah that FF9 boss music, that's the good stuff

  • @ulch11
    @ulch11 29 днів тому +6

    Nice to give the player the oppertunity to earn some Decker points. The "choices" really could have a tad more ambiguity instead of being "let's beat some puppies with even cuter puppies" or "let's not do that"

    • @EricVardiya
      @EricVardiya 28 днів тому +2

      But Decker points seem a bit better imo. The true ethical dilemma is: should I be evil for better weapon upgrades? I struggled lol

    • @AvelineMelena
      @AvelineMelena 7 днів тому

      I would always go with the Decker route ah ah

  • @ChiekChiek
    @ChiekChiek 29 днів тому

    Nostalgia

  • @nathanstretch
    @nathanstretch 3 дні тому

    Land a rax in the no parking...

  • @TheHalogen131
    @TheHalogen131 28 днів тому +1

    The tanks were cool in tank mode (I love multi shot units) but in siege they were very underwhelming.

    • @EricVardiya
      @EricVardiya 28 днів тому +1

      The campaign siege tank decimates everything on the ground in every mission with no strategy or micro required, the Brimstone makes the player actually have to strategize and think. The max damage of each Brimstone shot had the capability to do many times more damage than the siege tank if the player is able to micro

  • @AvelineMelena
    @AvelineMelena 6 днів тому

    I don't like this campaign but i LOVE seeing the Jayborino absolutely destroy it

  • @AetherOfAspiredHeaven
    @AetherOfAspiredHeaven 18 днів тому

    All 'I's in 'ifrit' are pronounced the same as letter 'E'

  • @levenundag9723
    @levenundag9723 28 днів тому

    Bro try age of mythology retold it's good too ❤