The evolution was surprising! Has anyone tried A Closed Forest against Mystic Mine??? I tried in the past to work within the set I has available to me (Duel Links) to strategize for that card and beyond staples that is what I have seen as a bit of a barrier.
Fun story about Mystic Mine: Myself and my little sister used to play yugioh casually and one day decided to try out a locals. She was playing Crystal Beasts a few years before the structure deck came out (her boss monster was Scrap Dragon), so wasn't expecting to win, but wanted to see what it was like to play against someone who wasn't her brother. Her first game was against Mine Burn. While shuffling her opponent asked if she had spell/trap removal, she said no, so he gave her 3 Twin Twisters to add into her deck. Safe to say, Mine was her least favourite card from then on.
yeah if you didn't want to fight meta, meta and sometimes cancer it used too be percy or bust and nowadays I guess ignis or bust. Playing irl yugioh is just its own special hell.
@@pkkiller_apathy4568 Localized tornado right? Well, sure, you get rid of your field for free, then when you want to play chain Terraforming, and 2nd Terra after getting Ash'd... and if by winning by deckout due to Tornado... well, doubt Solemns would allow it Conclave (For the scenario of Crystal beast) is a solid out for it thou
Funny how because of Jeff Jones I came to realization that if I faced a old player, he would be probably playing stun decks, because apparently old ppl cant combo.
You have no idea how happy I was to see him use Final Countdown. I played that card all the time back when I was still really into this game. My deck was mainly a stall deck that tried to beat them by decking them out, but Final Countdown was in there as like a buffer. I won once, and ONLY once, by actually stalling with Final Countdown since I, somehow, was lucky enough to draw it on turn 1, and I kid you not I had 750 LP left when turn 20 rolled over. I stood to my feet and yelled "OH IT'S THE FINAL COUNTDOWWWWWN!!!" and I felt like a god. Best time I ever had playing that game. Everyone always told me that card was crap and not to use it lol.
May inspire more boomers to play. When I went to my first pokémon vgc tournament, my first opponent was a older women. We need this. Also I would imagine playing a strategy game is good for the old braim too
I still remember how in the peak of Mine format, I threw together a Beat Cop cosplay for the Oceania championships because this was when everyone was protecting Mine with Beat Cop. Ended up on the official livestream holding up one of the prize mats lmao. That was where I officially peaked
@@SLICKone-zm1kvIt's the result of you older folk never giving another animal a name that is an acronym for a version of 'The Best Ever'. Own up to that.
It's actually kinda toxic. Jeff is a nice guy and I am glad this dad figure is embraced, but people being assh*les to others for playing these decks is socially awkward behavior.
@spicymemes7458 nah if you like playing floodgates your gonna get told they're unfun to play against that's just the nature of stun vs combo, if you take that to heart that's on you, because as we've seen the community is also capable of being wholesome
@@AstralLaVista It doesn't matter what you play, what you look like, where you are from, etc. We all play the same game using the same tools given by the same company, and picking and choosing who gets shit and who doesn't only makes us look childish and sets a bad tone for others coming in, especially when we converse mostly online.
lol, i like how jeff is just someone's dad in this tournament and proceeded to cheese everyone out in the running and he hates combo decks, which is such an on-brand yugi boomer move
Idk the fact it can take 4 minutes for a turn on master duel where shuffling searching is streamlined turns me off. Like it doesn't feel like a back and forth game it's more of a 100m dash race to your combo or infinite negates
@@雷鳗鱼 i like whichever deck i have fun with, currently since mine was banned, i've been playing speedroid, d/d/d, and traptrix... unfortunately nothing is as fun as mystic mine was, the sheer anger towards 1 card because a bunch of man babies refuse to put backrow in their main deck because "this game doesn't have spell/trap cards, we run monsters here!" was so funny. whenever i went mystic mine pass and then it passed for 20 turns, forcing my opponent to sit there in agony was the best thing ever, i didn't play burn that was too boring, i liked watching my opponent play to deck out.
@@matthewrock4725 it's so fun watching your opponent go 10 minutes setting up their combo that end in a field of omni negates before you get to draw a card. and fun fact yugioh in the only card game that does crap like that on turn 1.
This video doesn't capture how groundbreaking Jeff Leonard's first Mystic Mine list was. It was like people were playing Yugioh and he was playing Bakugan.
Phenomenal vid as always Garret, it’s been wild seeing the channel blow up over the past few months, and very well deserved at that! Glad I’ve been able to help in any way I can ;)
The problem I had with Mystic Mine was the not being able to declare an attack. It could have locked down Card Effects, Spell and Trap Effects and Special Summoning and it would have been perfectly fine. Very, very slow. Still would have been the best control card in the entire game, but it would have let players counter it by effectively playing old-school Yugioh again. Gemini Elf Sisters and La Djiin would have actually seen use again outside materials for some sort of summon.
mystic mine does not need a buff being a skill drain field spell was already good. the main thing it needed was requiring the controler control a monster.
@@GatsbyCioffi Its funny the Kaiser Coliseum is way weaker than Mystic mines and harder to search yet it was banned while Mines stuck around for a good while.
@@randomprotag9329TBH, if Mine only had its Skill Drain effect, I think that would inherently encourage its controller to control at least one monster. Under Skill Drain, your opponent can still summon monsters and apply pressure; you can’t just sit there and do nothing. So, the Mine player would either need to lock out attacks with another unsearchable floodgate or present pressure of their own, most likely in the form of a big monster your opponent can’t just run over. But now that the Mine player controls a monster, their opponent can just match monster counts and turn off mine. Really, it was the combination of Skill Drain plus Wall of Revealing Light on Mystic Mine that allowed you to just sit on it with no monsters until you could win.
@@Brawler_1337 it would encourage mirror force more than monsters. attack stopping back row would be much more likely to go though when its important an it removes the option to equal on monsters.
Pro tip. Cuts should happen around 5 seconds to give people time to observe and epically read those text. They where out in about 3s which is to little for most to read it accurately. Also, using that with other translational and b roll clips keeps them around 5 seconds for the best result. This is what pro editors do in movies and documentaries. This is not hate. This is just a way to up your production quality. You already have great quality. The audio is great! Keep up.the good work. Sometime you hit it perfect! Just keep it in mind! I came back into yigioh a year after this and couldn't believe music mind was a card lol.
I’m instantly reminded of Lantern Control from MtG. Force the opponent to discard any answers then the lock prevents them from drawing into any… Eventually the opponent gets tired of passing turn and and concedes
"water is a privilege, not a right" *PHONK MUSIC PLAYS* "You don't own anything, you just own limited term licenses to use things" *PHONK MUSIC INTENSIFIES*
There is nothing wrong with playing cards being expensive. It's irrelevant. If you have substancial amounts of money to spend in card games, your life is already so unbelievable privileged that I don't care about your whining. Complaining about the affordability of petty luxuries just weakens the socialist arguments for price controls or fair regulation to stop actual price gauging when it matters. Comparing availability of play cards to availability of water is obscene.
You should learn to separate your stupid ideas. Affordability of luxuries, copy rights and essential necessities (like water) are fundamentally different issues. Only extremists, on either side, would see those three issues as remotely comparable.
I just experienced the biggest joy and the worst sorrow in YGO in quick succession. On one side, a new Phy video dropped. On the other, I saw Mystic Mine on the field
as a Master Duel andy and i am glad it came pre banned, at the release of MD i felt in love with altergeist and i remember in the facebook groups people posting they topped with the mine so in my mind i thought the geist were a legit meta treat but now watching this video with no mention at all of them i came to the realization that it was just another sub par stun deck. also watching all the MD meta decks throught the lens of the TCG was a trippy trip through memory lane lol, great video.
@@HYDEinallcaps "if Shifter leaves rent free in your mind, it has already filled those shoes" I assume they mean something like that. The fun part is that I actually enjoyed Mystic Mine (the card, not the deck) because it gave me a valid reason to play junk like Vivid Tail and High Rate Draw. Then it's even more ironic because I'm planning to sell my FKSE and join the Shifter gang since I really want to play Yubel and can't wait for the LeDe support.
Come on man, the price discourse was completely warranted. $1000 just to compete? For only 10 cards? This is ridiculous and the communities complacency towards justifies my quitting even more. In before people say “just play masterduel/dueling book” because yeah that’s TOTALLY what real Yugioh is. I don’t think it’s fair to call people casuals because they literally can’t afford to play better decks. What you want them to do? Pull money out their ass?
Same reason why I don't do official MTG events. There's zero reason why singular cards should EVER be more than $100, let alone multiple hundreds of dollars when they're basically required to play at certain levels
Honestly I think the Online is probably dead (but to be fair I haven't checked) but as a casual player Legacy of the Duelist Link Evolution is quite good in that its more than recent enough for me to not care much about what it's missing, has a fun way of unlocking cards (and for link evolution ALL cards are included), and has several NPC duels with not RECENTLY meta decks, but decks that would've been dominant in 2010 if the components were around, so they don't just utterly fall over unless you completely metagame, but given you have to actually unlock cards its relatively hard to find a deck that invalidates the NPC's. Hard recommend.
I still remember playing a PPG online event with a friend who also played mine, and we had about half the participants all in the same lobby watching a mystic mine mirror as everyone else had already finished their matches. It was a strangely fun experience to witness it (Jeff won obviously)
@@Yami1300 using card effects at the right time, not screwing up combos, memorizing your combos, knowing the matchup you're playing against, knowing the weakness of your opponent, SO MANY things in modern yugioh have to do with skill and you suck at the game for having the mindset of yugioh being all luck now.
This was so excellent! You know, we're really blessed to have some of the content creators we have in YuGiOh, and i'm so glad you were able to include some of them here. YuGiOh, even though it's nothing like what our child selves know of it, is extremely interesting and compelling! Videos like this about certain cards and formats are more than justified and seeing one put together in such a watchable and enjoyable way is pure bliss.
I would like to blame Round 12 of YCS Dortmund. Such an interesting and astonishing match full of such high level play that would have you on the edge of your seat waiting to see the next player's movement and execution on how to overcome such a powerful and interesting challenge that this card proposed.
@@PhyYuGiOh Mystic Mine Is The Folder Back Of Yu-Gi-Oh!Have You Played Mega Man Battle Network 3 Blue?!There Is A Reason They Nerfed It In The Legacy Collection,To Only Work Once And Not Bring Itself Back In PvP!Most BROKEN CARD IN BATTLE NETWORK AND STAR FORCE!!!!!!!!
4:16 Bro just described every blue MTG deck ever. I still remember when someone played a miracle deck against me for the lols, taught me a lot about how tcgs are more than just attack and defense stats.
I remember the day I saw Mystic Mine revealed. It wasnt even given an official reveal, it was with the other pack filler cards we dont learn about until the OCG starts opening. I was speechless when I read it asking myself why konami would print such a thing
I'm not even a YGO player, I'm a Magic player, but even for me, the first time i ever saw this card i could tell this was absurd. Like "how could they let this go to print" sort of absurd.
@@youtube-kit9450 considering literally the entire game is in an unhealthy state due to monster effects being so abused, getting rid of the one deck able to put them in their place is kind of stupid... especially when it never dominated the meta
for how much people hate on mystic mine... it's funny how they act like it was a tier 0 deck or some shit... :p i always find it funny how mystic mine out of all cards in the game, is the card that got by far the most hate... "the opponent can't activate monster effects or attack". "oh my god broken... i was gonna setup a full board of negates alongside 2 hand traps... it was gonna be so sick" - some unfortunate combo player
i never have a problem with people playing stun decks in competitive settings. people who do it in fun settings (like MD) have issues. who fires up a game where you can just build whatever you want for practically free and goes "Im gonna play Inspector Boarder Beatdown"
I saw Mystic Mine and immediately got some top shelf, omega grade, Crack Air Force Energy, bankrolled-Mansa-Musa-before-you-became-a-Type-1-Civilization, "this is not 'Nam, there are rules," PTSD flashbacks.
it mid 2022 every single person at my 40 person locals played 2 mines (and a terraforming if they had other field spells in their deck). it was a miserable time and im happy its finally gone
Still to this day incredible... HOW ABSOLUTELY CORRECT THAT TWEET IS!!! Bunch a losers running around with no spell/trap removal and whining about how their trashpile decks were getting beat by one field spell!
Sure, tell everybody your secret consistent and generic spell/trap removal that's not on monsters. Or are you also one of those casual players thinking you only need a playset of mst in your deck to beat mine?
Mystic mine might have been a problem, but at least some good came of it. We got memes and the extremely wholesome Jeff Leonard. Everyone loves that guy. Glad the card was banned, but it's always good to stay positive
It was no surprise how strong mystic mine was. Its value was soo clear, especially in older decks that sought drawing cards, like exodia. I liked it in my cubics.
You forgot the time in which joshua schmidt made the tech with the Cop from the Underworld link-2 to protect mystic mine. Making it even harder to out.
You aren't really "playing" with the cards. They are just there off to the side and occasionally banished face down. You might as well just put them in your binder, that way people might actually SEE your cards.
@@e-tan3911 You may not play them, but you are playing with them in your deck, and that's good enough for me. I want the meme cards in my deck, not in my binder :P
Not a ygo player at all. I was scrolling through and saw Jeff Leonard in the thumbnail and was like "hey that guys familiar." Had no idea when I was playing mtg at my local store, couple tables over, a highly competitive ygo player was sitting. I just assumed he was just some dad trying to hang out with his kids.
Glad to see I'm not the only one that despises stun decks. I subbed, video was very interesting and informative, I don't think I've heard the name mystic mine in quite a while, but this is the first time I've heard why it was so hated and how it came to be banned.
For some reason yugioh players hate deck diversity. If your deck isn't one of the countless variation of aggro control (set up a large board with multiple counters) then yugioh players hate it.
@@Osindileyo In other card games like magic, you see much more deck diversity. Yugioh players hate any deck that isn't centered around one or two card combos that end with a large board backed up by multiple counters. There's more to card games than just that.
Yugioh has the same diversity as other games though. There are aggro decks, control decks, midrange decks and dedicated combo decks. It is a very fast paced and consistent game though, but mine as an extremely consistent 1 card wincon was too much.
Mine was just this functionally at the end of the day. Diversity would be if the deck played on a line such as runik does where you have a bigger focus around resource management and slowing your opponent
@@nicolaistuhlmuller8718 there's just two type of decks in modern yugioh, going first, and going second, going first will set a board of negates/spot removals/ floodgates, and try to stop the opponent, stun/combo is just the same strategy, stop your opponent to play, if you are using a spell/trap or 5 monsters for that, dont really matter, and going second decks will try to run a lot of board breakers and try to ftk, like tenpai. But there are just one real archetype nowadays, and its COMBO. The definitions of aggro, midrange and control, just dont fit with yugioh anymore.
As a former Yugioh player and current MTG player, it is kind of insane to me that Yugioh's meta was terrorized for multiple seasons by the fact that nobody runs spell/trap removal. The fact that the game state was able to centralize to a single card type to such a degree that maindecking S/T removal is generally a waste of slots strikes me as a sign of poor health of the format. Like, monsters are so strong that EVERY deck could run a card that conditionally turns off monsters, and the out is just any generic S/T removal, and it still became one of the best cards in the format, is so crazy. If Monsters weren't the objectively best card type by a large margin, mystic mine would be considered a niche tech option at best. Is Yugioh ok?
What makes you think that nobody ran s/t removal? In the ycs where mine won every deck had a playset of twin twisters and a feather duster. The misconception is thinking that generic s/t removal is an out to mine, because it isn't. Also yeah, in the early days of yugioh mine would've ended up banned instantly, which is why they never printed it obviously. Even the ultra light version of mine, swords of revealing lights, was limited to one and considered a strong card.
I think partially that these sorts of control decks need to exist to change thr meta. Taking away mainboard space from decks that otherwise dont play s/t destruction. Making them less all in on their own gameplan. I understand Mine was a toxic card, but im coping a little since most decks get away with phoenix in ed and maybe 3 s/t removal in the side.
stun is not needed to force S/T removal. control is releasing a good backrow deck at low rarity + SD means its more important as a common deck is S/T based.
I feel Mine would have been vastly more fair and tolerable of a card if it only stopped effects. Still an amazing floodgate, but this way the game actually progresses, like under Skill Drain!
I play skill drain decks usually if I can because i love the back and forth when monster effects cant be spammed to win in 2-3 turns. I also love to see players try to find alternate ways to navigate their own deck and see what they can do. I didnt win much since skill drain decks were not meta defining. However, i can imagine if the alternate methods of using your own deck become the only method and becomes the meta, that has to suck. Glad i wasnt in the scene for 2022.
So people as I watched this people got upset about a card that literally shut down long monster combo decks and made a game last longer then 2 turns. Seems fair to me bring back.
It shuts down almost any deck. They might as well just print a card that says "your opponent can't play the game anymore" instead of mine. Would you also consider that a fair card?
Look, forgive an old man who played when Yu-Gi-Oh started, but I would just like a game to play longer than one or two turns and not sit and wait 20 to 30 mins. for dumb combos, half of which make no since.
@@660lantis mine is literally a card that makes you sit for 20 to 30 mins because it completely shuts down one player while the other wins through burn or deck out.
Actually, not really, the Yubel stuff really is doing interesting things to the meta, and way better that just watch 40 minutes of no interaction at all.
@ketzalo7005 no no not Yubal, it does look very interesting & cool, I meant meta like soul sword the wind deck and these awful none stop negatives that letterly killed the game But Yubal definitely look so interesting
its not that mystic mine was good, it was people refused to tune their decks with feather dusters and cyclones. same goes for now days, we can kaiju anything but people refuse to main deck them.
You want to tell me that you unironically believe that the same players who put mushroom man 2 into their decks to counter kashtira would for some reason not be able to fit backrow removal in their decks? Does this sound remotely believable to you?
I got into competitive about the time in person events came back. I played 3 of the Branded Structure and a Dogmatika package when I got into competitive from that. I got to see the modern Mystic Mine debacle live without having to face it.
Mine literally doesn't let you attack with anything or use any effects at all. You're creating the same board states as if you made 3 mat apo, savage and barrone. Just in Less steps
I used to work at a card shop for a few years, and I lost count of how many copies of Mystic Mine I sold to our obscene amount of Yugioh player regulars. What a wild ride its history is.
I can understand Jeff Leonard. It's really fucking obnoxious to watch this disgusting, unwashed, basement-dwelling Gorlock play cards for an hour without you being able to interact. And when it's finally your turn after you celebrated two of your birthdays in the meantime, you face a full negate board or some full meta archetype. There should be more and healthy ways to combat those players, like Dark Lord no more
The funny thing is that if Mystic Mine had come out in the olllllld days when *everybody* was monster-dependent and tribute summoning was still the norm, it would have been hilariously easy to counter/backfire.
No, it would've been far stronger back then actually. Back then Swords of Revealing Light were limited to 1 after all, and those are an extremely weak version of mine. And mine burn runs 0 monsters and mostly even used oldschool cards like Ojama Trio + Just Desserts or Wave Motion Cannon.
@@Saxton_Hoovy except terraforming did exist back then and wasn't even limited, as well as its main protection solemn judgment. Mine back then would've been way more broken actually because there weren't even any archetypes with searchable removal yet.
@@nicolaistuhlmuller8718 The other thing to consider is that generic spell removal cards were more plentiful in play. The only having 3 spells in your entite deck wasnt common since effect monster were not as common and had effects that were much less complex. Strong effects but much less of had negates or can not be destroyed.
@@Saxton_Hoovy actually in oldschool decks you'd usually only find 1 mst, 1 heavy storm and breaker, with the latter stopped by mine. Current decks usually run twice as much s/t removal as oldschool decks.
As a last point of mine coming from an exclusive MtG standpoint, I know our games are VERY different. That said... Mystic Mine remind me of Red Prison or Lantern Control, both are widely hated or loved depending on who you ask. There is nothing quite like looking your opponent in the eye and telling them they cannot play the game, especially when they have blown hundreds or thousands of dollars to play a big meta list, only to lose to a deck that costs a fraction of the price that is equipped to just... prevent their pricey cards from doing anything. Its truly a heroic thing to do, keeps people honest, as at least in Magic, the way you beat these decks is usually through understanding and using cheap sideboard options that arent always super common to the metagame. Anyways, just a magic players outside perspective on a card that seems like something we have had in magic for literal decades (see ensaring bridge, blood moon, and counterbalance+sensei's divining top). Now with it gone, the fee other MtG players i almsot convinced to start playing YgO with me now also have noninterest in the game lol
Bro fuck yeah, I love me some Red/Blue Control/Burn! It's actually amusing to me how much this card resembles some type of powercrept White card though, considering it acts like a permanent unlike most "negate" type cards in MTG. Seeing effect damage referred to as "cheesy" in the beginning of this video was sad to me.
15:15 I can't believe Final Countdown is/was playable. I used to play with my one copy of that card in elementary school and I thought it was SO cool. I may have won once with it in over a year of playing LOL
You know what Jeff Leonard reminds me of? I'm in the Advance Wars By Web community, and there is a player there called Grimm Guy who has somehow made the worst CO in the game work. He plays a CO called Grimm, who has +30% attack in exchange for -20% defense: without getting too into it, defense is vastly more superior than attack because of the way terrain bonuses stack, and since taking damage reduces your attack a high defense is also a high offense. Somehow, SOMEHOW, this guy cracked the code, solved the puzzle, there is no spoon, and is phenomenally powerful with this awful character. Like, he casually beats down champions at the game. It's insane lmfao
I see mystic mine or any stun deck for that matter as a logical response to solitaire decks that don't let you play unless you block their start combo or have more outs than an opponent can possibly have negates Some just don't have the money to squander on pieces of cardboard and a logical conclusion is playing mystic mine as a budget option to somewhat stand a chance in a competitive environment instead of their fun tier 5 deck that maybe wins once on 11 rounds
it is an understandable point, especially on the TCG side, where Konami of America just like to make people spend a lot of money on cards they know would be sought after and therefore short printed to create artificial scarcity. Compare that with the OCG side, where Konami of Japan aren't that cruelly greedy and follow a printing standard that allowed Asian players to have better chances to get the sought after cards, via printing less filler on the sets, and printing those cards in different rarities so it wouldn't just be Ultra and Secret.
It still blows my mind that people still think putting MST in your deck gives you a good mine matchup or that every mine deck was a deckout strategy. Also runick mine would mill 4-5 cards from your deck each turn. Tell us how you're gonna prevent deck outing to that.
People malding over the fact they couldn't play their deck made entirely of monsters against Mine will never not be funny to me. Literally Episode 1, Yugi's first lesson to Joey lmao
Meanwhile mystic mine shuts down almost any control deck too. Yugioh is a game about dealing damage with monsters, a card that removes that shuts down almost any deck through the entire history of the game.
So amazed how this came out, and so happy to be a part of it!
Ty Joseph, thank you for taking the time to tag along for this video
Video would be better without you
It's my favorite C-word yugituber!
The evolution was surprising! Has anyone tried A Closed Forest against Mystic Mine??? I tried in the past to work within the set I has available to me (Duel Links) to strategize for that card and beyond staples that is what I have seen as a bit of a barrier.
@@PhyYuGiOhthis Kind of Yu-Gi-Oh Content is amazing keep going :)! I love it
Legend has it, Mystic Mine was created by a Monkey's Paw of "I wished Yugioh would go longer than 2 turns again"
And hand traps were the monkey's paw of "i wish i could get around these unbreakable boards
@@undeadinside3571And handtraps are totally fine
This 2 turn or 1 turn yugioh is trash makes the game not worth playing
@@senny- mostly, but then we get hand traps like nibiru, which have next to no counter play
Mystic Mine. A toxic, stupid card that can be countered with 20+ cards where no card costs more than $2.
Fun story about Mystic Mine:
Myself and my little sister used to play yugioh casually and one day decided to try out a locals.
She was playing Crystal Beasts a few years before the structure deck came out (her boss monster was Scrap Dragon), so wasn't expecting to win, but wanted to see what it was like to play against someone who wasn't her brother.
Her first game was against Mine Burn. While shuffling her opponent asked if she had spell/trap removal, she said no, so he gave her 3 Twin Twisters to add into her deck.
Safe to say, Mine was her least favourite card from then on.
Great Opponent :)
Yeah the fact that you have to use very specific S/T removal to even have a chance against Mine is ridiculous
Wow if people had played the terrible trap card that shuffles your hand and field into the deck you couldn't get mystic mined
yeah if you didn't want to fight meta, meta and sometimes cancer it used too be percy or bust and nowadays I guess ignis or bust. Playing irl yugioh is just its own special hell.
@@pkkiller_apathy4568 Localized tornado right? Well, sure, you get rid of your field for free, then when you want to play chain Terraforming, and 2nd Terra after getting Ash'd... and if by winning by deckout due to Tornado... well, doubt Solemns would allow it
Conclave (For the scenario of Crystal beast) is a solid out for it thou
Also Jeff Leonard showed why he is so beloved/respected among the community by rolling up with fucking Exodia after Mystic Mine got banned
The equivalent of "im racist but at least im being honest"
>plays yugioh to hang out with his son
>only plays stun decks
😂
Funny how because of Jeff Jones I came to realization that if I faced a old player, he would be probably playing stun decks, because apparently old ppl cant combo.
@@ketsura3618combo is just as lame as stun.
One more piece! One more piece! One more piece!
Thank you so very much for having me on! You did an incredible job with putting this video together and this turned out so well!
This was your idea ;)
Jojo the GOAT
I am so glad to see you interacting with the yugioh creators, as a fan of both asmr and yugioh
well that was a big surprise to see you pop up here. But a welcome one~
so good to get to see ausies on a main youtube channel, and that's typical Poe with a last minute Visa situation 🤣
Bro casualy drop the hardest jeff leonard edit ever
shoutout yataloked, he's the 🐐
And now that Mystic Mine is banned, Jeff Leonard is now running... Exodia FTK :D
Absolute chad
With Pendulums 😀
chode to chad
At the very least it's an improvement
You have no idea how happy I was to see him use Final Countdown. I played that card all the time back when I was still really into this game. My deck was mainly a stall deck that tried to beat them by decking them out, but Final Countdown was in there as like a buffer. I won once, and ONLY once, by actually stalling with Final Countdown since I, somehow, was lucky enough to draw it on turn 1, and I kid you not I had 750 LP left when turn 20 rolled over. I stood to my feet and yelled "OH IT'S THE FINAL COUNTDOWWWWWN!!!" and I felt like a god. Best time I ever had playing that game. Everyone always told me that card was crap and not to use it lol.
João (Ycs Rio Winner) said in one of his deck profile videos that he played Mystic Mine Burn just to make Konami ban the card. Worked like a charm
Fucking chad move
O homi é brabo
Came for the content, stayed for the Jeff Leonard montage
Why christian defend israel attrocities can be traced from how yugioh player simp for jeff
@@eavyeavy2864huh?
@@eavyeavy2864jesse what the fuck are you talking about
@@eavyeavy2864 least schizo yugioh player
I actually played against Jeff in that PPG Orlando tournament. Incredibly nice guy. Glad his deck is gone but thankful he’s still around the game.
May inspire more boomers to play.
When I went to my first pokémon vgc tournament, my first opponent was a older women. We need this.
Also I would imagine playing a strategy game is good for the old braim too
I still remember how in the peak of Mine format, I threw together a Beat Cop cosplay for the Oceania championships because this was when everyone was protecting Mine with Beat Cop.
Ended up on the official livestream holding up one of the prize mats lmao. That was where I officially peaked
we all may hate mystic mine, but we can all agree that Jeff Lenard is the GOAT
We may hate mystic mine, but we love jeff
They would even each other out, but jeff is just superior
@@XTempestBuster perfectly balance as all things should be
@@SLICKone-zm1kv there are other animals?
@@SLICKone-zm1kvIt's the result of you older folk never giving another animal a name that is an acronym for a version of 'The Best Ever'. Own up to that.
I do like that collectively the community not only gives jeff a pass for playing stun, but actually get hyped to see him play it 😅
It's actually kinda toxic. Jeff is a nice guy and I am glad this dad figure is embraced, but people being assh*les to others for playing these decks is socially awkward behavior.
@spicymemes7458 nah if you like playing floodgates your gonna get told they're unfun to play against that's just the nature of stun vs combo, if you take that to heart that's on you, because as we've seen the community is also capable of being wholesome
Everyone should play stun. Go play solitaire if you want to play combo. Prep well, and draw the out
@bruhmoment1835 flipping a floodgate is just as unskilled than a memorised combo
@@AstralLaVista It doesn't matter what you play, what you look like, where you are from, etc. We all play the same game using the same tools given by the same company, and picking and choosing who gets shit and who doesn't only makes us look childish and sets a bad tone for others coming in, especially when we converse mostly online.
lol, i like how jeff is just someone's dad in this tournament and proceeded to cheese everyone out in the running and he hates combo decks, which is such an on-brand yugi boomer move
Idk the fact it can take 4 minutes for a turn on master duel where shuffling searching is streamlined turns me off. Like it doesn't feel like a back and forth game it's more of a 100m dash race to your combo or infinite negates
never a fan of combo deck, but also not a stun decks lover, i like midrange/beat control type decks alot
@@SabGamingWoodyard-if7dpcan we only do something these days if a turn doesn't take 12 seconds to complete? Sheesh it's a card game.
@@雷鳗鱼 i like whichever deck i have fun with, currently since mine was banned, i've been playing speedroid, d/d/d, and traptrix... unfortunately nothing is as fun as mystic mine was, the sheer anger towards 1 card because a bunch of man babies refuse to put backrow in their main deck because "this game doesn't have spell/trap cards, we run monsters here!" was so funny. whenever i went mystic mine pass and then it passed for 20 turns, forcing my opponent to sit there in agony was the best thing ever, i didn't play burn that was too boring, i liked watching my opponent play to deck out.
@@matthewrock4725 it's so fun watching your opponent go 10 minutes setting up their combo that end in a field of omni negates before you get to draw a card. and fun fact yugioh in the only card game that does crap like that on turn 1.
When you think about it, Jeff Leonard is the best duelist of our generation and his generation
This video doesn't capture how groundbreaking Jeff Leonard's first Mystic Mine list was. It was like people were playing Yugioh and he was playing Bakugan.
Fans: "we want a slower game!"
Konami: releases Mystic Mine
Fans: "No, not like that"
Phenomenal vid as always Garret, it’s been wild seeing the channel blow up over the past few months, and very well deserved at that!
Glad I’ve been able to help in any way I can ;)
Well maybe you should help your audience and release a video
Love these ygo retrospective documentary style videos and this channel does them better than pretty much everyone else
The problem I had with Mystic Mine was the not being able to declare an attack.
It could have locked down Card Effects, Spell and Trap Effects and Special Summoning and it would have been perfectly fine. Very, very slow. Still would have been the best control card in the entire game, but it would have let players counter it by effectively playing old-school Yugioh again. Gemini Elf Sisters and La Djiin would have actually seen use again outside materials for some sort of summon.
mystic mine does not need a buff being a skill drain field spell was already good. the main thing it needed was requiring the controler control a monster.
@@randomprotag9329Yeah, like Kaiser Coliseum. Wonder if it'd ever return with an errata (or a similar nerfed card gets printed)
@@GatsbyCioffi Its funny the Kaiser Coliseum is way weaker than Mystic mines and harder to search yet it was banned while Mines stuck around for a good while.
@@randomprotag9329TBH, if Mine only had its Skill Drain effect, I think that would inherently encourage its controller to control at least one monster. Under Skill Drain, your opponent can still summon monsters and apply pressure; you can’t just sit there and do nothing. So, the Mine player would either need to lock out attacks with another unsearchable floodgate or present pressure of their own, most likely in the form of a big monster your opponent can’t just run over. But now that the Mine player controls a monster, their opponent can just match monster counts and turn off mine. Really, it was the combination of Skill Drain plus Wall of Revealing Light on Mystic Mine that allowed you to just sit on it with no monsters until you could win.
@@Brawler_1337 it would encourage mirror force more than monsters. attack stopping back row would be much more likely to go though when its important an it removes the option to equal on monsters.
Pro tip. Cuts should happen around 5 seconds to give people time to observe and epically read those text. They where out in about 3s which is to little for most to read it accurately. Also, using that with other translational and b roll clips keeps them around 5 seconds for the best result. This is what pro editors do in movies and documentaries. This is not hate. This is just a way to up your production quality. You already have great quality. The audio is great! Keep up.the good work. Sometime you hit it perfect! Just keep it in mind!
I came back into yigioh a year after this and couldn't believe music mind was a card lol.
Jeff Leonard is the perfect anti-hero for yugioh
I’m instantly reminded of Lantern Control from MtG. Force the opponent to discard any answers then the lock prevents them from drawing into any… Eventually the opponent gets tired of passing turn and and concedes
as someone who has no idea how yu-gi-oh works, it reminds me of ensnaring bridge for sure. although infinitely more broken from the sound of it😆
mtg has entire color filled with mystic mine bullshit
Godtier deck, one of the most innovative decks made.
0:54 its barely relevant, but “hobbies should be expensive” is the most evil thing i have heard someone say
"water is a privilege, not a right" *PHONK MUSIC PLAYS*
"You don't own anything, you just own limited term licenses to use things" *PHONK MUSIC INTENSIFIES*
There is nothing wrong with playing cards being expensive. It's irrelevant. If you have substancial amounts of money to spend in card games, your life is already so unbelievable privileged that I don't care about your whining. Complaining about the affordability of petty luxuries just weakens the socialist arguments for price controls or fair regulation to stop actual price gauging when it matters.
Comparing availability of play cards to availability of water is obscene.
You should learn to separate your stupid ideas. Affordability of luxuries, copy rights and essential necessities (like water) are fundamentally different issues. Only extremists, on either side, would see those three issues as remotely comparable.
@@kingghidorah6689not very bright are ya bud? 😑🤦🏻♂️
@exocolt15 That's not an argument.
I just experienced the biggest joy and the worst sorrow in YGO in quick succession.
On one side, a new Phy video dropped.
On the other, I saw Mystic Mine on the field
as a Master Duel andy and i am glad it came pre banned, at the release of MD i felt in love with altergeist and i remember in the facebook groups people posting they topped with the mine so in my mind i thought the geist were a legit meta treat but now watching this video with no mention at all of them i came to the realization that it was just another sub par stun deck.
also watching all the MD meta decks throught the lens of the TCG was a trippy trip through memory lane lol, great video.
yup mystic mine being banned in the OCG For years paid off
Shifter cannot fill those shoes no matter how hard he tries.
If it rent free it already does
@@eavyeavy2864 Speak human, please.
I am a shifter enjoyer myself.
@@HYDEinallcaps "if Shifter leaves rent free in your mind, it has already filled those shoes"
I assume they mean something like that.
The fun part is that I actually enjoyed Mystic Mine (the card, not the deck) because it gave me a valid reason to play junk like Vivid Tail and High Rate Draw.
Then it's even more ironic because I'm planning to sell my FKSE and join the Shifter gang since I really want to play Yubel and can't wait for the LeDe support.
@@babrad I said speak human, not 4channel.
FUCK THIS CARD. Jeff Leonard is the only reason I didn’t quit the game back then.
Also the video was awesome, thx for the content.
Is it because he is an affable older guy, and that's a rare demo in yugioh?
Come on man, the price discourse was completely warranted. $1000 just to compete? For only 10 cards? This is ridiculous and the communities complacency towards justifies my quitting even more. In before people say “just play masterduel/dueling book” because yeah that’s TOTALLY what real Yugioh is. I don’t think it’s fair to call people casuals because they literally can’t afford to play better decks. What you want them to do? Pull money out their ass?
Youve had 20+ years to discover how expensive this particular game can be.
Same reason why I don't do official MTG events. There's zero reason why singular cards should EVER be more than $100, let alone multiple hundreds of dollars when they're basically required to play at certain levels
@@paz8723what does that even mean?
Honestly I think the Online is probably dead (but to be fair I haven't checked) but as a casual player Legacy of the Duelist Link Evolution is quite good in that its more than recent enough for me to not care much about what it's missing, has a fun way of unlocking cards (and for link evolution ALL cards are included), and has several NPC duels with not RECENTLY meta decks, but decks that would've been dominant in 2010 if the components were around, so they don't just utterly fall over unless you completely metagame, but given you have to actually unlock cards its relatively hard to find a deck that invalidates the NPC's. Hard recommend.
Use proxies? Tournaments should be based on skill not money. Some 1000 iq poor kid can't compete and could be miles ahead of #1
I still remember playing a PPG online event with a friend who also played mine, and we had about half the participants all in the same lobby watching a mystic mine mirror as everyone else had already finished their matches. It was a strangely fun experience to witness it (Jeff won obviously)
How does 37 minutes of fully researched edited documentary content with narration, interviews and footage only have 7k subs?
I'm new here
Dude, the way the announcers saying "Ohhhhhh" at the EXACT same time was funny AF,lol. 15:41
"Oh my deck is broken now" is sucha funny quote
this documentary talking heads style video is incredibly compelling and interesting to watch, thank you for this video!
The fact that the guy running Mystic Mine in the clip at 6:40 has that specific shirt on is hilarious.
Do you want solitaire or do you want 20 turns of passing? That's all Yugioh is now.
Skill issue
@@easiestcc6451that's NOT skill issue idiot
So true 😂
@@easiestcc6451
Modern Yu-Gi-Oh has nothing to do with skill
@@Yami1300 using card effects at the right time, not screwing up combos, memorizing your combos, knowing the matchup you're playing against, knowing the weakness of your opponent, SO MANY things in modern yugioh have to do with skill and you suck at the game for having the mindset of yugioh being all luck now.
I don't play yigioh but what i gather is that this is basically your equivalent of a stax mill deck in magic. the salt is understandable
This was so excellent! You know, we're really blessed to have some of the content creators we have in YuGiOh, and i'm so glad you were able to include some of them here. YuGiOh, even though it's nothing like what our child selves know of it, is extremely interesting and compelling! Videos like this about certain cards and formats are more than justified and seeing one put together in such a watchable and enjoyable way is pure bliss.
I would like to blame Round 12 of YCS Dortmund. Such an interesting and astonishing match full of such high level play that would have you on the edge of your seat waiting to see the next player's movement and execution on how to overcome such a powerful and interesting challenge that this card proposed.
I laughed
@@PhyYuGiOh Mystic Mine Is The Folder Back Of Yu-Gi-Oh!Have You Played Mega Man Battle Network 3 Blue?!There Is A Reason They Nerfed It In The Legacy Collection,To Only Work Once And Not Bring Itself Back In PvP!Most BROKEN CARD IN BATTLE NETWORK AND STAR FORCE!!!!!!!!
Its like that ocg final that finally made konami kill stormwinds
4:16 Bro just described every blue MTG deck ever. I still remember when someone played a miracle deck against me for the lols, taught me a lot about how tcgs are more than just attack and defense stats.
Yugioh used to be a game of strategy and building your forces during the course of a Duel. Now it’s a lottery of who drew the best hand.
Skill issue
@@easiestcc6451 anime avatar, probably a troon, opinion discarded
@@IIIIAmSHODAN last time I saw someone this desperate for attention, I had a reddit account. You sure you didn't mistake youtube for reddit?
You wanted rage bait yugicuck, eat it
@@IIIIAmSHODAN The fuck is a “troon?”
Jeff was such a wholesome discovery in this video. Top tier dad.
I love how you gave Jeff Leonard the alpha chad music.
That Jeff edit 🗿🗿🗿🗿🗿🗿
The competitive side of yugioh deserved mystic mine. Jeff knew this.
Mf acting like it’s the player’s fault for using the cards Konami printed.
I remember the day I saw Mystic Mine revealed. It wasnt even given an official reveal, it was with the other pack filler cards we dont learn about until the OCG starts opening. I was speechless when I read it asking myself why konami would print such a thing
I'm not even a YGO player, I'm a Magic player, but even for me, the first time i ever saw this card i could tell this was absurd. Like "how could they let this go to print" sort of absurd.
@@JackgarPrime yu gi oh players when they can't just vomit out monsters and win
Yeah, it literally reads like some angry yugiboomer's custom card because monster effect = bad.
@@youtube-kit9450 considering literally the entire game is in an unhealthy state due to monster effects being so abused, getting rid of the one deck able to put them in their place is kind of stupid... especially when it never dominated the meta
for how much people hate on mystic mine... it's funny how they act like it was a tier 0 deck or some shit... :p i always find it funny how mystic mine out of all cards in the game, is the card that got by far the most hate... "the opponent can't activate monster effects or attack". "oh my god broken... i was gonna setup a full board of negates alongside 2 hand traps... it was gonna be so sick" - some unfortunate combo player
What’s hilarious is that when the card was first revealed people thought it was bad and wouldn’t be played.
If anything it's just modern swords of revealing light.
If it had a turn timer before it nuked itself it would have been fine.
Jeff is the only player allowed to play stun. Everyone else is as an a**hole
I can confirm that since I played the mystic mine burn deck and am indeed an asshole
The double standard
Jeff would do Palestina babies and you would still simp him
@@eavyeavy2864 more like the only exception
i never have a problem with people playing stun decks in competitive settings. people who do it in fun settings (like MD) have issues. who fires up a game where you can just build whatever you want for practically free and goes "Im gonna play Inspector Boarder Beatdown"
First video I've seen by you, man. Instant sub. Quality stuff.
god that jeff leonard edit went hard
I saw Mystic Mine and immediately got some top shelf, omega grade, Crack Air Force Energy, bankrolled-Mansa-Musa-before-you-became-a-Type-1-Civilization, "this is not 'Nam, there are rules," PTSD flashbacks.
it mid 2022 every single person at my 40 person locals played 2 mines (and a terraforming if they had other field spells in their deck). it was a miserable time and im happy its finally gone
notifications are officially turned on for this channel! BANGER DOCUMENTARY!
In memorium lies the miner inconvenience to all Yu-Gi-Oh tournaments
Still to this day incredible... HOW ABSOLUTELY CORRECT THAT TWEET IS!!! Bunch a losers running around with no spell/trap removal and whining about how their trashpile decks were getting beat by one field spell!
Sure, tell everybody your secret consistent and generic spell/trap removal that's not on monsters. Or are you also one of those casual players thinking you only need a playset of mst in your deck to beat mine?
Mystic mine might have been a problem, but at least some good came of it. We got memes and the extremely wholesome Jeff Leonard. Everyone loves that guy.
Glad the card was banned, but it's always good to stay positive
It was no surprise how strong mystic mine was. Its value was soo clear, especially in older decks that sought drawing cards, like exodia. I liked it in my cubics.
You forgot the time in which joshua schmidt made the tech with the Cop from the Underworld link-2 to protect mystic mine.
Making it even harder to out.
I really want a whole video on Jeff Leonard now, or at least his Exodia deck that did well at YCS Indy
Any deck that lets you play with meme unplayable cards in your extra deck is a winner in my book
You aren't really "playing" with the cards. They are just there off to the side and occasionally banished face down. You might as well just put them in your binder, that way people might actually SEE your cards.
@@e-tan3911 You may not play them, but you are playing with them in your deck, and that's good enough for me. I want the meme cards in my deck, not in my binder :P
the best part of this video for me was learning that JojoASMR plays yugioh.
Not a ygo player at all. I was scrolling through and saw Jeff Leonard in the thumbnail and was like "hey that guys familiar." Had no idea when I was playing mtg at my local store, couple tables over, a highly competitive ygo player was sitting. I just assumed he was just some dad trying to hang out with his kids.
Glad to see I'm not the only one that despises stun decks. I subbed, video was very interesting and informative, I don't think I've heard the name mystic mine in quite a while, but this is the first time I've heard why it was so hated and how it came to be banned.
For some reason yugioh players hate deck diversity. If your deck isn't one of the countless variation of aggro control (set up a large board with multiple counters) then yugioh players hate it.
True. Mine plays exactly like those decks they love. One person does something, the opponent can’t do a thing. Banning mine hasn’t solved anything
@@Osindileyo In other card games like magic, you see much more deck diversity. Yugioh players hate any deck that isn't centered around one or two card combos that end with a large board backed up by multiple counters. There's more to card games than just that.
Yugioh has the same diversity as other games though. There are aggro decks, control decks, midrange decks and dedicated combo decks.
It is a very fast paced and consistent game though, but mine as an extremely consistent 1 card wincon was too much.
Mine was just this functionally at the end of the day.
Diversity would be if the deck played on a line such as runik does where you have a bigger focus around resource management and slowing your opponent
@@nicolaistuhlmuller8718 there's just two type of decks in modern yugioh, going first, and going second, going first will set a board of negates/spot removals/ floodgates, and try to stop the opponent, stun/combo is just the same strategy, stop your opponent to play, if you are using a spell/trap or 5 monsters for that, dont really matter, and going second decks will try to run a lot of board breakers and try to ftk, like tenpai. But there are just one real archetype nowadays, and its COMBO.
The definitions of aggro, midrange and control, just dont fit with yugioh anymore.
As a former Yugioh player and current MTG player, it is kind of insane to me that Yugioh's meta was terrorized for multiple seasons by the fact that nobody runs spell/trap removal. The fact that the game state was able to centralize to a single card type to such a degree that maindecking S/T removal is generally a waste of slots strikes me as a sign of poor health of the format. Like, monsters are so strong that EVERY deck could run a card that conditionally turns off monsters, and the out is just any generic S/T removal, and it still became one of the best cards in the format, is so crazy. If Monsters weren't the objectively best card type by a large margin, mystic mine would be considered a niche tech option at best. Is Yugioh ok?
What makes you think that nobody ran s/t removal? In the ycs where mine won every deck had a playset of twin twisters and a feather duster.
The misconception is thinking that generic s/t removal is an out to mine, because it isn't. Also yeah, in the early days of yugioh mine would've ended up banned instantly, which is why they never printed it obviously. Even the ultra light version of mine, swords of revealing lights, was limited to one and considered a strong card.
Do you have the music tracks listed anywhere? That song at around the 13:10 mark is awesome and I was curious of the title.
Every local card shop in my area wouldn't even accept Mystic Mine as a trade in, even at its peak. They refused to buy or even sell it.
I think partially that these sorts of control decks need to exist to change thr meta. Taking away mainboard space from decks that otherwise dont play s/t destruction. Making them less all in on their own gameplan. I understand Mine was a toxic card, but im coping a little since most decks get away with phoenix in ed and maybe 3 s/t removal in the side.
stun is not needed to force S/T removal. control is releasing a good backrow deck at low rarity + SD means its more important as a common deck is S/T based.
Jeff Leonard having an edit is so funny. I don't know many YuGiOh players as a casual, but I do know him for being the guy who likes mystic mine.
Mystic Mine is nothing compared to Kashtira. I have been completely locked out of all of my zones, and it is *not* fun.
But Mystic Mine can stop Kashtira from doing that
Never played a single round of this game and when this video was recommended to me, I clicked on it so fast!!!! Great video!
Babe wake up, new Phy Vid dropped
“Firewall Dragon watching this Video”
Firewall Dragon: And I thought I was an Hated Card.
I feel Mine would have been vastly more fair and tolerable of a card if it only stopped effects. Still an amazing floodgate, but this way the game actually progresses, like under Skill Drain!
I play skill drain decks usually if I can because i love the back and forth when monster effects cant be spammed to win in 2-3 turns. I also love to see players try to find alternate ways to navigate their own deck and see what they can do. I didnt win much since skill drain decks were not meta defining. However, i can imagine if the alternate methods of using your own deck become the only method and becomes the meta, that has to suck. Glad i wasnt in the scene for 2022.
You didn’t put in the clip of Coder ripping up his mines on stream :(
Mystic Mine became the ultimate Bolas
So people as I watched this people got upset about a card that literally shut down long monster combo decks and made a game last longer then 2 turns. Seems fair to me bring back.
It shuts down almost any deck. They might as well just print a card that says "your opponent can't play the game anymore" instead of mine. Would you also consider that a fair card?
I think you're missing the point where it functionally did the same as those decks.
And people also hated those decks rightfully so.
Look, forgive an old man who played when Yu-Gi-Oh started, but I would just like a game to play longer than one or two turns and not sit and wait 20 to 30 mins. for dumb combos, half of which make no since.
@@660lantis mine is literally a card that makes you sit for 20 to 30 mins because it completely shuts down one player while the other wins through burn or deck out.
@@660lantis Ah yes, because sitting through 30 turns for a cringe deck out is so much less dumb and boring than wombo combo solitaire.
The idea of any yugioh being called skill intensive after 2009 is an absolute JOKE. 😂😂
With all due respect, the current meta with none stop toxicity way worse than mystic mine
Actually, not really, the Yubel stuff really is doing interesting things to the meta, and way better that just watch 40 minutes of no interaction at all.
@ketzalo7005 no no not Yubal, it does look very interesting & cool, I meant meta like soul sword the wind deck and these awful none stop negatives that letterly killed the game
But Yubal definitely look so interesting
Got yourself a new subscriber - so glad I found your channel, such a great video and I'm far from finished 👏
I don't follow Yu-Gi-Oh at all, was still accessible. I enjoyed the video good job
What an amazing video. The interviews were really well done.
its not that mystic mine was good, it was people refused to tune their decks with feather dusters and cyclones. same goes for now days, we can kaiju anything but people refuse to main deck them.
You want to tell me that you unironically believe that the same players who put mushroom man 2 into their decks to counter kashtira would for some reason not be able to fit backrow removal in their decks? Does this sound remotely believable to you?
I got into competitive about the time in person events came back. I played 3 of the Branded Structure and a Dogmatika package when I got into competitive from that. I got to see the modern Mystic Mine debacle live without having to face it.
"Oh no, I can't swarm the field turn 1 and win turn 2 with direct attacks and spam multiple abilities"
The horror....
A single card that just makes your opponent unable to play yugioh at all is definitely the solution to that.
Mine literally doesn't let you attack with anything or use any effects at all.
You're creating the same board states as if you made 3 mat apo, savage and barrone.
Just in Less steps
I used to work at a card shop for a few years, and I lost count of how many copies of Mystic Mine I sold to our obscene amount of Yugioh player regulars. What a wild ride its history is.
I can understand Jeff Leonard. It's really fucking obnoxious to watch this disgusting, unwashed, basement-dwelling Gorlock play cards for an hour without you being able to interact. And when it's finally your turn after you celebrated two of your birthdays in the meantime, you face a full negate board or some full meta archetype.
There should be more and healthy ways to combat those players, like Dark Lord no more
The funny thing is that if Mystic Mine had come out in the olllllld days when *everybody* was monster-dependent and tribute summoning was still the norm, it would have been hilariously easy to counter/backfire.
No, it would've been far stronger back then actually. Back then Swords of Revealing Light were limited to 1 after all, and those are an extremely weak version of mine.
And mine burn runs 0 monsters and mostly even used oldschool cards like Ojama Trio + Just Desserts or Wave Motion Cannon.
@@nicolaistuhlmuller8718He is saying mine would have been bad because the cards that support mine burn didnt exist or were bad.
@@Saxton_Hoovy except terraforming did exist back then and wasn't even limited, as well as its main protection solemn judgment.
Mine back then would've been way more broken actually because there weren't even any archetypes with searchable removal yet.
@@nicolaistuhlmuller8718 The other thing to consider is that generic spell removal cards were more plentiful in play. The only having 3 spells in your entite deck wasnt common since effect monster were not as common and had effects that were much less complex. Strong effects but much less of had negates or can not be destroyed.
@@Saxton_Hoovy actually in oldschool decks you'd usually only find 1 mst, 1 heavy storm and breaker, with the latter stopped by mine. Current decks usually run twice as much s/t removal as oldschool decks.
As a last point of mine coming from an exclusive MtG standpoint, I know our games are VERY different. That said... Mystic Mine remind me of Red Prison or Lantern Control, both are widely hated or loved depending on who you ask. There is nothing quite like looking your opponent in the eye and telling them they cannot play the game, especially when they have blown hundreds or thousands of dollars to play a big meta list, only to lose to a deck that costs a fraction of the price that is equipped to just... prevent their pricey cards from doing anything. Its truly a heroic thing to do, keeps people honest, as at least in Magic, the way you beat these decks is usually through understanding and using cheap sideboard options that arent always super common to the metagame. Anyways, just a magic players outside perspective on a card that seems like something we have had in magic for literal decades (see ensaring bridge, blood moon, and counterbalance+sensei's divining top). Now with it gone, the fee other MtG players i almsot convinced to start playing YgO with me now also have noninterest in the game lol
Bro fuck yeah, I love me some Red/Blue Control/Burn! It's actually amusing to me how much this card resembles some type of powercrept White card though, considering it acts like a permanent unlike most "negate" type cards in MTG.
Seeing effect damage referred to as "cheesy" in the beginning of this video was sad to me.
moat or solitary confinement remind me a lot of mystic mine
15:15 I can't believe Final Countdown is/was playable. I used to play with my one copy of that card in elementary school and I thought it was SO cool.
I may have won once with it in over a year of playing LOL
Yu-Gi-Oh community reacts to having to worry about a different card type.
As a Mystic Mine player that Got myl ocals Judge Dread seeing me..i love This Video. Great Job Garret!
I’m the one who milled out the @Ignister player 😂 Apologized after the game for winning in that manner
ahhahahahaha it's all good, most people should realize that its the card not the player 🤣
@@PhyYuGiOhyeah but u still feel dirty inside (and outside) 😂 Good riddance
You know what Jeff Leonard reminds me of? I'm in the Advance Wars By Web community, and there is a player there called Grimm Guy who has somehow made the worst CO in the game work. He plays a CO called Grimm, who has +30% attack in exchange for -20% defense: without getting too into it, defense is vastly more superior than attack because of the way terrain bonuses stack, and since taking damage reduces your attack a high defense is also a high offense. Somehow, SOMEHOW, this guy cracked the code, solved the puzzle, there is no spoon, and is phenomenally powerful with this awful character. Like, he casually beats down champions at the game. It's insane lmfao
I see mystic mine or any stun deck for that matter as a logical response to solitaire decks that don't let you play unless you block their start combo or have more outs than an opponent can possibly have negates
Some just don't have the money to squander on pieces of cardboard and a logical conclusion is playing mystic mine as a budget option to somewhat stand a chance in a competitive environment instead of their fun tier 5 deck that maybe wins once on 11 rounds
it is an understandable point, especially on the TCG side, where Konami of America just like to make people spend a lot of money on cards they know would be sought after and therefore short printed to create artificial scarcity.
Compare that with the OCG side, where Konami of Japan aren't that cruelly greedy and follow a printing standard that allowed Asian players to have better chances to get the sought after cards, via printing less filler on the sets, and printing those cards in different rarities so it wouldn't just be Ultra and Secret.
It still blows my mind that people lost to a card that is beat by MST or just running more than 40 cards in deck.
It still blows my mind that people still think putting MST in your deck gives you a good mine matchup or that every mine deck was a deckout strategy. Also runick mine would mill 4-5 cards from your deck each turn. Tell us how you're gonna prevent deck outing to that.
When you win by boring people to death
which is what the average combo deck is. I understand anime avatars enjoy watching their opponent jerk off for 10 minutes playing solitaire though.
People malding over the fact they couldn't play their deck made entirely of monsters against Mine will never not be funny to me.
Literally Episode 1, Yugi's first lesson to Joey lmao
Meanwhile mystic mine shuts down almost any control deck too.
Yugioh is a game about dealing damage with monsters, a card that removes that shuts down almost any deck through the entire history of the game.