Fake Volumetrics to save render time... and your life probably
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- Опубліковано 2 лют 2021
- Volumetrics are cool, but faking it is cooler. Hehe just kidding, let me show you a neat trick to fake volumetrics to save up on render time significantly.
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Have a great day!
If you liked this video and it helped you, please give this video a "thumbs up" so that more people can find this video, and also consider subscribing to my channel for more good content as it would help me grow :)
very clever!
Nice! This will help me!
Glad to hear!
0:28 "You're not going to be seeing my face, because I look sick and ugly as heck."
What a way to introduce the tutorial! 🤣
Hahahahaha
holy damn, i was breaking my head over volumetrics yesterday, and then this shows up. Thank you for this tip, it saves so much time with rendering processes!
Glad it helped :)
Awesome video! Would have been cool to see the time you save on rendering by doing a side by side comparison. That in my opinion is the only thing missing in the video. Unless of course you did do a comparison and I completely missed it, in that case I apologize in advance.
Could be 30+ minutes on a still or hours to days on an animation depending on it's complexity haha!
Great tutorial brother.
Thanks!
Noice
So this was the trick!
Haha yes
2:35 bruh why you did the cube dirty like that lol. You could've used the same ome instead of deleting and adding the same thing again. Either ways, great vid
HAHAHAHAHAHAHA That poor default cube Thank you XD
#justicefordefaultcube🙄
This method plus mist passes. Thank me later.