Especially at the start when you were holding the center, I thought that it was gonna be important to get enough resources in to get the M-Rifts build to be able to push out from each isolated island, but you really just knocked out that whole half of the map before they even came online. Also, it never ceases to amaze me just how many different ways there are to play this that are consistently unique and enjoyable to watch you take on.
One idea I'd love to see would be a map that starts out vanilla, but when you win or get it down to just one enemy left, you suddenly switch to playing as the creep against your own setup now controlled by an AI
Daily reminder that Tom is an amazing person and to thank him for all he has done/will do - Day 740 OOO what a cool little game mode, and alot of fun :D Plus, very satisfying seeing the anti-creep just absorb the creep
One of the cool things about this gamemode is that you can't just clear an area. If you do that, the AI will auto-build there and cost itself resources even when that would be a bad idea. It kind of limits your movement in an interesting way.
Always happy to see some good Creepage, especially when there's a unique angle to it like this on. Loving it ^_^ Also, it has probably been used loads of places, but when I heard the intro music I thought 'OMG CritCrab's outro theme!' Anyone else?
So, after playing the game for a while now, I can see why some people get infuriated with the A.I when it builds up because God damn does it not do what a player might do such as myself when I play, I usually do a layer of towers followed by another layer but this one also with pylons that would be connected to pylons further back so the frontline has a highway network as well as whenever I setup my coastal gun defense system of snipers and mortars if needed.
Tom I would love to see more Inscryption. Either you play the other acts (act 2 is a bit dull IMO but I enjoyed act 3), or try some modded act 1. The modding community is great, loads of fun mods to try out
Especially at the start when you were holding the center, I thought that it was gonna be important to get enough resources in to get the M-Rifts build to be able to push out from each isolated island, but you really just knocked out that whole half of the map before they even came online.
Also, it never ceases to amaze me just how many different ways there are to play this that are consistently unique and enjoyable to watch you take on.
One idea I'd love to see would be a map that starts out vanilla, but when you win or get it down to just one enemy left, you suddenly switch to playing as the creep against your own setup now controlled by an AI
It would be amazing to see Tom have to oppose his very successful _"overly aggressive, more-weapons-is-more-good"_ strategy as the Creep.
@@PierceArner It would be funny to see the weak-points that people would build into their own defenses to exploit later.
There’s a map exactly like that, i don’t remember what it was called but the map looks like a big chessboard and it was probably for cw3
This is such a fun idea for a map. I hope we get more stuff like this.
Daily reminder that Tom is an amazing person and to thank him for all he has done/will do - Day 740
OOO what a cool little game mode, and alot of fun :D
Plus, very satisfying seeing the anti-creep just absorb the creep
That was pretty good! I thought you'd have to start over after the tough introduction. GG Tom!
first they had play as creep maps, now theyre making play as anticreep maps
I like this idea already
play more of these cursor maps- theyre great and I love em
also try the top-down view for these maps
Love the fun videos, thank you for your work Tom and Josh.
One of the cool things about this gamemode is that you can't just clear an area. If you do that, the AI will auto-build there and cost itself resources even when that would be a bad idea. It kind of limits your movement in an interesting way.
Amazing creeping! Well played.
Always happy to see some good Creepage, especially when there's a unique angle to it like this on. Loving it ^_^
Also, it has probably been used loads of places, but when I heard the intro music I thought 'OMG CritCrab's outro theme!' Anyone else?
I ways love your creeper world videos! Well done tom
Great map idea
An abominable intelligence? Heresy!
It must be under the divine will of our Tomnissiah
So, after playing the game for a while now, I can see why some people get infuriated with the A.I when it builds up because God damn does it not do what a player might do such as myself when I play, I usually do a layer of towers followed by another layer but this one also with pylons that would be connected to pylons further back so the frontline has a highway network as well as whenever I setup my coastal gun defense system of snipers and mortars if needed.
Havnt made a CW4 map in ages :D Makes me want to get back into it though.
Tom I would love to see more Inscryption. Either you play the other acts (act 2 is a bit dull IMO but I enjoyed act 3), or try some modded act 1. The modding community is great, loads of fun mods to try out
So stressful hearing the buildings build and destroy every second
God of based Tom gifts us another CW4 video
Really cool map!!!
argh, watching Tom hold off the stash and then not stay there lon genough to stop the mesh becoming creeped to connect to the stash
Very interesting
you should definitely do the next 3 maps like this one.;
I think this is a map you could afk with your mouse on gen points and win, but it's neat.
What are the names of these maps? id love to try em
Wooooo
Tom are you gonna play mind scanner at any point?
I love you
Can you do it again but leave the cursor on the mothership?
*Here... You can't build anything*
Lettuce is not accepted here.
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Please stop playing creeper world.
Please stop commenting.
@@Mediocresinger ua-cam.com/video/jb_Kw9Bhi6I/v-deo.htmlsi=w-Y_-jlK3-uvMba9