"The original was abandoned by the developers" ...no... EA ate up Westwood Studios and after milking them of all their worth they dissolved the studio.
Yeah...But that said, Generals Zero Hour was their last proper RTS because Red Alert 3 was just garbage imo. Personally, I'm looking forward to see Tiberian Sun and Tiberian Sun Firestorm remake. I've got the C&C box on Origins and as a kid I never manged to complete their campaigns XD so looking forward to those remakes on Steam and finally finishing them.
@@ShantanuSuchil Oof! I love Tiberian Sun to death, but brace yourself for some VERY unbalanced gameplay. _I'm looking at you, NOD artillery! With your homing shells and half map range._ But there's loads more. I used to use an editor to balance some units out. TibEd i think? I think that became part of 'RA2edit'. Anyway, never straight up took stuff away, but changed 'Homing projectile' to 'Burst firing' for instance. Later, Firestom essentially rebalanced the units. And it turned out I'd made largely the same balance changes to TibSun as the studio later did to Firestorm, only I'd made the NOD artillery into a Juggernaut essentially.
These were not sandbags. Such great machines of war would not be stopped by simple sand, but these were in fact giant bags of Tea... and element so powerful and so dangerous it could not be touched.
You prolly dont care but does anybody know of a tool to get back into an instagram account..? I was stupid lost the password. I love any help you can give me.
Baldur's Gate was 6 if you count the expansion. The sequel was, as I recall, 5 discs if you count Throne of Bhaal. So it was 11 discs if you had everything sitting nearby.
@@zenhaelcero8481 To be fair though, the second game came in one of those neat fold-out cases that took up a little more than two disks worth of jewel case. Even had a map or manual, too, if memory serves.
Two tricks that I used to do in addition to this: 1) micromanaging the harvesters to harvest tiberium in strips separated by unharvested strips. This allowed it to regenerate faster. 2) build sandbags into the enemy base. Start building an engineer. Build a barracks in the enemy base just before the engineer completes, so the engineer spawns there and can immediately capture their refinery/ construction yard / main factory.
The "sandbag airlock" was my signature tactic. Build a box of sandbags attached to the sandbag wall blocking the AI, open up a gap on my side by selling a sandbag, move units into the box, close the "door" by building another sandbag then open the wall facing the AI and rush. The AI never sees a direct way to your units or base buildings so it never attacks.
It's strong vs everything because it doesn't take any enemy damage, granted because it's so strong it takes almost all it's own destructive power to just destroy itself.
commander: "pilot, I need you to fly into the enemy base and wreak havock" pilot: "but sir, it's impossible!!! they have sandbags! I cannot find a way to fly around..."
@@MrTripleXXX No it destroys the AI completely. I just got this on steam for a Christmas sale and the AI doesn't know what to do when you block them with sandbags. In red alert you have to use concrete walls for the same trick because heavy vehicles crush sandbags, chain link and barb wire fences.
@@RealEnerjak No concrete the AI will shoot in Red Alert, on the other hand you can defeat them with a body of water, because the Red Alert 1 AI has no idea how to use it's navy
Yeah, the strategy against GDI is to base rush them with recon bikes, nod buggys, and flame infantry before they can recruit the big guns. Never let GDI build its base up
The only few things that nod have to stop a mammoth tank, obelisk the high power base tower but will be priority 1 for any ion cannon if they can’t locate your plants, artillery tank if you can get a few of them and get the tank out of position and lastly stealth tank to force them to defend their base since they can be used to Harras your enemy brilliantly, their is also one exploit if your enemy is nod knock out the plane that brings in the tank (possible but hard to set up
@@mysteriousmaldarion8586 yea, if you are playing as nod you want to try and spawn on the right hand side of the map so you get your mechanized units faster and to prevent this cheese from occurring.
Me: That's it, I'm done, steam is too distracting, time to uninstall.. *claps hands and begins* Spiff: They've got C&C remastered! Me: Everytime I think I'm out, they find a way to drag me back in..
Spiff, did you know Queen Elizabeth ll trained in London as a mechanic and military truck driver. The queen remains the only female member of the royal family to have entered the armed forces and is the only living head of state who served in World War II. Random fact I stumbled upon one day
We all know she is god, of war happens she’ll probably bayonet someone with some historic musket used by one of the Henry’s or that other historical queen that was on a battleship during a battle.
Isn't that the truth. I've early EA digital downloads of CnC/RA which are no longer available because they dropped all that for Origin, running off laughing with all the money that us mugs paid for their EA download, before the murderous rebrand. They ripped the arse out of this series in the end and killed it.
@Clarky I believe the original C&C and RA are freeware now, which was a decent move from EA. I can’t really forgive them for what they did to the C&C series yet, but I’m hoping this remaster can spark a new age of proper C&C games/remasters.
@@Clarkyboy1979 Give me a break lol, EA is the reason we got Red Alert 2 (Westwood Pacific), Yuri's Revenge, Generals, Zero Hour, C&C 3, Kanes Wrath & Red Alert 3. C&C 4 sucked but that's the only bad game they put out in the series, the RTS genre is general has dropped of significantly since then.
22:10 Just for clarification. You put some damage to the weapons factory with your Ion cannon. The AI sold the structure because it had no money to repair it. Then they had money from the Sale and made the Flamethrower with it. That's why they suddenly build an unit.
at least EA was smart enough to release source code, the best mods would be: - faster respawning of tiberium - harvester deposits all tiberium immediately (like RA) - vastly improved pathfinding - sandbags no longer allow new buildings to be built (like RA) - enemy AI will clear sandbags
Ahh. C&C. I spent so much time playing it around the time my family got internet access that my username on pretty much everything is based on Tiberium. My favourite strategy was the Engineer Rush, or was that in Red Alert? I can't remember exactly it was so long ago. Just shove a load of engineers in a personnel carrier of some sort and send it straight into the enemy base. Unload the engineers and capture as many buildings as possible before immediately selling them. Being on the receiving end of that tactic was incredibly annoying but pulling it off successfully allowed you an evil laugh!!
I discovered that same exploit 20 years ago and felt like a genius :D I had no internet at that time so this is the first time I see other people do it.
@@rustyhowe3907 I remember back when I could have only one or two games at a time on my computer because I had only 1.1Gb of hard drive space, and about half or a third of it was used by Windows 98. I still have the big box of the first Diablo game, where it tells you that you need a mouse to play, 2x CD-Rom drive and at least 4Mb of RAM. I kind of miss it, but not really at the same time ^^ P.S. Have you ever tried the game Myst on the Ps1 ? it had something like 8 or 9 disks XD
@@Mangaka-ml6xo I never have had a PS1 myself, always only had PC's myself, but you brought my memory back to my very first computer back in '89 if I remember correctly. An old Tandy machine, that had a cassette player you plugged into the computer with cassette tapes you played to access programs. Those were definitely NOT the good ol' days, half the time those programs just didn't work.😂
OMG, I remember doing this when I was a kid. The AI was incapable of going through sandbags and I would just build them to the enemy base and build turrets or Obelisks of Light when I arrive at the base, a reverse turtling strategy. C&C = Childhood & Creativity
@@lyntoncollins2758 I never played the original C&C but I did play a lot of Tiberium Wars and Kane's Wrath. The commando was my favorite unit because of his voice lines alone. "Lets load n' lock and roll n' rock!"
I realize this is a bit old, but two minor exploits for you: 1 - in the original game, there was a glitch where you could park a vehicle next to a sandbag wall, and then put the Sell Building cursor between the 2 and sell the vehicle. Don't know if that works in the remaster. 2 - stick infantry on Tiberium tiles in a checkerboard pattern. This prevents your harvesters from harvesting those tiles, but allows harvest in-between. The tiles that infantry stand on will continually produce more Tiberium, allowing you to harvest much more than just the blossom trees will get you. Added bonus, Tiberium only damages infantry when they move in.
2 things: A: Put towers on the fronts of the sandbags and back with AA to make your denial zones kill zones as well. B: In Red Alert 2, plays as the Allies for free paratroop drops every 2 mins as soon as you get an airforce command. Steal a tech airport for *two* sets of free paratroops every 2mins. Infiltrate enemy barracks with spy. 12 level 1 vets every 2 mins; drop them in chokepoints and hit D to deploy them; free killer roadblocks that turn into a MASSIVE army to take the enemy base with later. Works against players too. Enough of them kills mammoth tanks. Only counters are dogs and snipers.
I played this years ago. I was on that one GDI mission where you had to protect a civilian town but IIRC they kept getting killed by encroaching tiberium (or walking into it like morons), so I built the sandbag walls for containment and discovered this bug when the enemy rolled up. Used it to steamroll the rest of the campaign.
"The first 5,000 beautiful people to like this video will receive a special gift: a shipment of Tiberium straight to your bed from the one and only Reanu Keeves." "But...he's not even in the ga--" "R E A N U K E E V E S"
@@malkat8914 Command and Conquer 3 was good. Command and Conquer 3 had a killer culture and fanbase. LEGION*! All we wanted was Command and Conquer 3 - 2. We got a game that could be ran on a phone instead and the actor for Kane quit. An actor that had been in the series since Red Alert. We had an entire mythos around Kane or.. Cain! There was such a history around 1 character alone. We had theories that he was immortal and was merely seeking a way to finally kill himself, as one of the first 'creations'. . All they had to do was 'update' the graphics and mechanics. Not do assbackwards gymnastics about a mythical formula for Command and Conquer success. These idiots don't even know who Kane was and is more than likely why he left, he was serious and he even owns his own acting company. COmpletely disrespected. The role of Kane is legendary and deserves so much more attention. Didn't even take the time to figure out what we needed to be 'distracted' from.
@@hackersulamaster I think by 'An actor that had been in the series since Red Alert.' you mean ' An actor that had been in the series since the original Command & Conquer game in 1995'.... Right?
I loved playing C&C as a kid! One exploit i found was on skirmish, set starting money to 0, then while all the AI would found their base, i would move mine around to find a resource crate. I used it to understand all the buildings the nation had to offer!
You missed the other amazing power of the humble sandbag... the AI can near-instantly rebuild any building you destroy - unless you build a sandbag on it’s designated spot. This works especially well in single-player where the enemy bases are pre-planned.
Lol I had the computer AI constantly build a turret near my base (I guess the computer isn't limited to building close to their existing buildings). So I put some soldiers on the spot they were always rebuilding the turret and what do you know, it never bothered me again. But the instant I moved those soldiers they put a turret again.
Ah I was 14 when this first came out and I played it extensively, was so happy to see the remaster and bought it immediately. The nostalgia high is a powerful drug 😁
@@DavidWMiller It is simple old game, yes....but get the idea that you can unlock new videos and new music by completing all the missions. Worth playing through the remaster :)
"The remaster has managed to capture all the charm of the original series." *looks at 'Spongebob Battle for Bikini Bottom Rehydrated reviews.* Better not let IGN near it, then.
Speaking as someone that worked for Westwood Studios back when this was being made, the sandbag thing was a known exploit before release but I don't remember why it wasn't fixed before shipping. It wasn't a time thing so much as not a big deal since this really doesn't work against other players. Probably would have needed to overhaul the AI and that was too much work so late in the process.
The thing i remember from back in the Day playing C&C - was the Grenadier Exploit which let u throw their Grenades from ur own base .. till the Enemy's by simply Mking a Attack move on the Ground (anywhere near the Grenadier) and While the where in their Throw animation.. i believe close to actually throwing - You could put up another attack command for example on the other side on the Map .. and the Unit would Giga throw their nades to that spot without them moving xD
i cant find the article but ive read years ago about a team of modders. They cleaned all the data-trash and fitted gta vice city i believe it was on a SIM-CARD. Yes the ones that are in our phones type.
I played the original C&C and the mission videos were sooooooooo cool. It actually started surprising me a lot when other RTS games didn't do live actor mission statements
@@arnox4554 nah, just the people whom loved it talk about it nowadays. the game was objectively garbage compared pretty much everything that was on the market at the time
Yup, same here... C&C 1 basic comes down to sandbags galore..... almost every mission you're at a disadvantage ( and have a base) can be fixed with sandbags!
My first one was Tiberian Sun and WTF is this 'Online Play(or words to this effect)' button and why is it here?!?!?! were my reaction. To this day I've played like one online game of it and even that was in my mid 20s(I'm 36).
I played it back in the day. The broken strategy that I hated in PvP play was choosing the lime green color. On the mini-map, it is the same color as the tiberium. Hide a vehicle in the tiberium and when a harvester drives by, it gets shot and instead of running away, it keeps harvesting until dead. If your enemy is any other color, you look at the map, see a red dot, for instance, and know that you need to send something up there to handle it, but if it is lime green, you can only see it if you move the focus to that part of the map.
@@danvernier198 never said it wasn't, and top tier tank units were generally not available until later missions anyway, my fault for not pointing out but I meant campaign mode not multiplayer.
Yeah no. You can't spam mammoth tanks. They cost a small fortune and take forever to build. As GDI you spam medium tanks and build a handful of APCs or hummers for support. If you need some AA just put rocket guys in your APCs.
Anyone quoting in a court of law they were recommended to cut off the lines of communication so they could get away with war crimes is only doing so because they failed to cut off the lines of communication or they left witnesses alive and free!
@@inciacci549 Hiding behind those trees. Yep, You know the ones. 2 black pixels of rifle sticking out. Tiberium's leisurely growing. _"Wait, those 2 dots are gone!"_ Doing his afternoon pushups gave him away. *M I S S I O N A C C O M P L I S H E D* _"Whew! Glad it wasn't a stealth tank."_
Warcraft 2 had a similar problem, AI players did not attack walls at all regardless who built them. It is a shame that you can't build walls in single player but multiplayer with bots is fair game.
Big Slim licensing issues. From what I’ve heard the owners of the Dune license (the family of the man who originally created Dune) aren’t interested in any games. Not even remasters or re-releases of the old games because, quote: “old games should stay in the past”.
@@jk844100 With them finally allowing the classic Dune board game to be remastered and rereleased (probably in anticipation of the upcoming film) that might not be entirely true anymore.
Command and Conquer was the reason I learned to read early. My parents got bored with me pestering them to read the instructions to them so I got sent to extra classes.
One of the best RTS games, played it relentlessly as a kid. It came out just a couple years after the first true modern style RTS game, Dune Battle for Arrakis on DOS. The 90s truly has some amazing gaming gems and firsts
My good man, in Age Of Empires 2: DE there is a formation that does lovely damage to almost any melee unit without much or any losses - The Teutonic Healing Fortress - 29 Teutonic Knights, 21 Hand Canoneers, 10 Monks, square formation, stand ground - / Healers' 21 Wololo Salute - 29 Teutonic knights, 21 Monks, 10 Hand Canoneers, square formation stand ground - coupled with other unit formations such as 20 Teutonic Knights htky 2, 20-30 Palladins htky 3, 3-9 Bombard Canons Htky 4, 2-10 Siege Onagers Htky 5 - Works Wonders with the Byzantine +50% to healing speed team bonus and The Goths' Huskarls to help counter Archers/Siege - and the Healers' 21 Wololo Salute works very nicely with Persian War Ellies while allied with the Byzantines for faster healing speed - simply select all the monks, and click a single ellie for healing and watch the magic~
I remember you could rent pc games and some of them, once loaded, would play without the disk. So you could return it and just play the game forever. That was the best.
Hello, my very British fella. Congrats on your continuing successes. As a now (reasonably) old man at (ahem (just)) under 50 i remember the originals with fondness and on going through your back catalogue i was absolutely enthused beyond... well, enthused to find it. Here's to your continued fortune... you bloody lucky bugger, you.
"Tiberium mines" I really do not want to be that guy but... Tiberium's whole economic power is the the ability to harvest all the minerals it contains *without* mining.
When I read the title, I was like. "No way this would work. Their harvesters and tanks would just roll over the sandbags." I was shocked when it actually does not work. Blocking the path really does screw the AI, even if it can actually roll over the sandbags.
I played Command & Conquer a lot back in the day ... but that is still NOTHING compared to how much I played Red Alert! Hell March forever baby, time to rock & roll!
Blue mammys never gets old. They need to redo C&C renegade. Completely underrated. Unique gameplay. Some of my best teenage C&C online games have to do with Renegade. When it breaks down. You lose the refinery, barracks/hand, airstrip. And are forced to just fight it out with low level infantry. Classic
Same here. It's actually become my favorite breakfast tea. I couldn't find it any local stores and had to buy 100 bags on amazon. I'm going to need more soon.
I remember playing this game on my Dad's Dell Windows '95. Good times. You should consider doing some Red Dead Redemption 2 videos. I play on console but PC online I hear is a hellscape of script kiddies and cheesers. Without hacking you can be pretty godly as soon as you unlock Lvl 3 tonics and the sniper rifles as well. Cheers!
If I die and something says to me "You can go back but you can only relive it how it happened exactly" I'd say "take me back to 1991 and let me live the next decade a few million times." God I miss the 90's.
A great tip - you can put large vehicles on the tiberium to stop it all being mined out fast so it spreads better - groups of mammoth tanks are great for this. Its like making your own bloom plants since you can keep the resource spread and not 100% mined out so it grows back faster rather than just from a single bloom or two..
It's nice that they remastered these because as we learned the hard way, these old RTS games used the PC's processor speed to set the capabilities of the AI; on newer computers the AI would just curb stomp you. It made Red Alert 2, my series favorite, a pain in the ass on (then) newer systems.
there is a MUCH easier way to get heavy vehicles to run over infantry. If you alt+click on an infantry unit, that tells the pathfinding AI to "force move over this object." It works for stationary objects too, like sandbags. And yes, this was in the original game as well.
i loved command and conquer, many many happy hours were spent boxing the enemy in and seeing how much tiberium my hamsters (harvesters) could collect. and making engineers to "borrow" enemy structures :) warcraft 2 was a favourite of mine as well. as was starcraft. great tea fuelled fun.
The sandsbacks are hilarious - I laughed so hard when I realized this exploit in 1996 for the first time :D Good that they brought it back. It's also very good to lay mines on the beach where there are enemy troop transports landing (in the campain for example). It will prevent the enemy ships to unload tanks and personnel.
I remember first seeing command and conquer as a teenager at pc world where I would go and stand at one of their PCs and play for hours while there was no one shopping there. Think I got halfway through the campaign before a grumpy security guard told me to sod off and not come back. Thus began my love affair with pc gaming.
@@JohnnyWednesday Did you ever get to play a gem of game on the Commodore called Starglider 2? The box art had me entranced immediately. It was a marvelous game. One of precedent at the time. You could fly from inside the planet via tubes to the planet surface. Roam the surface and at any point, turn to the sky and fly right up into space. Then you can fly through space to other planets and seamlessly go from space to planet. Ahead of it's time I'm pretty sure.
Out of every childhood terrible memory that annoying wee commando getting insta gibbed is the most traumatic. It just kept happening again and again and again 😂
I do remember loading those multiple cds on a Windows 95 machine. We played that game a ton, even did LAN parties. Personally I loved the Westwood game Dune and Dune 2000 as well.
C&C was my first RTS game. i loved it and i loved watching this video (showing me an exploit that never occurred to me way back when). Thanks for making this.
My favorite abuse in that is 3v3 Yuri, USA, USSR on one team. You play Yuri and Clone Vats Yuri Prime. Use your YPs to take control of your Allies CVs until you can build their MCVs...then you now control all three faction units. It’s nuts
I had to basically rebuild my grandparents computer to support the original C&C. Had to install another memory card, a new video card, and sound card. Then the sound card i put in didn't support the speakers they had so I needed new speakers. Man it was a pain but damit I enjoyed the hell outta that game. That one and Gangsters 2 Vendetta
My dad would of been proud with this. Thank you. It was his favorite game. Supreme commander 2 was his second. His favorite map was twilight flame. Eds modified version.
"The original was abandoned by the developers" ...no... EA ate up Westwood Studios and after milking them of all their worth they dissolved the studio.
Yeah...But that said, Generals Zero Hour was their last proper RTS because Red Alert 3 was just garbage imo. Personally, I'm looking forward to see Tiberian Sun and Tiberian Sun Firestorm remake. I've got the C&C box on Origins and as a kid I never manged to complete their campaigns XD so looking forward to those remakes on Steam and finally finishing them.
@@ShantanuSuchil RA3 did suck. But westwood had nothing to do with it.
@@ShantanuSuchil they also only had 9 months to make it before EA kicked that puppy out the door for the markets
Pretty sure they put it up on the internet for free on purpous. That's not abandoning.
@@ShantanuSuchil Oof! I love Tiberian Sun to death, but brace yourself for some VERY unbalanced gameplay. _I'm looking at you, NOD artillery! With your homing shells and half map range._ But there's loads more. I used to use an editor to balance some units out. TibEd i think? I think that became part of 'RA2edit'. Anyway, never straight up took stuff away, but changed 'Homing projectile' to 'Burst firing' for instance. Later, Firestom essentially rebalanced the units. And it turned out I'd made largely the same balance changes to TibSun as the studio later did to Firestorm, only I'd made the NOD artillery into a Juggernaut essentially.
These were not sandbags. Such great machines of war would not be stopped by simple sand, but these were in fact giant bags of Tea... and element so powerful and so dangerous it could not be touched.
hahaha :)
Its a main element of tiberium I think
Nonsense! They were filled with dutch cheese! Luckily in rl this is banned by the geneva convention.
That explains why the A.I. is willing to attack only when someone disrepecsts it by being in it's presence
You prolly dont care but does anybody know of a tool to get back into an instagram account..?
I was stupid lost the password. I love any help you can give me.
I think my brain has permanently associated Yorkshire Tea to The Spiffing Brit. I cant see one and not think about the other anymore.
Where does the tea end and the brit begin?
As you should.
@@mikanmaruyo What do you mean? Me said as I'm sipping Spiff while watching Yorkshire.
@@mikanmaruyo they have fussed into the matrix and became one.
i searched yorkshire tea and wouldnt you know it a spif video was second on the list
"It came on two whole CDs!" *Looks at 5 CD baldur's gate* Yup, the 90's sure were special, weren't they?
I had a burned copy of Diablo 2 back then and it took 5 cd's just for a proper install, the good ol days
my computer didn't have enough space to fit a full install so i had swipe cds alot lmao
Five CDs? Phantasmagoria came on seven. Full motion video, baby!
Baldur's Gate was 6 if you count the expansion. The sequel was, as I recall, 5 discs if you count Throne of Bhaal. So it was 11 discs if you had everything sitting nearby.
@@zenhaelcero8481 To be fair though, the second game came in one of those neat fold-out cases that took up a little more than two disks worth of jewel case. Even had a map or manual, too, if memory serves.
Two tricks that I used to do in addition to this:
1) micromanaging the harvesters to harvest tiberium in strips separated by unharvested strips. This allowed it to regenerate faster.
2) build sandbags into the enemy base. Start building an engineer. Build a barracks in the enemy base just before the engineer completes, so the engineer spawns there and can immediately capture their refinery/ construction yard / main factory.
dirty tricks 😁
The "sandbag airlock" was my signature tactic. Build a box of sandbags attached to the sandbag wall blocking the AI, open up a gap on my side by selling a sandbag, move units into the box, close the "door" by building another sandbag then open the wall facing the AI and rush. The AI never sees a direct way to your units or base buildings so it never attacks.
@@robertsneddon731 my was infinite money by selling soldier's coming from selling the building but stopping it. Free soldier's and free money
Nuclear bomb: Strong vs. everything.
*Barely scratches the paint on a single turret*
It's strong vs everything because it doesn't take any enemy damage, granted because it's so strong it takes almost all it's own destructive power to just destroy itself.
Not sure what the deal was there. Nukes will level multiple buildings in a pretty good blast radius.
i think this was bugged...looked like RA1 nuke which r shit
for some reason, nuclear bombs are just weak in older games generally. Getting nuked in civilization wasnt a big deal either. Neither is HOI...
@@frydemwingz c&c nukes r devastating. They destroy everything in 1 shot. Ra1 nukes r a complete joke
RIP Westwood you are still missed after all these years. Imagine if they didn't go under.
Also It's not a war crime the first time.
They didn't "go under". They were bought, assimilated, then euthanized and discarded by EA.
@@MD-vs9ff Still sucks that has happened.
"The first war crime is free?"
I still mourn them and bullfrog.
Also I miss when Bethesda didn't suck and Todd Howard was not in charge and ruining everything
I knew this was coming....I felt it in my bones.
Welcome back Commander Spiff.
Nope
Salute!
British way of a leaving dad be like:
Bye son imma get some *tea*
Kane lives!
I feel it in my fingers. I feel it in my, toes!
C&C was actually the 2nd from Westwood in the rts genre, refining what they had done with Dune 2: The Building of a Dynasty.
commander: "pilot, I need you to fly into the enemy base and wreak havock"
pilot: "but sir, it's impossible!!! they have sandbags! I cannot find a way to fly around..."
Wait.... they can't fly over the sandbags either? Lmao I thought it only stopped infantry and tanks.
@@MrTripleXXX No it destroys the AI completely. I just got this on steam for a Christmas sale and the AI doesn't know what to do when you block them with sandbags. In red alert you have to use concrete walls for the same trick because heavy vehicles crush sandbags, chain link and barb wire fences.
That's Advance Wars logic. Pipes? Planes can't fly over pipes!
@@resileaf9501 What are we supposed to do, go over them ? We're not gods x)
@@RealEnerjak No concrete the AI will shoot in Red Alert, on the other hand you can defeat them with a body of water, because the Red Alert 1 AI has no idea how to use it's navy
The only thing that can stop a Mamoth Tank is its stupid "AI".
Yeah, the strategy against GDI is to base rush them with recon bikes, nod buggys, and flame infantry before they can recruit the big guns. Never let GDI build its base up
remove your comma.
The only few things that nod have to stop a mammoth tank, obelisk the high power base tower but will be priority 1 for any ion cannon if they can’t locate your plants, artillery tank if you can get a few of them and get the tank out of position and lastly stealth tank to force them to defend their base since they can be used to Harras your enemy brilliantly, their is also one exploit if your enemy is nod knock out the plane that brings in the tank (possible but hard to set up
TaikaJamppa delete your UA-cam
@@mysteriousmaldarion8586 yea, if you are playing as nod you want to try and spawn on the right hand side of the map so you get your mechanized units faster and to prevent this cheese from occurring.
Me: That's it, I'm done, steam is too distracting, time to uninstall.. *claps hands and begins*
Spiff: They've got C&C remastered!
Me: Everytime I think I'm out, they find a way to drag me back in..
Like any good drug dealer should
In the words of admiral bulldog "You can never leave"
So true, haha
Spiff, did you know Queen Elizabeth ll trained in London as a mechanic and military truck driver. The queen remains the only female member of the royal family to have entered the armed forces and is the only living head of state who served in World War II.
Random fact I stumbled upon one day
That's normal British history
We all know she is god, of war happens she’ll probably bayonet someone with some historic musket used by one of the Henry’s or that other historical queen that was on a battleship during a battle.
@@AceOfBlackjack with Hobart's pike or some shit
And now she's a mean, bitter old lady who can't control her flatulence. No mortal is God.
The lesson from this story? Thou shall now piss off the Queen or she will run you over and remove your nuts!
"GDI disk detected, to play the brotherhood of NOD missions please insert the NOD disk"
I remember that message all to well xD
I can relate
Weird, I've never heard that message. Only the opposite one - then again, who would ever want to play those stupid evil GDI types?
That's one quote that is not in the remaster. :(
@@0Kasada I think that's also a PS1 thing.
I do like the subtle fact that the counter on the top says Spiff almost spent 46 hours sandbagging the poor computer...
26:45
Mate, that was probably minutes.
or maybe there is no save/load function (?) so he just left it running for a couple of days
Actually it's:
Hours:Minutes:Seconds:Nanoseconds.
Understandable confusion.
RIP Westwood Studios. NEVER FORGET.
And most importantly, Never let EA forget.
EA, where good games go to die
Isn't that the truth. I've early EA digital downloads of CnC/RA which are no longer available because they dropped all that for Origin, running off laughing with all the money that us mugs paid for their EA download, before the murderous rebrand. They ripped the arse out of this series in the end and killed it.
The people who are behind this remastered are the same people from Westwood Studio. EA greenlighted the production of this remastered.
@Clarky I believe the original C&C and RA are freeware now, which was a decent move from EA. I can’t really forgive them for what they did to the C&C series yet, but I’m hoping this remaster can spark a new age of proper C&C games/remasters.
@@Clarkyboy1979 Give me a break lol, EA is the reason we got Red Alert 2 (Westwood Pacific), Yuri's Revenge, Generals, Zero Hour, C&C 3, Kanes Wrath & Red Alert 3. C&C 4 sucked but that's the only bad game they put out in the series, the RTS genre is general has dropped of significantly since then.
I remember the Ars Technica interview with Louis Castle, he said something like:
"The hardest thing is to make the AI not look stupid"
22:10 Just for clarification. You put some damage to the weapons factory with your Ion cannon. The AI sold the structure because it had no money to repair it. Then they had money from the Sale and made the Flamethrower with it. That's why they suddenly build an unit.
NPC soldier 1: "Is that a sandbag snake in our base?"
NPC soldier 2: "Just ignore it."
at least EA was smart enough to release source code, the best mods would be:
- faster respawning of tiberium
- harvester deposits all tiberium immediately (like RA)
- vastly improved pathfinding
- sandbags no longer allow new buildings to be built (like RA)
- enemy AI will clear sandbags
So just make it play a little more like Red Alert 1. That makes sense to me considering RA1 is almost the same game but with a lot more polish.
I'd love to see way points for training too
But of course that requires better ai first LUL
Noooo not the sandbag snaek!
@@MalikCarr yeah but idk, sometimes I just wanna play gdi and nod rather than the modern factions
Ah yes, c&c the legendary series, cant get enough of it.
the good old days and still have it when i get bored i just crack the game to completly
I just love playing the game especially with friends online
My fav was tiberian sun
@@sanstheskeletonlommerse3603 red alert series is god tier
Zero hour was pretty good too
@@imabigboijhon1327 I still have it now, we do a gamenight in our house every now and then.
Spiff: *Detonates nuclear bomb in base*
General Tao: "Melt! Everything must melt!"
"Soon your base will glow like the sun!"
and remember don't look directly at the blast
"Time to put on your lead underwear!"
" now you know why i am known as shi tao the nuke"
"Five nukes! Maybe you want me to send you a clean pair of shorts now eh?"
SPIFF LIVES!
PEACE THROUGH PROFITS!
Lovely to see Spiff get into this absolute classic.
The first game I ever played
Ahh. C&C. I spent so much time playing it around the time my family got internet access that my username on pretty much everything is based on Tiberium.
My favourite strategy was the Engineer Rush, or was that in Red Alert? I can't remember exactly it was so long ago. Just shove a load of engineers in a personnel carrier of some sort and send it straight into the enemy base. Unload the engineers and capture as many buildings as possible before immediately selling them.
Being on the receiving end of that tactic was incredibly annoying but pulling it off successfully allowed you an evil laugh!!
I KNEW IT
RA2 the AI loves that tactic
You can't engineer rush in Red Alert, only tiberian dawn. It takes like 4 engineers to capture a building in Red Alert.
@@RealEnerjak Doesn't mean you can't do it, just means it needs more engineers.
I discovered that same exploit 20 years ago and felt like a genius :D
I had no internet at that time so this is the first time I see other people do it.
I remember when this first came out... I had to upgrade my CDROM drive for the cutscenes to run properly!
Those were days, along with disk swapping.
@@rustyhowe3907 I remember back when I could have only one or two games at a time on my computer because I had only 1.1Gb of hard drive space, and about half or a third of it was used by Windows 98. I still have the big box of the first Diablo game, where it tells you that you need a mouse to play, 2x CD-Rom drive and at least 4Mb of RAM.
I kind of miss it, but not really at the same time ^^
P.S.
Have you ever tried the game Myst on the Ps1 ? it had something like 8 or 9 disks XD
@@Mangaka-ml6xo I never have had a PS1 myself, always only had PC's myself, but you brought my memory back to my very first computer back in '89 if I remember correctly. An old Tandy machine, that had a cassette player you plugged into the computer with cassette tapes you played to access programs.
Those were definitely NOT the good ol' days, half the time those programs just didn't work.😂
OMG, I remember doing this when I was a kid. The AI was incapable of going through sandbags and I would just build them to the enemy base and build turrets or Obelisks of Light when I arrive at the base, a reverse turtling strategy. C&C = Childhood & Creativity
Same - sandbag turret across the map. One thing not mentioned were the awesome sounds the units made - like the commando: "That was left handed"
@@lyntoncollins2758 I never played the original C&C but I did play a lot of Tiberium Wars and Kane's Wrath. The commando was my favorite unit because of his voice lines alone. "Lets load n' lock and roll n' rock!"
Tower Defense? Lame. We have tower *offense*.
I realize this is a bit old, but two minor exploits for you:
1 - in the original game, there was a glitch where you could park a vehicle next to a sandbag wall, and then put the Sell Building cursor between the 2 and sell the vehicle. Don't know if that works in the remaster.
2 - stick infantry on Tiberium tiles in a checkerboard pattern. This prevents your harvesters from harvesting those tiles, but allows harvest in-between. The tiles that infantry stand on will continually produce more Tiberium, allowing you to harvest much more than just the blossom trees will get you. Added bonus, Tiberium only damages infantry when they move in.
See my post from a year ago, but you can place buildings anywhere on the map using the radar, or you could in the DOS demo.
2 things:
A: Put towers on the fronts of the sandbags and back with AA to make your denial zones kill zones as well.
B: In Red Alert 2, plays as the Allies for free paratroop drops every 2 mins as soon as you get an airforce command. Steal a tech airport for *two* sets of free paratroops every 2mins. Infiltrate enemy barracks with spy.
12 level 1 vets every 2 mins; drop them in chokepoints and hit D to deploy them; free killer roadblocks that turn into a MASSIVE army to take the enemy base with later. Works against players too. Enough of them kills mammoth tanks. Only counters are dogs and snipers.
I played this years ago. I was on that one GDI mission where you had to protect a civilian town but IIRC they kept getting killed by encroaching tiberium (or walking into it like morons), so I built the sandbag walls for containment and discovered this bug when the enemy rolled up. Used it to steamroll the rest of the campaign.
Red Alert 2: Yuri's Revenge "it's fun to mind control enemy infantry and then shred them into wealth."
Psychic Towers. It's so good. Your enemies become your resource.
i still play it to this day. add in the mental omega mod for pure madness
Monika's Comeback "It so easy to tamper with their stats"
Yes, I know it is a different Yuri but I had to that joke.
Pro tip: you can rally point your psychic towers to the grinder, so you don't need to micro your fresh captures into cash.
Grinder baby!
"The first 5,000 beautiful people to like this video will receive a special gift: a shipment of Tiberium straight to your bed from the one and only Reanu Keeves."
"But...he's not even in the ga--"
"R E A N U K E E V E S"
Dropped by a massive asteroid straight through your house lol
Rea nuke Eves?
"As it was kind of abandoned by the developers"
**cough** EA killed Westwood **cough**
*Cough* Westwood didnt kill themselves *Cough*
@@malkat8914 Command and Conquer 3 was good. Command and Conquer 3 had a killer culture and fanbase. LEGION*! All we wanted was Command and Conquer 3 - 2. We got a game that could be ran on a phone instead and the actor for Kane quit. An actor that had been in the series since Red Alert. We had an entire mythos around Kane or.. Cain! There was such a history around 1 character alone. We had theories that he was immortal and was merely seeking a way to finally kill himself, as one of the first 'creations'.
.
All they had to do was 'update' the graphics and mechanics. Not do assbackwards gymnastics about a mythical formula for Command and Conquer success. These idiots don't even know who Kane was and is more than likely why he left, he was serious and he even owns his own acting company. COmpletely disrespected. The role of Kane is legendary and deserves so much more attention. Didn't even take the time to figure out what we needed to be 'distracted' from.
@@hackersulamaster an rts centered entirely around 15 minute matches isn't going to take the pc gamer world by storm, sorry to say.
@@s01itarygaming **Starcraft coughs in the background**
@@hackersulamaster I think by 'An actor that had been in the series since Red Alert.' you mean ' An actor that had been in the series since the original Command & Conquer game in 1995'....
Right?
I loved playing C&C as a kid! One exploit i found was on skirmish, set starting money to 0, then while all the AI would found their base, i would move mine around to find a resource crate. I used it to understand all the buildings the nation had to offer!
I've bough the legacy "collections" probably 5 times. C&C is one of my personal all time favorites
You missed the other amazing power of the humble sandbag... the AI can near-instantly rebuild any building you destroy - unless you build a sandbag on it’s designated spot.
This works especially well in single-player where the enemy bases are pre-planned.
Lol I had the computer AI constantly build a turret near my base (I guess the computer isn't limited to building close to their existing buildings). So I put some soldiers on the spot they were always rebuilding the turret and what do you know, it never bothered me again. But the instant I moved those soldiers they put a turret again.
Ah I was 14 when this first came out and I played it extensively, was so happy to see the remaster and bought it immediately. The nostalgia high is a powerful drug 😁
Same. That said, played it for about an hour then got back into C&C 3. Sometimes old is just old and nostalgia can only do so much.
Hopefully Dune 2 is up next for a remaster. Maybe with the ability to select more than one unit at a time.
@@DavidWMiller and sometimes you become so jaded, you're unable to appreciate the simple things.
Yep. Same here. Except I gotta wait until I get paid at the end of the month. I'm dying to see if any of my exploits still work ^_^
@@DavidWMiller It is simple old game, yes....but get the idea that you can unlock new videos and new music by completing all the missions. Worth playing through the remaster :)
There's a reason why the mammoth tank and its sequel counterparts are so iconic.
You can make an air lock with the sand bags so the AI doesn't react
The old sandbag trick. I remember finding this by accident then I abused the hell out of it. The nod artillery is very handy for this
I don't know why, but i have a feeling that this game isn't perfectly balanced and has many exploits. Just a hunch
A game from 95 having bugs never even of it's a remaster
The Sandbag exploit was intentional not fixed
Its not really an exploit when the exploit is that the games broken...
@@trust37_ its a feature not a bug
Just build a wall of machinegun pillboxes across country towards the enemy base.
Loved it. I also loved the 3D version and running around and nuking everything
"The remaster has managed to capture all the charm of the original series."
*looks at 'Spongebob Battle for Bikini Bottom Rehydrated reviews.*
Better not let IGN near it, then.
Nod units looking at sandbags: "He's just standing there... MENACINGLY!"
Speaking as someone that worked for Westwood Studios back when this was being made, the sandbag thing was a known exploit before release but I don't remember why it wasn't fixed before shipping. It wasn't a time thing so much as not a big deal since this really doesn't work against other players. Probably would have needed to overhaul the AI and that was too much work so late in the process.
The thing i remember from back in the Day playing C&C - was the Grenadier Exploit which let u throw their Grenades from ur own base .. till the Enemy's by simply Mking a Attack move on the Ground (anywhere near the Grenadier) and While the where in their Throw animation.. i believe close to actually throwing - You could put up another attack command for example on the other side on the Map .. and the Unit would Giga throw their nades to that spot without them moving xD
I remember something similar to that. IRC you can do it with minigunner and rocket solider missiles as well.
@@robincray116 Uhhh never tried that back in the day.. . but sounds as hilarous xD
the intro reminds me that data compression is a dead art.... and saddens me.
It's to optimize the loading times. Space and bandwidth are relatively cheap and accessible even in the underdeveloped nations.
i cant find the article but ive read years ago about a team of modders.
They cleaned all the data-trash and fitted gta vice city i believe it was on a SIM-CARD. Yes the ones that are in our phones type.
We are going to have to act...
If we want more sandbags.
"I'm losing the bag...
I can't...I can't sandbag it!"
Increase fear and sandbag
Meanwhile in the International Court of Justice in Haag:
"You see, I was following these dictatortips from UA-cam..."
I played the original C&C and the mission videos were sooooooooo cool. It actually started surprising me a lot when other RTS games didn't do live actor mission statements
Imagine getting a sequel to the c&c:generals franchise
Have you tried the Rise of the Reds mod? It's pretty good.
Ben Kaes actually, no
Thanks
I think that game was pretty divisive when it came out, but now it seems everyone loves it again. lol
@@arnox4554 nah, just the people whom loved it talk about it nowadays.
the game was objectively garbage compared pretty much everything that was on the market at the time
That’s what my Father’s Day gift to my dad this year!
"Money is pretty much useless" *10 min later* "Oho! A box of money"
~Spiff 2020
he says sarcastically
Thank you... when I saw the title I immediately thought "you mean sandbags?"
Yup, same here... C&C 1 basic comes down to sandbags galore..... almost every mission you're at a disadvantage ( and have a base) can be fixed with sandbags!
Red alert was my introduction into the series. My buddy and I used to have lan matches after school at his house😂🤙
My first one was Tiberian Sun and WTF is this 'Online Play(or words to this effect)' button and why is it here?!?!?! were my reaction. To this day I've played like one online game of it and even that was in my mid 20s(I'm 36).
I played it back in the day. The broken strategy that I hated in PvP play was choosing the lime green color. On the mini-map, it is the same color as the tiberium. Hide a vehicle in the tiberium and when a harvester drives by, it gets shot and instead of running away, it keeps harvesting until dead. If your enemy is any other color, you look at the map, see a red dot, for instance, and know that you need to send something up there to handle it, but if it is lime green, you can only see it if you move the focus to that part of the map.
I only found out about you the other day and you are already one of my favourite UA-camrs, it makes it better knowing that you are a fellow Brit
how did you find out about him?
Oh he was on my reccomended🤣
top tier tank unit swarming has always been an overkill in C&C games
No, no it wasn't. Swarming them with light tanks, scout bikes or stealth tanks worked fine. They were slow moving.
@@danvernier198 never said it wasn't, and top tier tank units were generally not available until later missions anyway, my fault for not pointing out but I meant campaign mode not multiplayer.
It can be overkill in many RTS's, not just C&C
Yeah no. You can't spam mammoth tanks. They cost a small fortune and take forever to build. As GDI you spam medium tanks and build a handful of APCs or hummers for support. If you need some AA just put rocket guys in your APCs.
The gattling tanks been quite... It's a tank who has no weaknesses so it get stronger the more units you build.
Anyone quoting in a court of law they were recommended to cut off the lines of communication so they could get away with war crimes is only doing so because they failed to cut off the lines of communication or they left witnesses alive and free!
Hey, if you've played C&C you'd know the mission's not accomplished till you murder every single last one.
@@FroggyMosh it was a nightmare trying to find one infantry in some obscure corner of the map
Witnesses are nothing but human lines of communication.
@@inciacci549 Hiding behind those trees. Yep, You know the ones. 2 black pixels of rifle sticking out. Tiberium's leisurely growing.
_"Wait, those 2 dots are gone!"_ Doing his afternoon pushups gave him away.
*M I S S I O N A C C O M P L I S H E D*
_"Whew! Glad it wasn't a stealth tank."_
Warcraft 2 had a similar problem, AI players did not attack walls at all regardless who built them. It is a shame that you can't build walls in single player but multiplayer with bots is fair game.
best quote ever : c&c commando: "That was left handed"
Ah yeah, I loved the commando responses! Keep em' coming!
Actually in Red Alert when you rescue Morpheus, he had some as well - and I can still hear his voice when I say the lines occasionally.
Real Top Gun! I've got a present for ya!
@@NebulousOdious Real tough guy
Real tough guy! *shoots civillian in the back*
My dad loves the orginal series so much that it the only game he plays
I miss the old school Dune games. Emperor: Battle for Dune was amazing and fun
Is that a thing. I love Dune. Is it good. I think I will try it out anyway. Is it on steam?
@@dominiclarratt9968 sadly I haven't seen any love for the Dune games on steam.
@@dominiclarratt9968 Look for DuneLegacy ;)
Big Slim licensing issues. From what I’ve heard the owners of the Dune license (the family of the man who originally created Dune) aren’t interested in any games. Not even remasters or re-releases of the old games because, quote: “old games should stay in the past”.
@@jk844100 With them finally allowing the classic Dune board game to be remastered and rereleased (probably in anticipation of the upcoming film) that might not be entirely true anymore.
Command and Conquer was the reason I learned to read early. My parents got bored with me pestering them to read the instructions to them so I got sent to extra classes.
One of the best RTS games, played it relentlessly as a kid. It came out just a couple years after the first true modern style RTS game, Dune Battle for Arrakis on DOS. The 90s truly has some amazing gaming gems and firsts
"and then we can begin operation cyber bullying" that's a t-shirt right there!!
My good man, in Age Of Empires 2: DE there is a formation that does lovely damage to almost any melee unit without much or any losses - The Teutonic Healing Fortress - 29 Teutonic Knights, 21 Hand Canoneers, 10 Monks, square formation, stand ground - / Healers' 21 Wololo Salute - 29 Teutonic knights, 21 Monks, 10 Hand Canoneers, square formation stand ground - coupled with other unit formations such as 20 Teutonic Knights htky 2, 20-30 Palladins htky 3, 3-9 Bombard Canons Htky 4, 2-10 Siege Onagers Htky 5 - Works Wonders with the Byzantine +50% to healing speed team bonus and The Goths' Huskarls to help counter Archers/Siege - and the Healers' 21 Wololo Salute works very nicely with Persian War Ellies while allied with the Byzantines for faster healing speed - simply select all the monks, and click a single ellie for healing and watch the magic~
I remember renting this game from Hollywood video and fell in love with it instantly returned the game that day and just went and bought it
I remember you could rent pc games and some of them, once loaded, would play without the disk. So you could return it and just play the game forever. That was the best.
Hello, my very British fella. Congrats on your continuing successes. As a now (reasonably) old man at (ahem (just)) under 50 i remember the originals with fondness and on going through your back catalogue i was absolutely enthused beyond... well, enthused to find it. Here's to your continued fortune... you bloody lucky bugger, you.
"Tiberium mines"
I really do not want to be that guy but... Tiberium's whole economic power is the the ability to harvest all the minerals it contains *without* mining.
"violating warcrimes"
spiff can into language
I was so thrilled, when I found that exploit out back in the day...
When I read the title, I was like. "No way this would work. Their harvesters and tanks would just roll over the sandbags."
I was shocked when it actually does not work. Blocking the path really does screw the AI, even if it can actually roll over the sandbags.
What gets me watching this is even even seems to stop the helicopters...
Like, really? a helicopter can't fly over a sandbag?
The pathing line that the unit draws across the 2D space gets interrupted by the sandbags.
I played Command & Conquer a lot back in the day ... but that is still NOTHING compared to how much I played Red Alert!
Hell March forever baby, time to rock & roll!
Blue mammys never gets old. They need to redo C&C renegade. Completely underrated. Unique gameplay. Some of my best teenage C&C online games have to do with Renegade.
When it breaks down. You lose the refinery, barracks/hand, airstrip. And are forced to just fight it out with low level infantry. Classic
Spiff, it would be wonderful to see you see you play a round of C&C vs Rimmy Downunder
I second this recreation of my -erotic fanfiction- algorithm encouraged viewing desires.
This channel actually got me into drinking Yorkshire tea
Fucking legendary
Same here. It's actually become my favorite breakfast tea. I couldn't find it any local stores and had to buy 100 bags on amazon. I'm going to need more soon.
Sad that it isn't in german stores would try
I remember playing this game on my Dad's Dell Windows '95. Good times. You should consider doing some Red Dead Redemption 2 videos. I play on console but PC online I hear is a hellscape of script kiddies and cheesers. Without hacking you can be pretty godly as soon as you unlock Lvl 3 tonics and the sniper rifles as well. Cheers!
If I die and something says to me "You can go back but you can only relive it how it happened exactly" I'd say "take me back to 1991 and let me live the next decade a few million times." God I miss the 90's.
A great tip - you can put large vehicles on the tiberium to stop it all being mined out fast so it spreads better - groups of mammoth tanks are great for this. Its like making your own bloom plants since you can keep the resource spread and not 100% mined out so it grows back faster rather than just from a single bloom or two..
It's nice that they remastered these because as we learned the hard way, these old RTS games used the PC's processor speed to set the capabilities of the AI; on newer computers the AI would just curb stomp you. It made Red Alert 2, my series favorite, a pain in the ass on (then) newer systems.
Imagine what happened when I installed Dune II on a Pentium when I first gone one.
26:16 That one harvester driver (top of the screen) be like, "Let me contribute to the war effort even more!" as he runs over a soldier. :D
"And now we're in a great position to just ion cannon this strange underground 'hand of God'"
You... You mean the hand of NOD? 😂
Same difference
I still can't quite wrap my mind around the fact that EA managed not to fuck up and delivered a decent remaster of a beloved classic.
there is a MUCH easier way to get heavy vehicles to run over infantry. If you alt+click on an infantry unit, that tells the pathfinding AI to "force move over this object." It works for stationary objects too, like sandbags. And yes, this was in the original game as well.
*sniff* Ahh, the nostalgia of installing the first C&C on my state-of-the-art Compaq Pentium III. I miss the 90s :(
The goosebumps I got from hells march.. Welcome back commander.
i loved command and conquer, many many happy hours were spent boxing the enemy in and seeing how much tiberium my hamsters (harvesters) could collect. and making engineers to "borrow" enemy structures :) warcraft 2 was a favourite of mine as well. as was starcraft. great tea fuelled fun.
They fixed the "send airstrikes to the sacrificial minigunner at the corner of the map" but left the sandbag oversight intact. How fun.
The sandsbacks are hilarious - I laughed so hard when I realized this exploit in 1996 for the first time :D Good that they brought it back. It's also very good to lay mines on the beach where there are enemy troop transports landing (in the campain for example). It will prevent the enemy ships to unload tanks and personnel.
I remember first seeing command and conquer as a teenager at pc world where I would go and stand at one of their PCs and play for hours while there was no one shopping there. Think I got halfway through the campaign before a grumpy security guard told me to sod off and not come back. Thus began my love affair with pc gaming.
"Remember" "1995" Considering I was born in 1997 I don't think I'll be remembering this game releasing using 8mb of ram...
I keep forgetting that people as young as you are now adults. Commodore 64 forever!
a whopping six 1.44' floppy disks per faction
@@Santiago-Farrell or 2 whole cd's 1 for Gdi campaign and 1 for Nod. Basically it was just for the video
@@JohnnyWednesday Did you ever get to play a gem of game on the Commodore called Starglider 2? The box art had me entranced immediately. It was a marvelous game. One of precedent at the time. You could fly from inside the planet via tubes to the planet surface. Roam the surface and at any point, turn to the sky and fly right up into space. Then you can fly through space to other planets and seamlessly go from space to planet. Ahead of it's time I'm pretty sure.
@@GalactusTheDestroyer That draw distance though, phew!
This and mechwarrior where the first two PC games I ever played, loved this game. Always hated the mission with the lone commando though haha
Out of every childhood terrible memory that annoying wee commando getting insta gibbed is the most traumatic. It just kept happening again and again and again 😂
I do remember loading those multiple cds on a Windows 95 machine. We played that game a ton, even did LAN parties. Personally I loved the Westwood game Dune and Dune 2000 as well.
C&C was my first RTS game. i loved it and i loved watching this video (showing me an exploit that never occurred to me way back when). Thanks for making this.
wait until The Spiffing Brit gets his hands on Yuri Prime
Yeah, talk about war crimes...
(Buzzsaw sounds)
@MrDjBigZ One _should_ assume they were referring to when RA2 gets a remaster...
My favorite abuse in that is 3v3 Yuri, USA, USSR on one team. You play Yuri and Clone Vats Yuri Prime. Use your YPs to take control of your Allies CVs until you can build their MCVs...then you now control all three faction units. It’s nuts
Yuri? Just spam Kirovs.
"You are artificial intelligence!"
spidermanx2.jpg
Came so early my tea water isn't even boiling yet
Youd have a cup if youd turned on your coffee pot this morning
@@magustrigger9195 I found the heretic. Begone bean juice lover!
If you don't have water ready you simply smoke it. Didn't you know?
@@oreseur513 suck it tea gulper.
I had to basically rebuild my grandparents computer to support the original C&C. Had to install another memory card, a new video card, and sound card. Then the sound card i put in didn't support the speakers they had so I needed new speakers. Man it was a pain but damit I enjoyed the hell outta that game. That one and Gangsters 2 Vendetta
My dad would of been proud with this. Thank you. It was his favorite game. Supreme commander 2 was his second. His favorite map was twilight flame. Eds modified version.