In case, that you want to wait because you want to wait until 1st November...patreon finally changed its payment system so it works just like netflix and all the other monthly subscriptions 😉👍 Anyway: thank you💪🤗
the extended version is already on my patreon and next week there will also be part3 on patreon, where I talk about some improved settings,lighting,material...all the good stuff.
For once i'm happy with the UA-cam algorithm. I don't do 3D animation, juste still image for architecture and i'm not even using C4D. But i'm just really impressed by your render ! This is so cool with this kind of "organic / strange vibe" in such a realistic render. Great job ! I will keep watching with a lot of interest. Yep that's a subscribe !
Hey, thanks very much for your tutorials and hard work. I really enjoy following your lessons and also love how you leave 'more to see' on your patreon to reach the final look. Very smart. Keep it up and look forward to more. 100% supporting your patreon too!
Hi! Thanks for sharing your knowledge, the tut is amazing! I just have a critique, in the future it would be great if you pointed out any shortcuts you're using, without omitting any cause in one or two points I got lost (I came back to C4D after years and, especially with the new interface I get confused a lot). Anyway, keep up the amazing work, cheers!
Hi .Thanks a lot. BUT: every time, after I animated the size of the spheres and I activate the softbody tag on the clone object , the spheres disappear. ( 10:35) What am I doing wrong? I can't figure it out
@@Georgecantstandya_ Even if I link the soft body tag directly to the sphere. The problem seems to be the animation of the balls (enlargement) in connection with the soft body tag. Tried it several times, also with other superstructures, always the same problem.
for some reason, I have rendered 40 frames of animation and the rest of the frames are the same without animation. At the same time, I cached the animation, what could be the problem?
I'm not ready to say its great. It still sucks...but only sucks way less than it used to. I still get polys flying around and unpredictable results and do endless tweaking to not much success. My main issue is that increasing substeps, which is supposed to make the simulation more accurate -- usually makes it worse. And the settings in cloth don't seem to do much as far as material properties go. Usually iterations has the biggest effect and that's not in the cloth tab. So if cloth and softbodies was mostly unusable before, I'd say it's now "usable". I'm hoping your video can help me with something I'm missing.
Hmm, really strange. I'm pretty sure my simulation solved better, after increasing substeps🤔. But yeah... there is still a lot to improve but overall, it's a great improvement in my opinion👍.
Never encountered paywall on UA-cam until now. "Pay me so you can see how I actually made it... mmm.... part 2 on Patreon!" I don't know , maybe I am salty because of "hints" but I don't think this is how you build a supportive community. Semi-Great video, I thank you, just 77%. Other 33% of my thanks you will get when you send me 2 dollars.
Yes, a lil' bit salty👍. Some things are for free in life and sometimes quality content isn't completely free. I didn't meet a lot of people on youtube who think this is wrong.
@@3DBONFIRE I guess its my fault that I did not scroll to the end and understand that this video is incomplete before starting to follow the tutorial.🤙
Hey markus super helpful turorial! But i realised one thing you are doing now in your turorials which make it a bit annoying to watch(please dont be mad at me buddy) but you say "ok" way to often and it lets the viewer feel a bit awkward. Just my experience watching your latest turorials😅 so again, pls dont feel offended because i really appreciate your effort in making these dope tutorials buddy 🙂
thanks for telling me, its such a stupid habit and i will fight it, for sure. no one should feel awkward while trying to learn something. sorry for that!
@@3DBONFIRE no worries ☺ I am so happy that you don´t see it as an offending comment, sometimes habits just take over 😆 Thank you again for your awesome content and i will definetly join your patreon because you show how nice you are even as a human being by reacting like you just did - Stay safe and have a nice sunday ☺
Excellent tutorial. Your rotating jellies look like an inter-dimensional organism.
What a fun and BEAUTIFUL tutorial! Thank you
It is awesome you are not an idiot.
😉
thanks you
This is awesome, thanks so much for sharing!
great stuff. thanks)
New reminder for me: Become your patreon in 10 days. Those tutorials are so pleasing to watch, thank you Markus! ❤
In case, that you want to wait because you want to wait until 1st November...patreon finally changed its payment system so it works just like netflix and all the other monthly subscriptions 😉👍 Anyway: thank you💪🤗
@@3DBONFIRE Yeah, saw your post there, finally a Knight - at least somewhere 😄
@@bogscave I'm always a Knight in Fromsoftware videogames;-)
THANKS !
Already excited for Part.2
the extended version is already on my patreon and next week there will also be part3 on patreon, where I talk about some improved settings,lighting,material...all the good stuff.
@@3DBONFIRE when you publish part2 and part3 for free on youtube?
@@bioniccaterpillar7374 its exclusive for my patreon
Looks awesome!
Interesting for me to try to practice it myself
For once i'm happy with the UA-cam algorithm. I don't do 3D animation, juste still image for architecture and i'm not even using C4D. But i'm just really impressed by your render ! This is so cool with this kind of "organic / strange vibe" in such a realistic render. Great job ! I will keep watching with a lot of interest. Yep that's a subscribe !
Awesome😉
WoW cool, love it.
Cool👍
super tutorial, thx!
Awesome! Great work, thanks for sharing the technique :)
Thanks for the nice words 🔥
thanks, it actually let me through so i could download it.
...what let you through? Are you talking about the gumroad free Download? 😉
GOD!!!My broo
😅👍💪
Hey, thanks very much for your tutorials and hard work. I really enjoy following your lessons and also love how you leave 'more to see' on your patreon to reach the final look. Very smart.
Keep it up and look forward to more. 100% supporting your patreon too!
Thats awesome! Thanks for the motivating words👌🌠
LOOOL YESSSSSSSS TNice tutorialS COMNT IS FEL
woa so cool
I like it!!
Will you do a redshift materials tutorial?
I just created my first redshift Material tutorial on UA-cam
Hey, I love your work!
Thank you⚡
Hi! Thanks for sharing your knowledge, the tut is amazing! I just have a critique, in the future it would be great if you pointed out any shortcuts you're using, without omitting any cause in one or two points I got lost (I came back to C4D after years and, especially with the new interface I get confused a lot). Anyway, keep up the amazing work, cheers!
Thank you very much🌠
BEEST!!!
you are amazing
You are amazing, too😉💪
Thanks for sharing!
Which renderer did you use in this tutorial?
i used octane here. But I also use redshift nowadays.
Nice!
☺️
the main sphere (the one which has the arrow to move) doesn't fall but all the others do. Seems to get stuck, but it isn't touching anything?
Kool
Where is part 2
Hi .Thanks a lot. BUT: every time, after I animated the size of the spheres and I activate the softbody tag on the clone object , the spheres disappear. ( 10:35) What am I doing wrong? I can't figure it out
Same problem here
@@Georgecantstandya_ Even if I link the soft body tag directly to the sphere. The problem seems to be the animation of the balls (enlargement) in connection with the soft body tag. Tried it several times, also with other superstructures, always the same problem.
@@thomkru6328 aw man. Appreciate the reply. I think I'll throw in the towel on this one.
is it possible to make it loop?
I don't think it will be easy in that case
Hello, did you render with octane?
Yes. But I also use Redshift
Do you have to cache the simulation for it to render?
I dont think so
for some reason, I have rendered 40 frames of animation and the rest of the frames are the same without animation. At the same time, I cached the animation, what could be the problem?
Maybe it´s because you did not delete the previous cache? I´m not sure...
why i do the same action but my animation is 5 times slower?? 4090 + 12th Gen Intel(R) Core(TM) i9-12900KF
I'm not ready to say its great. It still sucks...but only sucks way less than it used to. I still get polys flying around and unpredictable results and do endless tweaking to not much success. My main issue is that increasing substeps, which is supposed to make the simulation more accurate -- usually makes it worse. And the settings in cloth don't seem to do much as far as material properties go. Usually iterations has the biggest effect and that's not in the cloth tab. So if cloth and softbodies was mostly unusable before, I'd say it's now "usable". I'm hoping your video can help me with something I'm missing.
Hmm, really strange. I'm pretty sure my simulation solved better, after increasing substeps🤔.
But yeah... there is still a lot to improve but overall, it's a great improvement in my opinion👍.
Never encountered paywall on UA-cam until now. "Pay me so you can see how I actually made it... mmm.... part 2 on Patreon!" I don't know , maybe I am salty because of "hints" but I don't think this is how you build a supportive community. Semi-Great video, I thank you, just 77%. Other 33% of my thanks you will get when you send me 2 dollars.
Yes, a lil' bit salty👍. Some things are for free in life and sometimes quality content isn't completely free.
I didn't meet a lot of people on youtube who think this is wrong.
@@3DBONFIRE I guess its my fault that I did not scroll to the end and understand that this video is incomplete before starting to follow the tutorial.🤙
OMG the whole interface is completly fucking destroyed i cannot find anything anymore, is there any way to set it back????
You mean the updated c4d interface? There should be a way to set it back in the preferences but the new interface is better after some hours
Why would you give a thumb down for this tutorial. Oh I get it, Blender users...
🤣 I really enjoy the comments here😉
Hey markus super helpful turorial! But i realised one thing you are doing now in your turorials which make it a bit annoying to watch(please dont be mad at me buddy) but you say "ok" way to often and it lets the viewer feel a bit awkward. Just my experience watching your latest turorials😅 so again, pls dont feel offended because i really appreciate your effort in making these dope tutorials buddy 🙂
thanks for telling me, its such a stupid habit and i will fight it, for sure. no one should feel awkward while trying to learn something. sorry for that!
haha, I just listened to it, and oh god, I feel embarrased😂. I wasn´t aware of it and definitely reduce the "okey"-factor back to normal.
@@3DBONFIRE no worries ☺ I am so happy that you don´t see it as an offending comment, sometimes habits just take over 😆 Thank you again for your awesome content and i will definetly join your patreon because you show how nice you are even as a human being by reacting like you just did - Stay safe and have a nice sunday ☺
@@3rdDim3nsn3D thank you very much, you are awesome😉👍
Okay?
Haha, yes, it's okey 😉
please just do one thing and do it decently instead of throwing crap at the scene for the sake of selling the part2
Usefull.there are a lot of erroneous repetitions.take a lot of time and you dont get result as on the picture.Empty talks:(
Oh, I'm sorry to hear that
You could have used it to demonstrate something... else... that would bring a lot more views.
My internal balls do not inflate smoothly.... They look like wrinkled cloth...
Thats a funny sentence🤣... I'm sorry but I can't remember how to solve this issue
Looks kinda gross. Somewhere between liposuction and colonoscopy. Technically cool, visually disgusting.
haha, I get your point👍
Is this exclusive to R23 or is this for 23 and above
Soft Body was added in 2023, not R23. The naming scheme was changed after 26.
Yes, just like Sebastian said it👍. It's C4D 2023 now