Silverwing: Handling Vertex-Displacement in Octane PT2

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  • Опубліковано 26 лис 2024

КОМЕНТАРІ • 30

  • @Nikola_Botev
    @Nikola_Botev 2 місяці тому +3

    The throwback to VC tutorials opening is pure gold! Felt 10 years younger for a moment. :)

    • @SilverwingVFX
      @SilverwingVFX  2 місяці тому

      Yaaay, love your reply. Nice that you caught it 🙌✨🥳

  • @porteauloin
    @porteauloin 2 місяці тому +1

    You are the best! Always coming up with a captivating necessary tutorial.

    • @SilverwingVFX
      @SilverwingVFX  2 місяці тому +1

      Thanks so much. From time to time I stumble across topics and I go: "Wait... I have not made a tut about that basic feature yet?"
      So I am thankful that you seem to like it 🙌

  • @DisciplineOrRegret10
    @DisciplineOrRegret10 2 місяці тому +1

    Words cannot describe how much your videos have helped me. The way you teach is super easy to understand. If you ever start a podcast related to CG or a similar field, I would totally be down to listen while working on my projects lol. Seriously, thanks a ton for all the effort you put into making these awesome videos! Oh btw do you have a discord server?

    • @SilverwingVFX
      @SilverwingVFX  2 місяці тому +1

      Oh man, thanks so much. I really appreciate your kind words. It's always so nice to hear back from people like you. So thank you very much for warming my heart ❤️
      About the the ideas. Not bad at all. I probably would have to learn to speak for podcast. I record my tuts in takes and I always need many of them 😅
      Right now I think my time budget unfortunately is used up with client work Patreon and UA-cam. But lets keep our fingers crossed and look what the future brings!

  • @kshoen
    @kshoen 2 місяці тому +1

    Excellent! Making Andrew Kramer proud.

    • @SilverwingVFX
      @SilverwingVFX  2 місяці тому

      Ha ha ha, yes, I wondered if someone caught on to it.
      And it's already the forst comment 🙌🥇🙌

  • @elliotverhaeren1945
    @elliotverhaeren1945 2 місяці тому +1

    I'm glad I'm starting to think I know octane well after not learning anything here.

    • @SilverwingVFX
      @SilverwingVFX  2 місяці тому

      Ha, nice. Congrats for the good score.
      Bad for me though ha ha ha 😇 Thank you for watching it anyways then 🙌

  • @whitekraw
    @whitekraw 2 місяці тому +1

    Andrew Kramer's intro gave me a smile!

    • @SilverwingVFX
      @SilverwingVFX  2 місяці тому +1

      Ha ha yeah. Great to hear that 😊

  • @kentwilliamalbin9236
    @kentwilliamalbin9236 2 місяці тому +1

    ⬆ Thanks for part 1 & 2

    • @SilverwingVFX
      @SilverwingVFX  2 місяці тому

      You are very welcome. And thanks for those tokens of appreciation! Right back at you ✨🙌🙏🙌✨

  • @MotionPunk
    @MotionPunk 2 місяці тому +1

    the poopy cube is my fav part ofc haha great explanations buddy!

    • @SilverwingVFX
      @SilverwingVFX  2 місяці тому

      Thanks so much. And yeah, love that you like the poopy cube ha ha ha 🥳

  • @nyxwei
    @nyxwei 2 місяці тому +1

    Great tutorial as always! It will be much appreciated if you could share some knowledge/tool on how to create the vector displacement maps other than sculpting softwares, cheers!

  • @OfirGardy
    @OfirGardy 7 днів тому +1

    Thank you Raphael 🔝🔝🔝🔝

    • @SilverwingVFX
      @SilverwingVFX  День тому

      A rather late reply... Just wanted to say you are very welcome!

  • @one_googol_away
    @one_googol_away 2 місяці тому +1

    i enjoyed it as always thank you🔝

    • @SilverwingVFX
      @SilverwingVFX  2 місяці тому +1

      Thanks so much. Always good to hear such positive feedback ✨🙌🔝🙌✨

  • @NastEdits
    @NastEdits 2 місяці тому +1

    ❤‍🔥

  • @alka-seltzer2028
    @alka-seltzer2028 2 місяці тому +1

    Nice TUT👍Is there any PT3 about volume displacement🤔

    • @SilverwingVFX
      @SilverwingVFX  2 місяці тому +1

      Hey hey. Thanks again. I have not planned a PT3 yet, but you bring up an excellent point. Maybe there will be a PT3 now 🙏 🥳

    • @alka-seltzer2028
      @alka-seltzer2028 2 місяці тому

      @@SilverwingVFX lol

  • @micThurrr
    @micThurrr 2 місяці тому +1

    Im really surprised to see octane doesnt have adaptive displacement. Its enabled by default in vray which saves a ton of memory and scene prep time. You can even adjust the amount of triangles per pixel.

    • @SilverwingVFX
      @SilverwingVFX  2 місяці тому

      Yeah. It's a really standard thing a lot of renderers have. Arnold, Redshift, Vray etc. Octane for the longest time only had Texture displacement. Then they packed in Vertex-D. It's funny. Redshift users really want Texture Displacement and can't wait to get the feature in while Octane users really want Adaptive Subdivisions 😇

  • @stilfuchs8031
    @stilfuchs8031 2 місяці тому +1

    ↗️🔝↖️

    • @SilverwingVFX
      @SilverwingVFX  2 місяці тому +1

      Ha, nice. Love the arrangement. Bonus points for creativity ✨↗️🔝↖️✨