UBOAT: How To Locate & Intercept Ships!

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  • Опубліковано 28 січ 2025

КОМЕНТАРІ • 86

  • @altostratus9342
    @altostratus9342 4 місяці тому +17

    What an amazing video. I love how methodical this method is. Subbed. I share your love of games that cover periods of history. Looking forward to watching more of your content now that I've discovered your channel 😍. Cheers, and keep the great videos coming. It's criminal that you have +194,000 views on 44 videos but, so few subscribers!

    • @RoboCharged
      @RoboCharged  4 місяці тому +2

      Such a nice comment thank you I appreciate it! I'm glad you liked the video and my channel! I have Medieval Dynasty to thank for most of those views. I spent around 300 hrs building a village and it was what launched the channel.
      The lack of subs is likely due to poor video and audio quality and me taking a year off realizing I needed to save and invest in proper equipment. And finally take the plunge from console to the world of pc gaming. Also I was uploading some sports gaming videos as well so the channel had no clear focus.
      I had no clue how to edit videos and didn't even have a mic (just talked into my laptop one) or any way of capturing footage from my xbox at the time except streaming on twitch and then downloading it on my laptop haha.
      Now I have a full set up gaming pc, usb mic, dual monitors, proper software and have learned a lot! I'm really just now truly getting started so I'm excited! It's great to have you on board! Any suggestions for games to cover or ideas are welcome!

    • @altostratus9342
      @altostratus9342 4 місяці тому

      ​@@RoboCharged lol ... I replied to your msg yesterday but, I got distracted and think I might not have posted it since I don't see it here. Let me try this again 🤪
      Exciting to be at the beginning of a new endeavour with the right equipment. I'll be looking forward to seeing how your channel develops and grows
      👍
      As far as suggestions go for titles, all I can think of off the top of my head is Burden of Command which released a free playable demo on Stream with tutorials; it's scheduled for release in 1Q2025. It is a hex based WW2 RPG that focuses on platoon/squad leadership (trust, respect, morale and experience). There's another downloadable demo called "Scramble: Battle of Britain" that is a tactical WW2 turn based aerial battle in 3D space game. People are always searching for content on emerging or releasing games so if you can get on free to play alphas and betas where there is no NDA, you might have some current content that is in demand. Many have Discord channels and have a channel for content creators to post. I'm following an FPS on Discord that is just getting started called "Combat Journals - Vietnam" - they have a website and a Discord. Also checkout Steamcharts and see what, within the scope of what you like to cover, has a large and consistent player base and make content around those games.
      I'm not a content creator but, if I was that's what I would do. But, again, I have no experience and really, not even a clue, as to what works and doesn't ... lol.

    • @RoboCharged
      @RoboCharged  4 місяці тому

      @@altostratus9342 Cool thanks for the advice and ideas.! I actually wishlisted Scramble: Battle Of Britain when I came across it recently but I never saw those other two titles before. They look interesting I'll have to keep them on my radar!
      I got discord not that long ago but haven't been using it much yet like I should. I have spent time going over Steam charts on SteamDB and it is definitely a great resource! It helped me start a list of upcoming games ranked by the number of wishlists. Kingdom Come: Deliverance II is at the top of that list right now.
      I like the alpha and beta suggestion, I'll have to look into that!

    • @Mak10z
      @Mak10z 22 дні тому

      Subbed! heh heh :)

  • @dodg1988
    @dodg1988 2 місяці тому +17

    The uboatopedia just needs a direct link to this video. I want to love the game but I have been relying on AI and luck for everything and struggling. Thanks for this!

    • @RoboCharged
      @RoboCharged  2 місяці тому +1

      Thank you for the comment and for watching! Yeah this game has a pretty steep learning curve, especially if you are like me and have never played a subsim before. But it is a lot of fun for sure once you start to break through if you stick with it. Good luck!

  • @Zammyfan_Gaming
    @Zammyfan_Gaming 2 місяці тому +7

    picked up the game last night, almost deleted it in frustration at this part, so glad i found this guide. Thanks very much.

    • @RoboCharged
      @RoboCharged  2 місяці тому

      No problem! I hope it helps make finding targets less frustrating for you!

    • @saureco
      @saureco Місяць тому

      The game is worth more than its sale price.

    • @RoboCharged
      @RoboCharged  Місяць тому

      @@saureco No doubt! Amazing value for such a good game that is a very recent full release.

  • @detleffegers3780
    @detleffegers3780 3 місяці тому +4

    Most professional and straight-to-the-point videos I´ve seen so far about Uboat! Thank you

    • @RoboCharged
      @RoboCharged  3 місяці тому +1

      Thanks so much! I appreciate the comment! I'm glad you enjoyed them!

  • @JaySimmo
    @JaySimmo 2 місяці тому +2

    Straight to the point, covered everything I was looking for. Thanks for a good video.

    • @RoboCharged
      @RoboCharged  2 місяці тому

      No problem! Thank you I'm happy it was able to help out!

  • @Yoda300YearsAgo
    @Yoda300YearsAgo 27 днів тому

    Wonderful tutorial, many thanks. The fact I had to select 'dive schedule' for example or how you manually set an intercept course is invaluable.

  • @syukrir.robert8994
    @syukrir.robert8994 2 місяці тому +1

    Amazing guide for those that didnt play hardcore. Makes my ship searching easier

  • @user-tq3tc1rv6x
    @user-tq3tc1rv6x 4 місяці тому +1

    great vid, totally simplified what was becoming an onerous game. Thanks.

    • @RoboCharged
      @RoboCharged  4 місяці тому

      That's great to hear so happy it helped!

  • @jamesd688
    @jamesd688 3 місяці тому

    Great video, perfect level of detail to keep the advice concise and on point

  • @DreadX10
    @DreadX10 2 місяці тому

    Good tutorial!
    The only things I do different is using the compass to draw the 7knots and 16 knots circles to plot the intercept course and besides using a standard 1-2 hours, I also keep in mind of daylight hours as I want to avoid them when attacking. So I would plot 3 hours ahead for the target if that is the time until sunset; then plot a course to that point using a reasonable speed to conserve fuel.
    Usually also plot two extra heading lines for the target if it is far away; mostly use +/- 10 degrees for heading-inaccuracy and this helps to if the target zig-zag's as you aim for an area and not a fixed point.

    • @RoboCharged
      @RoboCharged  2 місяці тому +1

      Thanks and good stuff! I really like the idea of taking into account day/night time when plotting your interception course. I've just always tried to get close enough to spot my target as fast as possible regardless of when it is day/night wise. And then from there if the timing isn't favorable I shadow it and have to wait and burn extra fuel as well haha.

  • @lukasOO7
    @lukasOO7 4 години тому

    What a great and informative video. Thanks!

  • @Mak10z
    @Mak10z 22 дні тому +1

    THATS why they wern't following the dive sched. Thanks much :) they need yo hire you to do their in game tutorials!

  • @stump182
    @stump182 2 місяці тому

    Best video yet. Thank you.

  • @paladinlv1
    @paladinlv1 Місяць тому

    This was awesome and what I needed, thanks!

    • @RoboCharged
      @RoboCharged  Місяць тому

      So happy to hear it was able to help!

  • @M0N0K0I
    @M0N0K0I 4 місяці тому +2

    Ausgezeichnet! This guide covered just what I was looking for.
    o7

    • @RoboCharged
      @RoboCharged  4 місяці тому +1

      Awesome I'm glad it was useful!

  • @maverick290177
    @maverick290177 4 місяці тому +2

    Great video, thank you.

    • @RoboCharged
      @RoboCharged  4 місяці тому

      No problem thanks for watching!

  • @Arthurmorgan99-rdr
    @Arthurmorgan99-rdr 7 днів тому

    Sir you are a legend you earned a like and subscribe!!!

  • @MeabyDriver
    @MeabyDriver 5 днів тому

    I believe another way to further mazimize your listening range is to have your boat go on alarm and your captain or another officer with the "Leader" skill go on their command station duty, with assigned crew members. I'm unsure if the range increase is equal to that of the periscope increase which you can boost by up to 30% this way with 3 assigned officers to just one Leader. If you edit your crewmen's shifts and have more crew members to assign officers, more officers with the leader skill and on command station you could further increase your range to a ridiculous amount. I believe the maximum is having 3 Leaders on command station with 3 sailors attached each for a potential cumulative: 1.3 x 1.3 x 1.3 = 2.197 = 220% range increase

  • @nidhalsadfi7984
    @nidhalsadfi7984 2 місяці тому +1

    Deserve a subscribe and a like and a share perfect video we need you more than you imagine hero!

    • @RoboCharged
      @RoboCharged  2 місяці тому +1

      Thanks so much that's all very appreciated!

  • @RSProduxx
    @RSProduxx 2 дні тому

    Lol. Owning the game since it went into Early Access and yet never knew about the auto intercept. Learn something new every day, huh? :)

    • @RoboCharged
      @RoboCharged  2 дні тому

      Haha Yeah games are so complex these days, it's hard to not miss anything even after playing for so long! It's definitely useful for quickly getting near ships without having to fiddle around in the map too long. But usually you won't intercept them in great position and will have to maneuver into it from there.

  • @syukrir.robert8994
    @syukrir.robert8994 2 місяці тому

    Autocheck hydro is useful for detecting any hidden ships around you, especially in enemy territory.

  • @food7479
    @food7479 19 днів тому +1

    The fact that you can just get into a port and destroy several ships without having 12 Speedboats, 8 destroyers and 30 planes on you triggers me massively. They gotta make it high risk high reward.

    • @RoboCharged
      @RoboCharged  18 днів тому +1

      Completely agree, I'd like to see it be much harder to pull off in general.

  • @molybdaen11
    @molybdaen11 3 місяці тому

    I just make 15 min hydrophone checks every 2h or so until I find a target.
    Observing ships is quite important especially when they have the wrong flag and you have to know where they are going to.
    By doing a check every 1-2h you also know the speed of thr convoi which can save some time later.

  • @chaserk2185
    @chaserk2185 12 днів тому

    Can you do a tutorial video using the attack disk in game and show some examples of how to use it?

    • @RoboCharged
      @RoboCharged  11 днів тому

      To my knowledge there is no attack disk in the game. I know there is a mod for it but I've never tried it yet or used one.

    • @chaserk2185
      @chaserk2185 11 днів тому

      @ I’m referring to the mod

  • @Yoda300YearsAgo
    @Yoda300YearsAgo 27 днів тому

    How do you manage your radio guy not to go to sleep in order not to loose your target? Just adapt in the schedule or set an alarm?

    • @RoboCharged
      @RoboCharged  26 днів тому +1

      I pretty much always get a 2nd one asap. When you earn your first reputation point which doesn't take long you can then ask the guy you get your missions from for a favor and then unlock Specialized Crew I. That will increase your officer limit to 6 and allow you to recruit or promote a 2nd radio man who you can keep on the opposite shift as the first one to ensure you always have one good to go.

  • @kawasaki3p857
    @kawasaki3p857 2 місяці тому

    thanks for the nice explanation.. o7

    • @RoboCharged
      @RoboCharged  2 місяці тому +1

      No problem thanks for watching!

  • @erlantzml7135
    @erlantzml7135 4 місяці тому

    Alarm status, captain with 3 sailors, and an officer with 2 also add to the range.

    • @RoboCharged
      @RoboCharged  4 місяці тому

      Thanks I wasn't aware of that! How do you give the captain 3 sailors? I've always thought 2 was the max.

    • @erlantzml7135
      @erlantzml7135 4 місяці тому

      @@RoboCharged it is a leader skill you can choose while leveling; "management"

  • @barcotics1880
    @barcotics1880 3 місяці тому

    alternatively (and what i prefer) is i dive and listen for 30 minutes to an hour to determine course and then eyeball an intercept course

  • @jeffreyestahl
    @jeffreyestahl 22 дні тому

    I've taken to marking every contact cone with a point like this (Convoy: c, Warship: w, Report: r) - c1 (hh:mm)[#ships or range]: c(Course), s(Speed). Then there's no need to time, though the math is a bit more complex. If D = Distance between points and M = # of minutes between the points, the speed s = the convoy becomes D/M*60/2 to get kts.

    • @RoboCharged
      @RoboCharged  21 день тому

      Nice! I like the sound of that method as well!

    • @jeffreyestahl
      @jeffreyestahl 21 день тому

      @@RoboCharged
      Math - FTW.

    • @RoboCharged
      @RoboCharged  21 день тому

      @@jeffreyestahl haha Indeed. As I'm sure you know there's some good things you can do with Trigonometry to find an interception course as well, but I've only slightly delved into that stuff myself. If the goal is to approach a ship from a 90 degree angle then you just need to find it's course line. Since you know the other 2 angles always need to add up to 90 degrees as well for a total of 180. Then you can use the protractor to find the AOB to it's position and then subtract that from 90 to find the degree you'd need to head in to intercept it. I tried that once as a way to do it without even calculating a speed and it worked out.

    • @jeffreyestahl
      @jeffreyestahl 21 день тому

      @@RoboCharged
      Of Trigonometry is wonderful. I'm a Mathematician and ex Math-Teacher!!

    • @RoboCharged
      @RoboCharged  21 день тому

      @@jeffreyestahl Damn well I'm certainly way out of my depth discussing any of this with you then lol! I just want to get to a point where I can find ships without them being shown on the map in full realism difficulty. But I took a break lately from playing this game waiting for the skipper mode to hopefully be finished.

  • @albertpietrosanu2667
    @albertpietrosanu2667 2 місяці тому

    Wondefull explain.

    • @RoboCharged
      @RoboCharged  2 місяці тому

      Thanks I hope it was useful!

  • @ToreDL87
    @ToreDL87 2 місяці тому

    Obviously best if you go to the shipping lanes, so get to those, then start a routine where you dive every 1-2 hours, you'll find them.
    Then you'll also learn how to take 2 bearings and figure out course and speed (fk if I'mma write the whole thing here).
    Early war there's ships everywhere, I've made a carpet of wrecks littering the oceanfloor between England and everywhere else. But you gotta wait for upwards of 1-2 weeks before it explodes.
    Mid-late war get to the shipping lanes, and again, I think you have to wait a week or two for them to get fully populated.

  • @michaelmorrigan614
    @michaelmorrigan614 4 місяці тому

    I have 2 radio officers on 12 hour shifts lol i got tired of my radioman never being available when i needed him most. Now i always have one 😅

    • @RoboCharged
      @RoboCharged  4 місяці тому +1

      haha ya good point that is so damn annoying! I get a 2nd radio man as soon as possible as well and keep them on opposite shifts.

    • @michaelmorrigan614
      @michaelmorrigan614 4 місяці тому +1

      @@RoboCharged also since they don't need 12 hours of rest, I usually have them doing 4 hours of just helping with anything before resting. When i started learning the scheduling/priority system, I started having fun just managing the crew. Its a whole other system in the game by itself lol

    • @RoboCharged
      @RoboCharged  4 місяці тому

      @@michaelmorrigan614 Nice! Yeah it seems like quite an elaborate system! I honestly haven't looked into it yet all that much. I watched a video and mostly copied what was suggested with a few minor tweaks. I kind of want to start checking out some mods like the expanded crew one but I've been trying to learn the base game first. And figure most mods aren't compatible with the full release version yet.

    • @kubejunkie
      @kubejunkie 3 місяці тому

      Yes, I share the frustration with having only one radio man. Once I get my second, they turn into a hydrophone specialist and a radio specialist. Then they work 4hr on 2 hr off shifts corresponding to the dive schedule. Hydrophone specialist sleeps when surfaced, radioman awake for the hour on each side of the surface time. That's worked well for me and still has decent recovery time for extended alarm status. The scheduling can be pretty cool even with basic crew settings. I haven't even tried the extended crew option yet. I hope to see a video from you about it when you get a feel for it @RoboCharged.

    • @michaelmorrigan614
      @michaelmorrigan614 3 місяці тому

      @@kubejunkie that actually sounds kinda interesting. I have yet to set up a dive schedule. Does it automatically do hydrophone checks? Because that would save me from clicking the button so frequently

  • @bads197
    @bads197 5 днів тому

    First mission.. fired all torpedoes and missed.. chose to do second mission and forgot to get torpedoes in port.. third mission fired all torpedoes and missed.. surfaced and tried to use gun.. couldnt figure out how to do it.. got sunk. Almost put fist through my monitor while yelling at it.
    Started watching your videos and grabbed a beer..

    • @RoboCharged
      @RoboCharged  5 днів тому

      Hopefully they can help! Haha ya this game can definitely provoke the "I need a beer" feeling! To use the gun hold tab and then you can assign your captain or chief officer to it from a drop down list when hovering over them. You can then take control and fire yourself or have them attack the ship.

  • @ms-fn6ey
    @ms-fn6ey 13 годин тому

    ty bro

  • @Idkrlly-r7k
    @Idkrlly-r7k 24 дні тому

    Ive survived 3 years starting from 1939 in u-48 and i havent used any of these yet

  • @nolopyllo1746
    @nolopyllo1746 3 місяці тому

    8:03 You have let an hour go by on the stopwatch, not half an hour ....

    • @RoboCharged
      @RoboCharged  3 місяці тому +2

      It was only a half hour...if you look at the in-game time up at the top left it went from 21:24 to 21:55. It's hard to see but in that small circle on the stopwatch 6 o'clock is 15 and 12 o'clock is 30.

  • @quintijnnagtegaal3543
    @quintijnnagtegaal3543 4 дні тому

    Great tutorial, just unfortunate you use km's with knots😢

    • @RoboCharged
      @RoboCharged  3 дні тому

      Another method you could use that would take all that out of it is to just get the targets course drawn out after finding where it's headed. I thought about putting it in the video but it does involve basic trigonometry. You want to intercept it at a 90 degree angle so you know it's a right angle triangle. That means the other 2 sides will have to add up to 90 degrees as well for a total of 180. Use the protractor and find the Angle On Bow and then you know the angle you have to take to intercept it at 90 degrees is whatever 90 - AOB = Intercept Angle. No need for knowing speeds or counting out Km and such with that method.

  • @mikewood4242
    @mikewood4242 3 місяці тому

    Lately I cant even find any ships or convoys at all

    • @RoboCharged
      @RoboCharged  3 місяці тому

      Just as of late? Is that still the case?

    • @saureco
      @saureco Місяць тому

      Keep your radio man at the radio to listen for reports from other uboats. You'll rarely come across them yourself unless you're doing long range listening on the hydrophones.

  • @bads197
    @bads197 5 днів тому

    Watched a few videos.. nope 5 more torpedoes gone and missed every one of them. Wanted to like the game but my monitor i like more.

    • @RoboCharged
      @RoboCharged  5 днів тому

      Haha that's understandable! Ya there is definitely a steep learning curve involved with this game. I recommend saving right before setting up a torpedo solution once you are in good position to attack a ship. Then you can just keep quickly reloading it and practicing the same shot until you feel confident in hitting it and figure things out. After doing that with a couple different looks at ships you'll start to get a better sort of feel for it.

  • @lrgege5854
    @lrgege5854 2 місяці тому

    And here it is noob mode, I was thinking its proper map