I think "once I realized --" is genuinely the best representation of how learning a complicated game like this works. You kind of fumble around in the first game, but once you see how it goes through the end you get a sense of what you're supposed to be doing and can have a lot more fun the second time around. But also I'm definitely team "autistic nerd who loves learning about complicated rulesets" so what do I know, lol.
I do quite like ProZD's sketches about needlessly complex synergies within card games, as they don't come off as elitist in the way that some of these examples can be. They're also a nice counter to this format because the jokes are at the expense of the genre more than they are about the people who play them (though they definitely take a shot at people who have invested money in order to construct an overpowered deck)
no see i'm the type of neurodivergent where i can tell you every single fact about a book series i've been reading for 20 years but if the ruleset takes more than 3 minutes to explain my brain starts melting and i ask if i can watch the first game instead of participate.
The happy ending really does just help leave a better taste in my mouth than the other sketches. Sure there's comedy to be found in either side's exaggerated struggle to understand or be understood, but the important part both in the sketch and irl is that we're only doing this to try and have some fun together, and I like being reminded of that. I mean at least I personally don't try and teach people games to feel better than them? Maybe that's someone else's exsperince,,,
I think ProZD's video lands really well because, at least in my interpretation, it's not about explaining a board game to people who don't get it, it's about explaining a board game to people who don't _want_ to get it. The timing and delivery perfectly communicates that the players aren't really listening to what he's saying, which is relatable to me on a level beyond explaining board games. I definitely agree that Aunty Donna's is the best riff on board games, specifically, though. It feels like it was written by a self-aware board game fan - the complex rules of the game are the main joke, but it's done with the attitude of "I love this game, but I know I must sound insane when I try to explain it." The happy ending of the video follows through on that lighthearted, slightly self-deprecating vibe.
My parents try, but are ultimately neurotypical. My sister does her best, but she is the wrong kind of neurodivergent for board games. I get to sit alone at a table and read long(ish) rule sets. Win-Win all around
i’m autistic but not board game autistic, the reason why i have to say “i’m confused” and nothing else is because i’m so confused that i have no idea what question would even clarify what i’m confused about
Now we need a version where no one knows how to play and everyone is trying and failing to work together until it all clicks Not that I’ve experienced that personally
this is what it feels like to play a pop culture trivia game that was released before most of the people in the room were born yes i have done this and it was awful. we would cheer even when an enemy team got a question right because it was such a rare event
this concept has a very direct tie to the two genders of comedy about dming, "my dm is railroading me and not letting me do anything fun" vs "my players are idiots who won't do the plot if it hits them in the face"
I suppose a well-rounded skit for that would be players suffering in anguish all session long and then enthusiastically asking "okay, but when are we meeting to play again? I'm really getting into it now."
I've gotten a lot of insight into my own autism from watching your videos, and honestly I appreciate that this one seems written with the assumption that the viewer is autistic. "The encyclopedic knowledge of constituent mechanics that makes learning rules easy for us".
Last year I was introduced to a new mech-themed TTRPG by some friends, and in just a few weeks I had started theorycrafting builds compulsively, my mind would just go to that place whenever I was bored. I ended up with about a half dozen builds I was super excited about without ever having played. Of course, when I finally did get around to playing I was paralyzed by the anxiety of actually having to role-play, but the group understood.
I always struggled with "learning" things like other people and it would always make them so angry at me so seeing the sketches of the guy explaining the simple game to someone too "stupid" to understand and being annoyed by them saying "I'm confused" always made me really sad :(
@@uuh4yj43 I appreciate you ❤️ I don't mind having things repeated, it's just a lot of folks running games hate having to re-explain everything and they get frustrated 😖 but thanks for being so welcoming for folks like me lol
My favorite TTRPG interaction has to be that time our GM decided to explain the rules in a pre-session and turns out they understood a mechanic wrong and bc of that mistakes were made. It was very funny, I love my friends.
Look at every city your farmer could reach by only walking through grass (without crossing roads, rivers, etc). Every completed (fully enclosed) city that it can reach is worth 3 points.
I've always felt that the dividing line between "board game rules" sketches was wether or not the sketch portrays those rules as "worth learning." The Auntie Donna sketch is one of my favorites for actually highlighting that esoteric rules *can* produce a really compelling play-space. But I think the Cones of Dunshire sketches are still some of the best because of how much they're clearly written from a place of love rather than disdain. Especially near the end when Ben finds other CoD players and locks into a really dramatic and exciting battle of wits with them - that feels so much more validating as a board game nerd than just seeing another example of people "not quite getting it."
I love that Collegehumor sketch, but it does land better if you know the cast members and their usual archetypes, since Mike Trapp does usually play a smarmy asshole who thinks he's better than you. It's less about the actual boardgames than it is about Trapp doing an annoying thing to the other cast members. At least we now know he didn't kill Pat.
I wanna give a shout-out to a particular kind of (presumably) neurotypical-made boardgame/cardgame hell: "Go read a semi-stranger's subtle, nonverbal cues from across the table (with NO prior establishment of their meaning) in order to ~cooperate~! Remember, if you're bad at it then your partner suffers the loss as well!" Thanks guys. Sure made the night a fun one -_-
I'm not neurotypical the rules are just meaningless to me until I'm actually playing and can give them context. The thoughts escape my brain immediately otherwise qwq
I love how every single one of these short-form videos the "thanks for watching" is getting cut off sooner Like it genuinely tickles me in a way I can't quite explain But also having been on both sides of this equation, I definitely agree with the main point xD This is very much not as one-sided as any of these sketches like to pretend it is. And I do love the happy ending on that last one
the time i tried to explain cosmic encounter to my family was very much them kinda joking about how complicated it was getting while i was just like "i know please bear with me its fun once you get it" and we did have fun in the end but like,, its very much a whole experience being on the "having to teach a whole ass board game to your friends" side of the gender spectrum
ok but i got codenames for like christmas or whatever. it collected dust for a while and then like at least a year later we finally try and play it, and i explain it to them AND THEY DID NOT UNDERSTAND.
The IT Crowd has one of my favorite variations of this (awfulness of the creator aside). The way this usually plays out for me is me calling someone on a rule everyone forgot or me doing something funky that is still within the rules of the game but gets questioned by the other players until we consult the rules.
I think its mainly the conflict between the new and experienced people in almost all games (anybody worse than me is a noob, everyone better than me is a tryhard with no life), and how when learning something new that you didn't get into 100% of your own volition you tend to like it less(these math equations are stupid, why can't I just do this action like in other games). I do think some irritation at board games is reasonable though, the last time I tried to get into a board game I had a free block and spent over an hour to almost start the first round of settlers of catan.
you saying the video works because ticket to ride is "dead simple" is hilarious to me, because i had just as much trouble as the guy in the video when i tried to explain that game to my family
TIL Patricia watches No Rolls Barred. It raises the question if she watches wrestling, which gives me the opportunity to point out that wresting is mostly just drag kings.
my brain is fundamentaly incapable of retaining board game knowledge out of context, so no matter how well the rules are explained to me i have to have one round where i have to ask again at literally every step and then afterwards i get it
It's weird, I would be 100% on point with you... but I have seen people give up 20 seconds into me or someone else explaining them codenames (literally codenames, not another similar game), saying "how well I don't get it but I'll learn by playing". I'm pretty sure there's a deeper cultural explanation to this phenomenon that's akin to the one we can still see today with people refusing to learn how to operate a computer, a car (minus the ethical reasons), or anything that arbors an air of complexity, even if it's just an air. Also I love the Aunty Donna sketch I feel like it's the only one of its category that is genuinely funny and understand the things it's making fun of.
and then you have me, ten minutes into a breathless, barely coherent ramble about the rules of Unearth, realizing that I sound exactly like Ben Wyatt trying to explain Cones of Dunshire
I'm a big fan of the card game versions of these, where it's about stringing together the most ludicrous and absurd sounding combinations in a turn to introduce new mechanics that exist purely because of one card. Then realising that yes this is all legal. It's a really fun self aware way to look at how these things get out of hand real fast. Also big shout out to Aunty Donna, love those lads.
The best part about a complicated board game when you have autism is spending 3 hours reading the rules before everyone visits to recharge your social battery.
I don’t know if I necessarily agree, at least in the context of the ProZD sketch. That sketch, to me, seems to be less about players not understanding something simple and more about trying to teach players who say they want to play a board game but clearly don’t want to have to pay attention to the rules teach.
Coming from someone who is working on an RPG system to play with friends, I have to keep reminding myself that I need to make things feel simple for my standards cause I am also very much in the group of liking super complicated mechanical systems, cause while I'm terrible at remembering certain things, tons of various disparate terms with similar yet distinct meanings do scratch my autism brain in a pleasant way I legit had to make an order of operations and a glossary for that in my system doc because of this, even if damage calculation only happens in 3 steps
Once I saw this video I was really hoping you would bring up the Aunty Donna sketch, always have that bit in the back of my mind when teaching games ^^
Was anyone going to tell me that Patty has a whole second channel of shorter videos or was I just supposed to see it randomly show up in my notifications
I really like prozd's codenames video where the friend is dumb. The friend's reactions being so ridiculous and prozd's seriousness create a really nice experience that I feel like other videos can't match.
I once had a conversation with my friend Damien about ProZD's board game reviews, Damien, does not like board games, I do. And he was so fascinated and confused as to how ProZD acted and explained/reviewed the board games, he's just not experienced in the realm of board games at all nor does he want to, which is funny because he's a total ttrpg nerd, he finds board games way more uninteresting and complex than ttrpgs so he found it funny when ProZD explained the Batman Gotham city game and in the end called it "ok" and "annoying to set up". And like as someone who likes board and card games and finds then cool and fun and unique I also kinda get it? They're 100% more limited and less interesting than TTRPGs just inherently because they're dependant more on game rules and a specific theme. On the other side though, these can lead to extremely complex and interesting systems/game design which is where they shine and are cool. But he thinks that you can just do that AND do roleplay too which honestly I agree with I do love roleplay and larping. Anyways good video
So, I might wanna try learning those complex rule games myself possibly for game night.... But I've come to the conclusion that: it might be better to not play the game until I'm in a group of myself and those I do want to play with, basically so we all learn at the same time if that makes sense. I've seen that approach taken on multi-player game channels when they play video games, a chunk of them never playing a new game that they got before until they met up and started playing for the first time on recording. I think it fixes the whole dichotomy issue, since everyone becomes that confused guy learning the rules for the first time on that first playthrough, and allows us to yell at the game (and NOT each other), which is always fun to me, until near the end it starts clicking.... And then we start a new round after we all fumbled. Heck even if I'm playing a game I know, I might do dumb shit with it that I'VE NEVER DONE BEFORE, say an alternative rule set or expansion in the game, just to regain that first time experience
carcassone?? the game my entire family played on my moms ipad together as kids? literally the favorite boardgame of my baby cousins back when they COULD be called baby cousins???? DIFFICULT?
I have adhd with memory and learning issues, I know it's just a joke, but I really don't like the implication that not immediately understanding or recalling encyclopedic knowledge of rules is neurotypical :(
here's the thing. i definitely have the patience and level of autism to learn one of these complicated resource management games, but unfortunately the first one i learned is magic the gathering so i'm now an entirely DIFFERENT flavor of nerdy dickweed
I don't know if you read comments on these older videos, however I would encourage you to watch "I seduce the dragon." by Wizards with Guns. It's a good contrast to comedy sketches about board games, where the joke is often either on the players for being too neurotypical to understand the rules, or the autist that's way too into board games. It relies on the latter type of sketch existing, and primes you to expect a punchline at the nerds' expense. But it never comes. It's an anti-joke, there is no punchline. The whole time it was just guys hanging out and genuinely enjoying eachother's company with completely shameless authenticity. If anything the joke is on you, the viewer, for expecting the camera to pull back and laugh at the sincerity, or some Marvel-esque "that just happened" to diffuse the emotion and let you know that they're not actually taking themselves that seriously.
Wait...Adam from NRB is straight? ...I have learned something today. I know the Boyfriends thing between him and Sully is a joke, but I honestly thought he was bi XD Also yah, it's kind of hard to make a joke out of teaching a board game without coming off as trying to be superior....which is actually really true to real life some times to teaching games. 1: I want to teach you to play Digimon! 2: why? 1: Because it's fun! And I want to have fun with you. 2: Okay, I'll give it a shot An hour and a half later 1: And that's lethal, good game. 2: I understood like...half of that 1: You'll get it, it took me a few games to get it. 2: That's our 5th game 1: Yah, but I had a background in MTG, Pokemon, Yugioh, Duel Masters, and a bunch of other card games. I've seen this play out with almost every card game in the last few years. It's not a genuine evil intention like in the College Humor one, but just that "So you're better than me for having played a lot of games" feeling that makes both people somewhat frustrated because the gap in experience makes it hard to empathizes with the other side "Not getting what is so hard about [my side of the problem.] Seriously though, this was a great lesson on why punching down is bad comedy, and why I'm glad we've started to move away from it.
It's funny seeing Phil Jamesson since he has a skit where it's the same thing but with tech support where he explicitly does both sides/genders, although I didn't pick up much more nuance or depth in it beyond pointing out that dissonance.
To try and give CollegeHumor the benefit of the doubt, the cast sort of has "archetypes" of themselves that extend across videos. Trapp's comedic archetype is being nerdy and somewhat domineering, so it might've been more of a play on that. I admit it still doesn't seem great, but these days they have Dimension 20 and Um, Actually, so I can't buy that they're vehemently opposed slightly complicated board games.
I feel like there’s another genre/gender of it where it’s 2 people playing a way too elaborate card game, ProZD did it I think, Adventure Time did it, etc.. and I honestly think those are the best ones. Also Brennan from college dropout, in their improv show, did another one of the “explain the rules” ones about a Sisyphus board game, and I think that ones actually decent and more about the Sisyphus part than explaining an over-elaborate game
I think "once I realized --" is genuinely the best representation of how learning a complicated game like this works. You kind of fumble around in the first game, but once you see how it goes through the end you get a sense of what you're supposed to be doing and can have a lot more fun the second time around. But also I'm definitely team "autistic nerd who loves learning about complicated rulesets" so what do I know, lol.
"Stop me if you've seen this, a hapless straight man-"
Stop right there
“Stop me […], […] a hapless straight man […].”
- Ronald Reagan, having his first and last lucid moment
The real punchline is that Carcassonne is the super chill hangout game I play with people I don't want to explain rules to. Or Dixit.
I do quite like ProZD's sketches about needlessly complex synergies within card games, as they don't come off as elitist in the way that some of these examples can be.
They're also a nice counter to this format because the jokes are at the expense of the genre more than they are about the people who play them (though they definitely take a shot at people who have invested money in order to construct an overpowered deck)
I think the video is referring to his teaching code names video
@@FosukeLordOfErroryou sure she wasn't talking about his King Dragon video?
@@OneEyeShadow they used a clip from the code names video
no see i'm the type of neurodivergent where i can tell you every single fact about a book series i've been reading for 20 years but if the ruleset takes more than 3 minutes to explain my brain starts melting and i ask if i can watch the first game instead of participate.
The happy ending really does just help leave a better taste in my mouth than the other sketches.
Sure there's comedy to be found in either side's exaggerated struggle to understand or be understood, but the important part both in the sketch and irl is that we're only doing this to try and have some fun together, and I like being reminded of that. I mean at least I personally don't try and teach people games to feel better than them? Maybe that's someone else's exsperince,,,
I think ProZD's video lands really well because, at least in my interpretation, it's not about explaining a board game to people who don't get it, it's about explaining a board game to people who don't _want_ to get it. The timing and delivery perfectly communicates that the players aren't really listening to what he's saying, which is relatable to me on a level beyond explaining board games. I definitely agree that Aunty Donna's is the best riff on board games, specifically, though. It feels like it was written by a self-aware board game fan - the complex rules of the game are the main joke, but it's done with the attitude of "I love this game, but I know I must sound insane when I try to explain it." The happy ending of the video follows through on that lighthearted, slightly self-deprecating vibe.
My parents try, but are ultimately neurotypical. My sister does her best, but she is the wrong kind of neurodivergent for board games. I get to sit alone at a table and read long(ish) rule sets. Win-Win all around
"they're only guilty of the crime of being neurotypical which is obviously punishable by death" SO TRUE HOLY SHIT
i’m autistic but not board game autistic, the reason why i have to say “i’m confused” and nothing else is because i’m so confused that i have no idea what question would even clarify what i’m confused about
same
Now we need a version where no one knows how to play and everyone is trying and failing to work together until it all clicks
Not that I’ve experienced that personally
I too love Unicornus Knights
This is the bigender sketch
there's a random moment in wolf 359 where half the crew try to learn an overcomplicated board game over several hours and only the ship AI gets it
this is what it feels like to play a pop culture trivia game that was released before most of the people in the room were born
yes i have done this and it was awful. we would cheer even when an enemy team got a question right because it was such a rare event
You had the opportunity for the great ending joke, and you took it.
this concept has a very direct tie to the two genders of comedy about dming, "my dm is railroading me and not letting me do anything fun" vs "my players are idiots who won't do the plot if it hits them in the face"
I suppose a well-rounded skit for that would be players suffering in anguish all session long and then enthusiastically asking "okay, but when are we meeting to play again? I'm really getting into it now."
That’s so rwal
@@Archflip this is what actually playing ttrpgs is like. just a documentary then.
I've gotten a lot of insight into my own autism from watching your videos, and honestly I appreciate that this one seems written with the assumption that the viewer is autistic. "The encyclopedic knowledge of constituent mechanics that makes learning rules easy for us".
Last year I was introduced to a new mech-themed TTRPG by some friends, and in just a few weeks I had started theorycrafting builds compulsively, my mind would just go to that place whenever I was bored. I ended up with about a half dozen builds I was super excited about without ever having played. Of course, when I finally did get around to playing I was paralyzed by the anxiety of actually having to role-play, but the group understood.
Not just autism too, I’m not autistic but my ADHD is like the exact same flavour of neurodivergent for this context lol
@@derpymule7977 its all just words at the end of the day, you line up with who you line up with no need to draw lines in sand when they aren't imposed
@@nerfheardingfuzzballLANCER!!! (I think)
I always struggled with "learning" things like other people and it would always make them so angry at me so seeing the sketches of the guy explaining the simple game to someone too "stupid" to understand and being annoyed by them saying "I'm confused" always made me really sad :(
Whenever I get invited to a board game night, i literally read the wiki and find out all the archetypes and every way to play the game.
My ADHD makes me horrible at listening to instructions so I get confused a lot which makes me not a fun board game participant :(
unless you dont like having the rules re-explained, you would be big welcome at my table, i love keeping track of the rules.
@@uuh4yj43 I appreciate you ❤️ I don't mind having things repeated, it's just a lot of folks running games hate having to re-explain everything and they get frustrated 😖 but thanks for being so welcoming for folks like me lol
My favorite TTRPG interaction has to be that time our GM decided to explain the rules in a pre-session and turns out they understood a mechanic wrong and bc of that mistakes were made.
It was very funny, I love my friends.
One day I will understand how scoring farmland in Carcassonne works but today is not that day.
Look at every city your farmer could reach by only walking through grass (without crossing roads, rivers, etc). Every completed (fully enclosed) city that it can reach is worth 3 points.
I've always felt that the dividing line between "board game rules" sketches was wether or not the sketch portrays those rules as "worth learning." The Auntie Donna sketch is one of my favorites for actually highlighting that esoteric rules *can* produce a really compelling play-space.
But I think the Cones of Dunshire sketches are still some of the best because of how much they're clearly written from a place of love rather than disdain. Especially near the end when Ben finds other CoD players and locks into a really dramatic and exciting battle of wits with them - that feels so much more validating as a board game nerd than just seeing another example of people "not quite getting it."
As an oldest child, I give up explaining a board game after the 3rd interpretation lmao
I love that Collegehumor sketch, but it does land better if you know the cast members and their usual archetypes, since Mike Trapp does usually play a smarmy asshole who thinks he's better than you. It's less about the actual boardgames than it is about Trapp doing an annoying thing to the other cast members.
At least we now know he didn't kill Pat.
They really rely on you already knowing collegehumor lore to appreciate their sketches. On their own they're often kinda, lame? Dropout is way better
I absent-mindedly say "you get the wood you win the game" a lot while learning a boardgame.
Aunty Donna's one is my fav.
I like this micro analysis of niche comedy sketches.
I wanna give a shout-out to a particular kind of (presumably) neurotypical-made boardgame/cardgame hell:
"Go read a semi-stranger's subtle, nonverbal cues from across the table (with NO prior establishment of their meaning) in order to ~cooperate~! Remember, if you're bad at it then your partner suffers the loss as well!"
Thanks guys. Sure made the night a fun one -_-
I'm not neurotypical the rules are just meaningless to me until I'm actually playing and can give them context. The thoughts escape my brain immediately otherwise qwq
I'm usually the hapless individual because APD means that anyone explaining complex rules turns into an adult from Charlie brown
so true
I love how every single one of these short-form videos the "thanks for watching" is getting cut off sooner
Like it genuinely tickles me in a way I can't quite explain
But also having been on both sides of this equation, I definitely agree with the main point xD This is very much not as one-sided as any of these sketches like to pretend it is. And I do love the happy ending on that last one
the time i tried to explain cosmic encounter to my family was very much them kinda joking about how complicated it was getting while i was just like "i know please bear with me its fun once you get it" and we did have fun in the end but like,, its very much a whole experience being on the "having to teach a whole ass board game to your friends" side of the gender spectrum
ok but i got codenames for like christmas or whatever. it collected dust for a while and then like at least a year later we finally try and play it, and i explain it to them AND THEY DID NOT UNDERSTAND.
Once again proof that Aunty Donna is based
The IT Crowd has one of my favorite variations of this (awfulness of the creator aside). The way this usually plays out for me is me calling someone on a rule everyone forgot or me doing something funky that is still within the rules of the game but gets questioned by the other players until we consult the rules.
I think its mainly the conflict between the new and experienced people in almost all games (anybody worse than me is a noob, everyone better than me is a tryhard with no life), and how when learning something new that you didn't get into 100% of your own volition you tend to like it less(these math equations are stupid, why can't I just do this action like in other games).
I do think some irritation at board games is reasonable though, the last time I tried to get into a board game I had a free block and spent over an hour to almost start the first round of settlers of catan.
As an avid board game player, I love watching both these kinds of videos, honestly. But Aunty Donna's is definitely the best.
Aunty Donna really is the best.
fantastic narrative arc what a great resolution
you saying the video works because ticket to ride is "dead simple" is hilarious to me, because i had just as much trouble as the guy in the video when i tried to explain that game to my family
TIL Patricia watches No Rolls Barred. It raises the question if she watches wrestling, which gives me the opportunity to point out that wresting is mostly just drag kings.
Great. Now somebody needs to make her in wwe 2k
One time I was trying to explain the rules of a game to some friends and they clearly weren’t getting it. We just played a different game.
This reminds me of one of my favorite 30 Rock jokes.
"I've never been so disrespected in my life; and I've gone to, and worked at , the post office "
Is this where the "thanks for w-" joke originated? I love it
She's been doing it for a while.
I fucking love the casual description of these categories of videos as genders.
I'm always reminded about The Cones of Dunshire from Parks and Recs
my brain is fundamentaly incapable of retaining board game knowledge out of context, so no matter how well the rules are explained to me i have to have one round where i have to ask again at literally every step and then afterwards i get it
It's weird, I would be 100% on point with you... but I have seen people give up 20 seconds into me or someone else explaining them codenames (literally codenames, not another similar game), saying "how well I don't get it but I'll learn by playing". I'm pretty sure there's a deeper cultural explanation to this phenomenon that's akin to the one we can still see today with people refusing to learn how to operate a computer, a car (minus the ethical reasons), or anything that arbors an air of complexity, even if it's just an air.
Also I love the Aunty Donna sketch I feel like it's the only one of its category that is genuinely funny and understand the things it's making fun of.
and then you have me, ten minutes into a breathless, barely coherent ramble about the rules of Unearth, realizing that I sound exactly like Ben Wyatt trying to explain Cones of Dunshire
More lil videos! 🤜🏻🍽🤛🏻
More lil videos! 🤜🏻🍽🤛🏻
I'm a big fan of the card game versions of these, where it's about stringing together the most ludicrous and absurd sounding combinations in a turn to introduce new mechanics that exist purely because of one card. Then realising that yes this is all legal. It's a really fun self aware way to look at how these things get out of hand real fast.
Also big shout out to Aunty Donna, love those lads.
board games need to start putting a "recommended autism spectrum depth" on the front of the box so that no one will have to deal with this again (/j)
Angry shouting at the end of a game followed by it’s fun I would like to play again is a very real experience
The best part about a complicated board game when you have autism is spending 3 hours reading the rules before everyone visits to recharge your social battery.
Thanksf-
no rolls barred absolutely the kind of youtube channel to play both sides of this divide
I don’t know if I necessarily agree, at least in the context of the ProZD sketch. That sketch, to me, seems to be less about players not understanding something simple and more about trying to teach players who say they want to play a board game but clearly don’t want to have to pay attention to the rules teach.
I love these weirdly specific video essays you do on your second channel.
Aunty Donna Supremacy
Coming from someone who is working on an RPG system to play with friends, I have to keep reminding myself that I need to make things feel simple for my standards cause I am also very much in the group of liking super complicated mechanical systems, cause while I'm terrible at remembering certain things, tons of various disparate terms with similar yet distinct meanings do scratch my autism brain in a pleasant way
I legit had to make an order of operations and a glossary for that in my system doc because of this, even if damage calculation only happens in 3 steps
Once I saw this video I was really hoping you would bring up the Aunty Donna sketch, always have that bit in the back of my mind when teaching games ^^
Was anyone going to tell me that Patty has a whole second channel of shorter videos or was I just supposed to see it randomly show up in my notifications
I really like prozd's codenames video where the friend is dumb. The friend's reactions being so ridiculous and prozd's seriousness create a really nice experience that I feel like other videos can't match.
im pretty sure the league of gentlemen were one of the first to do this type of skit with the go Johnny go go go go sketch
Thanksf destroys me every time
I once had a conversation with my friend Damien about ProZD's board game reviews, Damien, does not like board games, I do. And he was so fascinated and confused as to how ProZD acted and explained/reviewed the board games, he's just not experienced in the realm of board games at all nor does he want to, which is funny because he's a total ttrpg nerd, he finds board games way more uninteresting and complex than ttrpgs so he found it funny when ProZD explained the Batman Gotham city game and in the end called it "ok" and "annoying to set up". And like as someone who likes board and card games and finds then cool and fun and unique I also kinda get it? They're 100% more limited and less interesting than TTRPGs just inherently because they're dependant more on game rules and a specific theme. On the other side though, these can lead to extremely complex and interesting systems/game design which is where they shine and are cool. But he thinks that you can just do that AND do roleplay too which honestly I agree with I do love roleplay and larping. Anyways good video
i like board games more than ttrpgs because i care about systems more than i care about people or stories
0:40 Yes, as it is always this no matter who you are honestly.
i like how u say thanks
MST3K did it too
So, I might wanna try learning those complex rule games myself possibly for game night.... But I've come to the conclusion that: it might be better to not play the game until I'm in a group of myself and those I do want to play with, basically so we all learn at the same time if that makes sense. I've seen that approach taken on multi-player game channels when they play video games, a chunk of them never playing a new game that they got before until they met up and started playing for the first time on recording. I think it fixes the whole dichotomy issue, since everyone becomes that confused guy learning the rules for the first time on that first playthrough, and allows us to yell at the game (and NOT each other), which is always fun to me, until near the end it starts clicking.... And then we start a new round after we all fumbled. Heck even if I'm playing a game I know, I might do dumb shit with it that I'VE NEVER DONE BEFORE, say an alternative rule set or expansion in the game, just to regain that first time experience
I love board games
Celebrating my Autism diagnosis by watching every video on this UA-cam channel and going “oh. So it was the Autism.”
This is the creator that makes me think I might be autistic
Ok but where does the dragon's tomb tutorial and James Veitch's Quarantine fit into this binary?
Where does The Dragon's Tomb fall into this?
Back here after Plumpy beat the allegations
carcassone?? the game my entire family played on my moms ipad together as kids? literally the favorite boardgame of my baby cousins back when they COULD be called baby cousins???? DIFFICULT?
Expected auntie donna W
I have adhd with memory and learning issues, I know it's just a joke, but I really don't like the implication that not immediately understanding or recalling encyclopedic knowledge of rules is neurotypical :(
I'm really sorry, I should have said allistic.
@@puppyhelictriangle It's all good! only a joke after all. Thanks for responding though :3
here's the thing. i definitely have the patience and level of autism to learn one of these complicated resource management games, but unfortunately the first one i learned is magic the gathering so i'm now an entirely DIFFERENT flavor of nerdy dickweed
What about the ProZD good board game move video
dont leave out aunty donna!! aunty donna did it too!
edit: by the way, uh whoops, i forgorb to edit this content after watching the video
Fool that you are. Utter child.
I don't know if you read comments on these older videos, however I would encourage you to watch "I seduce the dragon." by Wizards with Guns. It's a good contrast to comedy sketches about board games, where the joke is often either on the players for being too neurotypical to understand the rules, or the autist that's way too into board games. It relies on the latter type of sketch existing, and primes you to expect a punchline at the nerds' expense. But it never comes. It's an anti-joke, there is no punchline. The whole time it was just guys hanging out and genuinely enjoying eachother's company with completely shameless authenticity. If anything the joke is on you, the viewer, for expecting the camera to pull back and laugh at the sincerity, or some Marvel-esque "that just happened" to diffuse the emotion and let you know that they're not actually taking themselves that seriously.
Why do you have to gender absolutely everything?
faux quirkiness
Patricia extremely cool for liking the boardgame based on the Best City In The World
Wait...Adam from NRB is straight? ...I have learned something today. I know the Boyfriends thing between him and Sully is a joke, but I honestly thought he was bi XD
Also yah, it's kind of hard to make a joke out of teaching a board game without coming off as trying to be superior....which is actually really true to real life some times to teaching games.
1: I want to teach you to play Digimon!
2: why?
1: Because it's fun! And I want to have fun with you.
2: Okay, I'll give it a shot
An hour and a half later
1: And that's lethal, good game.
2: I understood like...half of that
1: You'll get it, it took me a few games to get it.
2: That's our 5th game
1: Yah, but I had a background in MTG, Pokemon, Yugioh, Duel Masters, and a bunch of other card games.
I've seen this play out with almost every card game in the last few years. It's not a genuine evil intention like in the College Humor one, but just that "So you're better than me for having played a lot of games" feeling that makes both people somewhat frustrated because the gap in experience makes it hard to empathizes with the other side "Not getting what is so hard about [my side of the problem.]
Seriously though, this was a great lesson on why punching down is bad comedy, and why I'm glad we've started to move away from it.
straight man as in the comedy trope, not as in sexuality lel
It's funny seeing Phil Jamesson since he has a skit where it's the same thing but with tech support where he explicitly does both sides/genders, although I didn't pick up much more nuance or depth in it beyond pointing out that dissonance.
To try and give CollegeHumor the benefit of the doubt, the cast sort of has "archetypes" of themselves that extend across videos. Trapp's comedic archetype is being nerdy and somewhat domineering, so it might've been more of a play on that. I admit it still doesn't seem great, but these days they have Dimension 20 and Um, Actually, so I can't buy that they're vehemently opposed slightly complicated board games.
I feel like there’s another genre/gender of it where it’s 2 people playing a way too elaborate card game, ProZD did it I think, Adventure Time did it, etc.. and I honestly think those are the best ones.
Also Brennan from college dropout, in their improv show, did another one of the “explain the rules” ones about a Sisyphus board game, and I think that ones actually decent and more about the Sisyphus part than explaining an over-elaborate game
Congratulations. You found tropes. Tropes for different audiences. You gonna do conflicting metaphors next?
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Sigh. Exactly what I expected from a pup channel.
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@@puppyhelictriangle pup channel as in your name is puppy, your icon is puppy, and your behavior is puppy, I just made up the word.
@@misteral9045 i dont understand the correlation
@@puppyhelictriangle There is no correlation, that's what I mean by pup channel.
Watch the auntie donna one
I'm autistic but also cognitively disabled in such a way that I cannot comprehend board games and it puts me in a very strange place in this.