Top 10 Best Counter Traps of All Time

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  • Опубліковано 26 вер 2024

КОМЕНТАРІ • 428

  • @christianbuffum-robbins8904
    @christianbuffum-robbins8904 Рік тому +336

    4 of the 10 slots are Solemn cards, once more proving that saying "no" is the best ability in most TCGs.

    • @VGamingJunkieVT
      @VGamingJunkieVT Рік тому +21

      Golden Experience Requiem shows the power of just saying no to an action.

    • @paticasartu6736
      @paticasartu6736 Рік тому +5

      true

    • @bankkunarak
      @bankkunarak Рік тому +12

      why do you think everyone complain about setting up 5 negates board.
      solemn cards are the classic "i put one omni negate face down"

    • @garyhymel9871
      @garyhymel9871 Рік тому

      this sums up the solemn series of counter traps

    • @freman007
      @freman007 Рік тому +2

      "I say thee, 'Nay!'"

  • @lVicel
    @lVicel Рік тому +282

    I'm surprised you didn't put "Infernity Barrier" somewhere.
    That card created the term: _"Every Archetype needs to have an Infernity Barrier"_

    • @TheRedGauntlet
      @TheRedGauntlet Рік тому +2

      I was going to say that XD

    • @Red-mg4ro
      @Red-mg4ro Рік тому +22

      Was it the first searchable archetype counter?

    • @Vyzar
      @Vyzar Рік тому +34

      I was thinking the same thing! Not only is it the card that created the shorthand "infernity barrier" to refer to any in-archetype Omni negate trap, but it's not even a OPT, much less a HOPT. If you have three copies, you can activate all three copies lol

    • @Enderblade312
      @Enderblade312 Рік тому +14

      I was literally thinking the same, Forbidden Spell has had its moments sure, but Barrier was a menace when the deck was at full power. A testament to why we still have not moved Launcher off the limited list

    • @thatman666
      @thatman666 Рік тому +6

      While it's the progenitor of Archetype Counter Traps, Barrier hardly compares to its successors who have secondary effects.

  • @ivanbluecool
    @ivanbluecool Рік тому +325

    Solemn. The word that strikes fear into going second

    • @dragoscristea7827
      @dragoscristea7827 Рік тому +40

      Solemn Johnson

    • @runningoncylinders3829
      @runningoncylinders3829 Рік тому +6

      It's the only non-rude word I know with silent "mn", and it's often more fear-striking than even that word.
      Poor Beaver Warrior.

    • @kirazen3740
      @kirazen3740 Рік тому +16

      Solemn. The card that can grant you the ability to simply say "NO".

    • @_JesusChrist.
      @_JesusChrist. Рік тому +5

      @@dragoscristea7827oh long Johnson!

    • @Maximusls2400
      @Maximusls2400 Рік тому +3

      Ah yes to put all those meta spammers in check

  • @marktwayne9796
    @marktwayne9796 Рік тому +64

    You forgot to mention Cryme's other effect, which is that it's somehow always in every Tearlaments player's opening hand even though most play it at 1.

    • @7Kingsmen
      @7Kingsmen Рік тому +4

      Not one lie was told here.

    • @hiimemily
      @hiimemily Рік тому +13

      Can confirm, I have played exactly four games with Tearlament and I've opened it all four times.

    • @nbassasin8092
      @nbassasin8092 Рік тому +3

      Konami likes to include hidden destiny draw for whales who are willing to spend much money so its fair

    • @sickranchez6183
      @sickranchez6183 2 місяці тому

      Same for ash blossom lol, but that isn't a counter trap

  • @ominousmist960
    @ominousmist960 Рік тому +46

    Dont underestimate curse seal. Been putting that in some gimmick decks and it NEVER fails. Banning pots or lightning storms called by forbidden and noble etc. just a lot of advantage of locking your opponents draw and negates. I like it tbh. Its slept on.

    • @Jyxero
      @Jyxero Рік тому +18

      I'm dreaming to hit Branded fusion with it... Someday...

    • @fabianbeteta5795
      @fabianbeteta5795 Рік тому +4

      ​@Javier19890710 someone managed to use cursed sealed of the forbidden spell on branded fusion.

    • @Leonardo.ohime.i
      @Leonardo.ohime.i Рік тому +15

      I once negate runick fountain with it and the opponent timed out trying to figure out why the couldn't activate another one

    • @fabianbeteta5795
      @fabianbeteta5795 Рік тому +3

      @@Leonardo.ohime.i now that is funny 😁 😂

    • @MoldMonkey93
      @MoldMonkey93 Рік тому +1

      @@JyxeroI did

  • @buchiklop110
    @buchiklop110 Рік тому +41

    Surprised you didn't mention that Cursed Seal was an evolution/retrain of Magic Jammer.

  • @CB-L
    @CB-L Рік тому +54

    I clearly remember older Yugioh days with slower tempo -
    where blind -4000 LP Solemn Judgment by an opponent could easily net you a win by, around 2~3 attacks.
    Pretty sure that it's just that duelists from earlier era couldn't time it right for the most part.
    This specific card was extremely powerful even back then.

    • @EflowNivek
      @EflowNivek Рік тому +10

      It was just too steep a cost and made games far too inconsistent on top of the power level of spells back then sure you pay 4k to stop Pot of greed but they just Dilinquent Duo you or drop Graceful if you happen to have a second one a single Beserk Gorilla will kill you assuming you haven't taken any damage prior and you have. They *were* great during late game when you and your opponent are around 2-3 cards, but earlier than that and Judgment was basically a brick.

    • @keymaster16
      @keymaster16 Рік тому +6

      i remember people debating on the pros and cons of solemn. so when i cracked my copy i jammed it in my deck and opened it, set 3 backrow summon marauding captain & command knight. my opponent plays heavy storm. 4000 life points seemed CHEEP to me when i flipped that card and won the game because i trap holed their summon and set up my captain lock the following turn. the card only got better in my eyes from there. it was 'the ultimate protector' i called it. then i got multiples and realized it was never a bad set because the second one guarantees the first one resolves at a CHEEPER cost.
      it was slow to catch on, but it caught my heart from game one.

    • @geiseric222
      @geiseric222 Рік тому

      To be fair early Yu gi oh didn’t really understand the solemn cards very well because early yu gi oh players weren’t very good.

  • @Backslashed
    @Backslashed Рік тому +51

    I'd put Tachyon Transmigration up on that list since it has the ability to negate an entire chain, so imagine a chain link 6 in a Tear deck going off that all gets negated and shuffled back into the deck long as you control a Galaxy-Eyes monster, not even a once per turn either.
    It's only held back by it not being searchable.

    • @dragonstwilight6389
      @dragonstwilight6389 Рік тому +16

      The galaxy-eyes man himself

    • @TwoToneShoes
      @TwoToneShoes Рік тому +11

      It fails the archetype countertrap checklist. It's not in a good deck and isn't searchable. It sure is powerful tho.

    • @Backslashed
      @Backslashed Рік тому +9

      @@TwoToneShoes it technically is in a archtype, albeit a sub archtype being Tachyon.

    • @GhostintheMachine25
      @GhostintheMachine25 Рік тому +4

      I thought that card would be a top 5 or 3 on this list myself. I have definitely saved myself in heavy chain interactions like that

    • @TwoToneShoes
      @TwoToneShoes Рік тому +7

      @@Backslashed My point is that Galaxy Eyes is not a good archetype. It can be a powerful card but if it's in a weak deck it doesn't mean much. Like w nebula meteorite being stuck in worms or that ursarctic card that draws you 7 lol.
      It fails at being in a good archetype and at being searchable. Lots of galaxy eyes players don't even play it cuz they're bricky enough, which says a lot.

  • @TheSh4dowgale
    @TheSh4dowgale Рік тому +38

    I love counter traps. One of my fav decks to play is a Sanctuary in the Sky deck. I run it with agents or parshath. It's super fun!

    • @draylanwashington6343
      @draylanwashington6343 Рік тому +1

      Same. I was surprised Parshath didn’t make it since it’s an omni-stop and let’s you put whatever Parshath out that you want

    • @goliathz9l597
      @goliathz9l597 Рік тому

      @@draylanwashington6343 I love Rebirth of Parshath too, but the only issue with it is the fact you have to have a counter trap in your hand to reveal it to fulfill the cost of using it. Counter traps have no value in the hand except for Red Reboot, and since its banned, Rebirth of Parshath isn't as good as it was. And unfortunately Guiding Ariadne only makes you not pay cost and discard, but you still have to reveal. Now, a few Parshath cards do have some solid effects, but they don't have upon summon effects. Not as valuable to summon on your opponent's turn in my opinion.

  • @stevenashley27
    @stevenashley27 Рік тому +7

    People were playing Solemn Scolding in Nekroz during their initial run in the format. A full Nekroz board protected by a Scolding was game breaking

  • @kennyrichardson3842
    @kennyrichardson3842 Рік тому +25

    Honestly kinda thought the Solemn Brigade would just take a collective top spot, but Reboot makes a lot of sense.

    • @nbassasin8092
      @nbassasin8092 Рік тому

      Thats yugioh for you, best card of any type is the one that shuts completely its or another type of cards 😂

    • @xuananhcao8744
      @xuananhcao8744 Рік тому

      ​@@nbassasin8092 exactly lol

  • @hattanalshutaifi4587
    @hattanalshutaifi4587 Рік тому +6

    Finally counter trap my favorite type of trap cards has getting a video it rightfully deserved

  • @yallajalla2068
    @yallajalla2068 Рік тому +87

    Seeing Bastion pulling out cursed seal against Jaden left me wondering why no one else ever used it

    • @fabianbeteta5795
      @fabianbeteta5795 Рік тому +11

      I saw a video one time of someone using cursed sealed of the forbidden spell being used against branded despia.

    • @MsMiDC
      @MsMiDC Рік тому +19

      That spell card discard is *rough,* most of your playmakers are monsters in most decks. It was used with things like Mine Burn or other dumb stall decks, but thats about it. Against something like Branded Fusion is very good though, but not enough decks can reliably play Cursed Seal.

    • @thomas2082
      @thomas2082 Рік тому +7

      maybe because he lost

    • @lucentnether9154
      @lucentnether9154 Рік тому +8

      I guess Jaden forgot about Fusion gate in that duel 😂

    • @nicolaistuhlmuller8718
      @nicolaistuhlmuller8718 Рік тому +12

      In general even Magic Jammer wasn't used in higher competitive scenes back then, because essentially it is a 2v1 trade: you lose magic jammer and the card you discard while your opponent only loses one card, putting them at a potential advantage.
      Cursed Seal has a discard cost too but that discard cost is also much more restrictive. You rarely ever have the choice what to discard and you can't even use it that well with revival shenanigans.
      So you already have magic jammer with a harsher cost, but on top of that if the spell you negate isn't one your opponent runs multiples of, chances are the lock effect won't ever apply, and even then it's not even guaranteed your opponent draws multiples of the card that are now useless.
      If your opponent runs a card 3 times and also happens to draw all 3 of them in a single duel (like for example Jaden in the anime) then cursed seal is a 2v3 trade, but that is just very unlikely and most of the time it can end up as a bad magic jammer instead.
      When a deck appears that is totally focused on a single spell card, bases its entire strategy on it and runs an entire deck filled with searchers for it, THEN cursed seal can become a really powerful card, but outside of that it usually just isn't, and those decks only came up in the last few years, mostly stuff like branded.

  • @kyoyamurasaki9169
    @kyoyamurasaki9169 Рік тому +11

    Try to pull off Cursed Seal against a Sky Striker Mobilize Engage, it's satisfying to do so

  • @Enterblathnir
    @Enterblathnir Рік тому +6

    Saw number 1 coming as soon as I saw the title. Its only applicable vs certain decks, but the card literally reads "I win" vs those decks and has basically no counterplay.

    • @nigamnation
      @nigamnation Рік тому +1

      Red reboot one of the most broken cards ever fr

  • @crocworks
    @crocworks Рік тому +16

    Infernity Barrier? It's the first card that comes to mind for me as the archetypal omni-negate.

  • @fabiomcmuffin
    @fabiomcmuffin Рік тому +6

    I remember cursed seal being used in Tier 0 Cyber Angel format in Duel Links, since it can shut down the main ritual spell

  • @chrisb.2028
    @chrisb.2028 Рік тому +6

    Hot take: normal traps should be of higher speed than quick effects.
    What's the value in normal traps when most quick effect can either dodge or negate it, if on top of that you NEED to set it and hope it can resolve next turn, or worse, wait until your next turn. The only truly useful normal traps are worth using them BECAUSE you can realistically use then from your hand.
    If normal traps are less prone to be negated by quick effects, then the game would rely less on monster and spell negation and normal and counter traps would also see more play. On that note, continuous effects should remain as quick effects.

    • @burner555
      @burner555 Рік тому

      How would the spell speeds work in this case?
      Normal monster effects/Most Spell cards-1
      Quick effects/Quick-play Spells/Continuous traps-2
      Normal Traps-3
      Counter Traps-4

    • @syrelian
      @syrelian Рік тому +3

      If Normal Traps outsped Quick Play spells/monster effects you would have the inverse problem, one of the intended strengths of Quick Plays is that you can use them in response to Traps and other set Quick Plays, suddenly a ton of Quick Plays lose purpose, like Mystical Space Typhoon or a bunch of Monster mounted Negates
      Traps are, on average, Much Stronger effects than Quick Play spells, there's been periods where this was less true, both new and old, but as a generalization of their role over the history of the game, Traps have traditionally had very strong blowout effects, Mirror Force seated a deeply rooted behavior pattern in older players and has a legacy of successors both weaker and stronger, Magic Cylinder to this day continues to steal out wins, and many others have existed to be "OP Normal Spell but slower with clauses" like Call of the Haunted

    • @sandradee4331
      @sandradee4331 Рік тому +3

      There's a reason why Counter Traps are Spell Speed 3 because they counter specific activation. If Normal Traps are given Spell Speed 3 status, they're essentially Counter Traps with unregulated effects that reduces player interaction. A better solution is to create Runick Fountain-like archetypal cards that can activate Normal Traps in the hand.

    • @gatocochino5594
      @gatocochino5594 Рік тому

      That is a good way to get every good trap ever banned, imagine if you couldn't respond to torrential or imperm lmao.

    • @iBloodxHunter
      @iBloodxHunter Рік тому

      Nah they should just print more traps that set themselves more than once.

  • @azuredragoon2054
    @azuredragoon2054 Рік тому +11

    10 cards that had surprising relevance as anti-meta cards

  • @EverlastingSleepCO
    @EverlastingSleepCO Рік тому +5

    Using Cursed Seal vs Sky Striker is so satisfying...

  • @TheUltimateCancerCell
    @TheUltimateCancerCell Рік тому +2

    Dang, didn’t expect to see Roar on the list.
    Salad gang!

  • @cosmicvoid-phantom2968
    @cosmicvoid-phantom2968 Рік тому +2

    The fact that tachyon isn’t on here is crazy work

  • @MrCegeb
    @MrCegeb Рік тому +1

    Just some info:
    When activating the Counter Trap effect (for example: Crescendo from the GY)
    It does not count as Spell Speed 3, so it can be chained by, say Ash Blossom.
    The Spell Speed 3 is only when activating the card.

  • @Gebirges
    @Gebirges Рік тому +3

    I teched in Cursed Seal to ruin every Runick players field spell ... resulting in an insta surrender which was AMAZING

  • @12awesome6
    @12awesome6 Рік тому +2

    One of my favorite Counter Traps will always be Counter Counter, the Counter Trap that counters other Counter Traps.

  • @tristindurocher-batley4780
    @tristindurocher-batley4780 Рік тому +2

    I love that a salamangreat card made the list I’m especially looking forward to the new support the deck is getting eventually even if it’s not in the box that it’s in Japan I do know it’ll eventually get into English and I will be collecting them

  • @TheSushiAttack
    @TheSushiAttack Рік тому +3

    I use Cursed Seal in Runick and it is AWESOME.

  • @MUSQUIZanimation
    @MUSQUIZanimation Рік тому +2

    I love that Cursed Seal is still relevant to this day. That’s my girl right there!

  • @soukenmarufwt5224
    @soukenmarufwt5224 Рік тому +2

    I love counter traps for different reasons.
    Mainly that people forget Counter Traps are spell spped 3. Which only another counter trap stops another counter trap.
    People forget this and wrongly asse you can negate a counter trap with monster effects and other cards. Which you cant cause thats not how rulings work.

  • @DoubledeckManwhich
    @DoubledeckManwhich Рік тому +1

    I’d like to give an honor mention to Vampire Domination.
    It’s a straight up Omni negate that’s super searchable with Vampire Retriever. And it’s only activation requirement is already done by summoning retriever to search it and always an after thought to any zombie deck with vampire sucker.
    Not to mention that if you use domination on any monster, you gain that monsters attack in LP. You could easily go over 10,000 lp early on

  • @humanoid251
    @humanoid251 Рік тому +1

    I may be biased but imo Dark World Punishment is a fantastic counter trap for that deck. It’s easily searchable off Snoww, it negates a summon, it discards a fiend from the user’s hand which means they can gain some advantage off it, AND it can be banished from the GY to protect a Dark World monster from destruction. Something else that‘s cool is that it’s in that weird gray area of kinda but not really being archetype specific (kinda like Macro Cosmos) where the protection effect is archetypal but the first effect is actually pretty generic

  • @bismarckimperia8781
    @bismarckimperia8781 Рік тому +4

    Ah. No wonder Infernity Barrier did not make it. The other Archtype-Counter Traps were better and easier to get and had better benefits for the archtype than just a negate.
    (Yang-Zing) Omni-negate bounce with Denglong Search that can also combo into Herald of Arc Light, another Omni-negate.
    (Orcust) Omni-negate that also acts as a searcher for your Deck.
    (Roar) Omni-Negate that recurs itself.

  • @Alexifeu
    @Alexifeu Рік тому +6

    I played a ton of them in my Mystic Mine at home deck. it was a deck that locked my oponents zones with ojamas and stuff... and i aslo had skill drain and such and then burned him mostly with cauldron of the old man cuz he coudlnt do anything just like mystic mine. but konami limited rivalry of warlords, gozen match and skill drain and now since a month or so its no longer playable. :(

    • @The_Vanni
      @The_Vanni Рік тому

      Bummer, there are less anti-game cards legal lol

  • @ButFirstHeLitItOnFire
    @ButFirstHeLitItOnFire Рік тому +3

    Idea for a fusion focused counter trap:
    _The Hydra Problem_
    Counter trap
    _If a fusion monster(s) you control would be removed from the field by an opponents card (by battle or card effect): You can tribute 1 card of a matching type (monster/spell/trap) from your hand or field instead, then special summon 1 monster from your hand, deck or GY that is listed as that fusion monster(s) materials. If this set card is activated: You can special summon 2 listed materials instead, and also from your extra deck, and after this effect resolves, flip this card facedown instead of sending it to the GY._

    • @syrelian
      @syrelian Рік тому

      You have no handtrap clause on the card, ergo it is always Set when it activates, ergo its always a ridiculous +2

    • @ButFirstHeLitItOnFire
      @ButFirstHeLitItOnFire Рік тому

      @@syrelian
      How would it word that with proper PSCT then?

    • @syrelian
      @syrelian Рік тому

      @@ButFirstHeLitItOnFire You would uhh, give it some kind of condition to be activated from the hand, the problem is that you literally have no way for the bonus condition to not be active

  • @diegogallo3890
    @diegogallo3890 3 місяці тому

    Man, back in the day, when I ran rogue stall decks, I always ran 3 solemn and 3 prohibition. I was baffled how people slept on these cards.

  • @GhostintheMachine25
    @GhostintheMachine25 Рік тому +1

    I’m surprised Tachyon Transmigration didnt make the list since it negates ALL of the opponents activated effects that went off before Tachyon in the chain which is really strong shut down move in galaxy eyes decks. I’m not aware of another card that can nullify an entire chain like that

  • @olyviermonteau4300
    @olyviermonteau4300 Рік тому +4

    Everybody knows red reboot is #1

  • @abuhassan8849
    @abuhassan8849 Рік тому +2

    Denglong isn't a banned card anymore... 4:15

    • @TwoToneShoes
      @TwoToneShoes Рік тому +2

      This was written before the Banlist announcement and was already in the final stages of editing so lol.

  • @Mboone1994
    @Mboone1994 Рік тому +1

    Honorable mention to Floowandereeze and the Scary Sea because it can basically turn skip your opponent, easily searchable, and the activation requirement is negligible in the deck. It's just over shadowed by Dreaming Town being the proactive of the two traps and you can't use it stop most fusion summons. Still a great card.

  • @davidepapi5178
    @davidepapi5178 Рік тому +4

    I would have definitely put Infernity Barrier there. Non-Once per turn, searchable omni in infernity, which is an archetype that resurged in a similar way as spyrals did and with limitations to this day, deserves an inclusion.

    • @nbassasin8092
      @nbassasin8092 Рік тому

      Not only that, theres a reason archetypal omnis are calle barrier today, because it pioneerd a sub class of cards in archetypes (like crescendo or nine pillars that are on tje list for example)

  • @mechaotaku394
    @mechaotaku394 Рік тому +2

    I still play Cursed Seal. Nothing quite like hitting an opponents Branded Fusion or Rite of Aramesir. Or their Pendulums.

  • @doctorjerbear3177
    @doctorjerbear3177 Рік тому

    It's been outdated for many years, but gladiator beast war chariot was easily searchable and recyclable at a time where stopping and destroying one monster effect was often enough to end the opponent's turn. Of course, GBs were also one of the first decks to max out Judgments, making for a very annoying match.

  • @airtempest8945
    @airtempest8945 Рік тому +1

    3:30 There's a reason why Denglong is in the artwork.

  • @sagacious03
    @sagacious03 Рік тому

    Okay analysis video! Thanks for uploading!

  • @mark3z15
    @mark3z15 Рік тому +1

    I was thinking the infernity barrier was on the list 😢 but like the video ❤

  • @Blizzardfire
    @Blizzardfire Рік тому +1

    I like Dinomorphia’s new counter trap. A searchable Solemn Strike, with Judgment’s cost, that also prevents them from losing by battle for the rest of the turn.

  • @unclesquatch7934
    @unclesquatch7934 Рік тому

    I've been waiting for this one!

  • @Lauren_C
    @Lauren_C 9 місяців тому

    When I used to play the GBA games, I certainly used the heck out of Solemn Judgement. Saved my butt time and again.

  • @melvinshine9841
    @melvinshine9841 Рік тому +2

    Top 10 Link-1 Monsters
    Top 15 Rank 4 Xyz Monsters or Top 10 Rank 4 Xyz Monsters That Were Never Banned
    Top 10 Synchro Tuners
    Top 10 Cards That Can Set/Activate Spells or Traps Directly From The Deck
    Top 10 Best/Worst Continuous Spell Cards
    Top 10 Emergency Teleport Targets
    Top 10 MTG Effects That Couldn't Exist in Yugioh

    • @burner555
      @burner555 Рік тому

      He already done the Link-1 list

  • @WilliamReginaldLucas
    @WilliamReginaldLucas 9 місяців тому

    I love Solemn Judgment so much that even when it’s used against me it’s a kinda badass moment

  • @konigmarkusvonbayern3886
    @konigmarkusvonbayern3886 Рік тому +3

    Please do a "Best Quick Play Spells of All time"

  • @madsvigan2898
    @madsvigan2898 Рік тому

    Nine pillars did see play in endymion decks.
    Because some played the zefea engien for electrumite and as a bonus the engien could add a nine pillars While keeping one yang zing pendulum in the field

  • @ButFirstHeLitItOnFire
    @ButFirstHeLitItOnFire Рік тому +3

    WATER/Spellcaster Counter Trap idea:
    _Oceanic Counterspell_
    Counter Trap
    _If an opponent declares an attack, or activates a card or effect, while you control a face-up WATER Spellcaster; Negate that attack or card/effect activation._
    I based it off the MTG “Counterspell” card, and I specified WATER because the MTG card was Blue.

    • @syrelian
      @syrelian Рік тому

      Attack is an interesting addition, but far less valuable than negating a summon
      Also I imagine the picture being Aqua Madoor, a classic WATER Spellcaster

    • @ButFirstHeLitItOnFire
      @ButFirstHeLitItOnFire Рік тому

      @@syrelian
      Well this card is more about saving your own bacon then stopping your opponent from playing (even if it DOES lend itself well to the later.) Plus a lot of summons require a card or effect to be activated anyway, which this card can negate, which in itself limits your opponent’s summoning options to where they can’t “activate” a card or effect to get it through… So most Xyz’s Synchro’s and Link’s should be fine, but non-contact Fusion summoning would be a prime target, and Ritual summoning would be a total no-go.

    • @syrelian
      @syrelian Рік тому

      @@ButFirstHeLitItOnFire It also doesn't negate inherent Special Summons, eg stuff like Spright still goes ham because most of the Sprights have an inherent SS for there being another Lv2 on the board

    • @ButFirstHeLitItOnFire
      @ButFirstHeLitItOnFire Рік тому

      @@syrelian
      Besides, the only requirement to proc the card is just controlling a face-up WATER/Spellcaster. Pretty specific, but generally something you’d might want out anyway, and not as costly as tributing/shuffling/banishing or whatever X cards. It’s simple and effective for what it does, and it asks for 1 minor caveat. It’d likely see a good chunk of play in WATER decks.

    • @ButFirstHeLitItOnFire
      @ButFirstHeLitItOnFire Рік тому

      @@syrelian
      Ok, let me try THIS then:
      _Oceanic Counterspell_
      Counter Trap
      _If an opponent declares an attack, or activates a card or effect, while you control a face-up WATER Spellcaster; Negate that attack or card/effect activation. _*_If “Umi” is on the field, you can shuffle this card into the deck, then target 1 WATER Spellcaster monster you control: It gains the following effect while on the field (You can only activate this effect of “Oceanic Counterspell” once per duel):_*
      ⚪️Once per turn (Quick Effect), if your opponent would declare an attack, activate a card or effect, or special summon a monster: You can negate that Declared attack, special summon, or activated Card/Effect.
      THERE, for a little more work in getting an “Umi” out (which again is something you generally want to do anyway), you can discard the card instead to just _give_ the WATER/Spellcaster it’s own “Counterspell” while it’s on the field. And it’s on a hard OPD, so you can’t get to crazy or spammy with it.

  • @Aupsic-hh5sy
    @Aupsic-hh5sy Рік тому

    I remember back in the day, when Nekroz was peaking, shutting down completely a Nekroz player with Void Trap Holes, Time-Space Trap Holes and Solemn cards. And at that time, people already considered Traps Cards irrelevant lmao. They get overconfident over the fact that "no one plays card traps anymore", so when a trap card hit them, they don't know what to do. Kinda funny how super basic strats can knock your opponent out of balance.

  • @codeblue455
    @codeblue455 Рік тому

    Gotta say for me my current favorite counter trap is Draco-Utopian Aura in my Ghoti deck. That negate plus special summon to my field by banishing a Ghoti is awesome.

  • @erlanddrow7950
    @erlanddrow7950 Рік тому

    Top 4 Solemn brigade list plus a Top 6 counter traps list to go with it

  • @leojamesquiambao1047
    @leojamesquiambao1047 Рік тому +1

    The moment I saw the title, I thought "Red Reboot is gonna be number one".

  • @MarioLopez-xs3vc
    @MarioLopez-xs3vc Рік тому

    Searchable Counter Traps are nuts, especially if you can pair them with a board wipe. 2 set Counter Traps are arguably nastier than a full negate board of monsters specifically because of how hard they are to interact with.

  • @DigiTism
    @DigiTism Рік тому

    I side Curse Seal in my Dracoslayer deck because Guiding Ariadne is also a main staple in the side and Ariadne pendulum effect gets rid of the cost for LP and discard for Counter Traps. It’s been great.

  • @xCorvus7x
    @xCorvus7x Рік тому +1

    Can Solemn Scolding negate the activated effects of spell or trap cards?
    I'm asking because for spell and trap cards it matters whether you negate their activation as a card or whether you negate the activation of effects that were used while they were already on the field (as is the case with permanent ones).

    • @TwoToneShoes
      @TwoToneShoes Рік тому

      Scolding negates activations and summons.

    • @xCorvus7x
      @xCorvus7x Рік тому

      @@TwoToneShoes Activations of monster effects and summons of monsters, yes, that's written on the card.
      But the card text doesn't explicitly list the activation of spell/trap _effects_ among the things it negates, which is something that other cards do (such as Crystal Clear Wing Synchro Dragon).
      It's the difference between negating the activation of Primeval Planet Perlereino and negating its effect to destroy a card if a Tearlament monster is shuffled into the deck/extra deck from your graveyard.

  • @InfiniteTranscendence
    @InfiniteTranscendence Рік тому +1

    Very very early Yu Gi Oh was a super slow game. I knew people who played Solemn Judgement and if they weren't stopping a Mirror Force or a board wipe it was usually risky since games lasted 20 turns or so. Even if you stopped one of their other cards like a Pot of Greed, if they drew 2 vanilla beaters it wasn't going to amount to as much.
    Nowadays and with people playing the game differently with so many effect monsters, it's much different. When you can lose on your next turn paying half your life points means nothing when you can always play it.
    However back in the day before even Jinzo was legal there weren't as many crazy ways to swarm the field and monsters (aside from Sangan and Witch) weren't as potent. The spells were OP as heck though. Mind you I'm talking about the Summon Skull beatdown era. So long ago. People using Nimble Momonga was considered a big brain strategy then.
    Good times.

    • @teddyhaines6613
      @teddyhaines6613 Рік тому

      I've never really played the game all that seriously, but when I look at old cards that look strong but I don't hear about, Bubonic Vermin seems like it would have been a really good defense/source of tribute fodder. Did people run that back in the day?

  • @Trekkie46
    @Trekkie46 Рік тому

    I'm not surprised Tachyon Transmigration didn't make this list, I kinda expected it. But that still bothers me. If it were searchable, it would nearly top this list.

  • @refkiriswansyah2830
    @refkiriswansyah2830 Рік тому +1

    Those damn Solemn Johnson...
    Just say NO to everything you do because the old man say so.

  • @thewave-qz9lt
    @thewave-qz9lt 9 місяців тому +1

    cynet conflict and tachyon transmigration should've been in this list,even though the solemn cards are more ''generic'' these ones are alot more powerfull effect-wise.

  • @crashlight54
    @crashlight54 Рік тому

    My favorite non-Solemn counter trap is Blackbird Close, a monster negate + destroy that allows you to trade any Blackwing for a Black-Winged Dragon, and can be used from the hand if you control a Blackwing synchro. Dragon is a lackluster payoff, sure, and a tribute may be too much for a monster negate, but it's clutched me a good number of wins in Master Duel, particularly in the late game

  • @melvinshine9841
    @melvinshine9841 Рік тому +1

    Tearlaments Cryme can kiss my whole ass.
    It makes me sad that you can't really use any of the other Solemn cards besides Judgement in Dinomorphia because they require a specific fixed life point cost. Unless the other ones would be the very first traps you activate in a turn, you're going to be at or below the 2000 or 1500 life point requirement in a turn if things are going optimally. Speaking of Dinomorphia, if there's ever a Top 10 Worst Counter Traps, then Dinomorphia Shell has to be on it. A Counter Trap that can only be activated during the Battle Phase and just gives you a token that draws in attacks is not worth it.

  • @MissOaky
    @MissOaky Рік тому

    I was expecting one of the solemn cards, but the whole brigade as seperate entries? Wuh

  • @mechaotaku394
    @mechaotaku394 Рік тому +1

    How about a list of best continuous trap cards or magic cards? Or maybe trap monsters?

  • @kijukitten
    @kijukitten Рік тому +1

    anythything that makes tear players cry makes me happy,

  • @KageNoTenshi
    @KageNoTenshi Рік тому

    A guy who manned three solemn back in the earliest days passing by

  • @robertrich9789
    @robertrich9789 Рік тому

    Dragunity oblette works have been good for the list negating a spell or trap

  • @mikegalbraith9999
    @mikegalbraith9999 Рік тому

    Now I want the old man on the "Solemn" Cards to become a Monster.

  • @4bdullah09
    @4bdullah09 Рік тому

    I was expecting cynet conflict tbh but it was good video overall

  • @carrymycross6523
    @carrymycross6523 Рік тому +1

    "Despite it being a 20 year old card"
    * Me knowing it came out when I was in middle school.
    Didn't need to attack me personally like that...

  • @Chewbyy
    @Chewbyy Рік тому

    Well time to solemn cards back in my deck

  • @kirintoudou3366
    @kirintoudou3366 Рік тому +1

    It's Black Magician of Chaos,at least that's the original official Japanese name on the TCG cards,just because USA can't cope with the word black doesn't mean the rest of the world should avoid saying it .

  • @UltimateTomekHD
    @UltimateTomekHD Рік тому +1

    Top 10 Trap Hole traps

  • @robbrooks05
    @robbrooks05 Рік тому

    Can't believe that parshaft counter trap didn't make the list

  • @Broken0825
    @Broken0825 2 місяці тому +1

    Negate attack negates an attack but it also ends the battle phase. Why isn't this on your list?

  • @digifreak90
    @digifreak90 Рік тому +2

    "Power creep is the name of the game in modern Yugioh"
    This. This right here is why I'm not a huge fan of the modern metas.

  • @nacl4988
    @nacl4988 Рік тому +2

    Im calling top 3 is gonna be Solemn Solemn Reboot. The only ones ever put on the banlist IIRC are Reboot & Judgment.

  • @Hamboarding
    @Hamboarding 10 місяців тому

    I love Red Reboot & Solemn Judgement!

  • @Sitonai_
    @Sitonai_ Рік тому +1

    Aw man Cynet Conflict didn’t make it to this list. Love how its negate lingers until the end of the next turn on top of banishing the card. So you wouldn’t have to worry about the same card when your turn rolls around.

    • @Jyxero
      @Jyxero Рік тому

      Searchable btw with Micro coder

  • @saitougin7210
    @saitougin7210 Рік тому

    Not sure, but maybe "Cynet Conflict" should somewhat tie with Orcust Crescendo, since the cards are very similar: both in archetype searchable omni-negates + banishes. One can search Cynet Conflict for example with a Microcoder, that your can use to summon a decode talker, making its effect life.

  • @RozeTheRipper0120
    @RozeTheRipper0120 Рік тому

    I think dinomorphia sonic should be included for its spell/trap negation, its a solemn but also gives you more set up as well, yes you have to destroy a dinomorphia but then you can special summon and use Therizia to set another one of itself or another dinomorphia trap or diplios for graveyard set up for ketragina, and its also a mistral silver sheild when banished stopping battle damage once, its a great archtype counter trap

  • @hamadoumohammed5860
    @hamadoumohammed5860 Рік тому +1

    What about cynet conflict ? Searchable , negate banish and acts like called by the grave

  • @Emet.V
    @Emet.V Рік тому

    I run most of the solemn cards in decks. Except scolding, it’s just handy to have.

  • @Weareonenation303
    @Weareonenation303 Рік тому +3

    I fondly remember Bastion from the GX anime using Cursed Seal to lock out Jaden from using Poly but then loses to plot armor bullshit.
    Red Reboot was very unnecessary IMO, trap decks already struggled against backrow hate and side deck picks like Decree.

  • @americangoombah4015
    @americangoombah4015 Рік тому

    Counter counter and dark illusion are my favorite ones.

  • @sullyshaheed4972
    @sullyshaheed4972 Рік тому

    Shout out to "Counter, Counter" the only real one out here that can put an end to all counter traps.

  • @invencible373875559
    @invencible373875559 Рік тому

    how about best and worst of normal and continuos traps? also do the wort counter traps please

  • @AdeptRogueNagi
    @AdeptRogueNagi Рік тому

    That feel when Tear players going first always have Cryme in their starting hand instead of searching it.

  • @evanbarkman5786
    @evanbarkman5786 Рік тому

    My biggest Yu-Gi-Oh regret is trading my original Metal Raiders Solemn Judgment that I opened in a pack back in the day. But at least I can take solace in the fact that I wasn't the only one fooled by how it's cost compares to it's ability, also it might have been one of those "I don't really want to lose this card, but I'm getting a bunch of other cards to fill my deck" situation while I was in Junior High, long before Chaos Emperor Dragon ruined way too many of my games.

  • @Dz73zxxx
    @Dz73zxxx Рік тому

    It would be wild if konami releases an archetype that can treat their monsters as cont. Spell cards in the hand, and basically resurging CSoFS usage

  • @christopherb501
    @christopherb501 Рік тому

    8 - Solemn Johnson, one of the least celebrated influential characters in the lore.

  • @grrman
    @grrman Рік тому

    Ah, he didn't even give his favourite Fist of the Unrivaled Tenyi an honourable mention

  • @mr.pyramidhead2510
    @mr.pyramidhead2510 Рік тому

    a Set and ready to activate Solemn Judgement gives me an insane sense of security, nothing beats that even my dad.

  • @threesofthree6100
    @threesofthree6100 Рік тому

    Almost half of this list is taken up by Solemn cards, once again proving the undeniable power of the Old Man sayin 'No'.

  • @gensoBouken
    @gensoBouken Рік тому

    I’d like to a see a top 10 video covering the video games yugioh has released over the years before duel links and master duel.

    • @gensoBouken
      @gensoBouken Рік тому

      Other ideas: history/top/worst cards that were promo cards

  • @bigsammichthoughts
    @bigsammichthoughts Рік тому

    I’ve been running an Ojama deck recently and now I’m wondering if Cursed Seal would work in it. It’s not very searchable but it would very much help against spells, which Ojamas struggle with