Kind of unrelated to the story at large, but the detail they went into describing the fight was phenomenal. Even just describing the Vulpecula the hunter was using and even describing how the hunter became amplified means I can HEAR this fight. I can hear the Vulpecula going off. I can hear the Behemoth super cast. I can visualize the Minotaur erupting into a Stasis column due to Headstone. I was very engaged during that reading.
They did an excellent job painting the mental picture with these lore entries. Describing things the way players know them to induce those mental images and sounds was wonderful. Amazing story telling.
I constantly give one of my wives shit for how Brits tend to flub pronunciations. She gives me shit for how Americans flub the pronunciation of British words.
I really loved how much detail went into what abilities these guardians were using throughout the battles. It makes me feel related to these guardians, good stuff
The fact that Byf pronounces Earp the way he does is actually perfect for a scholarly warlock who probably doesn’t know the actual legend and just assumes that’s how it’s pronounced because it sounds more dignified
I love these in-universe play by plays like in the class item lore tab. Really makes the world i love so much feel alive, and my mind races at the possibilities in such a fantastical fictitious world. Makes me wonder if guardians are simply limited in their abilities by their imagination, or by convention, or by threat of a new attempted ability backfiring. In the unofficial Destiny TTRPG project, there are several fan-made subclass ideas; magma shotguns for solar hunters, void titans using it as indomitable gales of wind, Warlocks mimicking the hive Deathsingers, arc being used as plasma- it makes me wonder if we'll ever see more than the one stasis super. Hell, it's looking like Strand will only have one super per class. Will that be a defining feature with darkness subclasses? I'd love to see a video on the in-canon uses of the light and it's limitations, but i understand you've mentioned in Twitter that you're pretty busy with newer story-relevant videos
We have a good idea that the in-game subclasses are simply the most widely used variants of these abilities, and in fact the Classes themselves aren't strict within the lore. Two big examples of this are Felwinter using an arc Shoulder Charge and then Nova Bombing Citan, and Shaw Han using Khvostov as a makeshift Well of Radiance. The Light is amorphous and warps to what the wielder can imagine, as is the case with our exotic emotes (us using the Light to make projections.) I'm sure that post Final Shape we'll get new supers for the Darkness subclasses, but resources are no doubt allocated to Strand and the last subclass. Very excited to see where things go!!
I always think if the sub classes has martial arts. Different overarching styles (Titan/Warlock/Hunter) Then different schools and practices. Destiny 1 touched on that a bit more actually. Hammer Titans were actually the fighting style of a group of mercenaries on mercury Void hunters were a small group kinda special ops. And arc Warlock was just very difficult. Arc hunters blink was also a stolen technique from the void warlocks
I've always had an AnimeLogic style approach to how the Powers and Guardians work. Kinda like a mix between Naruto with Chakra and Star Wars with the Force. Depending on the training there is no limit to the abilities and how they work! It just makes more sense in a game like Destiny 😂. Lol remember when Osiris basically had Shadow Clones in C.o.O? Or when Cayde used a Blade Barrage then popped a Goldie? Even in the Witch Queen Campaign Ikora used a Nova Bomb then instantly used Chaos Reach 😂! I think in a game like Destiny, Imagination is as powerful as an exotic weapon!
@@ForgieDusker his clones also exist outside of the infinite forest, its essentially one of his supers that he was able to use. we know this is the case because he used one of his clones for a meeting with Mara Sov in a really old lore entry
The combat in this chapter was insane. Whoever the Author was, they must be a Voidwalker main. No other way they could capture the feeling and fantasy of being one so vividly otherwise.
The whole gunfight scene was rich with details - Earp (read as "urp") duck-dodge-diving between Vex, Vulpecula shots setting up Cogburn, Ana using Polaris Lance's Perfect 5th shot to blow up Harpies, Cogburn using his barricade to pop Stasis crystals.
@@Landis963I don’t think that was him using his barricade to pop the stasis crystals as it mentions hoarfrost. So he was prolly using his Barricade to creat more stasis crystals.
I think an important concept to note here is why ghosts exist in the first place. It seems that ghosts were created by the traveler to substitute the lacking interaction between the light and the living beings imbued with it. The ghost not only acts as a conduit through which the traveler connects the light to the guardian, but also as a part of the guardian as a whole, filling in gaps in the guardian's ability to connect to the light. This connection that Moss-2 and No Name have seems like only a further step in this connection, effectively putting the two pieces together in a more direct sense to maximize the ability to make use of the light.
I really do get the feeling that our connection to the Traveler will get severed in a more permanent sense in Lightfall (like it becomes a Pyramid) and we'll have a Thor Ragnarok moment: we don't need our Ghosts to access the Light because "the Light lives in all places, in all things."
@@NitroNinja324 that’s already happened in the red war, when we refound the light from a corrupted shard of the traveler. The same shard that didn’t rejoin the traveler.
@AyeItsSmiley That's still using a connection to the Traveler. We used a shard of Darkness to access Stasis at first, but we learned to wield it completely on our own. I think we'll do the same with the Light.
I love the shout-outs to the weapons and abilities, the writing team actually laying out in clear detail what the characters are using and how. Very nice world-grounding
And interestingly, Cogburn was just "the closest thing Bo could get to one." Was it disallowed to do so by the Traveler? Or would it have done so but just never actually found the right Cabal before encountering Cogburn?
@@life-destiny1196 I mean choosing a Cabal seams preferable to Hive as they are Darkness's soldiers. Perhaps Bo just couldnt find a cabal corpse depending on how old Bo is, maybe he was around when Cabal were only on the outer edges of Sol system?
I absolutely loved the lore of this fireteam. Moss is especially fun, as someone who's written Exo with Weird Ghosts before it's fascinating to see this sort of a take.
It reminds me of the lore from the raid where Rhulk is talking to a ghost and trying to convince it to choose him. The Traveler then speaks through the shell to Rhulk, which is similar to this particular instance.
I can just imagine Rhulk trying to be all friendly with some random ghost and get interrupted by the traveler saying "no fuck off" and making the ghost vanish.
Honestly, I saw the relationship between moss and no-name as something quite similar to something like dissociative identity disorder. More than one psyche sharing a body, with one better suited to certain tasks than others. Though they obviously function much better than most DID patients, the relationships nature certainly rang several bells.
It also begs the question for when Moss actually gains a better understanding of the Light, will he separate from No Name or will they continue to share a body out of convenience?
That would be an interesting concept too. Maybe an instance of a Exo not fully memory wiping right after DER sets in. Or getting rezzed by the Ghost a first time and it not quite working as planned. I know there's some guardians who have issues after being rezzed the first time (see the lore book that I think is Ghost Stories?) and this could be one of them? Love that idea though. EDIT: My dumb ass can't spell x'DD;;
@@DrDingsGaster Yea! I've toyed with the idea of how a transfer to an exo body would work with a DID patient. Could you fill multiple exos with a single mind? Either way I think the relationship between moss and No-name start a really cool conversation about the concept.
I play an Exo Warlock myself and having the implications of something like this in the game are huge! I've been someone who's tried to intake as much information about Exos as I could and this is just like a cherry on top. And with the Clovis AI being able to be implanted into an Exo frame and taken back out again, adds to this whole idea. If he could do it, why not a Guardian and their Ghost? But what would constitute the equivalent of a Ghost's soul? You could argue that an Exo's mind is their soul; the human part of them - and that the mote of light that a Ghost is inside their shell could be their soul. It would be like the implant acting like wireless data transfer- air dropping yourself into a Ghost while the Ghost takes control. Really makes me wonder who developed that tech and how something like that wouldn't make the Exo's mind brick. Such a fascinating topic.
It also makes you really wonder what fundamental part of the ghost is necessary for their survival... Could a pair like this, who have natural mental harmony, enter a state of *symbiosis?* Assume No Name was in danger of being killed just like what happened to Cayde and Osiris' ghosts-- has the potential always been there for a ghost to give up on their form and take a strange unity with their guardian, a last-ditch effort in order to prevent their chosen from becoming lightless?
I love this lore entry cause it really does service to the power of our own guardian. Killing beings like oryx that are so far above our comprehension makes it difficult for us to quantify how powerful we are. But this? 4 guardians seeing only about 40-50 Vex as a genuine threat that is 5 minutes of focused maneuvers and super usage, our guardian can casually clear out in less then a minute. No super required Seeing these guardians do cool things just makes your character look like more of a badass when thus scenario isn't even a threat to you
The Great Disaster comes to mind as a great example of the difference between "average Guardians" and the player character - 1,000 Hive Knights is kind of a lot all at once, especially with Crota being unkillable and all of the Hive being armed with those gnarly swords, but those Knights beat 5,000 Guardians. The Young Wolf with two randos picked up in the Tower can dispatch 300-500 enemies in a single Nightfall strike, with 20-30% of those being Knights or even stronger foes. In related terms: a six-Guardian fireteam featuring at least one living legend (Eris Morn) went to the Hellmouth and got wiped almost right away, with Eris herself only surviving by some rather extreme efforts over the course of several years. We traipse on down there - alone - for an afternoon to go rummaging around for Hive artifacts and maybe get some target practice in with a new gun.
@@justinchamberlin4195 More so than the obvious power difference, the Guardian is also weirdly proficient at finding crafty ways to usurp enemy powers and bludgeon said enemies to death. Most of the hardest-hitting threats(Crota, Oryx, r/Hulk) were dealt with by using their own strength against them. Even Savathun was beaten by angering her so she couldn't use her main strength, her cunning. In a way it sort of embodies the underlying philosophy of the Light; if Darkness is about the strong consuming the weak, Light is about sapping away at the strong so the weak can survive.
Isn't it stated somewhere in Laurel or guardian is so powerful because they're well isn't their own basically saying that's because we are controlling them, oh maybe that's why we're immune to being corrupted by powers
dude thats one of your best video, id throw money at the screen to see my ghost thundercrash something, its all i play, everything else doestn feel me, id be a Tcrash specialist thats for sure lmao.
The relationship moss and noname share kinda reminds me of DID and makes me wonder if the neural implant in their body is related to the original exo body before becoming guardian struggling with DID and the neural implant was an idea to help them to what felt like being a human to them.
I really like the way this lore was written, specifically the action where they use specific ability names of legendary weapons. At first it felt a little bit off to me but I realized quickly that when describing a fight that way it puts you more in it. You don't have to imagine what the hunters hand cannon looks and sounds like because you've fired vulpicula yourself in game. It adds a bit more to immersion
Yeah, especially when you consider that most legendaries are *prints.* It's what we gather Glimmer *for* in the first place. You ever look up in the top left, you'll probably see a manufacturer's brand. There's plenty that don't have them, of course, but they usually come from some independent source instead. (Eg: Splicer weapons were made by House Light, some weapons are purpose-built by the vanguard, Rasputin's arsenal was made by he himself, Drifter has his cache of weapons that he's probably modded/custom-tuned himself lol) There's still a relatively small amount of them that are more-or-less one-of-a-kind (like Rose, the precursor form of Lumina) but the majority of purples out there are something any NPC guardian could get their hands on. ...Kinda makes you wonder if there's any poor shmuck out there still stuck with blues or worse lol. I don't think greens and whites are even manufactured anymore, tried to pull one from your collection since they removed gunparts? Cause now they take legendary shards for some godforsaken reason LOL.
I think the DER thing is more that Guardians probably already don't think of themselves as "Human" per se since normal Humans don't have such a casual association with pain and death as Guardians do so this allows them to bypass a lot of the problems that normal Exos deal with. Probably also the reason why Elsie more than likely has never been reset since Time Travel is so mind-boggling that DER just can't compete.
In regards to Elizabeth it pays to keep in mind her Exobody is a unique designed version made to fit her perfectly which has likely done away with the DER issue.
@@YourPalRowan Based on some descriptions of what guardians go through before dying(like salad bar being launched into and impaled by a tree) I’d say that they cope with regular traumas or lesser traumas because they deal with lethal traumas every other day
Playing the music commonly associated with Vex combat during the lore reading on the titan mark was a really nice touch. As for the lore itself I love how they called back to Ana's Golden Gun leaving molten trenches and pools of Solar Light, it's one of the quirks of her Light that really separates her from "any old Guardian".
Something that stands out to me is Cogburn mentioning that Moss is a New Light, "still has grave dirt on his boots," and I wonder if that has anything to do with how, and maybe even why, No Name is able to take over his body. You mentioned that Guardians can "grow in the light," but we don't really know what that means: is it like a skill you need to practice and develop, is it an understanding or philosophy you need to explore, or maybe it's something like unlocking the potential you are filled with when you are Risen for the first time. If it's that last one (and I don't know if it is or not, tbpc), then maybe what No Name is doing here is "manually" unlocking that potential that it filled Moss with when he became a Guardian. Maybe as Moss grows as a Guardian and as a person -- if he chooses to do so, and maybe he has good reason *not* to -- No Name's ability to take over will fade or even disappear. Maybe *any* of our Ghosts could do this with/for/to us, but chose not to for moral reasons, didactic ethics ("I *could* just reach in there and cast her Swarm Grenade for her, but she needs to learn how to do that herself"), because it would violate deeply-laid unconscious instructions from the Traveler (who does seem find value in freedom and diversity of choice), or they just don't know that they *can* do it at all. Maybe it takes a very special setup between Ghost and Guardian to allow for this kind of bond/blending.
if fits with the current new light experience too, you have to meditate on your light in game both times in front of the traveller though the ghost/guardian relationship here is to do with the implant
i've always personally seen the outer parts of the shell as something the ghost manipulates and the ball that shows the iris being the actual ghost itself and the design was just a vanguard standardised thing then the exotics being modified or just outright custom shells to protect them better
It reminds me of Excalibur. A weapon that chose it's weilder, but was always an extention of them. A ghost gives a connection to the light and Excalibur enhanced the physical properties of it's weilder. So, maybe the connection is more of a two-way street. It enhances it's user but it takes the gaurdian to connect the ghost to the light
I've always likened our rising as a guardian to that of an avatar of the light and/or darkness. Our forms, given a compatible, or in moss-2's case, an adequate amount of connectivity to the Light, gives us the ability to tap into the extraordinary powers that our ghost provides as a sort of personal light concierge or battery. The exo element is very interesting , as this neural link seems to be unique to Moss and no name, but could potentially be a way in which other lesser known exo-guardians have come to power with their ghosts.
The lore has referred to a concept of neural linkage between ghosts and guardians before. They sort of sync to their chosen guardian and eventually start to think alike.
I love how the lore here describes not just the base abilities but the actual individual buffs, aspects, fragments, debuffs, and perks of our builds. Valpecula creating a headstone after the percision kill, devour procing from the super kill to save Moc 2, the stasis baracade being case using horfrost. Its all very cool while remaining true to game.
I am honestly a fan of the way the wrote this lore, the way the action uses specific weapon/ability/buff/debuff language while still being compelling action. Bravo to the writing team
To be honest, I had always thought D.E.R. was a lie invented by Clovis Bray to explain why Exos would have their memories wiped to the general public. To hide the fact that the memory wipes were actually for controlling "out of line" Exo mercenaries.
It's in his journal. DER was the second biggest issue he had to solve for the Exos. He discovered the reset solution by accident, as he was annoyed with having to explain so much every time and started waking up Exos with memories excluded
The best part about this lore is the references to famous movie/cowboy like characters and real life figures. Cogburn is obviously a reference to Rooster Cogburn from True Grit. His Ghost is named Bo, which I'm sure is a reference to The Bandit from Smokey and the Bandit who's real name in the movie was Bo Darville. Moss-2 is more than likely named after Llewelyn Moss from No Country for Old Men. His Ghost is of course named...or rather referred to as the Ghost with no name which is a reference to the character in Fist Full of Dollars who is referred to as the man with no name. Then Earp, which is no doubt named after Wyatt Earp. If you need back story on him then read a history book. Now his Ghost was a bit tricky at pinning, but I think I found out why his Ghost is called Naylor. With a little sleuthing I found mention of Wyatt Earp's horse which was named Dick Naylor. Is that true? Not sure. But I find it strikingly coincidental that the Guardian is named Earp and his Ghost is named Naylor.
I know we get in game lore like this, but whoever wrote this did a phenomenal job. I really hope bungie makes some destiny novels at somepoint like Halo does, Halo will always be my favorite series but one thing I love is there books I really hope bungie does something like it eventually
Honestly that was some of the most solid yet entertaining descriptions of a battle that I’ve read in the lore of this game. Honestly this just the fluidity of the relationship between a guardian, their ghost and the Traveler. The Traveler is the source, the ghost is a conduit for the Traveler’s power, knowledge and ability to resurrect, and the guardian’s body is the receiver with the will to use these things. It’s just now we have an instance where the balance of that relationship is shifted in order to compensate for the shortcomings of the Guardian. However, it would be amazing to have the Ghost use the super, and not channel the light into Moss-2’s body. A Ghost soaring through the air using a Thundercrash or Nova Warp super, is an exciting yet terrifying thought.
Bungie really needs to work on putting the lore into the actual story. A quick cutscene summarizing this and showing a ghost T crash would be awesome and then if you’re interested, Byf or the lore would give you more content to indulge in
I love when the lore writers can have fun with side stories in this game and really describes the fantasies we often imagine for ourselves when we play this game
it seems to me that moss and no name are sharing moss's body to channel the light. this is because while moss's soul and body are worthy, his mind can't quite figure out how to reach it. that's why he needs no names help to cast supers. great video i quite enjoy this sort of stuff.
This is one of the very few lore tales I’ve fallen in love with this absolutely was what I considered a masterpiece personally from an interesting prospect of the fact that a ghost controls its guardian and with its connection to the light it enables the unable guardian to cast his ability and the spire of the watcher even if I can’t play it I’ve seen the gameplay and I’ve heard all the lore and it’s fantastic certainly one of the most intriguing ones to me thus far plus it’s cowboy themed so I’m a large fan of this piece of writing
Haven't even watched the video yet, but I can't resist with a title like that... "Been through the desert on a horse with no name, it felt good to be out of the rain. In the desert, you can remember your name because there ain't no one for to give you no pain"
I LOVED this little lore series and I desperately want more tabs written like this one, and I really want the Tex mercs to become big players that we see in the story and lore.
One thing I noticed: The guardians in the fireteam, (and the Ghost), their names all reference old Western movies. Earp is Wyatt Earp, Cogburn is Rooster Cogburn, and No Name references Clint Eastwood’s role in “The Good, The Bad, and The Ugly” as “The Man with No Name.”
I wonde what would happen with moss-2 and no name when they start learning stasis would the ghost have to cast shade binder or would Else teach moss how to cast it himself
Wyatt Earp was a legendary lawman. Cogburn is the name of John Wayne’s legendary character from True Grit a western movie that’s considered a blockbuster of its time.
So this opens the door for a lot of new character ideas for me personally. I’ve had the idea of an Exo that was outfitted with an extremely unstable version of Artificial Light by Clovis, that can only be controlled by his Ghost taking over his body and “balancing” his artificial Light with actual Light.
the extra arms experiment is weird because a lot of the writing around DER implies its got nothing to do with feeling human, and more to do with feeling alive. In real life theres been tests done with extra limb implants and people get used to them surprisingly quickly. Treating them as part of their body, even without any ability to feel them. Like, when we talk about a tool being used "as if it were an extension of ones own body" thats not fancy language, that literally happens. When the extra limbs were taken away during the study, people felt the loss. They were clumsy because they were so used to these extra appendages and suddenly lost them. As such, extra limbs triggering DER is kind of weird and imo doesn't really fit real science. Especially since we know the key area DER hits is life signs. Without a need to breathe, rather than feeling sated, the brain goes into panic, assuming the lungs are completely missing. Without a sense of hunger and ability to eat to sate it, the brain thinks its starving. DER was essentially the brain going into a panic because it thinks its sewn into a corpse. In order to accomodate the extra limbs experiments, I'm going to headcanon it a bit. Perhaps the extra limbs were a "straw that broke the camels back" in that they pushed the mind too far. All the tricks to convince the brain it wasn't in a corpse failed and it set off DER. Alternatively perhaps those experiments were done during an earlier version of the Exo hardware before they'd quite ironed out all the kinks. Perhaps a mixture of the two. With what I know of real life extra limb experiments, DER shouldn't get triggered by it, we're remarkably good at adapting our mental map of our bodies. In part because that mental map is way vaguer and less consistent than we think. Perhaps when Clovis designed those systems in the Exo's he made them too rigid. Leaving Exo's ironically less capable of adapting to alterations to their body plan than a live human.
So this has been my "head cannon" for my hunter since D1. I made my hunter(Lamar-13) with the multiple lenses/sensors instead of eyes and he communicates with his ghost, Tiger Lily, in this same manner. It's cool knowing Bungie had similar ideas.
I've been through Mars with a ghost with no name It felt good to make loot fall like rain On the planet, you can remember your name 'Cause there ain't no one for to give you no pain La, la, la, la, la, la La, la, la, la, la, la La, la, la, la, la, la La, la, la, la, la, la
The fact that he's Moss-*2* makes me think he was uh...ended not long after being Exo'd. The 1st reset being his upload, the 2nd being when he had the uplink added...the 3rd being his Rez.
For a couple of months now I've been thinking that a bond with guardians and ghosts could merge into 1, and Moss-2 is the closest confirmation for me im happy
The ghost/guardian relationship between these two is definitely interesting and I wonder since ghosts have a symbiotic relationship with there guardian they can adapt to short comings in the guardian perhaps helping aim a shot for a near-sighted guardian or in the extreme temporarily fuse with the guardian in some way
The story/concept of Moss and No Name feels really inspired by characters with DID like Moon Knight. It's a cool concept to think of in the context of destiny, especially since even our own guardian has had their voice disconnected from their body for years now in varying capacities. Really tickles the mind.
my interpretation has always been that anything paracausal can be done given a strong enough will, the super cooldown is just a game mechanic, but the reason the Vex can't predict us is because paracausal abilities just don't follow any rules. It also explains why Ikora casts 50 supers a second.
I have to wonder where this augment came from and who installed it, cause we know modifications like this to an EXO are very dangerous. It can break their minds, like that one EXO Clovis tried to give extra arms too.
I venture a simpler explanation for Moss-2's augments: DER is all about one's subconscious image of oneself. If one's self-image deviates from the norm, one's exo frame can also deviate from the norm - without suffering from DER.
Dear Byf, I dunno if you mean to cover the meaning behind the names in the Dungeon, but for some insight: Cogburn (a very famous character of John Wayne/Jeff Bridges' character Rooster Cogburn from 'True Grit' - classic western movie) Earp (famous or notorious lawman, outlaw, gunslinger at the OK Corral in New Mexico) Moss (less clear but maybe either Llewelyn Moss from 'No Country For Old Men'? Moss Grimmick from the old western show 'Gunsmoke'?) No Name (Clint Eastwood character - The Man With No Name - from some of his Western movies) Thanks for all the hard work!
This story was why I played the spire all those months back to unlock the entire Earp armor Tex Mechanica schematic set parts for my hunter gal the western cowboy based concept lore is so unique to the destiny universe thus far I tend to replay this story often lot during my game sessions I’m a massive cowboy fan so honestly this fit felt just right
I want to note how each of the hats that come with the armors differ between classes. The Hunter's hat brim is almost completely flat, the Titan's hat has the slight curl you often see in old media, and the Warlock's hat has one side pinned against the top like you might associate with safari rangers or bushwhackers. Reading the lore tab of the class item, I find myself actually watching this play out gameplay-wise. It's striking how well Bungie captured that.
Extra tidbit (that may be mentioned in the vid but I haven't watched it yet) - the whole "No Name" thing is a reference to Clint Eastwood's character in the iconic "Dollars" Trilogy, where he was known as the same thing in "A Fistful of Dollars" and "For a Few Dollars More", before being referred to as 'Blondie' in the third (and arguably most famous) installment, "The Good, the Bad, and the Ugly". What's interesting is that this isn't the first time Bungie/Destiny 2 has referenced this film. If you look up Blondie from "The Good, the Bad, and the Ugly", you'll notice that he clearly serves as a direct inspiration for Uldren Sov's design in Destiny 2: Forsaken (D2's first western-inspired expansion content). Most notably is the poncho, which is almost 1:1, except Uldren's has a more blue-ish tint (cuz of Awoken style), and the generic pattern knit into Blondie's poncho is replaced by the Queen's symbol. I grew up watching the Dollars trilogy so I've loved that detail for years, and its awesome to see them make more references to it
Byf, first off, I love your content, diving into the lore the way you do is the biggest reason I haven’t got bored with the game yet. The main reason I’m commenting today, however, is the names from the lore pages you read in this. Most of the time when you pronounce things, they’re either right or I don’t care, but these matter a but more to me. Earp is pronounced “urp” and is reference to Wyatt Earp and his brothers, cowboys and deputies of the town of Tombstone. Cogburn is Rooster Cogburn, a cowboy movie character made most famous by John Wayne. Moss currently has me a little stumped, and may not be anything, but I wanted to share the other two with you. I hope you have a good break over the new year, and in the meantime, know that simply reading this is quite enough for me. My name has been Zifendel. Per Audacia ad Astra. I’ll see you starside.
Wild West references - Wyatt Earp & The Man With No Name played by Clint Eastwood in The Good The Bag & The Ugly along with other movies - Cogburn is a reference to a John Wayne character - I had to look that up - I’d heard of the name & didn’t know the particulars
I like that recently revived guardians are still a thing. You have to wonder what's going through their heads, coming back to life to learn half the systems been consumed by darkness and the witness is knocking on our door. I feel like bungie wanted to capture that feeling with the new light experience but they just fumbled it so bad.
Not sure if this will get noticed but, for anyone that watched/plays Yugioh, Moss-2 is basically like Yugi with NoName acting like Atem. Seriously, the resemblance is so similar in how Moss-2 and NoName work together in the same body I'm wondering if it's what the writers took direct reference from.
Kind of unrelated to the story at large, but the detail they went into describing the fight was phenomenal. Even just describing the Vulpecula the hunter was using and even describing how the hunter became amplified means I can HEAR this fight. I can hear the Vulpecula going off. I can hear the Behemoth super cast. I can visualize the Minotaur erupting into a Stasis column due to Headstone. I was very engaged during that reading.
Yeah whoever wrote these stories did such a damn good job! I could damn near see the blow by blow and then some!
I like that I could tell she was using Polaris Lance before it told us.
Imagine when a tv show/movie comes out
They did an excellent job painting the mental picture with these lore entries. Describing things the way players know them to induce those mental images and sounds was wonderful. Amazing story telling.
This feels like a script to a video or animation and I could visually see this going off as I read it. It is epic
Heads up from someone from New Mexico: "Earp" is pronounced like "urp". A reference to Wyatt Earp, one of the major players of the O.K. Corral.
I love all of Byf's videos. But yeah, everytime it came up I wanted to scream.
They’re all references famous gunslingers and I absolutely love it.
Wyatt Earp, Rooster Cogburn, and Moss is the only one I'm not familiar with. Honestly I need to brush up on my old westerns, someone educate me lol
I had to pause and rewind when he pronounced it "Ear-p"
I constantly give one of my wives shit for how Brits tend to flub pronunciations. She gives me shit for how Americans flub the pronunciation of British words.
I really loved how much detail went into what abilities these guardians were using throughout the battles. It makes me feel related to these guardians, good stuff
as well as the weapon perks, like headstone and dragonfly
Fancy seeing you here, Honkmoon.
@@iliadmoreau7720 Well howdy there
Imagine one day you cast your exo titan's thundercrash super, but your ghost comes flying out from behind you and straight into the enemy
Micro missile lol
This is exactly what I was thinking of lol
Now THIS is a thundercrash
@@mediocregamer2484little crash. Elsie would love this
Id be so proud of Ghost
The fact that Byf pronounces Earp the way he does is actually perfect for a scholarly warlock who probably doesn’t know the actual legend and just assumes that’s how it’s pronounced because it sounds more dignified
I believe Earp is the hunter, Moss is the warlock
@@kommanderkermit4874 oh no I’m referring to Byf when I say warlock
The bit where his eyes point different directions is important - It shows that they can both control his body at the same time!
yeah, same thing with the nova warp, that was no name puppeting his body
I love these in-universe play by plays like in the class item lore tab. Really makes the world i love so much feel alive, and my mind races at the possibilities in such a fantastical fictitious world. Makes me wonder if guardians are simply limited in their abilities by their imagination, or by convention, or by threat of a new attempted ability backfiring. In the unofficial Destiny TTRPG project, there are several fan-made subclass ideas; magma shotguns for solar hunters, void titans using it as indomitable gales of wind, Warlocks mimicking the hive Deathsingers, arc being used as plasma- it makes me wonder if we'll ever see more than the one stasis super. Hell, it's looking like Strand will only have one super per class. Will that be a defining feature with darkness subclasses?
I'd love to see a video on the in-canon uses of the light and it's limitations, but i understand you've mentioned in Twitter that you're pretty busy with newer story-relevant videos
We have a good idea that the in-game subclasses are simply the most widely used variants of these abilities, and in fact the Classes themselves aren't strict within the lore. Two big examples of this are Felwinter using an arc Shoulder Charge and then Nova Bombing Citan, and Shaw Han using Khvostov as a makeshift Well of Radiance. The Light is amorphous and warps to what the wielder can imagine, as is the case with our exotic emotes (us using the Light to make projections.) I'm sure that post Final Shape we'll get new supers for the Darkness subclasses, but resources are no doubt allocated to Strand and the last subclass. Very excited to see where things go!!
I always think if the sub classes has martial arts. Different overarching styles (Titan/Warlock/Hunter)
Then different schools and practices. Destiny 1 touched on that a bit more actually.
Hammer Titans were actually the fighting style of a group of mercenaries on mercury
Void hunters were a small group kinda special ops.
And arc Warlock was just very difficult.
Arc hunters blink was also a stolen technique from the void warlocks
I've always had an AnimeLogic style approach to how the Powers and Guardians work. Kinda like a mix between Naruto with Chakra and Star Wars with the Force. Depending on the training there is no limit to the abilities and how they work! It just makes more sense in a game like Destiny 😂. Lol remember when Osiris basically had Shadow Clones in C.o.O? Or when Cayde used a Blade Barrage then popped a Goldie? Even in the Witch Queen Campaign Ikora used a Nova Bomb then instantly used Chaos Reach 😂! I think in a game like Destiny, Imagination is as powerful as an exotic weapon!
@@xBigxBrainxWarlockxMainx tbf, the Osiris clones were just part of the vex simulation but i get what you're talking about
@@ForgieDusker his clones also exist outside of the infinite forest, its essentially one of his supers that he was able to use. we know this is the case because he used one of his clones for a meeting with Mara Sov in a really old lore entry
The combat in this chapter was insane. Whoever the Author was, they must be a Voidwalker main. No other way they could capture the feeling and fantasy of being one so vividly otherwise.
The whole gunfight scene was rich with details - Earp (read as "urp") duck-dodge-diving between Vex, Vulpecula shots setting up Cogburn, Ana using Polaris Lance's Perfect 5th shot to blow up Harpies, Cogburn using his barricade to pop Stasis crystals.
@@Landis963I don’t think that was him using his barricade to pop the stasis crystals as it mentions hoarfrost. So he was prolly using his Barricade to creat more stasis crystals.
I think an important concept to note here is why ghosts exist in the first place. It seems that ghosts were created by the traveler to substitute the lacking interaction between the light and the living beings imbued with it. The ghost not only acts as a conduit through which the traveler connects the light to the guardian, but also as a part of the guardian as a whole, filling in gaps in the guardian's ability to connect to the light. This connection that Moss-2 and No Name have seems like only a further step in this connection, effectively putting the two pieces together in a more direct sense to maximize the ability to make use of the light.
I really do get the feeling that our connection to the Traveler will get severed in a more permanent sense in Lightfall (like it becomes a Pyramid) and we'll have a Thor Ragnarok moment: we don't need our Ghosts to access the Light because "the Light lives in all places, in all things."
@@NitroNinja324 I hope so
@@NitroNinja324 that’s already happened in the red war, when we refound the light from a corrupted shard of the traveler. The same shard that didn’t rejoin the traveler.
@AyeItsSmiley That's still using a connection to the Traveler. We used a shard of Darkness to access Stasis at first, but we learned to wield it completely on our own. I think we'll do the same with the Light.
@@NitroNinja324 doubt it, asher mir tried it with little success
For those who don't watch Westerns, Cogburn is named for Rooster Cogburn from True Grit, and Earp is named for Wyatt Earp, the real life lawman.
And "No Name" is a reference to the Clint Eastwood western movie "A Man With No Name".
I think moss may be a reference to Llewelyn Moss, the lead of No Country for Old Men
@@geoffkapplan Ooooh I didn't think of that
@@geoffkapplan Correct
You forgot Naylor. Dick Naylor was the name of Earp’s horse.
I love the shout-outs to the weapons and abilities, the writing team actually laying out in clear detail what the characters are using and how. Very nice world-grounding
Boys, byf is 10k away from 1 mil. Come on let’s get him there ASAP
What am I supposed to do summon my clones?
@@yellowflash1971 we do what is necessary
He gets me witch queen I’ll get him to 1 million lol
He gets there when he gets there
Just subbed lol
Also Cogburn's ghost, Bo, was considering raising a Cabal
And interestingly, Cogburn was just "the closest thing Bo could get to one." Was it disallowed to do so by the Traveler? Or would it have done so but just never actually found the right Cabal before encountering Cogburn?
@@life-destiny1196 I mean choosing a Cabal seams preferable to Hive as they are Darkness's soldiers. Perhaps Bo just couldnt find a cabal corpse depending on how old Bo is, maybe he was around when Cabal were only on the outer edges of Sol system?
I absolutely loved the lore of this fireteam. Moss is especially fun, as someone who's written Exo with Weird Ghosts before it's fascinating to see this sort of a take.
It reminds me of the lore from the raid where Rhulk is talking to a ghost and trying to convince it to choose him. The Traveler then speaks through the shell to Rhulk, which is similar to this particular instance.
I can just imagine Rhulk trying to be all friendly with some random ghost and get interrupted by the traveler saying "no fuck off" and making the ghost vanish.
Where can I find this lore
Why does the traveler suddenly remind me of the god emperor of mankind
@Marvel Mink the raid weapon . Collective Obligation. Don't worry you'll never get it
@@MarvelMink-14 it's in the imperious sun ghost shell
Honestly, I saw the relationship between moss and no-name as something quite similar to something like dissociative identity disorder. More than one psyche sharing a body, with one better suited to certain tasks than others. Though they obviously function much better than most DID patients, the relationships nature certainly rang several bells.
It also begs the question for when Moss actually gains a better understanding of the Light, will he separate from No Name or will they continue to share a body out of convenience?
That would be an interesting concept too. Maybe an instance of a Exo not fully memory wiping right after DER sets in. Or getting rezzed by the Ghost a first time and it not quite working as planned. I know there's some guardians who have issues after being rezzed the first time (see the lore book that I think is Ghost Stories?) and this could be one of them?
Love that idea though.
EDIT: My dumb ass can't spell x'DD;;
@@nightlock3697 One could also ask if at a certain point they'll cease to differentiate all together.
@@DrDingsGaster Yea! I've toyed with the idea of how a transfer to an exo body would work with a DID patient. Could you fill multiple exos with a single mind? Either way I think the relationship between moss and No-name start a really cool conversation about the concept.
So cool how the lore tab for that mark shows Guardians using subclass 3.0 abilities and even weapon perks
I play an Exo Warlock myself and having the implications of something like this in the game are huge! I've been someone who's tried to intake as much information about Exos as I could and this is just like a cherry on top.
And with the Clovis AI being able to be implanted into an Exo frame and taken back out again, adds to this whole idea. If he could do it, why not a Guardian and their Ghost? But what would constitute the equivalent of a Ghost's soul? You could argue that an Exo's mind is their soul; the human part of them - and that the mote of light that a Ghost is inside their shell could be their soul. It would be like the implant acting like wireless data transfer- air dropping yourself into a Ghost while the Ghost takes control. Really makes me wonder who developed that tech and how something like that wouldn't make the Exo's mind brick.
Such a fascinating topic.
It also makes you really wonder what fundamental part of the ghost is necessary for their survival... Could a pair like this, who have natural mental harmony, enter a state of *symbiosis?* Assume No Name was in danger of being killed just like what happened to Cayde and Osiris' ghosts-- has the potential always been there for a ghost to give up on their form and take a strange unity with their guardian, a last-ditch effort in order to prevent their chosen from becoming lightless?
I love this lore entry cause it really does service to the power of our own guardian. Killing beings like oryx that are so far above our comprehension makes it difficult for us to quantify how powerful we are. But this? 4 guardians seeing only about 40-50 Vex as a genuine threat that is 5 minutes of focused maneuvers and super usage, our guardian can casually clear out in less then a minute. No super required
Seeing these guardians do cool things just makes your character look like more of a badass when thus scenario isn't even a threat to you
The Great Disaster comes to mind as a great example of the difference between "average Guardians" and the player character - 1,000 Hive Knights is kind of a lot all at once, especially with Crota being unkillable and all of the Hive being armed with those gnarly swords, but those Knights beat 5,000 Guardians. The Young Wolf with two randos picked up in the Tower can dispatch 300-500 enemies in a single Nightfall strike, with 20-30% of those being Knights or even stronger foes.
In related terms: a six-Guardian fireteam featuring at least one living legend (Eris Morn) went to the Hellmouth and got wiped almost right away, with Eris herself only surviving by some rather extreme efforts over the course of several years. We traipse on down there - alone - for an afternoon to go rummaging around for Hive artifacts and maybe get some target practice in with a new gun.
@@justinchamberlin4195 More so than the obvious power difference, the Guardian is also weirdly proficient at finding crafty ways to usurp enemy powers and bludgeon said enemies to death. Most of the hardest-hitting threats(Crota, Oryx, r/Hulk) were dealt with by using their own strength against them. Even Savathun was beaten by angering her so she couldn't use her main strength, her cunning. In a way it sort of embodies the underlying philosophy of the Light; if Darkness is about the strong consuming the weak, Light is about sapping away at the strong so the weak can survive.
Isn't it stated somewhere in Laurel or guardian is so powerful because they're well isn't their own basically saying that's because we are controlling them, oh maybe that's why we're immune to being corrupted by powers
the fact that the hunter was named Earp... like as in Wyatt Earp is great. love it.
dude thats one of your best video, id throw money at the screen to see my ghost thundercrash something, its all i play, everything else doestn feel me, id be a Tcrash specialist thats for sure lmao.
The relationship moss and noname share kinda reminds me of DID and makes me wonder if the neural implant in their body is related to the original exo body before becoming guardian struggling with DID and the neural implant was an idea to help them to what felt like being a human to them.
I really like the way this lore was written, specifically the action where they use specific ability names of legendary weapons. At first it felt a little bit off to me but I realized quickly that when describing a fight that way it puts you more in it. You don't have to imagine what the hunters hand cannon looks and sounds like because you've fired vulpicula yourself in game. It adds a bit more to immersion
Yeah, especially when you consider that most legendaries are *prints.* It's what we gather Glimmer *for* in the first place. You ever look up in the top left, you'll probably see a manufacturer's brand. There's plenty that don't have them, of course, but they usually come from some independent source instead. (Eg: Splicer weapons were made by House Light, some weapons are purpose-built by the vanguard, Rasputin's arsenal was made by he himself, Drifter has his cache of weapons that he's probably modded/custom-tuned himself lol)
There's still a relatively small amount of them that are more-or-less one-of-a-kind (like Rose, the precursor form of Lumina) but the majority of purples out there are something any NPC guardian could get their hands on.
...Kinda makes you wonder if there's any poor shmuck out there still stuck with blues or worse lol. I don't think greens and whites are even manufactured anymore, tried to pull one from your collection since they removed gunparts? Cause now they take legendary shards for some godforsaken reason LOL.
@@Starfloofle I forgot greens existed.
I think the DER thing is more that Guardians probably already don't think of themselves as "Human" per se since normal Humans don't have such a casual association with pain and death as Guardians do so this allows them to bypass a lot of the problems that normal Exos deal with. Probably also the reason why Elsie more than likely has never been reset since Time Travel is so mind-boggling that DER just can't compete.
In regards to Elizabeth it pays to keep in mind her Exobody is a unique designed version made to fit her perfectly which has likely done away with the DER issue.
Elsie isn’t a Guardian though.
Fighting potential trauma with potential trauma
@@YourPalRowan Based on some descriptions of what guardians go through before dying(like salad bar being launched into and impaled by a tree) I’d say that they cope with regular traumas or lesser traumas because they deal with lethal traumas every other day
Also... Risen exo guardians will be in their exo body since the "Start" right? Because they have no human memories, being an exo is their default
Playing the music commonly associated with Vex combat during the lore reading on the titan mark was a really nice touch. As for the lore itself I love how they called back to Ana's Golden Gun leaving molten trenches and pools of Solar Light, it's one of the quirks of her Light that really separates her from "any old Guardian".
All those details showing how the subclasses and weapons work was amazing, it was fun figuring out which abilities were being used
The End of reading that lore card at the 16:00 mark, followed by violent Titan tea bagging, that's amazing
Something that stands out to me is Cogburn mentioning that Moss is a New Light, "still has grave dirt on his boots," and I wonder if that has anything to do with how, and maybe even why, No Name is able to take over his body. You mentioned that Guardians can "grow in the light," but we don't really know what that means: is it like a skill you need to practice and develop, is it an understanding or philosophy you need to explore, or maybe it's something like unlocking the potential you are filled with when you are Risen for the first time. If it's that last one (and I don't know if it is or not, tbpc), then maybe what No Name is doing here is "manually" unlocking that potential that it filled Moss with when he became a Guardian. Maybe as Moss grows as a Guardian and as a person -- if he chooses to do so, and maybe he has good reason *not* to -- No Name's ability to take over will fade or even disappear.
Maybe *any* of our Ghosts could do this with/for/to us, but chose not to for moral reasons, didactic ethics ("I *could* just reach in there and cast her Swarm Grenade for her, but she needs to learn how to do that herself"), because it would violate deeply-laid unconscious instructions from the Traveler (who does seem find value in freedom and diversity of choice), or they just don't know that they *can* do it at all. Maybe it takes a very special setup between Ghost and Guardian to allow for this kind of bond/blending.
if fits with the current new light experience too, you have to meditate on your light in game both times in front of the traveller
though the ghost/guardian relationship here is to do with the implant
I've always taken my ghost shell very serious. It harkens to how much I love Cortana. "Which one of us is the machine?"
i've always personally seen the outer parts of the shell as something the ghost manipulates and the ball that shows the iris being the actual ghost itself and the design was just a vanguard standardised thing then the exotics being modified or just outright custom shells to protect them better
The canonical way Guardians fight is so badass and flashy. I dream of a full dive VR Destiny.
or if valve can get that nerve gear thing ready in the next 20 years a full destiny experience
The writing in this story is absolutely incredible. The description of weapons and abilities is fantastic
It reminds me of Excalibur. A weapon that chose it's weilder, but was always an extention of them. A ghost gives a connection to the light and Excalibur enhanced the physical properties of it's weilder. So, maybe the connection is more of a two-way street. It enhances it's user but it takes the gaurdian to connect the ghost to the light
Iconic that lore entry guardians use a Vulpecula with headstone
I've always likened our rising as a guardian to that of an avatar of the light and/or darkness. Our forms, given a compatible, or in moss-2's case, an adequate amount of connectivity to the Light, gives us the ability to tap into the extraordinary powers that our ghost provides as a sort of personal light concierge or battery.
The exo element is very interesting , as this neural link seems to be unique to Moss and no name, but could potentially be a way in which other lesser known exo-guardians have come to power with their ghosts.
"concierge or battery;" perhaps as a Conduit? Different Guardians certainly display different levels of ability with wielding the light!
@@MithrylMyrmidon certainly, I just imagine that the difference in skill or power is mitigated by the guardian and the ghost.
The lore has referred to a concept of neural linkage between ghosts and guardians before. They sort of sync to their chosen guardian and eventually start to think alike.
@@ASpaceOstrich iirc our Ghost even makes mention of that during the Khvostov exotic quest back in Destiny 1.
This battle sequence was written so well! The description of the perks activating and the fireteams class synergy was perfect.
The combat was delicious.
I love how the lore here describes not just the base abilities but the actual individual buffs, aspects, fragments, debuffs, and perks of our builds. Valpecula creating a headstone after the percision kill, devour procing from the super kill to save Moc 2, the stasis baracade being case using horfrost. Its all very cool while remaining true to game.
Moss-2/No Name are truly a unique combination, I wonder what circumstance leads Moss and No Name to decide this amalgamation would work.
Looking forward to the video covering this weeks lore. This season’s getting really interesting!
I am honestly a fan of the way the wrote this lore, the way the action uses specific weapon/ability/buff/debuff language while still being compelling action.
Bravo to the writing team
I’m a simple man, I see space cowboy lore from byf, I smash like
To be honest, I had always thought D.E.R. was a lie invented by Clovis Bray to explain why Exos would have their memories wiped to the general public. To hide the fact that the memory wipes were actually for controlling "out of line" Exo mercenaries.
Or it could be more inline with Cyberpsychosis where it’s can happen, but Clovis can also induce it manually to unrulely people.
It's in his journal. DER was the second biggest issue he had to solve for the Exos. He discovered the reset solution by accident, as he was annoyed with having to explain so much every time and started waking up Exos with memories excluded
The best part about this lore is the references to famous movie/cowboy like characters and real life figures.
Cogburn is obviously a reference to Rooster Cogburn from True Grit. His Ghost is named Bo, which I'm sure is a reference to The Bandit from Smokey and the Bandit who's real name in the movie was Bo Darville.
Moss-2 is more than likely named after Llewelyn Moss from No Country for Old Men. His Ghost is of course named...or rather referred to as the Ghost with no name which is a reference to the character in Fist Full of Dollars who is referred to as the man with no name.
Then Earp, which is no doubt named after Wyatt Earp. If you need back story on him then read a history book. Now his Ghost was a bit tricky at pinning, but I think I found out why his Ghost is called Naylor. With a little sleuthing I found mention of Wyatt Earp's horse which was named Dick Naylor.
Is that true? Not sure. But I find it strikingly coincidental that the Guardian is named Earp and his Ghost is named Naylor.
I know we get in game lore like this, but whoever wrote this did a phenomenal job. I really hope bungie makes some destiny novels at somepoint like Halo does, Halo will always be my favorite series but one thing I love is there books I really hope bungie does something like it eventually
Amazing story telling! I can easily visualize the battle. Hearing the use of all their different aspects, grenades, and supers.
Me watching this and judging my ghost as it takes 45 seconds to res me into the swarm of thrall again
Honestly that was some of the most solid yet entertaining descriptions of a battle that I’ve read in the lore of this game. Honestly this just the fluidity of the relationship between a guardian, their ghost and the Traveler. The Traveler is the source, the ghost is a conduit for the Traveler’s power, knowledge and ability to resurrect, and the guardian’s body is the receiver with the will to use these things. It’s just now we have an instance where the balance of that relationship is shifted in order to compensate for the shortcomings of the Guardian. However, it would be amazing to have the Ghost use the super, and not channel the light into Moss-2’s body. A Ghost soaring through the air using a Thundercrash or Nova Warp super, is an exciting yet terrifying thought.
Bungie really needs to work on putting the lore into the actual story. A quick cutscene summarizing this and showing a ghost T crash would be awesome and then if you’re interested, Byf or the lore would give you more content to indulge in
I love when the lore writers can have fun with side stories in this game and really describes the fantasies we often imagine for ourselves when we play this game
I love that they namedthe Titan in honor of Rooster Cogburn from True Grit so very much.
it seems to me that moss and no name are sharing moss's body to channel the light. this is because while moss's soul and body are worthy, his mind can't quite figure out how to reach it. that's why he needs no names help to cast supers. great video i quite enjoy this sort of stuff.
This is one of the very few lore tales I’ve fallen in love with this absolutely was what I considered a masterpiece personally from an interesting prospect of the fact that a ghost controls its guardian and with its connection to the light it enables the unable guardian to cast his ability and the spire of the watcher even if I can’t play it I’ve seen the gameplay and I’ve heard all the lore and it’s fantastic certainly one of the most intriguing ones to me thus far plus it’s cowboy themed so I’m a large fan of this piece of writing
Haven't even watched the video yet, but I can't resist with a title like that...
"Been through the desert on a horse with no name, it felt good to be out of the rain.
In the desert, you can remember your name because there ain't no one for to give you no pain"
I LOVED this little lore series and I desperately want more tabs written like this one, and I really want the Tex mercs to become big players that we see in the story and lore.
One thing I noticed: The guardians in the fireteam, (and the Ghost), their names all reference old Western movies. Earp is Wyatt Earp, Cogburn is Rooster Cogburn, and No Name references Clint Eastwood’s role in “The Good, The Bad, and The Ugly” as “The Man with No Name.”
God it'd be so cool for a Cutscene with that play-by-play against the Vex
I haven’t had internet since the season started so when I saw a guardian in a cowboy hat i got super excited
I wonde what would happen with moss-2 and no name when they start learning stasis would the ghost have to cast shade binder or would Else teach moss how to cast it himself
Wyatt Earp was a legendary lawman. Cogburn is the name of John Wayne’s legendary character from True Grit a western movie that’s considered a blockbuster of its time.
So this opens the door for a lot of new character ideas for me personally. I’ve had the idea of an Exo that was outfitted with an extremely unstable version of Artificial Light by Clovis, that can only be controlled by his Ghost taking over his body and “balancing” his artificial Light with actual Light.
the extra arms experiment is weird because a lot of the writing around DER implies its got nothing to do with feeling human, and more to do with feeling alive. In real life theres been tests done with extra limb implants and people get used to them surprisingly quickly. Treating them as part of their body, even without any ability to feel them. Like, when we talk about a tool being used "as if it were an extension of ones own body" thats not fancy language, that literally happens. When the extra limbs were taken away during the study, people felt the loss. They were clumsy because they were so used to these extra appendages and suddenly lost them.
As such, extra limbs triggering DER is kind of weird and imo doesn't really fit real science. Especially since we know the key area DER hits is life signs. Without a need to breathe, rather than feeling sated, the brain goes into panic, assuming the lungs are completely missing. Without a sense of hunger and ability to eat to sate it, the brain thinks its starving. DER was essentially the brain going into a panic because it thinks its sewn into a corpse.
In order to accomodate the extra limbs experiments, I'm going to headcanon it a bit. Perhaps the extra limbs were a "straw that broke the camels back" in that they pushed the mind too far. All the tricks to convince the brain it wasn't in a corpse failed and it set off DER. Alternatively perhaps those experiments were done during an earlier version of the Exo hardware before they'd quite ironed out all the kinks. Perhaps a mixture of the two. With what I know of real life extra limb experiments, DER shouldn't get triggered by it, we're remarkably good at adapting our mental map of our bodies. In part because that mental map is way vaguer and less consistent than we think. Perhaps when Clovis designed those systems in the Exo's he made them too rigid. Leaving Exo's ironically less capable of adapting to alterations to their body plan than a live human.
I just appreciate that theres a Guardian called Earp; an obvious reference to the legendary outlaw Wyatt Earp
its a nice touch from bungie with the cowboy theme, rooster cogburn and wyatt earp, the man but in this case the ghost with no name
This dungeon is the one where people should use to catch up on artifice armor.
So this has been my "head cannon" for my hunter since D1. I made my hunter(Lamar-13) with the multiple lenses/sensors instead of eyes and he communicates with his ghost, Tiger Lily, in this same manner. It's cool knowing Bungie had similar ideas.
16:15 caught me off guard from the whole explanation lol My friends and I are the same way🤣
I've been through Mars
with a ghost with no name
It felt good to make loot fall like rain
On the planet, you can remember your name
'Cause there ain't no one for to give you no pain
La, la, la, la, la, la
La, la, la, la, la, la
La, la, la, la, la, la
La, la, la, la, la, la
ASDFGHJK I cannot overstate how happy I am seeing you do a vid on this Byf thank you so much hhhhhh
Can you shut up
Good to have more stasis users in lore
Should convert these to podcasts, I’d love to listen to them at work
I love these cowboy guardians. It makes my western heart sing. I read there lines in my head with southern draw
I would love my Ghost to conjure a mini-bubble around itself and speed around crashing into enemies like a seeking bullet of Void Light.
The possibilities this opens is amazing
The fact that he's Moss-*2* makes me think he was uh...ended not long after being Exo'd. The 1st reset being his upload, the 2nd being when he had the uplink added...the 3rd being his Rez.
For a couple of months now I've been thinking that a bond with guardians and ghosts could merge into 1, and Moss-2 is the closest confirmation for me im happy
The ghost/guardian relationship between these two is definitely interesting and I wonder since ghosts have a symbiotic relationship with there guardian they can adapt to short comings in the guardian perhaps helping aim a shot for a near-sighted guardian or in the extreme temporarily fuse with the guardian in some way
They'd need to be an exo for it to work, as seen with Moss's cranial implant being what connects them physically
@@nightlock3697Ana’s got cybernetic eyes, her ghost can probably connect to those as well. She uses them in the Warmind trailer to target Hive.
The story/concept of Moss and No Name feels really inspired by characters with DID like Moon Knight. It's a cool concept to think of in the context of destiny, especially since even our own guardian has had their voice disconnected from their body for years now in varying capacities. Really tickles the mind.
my interpretation has always been that anything paracausal can be done given a strong enough will, the super cooldown is just a game mechanic, but the reason the Vex can't predict us is because paracausal abilities just don't follow any rules. It also explains why Ikora casts 50 supers a second.
Love you byf. Massive fan of your work.
your videos have allowed me to enjoy the game way more
Naming him Cogburn and NOT an Exo should be considered a crime
I have to wonder where this augment came from and who installed it, cause we know modifications like this to an EXO are very dangerous. It can break their minds, like that one EXO Clovis tried to give extra arms too.
I venture a simpler explanation for Moss-2's augments: DER is all about one's subconscious image of oneself. If one's self-image deviates from the norm, one's exo frame can also deviate from the norm - without suffering from DER.
This team would make such a sick show
This seems like an evolution of Katabasis’s story, where each resurrection his ghost would change a small part of him
Moss? Cogburn? Earp? No Name?
I love the theme going on with this Fireteam
I would've just been standing there, dumbfounded.
"...what the fresh hell was THAT?"
I love the guardian twerking at the end
This is much like Chief being a puppet for war with the help of Cortana. This is very interesting.
Dear Byf, I dunno if you mean to cover the meaning behind the names in the Dungeon, but for some insight:
Cogburn (a very famous character of John Wayne/Jeff Bridges' character Rooster Cogburn from 'True Grit' - classic western movie)
Earp (famous or notorious lawman, outlaw, gunslinger at the OK Corral in New Mexico)
Moss (less clear but maybe either Llewelyn Moss from 'No Country For Old Men'? Moss Grimmick from the old western show 'Gunsmoke'?)
No Name (Clint Eastwood character - The Man With No Name - from some of his Western movies)
Thanks for all the hard work!
This story was why I played the spire all those months back to unlock the entire Earp armor Tex Mechanica schematic set parts for my hunter gal the western cowboy based concept lore is so unique to the destiny universe thus far I tend to replay this story often lot during my game sessions I’m a massive cowboy fan so honestly this fit felt just right
I want to note how each of the hats that come with the armors differ between classes. The Hunter's hat brim is almost completely flat, the Titan's hat has the slight curl you often see in old media, and the Warlock's hat has one side pinned against the top like you might associate with safari rangers or bushwhackers.
Reading the lore tab of the class item, I find myself actually watching this play out gameplay-wise. It's striking how well Bungie captured that.
They did really well with the writing for this little story
Extra tidbit (that may be mentioned in the vid but I haven't watched it yet) - the whole "No Name" thing is a reference to Clint Eastwood's character in the iconic "Dollars" Trilogy, where he was known as the same thing in "A Fistful of Dollars" and "For a Few Dollars More", before being referred to as 'Blondie' in the third (and arguably most famous) installment, "The Good, the Bad, and the Ugly".
What's interesting is that this isn't the first time Bungie/Destiny 2 has referenced this film. If you look up Blondie from "The Good, the Bad, and the Ugly", you'll notice that he clearly serves as a direct inspiration for Uldren Sov's design in Destiny 2: Forsaken (D2's first western-inspired expansion content). Most notably is the poncho, which is almost 1:1, except Uldren's has a more blue-ish tint (cuz of Awoken style), and the generic pattern knit into Blondie's poncho is replaced by the Queen's symbol.
I grew up watching the Dollars trilogy so I've loved that detail for years, and its awesome to see them make more references to it
I hear this and think of it as a set up for self res-ing in the future again.
Byf, first off, I love your content, diving into the lore the way you do is the biggest reason I haven’t got bored with the game yet. The main reason I’m commenting today, however, is the names from the lore pages you read in this. Most of the time when you pronounce things, they’re either right or I don’t care, but these matter a but more to me. Earp is pronounced “urp” and is reference to Wyatt Earp and his brothers, cowboys and deputies of the town of Tombstone. Cogburn is Rooster Cogburn, a cowboy movie character made most famous by John Wayne. Moss currently has me a little stumped, and may not be anything, but I wanted to share the other two with you. I hope you have a good break over the new year, and in the meantime, know that simply reading this is quite enough for me. My name has been Zifendel. Per Audacia ad Astra. I’ll see you starside.
So when we getting the video about Rasputin spilling ALL the tea on Clovis? :D
Wild West references - Wyatt Earp & The Man With No Name played by Clint Eastwood in The Good The Bag & The Ugly along with other movies - Cogburn is a reference to a John Wayne character - I had to look that up - I’d heard of the name & didn’t know the particulars
I like that recently revived guardians are still a thing. You have to wonder what's going through their heads, coming back to life to learn half the systems been consumed by darkness and the witness is knocking on our door. I feel like bungie wanted to capture that feeling with the new light experience but they just fumbled it so bad.
These entries just remind me how cool Behemoth Titan is.
Push for 1mil before the end of the year byf! U can do it!
Not sure if this will get noticed but, for anyone that watched/plays Yugioh, Moss-2 is basically like Yugi with NoName acting like Atem. Seriously, the resemblance is so similar in how Moss-2 and NoName work together in the same body I'm wondering if it's what the writers took direct reference from.