Quick and easy procedural sand material for cycles and eevee (Blender tutorial)
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- Опубліковано 8 вер 2024
- Hi!
In this video, let me show you a simple node setup to make a procedural sand material in Blender, that works with both cycles and eevee.
I hope this video helped you :)
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Have a great day!
Thank you Vishnu nodes really confused me before this video but now I think I'm slowly getting the hang of it :)
Thank you very much! Very useful
Amazing video!! Everytime is see your videos, I learn something new. Keep making such videos👍👍
I'm so happy to hear that! I'm glad you like it. Thank you!
Same here!! So informative!
Thank you
thank u sir!
Thanks bro you helped me a lot!
Thanks man , Found this quite helpful also , will definitely be using this in my future UA-cam renders !
Glad you liked it :)
Genuinely good. Thank you man
You're welcome :)
Great work, thank you for this.
I'm glad you liked it 😁
super useful! thanks
Glad to hear that!
hi bro !!!!!!! you do a good job
Thank you!
Thanks vishnu, please make a video on how to apply this on a large scale of landscape. godspeed
It's easy, just increase the scale of the textures until it looks the right size for a large landscape, and you're set :)
Any idea why control + D wont bring up mapping?
One problem I have managed to sort was due to updating blender was that the node wrangler add on wasn't enabled so I couldn't preview the nodes. Just in case another noobie like me has the same issue!
The shortcut to bring up texture co-ordinates and mapping is "Control T" :)
@@VishnuMenon thank you, complete miss heard you! Sorry.
I'd upvote, but you're at 69 upvotes... so, I can't
Lol