Starfield | A Critical Review

Поділитися
Вставка
  • Опубліковано 28 жов 2024

КОМЕНТАРІ • 482

  • @SuperRADLemon
    @SuperRADLemon  Рік тому +140

    They didn't fix it...Please consider liking commenting and subscribing 🥺
    Correction: There is a setting to remove suits in settlements.

    • @RebornVengeancex
      @RebornVengeancex Рік тому +3

      I don't see the Play-Doh faces at all and you didn't show an example of a bad facial animation

    • @SuperRADLemon
      @SuperRADLemon  Рік тому +11

      Personal preference I guess. I think they look weird

    • @ericmonachello
      @ericmonachello Рік тому +3

      @@RebornVengeancex an example for me would be at 25:52. I find that some look better than others

    • @RebornVengeancex
      @RebornVengeancex Рік тому

      ​@@ericmonachellook I see it

    • @ironmaidenmetalgod
      @ironmaidenmetalgod Рік тому

      What cpu and gpu are you running specifically?

  • @نونيم-ي4ح
    @نونيم-ي4ح Рік тому +385

    One thing I have learned from BG3 is that smaller but more dense semi open worlds>>>> 1000 planets that are mostly empty and full of meaningless radiant quests.

    • @claudioroberto6554
      @claudioroberto6554 Рік тому +51

      I feel that this is true for all games, smaller and more consistent experiences are way better, it's a shame the industry goes in the opposite direction tho.

    • @masso392
      @masso392 Рік тому +27

      You fr needed BG3 to realize that?

    • @rimaq_
      @rimaq_ Рік тому +21

      GTA 5 has brought some horrible consequences to the industry

    • @masso392
      @masso392 Рік тому +31

      @@rimaq_ I'd blame ubisoft more tbh

    • @DChainZ_YT
      @DChainZ_YT Рік тому +5

      This should already have been abundantly clear to anyone that regularly plays video games.

  • @redelephantsdotnl
    @redelephantsdotnl Рік тому +51

    Yeah, I spent fifty or so hours on Starfield. I wanted to love it. At times, I did, as it certainly has its moments. All the industrial design and so on is *top* notch. I love the food, the weapons, the doors, everything looks awesome. But that's also where this ends. It feels like one step forward, five steps back, here.
    The primary thing you do, is talk to NPC's. Which is super awkward, with the camera centered on the speaker like it was in Morrowind and Oblivion. Even when two characters are next to each other, the camera will cut between them, whenever one says a line. I know a lot of people didn't care for Nora and Nate's voice, but this is a pure downgrade. Mind you that the focus never shifts, either. It's an RPG, where your character is at the center of things. Your character is also the only one you encounter that will never be in a close up.
    The other thing you do, is shoot at things. Another downgrade. The violence in Fallout was, well, violent. Take entire heads off, blow arms off of the monsters, turn them into goo - laods of options, between power armor, see eyeballs fly around in glorious bullet-time. Nothing like that, here. It's just guns. Quick guns, shotguns, laser guns. They all do the same thing. 99% of the time, the enemy is just another dude in a space suit, with the same guns you have. And a shit ton of hitpoints as you progress. You see, they get a flat bonus per level, but your damage output will remain the same at a certain point, god forbid you spec into something other than guns for once. . So you end up just pouring bullets in the Lieutenants for five minutes straight. REload behind the door, pop out, shoot in the face, and do it again.
    There's exploration! Well, the game does reward you for going to the far reaches of space and talk to bartenders. Occiasionally, you'll end up with a suprisingly fun quest, like steal some stuff from a derelict ship where the gravity-machine is bugged and goes on and off. That was fun. But other than that? In previous Bethesda titles that ship would have notes and computers scattered to tell the story about how it came to be in that situation. And a story of two lovers who heald each other hiding in the closet as their air runned out, and you could find these two. That sort of thing. Not here, not ever, after the very first pirate infested abandoned facility you come across. The planetary surveys are jsut garbage, flat out. What, scan each plant on the planet EIGHT times? No. Get out of here with your nonsense. Especially since that same plant grows on every planet.
    There's base building! Yeah, what for? Look, in Fallout that was fun, because you could your settlers to work and rest there safely on your survival runs. You'd come across them naturally. IN Starfield, your obligatory main faction gives you a box with unlimited storage in a hall with all the crafting stations at level one. That, in this game, is god tier. Just, go there, drop off whatever you found or bought - because every component is for sale on every inhabited world. Why would I go around lasering rocks so I can build a container that's full up in seconds? So I can fast travel there and grab some extra iron? No thanks. Nobody does that for fun, sheesh.
    You can build a ship! Now that *IS* fun to do. Except that you don't use your ship for anything other than screenshots and blasting the occasional pirate. Yay. Also, you don't need to explore for that either, you jsut buy the stuff you want from ship vendors.
    And then there is the story. Yeah. Well. There's McGuffins and only you can find them. So, go and do that. Oh, and you can do dragon shouts if you find the other mcGuffins, but that's not required for the main story. But you can. They're not locked away in some ancient, guearded temple or somesuch. You fast travel there, walk a bit, open the door, do a minigame for ten seconds and Fus Ro Dah. YOu found 1 / 20. Have fun. And when you finish it, there's the great revelation. Suddenly you understand it.
    All the fun stuff in the skill tree was locked off for the highest levels, so you would be enticed to do it all over again in New Game Plus. Fuck off, game.

    • @joe19912
      @joe19912 Рік тому +6

      Well said. I tried and tried to enjoy this game. I married Sarah, bought the home and decorated it. But then you're just standing there with nothing to do. I assume base building is the same so why bother. Characters and conversations are so blah. Found myself wanting a mini-gane like poker, liars dice, or Gwent. But no. Even in the casino you can't play anything. Fetch quests of go here kill guy and loot coffee cups is overdone. Especially when you have to endure countless loading screens every time you walk through the millions of doors.

    • @minerman60101
      @minerman60101 Рік тому +2

      Technically the camera doesn't center on NPCs in Morrowind: the game pauses and opens a dialogue window while keeping the camera in its fixed position. It's just that you're usually centering the NPC in your field of view yourself.

    • @redelephantsdotnl
      @redelephantsdotnl Рік тому +2

      @@minerman60101Ah fair enough. I think I remember a mod. It's been at leat 15 years. Either way, 15 years ago they also released Oblivion, and that was the exact same awkwardness as they implemented here. I think they may have done this out of a nostalgia thing... I certainly had that vibe for a minute. But then it just gets awkward.

  • @mitchelld9195
    @mitchelld9195 Рік тому +92

    A lot of my concerns turned out to be true through this review. When these game companies make a big deal about numbers and not actual content there's a lot to be worried about. Hope you feel better!

  • @davetothethird
    @davetothethird Рік тому +21

    Love the video so far ! Thought you should know at 18:05 you mentioned wanting to have been able to turn off space suit visibility in settlements; well you actually can if you go to the suit inventory. look on the bottom ,there is a prompt for space suit visibility in settlements.

  • @jimmyvbuck1868
    @jimmyvbuck1868 Рік тому +40

    This is about what I expected the game to be so it's good that I set my expectations way more realistic than some.

  • @danzethRIZZ
    @danzethRIZZ Рік тому +13

    It's incredible to me how a Bethesda 2023 title can't reach an acceptable level of facial expression, I mean this looks like Oblivion (not against TESIV but it feels odd). There are games like TW3 (almost a decade old btw) with life in characters faces during basically every dialogue scene

    • @dylanmcdougall5758
      @dylanmcdougall5758 Рік тому

      or red dead redemption 2, 5 years old and the game is practically like watching a movie it looks that good

    • @CrazyxEnigma
      @CrazyxEnigma Рік тому

      VTMB from 2004 blows Starfield out of the water when it comes to faces and emoting with body language.

  • @yosquiggly
    @yosquiggly Рік тому +15

    Great review. Feels like this game falls right in the mid. Brings up cool coneprts and mechanics but ultimately falls short of being a great game dude to miss opportunities or design choices.

    • @yosquiggly
      @yosquiggly Рік тому

      Haha I was going to edit my grammar but F it. Let the world know I'm a Neanderthal

  • @villified_
    @villified_ Рік тому +83

    my favorite part of this game is when the player character is piloting their ship through space, looks out towards all the planets in sight and goes, "woah, we're really in a Starfield..."

    • @Six_Gorillion
      @Six_Gorillion Рік тому +7

      Wow, that's the name of the game 😃

    • @kameronbelcher
      @kameronbelcher Рік тому +11

      This game is going to make a starzillion bucks

    • @quantumevent
      @quantumevent Рік тому +5

      Not once do we land on a star, not once; should be called planetfield 0/10

    • @blackhat4206
      @blackhat4206 Рік тому

      ​@@quantumevent You're telling me we can't commit suicide by flying into a star!? That's more of a disappointment than I expected.

  • @jakeegarris
    @jakeegarris 11 місяців тому +2

    I actually think Starfield has one of the longer intros for any Bethesda game. You start off in the mine blasting rocks, then deal with the space stone, the Berrett and the pirates, then going to the pirate base, then going to New Atlantis and joining Constellation. Easily at least an hour if not more, depending on play style and looting/exploration.

  • @axanael
    @axanael Рік тому +4

    I did the Sysdef quest and sided with the Crimson Fleet and the only way it came up in the Vanguard questline is that they'll mention the fact you were there and ended up making it out, but that they didn't care because the Terrormorph thing was more pressing. However, siding with the Fleet will break things such as one quest where you need to find an NPC in their ship in orbit, which is scripted for you to shoot down Fleet pirates and dock on her ship, but because I sided with Fleet that quest completely broke and instance never spawned. In addition, siding with the Fleet and doing a radiant quest, like the ones from Vix after the Vanguard questline, if you are sent to hunt Fleet, they won't be aggressive when you get there but you can't finish the quest without trigging that you've betrayed the Fleet.

    • @joe19912
      @joe19912 Рік тому +1

      Yep, I went back a few saves because I didn't want to take a side anytime soon. They shoulda blocked the side-quests that would jank if you chose a side. Find myself doing that a lot. Make a mistake and the city attacks you, reload; kill the wrong person and your companion leaves, reload. Sigh.

    • @jamiemunn9200
      @jamiemunn9200 Рік тому +2

      I'm sorry, but this kind of thing should never happen in any game released in 2023 and one you have to pay 70 bucks for.... absolute trash.

  • @bigbrainb4662
    @bigbrainb4662 Рік тому +9

    Hope you're getting better and thanks for the insightful review. Keep rocking the Septum

  • @jeanrushmer8192
    @jeanrushmer8192 Рік тому +11

    Im actually surprised it's even playable after the last few years of absolutely broken AAA games, even redfall under ms.
    Your reviews are really great and super appreciated.

  • @Snuredrams
    @Snuredrams Рік тому +18

    Just to give some positive feedback I don’t think I would have been able to tell you were sick and the audio sounds great in this video!

  • @guy_who_games
    @guy_who_games Рік тому +7

    Just listened to 12 hours of retrospectives and got this on my recommended so I guess by law I must subscribe now

  • @cynicalgold9992
    @cynicalgold9992 Рік тому +23

    42:18 this short clip is proof that this is still a bethesda game at heart. a character awkwardly shimmying sideways through a doorway while another character just randomly jumps into frame. never change bethesda

  • @Fredinator2011
    @Fredinator2011 Рік тому +118

    hearing that side quest are better in this game then skyrim & fallout 4 is really nice.

    • @darko1295
      @darko1295 Рік тому +38

      hopefully it's in a meaningful way, because that isn't a particularly high bar

    • @Noogi302
      @Noogi302 Рік тому +32

      That's a bar so slow you could trip on it

    • @GageReed
      @GageReed Рік тому +14

      ​@@Noogi302That's a bar so low you COULDN'T trip on it.

    • @melanino
      @melanino Рік тому +1

      I'm loving the replies on this comment🤣

    • @pilouuuu
      @pilouuuu Рік тому +1

      @@Noogi302 That bar is so low that it's like dancing the limbo

  • @jokig
    @jokig Рік тому +6

    A lot here is actually reassuirng to hear. I wasn't originally planning on getting it, but now I might if it goes on sale

  • @belhariry
    @belhariry Рік тому +5

    The fact the dialogue of the characters is so lackluster to me is the most inexcusable thing. You don't need a fancy new engine or great mechanics to write good dialogue for your characters and NPCs that isn't generic. New Vegas's dialogue clears and seems like it always will.

    • @CrazyxEnigma
      @CrazyxEnigma Рік тому +2

      Because it's Emil Pagliarulo. He's the lead and that's the priority over at Bethesda. NPCs are just vehicles to get you on the quest and must praise the player at every opportunity.

  • @finnhenman2956
    @finnhenman2956 Рік тому +9

    I feel a bit sad that all this time, money, and effort has been spent on a game that has such potential within its systems, such as the ship/crew building and the impressive visuals for such an expansive game. But I feel no urge to play it because the story and world just seem so generic and boring (imo). I'm a huge sci-fi fan and I'm familiar with a lot of sci-fi settings so it's definitley something I should be into, but I feel like Bethesda just can't write worlds as well as they could around the time of Morrowind. Perhaps that's the price of getting so big.
    Also a shame to see so much promise in the game's mechanics only for them to be skin-deep (e.g. shipbuilding but no reason to fly ships). It trikes me as an issue of not wanting to make players feel forced into anything, so they've made it so you don't have to do anything.

    • @beefymario88
      @beefymario88 Рік тому

      I find it shocking that there are no aliens in a space game all about exploration with 1000 planets. I don’t know what they were thinking. It killed excitement to know you’ll never find a sentient alien species side quest or enemy , faction or anything.

    • @finnhenman2956
      @finnhenman2956 Рік тому

      @@beefymario88 tbh I think that's fine, I've read, watched and played space settings with no sentient aliens that are very compelling. In fact I think the absence of aliens works really well with the hard sci-fi aesthetic they're going for.
      My issue with it is it's just a bunch of different locations that are tropes and nothing more. And it doesn't feel believable. I'm supposed to believe that nobody explores space outside of these 10 weirdos? Genuinely feels like a kid wrote some of it.

  • @bloodykun4443
    @bloodykun4443 Рік тому +8

    I really doubt anybody legitimately wants any games to be bad. Bethesda are just adamant about doing it to themselves at this point. But hey, if you think procedural generation is the peak of level design in open worlds, more power to you.

  • @nanolathesteel
    @nanolathesteel Рік тому +3

    The eyes are so dead. From this footage I can't see a single time that they didn't just "lock on" to you and stare... Very uncanny.

  • @User-gj9pb
    @User-gj9pb Рік тому +9

    Negative reviews for this game are surprisingly hard to come by and this is the first one that cogently explained good reasons for disliking it, good on you.

    • @blackhat4206
      @blackhat4206 Рік тому +2

      They've become quite common recently.

    • @rustin9938
      @rustin9938 Рік тому +1

      @@blackhat4206‘Recently’ Call me a crazy conspiracy theorist but i’m confident many were paid for positive takes on this game. This is quite literally the most blamed AAA game i’ve ever played

    • @aries4378
      @aries4378 Рік тому +1

      Nope. There were plenty of really good negative reviews. All of the positive ones had an air of "paid shill" about them.

  • @astrarobotica
    @astrarobotica Рік тому +9

    On your point about not having a reason to go in space, there ARE actually a ton of encounters you'll get if you you don't just fast travel from planet to planet. And there are a bunch of abandoned ships and stations in orbit that serve as some of the coolest "dungeons" I've seen in the game. You can see points of interest on the system map orbiting around some planets; you just click on them and travel and go see what they are. They're great.

    • @bobmcbobbington9220
      @bobmcbobbington9220 Рік тому +4

      Yes. There is content. Wow. Content. Have you found all the content yet? You should play for 50 more hours to find that content.

  • @BonusHiTops
    @BonusHiTops Рік тому +54

    IGN gave Starfield a 7... they gave Hitler a 8/10 and the Hiroshima bombing a 9/10 so you know it's bad 💀

    • @SuperRADLemon
      @SuperRADLemon  Рік тому +13

      lmfao

    • @HonkeyKong54
      @HonkeyKong54 Рік тому +2

      Ign America has japans dk so far up their a. Ign in other country’s gave it a higher score 😂.

    • @SuperRADLemon
      @SuperRADLemon  Рік тому +2

      Do you think everyone is the same person?

    • @SuperRADLemon
      @SuperRADLemon  Рік тому +2

      This guy keeps deleting his comments lmao

  • @Deadly_Shadow
    @Deadly_Shadow Рік тому +4

    honestly hearing about bugs like these is better than I expected it just confirms its a Bethesda game and with the day 1 patch we probably won't see them as often hopefully the tracker and quest npc ones get fixed though hate getting locked out of quests like that.

  • @packrunnernes
    @packrunnernes Рік тому +6

    Some parts of the game look very aesthetically pleasing and others very creatively bankrupt
    Might give it a try in the future but as a New Vegas type of person I'm not sure if this game appeals to me

  • @Mystico132
    @Mystico132 Рік тому +6

    Im not sure if you knew but theres a toggle option to hide spacesuits and helmets in breathable planets and cities

  • @derpthegr8689
    @derpthegr8689 Рік тому +16

    Well looks like my money was well spent on Armored Core VI instead of this. Will definitely check it out on gamepass after the usual round of stability patches. The mods are gonna be wild for this one I feel. Great review and get well soon!

    • @Aneuren
      @Aneuren Рік тому +1

      AC6 is amazing!

  • @najoory
    @najoory Рік тому +1

    FYI: the suit can be equipped/unequipped automatically, select your equipped space suit in the inventory and there will be an option to switch that feature on

  • @lucasgruber8509
    @lucasgruber8509 Рік тому +9

    You can keep the spacesuit on and hide it visually. You press T in the menu where you equip the suit. You can also grav jump to objectives while piloting your ship so long as you have the objective marker up. if you want to maintain that immersion in the ship.
    I honestly just fast forwarded through the review. I’m finding that people have wildly different experiences based on how you engage with/play the game. One dude on Reddit was constantly running out of ammo on normal and I’m overloaded with it. You were flush with resources and I’m scraping by to get every piece of metal. I’m also trying to modify my weapons, though, and those mods ain’t cheap.
    The side quests are amazing. I’m going through some cool quest right now for the UC and it really feels like my character is in over their head. It’s really on you as the player to just let go of all the constant scrutiny and negativity and just enjoy the game. I’ve had great conversations with characters like Lin about their past and done small things like getting coffee for a janitor that make me feel good. The Bethesda charm is there, I think people are just having to come to terms with what they thought was the charm and what it actually is. I played stalker gamma, came back to starfield, and it’s clear that crunchy mechanical depth is not what BGS is about. They tried it in fallout 3 and people hated it. They do stories far better and I feel like they’ve done it well in starfield.
    My recommendation to everybody, just find the stuff you enjoy doing. The game is abrasive at the beginning because you have to adjust to not being in one static map, but you can settle in to it if you give yourself the chance. You can see plenty of people on Reddit talking about how their first 20 hours were of disappointment but now they’re starting to come around and love the game. It just needs time for adaptation because we’ve all probably been playing Skyrim/fallout back to back for the past decade and have stringent expectations on what the experience should be like. It’s not that. It’s something different. It’s something new.

    • @evanwestendorf9667
      @evanwestendorf9667 Рік тому

      "It’s really on you as the player to just let go of all the constant scrutiny and negativity and just enjoy the game."
      Hard to do when the game does so much stuff so poorly that its constantly reminding you that its not very good? Game started and had huge audio issues and frame drops until I reinstalled the game, basically wasting 2 hours of my time for no discernable reason. Then when I could play the game, the gunplay is just...not very good? Which is pretty bad for a game where combat is just gunplay? The ship combat by default is horrible on M&K, so much so that I swap to controller now to fight in space and use M&K only on foot. The heal button is bound to the 0 key by default, which isnt a huge deal, but is baffling for a company w such a history on PC. Game taught me that I could board other ships and either talk to people, or kill them and take their ship....and yet the first combat encounter with pirates I fought them quickly to steal their ship and NOPE couldnt take the ship. Then I got stuck in a loading loop where I got attacked by a fleet of like 7 enemies in space that completely melted me in 5 seconds every time I try and land on Jemison for the first time. Had to use console commands to kill the enemies so I could advance.
      Im giving this game a chance simply by subscribing to Gamepass and playing it. That's all I owe the game. The fact its on Gamepass and I didnt have to pay for it before I played it means that Im putting it under LESS scrutiny because it was "free" and it still makes a really bad first impression. Thats on the game, not me for being too harsh in my criticism or not "giving it enough of a chance" or not "having enough attention span" or any number of things good reviews have said to excuse how poor a first impression this game makes.
      Im tired of bloated games that tell me "HOLD ON ILL GET BETTER I PROMISE JUST 20 HOURS!"

    • @lucasgruber8509
      @lucasgruber8509 Рік тому

      @evanwestendorf9667 if you don't understand where I'm coming from in my comment, then I don't think you ever will, dude. Maybe you've had the same experience with another game, and you can try to relate the two to understand where comments like mine come from. I understand that my experience wasn't yours, and I'm not trying to tell you that you owe the game x amount of hours. We're simply relaying how it felt for us while playing it, which we enjoyed.
      I'm not sure any of what I'm saying will matter to you, though, because you're talking about the game like a transaction and that things are "owed" It sounds like a bleak view of gaming and that there's not a lot of overlap between our perceptions of the world. Maybe you'd enjoy something like stalker gamma. The game is literally free

    • @evanwestendorf9667
      @evanwestendorf9667 Рік тому

      @lucasgruber8509 doing the same as you bud, sharing my experience. If it pushes back against yours, well, it's cuz I had a different experience. Doesn't have to invalidate yours by commenting on what you posted. I don't think it's bleak to be skeptical. Opinions like yours are why I tried the game in the first place, and will continue to because this game seems so special. But this also is absolutely a transaction. They made a product and I purchased it.

    • @lucasgruber8509
      @lucasgruber8509 Рік тому

      @evanwestendorf9667 you directly quote my comment and then follow up with a statement meant to invalidate it. I'm sure you didn't think of it that way, but that's how it came off to me.
      I think by nature, being skeptical is being bleak. You view everything with a critical eye and are looking for some discrepancy or inadequacy. I don't think it matters if it's for a positive reason because it ultimately interferes with the instinct to find something you enjoy instead.
      I'm also not trying to say it isn't a transactional relationship. To me, it sounds like that's how you're approaching the game, and it doesn't surprise me that you came away from the game with reasons on why you shouldn't have spent your money on it. I'm sorry if I'm coming off rude and critical, but I do not like conversations bogged down in negativity and rumination. I prefer constructive conversations where people talk about things they do like or would want to see.

    • @evanwestendorf9667
      @evanwestendorf9667 Рік тому

      @lucasgruber8509 it's not how I'm approaching the game entirely, but if these artists want to commodify said art by investing millions upon millions or dollars and selling it to millions of people for $70 minimum to make a profit, then it's perfectly fine to look at it from a transactional lense, aka, "is this game worth my money". Whether it's an amazing game for everyone besides me really doesn't matter if I don't like it and I spent the money on it. That's money I wasted at the end of the day regardless of how much others are enjoying it.

  • @absentzz347
    @absentzz347 Рік тому +2

    SPOILERS: One of the biggest issues I had with this game was the lack of consequences or punishment in almost everything you do. Over the course of the UC SysDef/Crimson Fleet questline, you have a choice to pledge your allegiance to one of the two factions. I decided to go with the Crimson Fleet cuz I loved pirating and I hated the bald dude that forced me to take that job for my freedom.
    After completely taking over one of the most important UC SysDef ships and supplying the Crimson Fleet with a supposedly huge sum of money I was expecting there to be a much bigger fallout to this decision. I was expecting to have like a $1M bounty to every other faction in the game, be hunted and on the run for the rest of my days, have all the members of my crew hate me so much that they would try to mutiny against me, but uhh... instead all I got was a stern talking to by each of my companions (which then went back to them liking me instantly), and... that's it? I didn't even get a bounty on me from that. Now the random pirate outposts I encounter on planets have friendly pirates instead of the ones who want to shoot me, but that also limited the amount of loot I could get while exploring now unless I decided to go rogue and kill one of em which costs about 15k credits every time I do that.
    I don't know, that just doesn't feel... natural. I love the quests, but there's too many of them that have you make a decision that ultimately results in the same consequence for both, or no consequence at all.

  • @EyedOmally
    @EyedOmally Рік тому +3

    I'm saving this to watch in a couple weeks when I feel like I've put enough time into the game. Love your vids man, been watching them for a while but for some reason I wasn't subbed yet so I went ahead and did that lol.

  • @average_moku
    @average_moku Рік тому +3

    Cheers RAD, won't be getting this for a while but was nice to hear your thoughts :D

  • @magusesper616
    @magusesper616 Рік тому +2

    it leaves a lot to be desired agreed. thanks for the video duder.

  • @linklovezelda
    @linklovezelda Рік тому +6

    I think the game does have level scaling; enemies gain something like 20% more health per level, so they become spungier with each level.

  • @ChichiNaka
    @ChichiNaka Рік тому +3

    its amazing the NPCs, dialogue, AI, combat and skilltrees are all still this bad, it feels like ten steps back from an Oblivion let alone almost 20 years later
    Its okay to expect more from one of the biggest companies in the business who have been making this same game for 20 years now

  • @thatnickwalker
    @thatnickwalker Рік тому +17

    I was excited to hear this review, glad they're respecting your content and sending codes 💪

    • @SuperRADLemon
      @SuperRADLemon  Рік тому +4

      Me too!

    • @Vert_GreenHeart
      @Vert_GreenHeart Рік тому +2

      They shouldn't be praised for doing the bare minimum.

    • @trombonegamer14
      @trombonegamer14 Рік тому +3

      ​@Vert_GreenHeart chill. Yall are wildin, he just said he was *glad*. Just simple happiness that a creator he likes gets to make this content. *chill*

    • @Vert_GreenHeart
      @Vert_GreenHeart Рік тому

      ​@@trombonegamer14 Don't worry i'm chill. If i wasn't you'd know for sure lol

    • @ni9274
      @ni9274 Рік тому +1

      @@Vert_GreenHeart Ending the review embargo 5 days before launch is not the bare minimum

  • @s.z.9517
    @s.z.9517 Рік тому +1

    I'm happy to find another critical review taking in consideration what was supposed to be the game at first. You can say Bethesda was honest about exploration at some point, but not from the start. The whole marketing around this game reminds me that the devs behind Elden Ring and Baldur's Gate 3, imo far superior games, kept quiet until release and didn't bs the audiance with fake promises.

  • @randomnerd3402
    @randomnerd3402 Рік тому +5

    Only over 8 minutes into the video, and I have to say that I cannot wait to see what cursed looking characters people make in Starfield.

  • @kickballjedi
    @kickballjedi Рік тому +1

    Great review and details. Concerning the multiple mission points on Neon- there are several missions that require the player to find/attack multiple targets, which creates multiple mission points.

    • @SuperRADLemon
      @SuperRADLemon  Рік тому +2

      This wasn't the issue, as I mentioned I turned off all mission waypoints. The issue is that there is a feature that turns on all mission waypoints without you selecting it. Thanks for watching.

  • @Space_Wizard
    @Space_Wizard Рік тому +1

    My game hard locked after a boarding sequence where I left the empty ship in orbit because I needed a smidge of XP to level up and get the skill point for B class ships. When I returned to orbit, it was still there, but when boarded, the ship spawned new enemies to defeat and then they flopped dead on the floor. EXCEPT FOR THE TURRETS. They spawned noclip inside the ship geometry and were undefeatable. I was able to leave the ship and go back to my original ship, but then hours later, the boarded ship was in my shipyard and selectable. I registered it with the shipmaster but once I customized the ship and returned to it HOURS LATER, I could not fast travel because “enemies are nearby” prompt. Had to reload a save before the boarding process and lose a lot of progress.

  • @samsherrington7423
    @samsherrington7423 Рік тому +2

    Bethesda isn't the same anymore. This was solidified during the Skyrim age. I first discovered them in 2003 with Morrowind. Me and my friends found this game and were blown away by the exploration and character building aspect of that game and Oblivion. Ever since then? It's been RPG water-down. From a guy that used to carry around a picture of Sir Patrick Stewart in his wallet,nerd' with visions of greatness. To a wannabe Tom Cruise leather jacket wearing cunt, dying for your wallet without providing a great story driven by the player. It's a thing of the past

  • @CaptainAstronaut
    @CaptainAstronaut Рік тому +4

    The Ship Building stuff looks really cool, but the rest of the game seems kind of meh
    Great Review Mr Rad!!

  • @ElijsDima
    @ElijsDima Рік тому +8

    Oh no reading the description and seeing the first word be "bugthesda" and oh nooooooo

    • @raven75257
      @raven75257 Рік тому +3

      Are you seriously surprised? After disasters such as Skyrim, Fallout 4 and Fallout 76?

    • @phalspar
      @phalspar Рік тому

      @@raven75257 you just called 2 of the greatest games in history disastersXD

    • @mint5438
      @mint5438 Рік тому +6

      ​@@phalsparI wish I could live in the universe you claim to be in.

    • @trombonegamer14
      @trombonegamer14 Рік тому +5

      ​@@phalsparno way mans just called Fallout 4 one of the greatest games in history

    • @raven75257
      @raven75257 Рік тому +5

      @@phalspar All three of those games are still buggy as hell, and are only still popular because of modding
      Also, greatest games in history? Mate, it's okay to enjoy games for personal reasons, but calling them some of greatest games ever? Cmon. Skyrim? Sure. Other two? No

  • @undergrounder
    @undergrounder Рік тому +4

    42:20 super hero landing 🥲

  • @Fokkusu
    @Fokkusu Рік тому +11

    oh god the space issue for me is pretty big, I mean the fast travel, I hoped I would have to visit the planets at least before being able to fast travel to them..., also I hoped to NEED to use the ship to open the fast travel option at least, but oh welp, I do hope that mods solve these things for me because I dont want to have to force myself to make the game better

    • @SuperRADLemon
      @SuperRADLemon  Рік тому +4

      Sorry

    • @Squeeble00
      @Squeeble00 Рік тому

      There will most certainly be mods or an official survival mode to disable you fast traveling without being in your ship, but manually flying between planets and especially systems is extremely unlikely to be a possibility, it's just a completely different genre at that point.

  • @TheMetalGaia
    @TheMetalGaia Рік тому +11

    Wait, people give you a hard time about your septum piercing? Wow that's lame. Rock that shit dude! It looks great.

  • @TheDrake1066
    @TheDrake1066 Рік тому +3

    I must say, this looks better than expected. I won't get this in the first year but maybe later when it is on sale and there are some mods that fix some gameplay problems like the trivialized fast travel making space flight useless etc.

    • @jeanrushmer8192
      @jeanrushmer8192 Рік тому +2

      Yeah with big releases, I usually wait for the goty edition

  • @shadowdragon1396
    @shadowdragon1396 Рік тому +5

    Very good review. Gotta say; wow. Pretty much what I expected. Nice to see side quests improved, but the biggest flaw I can see in the game from this review is the dialogue.
    I joked that dialogue in all Bethesda games after F4 would just be
    “hello, would you like to quest?”
    >Yes, but nice
    >Yes, but mean
    >Yes, but so randum xDDDD
    >No (yes but not now)
    Sad to say, but the only way Bethesda will genuinely improve is if they lose. Todd has forgotten failure, and the legions of fans grasping for mediocrity will ensure things never improve.

    • @belhariry
      @belhariry Рік тому +1

      Honestly, that's the biggest failure to me here. Writing good dialogue doesn't require a new engine. I could tolerate all the other issues if the dialogue was worth it.

  • @greghowell9986
    @greghowell9986 Рік тому +4

    What to expect from a typical AAA game. Larian and BG3 need a new term, like, *professional*.

  • @DukeJon1969
    @DukeJon1969 Рік тому +1

    Starfield is a step backwards from other Bethesda games in many ways. For this amount of dev time we should have had the seamless travelling of No Man's Sky, the story and characters of Mass Effect and the freedom of Skyrim. Bethesda has released a game which isn't even as good as their own, much older, games.

  • @muto7825
    @muto7825 Рік тому +2

    Great review, super interesting to hear your take. And the audio of the vid sounded good to me!

  • @Robertsmith3828
    @Robertsmith3828 Рік тому +16

    An “rpg” with awful dialogue and lifeless characters is not an RPG worth paying for.

  • @something00witty
    @something00witty Рік тому +8

    was pleasantly surprised to see you'd been given review code. your stuff is always worth a listen :)

  • @iCantEditBro
    @iCantEditBro Рік тому +6

    good review as always bud

  • @elijahwallace5300
    @elijahwallace5300 Рік тому +2

    Not frustration with Bethesda or the industry, Starfield just doesn't look like a deep RPG. Skyrim was their first game that cut a huge chunk of the statblock down and was good, but what followed -- FO4, F76, were not good RPGs. They were open world shooters that weren't AWFUL, but weren't really RPGs.
    Starfield looks even less RPG focused than that.
    The skill tree and stats are more akin to Farcry, a COD loadout, etc, than an RPG. The traits look interesting and I don't think Starfield is going to be terrible, just not what we liked from Bethesda.
    I could be wrong. I even hope i'm wrong. But I won't be surprised if Starfield fails to outlive Skyrim.

  • @XavierGrim
    @XavierGrim Рік тому +7

    Now I shall become the Star Field

  • @Kiwi-yz9ix
    @Kiwi-yz9ix Рік тому +1

    so glad i got to hear your opinion on it before release i trust u with my gaming purchases

  • @RetroResonanceBeats
    @RetroResonanceBeats Рік тому +1

    Thank you for the review my G

  • @melanino
    @melanino Рік тому +2

    Yeah... bethesda faces still have that playdoughy feel🤣 and thank you for the review, I wasnt even interested in the game cause Baldur's Gate was taking up all my time, but i didn't want to miss your thoughts on it. Still, it feels like your validating exactly what I thought the game would be. Not too great dialogue but not as bad as fallout 4, fast travel becoming a problem, spaceships becoming a moot point etc etc
    Edit:
    Companion seems to be an improvement on the other fallout 3 and 4 games, but honestly the romance being a let down is... not surprising

  • @agni-kai132
    @agni-kai132 Рік тому +2

    Honestly the fact that it has ng+ is a big plus. No pun intended but im glad i didnt get on hype train. Im def hoping they keep weapon and armor mods going in es6 cause i love weapon crafting (also bring back spell crafting for es6)

    • @BapiBoozle
      @BapiBoozle Рік тому

      I mean NG+ should be expected but think even the way they implemented it is flawed. It makes anything you do with your ship and outposts even more useless than it initially feels

  • @Thewhitedragon27185
    @Thewhitedragon27185 Рік тому

    Regarding spacesuits being on in settlements:
    You can select the option to hide them in the armor menu with a key. Check the bottom of the screen.

  • @DonutStalker93
    @DonutStalker93 Рік тому

    So one little thing you brought up, there is a choice to visually disable your spacesuit in cities and settlements and such, I know because I hate the look for 90 percent of the suits so I immediately went looking for a way to not see them lol. However, it also just doesn't work sometimes, I had to go and toggle the setting on and off for it to start working again pretty often. So I guess it might as well not be in the game really 🤷‍♂️

  • @lucafrix66
    @lucafrix66 Рік тому

    "i want to see them iron it out and succeed." And by them you mean the modders who always make Bathesda games playable.

  • @Linadhin
    @Linadhin Рік тому

    You CAN toggle your gear in safe zones. go to your helmet / suit section and (on pc) hit T. at rhe bottom it shows the toggle. kinda hard to find but, it's there.

  • @mangafan88
    @mangafan88 Рік тому +1

    Very cool that they send you a review copy of the game. I trust your when your critic a game.

  • @labdG
    @labdG Рік тому +3

    This made me wanna replay The Outer Worlds. I'm gonna do that now. xD

  • @Aristotle1251
    @Aristotle1251 Рік тому +2

    Great review! Out of curiosity what is your PC build?

  • @EyedOmally
    @EyedOmally Рік тому

    Just a heads up, the reason you got flooded with quest markers at one point even without a quest selected is probably because there is an option in the quest menu to show all quest markers or just the selected quest marker and you might have accidentally pressed the option to show all quest markers.

    • @SuperRADLemon
      @SuperRADLemon  Рік тому +2

      This turned on for me without the setting. I had to enable it and then disable it to fix it once I found out

    • @EyedOmally
      @EyedOmally Рік тому +1

      @@SuperRADLemon Weird. Glad you got it fixed though.

  • @Catnap39360
    @Catnap39360 Рік тому +1

    Unlike Fallout 4, I am looking forward to the combat mechanics in Starfield. Fallout wasn't the place for it, IMO, and I especially hated what they did to V.A.T.S. and the way they moved away from RPG elements in favor of making more of an action shooter out of a Fallout game.
    This being new IP, I feel like however they make it feel is how it's supposed to feel, from the combat mechanics to exploration to how they decide to integrate RPG elements.
    The glitches, however, are going to probably drive me up the wall. I'm going to risk playing it tonight, but I expect to have to step away until either Bethesda or modders work the kinks out.

  • @vivid8979
    @vivid8979 Рік тому +14

    This game makes you feel like you're in a Starfield..

  • @DoomOfConviction
    @DoomOfConviction Рік тому

    Crafting was always fine in Bethesda games, you could dismantle stuff for resources or use even magic to create more! Starfield on the other hand goes 10 steps in the wrong direction and even doesn’t allow to remove modification without destroying them because they knew that nobody would engage with the boring and blunt exploration and resource gathering systems otherwise…. I buy all my resources so I don’t have to bore the living crap out of myself by walking on those empty planets! And btw you have no clue what you missed in DMG because you doesn’t upgrade weapons… specially the particle weapons are so op if you mod them!

  • @AC-hj9tv
    @AC-hj9tv 9 місяців тому +1

    Definitely one of the games of all time

  • @legend7951
    @legend7951 Рік тому +1

    I'm genuinely surprised that you had so many glitches, with a similar amount of time in the game (25-30 hrs) I've seen like 2 glitches and both were in dialogue

    • @quantumevent
      @quantumevent Рік тому

      Nearly 200 and worst glitches so far were some popping in and out of companions or duplicate npcs (so all mild vs typical spicy bethesda bugs) 🤞

  • @CrazyxEnigma
    @CrazyxEnigma Рік тому +1

    Nice review, I agree with basically all the criticisms. Ultimately with the exploration being so dull and boring its painfully obvious how behind the curve Bethesda is when it comes to narrative, dialogue and characters without that to latch on to and no joy in exploration what is there?
    Add to that the game design feels dated and still heavily reeks of ocean wide puddle deep. I expected more from a new IP that Todd described as the dream game he's wanted to make for the last 20+ years. I feel the same about Starfield as I did about The Outer Worlds on release. Maybe patches, DLC and mods will bring me back in the future but for now I'll content myself with Bethesda's past games and other games.

  • @deifieddata4462
    @deifieddata4462 Рік тому

    My big issue with the factions was the lead in all sounds so boring (get a part time job, join military contractor 1 of 5) that I just turned them down on first offer, because why would I sign up for something that sounds boring? Like, this is Starfield, why would I assume "it gets good"? All the political factions stood for the same thing (space capitalism) and I had no desire to sign up for whatever they had going on.

  • @blazeofire1016
    @blazeofire1016 Рік тому +3

    When you said plenty of very bad I audibly said oh no

  • @applecrow8
    @applecrow8 Рік тому

    I gave up when I realized there was no option to NOT go into NG+, the only option is to do it now or do it later. I convinced now that the DLC will be NG+ related.

  • @jaypiosled
    @jaypiosled Рік тому

    This game has made me painfully aware of how many people don't know the difference between a solar system and a galaxy

  • @robotron1236
    @robotron1236 Рік тому

    I always liked the lengthy introductions, on my first play through, I’d just use the alternate start mods on any afterwards.

  • @damianlegion8455
    @damianlegion8455 Рік тому

    18:00 There is an option to HIDE your Spacesuit in places where it is not needed, automatically.

    • @SuperRADLemon
      @SuperRADLemon  Рік тому +1

      Yup check pinned ty

    • @ares12351
      @ares12351 2 місяці тому

      ^^^ this comment was here before the pinned comment was made… don’t say “check pinned” and act like u already knew. Smh

  • @NoiseTank
    @NoiseTank Рік тому +3

    And my fear of Bethesda doing another Bethesda launch comes to fruition. Skyrim launch I was hard locked 80 hours in so to a game break bug so hopefully that doesn’t happen here! Great video as always dude and hope you feel better soon 🫡

  • @Trestero
    @Trestero Рік тому +1

    Thanks for the review!
    Slightly bizarre PSA regarding the point about spacesuits at 17:27 - if you enter the menu to change your equipped helmet/spacesuit, each menu has a button prompt (in my game it defaults to T) that will toggle the ability to hide them in appropriate areas. You can hide helmets in breathable areas, and spacesuits in settlements.
    On one hand, I understand why they might have those toggles turned off by default. But it's unfortunate that the option isn't more obvious. I feel like many games would have that toggle visible on the overview-style equipment screen, rather than silently adding a prompt when you expand the right category. I only found the spacesuit toggle when I was explicitly searching for one, because it seemed bizarre that they'd let me equip apparel that I wouldn't see.

    • @SuperRADLemon
      @SuperRADLemon  Рік тому

      I actually added this to corrections as well

  • @dirtyhairy4495
    @dirtyhairy4495 Рік тому

    You can hide your spacesuit when you enter a settlement its as simple as hitting RB on a xbox controller or whatever that key is for you on pc😮‍💨

  • @fulnaz3164
    @fulnaz3164 Рік тому +90

    Its okay, the modders will finish their work for them as always

    • @Vert_GreenHeart
      @Vert_GreenHeart Рік тому +19

      That depends how long it takes for them to release the kits for people to start modding, but seriously this over reliance on mods to fix the game should not be this common. A $70+ game should be working from start to finish especially when it took them this long.

    • @raven75257
      @raven75257 Рік тому +2

      @@Vert_GreenHeart It should be more common, imo. At least modders can fix Bethesda's game. Countless other games that have no mod support do not have that luxury. Of course, that is not to mean that we shouldn't demand that companies deliver us a functionable product, but there's a reason why games like Skyrim stay relevant after so many years

    • @peefmcgoose2908
      @peefmcgoose2908 Рік тому +1

      I don't doubt that's what Bethesda is counting on, it's the only reason they're still using the Gamebryo engine in the first place

    • @CloudWind0643
      @CloudWind0643 Рік тому +17

      Genuine question, why are people ok with this being the standard for Bethesda games?

    • @Vert_GreenHeart
      @Vert_GreenHeart Рік тому

      @@CloudWind0643 Conditioning. it worked clearly...

  • @JammyGuns
    @JammyGuns Рік тому +2

    A really well spoken and concise review, and I've watched them all at this point. Thanks.

  • @BIadelores
    @BIadelores Рік тому +4

    25-30 hours is very short for a Bethesda game

    • @SuperRADLemon
      @SuperRADLemon  Рік тому +5

      Yeah unfortunately Bethesda and the game itself did not give me enough time to play it

    • @ElijsDima
      @ElijsDima Рік тому

      I am still confused about whether the game itself is 25-30 hours long or if SuperRAD *had 25-30 hours to review it*

    • @SuperRADLemon
      @SuperRADLemon  Рік тому +5

      The game is much longer than 30 hours. I was just limited in the time I put into it. Sorry if that wasn't clear.

  • @favlilnap
    @favlilnap Рік тому +1

    Should've at least have some space chase through some asteroid belt or something..epic space station dogfight...but there's none of them..and I've played them before.. in ratchet and clank..on the ps2

  • @najoory
    @najoory Рік тому

    Dude, manual mining with cutter is for unique ores only wich you can spot occasionally. And for artifacts of course. Most of the resources are cheap and plenty of them in any settlement 😂

  • @Aye-Em
    @Aye-Em Рік тому

    Random ships land with friends or foe you can kill and take ships from. Some poi have the best weapons I’ve found in the game on these desolate planets. You basically just admitted you don’t have a single suit or weapon mod nor have you done any research to acquire new outpost structures. You’ve done nothing the game has to offer than say all of the systems are useless. Great review.

  • @mahiraskirata
    @mahiraskirata Рік тому

    wait the blurriness affected higher-end machines too? (I'm on a 3-year old gaming laptop so I thought it was b/c my machine couldn't handle it even on low settings)

  • @lostandoutoftime9603
    @lostandoutoftime9603 Рік тому

    Any chance we might see the Fable video soon? Really looking forward to that one.

  • @WaffletheKodiak
    @WaffletheKodiak 10 місяців тому

    if you've never been stopped from completing a quest in a bathesda game ur soooo lucky honestly. i remember this skyrim bug that would happen in nearly all of my playthroughs where faralda wouldn't be in her place in front of the college of winterhold, so i could never join unless i used console commands to move her to me. also in skyrim a good 50% of the time i joined the thieves guild and went to make the pact with nocturnal, karliah would simply walk out of the cave and Never open the door to the ritual room.
    in fallout 3 i got to the top of the building and the game would crash whenever i looked to the right.
    in oblivion, one of the guards in kvatch got knocked out and stayed unconscious until i reloaded and i had to protect him the entire time so it wouldn't happen again
    i love bathesda but they are so so bad at making a game sometimes lmao

  • @sightfortheblind
    @sightfortheblind Рік тому +1

    I really thought you were just joking about the Adoring Fan smelling your feet, and then I got to 33:37...

  • @crzyces1693
    @crzyces1693 Рік тому

    The lack of DLSS, and, wow, this is a big one, an *FOV SLIDER* that you don't need to mod in is legit unprofessional. I haven't gotten so much as a hint of a stomach ache from playing a video game since the early 360/PS3 era, and even then it was rare enough that I can't think of any particular game that was responsible. Tack on the head bobbing to that narrow FOV, and Starfield didn't just have me sick to my stomach, it had me fricken dizzy. I'd shut off motion blur, already turned my settings down to high (at 1440P using a system with a 5800X, 32GB DDR4 3200 cl 14 and a 3080) and it didn't matter. I grabbed some diet root beer and put a fan on me to boot, and I just couldn't do it, tapping out 6 hours in. At that point I literally had to *LAY DOWN* for 2+ hours before the sense of vertigo went away. I'm still baffled by the whole thing.
    On a different note but similar vein, why I get the same performance in Cyberpunk with Pathtracing turned on as I do in Starfield when in a city is a bit...well it is dumb. I'm at my displays refresh max in space battles but walking around the first city has me at 30-50 FPS...really frustrating.
    The writing is bad, the story premise is good. The voice actors, at least the main ones are, for the most part, pretty darn talented based on their other work. Unfortunately, the voice direction in Starfield is *TERRIBLE.*
    I wanted to like Starfield; I certainly did not want it to make me sick, but I can't even recommend it on GamePass *unless* you are fine with modding it, do not play games for their story, do not listen to and/or read dialogue and are cool with just grabbing quests, following markers, shooting things and leveling up. This is not a story based action crpg as that is by far the weakest part of the game. I've been playing RPG's and action/adventure games since grade school. My first BG3 playthrough took me over 270 hours because I read and listened to *everything* I could. Every note, book, scrap of paper, tablet, scroll etc.. I was already skipping dialogue in Starfield at the 3 hour mark. It's that bad. Definitely avoid this game if you have a proclivity for motion sickness. Seriously. I can do every carnival ride except the teacup (well, that was the last park ride that made me sick and it was over 30 years ago, so idk if they would bother me as an adult). Roller coasters, VR, jittery FPS...it typically doesn't bug me. I even tried in 3rd person here to no avail. I don't get it. Wow is it annoying as even though the writing was, as I said, pitiful, I might have still had a decent time playing it like a _mission collector._ It would have had to have gotten much better, but it's still certainly possible. Mass Effect: Andromeda turned out that way once you trudged through the first 25 hours of it so anything is possible.
    Maybe I'll give it a try again if they ever add DLSS 2.x officially along with an FOV slider, but I am not going to bother fiddling with the GamePass install to add them manually. I'm certainly not buying the Steam version to see if they work on the off chance I end up liking the game and an FOV slider + DLSS +removing head bobbing keeps me from having the rest of my day/night ruined.

  • @onearmedbandit84
    @onearmedbandit84 Рік тому

    As a person that upgraded to a PC with an AMD graphics card as NVIDIA was still too expensive for me it really does suck that Bethesda prioritized optimizing the build to the hardware I use as I'm fairly certain that the majority of PC gamers use NVIDIA.

  • @mrbigglezworth42
    @mrbigglezworth42 Рік тому +1

    The only time I would want a game to fail is when the devs of said game go out of their way to mock and antagonize the core audience their trying to convince to buy their game. It's just for Bethesda I can see a clear, linear path where the games may be getting more impressive graphically but weaker mechanically. I'm trying to wrap my head around just what Todd is trying to do here, when it would seem like Skyrim was the peak at what he wanted to do. It's not as complicated as Oblivion, or god forbid, Morrowind but hit just the right buttons that everyone loved it when it came out. Hell, people still love it in a way that modern open world games don't hit. That's an achievement I can respect, but I'm just hesitant to dip a toe into a game that looks lesser then what came before it.
    In other news, Volition is dead.

  • @hotdogboy8475
    @hotdogboy8475 Рік тому +1

    17:28 isn’t there a toggle in the inventory menu that does this? Or are you saying that even with this on it still doesn’t do what your actual saying?

  • @Aneuren
    @Aneuren Рік тому +1

    Thanks for the review! Did Bethesda try to take you out with bio warefare during the making of this video? 😂