I think in many ways, Fallout 4 is one of Bethesda’s best games in terms of its gameplay loop. It’s frustrating though because I think the voiced protagonist really holds it back. I like Fallout 4 a lot though, I think it gets too much hate. Probably just because it’s a Bethesda game.
The voiced protag is funny.. It IS bad for telling an actual fallout story with a character that is ours and not theirs. But the one for Nate DID do a good job
Nah all the sarcastic and silver shroud dialogues is only possible with voiced protagonist. Without it, the sarcastic lines just fall flat... One reason why the funny lines in Starfield ain't as funny
@@pokebub367 I LOVED FO1 and FO2 gameplay and I played f3 f4 years before FNV F1 and F2 a decade after FNV. As for story the story is magnitudes greater than F4 and even F3 with characters and factions that have full fleshed out backgronds with cool skill based rp mechanics that are absent in F4. As for story length if you focus on the main quest for f3 and f4 you can be done in 10 hours or less so that's not much of a complaint. The heart of the fallout franchise is the characters, factions and sidequests that flesh out the world. F76 is even worse in all regards which is why I don't really even see it as a Fallout game.
I am pretty sure the main reason fallout 4 was disliked is because it was following up New Vegas which had such great storytelling and rpg elements. These elements are in fallout 4 but less so as the game focused more on being a crazy ass looter shooter. Both games are good, they just focus on different elements.
plus the graphics make it look cartoonish and goofy as well as way to clean for a wasteland. plus its infuriating choosing dialogue from one word. the story was alright.
@joshmiller9783 I agree about the graphics looking cartoony (and tbh they really aren't that much better than 3/NV in retrospect), but there is absolutely no reason a person in Boston wouldn't have picked up a broom in 200 years lol.
@@ColinAYB id say fnv and three were better graphics due only to how dark and gritty it made things feel. i remember being scared in both but never once in 4. i mean i can see them cleaning up their cities but the entire wasteland? idk it all just seemed to clean to me. also the whole not being able to be evil was annoying, at most you could be an asshole where in 3 you can wipe out an entire town or use the ghouls to wreak havoc on tenpenny tower. will say though no iron sights in 3 really irks me haha.
@joshmiller9783 Oh I agree, when I say better I'm talking about the literal resolution and graphical fidelity. Aesthetically speaking 3 and New Vegas are a lot more in line with the older games and fit the setting better imo. I don't think 4 looks super clean, per se, I think it's more that they focused on using such ridiculously bright colors for the base of the textures before adding whatever weathering or rust on top of it. Either way I agree it doesn't look great, though.
Oh yeah, absolutely. FNV got them big ideas and cool stories and settings galore, but Fallout 4 simply has the best gameplay hands down. It also has more gameplay mechanics, so no wonder it’s been a great modding base. I think that fallout 4 fails on a story and social commentary thing, because generally it’s just “nukes bad look at the Americans being scared of the color red” while NV has... I mean the main two factions are literally depictions of a flawed liberal democracy (NCR) and a fascist empire (Legion) and boy does it do a lot with the two. It also has Mr. House, which is a whole bag of worms. I’ll always prefer NV, that’s how it be, but fallout 4 just has the gameplay and mechanics. Modders get a playground. I could never finish fallout 3, idk what it’s like but I’ve heard it’s surprisingly linear
Fallout 3 does a lot better than New vegas, World building/environment, some of the most iconic locations in the series like republic of dave, andale, arefu, tenpenny tower, oasis, evergreen mills, the metro tunnels, rivet city, to name a few. New vegas world can be quite barren in contrast. But it could Be considered more of an rpg. They both do what they do excellently well, so your preference will come down to what it is you look for in a fallout game.
You mean gunplay and loot FO4's RPG mechanics are much worse than FO3 and FNV. Fallout is supposed to be a RPG first and foremost and FO4 is definitely the worst in that aspect. I would like this game way more if it were a spin off game, tbh.
I'll never apologize for my love of Fallout 4 but that dialogue mod does NOT fix the dialogue. The dialogue in that game can only be fixed with a huge rewrite, even if it keeps the same story beats after said rewrite. As well as getting the VA's back for re shoots
@@KindofBradAtThis mate did you fr just say fo4 looks like it came out this year?.. cmon man don’t be dishonest. It was literally panned at launch for outdated graphics and gameplay. Not sure how old you are but I remember when that first trailer dropped and everyone was like ‘wtf is this? Pixar playdoh adventures??’ Have you seen super mutants, ghouls and any item of clothing in game?.. everything looks like it’s made of cake. Nothing looks real. That’s not an art choice it’s just bad. Some things in game look really good, some look laughably bad. Do you seriously not remember everyone comparing Witcher 3 and Arkham knight to fo4? Arkham knight looks like it came out this year, fo4 looks like it came out in 2009. But Bethesda games have always had bad graphics. That was never their appeal (mods came in clutch for that). The gunplay of fo4 is just bad. It’s bad gunplay. Yes, it’s better than fo3, but obviously it is. Fo3 has some of the worst shooting in any FPS. Fo4 has marginally better shooting and relies so heavily on it for some crazy reason. A kick in the face is ‘better’ than a kick in the nuts, but neither are great. Far cry 2, a game from nearly 10 years prior to fo4, has better shooting. Fo4 has hitscan, ugly af ridiculous left hand weapons, no proper recoil or ballistic based projectile bullets. It fails as a competent shooter. And again, don’t be dishonest, fallout 4 is a straight up looter shooter. It’s not an RPG. Leveling up doesn’t make a game an RPG. Every location is a shooting gallery of bullet sponge enemies with nothing interesting to reward the player. Oh, a gun that’s exactly the same as every other version of said gun but it has a funny name and number go up? Wow, great. 11 unique items in fo4.. how insane is that. Bethesdas ethos for progression is just ‘number go up’. That’s boring. Give me a unique unique.
@@Yan-tz9pn yes I've seen a lot of new players say "fallout 4 looks great for an 8 year old game!" no tf it does not, look at assasin's creed unity, alan wake, GTA V, all games that look better than the best visual mods for fallout 4, and they all came out way before before FO4 even released. Fallout 4's graphics are comparable to those of Bioshock 2, a 2010 game.
@@Yan-tz9pnget a life, getting a random UA-camr to read a whole book you wrote in their comments whining to the void shouldn’t be that important to you…
This was actually my first fallout game at age 13 and i absolutely loved it, i remember building an entire village in sanctuary before even going to Concord.
I set up all the beds in the middle of the street and never went back bc fuck those mfs I wanted New Vegas 2. Stupid voiced protagonist I want good writing
@@lorenzopiscosi9566 I played fo4 when it came out too, years later i tried nv and 3, both are dated games, their stories are good but they're insufferable to play with all the crashes and bugs. I'm certain in your time they were amazing, but if the first argument you make against fo4 is that people havent played the other games when they came out nothing else you have to defend the game with matters. If it was a matter of it being someone's first game because they're young and haven't played the previous installments fo76 would likely have had more players than fallout 4 does
@@lorenzopiscosi9566 Played 2, 3, NV and 4 when they came out. The main modding community left in NV back in the day was trying to make settlements and multiplayer. FO4 got settlements. The main character being able to actually rebuild the wasteland was a natural progression.
@@thegoodstuff6130 If it's just a game series then what is the problem if you criticise the artistic decisions made? Why does entertainment not need to be of a certain standard? Don't ask questions. Consoom.
Personally I like the voiced protagomist. What sucks are the dialogue options that doesnt really hit at what's going to be said. Yes, yes but no, yes but sarcastic and no gives you no clue as to what they'll say.
What sucks ever worse than that is you really aren't choosing anything at all, except 3 options to the exact same outcome and 1 persuade option if you're lucky. It's incredibly lazy and if the voiced protagonist was really the reason for that then wow what a dumb choice. They actually think we want to hear a guy's voice rather than have the fleshed out experience we've come to expect from Fallout.
@@TheMightyGoldenWest The mass effect style dialogue options & the voiced PT honestly was a huge turn-off. It doesn't matter how I make my character, I'm stuck sounding like the same generic Boston white guy w/ a son to worry about. Part of the joy of all the other fallouts was getting to decide who your character was through actions you took in-game, and while that's still possible in FO4, you don't get to do it with the same freedom you had in FO3 & FONV. You are *ALWAYS* someone who lived pre-war, you're always someone who got married & had a kid, and you're always someone who got into a vault. Yes, the same is true for FO3, you are born as a vault dweller, and the same is true for FO1. But, you still have total freedom over who your character *IS*. You aren't born married to another character or with the voice of a wisened old man or a shrill youthful fiend, details that regularly ruin my immersion while playing FO4 as a specific kind of character. In FO4, it doesn't matter if I'm trying to play my character as a junkie. I will always sound like a perfectly average person from boston, with the same voice every playthrough unless I play a female character, even then I'm locked into the same problem but for the opposite sex. It's frustrating. I know how appealing voiced PTs are ordinarily but FO games have a history of a voiceless PT. For me at least, it serves to let me better roleplay in my roleplaying game.
Just wanted to point out, Harold is an FEV mutant and not a ghoul. Otherwise, 4 is my favorite and as someone who bought 1 when it was brand new, I love how it has evolved. And I look forward to what 5 eventually brings.
If you are replaying now because of the show, and are one of the freaks who own Fallout 4 in VR like me, I highly reccomend the Gingas Vr essentials pack. It brings the game kicking and screaming into a playable state. You can see the clothes and armor you wear on your real body now, vats become a slow motion bullet time that helps you line up your shots irl, the darker nights aren't just a dark computer moniter, YOU'RE IN COMPLETE DARKNESS with only a flashlight, you feel your neck strain as you look up to see how tall that broken highway, skyscraper, or legendary behemoth really is, massive objects flying around you with real 3d weight and proportions, looting is more engaging as you lean under and around counters, you crouch in real life to sneak and take cover, you can inspect the art and see the true proportions of the open world like never before, and adjusting your aim is no longer just hitting vats or the flick of a mouse, you have to physically turn your body as fast as you can panic to make sure that feral ghoul doesn't make that last hit. Granted there's some jank you have to put up with, you need a pretty beefy pc, and reloading is done with a button instead of physically, but if you're looking into replaying this game today and have the pc and vr headset to go with it. I can't reccomend it enough. Plus you'll probably be thankful you spent that 40 hour playthrough being active shooting and slicing stuff rather than just sitting down. I hope this convinces at least one person to give it a try!
Hey just a question I haven’t been able to find an answer to. If I install Fallout 4 VR is it possible to play any old the story mods that are available or is it strictly vanilla? Cause I was thinking of maybe doing an ultimate playthrough. Falloyt 4 VR with most good story mods and some tweak mods and going wild but I really don’t know if it’s possible
Fallout 4 biggest problem is the story AND the dialogue options. Just let me kill everyone i want, let me be an asshole. Sometimes we just want to see the virtual world burn.
@@Gengarextreme You can still roleplay a buy guy (well to some point) you just can't kill everyone. The point is, for a game to have a story, some NPC have to be unkillable
After playing BG3, I realized that Fallout 4 is an action RPG. After playing The Outer Worlds, I don’t get why charisma only determines dialogue options
Both games have their strengths and weaknesses. I personally just find that Fallout: NV does the stuff better that I am looking for in an RPG. Fallout 4 just isn't my cup of tea. Also, might be just me, but I've only ever played New Vegas unmodded. In my experience, unmodded New Vegas was a much more pleasant experience than unmodded Fallout 4. In my 200 hours of playtime, I've only ever crashed twice, while in Fallout 4, the long loading screen alone forced me to get a mod halfway through the playthrough. I find it very important to judge a game by what is in the box, while the mods are an important part of the appeal of Bethesda games. Including them in reviews and saying that they could fix issues is the perfect way to end up with more games that need mods to fix them.
With the modding comment, I touch on it a bit the various starfield digs throughout the video but acknowledging a games modding community as part of its value, especially 9 years after release isn’t a crazy thing imo. I reject the idea that it means the devs release a lower quality game and cross their fingers the community fixes it, look at starfield as a prime example. The base game was bad so there’s barely any modding community. Good modders don’t develop around bad base games! As always really appreciate comments like these!
You probably play a console version of New Vegas, it's a lot more stable. It's how I first played it too, but on PC the Viva New Vegas mod list is a must, otherwise alt-tabbing breaks the game and it being limited to 2GB of RAM causes crashes after playing for too long.
@@KindofBradAtThis I loathe Starfield but your comment comparing the modding scenes is a bit premature considering Starfield hasn't yet got the creation kit.
When there isn't any other games to play, I always return to FO4. I love building settlements and most of all after completing Vault 88 missions, turn it into my Man-Cave. I really like that the game doesn't end after the main mission is complete. My favorite place to go to is Nuka World. When I play I turn off all the music, I'm all about atmosphere and this game has plenty of it. The Commonwealth (creaking of the metal from the ruined buildings and the sound of distant gunfire), Far Harbor (crashing of the surf), Nuka World (the somber winds blowing through the valley). All of it helps me with immersion. Liked and Subbed
I always enjoyed fallout 4 more than the rest of fallout games, just has such a great vibe and world. I can play over and over again and choose different paths and choices. I can side with the minute men, the railroad, the institute, the raiders in nukaworld, dima and the synths and how all these stories weave together is kind of brilliant imo
I first played it on the ps4 when it first came out and I just downloaded it on series x to try the new update and yeah I agree, I’m having a lot of fun. The fast load times, 60 fps and 4k make it really immersive and despite dialogue lacking, the exploration, looting and gunplay is well done.
"things pc games had in 2015 make it better" Well, dont know how to tell you this, but pc gamers have had games like baldurs gate 3 decades ago, the bethesda ruined rpgs and everyone got lazy. Also the looting is trash, very few weapons, the fewest in the series.
Fallout 3: Best atmosphere and big moments Fallout NV: Best writing/player choice Fallout 4: best gameplay, best immersive gameplay when in survival mode
I live in downtown Boston right now and going through my first FO4 playthrough right now is such a cool experience. For my long-run days, I run around the Southie loop and go around the Minuteman Castle - same with the Charles River esplanade with the half shell auditorium. I tracked down where my apartment is IRL and say a skeleton slouched over a desk next to a terminal - and that was by far the most meta gaming moment of all time lol I like what you said about the whole identity theme, especially the Railroad and its significance to the real Railroad of the civil war. In a lot of ways, FO4’s railroad procedure of creating new identifies for synths was sort of how the Boston railroad worked - a mix of lawyers, wealthy donors & supporters, and partisan resistance members just like the FO4 faction. I also think that the Minutemen faction embodies a very “Massachusetts” vibe.
Thank you for sharing this, that perspective so interesting to hear, it reminds me of people who live in LA finding it easier to travel in GTA V! Sorry to hear you die after the bombs drop though, that sucks
Hard disagree on this being the best Fallout. I do agree that it does get just a little bit too much hate. The gameplay is the best in the series, but once you enter the Institute for the first time, the story and characters take a big nosedive into bad. Still doesn't discredit that Fallout 4 is a good game, just not great.
Except when it comes to exploration. Exploring the Mojave can get boring. It okay for Fallout 4 or any other Fallout game to do some things better than New Vegas. Also you're wrong. Fallout 2 is the best one, not New Vegas.
@@hermos3602 WOah there buddy, you are right FO2 > FO NV > FO1 >FO3 >FO Tactics >FO4 > Brotherhood of Steel lol lemme rephrase this. Modded Fallout new vegas is the best 3D fallout. Unless we count the FPS mod for FO2....
People seem to forget that "role-playing game" simply means you play the role of being a character making choices in the game world, not "only being blank slate characters". This does not make every single game a role-playing game, as in other games the pre-established character you play as cannot be changed or upgraded by you, nor do you make decisions that alter the world around you.
Fallout 4 is a great game. It is not a great fallout game. Bethesda does not understand Fallout and it shows heavily in a lot of the design choices made with 4.
@@KindofBradAtThisyeah my man their corporations/employee in the industry they have to be nice to each others. It be unprofessional for them to blast them also the franchise is just money to them either way it like twenty plus years old at this point I doubt they care that much about it at this point.
when discussing rpg elements you discuss different combat options which is true but man i feel like you are underestimating how important dialogue choices are . i have created tons and tons of unique and distinct characters with different voices (in my head) but in fallout 4 it’s just the same guy but good, sarcastic (good) and evil. so even tho the gunplay is so much better than 3 and Nv, i’ve always returned to the latter 2
Cause I (clearly unfairly) assumed we all operated with the same definition of RPG. “A role-playing game (sometimes spelled roleplaying game,[1][2] or abbreviated as RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development.”
@@KindofBradAtThis no worries i like seeing different takes and im never gonna trash someone for liking a game. i think rpgs are one of those genres where it’s like a slider and it’s all opinion, on one end pure dnd (without prepurchased campaign) and the other jrpgs with linear stories and everything gets messy bc it’s entirely subjective where on that line you prefer. i personally prefer more DND type stuff bc im a huge nerd lmao, but i instantly subscribed bc your editing and commentary were still great and i like people enjoying things, have a good one man! sorry people are going so hard on you
@@KindofBradAtThisI find the distinction between playing a role, and developing a role through choices to be an integral distinction. A role playing game is always going to lean on one side of that spectrum or the other. Where fallout 4 fails is that it tries to be both without fully committed to either. Fallout nv is clearly about you playing the role of the courier who needs to find the platinum chip and decide the fate of new Vegas, but it never tells you how the story is supposed to go. You have no moral obligation to find the chip or hunt down Benny or do anything related to the opening cutscene. You’re a true blank slate and so it’s pretty effortless to play the role of the courier as yourself. It’s so obvious that the just shoot you in the head and give you amnesia to start the game. They want the protagonist to be you, not the other way around. The role you play is that of someone who wasn’t meant to have the power to change the world exploring the wasteland as well as themselves by examining how their choices impact the wasteland. Fallout 4 doesn’t allow for very much of that at all. In fallout 4 you’re made to play a role that is very much distinct from you as a player. You’re immediately given a moral obligation to complete the main quest line and a backstory as a patriot and soldier. From there, your exploration tends to amount to you being a murdering psychopath farting around for a while and stumbling into silly sci fi tropes. Fallout 4 is still a role playing game, but as it goes on it’s very clear that you are playing a role that is not dynamic. You’re not encouraged or even allowed to change as a character throughout the course of a play through. Liking fallout 4’s story really relies on you enjoying the Bethesda gameplay loop and being happy to ignore the plot while you’re having fun shooting stuff. fallout 4 simply doesn’t offer the depth that new Vegas does with its writing. It will occasionally throw a trolley problem at you but your choices either won’t have very significant consequences or won’t align with what you as a person would like to do. It feels cheap, and it makes you feel like you’re choices are meaningless. Fallout 4 is just as much of a role playing game as fallout new Vegas, they are both firm denizens of that genre. That doesn’t mean fallout 4 even comes close to new Vegas as a piece of interactive storytelling. Where fallout 4 gives you power armor and weapons and cosmetics that you want to use, new Vegas provides a world that you want to engage with on a deeper level. I’ve never been a big reader, if something doesn’t hold my interest well enough I’m very good at getting distracted. In my experience with Bethesda games, I have never finished a book or data log entry by virtue of getting bored too quick. New Vegas had me reading like I was in grade school and they were offering free slices of pizza for finishing a book. I wanted to read just for the satisfaction of learning something about the world and know how it reinforces the main themes of the game. I’m clearly biased as fuck, but I have plenty of reasons to never play fallout 4 again whereas I never need an excuse to go back to new Vegas. Damn, maybe I should go make an 8 hour response to this video. Or a diss track, we shall see.
@@fuzzygori11a57 That's ironic for you to say that when talking about Fallout 4 which completely ignores your decisions. You have no choice in Fallout 4. That's the whole point of the problem.
The combat feels like a huge jump and improvement from Fallout 3 and New Vegas. Also, I swear in the next-gen update version of Fallout 4 on PS5 that the enemies' AI has been improved/fixed and is more aggressive: It seems harder to bait them into running into mines you set. One of the Raiders in Concord at the beginning of the game killed me by suddenly rushing at me and chucking a molotov cocktail at me one-shoting giving me zero time to react. Super Mutants at a construction site pinned me behind a construction vehicle and very quickly crippling my limbs. These may sound like complaints. They are not. This is good.
@@KindofBradAtThis I started a new game and just reached level 10 by the time I got to that power armor. The first place I teleported after heading to the Sanctuary Red Rocket station to repair the armor after being assulted by the Enclave with my best weapon being the double barrel shotgun. The first place I teleported to. I was like: Why am I on fire? I realized I was being assaulted by an Enclave Hellfire soldier with a Heavy Incinerator and 3 Enclave officers with plasma pistols. Keep in mind that I was only armed with a low-upgraded shotgun, the 10mm pistol, pipe guns, and a bladed tire iron and somehow killed them and survived. When I got to the Enclave Field Camp, I bombarded them with the piggy bank launcher. I am dreading those damn assault robots. Or those robots with a damn machine guns that can kill you in second outside power armor. To be fair, I did not know that the quest was for that late game power armor until I read notes mentioning it. I was thinking: It's been easy so far. I may as well finish it. 0_0
@@ajflink >New game >Level 10 >Already has Power Armor >Easily beats late game quest involving Enclave And this is why I dislike Fallout 4, the game makes you feel like a god way too early on, I know Bethesda games aren't supposed to be challenging, but in Fallout 4 it feels like the game holds your hand way too much in the early game, I mean they literally give you power armor and a minigun at the very start of the game ffs. In New Vegas you couldn't even leave Goodsprings from the north because you were almost guaranteed to get killed to Cazadores.
@@Yuyam12 Firstly, the minigun is a very useless weapon unless you have 1000s of bullets for it. Secondly, I never claimed this was easy. I died a lot trying to complete the quest and had a lot of fun doing it. You can still get one-shot while in the power armor. I mentioned the piggy bank launcher because I got one-shot by a piggy bank bomb at full health in Hellfire power armor. Thirdly, you get ambushed very easily if you blindly wander around. Plus, you use the grenade launcher that you get immediately upon starting the game on the "complete" version of New Vegas making the Cazadors a joke as you can cripple them and then kill them more easily.
@@ajflink The problem with handing player a minigun right at the start is its damage has to be low or else it will be overpowered. New Vegas handles the problem by just not handing you a minigun at the start, thus allowing it to be powerful in the late game. Same with power armor, that's why fusion cores drain so fast. As for the stuff New Vegas gives you off the start... *fair,* which is why I run Viva New Vegas extended, which doesn't give you those weapons off the start. A better implementation would've been a minor quest to find them, or maybe having an option to select a background that pertains to those items.
You know the gaslighting is going to be turned up to 11 when someone says Fallout 4 is "kind of a masterpiece". We get it. Release a Fallout video & hope you get tapped in the future to promote the next Bethesda offering. They might fly you out somewhere for a premiere. Then again, if it was that great, there wouldn't need to be titles for videos such as "Isn't as Bad as You Think" or "Isn't as Bad as You're Been Told". Nate being a soldier before the bomb isn't nearly as much of an issue as Nora the attorney picking up a minigun or nuke launcher. Virgil hides out in a cave in the Glowing Sea. Good thing the Institute doesn't have replicated soldiers who are immune to radiation & don't require food or sleep. That would negate the advantage of moving to Rad-Central Station. This game is all sizzle and no steak. If you want to turn the brain off & just be amused by someone jingling keys, its a great choice. Maybe you don't see the linear game because you don't try to color outside the lines that much. Here's an example. I visited Diamond City & was informed Valentine had been kidnapped. I actively avoided that vault for over an entire in-game year. What happened? Nothing. He was still there, waiting. Kill the captured synth at Greentech Genetics. The Railroad pretends not to notice. Bring Strong or Valentine aboard the Prydwen & wave at Elder Maxson. Nothing happens. Walk up and slap a slave collar on someone. You get chased out of town and in a day or so nobody seems to remember or care. Again, nothing happens. Help the BoS wipe out the synths of Acadia. The Railroad ignores it. Nothing happens. Sell Billy, the infamous fridge ghoul. Somehow, Travis at the radio station knows, but no characters react to you differently. Nothing happens. Have you ever tried to kill Marcy Long or Mama Murphy? Don't bother. I wouldn't know nearly as much about the game if I hadn't already dropped countless hours into it, trying to glean the good from the garbage. I could go on & on, but it isn't as if people can read more than two lines without an aneurysm these days. Fallout 4 is easily the worst Fallout game I've played, but I haven't tried 76.
@@sixmillionisimpossible The best part is Bradley gave a heart to "wah boo hoo". Monosyllabic responses resonate with some people, the sort of people who think Fallout 4 is good.
The Commonwealth of Boston is my favorite fallout location and game world. I love how downtown is a warzone of multi-factions, i love the endless chaos and monsters that roam the wastes only broken up by a checkpoint or maybe a caravan. The Boston area is dangerous almost non stop. Also love the post main quest faction the rust devils they are tough af and go toe to toe with the main 4 faction troops.
Thank you! Ive played ever main line fallout game (haven’t beaten 1 or 2 because they are just harder to enjoy) and while I agree 3 and NV are both treasures, 4 is my favorite for all the reasons you highlighted. I played NV probably even more than 4 since i didn’t pick up 4 until I was an adult, but neither 3 or NV ever had that feeling of immersion i found in 4. And as a father, the story was mind shattering. I loved it every inch as much as NV but more so since it hit such a personal note. Glad you shared this opinion because i feel it gets drowned out too often
what are those reasons? Better shooting? Play a fps instead no bullet spongy enemies, crafting and base building? Play any survival gmae on steam, the story was trash and not "mind shattering" at all, it was a betrayal of the "war never changes" themes from the old games and the idea of the synths is so stupid , it couldnt even exist in the primitive version of fallout that bethesda has created as there are no microchips. i cant be immersed in fallout 4, everything looks so goofy, the graphics are ugly and too colorfull and cartoonish, enemies are bulletspongies especially the legendary, you spent too much time picking up crap from the ground and upgrading your weapons, in the old games a hunting rifle was a hunting rifle it wasnt a endlessly upgrade piece of crap that could take down deathclaws, the power armor was powerfull and a late game thing, you didnt get it from the start but you also had to upgrade it, fallout 4 is just stupid and badly designed.
@arkgaharandan5881 lol sorry you can't enjoy something for being different than a bland 5 hour walk through a desert where I can cap out max level of 20 with no feeling of rebuilding a damn thing 😅 you know, the ACTUAL role playing that new vegas, 1, 2, and 3 were all majorly lacking
For me Fallout 4 really became great when I started ignoring the main story and focused on exploring and doing side quests. I think it might be the best Bethesda game of all time.
@@Salt-Upon-WoundssI would say it’s the same for the other games for the most part. The main story is meh but the fun is the side quests and the dialogue options.
I recently started playing it, and it's swiftly become one of my favorite games, especially to mod to death. it takes everything I liked about skyrim, and pressure-molds it into a sci-fi genre with awesome guns, awesome factions (legion of steel fanboy over here lol), and awesome companions. I bricked a save with mods, cut back on them, and then turned right around and made a new save because I wanted to experience the game and mods legit. Heck, the other day, I recruited 20 random NPCs, put them in 40K space marine power armor, and basically steamrolled the whole city for giggles, and it was unironically the most fun I had all week.
I agree on some aspects (gameplay and environments are great) but frankly the lack of dialogue options (often what you select is wildly different than what your character actually says) and the limited options of dealing with all the factions in the wasteland really hold the game back
SARCASM: Yeah I really like the dialogue options in previous games when you have sometimes ONE "option" and the exposition dialogue instead of being on the 🔼key is layed out but has as much dialogue. NO SARCASM: Really if you look at the FACTS Fallout 4 has the most dialogue lines out of all Fallout games PERIOD. Unlike what stupid memes are saying you DO have different options abd decisions in dialogue - literally directly outside of Concord there is a small quests that gives you the options - 1. Negotiate a truce between a drug dealer and a family 2. Rob the drug dealer and scare him off 3. Kill the drug dealer 4. Kill the family And in the dialogue you are introduced to what Jet is and to the addiction mechanic, who these people are, why they are argueing, what they are selling and Wolfgang reacts to you wearing or not wearing a Vault Jumpsuit or Power Armor. It's literally one of the first quests you can do and it already proves you wrong. And don't act as if it's the only one. If we look at quests like Diamond City Blues they have even more options for the player. But yeah if you only do radiant Minutemen quests you can get a false impression
@@funki4896 a lot of the convos with one option are very simple dialogues that don’t need more than one option in the older games. For more meaningful quests/side quests there’s a lot more freedom of choice for how you approach conversation. Oh, and having unique dialogue options for having certain skill checks which FO4 doesn’t have outside of speech.
@@SuperColtsrock11 why do so many fans think of the skill system as indesputably good? It is never even questioned. I think it's outdated and belongs to where it comes from Fallout 1 skills -> GURPS -> table top D&D. The skills weren't really removed in Fallout 4 - some of them were reworked into perks and hidden variables that are influenced by gear/a special stat like Sneak instead of being a visible unimmersive number is now a hidden variable governed by Agility, the perk, clothing, lighting, movement and aid items. In Fallout New Vegas you can have 1 Agility but 100 sneak while in Fallout 4 you need tons of additional items to master sneaking and at least a reasonable 3 Agility. Making lockpicking into a perk is genius as the percentages between 25 and 50 are basically meaningless anyway so why not make these into perk ranks? The skill checks are gone? That's horrible because now your build does not make some actions impossible. And at the same time: it's horrible how you as the player cannot do anything - that's completely contradictory but that's what New Vegas preachers say anyway. For example if you want to enter Kellogg's house Fallout 4 gives you *NINE* different possibilities: 1. Use the Lockpick perk and a bobby pin while Tumblers today and the 4th rank of the Lockpick perk can make it easier. If your Lockpick rank is not high enough you could still steal the key from the mayors safe or his secretary's desk. 2. Steal the key from the mayor or his secretary. 3. Hack the computer of the mayor to open his safe. The difficulty of hacking is tied to your Intelligence stat and Hacker perk plus to whether you have Valentine's perk. All of the above is also tied to sneaking. 4. Speech solutions - you can convince either the mayor or his secretary into giving you the key - you need to pass a speech challenge the difficulty of which is tied to your Charisma, the Black Widow/Lady Killer perk and the SCAV! magazine issue #1. 5. You can bribe them too requiring caps. 6. Bring Cait with you - she can lockpick the door. 7. Complete the first Automatron quest and build an automatron with a lockpick gadget - he can open any door for you. 8. Combat solution - kill the Mayor or his secratary in any way you can imagine and loot the key off their corpses. 9. Be prepared by progressing Mama Murphy's quest - she will help you find Kellogg's key which has fallen beneath his appartement. Really the only options they could have added is using force by breaking the door open or using explosives. And maybe you could hire a robber to get the key or pick the lock. Apart from that they really implemented anything imaginable. So the devs gave the player a ton of different options to solve a single stage of a quest without needing to have some weird numbers in brackets in dialogue or some weird numbers in the pipboy that don't mean anything - what do you think does a player rather understand? "Locksmith rank 2 - lets you pick expert locks" or "Locksmith [57]" what feels more immersive to you? I really don't see how New Vegas' skill system could have handled the situation better. Not to mention that your companions react to your decision unlike in FNV.
@@funki4896 I don’t have the time or energy to write a significant response to this so I’ll just say I’m glad you enjoy FO4. I liked it well enough my first playthrough but it’s too shallow for me to playthrough again. Have a good one
@@funki4896 Yes no huh? and sarcasm are not a lot more lmao. Old games had like 4-10 per line in the convo, 4 has 2-4 (i don't consider the same line in a different tone with no effect unique). 4 has more lines ONLY in that there is potentially more between different characters, which is obvious given the map is larger and the game has more characters. And, by the way, Quantity does not equal quality and does not excuse the shitty dialogue system
What I enjoy in this game is not the story after you leave the vault, it’s how you got into the vault in the first place. You could’ve just started at the vault, being unfrozen and wondering about your character. However, you actually lived before the bombs dropped. Therefore, this game lets you experience the terror in that newsman’s voice when he declares that there’s reports of explosions across the entire country.
all the bethesda scrolls and fallout 3 are fun to explore , fnv has a reputation for having a boring world (the mojave) the only interesting area that come close fo3 or skyrim for example are the dlc maps
aside from the dogshit writing, terrible streamlined gameplay, bugs that still haven't been fixed, awful optimisation and that you have to install hundreds of mods to make it a good game sure
For me the problem with F4 is this, . It's kinda like they dumbed down the series by limiting choices. Going to the stream of low quality bad writting games that are released year by year. But still this game is very enjoyable if you try to not care too much for this aspect.
Fallout 4 is basically a looter shooter you can only enjoy if you shut your brain off and mindlessly explore the map without paying too much attention to the NPCs and story. It's very good at doing that, but I don't play Fallout for the Bethesda gameplay, I play it for the RPG mechanics and the writing, things 4 lacks.
@@KindofBradAtThis No fallout 4 is a looter shooter, I've played many looter shooters and Fallout fits the description entirely. The whole gameplay loop is as follows: Kill, loot, return to base and build shacks.
@@KindofBradAtThis And I don't think you've played any real RPG when you say Fallout 4 is a great RPG, but you don't see me shutting constructive criticism off like that. It's not even about the Fallout series: you can enjoy the game all you want for what it is, but it's not a good RPG, in no way shape or form.
@@KindofBradAtThis It's very much is a looter-shooter. Fallout meant to be a survival RPG. Even if you play on "Survival" mode, it's still not the same because it lacks in a lot. That's why Fallout 4 is very controversial on that matter, as it appeals more to the shooter gamers than the survival ones. Is that a bad thing? Not necessarily, because eventually it does the job for a specific group of people, but it contradicts the purpose of the original idea of the series.
@@JADEK111 Exactly, it's good for what it is, but it's not what the CRPG fans want. That's why the Fallout community is so divise, the games are so different they attract very different players with very different tastes. I for one prefer isometric RPGs like Pillars of Eternity and Pathfinder Wrath of the Righteous, real RPGs: New Vegas is way closer to that genre with its immersive sim-like quest design and roleplay elements, which is why I prefer it over 3 and 4. Is 4 a bad game? No! of course it's not, I've enjoyed playing it from time to time myself (obviously not as much as the rest of the series and only with a huge number of mods to make it good, but I digress)! Is it a good RPG though or does it have a good story? Not in a million years, no.
Honestly all we need is a game with fallout 4s combat and gameplay loop intergrated with the storywriting, depth and roleplaying capabilities of NV, made by a game studio that doesn't use a buggy outdated engine that relies heavily on modders and we may have one of THE greatest games of this era.
Eh no. We don’t need fo4s gameplay at all. It’s dated and bad. Yes, it’s better than fo3, but so what? Most things are. Fo4 is just bad. It’s bad shooting. We need the game play from a game from 2024, not 2004
@@Yan-tz9pn don't agree at all. Honestly alot of games from 2004 (ps2 amd xbox era games) have waaay better gameplay than anything released in the past 3 years. I still play ps2 regularly. Dated means nothing, if its good then its good.
@@a.graham_arts7359 I love MGS 3, but its gameplay is insanity. Does at to the charm though. Fo4 is a shooter, and a poor one at that. Hitscan bs weapons with poor handling, no projectile based bullet physics (no bullet drop), no proper recoil, poor animations and gun models. Play a game play MW19 and then fo4. The freedom of movement in other shooters is just far superior. But fair enough, that came out much later than fo4, but compare fo4 to far cry 2, which came out nearly 10 years prior, and it’s just a joke
@@Yan-tz9pn fo4 is an "arcade shooter" at best. Its not exactly steeped in combat realism, you have laser weapons and the ability to freeze time and tag enemies. I get that it may not have the most in depth combat system but at the same time combat is only maybe 1/4th of the game. Comparing it to something like COD where the entire game is 100% gunplay or even far cry that once again is about 80% gunplay does not make sense when you could go through the entirety of fallout 4 without ever using a projectile weapon. There are people who have put hundreds of hours into fallout 4 doing exclusively base building.
@@a.graham_arts7359 i would disagree that fo4 is 1/4 shooting (also in English, 1/4 wouldn’t have a th, it’s pronounced ‘one quarter’, so the th would make it ‘one quarterth’) It’s easily 70% of the entire gameplay. Actually, apologies, by shooting I meant combat. But the melee isn’t great either. But you’re expected to fight someone in the majority of quests. The vast majority of locations are to be cleared out and looted. The robot horse race track, the combat zone, the Norwegian ghouls, these places could and should have peaceful NPCs, but instead they’re shoot on site combat zones. Shooting is the main focus of the entire game. Dialogue choices don’t affect anything, it’s still just ‘kill the baddies’ ‘Okay, okay [sarcastic], give me more money, I don’t want to but I will’ The basebuilding has potential, with mods it’s fun, but the vanilla game it’s very lacklustre. Spread too thin. They should have focused on a smaller scope and do it well, rather than a broad scope and do it poorly.
Kingdom come deliverance is the gold standard for what a voiced, concrete player character should be. They went full send in making that character have their own personality. Imagine if Nate’s military background was more prevalent, he could be more cold and calculating when talking about combat, or he could start saying shit like “Hostile down,” “Reminds me of Canada,” etc after an encounter. He could have a quest line turning a settlement’s/faction’s army from a raving band of randoms to a proper, disciplined, standing army. You should either full send in characterizing a main character, or minimize characterization to provide a blank slate. Not the half, vague, open ended thing I think fo4 has.
Good ideas, bad executions. BUGthesda's development ideology 101. Plenty of potential was with F4, but they hired the wrong people to create such a world.
@@JADEK111 nah i wouldn't blame the team that worked on 4, its obviously the management's fault. map, shooting, some side quests, dungeon design, art in general are all pretty good.
@@Timsturbs It's almost always the management's fault, but year after a year giving a hand to such ideology, makes the devs no better than the managers/publishers/shareholders.
@@JADEK111 Bad executions? Fallout 4 blows the other games out of the water in the areas that are most important. Open World design, dungeons, combat, customization. Everything New Vegas did well were things you could experience by just pulling up a UA-cam video, which would save you the time of having to play through it's mediocre gameplay.
I’d gotten fairly bored of UA-cam recently, not being able to find any good videos. But this might be the first video I’ve watched in a decent while that genuinely had me laughing at many points - especially the codsworth with legs bit. It also hits the mark at every single point. Good job man.
That’s why I made the channel actually! UA-cam was boring me and a lot of creators taking themselves WAAAY too seriously seriously, I’m just here to have fun and enjoy video games
You gained a subscriber because of this because holy shit do people give this game so much shit for no reason. Is it the best rpg game or even best fallout rpg? No. Is the gameplay more enjoyable than any other? This is up to ones opinion but I'd say yes. I will unapologetically say Fallout 4 is the best Fallout game forever until a better one comes out. They are all amazing (except for that one) but Fallout 4 will always be S. P. E. C. I. A. L.
It has an amazing story, much better than the main story, but the building of HQ is a deal breaker. Unnecessarily complicated which means I can't be bothered progressing the story.
@@jackDaddy23 the whole HQ build at the GNN building. I thought it was just me, so I went on the Sim Settlements 2 forum and I'm not the only one. The whole point of the mod is to make settlements easier and more interesting, and up until HQ it did that brilliantly, and the story was amazing. Then at HQ you have a complex list of things you have to do and a minimal UI. It just didn't work for me, it became tedious and frustrating, the reverse of a game. Because I couldn't do the HQ I couldn't conclude chapter 2 and progress to 3.
@8:17 That was intentional. That was the art style from Fallout One. As you said, if we wanted cartoony, we would play THOSE games, but Fallout built its reputation off of ambience and adreneline inducing lighting. @9:07 That's interesting. In taking away gun durability, Bethesda complicates Power Armor and makes their durability dependant on each piece. The cherry on top is the fusion core. It can power a vault without being removed, but dies at the sight of a mechanical suit.
My biggest complaint about Fallout 4 is that the guns are so damn ugly that their mere existence is a sin. It's like nobody modeling the guns knew what a gun looked like.
Moreover, as per BUGthesda's usual twisted approach and misunderstanding of the Fallout lore, they break their own consistency when it comes to the weapons department, but I think they never intended to put more work on it. The vanilla weapons are lackluster, bland, boring, ugly...
@zinkbomb353If you deflect criticism of a game with "Oh well there's mods" you're arguing in bad faith. Mods should be ADDITIONS to the game, not the fix all. If you need mods to make your game enjoyable, you made a bad game.
@zinkbomb353"Mods fix it" is the worst argument ever. Imagine you went to a restaurant. You order a steak. It comes out bland and overcooked, it's near inedible. However, someone sitting at the table with you brings out a bottle of homemade sauce that tastes amazing; it saves the steak. It turns it into something actually edible. Would you then finish your meal, leave the restaurant, and write a review that says how amazing the steak was, attributing the sauce to the restaurant because they allowed people to bring their own sauce in?
my introduction to this genre was fallout 4. i couldn't figure out what to do so i was roaming the woods in a raiders sack mast with the breathing tube, no cloths, just my whitey tides and a shotgun. yeah, I scared the hell out of people as I killed everything and everyone I came across.
Well for that to happen fans will have to agree on what is best out of every game. And some fans would have to admit that Bethesda’s Fallout does indeed have some redeeming qualities.
@@j.i.nthenobody54 sure, the fact fallout 4 has more memory lmit and you dont need to fix the shooting and you can customize guns and test modded guns in "another settlement needs your help" radiant quests are the only redeeming qualities of fallout 4. Also every company since then has delayed their games, why not obsidian?
I refuse to believe this game came out in 2015. A because it might evaporate me into ash from age and B because it means Todd is going to release a 10 year anniversary edition sooner or later. I'd contest that in terms of age, FO4 has done pretty well in terms of support and growth. But the underlying stuff like stale quest structures, combat difficulty relying on HP, a main plot with more holes than an old shirt and super limited conversation choices (sarcasm, yes, no, no but yes because we need to force you on this quest) are all things that will get in the way of your enjoyment if you can't ignore it.
Fallout 4 was my first fallout game and I really really enjoyed it, that being said, I think it is objectively the weakest entry compared to 3 and New Vegas (mainly New Vegas), when I went back and played 3 and NV and then replayed 4, it felt like such a downgrade in many minor ways. Of course, Fallout 4 didn’t get it all wrong, there were tons of massive QOL improvements that should’ve been there from the start (sprinting). At the end of the day, Fallout 4 is a good game, it just falls short when compared to its predecessors.
In the gaming industry, there's a distinct lack of standards. Essentially, any subpar product can pass off as a 'good' game. It's as straightforward as that. The ethical concerns surrounding publishers, whether they're peddling gambling to minors or exploiting child labor in game production, seem inconsequential in comparison to the game's quality. And if the game happens to be subpar, well, that's just subjective opinion. This insight isn't new to me; I've recognized it for years. In essence, the underlying message is this: Gamers represent one of the most easily influenced consumer bases. Publishers can effortlessly repackage and resell old products without any substantial improvements, and these consumers will still flock to purchase them.
@@KindofBradAtThis He's not wrong though, if games are produced for profit, the incentive to make sub-par games to save on costs is there. The logical solution is to have certain industry standards for games.
I started with 3 in like 2013 but never finished it. Then when I got my PS4, I picked up Fallout 4 for like £10 and I was hooked. Eventually I fell in love with base building. So far, regardless of what playthrough I do, Red Rocket to me always becomes a pitstop on the road to Diamond city
I guess if you like RPGs without the R and the P. It's genuinely a mid game, at best. You're not smart if you get upset over criticism of something you like.
Oh it's not criticism it's basically fans of the other entries saying how shit the game is all the damn time and telling how better the games they play and literally ignoring criticism from their games new Vegas fans are just obnoxious assholes who don't know when to shut up.
“A role-playing game (sometimes spelled roleplaying game,[1][2] or abbreviated as RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development.”
The exploration -> combat -> looting cycle is boring and tiresome, the settlement building is a janky mess, the factions and characters are the worst in the series. Fallout 4 is not just a bad Fallout game, it's a bad game. I hope the Elder Scrolls 6 gets delayed indefinitely if Emil is writing it.
I'd say Fallout 4 is a fun game, but only that. There are many action rpgs worse than it out there. Anyway yeah, i hope Bethesda takes long enough with TES VI/FO5 so they can get an actually decent writer.
@@kylezakk FNV fanboys when Todd Howard personally breaks into their house, deletes the New Vegas saves, trash their basement bedroom and killed his dog (Bethseda ruined everything) >:(
@@arkgaharandan5881Both care and make good points. They just have different opinions. I don't agree with creetosis for the most part, but I actually really like his videos.
Fallout 4's biggest sin is being released after New Vegas. It's a marked improvement over Fallout 3 in nearly every way. I don't think the story is poorly written so much as it's underwritten. Certain things needed to be fleshed out a lot more (especially the Institute) but the core idea of the narrative isn't necessarily a bad one. FO4 has a bit more an overtly comic-book sensibility than previous games and I think a lot of fans hate that, they want the series to be all about gritty political realism. But even Fallout 1 and Fallout 2 were rather broad in their approach and had a lot of silly comic book inspired stuff in them. The simplified dialogue system is probably the worst element of FO4 and the biggest step down from previous entries, it was way too Mass Effect-inspired and built around the concept of a voiced protagonist rather than player immersion. But I'll give Bethesda some points for experimenting and trying something different. FO4 has its share of flaws but I think a lot of the extreme hatred online towards the game is hyperbolic and disingenuous at best. Personally I'll always have a soft spot for it since it was my first Fallout game and my introduction into the open world RPGs.
I can agree the story is underwritten and if things were more properly fleshed out and explained, extended out the main story for all the factions to flesh them all out more, would've been a huge improvement, but definitely wouldn't have saved it. I don't like this argument people have about 1 and 2 being silly and wacky too, most of those silly moments were saved to random encounters while traversing the map, which worked far different than traversing the map in bethesda era games. They worked in 1 and 2 because you come by it go "huh that's weird/funny/cool" and move on back to the map. In bethesda era these goofy adn wacky things generally stick around for you to interact with, cementing them in the world. It is kind of like in dying light, the mario level area, its a funny little thing you can do and find, and then you move on and don't run into it again. Yes, I'm glad we can all agree the dialogue system is garbage, and having a voiced protagonist as being a downgrade. However, I will disagree for giving bethesda points for experimenting, if you purchase a burger and they give you a ham sandwich, you don't look for the goods of eating a ham sandwich. Also, I'm sorry this was your first experience with fallout, you deserved better.
@@darkflmmstr Are you kidding me? Fallout 1's main story has a sinister post-apocalyptic cult staffed with superpowered psychic minions and led by a hideous mutant abomination that looks like something HR Giger would have drawn if he worked for EC in the 1950's. Can't get much more comic book than that. Even the basic plot of the game is like something out of a comic book. Plucky hero ventures into the unknown and saves the world from mutants. Yawn. And Fallout 2 pushes it even further. You can become a porn star, recruit talking Deathclaws into your party and even break the fourth wall completely and go back in time and alter the events of the first game. Not to mention the fact that post-war society has apparently regressed to so far that portions of the population have literally reverted to unga-bunga tribal people who act like they can barely wipe their own asses properly and may or may not have magical powers. The series had a goofy and comic book-influenced aesthetic from the very beginning and balanced out the horrors of the apocalypse with heavy doses of humor and grotesque irony. It wasn't until New Vegas got popular that every failed Poli-Sci dropout on the internet started treating the series like it was the second coming of War and Peace and making long rambling video essays analyzing every single facet of it in the most anally retentive fashion imaginable. And New Vegas is the only game in the series that made a conscious attempt to tone down the goofiness a bit and restrict it to the Wild Wasteland perk, making it optional for the player. Everyone acts like Fallout 1 and 2 were super serious and grim dark but they really weren't. "Yes, I'm glad we can all agree the dialogue system is garbage, and having a voiced protagonist as being a downgrade" Don't put words in my mouth. I never said it was garbage and even though it is a downgrade I still enjoy it. And judging from how many videos there are on UA-cam showing off the numerous sarcastic responses the player can give, many others do as well. "However, I will disagree for giving bethesda points for experimenting, if you purchase a burger and they give you a ham sandwich, you don't look for the goods of eating a ham sandwich." The series stopped being a burger and became a ham sandwich as soon as Bethesda acquired the rights. Sorry you wanted New Vegas Part 2 and didn't get it. Next time temper those expectations and learn to understand how corporatism and big business works. "Also, I'm sorry this was your first experience with fallout, you deserved better." Wow, I've definitely never heard that one before. How original. Don't feel sorry for me though, I've played all the mainline Fallout titles and enjoyed them immensely while you'll be stuck whining about how that big meanie Todd ruined the series and lamenting the fact that Van Buren never came out for the rest of your life. Enjoy your bitterness and say hi to the troglodytes at NMA for me.
@@silversnail1413 I think we're talking about different things then, I'm talking about hos bethesda has put aliens as a certified thing in the world thanks to mothership zeta, whereas prior something like coming across the Tardis was something that quickly happened and went. If we're gonna talk about how real something like psychics and mutants are in something that is fantasy then there isn't much media that would be considered realistic unless you're going for war simulators. That kind of story is a bore now, because we've had almost 30 years of content, but that wasn't the case then, wasn't very many video games with a storyline like that, you can't judge its story as being overdone from era where there wasn't nearly as much of it and video games weren't played nearly as much. You're naming a bunch of side things, that is my point, the goofy stuff used to be the side thing, not mixed into the main stuff. You don't have to interact with the porn star stuff, you don't have to go and recruit the talking death claws, you don't have to go back in time (that is one of those encounters I'm talking about a "oh that's neat" type of thing). New Vegas came out during the heyday of the internet, that is why there are so many people that have talked about it, that was the era that the internet was becoming more popular and mainstream and more easily accessible to people, so of course people would be analyzing it, it was also the beginning of the rise of youtube so you were getting lots of different videos with more people finding the platform. Something to think about is matpat put up his first video only 6 months after new vegas released it was the beginning of the golden age on youtube when all of the greats were getting their starts or already climbing, again it isn't something you can judge by the today where obviously after 15 years many MANY people have played it adn talked about it and making a youtube channel is just the thing to do. All forms of art have looked at with a close lens, analyzing the smallest of details, there are such things as good and bad stories, there is good and bad gameplay, god and bad graphics, etc etc. There are objectives in these things it isn't all subjective, you can have opinion on the matter, but there are facts to it like FNV and FO3 having bad gameplay for their time, this is pretty objective even compared to other games around their time, their gameplay and controls are outdated and pretty bad. Looking at story we can use FO4 with kid in a fridge and the ghoul settlement, so do ghouls need food and water to survive? FO4 says yes to both, they both do and don't need food and water to survive, since the ghoul settlers need food and water and were growing food for themselves, and the kid hasn't left the fridge on 200 years, it is bad writing objectively. The new dialogue system is garbage it takes away more decision in place of vague words always being "yes", "yes, but no", "no", and "sarcastic yes", instead of having dialogue options where you might have almost 7 lines to choose from and being able to accurately see what you're going to say so you can actually roleplay your character in the most accurate way possible with limited dialogue selections. On top of the voice protagonist taking away an agency in imaging how your character would sound (you know part of roleplaying). It is fine if you enjoy it, no says you can't, but it is a clear downgrade and is rather bad. You could still have the sarcastic option with old dialogue system but not vice versa, this dialogue system id restricting and I hope they do away with it in the next fallout. That is a rather defeatist mindset, you'd rather be happy consuming slop than criticizing and pointing out flaws for them to try and improve on? If enough people were to talk about these concerns instead of just accepting it for what it is and being okay consuming product only to wait for next product, you could see be better writing, you could get less buggy games on release, you could have a more robust roleplaying system in the game instead of the bare minimum that is another downgrade. The removal of skills and level locking perks that allow you to open locks and hack computers just level locks the whole game, coming across a master lock at level 5, I know I won't be able to pick that lock for a long time so why would I remember to come back to it? Also you want to talk about putting words in people's mouth "Sorry you wanted New Vegas Part 2 and didn't get it." No where did I say I wanted Bethesda to make a FNV2, so don't be a hypocrite. On the note of "corporatism and bug business" we have a recent example of what happens when people band together against a big business and corporation with helldivers, Sony backtracked their PSN account requirement, so it isn't as if we don't have a precedent now, we have something to look at and say it is possible to get change for the better. I don't understand why you're so hostile, no where in my previous reply was I rude in form, but you've decided to be for some inexplicit reason. Fallout 4 from a story perspective is imo the worst int he series so far, and the consistency with the lore is not very good (circle back to kid in a fridge). I don't think Todd ruined the series, I think Emil ruined the series but he didn't just ruin fallout he also ruined the elder scrolls and his terrible writing made starfield far worse than it needed to be. I don't understand why you think I'm bitter for being able to criticize something that I enjoy and want to succeed. I've pointed out flaws that I would like to and many other people would like to see done better. If you believe that to be being bitter than you're naive, intellectually lazy, and a mindless consumer.
"in nearly every way" no, fallout 3 for all its faults had great atmosphere especially in interiors, fallout 4 feels as cartoony as the new vegas graphics on release and it had more guns than fallout 4 also it had a 10mm smg, they didnt remove it because it didnt look 1950s enough and the institute just doesnt belong in fallout, its like the tau in warhammer, they dont fit the setting. The thing i hate the most about fallout 4 is the endless crafting and upgrading and base building, if i wanted that id play a minecraft clone instead. In the previous games getting a power armor and a energy weapon was a late game thing, you had to wor kfor it, but with fallout 4 they give those from the start and in the rests of the game you just grind doing the same thing all over to upgrade your weapons so you can kill the same enemies all over again but at higher levels, it feels so pointless. Also yes i hate how goofy modern games are in general. Finally no the hate towards this game isnt hyperbolic and disingenuous at best, this video on the other hand is filled with all those things with the endless gaslighting. When fallout 3 came out people called it "oblivion with guns" meaning that oblivion was the most casual open world rpg ever made and it did to games what cod did to shooters and diablo and souls games did to rpgs or what ubisoft did to open world games. People were willing to let fallout 3 slide because bethesda could learn from it, instead they learned nothing from new vegas and essentially remade fallout 3 just more colorful with better combat and ripepd off looter shooter mechanics and base building which just does not belong in these games and the next game 76 was a crafting grindfest mmo with micro transactions with no npcs in a game series famous for its good characters and role playing and the next game they made was starfield which was fallout 4 in space with the exact same perks as fallout 4 but without the open world map that bethesda fans enjoy their games for or the good fallout lore from the classic games, so everyone agreed it sucked. You think this game is good because its the first game of this type you played, but the amount of changes bethesda has done to the tone of the game and its mechanics is like taking a dark and gritty game with alot of symbolism and role playing and dialogue choices and turning into a goofy stupid open world looter shooter grindfest with microtransactions and base building when i could instead play any indie game on steam and get a better experience and what did bethesda learned from all the criticisms? NOTHING, which is why they made 76 and starfield, so if anything we should have been more "hyperbolic and disingenuous" so they GET IT.
@@silversnail1413 there is some much bs with your second comment For starters, while the old games had their humorous parts, they werent as goofy as bethesda games or new games in general, they were still dark and bleak, the music alone was haunting. In fallout 1 and 2 you didnt have the antagonizer and the mechanist who were literal super heroes. It was never this goofy. Yes fallout 2 had pop culture references and the random encounters had wacky stuff but the rest of the game was serious, i see becoming a porn star or a boxer or a slaver as a rpg choice, a choice that bethesda's rpgs wont let you do. Case and point a video called "why bethesda doesnt get fallout" and shows how after you nuke megaton moira, by far the most annoying charactr in that game with the worst quests is still alive and its a ghoul now. Basically "no we wont let you do this, we like this character" . Also super mutants and enclave was a fallout 1 and 2 thing, bethesda should have not used them at all in 3 and create their own thing, but we all saw how that turned out when they took that stupid throwaway side quest from fallout 2 in rivet city possibly written by a intern and turned it into the main thing of fallout 4. Which makes no sense because bethesda's world is so primitive they cant possibly have the technology to make synths. You say its ridiculous how the old fallout games had tribes but you dont think its ridiculous how in fallout 3 and 4, NO ONE KNOWS HOW TO BUILD ANYTHING, its like everyone went stupid and forgot how to build civilizations and everything is primitive, besides tribalism is a core thing of the old fallout games the whole "war never changes" thing. Yes fallout 1 and 2 and new vegas were serious and grimy and dark the music, the visuals the tone, the extremely violent deaths. The new fallouts are hipster 1950s americana with nuclear family and songs from the 1930s for a background. I hate them. Finally i dont understand the last part "temper those expectations" we have been doing that for a long time, everyone called fallout 3 "oblivion with guns" when it came out, which was true, it was dumbed down and stupid like oblivion, its not like bethesda cant make a game that is more complex with a serious tone, look at morrowind. But while no mutants allowed who turned out to be right about everything in the long run was furious, most people were willing to give fallout 3 the benefit of the doubt, "hey at least it brought the series back" and then we got new vegas which everyone agreed was the best, so why "temper your expectations" we can have a compromise with new vegas and most of that game was obsidian going in there and ripping out al lthe stuff bethesda did and fixing the lore and adding weapons from the older games that they changed like the plasma caster and the plasma defender. Bethesda could have learned from new vegas and addressed the complaints, instead it sht on the old fans harder, especially with the show and turned the game into a looter shooter grinder base building game because they are lazy and they removed everything that wasnt 1950s enough like the 10mm smg out of spite because they are hispters and put ugly pipe rifles everywhere. When fallout 4 came out everyone wanted obsidian to make a new vegas 2, but bethesda took it personally that people didnt like their mediocre game so they banned anyone fro making a fallout game except then and made fallout 76 a game with no npcs in a series that is popular for having good characters and dialogue choices and tons of microtransactions. "its a corporation what you expect temper your expectations". So we should just eat whatever slop they serve us and be thankful? This how we ended up with starfield which is basically fallout 4 in space but somehow worse with no worldmap or any of the good fallout lore in it...and now everyone hates it. So on conclusion the no mutants allowed people were correct, they correctly predicted the future and refused to eat the irradiated slop and did not turn into brain rotted mutants who enjoyed the trash show and one of the forum members them wrote the story in ashes 2063 which has by far the best post apocalyptic writing i have ever seen in a game. Fallout is dead, i dont expect bethesda to ever fire emil and hire a good writer or someone who actually likes fallout to write the game, i just hope that people will stop supporting the modern goofy hipster grindy game industry and defend their crap, like the dishonest hack who made this video. Colony ship is much closer to the old fallout games as is underail and atom rpg. We dont need bethesda, baldurs gate 3 proved you can make a rpg like the old games and sell, the only thing it needs to change is the tone and make it more serious and less horny.
While i love the game, the story in Fo4 is extremely forced, especially due to the removal of the Karma system, which meant you would be able to do bad shit, and get an equal punishment. In Fo4 you basically have to be a good guy and of you steal a screw from a garbage can, you will get attacked by every single thing around you.
Been loving my return to Fallout 4 with Survival Mode livestreams on my channel. Having such a blast! If you love real hardcore survival games and Fallout, you’ve GOT to try it. Makes everything so much more meaningful. Takes NV’s hardcore mode and amplifies it so well 👌
its not that people "hate" Fallout 4 the issue of this game is that, they took a concept about world exploration and with factions that has a deep lore and basically made it into a linear game and the Dialogue shows. It's like your watching a cut scene but given the illusion that you have choices of dialogue which in reality each "choice" you pick in the dialogue just progress to the next segment. And clearly from the video it shows that you never played Fallout 1 or 2. Yes you play and the lone wanderer but that's basically it, each location you visit tells a story it is filled up mystery upon mystery and that's the beauty of the first 2 games that's why people love New Vegas the most because it follows in the footsteps of the original first 2 games. What I also hated about Bethesda is that they misunderstood the concept of Fallout. In Fallout 1 and 2 the creator Tim Cain basically said that they took the concept of the 18th century back when artists where imagining the 2000 or something like that. Bethesda did the exact opposite, they took the concept of what if the 1950s looked like 2077 literally. People shit at 76 which is true but I actually respect them once with that game (if you can look past all the bullshit MTX and 1st in that game that is) they are trying to bring something new and bringing new creatures to the world of Fallout which is a huge plus imo. Anws this comment is way too long but at the end of the day I think Fallout 4 is not a bad game but I'd say its not a Fallout game its a soft fallout game at best.
Fallout 4 is amazing...if you don't give a shit about Fallout. Kind of like how you'd love the Netflix Resident Evil show, if you don't actually give a shit about Resident Evil. Fallout 4 is a fun game. But it's garbage writing, dialogue, and story make it bad. Very, very, very bad. Calling it "a masterpiece" is disingenuous at best.
@@KindofBradAtThishe said it’s a bad fallout game because it lacks good writing, quests, and characters which fallout games should rely on, f4 is a looter shooter with almost no replay ability
I love FO4, but it's not really an rpg. It's more of an open world looter-shooter with basic rpg elements. Nothing wrong with it, great game, especially in survival mode.
Unfortunately I feel like this video misunderstands the actual critiques for Fallout 4. We don't think it's alltogether a bad game, the problem is that, while it is an RPG, it's not really a CRPG. We "old fallout" fans (1+2+NV) just lament that Bethesda has strayed so far from the series roots. And the lack of ability to role-play isn't from the character having a backstory, it's from the lack of meaningful dialogue choices and decisions that *actually* affect the game world. New Vegas was able to bring the roleplaying to bethesda's new formula, so why can't fallout 4, a game that released years later? They could have learned from what New Vegas did right while doing justice to both the old and new fanbases, but instead they went even further in the other direction. Again, fallout 4 isn't a bad game, it's actually pretty fun if you just play it as an FPS with RPG elements, it just has bad role-playing, and it honestly feels like Bethesda is trying it's absolute hardest to shake off the old fans.
Also I don't know a single person that praises New Vegas as the pinnacle of RPGs and ALSO Skyrim alongside it. They're both SUPER different types of RPGs and usually the two player bases aren't super compatible.
@@wongjunkit6205 I mean, you gotta admit the story has holes, the institute being the biggest. It ain't a straw man when the majority of people agree the institute were undercooked
Regarding Fallout 76: I originally held the opinion that fallout 76 was a mid game and did little to expand the lore. But then, with a few of my friends, I started to play the game again on a new character and began to play the story. And in doing so, I found that it was quite fun. I played many quests, went roving with my buddies in the fallout world, discussed our theories and wonders on the fallout universe, and just had an overall great time. It’s necessary that, to have a good experience playing fallout 76, you need to be playing with friends and actually doing quests and following stories, rather than simply wandering around shooting enemies and picking up loot. Shooting the shit with the fellas on a Saturday afternoon and questing on fallout is as close as one can practically come to allowing the “dude, what if fallout was multiplayer!” dream to come into fruition.
On the matter of Fallout 76 there are some pros and cons, some concerns of lore, and room for major improvements, but it can quite interesting. Also, true multiplayer is a great experience. However, in a review for Fallout 76 it may take a very long time for you to get a sense of many storylines and subtle aspects, and to cope with some jarring issues that impact some aspects of immersion. It (Fallout 76) has many moving pieces, and options, such as whether to play with Fallout 1st or without, which can create a largely different experience and set of struggles in the game. The developers of the Fallout 76 and of the Fallout Videos (2024 - Amazon Prime) should review both fans' suggestions, comments and also your video about insights for overall focus and improvements. By listening to critics and fans, the developers (in theory) can get a better focus on what can continue to help in the quality, plausible lore, entertainment and immersion.
Fallout 4 will always hold a special place in my heart being that it was the first Fallout game that I played and I loved it, every minute of it. If it wasn't for FO4 I feel I never would've had the itch to play the other games in the franchise. Fallout 3 was a great game as well as FNV, I loved them all and I feel each one of them hold their own weight in the franchise that we've all come to love. Just take the one you like and enjoy the experience!! 🙂
honestly the gameplay is great, given a few bumps here n there (unique weapons don't actually feel unique and that pisses me off >:[ ), but the writing and dialogue really let this game down like the preset character is a fine idea, and giving them a voice isn't a bad idea at all, it's just that bethesda really dropped the ball with the dialogue system being vague and boiling down to yes, no (yes) question and quip (which to be fair can be pretty funny) and most of the faction quests are a big letdown, especially the minutemen - like how did they not include a questline where you retake quincy?? don't even get me started on the artstyle, like visually the game does look amazing for a 9 year old game but the design is such a massive leap from 3 that it doesn't feel like the same world
First game I played on my PS4, and I'll forever love it with all my heart. What other people said never mattered to me, and mods make this game the best Fallout made in my opinion. Since New Vegas is too dated to keep up with mods and be immersive. Fallout 4 doesn't have that problem, it looks good.
Fallout 4 was the warning bell of what was to come from bethesda with fallout76 and starfield and their lack of narrative, RPG elements and awful NPCs with elderscrolls 6 gonna be an absolute nightmare and I hope to god it bombs hard enough to finally put this miserable declining company If I wanna play a good pew pew game there's far better options, if I want a better open world game there's better options, if I wanna play a better RPG there's better options. this video is just bait for contenting farming like those people who try to defend terrible disney star wars media like book of boba fett, but fair enough youtuber you got me GG well played
I think I’ll stick to playing fallout 4 just like the rest of them, because I like the building mechanisms, the story, the memorable characters, the gunplay and good graphics. Thanks tho!
I'm going to be real, while I agree with the overall point, I have absolutely no clue why Red Dead, Borderlands or Yakuza would be listed as RPGs. I mean, the Hockey game is a joke, that's clear, but the others showed up next to Cyberpunk. Better examples probably would have been the first two Baldur's Gate games where you're a Dark Urge with a set destiny, or games like Planescape: Torment and the two KotOR games where in all three a big part of the game is figuring out the history of the main character. Not every adventure game is an RPG, but you can be both. (Though I think Fallout 4 is a lot more adventure than RPG.) In fact, like you pointed out every single Fallout game except 3 actually decides who your character is for you to some degree, though it's not really about where they're from, it's about who they are. Fallout 1 and 2 you can't really play a character that wouldn't be trusted by their people to try and save them, since that's the entire inciting incident. In New Vegas the game developers made up an entire extended backstory to the Courier and then just decided not to tell the player, instead jumping out and retconning whatever the player might have come up with that contradicts what's established in a DLC they're only going to play dozens of hours into playing their character. Ironically, while Fallout 3 makes you play through your entire childhood, it's the one game that puts 0 restrictions on who your character is as a person, because the parts of their history you play through are things that would happen to literally anyone ever born in the Vault, and that's the only background limitation: that you were a Vault Dweller... In a Fallout game. You do mention having "Daddy Issues" in Fallout 3, but even that isn't forced on the player. The "main" quest is just one questline. The game actually goes out of its way with diaologue options and the general setup to give the player every excuse to roleplay as someone too at their washed up lying jerk of a dad to actually follow that questline, and you can actually go anywhere and do almost all of the other content without ever following up on your father if you want to roleplay as someone who is righteously wrathful for having been lied to all their life. Like, really, I'm pretty sure the only quests that are inaccessible to you if you don't pursue the Main Quest that aren't part of the mainquest itself, are a handful of minor activities given to you by the Brotherhood of Steel in the Pentagon. And you can even do some of the quests that are part of the main quest like repairing the radio dish in ways where you do it not for your father, but for other rewards or because you want to be helfpul. The one thing I will rag on though, is Kellog. His backstory is such an uabsurd mess, I just can't get past it. He's basically all the jokes about the typical Elder Scroll protagonist becoming a messiah that is involved with every major faction only to go do some bottom tier grunt work made flesh. They didn't need to make him a pseudo-immortal ex-NCR cyborg who somehow ended up being a top agent of the Shi before the Shi even interracted with outsiders.
The older games aged worse than Fallout 4? 😂😂😂 I took you serious until you said that shit. The fact that Bethesda broke Fallout 4 AGAIN. Even on console with a patch that took them two years to make. I’ve been heavily playing Fallout 3 and NV. even went back and played Fallout 1 and 2 on PC. Fallout 3 and NV run absolutely fine on Xbox Series X. The things you like about Fallout 4 proves that you really don’t appreciate the franchise for what used to be and you love it for what it is now: A first person, base builder, streamlined RPG. That’s fine. That’s your perspective. Your opinion. But saying the older games aged worse than this anti-Fallout game is crazy. I love the franchise as a whole. Not just one game. But Fallout 4? It just *doesnt* work.
Have we reached the point where people are looking at Fallout 4 through rose-tinted glasses out of nostalgia? I thought the main story really sucked and I would have preferred to just be a hired gun working for Nick Valentine and slowly unraveling the mystery of Shaun and the Institure with him and the Vault Dweller. Fallout 4 had some pretty neat gameplay, I give you that, but most of the quests were pretty forgettable and none of the factions really interested me. The only redeeming storyline is the one in Far Harbour, at least in my opinion.
Fallout 4's biggest sin is not committing to its voiced protagonist. Nate/Nora is neither an interesting character who I can believe exists outside of my own imagination, nor a blank enough canvas for me to project a compelling character on. The result is really the worst of both worlds and I think that's why people hate the RPG part of Fallout 4 so much.
Exactly they gave us lets say characters with an iteresting prenstablished backstory. Male ex-soldier and Female Lawyer, give them perks based on their previous profession! I have a theory that the quest of the U.S.S. Constitution was either one of the first or last quest to be designed. You get an ability check to fix some wires and you get a different introduction if you're playing either male or female
Like how cool would it have been if while playing Nick's quest as Nora, you could say something like "Yeah i studied that case for a long time" and you would get a different path to follow that quest. THAT's the route they should have picked when they chose to give our characters a pre-built story
@@giuseppesagona7522 Yeah it also would have been nice to get more of Nate/Nora's thoughts on things more often. Like you'd think they'd be pretty sad about the end of the world, but after the initial shock they don't seem too choked up about it. If you're gonna have a voiced protagonist you might as well use them to do more than just read what the dialogue wheel says.
2:44 My brudda in christ unironically said Borderlands is an rpg 💀. Like I said in my previous comment, I love borderlands its a fun looter shooter... a LOOTER SHOOTEr, NOT an rpg. Having skill tree is not the only part of an rpg, and I hate this g00fy aah trend of boiling down rpgs to just "skill trees", because again, why do you play FNV over borderlands? because one has something other doesnt, they're completely different products, ones a looter shooter other an rpg. Both can exist but dont pretend they're same, Fallout fans want an RPG. Also another issue with F4 is that its just not fun looter shooter like borderlands, if u look at average B2 build over F4 one youll be blown away, they're SO fun and dynamic in borderlands 2, pre sequel, 3, and F4 doesnt even compare. 6:49 Two contradictory statements, Ive yet to see a Skyrim player who also praised FNV and ESPECIALLY vise versa, which makes sense, Skyrim ALSO dumbed down rpg elements, morrowind to this day is still best elder scrolls game and most FNV enjoyers share this same opinion, not all ofc, but most. And most Skyrim falls will always bend over backwards to defend F3 and F4 and crap on FNV 17:17 THEY DID. But im glad you atleast sort of backpeddling in the end and admitting that F4 is bad rpg, in a round about way. It just sucks how, not just fallout, but MANY video game franchises are sterilised or dumbed down for "muh broader audience" who CARES about popularity, idc how many of us fallout fans are, I just want GOOD PRODUCT, not even saying rpg at this point, I would gladly take borderlands but with fallout aethetics over what we actually got from F4, because atleast in this alternative timeline where F4 is more like borderlands, atleast the game would be fun and have SOME gameplay worth playing and replaying, because sorry, COLLECTING TRASH isnt F U N, theres SO Many of these god damn junk collector games, Fallout didnt have to be that game, its tiresome how Fallout franchise for bethesda is just endless slob of shanty towns and junk junk junk. It was ACTUALLY cool seeing how society progress in fallout 2 and NV. And it was also fun seeing gameplay also evolve from 1 to 2 and nv, but instead of learning from this, bethesda dumbed down all rpg elements of F3(which were already dumbed down) and made F4 as generic as possible to capture that broad audience. Ok mini rant over, you can keep enjoying F4, just stop pretending F4 is an rpg, let alone good rpg, if you dont care about roleplaying elements, FINE, but stop gaslighting actual rpg fans into thinking somehow F4 isnt an insult to rpg genre and fallout franchise. *sigh* Man, it sucks to think that FNV might be the last good fallout game, if F4 is accepted as an rpg then bethesda can keep dumbing it down more and more, forever...
@@amymorgan886 How did you reply so fast? I just left the comment, I can understand video author replying fast due to yt notifications but you are an anomaly. Anyway, don't see how complaining about something makes you insane. I'm mostly in the minority in a sense that most F1,2,NV enjoyers gave up trying to talk with Bethesda fanboys, I was just leaving a comment in frustration for fun, you know, it sometimes helps to vent off like that 😅.
@@danielsurvivor1372 im a fast typer, apologies I just dislike it when fallout fans get pissy at other fallout fans for liking different things . im a fallout 1 fan personally i dont think any game in the series matches it but thats just my opinion much like how the person who made this video enjoys fo4. games are subjective and tbh genres themselfs are subjective. i had a lovely conversation with my game design professor on the definition of genres, what is and what isn't X. metroidvainas for instance, or immersive sims. do you consider the witcher a rpg? what about the legend of zelda? both are commonly viewed as rpgs but lack elements many consider very important. is stalker a rpg? what about a game like hexen 2? that game blurs the lines between many different genres. It's all subjective to your personal tastes. I must apologize for my grammer and spelling I suffer from dyslexia and sometimes its hard to read or type
I think in many ways, Fallout 4 is one of Bethesda’s best games in terms of its gameplay loop.
It’s frustrating though because I think the voiced protagonist really holds it back.
I like Fallout 4 a lot though, I think it gets too much hate. Probably just because it’s a Bethesda game.
The voiced protag is funny.. It IS bad for telling an actual fallout story with a character that is ours and not theirs. But the one for Nate DID do a good job
@@OhNoTheFace what is an “actual fallout story”
I agree. It's hard for me to get into fallout 4 because of protagonist speaking. Literally everything else is solid tho.
It's not the voice protagonist that's holding it back. It's the Main writer and designer Emil Pagliarulo.
Nah all the sarcastic and silver shroud dialogues is only possible with voiced protagonist. Without it, the sarcastic lines just fall flat... One reason why the funny lines in Starfield ain't as funny
No one hates fallout fans more than fallout fans.
FNV>FO2>FO1>FO3>FO4>>>>>>>>>>>FO76
@@RetreatSequel damn. 76 ain’t that bad.
The story sucks, the game is good.
@@RetreatSequel fallout 1 and 2 stories r 2 short and gameplay is absolute shit
@@pokebub367 I LOVED FO1 and FO2 gameplay and I played f3 f4 years before FNV F1 and F2 a decade after FNV. As for story the story is magnitudes greater than F4 and even F3 with characters and factions that have full fleshed out backgronds with cool skill based rp mechanics that are absent in F4. As for story length if you focus on the main quest for f3 and f4 you can be done in 10 hours or less so that's not much of a complaint. The heart of the fallout franchise is the characters, factions and sidequests that flesh out the world. F76 is even worse in all regards which is why I don't really even see it as a Fallout game.
The slow backing up from Kellogg while holding a fatman is so real
I am pretty sure the main reason fallout 4 was disliked is because it was following up New Vegas which had such great storytelling and rpg elements. These elements are in fallout 4 but less so as the game focused more on being a crazy ass looter shooter. Both games are good, they just focus on different elements.
plus the graphics make it look cartoonish and goofy as well as way to clean for a wasteland. plus its infuriating choosing dialogue from one word. the story was alright.
@joshmiller9783 I agree about the graphics looking cartoony (and tbh they really aren't that much better than 3/NV in retrospect), but there is absolutely no reason a person in Boston wouldn't have picked up a broom in 200 years lol.
@@ColinAYB id say fnv and three were better graphics due only to how dark and gritty it made things feel. i remember being scared in both but never once in 4. i mean i can see them cleaning up their cities but the entire wasteland? idk it all just seemed to clean to me. also the whole not being able to be evil was annoying, at most you could be an asshole where in 3 you can wipe out an entire town or use the ghouls to wreak havoc on tenpenny tower. will say though no iron sights in 3 really irks me haha.
I played 4 before ever even thinking about new vegas and I still hated it, without mods its just mediocre
@joshmiller9783 Oh I agree, when I say better I'm talking about the literal resolution and graphical fidelity. Aesthetically speaking 3 and New Vegas are a lot more in line with the older games and fit the setting better imo. I don't think 4 looks super clean, per se, I think it's more that they focused on using such ridiculously bright colors for the base of the textures before adding whatever weathering or rust on top of it. Either way I agree it doesn't look great, though.
FNV > Fo3 > Fo4 in role play dept but if were talking gameplay I believe Fo4 is superior.
Oh yeah, absolutely. FNV got them big ideas and cool stories and settings galore, but Fallout 4 simply has the best gameplay hands down. It also has more gameplay mechanics, so no wonder it’s been a great modding base.
I think that fallout 4 fails on a story and social commentary thing, because generally it’s just “nukes bad look at the Americans being scared of the color red” while NV has... I mean the main two factions are literally depictions of a flawed liberal democracy (NCR) and a fascist empire (Legion) and boy does it do a lot with the two. It also has Mr. House, which is a whole bag of worms.
I’ll always prefer NV, that’s how it be, but fallout 4 just has the gameplay and mechanics. Modders get a playground.
I could never finish fallout 3, idk what it’s like but I’ve heard it’s surprisingly linear
Fallout 3 is the best fnv story is ass
Fallout 3 does a lot better than New vegas, World building/environment, some of the most iconic locations in the series like republic of dave, andale, arefu, tenpenny tower, oasis, evergreen mills, the metro tunnels, rivet city, to name a few. New vegas world can be quite barren in contrast. But it could Be considered more of an rpg. They both do what they do excellently well, so your preference will come down to what it is you look for in a fallout game.
You mean gunplay and loot
FO4's RPG mechanics are much worse than FO3 and FNV. Fallout is supposed to be a RPG first and foremost and FO4 is definitely the worst in that aspect.
I would like this game way more if it were a spin off game, tbh.
@@David-ix1qi Calling Rivet city an "iconic location" should be punishable by death.
I'll never apologize for my love of Fallout 4 but that dialogue mod does NOT fix the dialogue. The dialogue in that game can only be fixed with a huge rewrite, even if it keeps the same story beats after said rewrite. As well as getting the VA's back for re shoots
"father, father!" Shaun said urgently
@@KindofBradAtThis mate did you fr just say fo4 looks like it came out this year?.. cmon man don’t be dishonest.
It was literally panned at launch for outdated graphics and gameplay. Not sure how old you are but I remember when that first trailer dropped and everyone was like ‘wtf is this? Pixar playdoh adventures??’
Have you seen super mutants, ghouls and any item of clothing in game?.. everything looks like it’s made of cake. Nothing looks real. That’s not an art choice it’s just bad.
Some things in game look really good, some look laughably bad.
Do you seriously not remember everyone comparing Witcher 3 and Arkham knight to fo4? Arkham knight looks like it came out this year, fo4 looks like it came out in 2009.
But Bethesda games have always had bad graphics. That was never their appeal (mods came in clutch for that).
The gunplay of fo4 is just bad. It’s bad gunplay. Yes, it’s better than fo3, but obviously it is. Fo3 has some of the worst shooting in any FPS. Fo4 has marginally better shooting and relies so heavily on it for some crazy reason. A kick in the face is ‘better’ than a kick in the nuts, but neither are great.
Far cry 2, a game from nearly 10 years prior to fo4, has better shooting.
Fo4 has hitscan, ugly af ridiculous left hand weapons, no proper recoil or ballistic based projectile bullets.
It fails as a competent shooter. And again, don’t be dishonest, fallout 4 is a straight up looter shooter. It’s not an RPG. Leveling up doesn’t make a game an RPG. Every location is a shooting gallery of bullet sponge enemies with nothing interesting to reward the player. Oh, a gun that’s exactly the same as every other version of said gun but it has a funny name and number go up? Wow, great.
11 unique items in fo4.. how insane is that. Bethesdas ethos for progression is just ‘number go up’. That’s boring. Give me a unique unique.
@@Yan-tz9pn yes I've seen a lot of new players say "fallout 4 looks great for an 8 year old game!" no tf it does not, look at assasin's creed unity, alan wake, GTA V, all games that look better than the best visual mods for fallout 4, and they all came out way before before FO4 even released. Fallout 4's graphics are comparable to those of Bioshock 2, a 2010 game.
@@Yan-tz9pnget a life, getting a random UA-camr to read a whole book you wrote in their comments whining to the void shouldn’t be that important to you…
@@Yan-tz9pn TL;DR
Nah New Vegas fans are gonna send hitmen after you for this one
Every Fallout 4 dialogue
> More info ?
> Sarcastic [Yes]
> Yes
> No [Yes]
[Sarcatiscciacis]
I hate this dialogue system so damn much, jesus, take my tongue already at this point lol
At least FO4 doesn't look like shit. Doesn't play like shit. And isn't completely empty.
@@king_isshiki wtf are you talking about, fo4 is the emptiest fallout game to date and ran like hot garbage for the first two years after release
@@king_isshiki "doesnt play like shit" have you been downtown?
This was actually my first fallout game at age 13 and i absolutely loved it, i remember building an entire village in sanctuary before even going to Concord.
I set up all the beds in the middle of the street and never went back bc fuck those mfs I wanted New Vegas 2.
Stupid voiced protagonist I want good writing
That’s why FO4 now has alot of fans, new fans that never touched the better game’s out way before lol (or a real RPG maybe)
@@lorenzopiscosi9566 I played fo4 when it came out too, years later i tried nv and 3, both are dated games, their stories are good but they're insufferable to play with all the crashes and bugs. I'm certain in your time they were amazing, but if the first argument you make against fo4 is that people havent played the other games when they came out nothing else you have to defend the game with matters. If it was a matter of it being someone's first game because they're young and haven't played the previous installments fo76 would likely have had more players than fallout 4 does
@@lorenzopiscosi9566 Played 2, 3, NV and 4 when they came out. The main modding community left in NV back in the day was trying to make settlements and multiplayer. FO4 got settlements. The main character being able to actually rebuild the wasteland was a natural progression.
@@47ndrant42 previous games are far better, your zoomer brain just can't handle them
Expect an eight hour video from Creetosis.
His dedicated fan base are even sadder than he is 😅 it’s just a game series with a pretty decent tv show attached.
@@thegoodstuff6130 If it's just a game series then what is the problem if you criticise the artistic decisions made? Why does entertainment not need to be of a certain standard?
Don't ask questions. Consoom.
@@iexist.imnotjoking5700 overzealous nerds are the easiest targets with the stickiest keyboards 😅
@@iexist.imnotjoking5700 americans when they see people have fun (they hate fun and everything)
@@Gamer-ln5we Didn't know I was American
Personally I like the voiced protagomist. What sucks are the dialogue options that doesnt really hit at what's going to be said. Yes, yes but no, yes but sarcastic and no gives you no clue as to what they'll say.
What sucks ever worse than that is you really aren't choosing anything at all, except 3 options to the exact same outcome and 1 persuade option if you're lucky. It's incredibly lazy and if the voiced protagonist was really the reason for that then wow what a dumb choice. They actually think we want to hear a guy's voice rather than have the fleshed out experience we've come to expect from Fallout.
@@TheMightyGoldenWest its just lazy writing. There's no reason why voice would affect the dialogue.
@@TheMightyGoldenWest The mass effect style dialogue options & the voiced PT honestly was a huge turn-off. It doesn't matter how I make my character, I'm stuck sounding like the same generic Boston white guy w/ a son to worry about. Part of the joy of all the other fallouts was getting to decide who your character was through actions you took in-game, and while that's still possible in FO4, you don't get to do it with the same freedom you had in FO3 & FONV. You are *ALWAYS* someone who lived pre-war, you're always someone who got married & had a kid, and you're always someone who got into a vault. Yes, the same is true for FO3, you are born as a vault dweller, and the same is true for FO1. But, you still have total freedom over who your character *IS*. You aren't born married to another character or with the voice of a wisened old man or a shrill youthful fiend, details that regularly ruin my immersion while playing FO4 as a specific kind of character.
In FO4, it doesn't matter if I'm trying to play my character as a junkie. I will always sound like a perfectly average person from boston, with the same voice every playthrough unless I play a female character, even then I'm locked into the same problem but for the opposite sex.
It's frustrating. I know how appealing voiced PTs are ordinarily but FO games have a history of a voiceless PT. For me at least, it serves to let me better roleplay in my roleplaying game.
It screws over modders trying to make quests and removes a ton of possible content sense it all has to be voiced
@@ahealthkit2745 100%, totally agree with all you said. It's a shame.
Just wanted to point out, Harold is an FEV mutant and not a ghoul. Otherwise, 4 is my favorite and as someone who bought 1 when it was brand new, I love how it has evolved. And I look forward to what 5 eventually brings.
Harold was a Mutant who identified as a Ghoul, that also became a Tree god that wants to die.
@@renaigh lol fr our boy been put through it
(X)
i absolutely love siding with the minutemen and making the settlements war bases and or huge trade settlements
If you are replaying now because of the show, and are one of the freaks who own Fallout 4 in VR like me, I highly reccomend the Gingas Vr essentials pack. It brings the game kicking and screaming into a playable state.
You can see the clothes and armor you wear on your real body now, vats become a slow motion bullet time that helps you line up your shots irl, the darker nights aren't just a dark computer moniter, YOU'RE IN COMPLETE DARKNESS with only a flashlight, you feel your neck strain as you look up to see how tall that broken highway, skyscraper, or legendary behemoth really is, massive objects flying around you with real 3d weight and proportions, looting is more engaging as you lean under and around counters, you crouch in real life to sneak and take cover, you can inspect the art and see the true proportions of the open world like never before, and adjusting your aim is no longer just hitting vats or the flick of a mouse, you have to physically turn your body as fast as you can panic to make sure that feral ghoul doesn't make that last hit.
Granted there's some jank you have to put up with, you need a pretty beefy pc, and reloading is done with a button instead of physically, but if you're looking into replaying this game today and have the pc and vr headset to go with it. I can't reccomend it enough. Plus you'll probably be thankful you spent that 40 hour playthrough being active shooting and slicing stuff rather than just sitting down. I hope this convinces at least one person to give it a try!
I’ll try it out this weekend!
I'm still hoping they'll bring FO4 to PSVR2. That would make me happy forever.
Hey just a question I haven’t been able to find an answer to. If I install Fallout 4 VR is it possible to play any old the story mods that are available or is it strictly vanilla? Cause I was thinking of maybe doing an ultimate playthrough. Falloyt 4 VR with most good story mods and some tweak mods and going wild but I really don’t know if it’s possible
VR in Fallout/Skyrim VR are both just one more .esm file. Anything like story and quest mods will work perfectly fine in VR.@@angelos6827
As someone who bought it in the bundle, but doesn't really have a VR headset, I will install those once I get around to playing it
Fallout 4 biggest problem is the story AND the dialogue options. Just let me kill everyone i want, let me be an asshole. Sometimes we just want to see the virtual world burn.
Yeah they really went backwards after fonv. "This player is frickin heckin unconscious"
I would argue that even the gameplay has its many faults.
"Let me kill everyone I encounter so I can then go online and complain how the story sucks." Dude what you're looking fir is a shooter not a rpg
@@DininDalael the RPG are Role play games. If I can only role play a good guy then it's just another story game.
@@Gengarextreme You can still roleplay a buy guy (well to some point) you just can't kill everyone. The point is, for a game to have a story, some NPC have to be unkillable
After playing BG3, I realized that Fallout 4 is an action RPG. After playing The Outer Worlds, I don’t get why charisma only determines dialogue options
Because with top-notch charisma, you have the ability to bs your way into anything.
@@DUNESDAY_ART in outer worlds, your other attributes play a role in gameplay AND dialogue options.
@@michelphilippe193 same with new vegas
@@michelphilippe193 As they do in Fallout 1, 2 and New Vegas.
The Outer Worlds, now that's a game i haven't heard in quite a while lmao.
Both games have their strengths and weaknesses. I personally just find that Fallout: NV does the stuff better that I am looking for in an RPG. Fallout 4 just isn't my cup of tea.
Also, might be just me, but I've only ever played New Vegas unmodded. In my experience, unmodded New Vegas was a much more pleasant experience than unmodded Fallout 4. In my 200 hours of playtime, I've only ever crashed twice, while in Fallout 4, the long loading screen alone forced me to get a mod halfway through the playthrough.
I find it very important to judge a game by what is in the box, while the mods are an important part of the appeal of Bethesda games. Including them in reviews and saying that they could fix issues is the perfect way to end up with more games that need mods to fix them.
With the modding comment, I touch on it a bit the various starfield digs throughout the video but acknowledging a games modding community as part of its value, especially 9 years after release isn’t a crazy thing imo.
I reject the idea that it means the devs release a lower quality game and cross their fingers the community fixes it, look at starfield as a prime example. The base game was bad so there’s barely any modding community.
Good modders don’t develop around bad base games!
As always really appreciate comments like these!
@@KindofBradAtThis gg
A fellow vanilla NV player?
How do you do?
You probably play a console version of New Vegas, it's a lot more stable. It's how I first played it too, but on PC the Viva New Vegas mod list is a must, otherwise alt-tabbing breaks the game and it being limited to 2GB of RAM causes crashes after playing for too long.
@@KindofBradAtThis I loathe Starfield but your comment comparing the modding scenes is a bit premature considering Starfield hasn't yet got the creation kit.
When there isn't any other games to play, I always return to FO4. I love building settlements and most of all after completing Vault 88 missions, turn it into my Man-Cave. I really like that the game doesn't end after the main mission is complete. My favorite place to go to is Nuka World. When I play I turn off all the music, I'm all about atmosphere and this game has plenty of it. The Commonwealth (creaking of the metal from the ruined buildings and the sound of distant gunfire), Far Harbor (crashing of the surf), Nuka World (the somber winds blowing through the valley). All of it helps me with immersion.
Liked and Subbed
Great video. I've put in over 400 hours and I still know I haven't found everything.
I've probably put 4k hours in and haven't found everything
rookie numbers… *blinks bloodshot eyes one at a time”
I always enjoyed fallout 4 more than the rest of fallout games, just has such a great vibe and world. I can play over and over again and choose different paths and choices. I can side with the minute men, the railroad, the institute, the raiders in nukaworld, dima and the synths and how all these stories weave together is kind of brilliant imo
Haven't played since 2016, gonna boot it up tonight. Great vid.
This is the type of comment that makes my day dude, enjoy the commonwealth
Normally not a fan of these fast paced videos, but I like your positivity and crazy passion. Subbed!
I first played it on the ps4 when it first came out and I just downloaded it on series x to try the new update and yeah I agree, I’m having a lot of fun. The fast load times, 60 fps and 4k make it really immersive and despite dialogue lacking, the exploration, looting and gunplay is well done.
"things pc games had in 2015 make it better"
Well, dont know how to tell you this, but pc gamers have had games like baldurs gate 3 decades ago, the bethesda ruined rpgs and everyone got lazy.
Also the looting is trash, very few weapons, the fewest in the series.
@@arkgaharandan5881 who cares if you’re having fun
Fallout 3: Best atmosphere and big moments
Fallout NV: Best writing/player choice
Fallout 4: best gameplay, best immersive gameplay when in survival mode
I live in downtown Boston right now and going through my first FO4 playthrough right now is such a cool experience. For my long-run days, I run around the Southie loop and go around the Minuteman Castle - same with the Charles River esplanade with the half shell auditorium.
I tracked down where my apartment is IRL and say a skeleton slouched over a desk next to a terminal - and that was by far the most meta gaming moment of all time lol
I like what you said about the whole identity theme, especially the Railroad and its significance to the real Railroad of the civil war. In a lot of ways, FO4’s railroad procedure of creating new identifies for synths was sort of how the Boston railroad worked - a mix of lawyers, wealthy donors & supporters, and partisan resistance members just like the FO4 faction. I also think that the Minutemen faction embodies a very “Massachusetts” vibe.
Thank you for sharing this, that perspective so interesting to hear, it reminds me of people who live in LA finding it easier to travel in GTA V!
Sorry to hear you die after the bombs drop though, that sucks
Hard disagree on this being the best Fallout. I do agree that it does get just a little bit too much hate. The gameplay is the best in the series, but once you enter the Institute for the first time, the story and characters take a big nosedive into bad.
Still doesn't discredit that Fallout 4 is a good game, just not great.
finally positivity without ignorance on youtube jesus people sometimes dont know how to get off a bandwaghon
We’re anti bandwagon here
New vegas is alot better than fallout 4 ever was and ever will be.
Except when it comes to exploration. Exploring the Mojave can get boring. It okay for Fallout 4 or any other Fallout game to do some things better than New Vegas. Also you're wrong. Fallout 2 is the best one, not New Vegas.
@@hermos3602 WOah there buddy, you are right FO2 > FO NV > FO1 >FO3 >FO Tactics >FO4 > Brotherhood of Steel lol lemme rephrase this. Modded Fallout new vegas is the best 3D fallout. Unless we count the FPS mod for FO2....
People seem to forget that "role-playing game" simply means you play the role of being a character making choices in the game world, not "only being blank slate characters". This does not make every single game a role-playing game, as in other games the pre-established character you play as cannot be changed or upgraded by you, nor do you make decisions that alter the world around you.
Look at the Witcher 3, one of the best RPGs ever and you play as a set character.
Fallout 4 is a great game. It is not a great fallout game. Bethesda does not understand Fallout and it shows heavily in a lot of the design choices made with 4.
Except you know the creator of fallout having almost complete praise for what Bethesda has done
@@KindofBradAtThisyeah my man their corporations/employee in the industry they have to be nice to each others. It be unprofessional for them to blast them also the franchise is just money to them either way it like twenty plus years old at this point I doubt they care that much about it at this point.
@@KindofBradAtThis appeal to authority argument, that doesn't change the fact that Bethesda doesn't understand fallout
fallout new vegas felt nothing like the classic games. To me new vegas is just fallout 3 but it‘s trying to be different
@@MokkafixGoldthank you
Man, I spent more time building settlements than doing anything in Fallout 4. I loved it. Once you add in the right mods, you can build anything.
when discussing rpg elements you discuss different combat options which is true but man i feel like you are underestimating how important dialogue choices are . i have created tons and tons of unique and distinct characters with different voices (in my head) but in fallout 4 it’s just the same guy but good, sarcastic (good) and evil. so even tho the gunplay is so much better than 3 and Nv, i’ve always returned to the latter 2
also i hate essential npcs and that could basically be fallout 4’s second name
Cause I (clearly unfairly) assumed we all operated with the same definition of RPG.
“A role-playing game (sometimes spelled roleplaying game,[1][2] or abbreviated as RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development.”
@@KindofBradAtThis no worries i like seeing different takes and im never gonna trash someone for liking a game. i think rpgs are one of those genres where it’s like a slider and it’s all opinion, on one end pure dnd (without prepurchased campaign) and the other jrpgs with linear stories and everything gets messy bc it’s entirely subjective where on that line you prefer. i personally prefer more DND type stuff bc im a huge nerd lmao, but i instantly subscribed bc your editing and commentary were still great and i like people enjoying things, have a good one man! sorry people are going so hard on you
@@KindofBradAtThisI find the distinction between playing a role, and developing a role through choices to be an integral distinction. A role playing game is always going to lean on one side of that spectrum or the other. Where fallout 4 fails is that it tries to be both without fully committed to either. Fallout nv is clearly about you playing the role of the courier who needs to find the platinum chip and decide the fate of new Vegas, but it never tells you how the story is supposed to go. You have no moral obligation to find the chip or hunt down Benny or do anything related to the opening cutscene. You’re a true blank slate and so it’s pretty effortless to play the role of the courier as yourself. It’s so obvious that the just shoot you in the head and give you amnesia to start the game. They want the protagonist to be you, not the other way around. The role you play is that of someone who wasn’t meant to have the power to change the world exploring the wasteland as well as themselves by examining how their choices impact the wasteland. Fallout 4 doesn’t allow for very much of that at all. In fallout 4 you’re made to play a role that is very much distinct from you as a player. You’re immediately given a moral obligation to complete the main quest line and a backstory as a patriot and soldier. From there, your exploration tends to amount to you being a murdering psychopath farting around for a while and stumbling into silly sci fi tropes. Fallout 4 is still a role playing game, but as it goes on it’s very clear that you are playing a role that is not dynamic. You’re not encouraged or even allowed to change as a character throughout the course of a play through. Liking fallout 4’s story really relies on you enjoying the Bethesda gameplay loop and being happy to ignore the plot while you’re having fun shooting stuff. fallout 4 simply doesn’t offer the depth that new Vegas does with its writing. It will occasionally throw a trolley problem at you but your choices either won’t have very significant consequences or won’t align with what you as a person would like to do. It feels cheap, and it makes you feel like you’re choices are meaningless. Fallout 4 is just as much of a role playing game as fallout new Vegas, they are both firm denizens of that genre. That doesn’t mean fallout 4 even comes close to new Vegas as a piece of interactive storytelling. Where fallout 4 gives you power armor and weapons and cosmetics that you want to use, new Vegas provides a world that you want to engage with on a deeper level. I’ve never been a big reader, if something doesn’t hold my interest well enough I’m very good at getting distracted. In my experience with Bethesda games, I have never finished a book or data log entry by virtue of getting bored too quick. New Vegas had me reading like I was in grade school and they were offering free slices of pizza for finishing a book. I wanted to read just for the satisfaction of learning something about the world and know how it reinforces the main themes of the game. I’m clearly biased as fuck, but I have plenty of reasons to never play fallout 4 again whereas I never need an excuse to go back to new Vegas. Damn, maybe I should go make an 8 hour response to this video. Or a diss track, we shall see.
@@4dbagel945 I completely agree with what you say, but you know damn well he ain't gonna read that 😂
Makes me so happy to see this game get the love it deserves
Same. :)
It’s trash sorry😊
@@chrisbeaulieu3436 God forbid somebody actually enjoy something.
@@chrisbeaulieu3436 Why can’t you just let people enjoy something? It’s not like they’re hurting you or anything.
It's not.
You are welcome.
It is
@@fuzzygori11a57 Glorifying bad decisions and Sub-standard games is what is wrong with games nowdays.
@@biodidu25 it’s funny that for a game franchise about respecting your opinions and decisions you can’t seem to do that yourself
@@fuzzygori11a57 That's ironic for you to say that when talking about Fallout 4 which completely ignores your decisions. You have no choice in Fallout 4. That's the whole point of the problem.
@@biodidu25 you do bc you choose to do things?
The combat feels like a huge jump and improvement from Fallout 3 and New Vegas.
Also, I swear in the next-gen update version of Fallout 4 on PS5 that the enemies' AI has been improved/fixed and is more aggressive:
It seems harder to bait them into running into mines you set.
One of the Raiders in Concord at the beginning of the game killed me by suddenly rushing at me and chucking a molotov cocktail at me one-shoting giving me zero time to react.
Super Mutants at a construction site pinned me behind a construction vehicle and very quickly crippling my limbs.
These may sound like complaints. They are not. This is good.
I WAS JUST TALKING TO A FRIEND ABOUT THIS
Ever since getting the black devil armor the guys that ambush you feel like guerrilla warriors
@@KindofBradAtThis I started a new game and just reached level 10 by the time I got to that power armor. The first place I teleported after heading to the Sanctuary Red Rocket station to repair the armor after being assulted by the Enclave with my best weapon being the double barrel shotgun.
The first place I teleported to. I was like: Why am I on fire? I realized I was being assaulted by an Enclave Hellfire soldier with a Heavy Incinerator and 3 Enclave officers with plasma pistols. Keep in mind that I was only armed with a low-upgraded shotgun, the 10mm pistol, pipe guns, and a bladed tire iron and somehow killed them and survived.
When I got to the Enclave Field Camp, I bombarded them with the piggy bank launcher. I am dreading those damn assault robots. Or those robots with a damn machine guns that can kill you in second outside power armor.
To be fair, I did not know that the quest was for that late game power armor until I read notes mentioning it. I was thinking: It's been easy so far. I may as well finish it. 0_0
@@ajflink
>New game
>Level 10
>Already has Power Armor
>Easily beats late game quest involving Enclave
And this is why I dislike Fallout 4, the game makes you feel like a god way too early on, I know Bethesda games aren't supposed to be challenging, but in Fallout 4 it feels like the game holds your hand way too much in the early game, I mean they literally give you power armor and a minigun at the very start of the game ffs. In New Vegas you couldn't even leave Goodsprings from the north because you were almost guaranteed to get killed to Cazadores.
@@Yuyam12 Firstly, the minigun is a very useless weapon unless you have 1000s of bullets for it.
Secondly, I never claimed this was easy. I died a lot trying to complete the quest and had a lot of fun doing it. You can still get one-shot while in the power armor. I mentioned the piggy bank launcher because I got one-shot by a piggy bank bomb at full health in Hellfire power armor.
Thirdly, you get ambushed very easily if you blindly wander around. Plus, you use the grenade launcher that you get immediately upon starting the game on the "complete" version of New Vegas making the Cazadors a joke as you can cripple them and then kill them more easily.
@@ajflink The problem with handing player a minigun right at the start is its damage has to be low or else it will be overpowered. New Vegas handles the problem by just not handing you a minigun at the start, thus allowing it to be powerful in the late game. Same with power armor, that's why fusion cores drain so fast.
As for the stuff New Vegas gives you off the start... *fair,* which is why I run Viva New Vegas extended, which doesn't give you those weapons off the start. A better implementation would've been a minor quest to find them, or maybe having an option to select a background that pertains to those items.
You know the gaslighting is going to be turned up to 11 when someone says Fallout 4 is "kind of a masterpiece". We get it. Release a Fallout video & hope you get tapped in the future to promote the next Bethesda offering. They might fly you out somewhere for a premiere.
Then again, if it was that great, there wouldn't need to be titles for videos such as "Isn't as Bad as You Think" or "Isn't as Bad as You're Been Told". Nate being a soldier before the bomb isn't nearly as much of an issue as Nora the attorney picking up a minigun or nuke launcher. Virgil hides out in a cave in the Glowing Sea. Good thing the Institute doesn't have replicated soldiers who are immune to radiation & don't require food or sleep. That would negate the advantage of moving to Rad-Central Station. This game is all sizzle and no steak. If you want to turn the brain off & just be amused by someone jingling keys, its a great choice.
Maybe you don't see the linear game because you don't try to color outside the lines that much. Here's an example. I visited Diamond City & was informed Valentine had been kidnapped. I actively avoided that vault for over an entire in-game year. What happened? Nothing. He was still there, waiting. Kill the captured synth at Greentech Genetics. The Railroad pretends not to notice. Bring Strong or Valentine aboard the Prydwen & wave at Elder Maxson. Nothing happens. Walk up and slap a slave collar on someone. You get chased out of town and in a day or so nobody seems to remember or care. Again, nothing happens. Help the BoS wipe out the synths of Acadia. The Railroad ignores it. Nothing happens. Sell Billy, the infamous fridge ghoul. Somehow, Travis at the radio station knows, but no characters react to you differently. Nothing happens. Have you ever tried to kill Marcy Long or Mama Murphy? Don't bother.
I wouldn't know nearly as much about the game if I hadn't already dropped countless hours into it, trying to glean the good from the garbage. I could go on & on, but it isn't as if people can read more than two lines without an aneurysm these days. Fallout 4 is easily the worst Fallout game I've played, but I haven't tried 76.
wah boo hoo
@@justinalmao5770 lmao 21 pilots fan^
@@brydeelz6599 oh no u got me
Absolutely based, Brad forever butthurt.
@@sixmillionisimpossible The best part is Bradley gave a heart to "wah boo hoo". Monosyllabic responses resonate with some people, the sort of people who think Fallout 4 is good.
The Commonwealth of Boston is my favorite fallout location and game world. I love how downtown is a warzone of multi-factions, i love the endless chaos and monsters that roam the wastes only broken up by a checkpoint or maybe a caravan. The Boston area is dangerous almost non stop. Also love the post main quest faction the rust devils they are tough af and go toe to toe with the main 4 faction troops.
Thank you! Ive played ever main line fallout game (haven’t beaten 1 or 2 because they are just harder to enjoy) and while I agree 3 and NV are both treasures, 4 is my favorite for all the reasons you highlighted. I played NV probably even more than 4 since i didn’t pick up 4 until I was an adult, but neither 3 or NV ever had that feeling of immersion i found in 4. And as a father, the story was mind shattering. I loved it every inch as much as NV but more so since it hit such a personal note. Glad you shared this opinion because i feel it gets drowned out too often
what are those reasons? Better shooting? Play a fps instead no bullet spongy enemies, crafting and base building? Play any survival gmae on steam, the story was trash and not "mind shattering" at all, it was a betrayal of the "war never changes" themes from the old games and the idea of the synths is so stupid , it couldnt even exist in the primitive version of fallout that bethesda has created as there are no microchips. i cant be immersed in fallout 4, everything looks so goofy, the graphics are ugly and too colorfull and cartoonish, enemies are bulletspongies especially the legendary, you spent too much time picking up crap from the ground and upgrading your weapons, in the old games a hunting rifle was a hunting rifle it wasnt a endlessly upgrade piece of crap that could take down deathclaws, the power armor was powerfull and a late game thing, you didnt get it from the start but you also had to upgrade it, fallout 4 is just stupid and badly designed.
@arkgaharandan5881 lol sorry you can't enjoy something for being different than a bland 5 hour walk through a desert where I can cap out max level of 20 with no feeling of rebuilding a damn thing 😅 you know, the ACTUAL role playing that new vegas, 1, 2, and 3 were all majorly lacking
For me Fallout 4 really became great when I started ignoring the main story and focused on exploring and doing side quests. I think it might be the best Bethesda game of all time.
That doesn't speak well for the game.
@@Salt-Upon-WoundssI would say it’s the same for the other games for the most part. The main story is meh but the fun is the side quests and the dialogue options.
I recently started playing it, and it's swiftly become one of my favorite games, especially to mod to death. it takes everything I liked about skyrim, and pressure-molds it into a sci-fi genre with awesome guns, awesome factions (legion of steel fanboy over here lol), and awesome companions.
I bricked a save with mods, cut back on them, and then turned right around and made a new save because I wanted to experience the game and mods legit.
Heck, the other day, I recruited 20 random NPCs, put them in 40K space marine power armor, and basically steamrolled the whole city for giggles, and it was unironically the most fun I had all week.
fallout 4 is good if you like picking up trash and killing super mutants for entire day
You just described every single Fallout game.
@@hermos3602 You never played a single fallout game
@@hermos3602 get off the weed
I agree on some aspects (gameplay and environments are great) but frankly the lack of dialogue options (often what you select is wildly different than what your character actually says) and the limited options of dealing with all the factions in the wasteland really hold the game back
SARCASM: Yeah I really like the dialogue options in previous games when you have sometimes ONE "option" and the exposition dialogue instead of being on the 🔼key is layed out but has as much dialogue.
NO SARCASM: Really if you look at the FACTS Fallout 4 has the most dialogue lines out of all Fallout games PERIOD. Unlike what stupid memes are saying you DO have different options abd decisions in dialogue - literally directly outside of Concord there is a small quests that gives you the options -
1. Negotiate a truce between a drug dealer and a family
2. Rob the drug dealer and scare him off
3. Kill the drug dealer
4. Kill the family
And in the dialogue you are introduced to what Jet is and to the addiction mechanic, who these people are, why they are argueing, what they are selling and Wolfgang reacts to you wearing or not wearing a Vault Jumpsuit or Power Armor. It's literally one of the first quests you can do and it already proves you wrong. And don't act as if it's the only one. If we look at quests like Diamond City Blues they have even more options for the player. But yeah if you only do radiant Minutemen quests you can get a false impression
@@funki4896 a lot of the convos with one option are very simple dialogues that don’t need more than one option in the older games. For more meaningful quests/side quests there’s a lot more freedom of choice for how you approach conversation. Oh, and having unique dialogue options for having certain skill checks which FO4 doesn’t have outside of speech.
@@SuperColtsrock11 why do so many fans think of the skill system as indesputably good? It is never even questioned. I think it's outdated and belongs to where it comes from Fallout 1 skills -> GURPS -> table top D&D. The skills weren't really removed in Fallout 4 - some of them were reworked into perks and hidden variables that are influenced by gear/a special stat like Sneak instead of being a visible unimmersive number is now a hidden variable governed by Agility, the perk, clothing, lighting, movement and aid items. In Fallout New Vegas you can have 1 Agility but 100 sneak while in Fallout 4 you need tons of additional items to master sneaking and at least a reasonable 3 Agility.
Making lockpicking into a perk is genius as the percentages between 25 and 50 are basically meaningless anyway so why not make these into perk ranks?
The skill checks are gone? That's horrible because now your build does not make some actions impossible. And at the same time: it's horrible how you as the player cannot do anything - that's completely contradictory but that's what New Vegas preachers say anyway. For example if you want to enter Kellogg's house Fallout 4 gives you *NINE* different possibilities:
1. Use the Lockpick perk and a bobby pin while Tumblers today and the 4th rank of the Lockpick perk can make it easier. If your Lockpick rank is not high enough you could still steal the key from the mayors safe or his secretary's desk.
2. Steal the key from the mayor or his secretary.
3. Hack the computer of the mayor to open his safe. The difficulty of hacking is tied to your Intelligence stat and Hacker perk plus to whether you have Valentine's perk.
All of the above is also tied to sneaking.
4. Speech solutions - you can convince either the mayor or his secretary into giving you the key - you need to pass a speech challenge the difficulty of which is tied to your Charisma, the Black Widow/Lady Killer perk and the SCAV! magazine issue #1.
5. You can bribe them too requiring caps.
6. Bring Cait with you - she can lockpick the door.
7. Complete the first Automatron quest and build an automatron with a lockpick gadget - he can open any door for you.
8. Combat solution - kill the Mayor or his secratary in any way you can imagine and loot the key off their corpses.
9. Be prepared by progressing Mama Murphy's quest - she will help you find Kellogg's key which has fallen beneath his appartement.
Really the only options they could have added is using force by breaking the door open or using explosives. And maybe you could hire a robber to get the key or pick the lock. Apart from that they really implemented anything imaginable.
So the devs gave the player a ton of different options to solve a single stage of a quest without needing to have some weird numbers in brackets in dialogue or some weird numbers in the pipboy that don't mean anything - what do you think does a player rather understand? "Locksmith rank 2 - lets you pick expert locks" or "Locksmith [57]" what feels more immersive to you? I really don't see how New Vegas' skill system could have handled the situation better. Not to mention that your companions react to your decision unlike in FNV.
@@funki4896 I don’t have the time or energy to write a significant response to this so I’ll just say I’m glad you enjoy FO4. I liked it well enough my first playthrough but it’s too shallow for me to playthrough again. Have a good one
@@funki4896 Yes no huh? and sarcasm are not a lot more lmao. Old games had like 4-10 per line in the convo, 4 has 2-4 (i don't consider the same line in a different tone with no effect unique). 4 has more lines ONLY in that there is potentially more between different characters, which is obvious given the map is larger and the game has more characters. And, by the way, Quantity does not equal quality and does not excuse the shitty dialogue system
What I enjoy in this game is not the story after you leave the vault, it’s how you got into the vault in the first place.
You could’ve just started at the vault, being unfrozen and wondering about your character. However, you actually lived before the bombs dropped. Therefore, this game lets you experience the terror in that newsman’s voice when he declares that there’s reports of explosions across the entire country.
Is it just me or does exploring Fallout 4 feel more entertaining than previous games, like better than Skyrim?
all the bethesda scrolls and fallout 3 are fun to explore , fnv has a reputation for having a boring world (the mojave) the only interesting area that come close fo3 or skyrim for example are the dlc maps
@@mcsmash4905 wait people think fnv has a "boring world"
aside from the dogshit writing, terrible streamlined gameplay, bugs that still haven't been fixed, awful optimisation and that you have to install hundreds of mods to make it a good game sure
5:39 nah man you trippin
Player's choices:
Yes
No (yes)
Maybe later? (yes)
Sarcasm (yes)
Yes
Sarcastic No
Yes (later)
No (Yes)
100% agree with you. Their games have little to no meaningful decisions except for whichever main faction you choose.
For me the problem with F4 is this, . It's kinda like they dumbed down the series by limiting choices. Going to the stream of low quality bad writting games that are released year by year. But still this game is very enjoyable if you try to not care too much for this aspect.
My man bro was trippin the whole video
Brad has hit the algorithm once again
We’re so back
I LOVE that clip of the mini nuke barely missing him. I'm gonna disagree with you on durability though, that and jamming makes combat interesting.
That’s completely fair, I find overly realistic stuff like that a bit too finicky for myself but I see why other people could love it!
Fallout 4 is basically a looter shooter you can only enjoy if you shut your brain off and mindlessly explore the map without paying too much attention to the NPCs and story.
It's very good at doing that, but I don't play Fallout for the Bethesda gameplay, I play it for the RPG mechanics and the writing, things 4 lacks.
I don’t think you’ve played many looter shooters
@@KindofBradAtThis No fallout 4 is a looter shooter, I've played many looter shooters and Fallout fits the description entirely. The whole gameplay loop is as follows:
Kill, loot, return to base and build shacks.
@@KindofBradAtThis And I don't think you've played any real RPG when you say Fallout 4 is a great RPG, but you don't see me shutting constructive criticism off like that.
It's not even about the Fallout series: you can enjoy the game all you want for what it is, but it's not a good RPG, in no way shape or form.
@@KindofBradAtThis It's very much is a looter-shooter. Fallout meant to be a survival RPG. Even if you play on "Survival" mode, it's still not the same because it lacks in a lot. That's why Fallout 4 is very controversial on that matter, as it appeals more to the shooter gamers than the survival ones. Is that a bad thing? Not necessarily, because eventually it does the job for a specific group of people, but it contradicts the purpose of the original idea of the series.
@@JADEK111 Exactly, it's good for what it is, but it's not what the CRPG fans want.
That's why the Fallout community is so divise, the games are so different they attract very different players with very different tastes.
I for one prefer isometric RPGs like Pillars of Eternity and Pathfinder Wrath of the Righteous, real RPGs: New Vegas is way closer to that genre with its immersive sim-like quest design and roleplay elements, which is why I prefer it over 3 and 4.
Is 4 a bad game? No! of course it's not, I've enjoyed playing it from time to time myself (obviously not as much as the rest of the series and only with a huge number of mods to make it good, but I digress)!
Is it a good RPG though or does it have a good story? Not in a million years, no.
Yeah this game is so addictive and fun to play over 80 hrs & i haven't even scratched the surface
Honestly all we need is a game with fallout 4s combat and gameplay loop intergrated with the storywriting, depth and roleplaying capabilities of NV, made by a game studio that doesn't use a buggy outdated engine that relies heavily on modders and we may have one of THE greatest games of this era.
Eh no. We don’t need fo4s gameplay at all. It’s dated and bad.
Yes, it’s better than fo3, but so what? Most things are. Fo4 is just bad. It’s bad shooting. We need the game play from a game from 2024, not 2004
@@Yan-tz9pn don't agree at all. Honestly alot of games from 2004 (ps2 amd xbox era games) have waaay better gameplay than anything released in the past 3 years. I still play ps2 regularly. Dated means nothing, if its good then its good.
@@a.graham_arts7359 I love MGS 3, but its gameplay is insanity. Does at to the charm though.
Fo4 is a shooter, and a poor one at that. Hitscan bs weapons with poor handling, no projectile based bullet physics (no bullet drop), no proper recoil, poor animations and gun models.
Play a game play MW19 and then fo4. The freedom of movement in other shooters is just far superior. But fair enough, that came out much later than fo4, but compare fo4 to far cry 2, which came out nearly 10 years prior, and it’s just a joke
@@Yan-tz9pn fo4 is an "arcade shooter" at best. Its not exactly steeped in combat realism, you have laser weapons and the ability to freeze time and tag enemies.
I get that it may not have the most in depth combat system but at the same time combat is only maybe 1/4th of the game. Comparing it to something like COD where the entire game is 100% gunplay or even far cry that once again is about 80% gunplay does not make sense when you could go through the entirety of fallout 4 without ever using a projectile weapon. There are people who have put hundreds of hours into fallout 4 doing exclusively base building.
@@a.graham_arts7359 i would disagree that fo4 is 1/4 shooting (also in English, 1/4 wouldn’t have a th, it’s pronounced ‘one quarter’, so the th would make it ‘one quarterth’)
It’s easily 70% of the entire gameplay. Actually, apologies, by shooting I meant combat. But the melee isn’t great either. But you’re expected to fight someone in the majority of quests. The vast majority of locations are to be cleared out and looted.
The robot horse race track, the combat zone, the Norwegian ghouls, these places could and should have peaceful NPCs, but instead they’re shoot on site combat zones.
Shooting is the main focus of the entire game. Dialogue choices don’t affect anything, it’s still just
‘kill the baddies’
‘Okay, okay [sarcastic], give me more money, I don’t want to but I will’
The basebuilding has potential, with mods it’s fun, but the vanilla game it’s very lacklustre. Spread too thin. They should have focused on a smaller scope and do it well, rather than a broad scope and do it poorly.
Kingdom come deliverance is the gold standard for what a voiced, concrete player character should be. They went full send in making that character have their own personality.
Imagine if Nate’s military background was more prevalent, he could be more cold and calculating when talking about combat, or he could start saying shit like “Hostile down,” “Reminds me of Canada,” etc after an encounter. He could have a quest line turning a settlement’s/faction’s army from a raving band of randoms to a proper, disciplined, standing army.
You should either full send in characterizing a main character, or minimize characterization to provide a blank slate. Not the half, vague, open ended thing I think fo4 has.
Good ideas, bad executions. BUGthesda's development ideology 101.
Plenty of potential was with F4, but they hired the wrong people to create such a world.
@@JADEK111 nah i wouldn't blame the team that worked on 4, its obviously the management's fault. map, shooting, some side quests, dungeon design, art in general are all pretty good.
@@Timsturbs It's almost always the management's fault, but year after a year giving a hand to such ideology, makes the devs no better than the managers/publishers/shareholders.
Kingdom come was to on rails to be a true rpg and the voice acting was always considered sub par what planet you from
@@JADEK111 Bad executions? Fallout 4 blows the other games out of the water in the areas that are most important. Open World design, dungeons, combat, customization. Everything New Vegas did well were things you could experience by just pulling up a UA-cam video, which would save you the time of having to play through it's mediocre gameplay.
I’d gotten fairly bored of UA-cam recently, not being able to find any good videos. But this might be the first video I’ve watched in a decent while that genuinely had me laughing at many points - especially the codsworth with legs bit. It also hits the mark at every single point. Good job man.
That’s why I made the channel actually! UA-cam was boring me and a lot of creators taking themselves WAAAY too seriously seriously, I’m just here to have fun and enjoy video games
You gained a subscriber because of this because holy shit do people give this game so much shit for no reason. Is it the best rpg game or even best fallout rpg? No. Is the gameplay more enjoyable than any other? This is up to ones opinion but I'd say yes. I will unapologetically say Fallout 4 is the best Fallout game forever until a better one comes out. They are all amazing (except for that one) but Fallout 4 will always be S. P. E. C. I. A. L.
Sim Settlements 2 is for real the best mod for Fallout 4. Try it out, y'all!
It has an amazing story, much better than the main story, but the building of HQ is a deal breaker. Unnecessarily complicated which means I can't be bothered progressing the story.
@@UteChewb idk I've found much more immersive and seamless than the vanilla settlement management/building. What about it wasn't to your liking??
@@jackDaddy23 the whole HQ build at the GNN building. I thought it was just me, so I went on the Sim Settlements 2 forum and I'm not the only one. The whole point of the mod is to make settlements easier and more interesting, and up until HQ it did that brilliantly, and the story was amazing. Then at HQ you have a complex list of things you have to do and a minimal UI. It just didn't work for me, it became tedious and frustrating, the reverse of a game. Because I couldn't do the HQ I couldn't conclude chapter 2 and progress to 3.
@@UteChewb oh snap that's my next quest, uh oh...
@@jackDaddy23 maybe there is something that I just didn't understand. You may fare better. 🤞
@8:17 That was intentional. That was the art style from Fallout One. As you said, if we wanted cartoony, we would play THOSE games, but Fallout built its reputation off of ambience and adreneline inducing lighting. @9:07 That's interesting. In taking away gun durability, Bethesda complicates Power Armor and makes their durability dependant on each piece. The cherry on top is the fusion core. It can power a vault without being removed, but dies at the sight of a mechanical suit.
My biggest complaint about Fallout 4 is that the guns are so damn ugly that their mere existence is a sin. It's like nobody modeling the guns knew what a gun looked like.
Moreover, as per BUGthesda's usual twisted approach and misunderstanding of the Fallout lore, they break their own consistency when it comes to the weapons department, but I think they never intended to put more work on it. The vanilla weapons are lackluster, bland, boring, ugly...
@zinkbomb353 you're obviously sarcastic but that's not the point when criticizing a game with its vanilla content.
@zinkbomb353 You keep missing the point which went over your head.
@zinkbomb353If you deflect criticism of a game with "Oh well there's mods" you're arguing in bad faith. Mods should be ADDITIONS to the game, not the fix all. If you need mods to make your game enjoyable, you made a bad game.
@zinkbomb353"Mods fix it" is the worst argument ever.
Imagine you went to a restaurant. You order a steak. It comes out bland and overcooked, it's near inedible. However, someone sitting at the table with you brings out a bottle of homemade sauce that tastes amazing; it saves the steak. It turns it into something actually edible.
Would you then finish your meal, leave the restaurant, and write a review that says how amazing the steak was, attributing the sauce to the restaurant because they allowed people to bring their own sauce in?
Nice opinion but the best fallout game is fallout 2
my introduction to this genre was fallout 4. i couldn't figure out what to do so i was roaming the woods in a raiders sack mast with the breathing tube, no cloths, just my whitey tides and a shotgun. yeah, I scared the hell out of people as I killed everything and everyone I came across.
sigh....just when i thought we hit a limit on stupidity.
@@arkgaharandan5881 there are game benefits for being at 1 stat intelligence.
I just wish we had the ultimate Fallout game that would have the best out of every game in the series.
Well for that to happen fans will have to agree on what is best out of every game. And some fans would have to admit that Bethesda’s Fallout does indeed have some redeeming qualities.
we do its called new vegas despite how hard bethesda butchered its development.
@@arkgaharandan5881Obsidian agreed to the time limit, and F4 has redeeming qualities
@@j.i.nthenobody54 sure, the fact fallout 4 has more memory lmit and you dont need to fix the shooting and you can customize guns and test modded guns in "another settlement needs your help" radiant quests are the only redeeming qualities of fallout 4.
Also every company since then has delayed their games, why not obsidian?
@@arkgaharandan5881 have you seen the reception to Outer Worlds? Everyone hyped it up then forgot about it
I refuse to believe this game came out in 2015. A because it might evaporate me into ash from age and B because it means Todd is going to release a 10 year anniversary edition sooner or later.
I'd contest that in terms of age, FO4 has done pretty well in terms of support and growth.
But the underlying stuff like stale quest structures, combat difficulty relying on HP, a main plot with more holes than an old shirt and super limited conversation choices (sarcasm, yes, no, no but yes because we need to force you on this quest) are all things that will get in the way of your enjoyment if you can't ignore it.
Someone who gets it. FO4 is the best Fallout game, and I will die on this hill.
I’ll be right next to you dude
Fallout 4 was my first fallout game and I really really enjoyed it, that being said, I think it is objectively the weakest entry compared to 3 and New Vegas (mainly New Vegas), when I went back and played 3 and NV and then replayed 4, it felt like such a downgrade in many minor ways. Of course, Fallout 4 didn’t get it all wrong, there were tons of massive QOL improvements that should’ve been there from the start (sprinting). At the end of the day, Fallout 4 is a good game, it just falls short when compared to its predecessors.
In the gaming industry, there's a distinct lack of standards. Essentially, any subpar product can pass off as a 'good' game. It's as straightforward as that. The ethical concerns surrounding publishers, whether they're peddling gambling to minors or exploiting child labor in game production, seem inconsequential in comparison to the game's quality. And if the game happens to be subpar, well, that's just subjective opinion. This insight isn't new to me; I've recognized it for years.
In essence, the underlying message is this: Gamers represent one of the most easily influenced consumer bases. Publishers can effortlessly repackage and resell old products without any substantial improvements, and these consumers will still flock to purchase them.
Absolutely NPC comment lmao
Bros a Redditor in scholarly clothes
@@frostedbutts4340 if you want real human response it's this: gamers are fucking stupid
@@KindofBradAtThis How does Windex taste?
@@KindofBradAtThis He's not wrong though, if games are produced for profit, the incentive to make sub-par games to save on costs is there. The logical solution is to have certain industry standards for games.
I started with 3 in like 2013 but never finished it. Then when I got my PS4, I picked up Fallout 4 for like £10 and I was hooked. Eventually I fell in love with base building. So far, regardless of what playthrough I do, Red Rocket to me always becomes a pitstop on the road to Diamond city
I guess if you like RPGs without the R and the P.
It's genuinely a mid game, at best.
You're not smart if you get upset over criticism of something you like.
Only kids look for pure rpg. If I wanted that, I could just read a book. This is a game, it needs to "play" not write.
Oh it's not criticism it's basically fans of the other entries saying how shit the game is all the damn time and telling how better the games they play and literally ignoring criticism from their games new Vegas fans are just obnoxious assholes who don't know when to shut up.
“A role-playing game (sometimes spelled roleplaying game,[1][2] or abbreviated as RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development.”
@@king_isshiki
Fr fr ong my nigga what's this nerd shit
@@king_isshiki
Anime pfp mfers always having the stupidest opinions
Fallout 4 is my favourite Call of Duty
Eh, you can't talk about how good it is without acknowledging how also bad it is and vice versa
Game is a classic…hits different when you live in Massachusetts too 😂
The exploration -> combat -> looting cycle is boring and tiresome, the settlement building is a janky mess, the factions and characters are the worst in the series. Fallout 4 is not just a bad Fallout game, it's a bad game.
I hope the Elder Scrolls 6 gets delayed indefinitely if Emil is writing it.
I'd say Fallout 4 is a fun game, but only that. There are many action rpgs worse than it out there. Anyway yeah, i hope Bethesda takes long enough with TES VI/FO5 so they can get an actually decent writer.
So tiresome that people still play it more than NV nearly a decade later.
FNV fanboys when other people enjoy different things and have different opinions 😢
@@wongjunkit6205 Das rite you aren't allowed to enjoy things. Bethesda works very hard to remove everything I like about fallout from fallout.
@@kylezakk FNV fanboys when Todd Howard personally breaks into their house, deletes the New Vegas saves, trash their basement bedroom and killed his dog (Bethseda ruined everything) >:(
Here's the thing-you can mod New Vegas to improve the gameplay loop. But y'can't mod Fallout 4 to fix the story.
Oh boy, don't let Creetosis see this video
Pissing shitting and quaking rn
@@KindofBradAtThis12 hour video
cretosis actually cares and has good points, this guy comes off as a pretentious lying hack who made a video out of spite.
@@arkgaharandan5881Both care and make good points. They just have different opinions. I don't agree with creetosis for the most part, but I actually really like his videos.
@@heretichero2160 no he doesnt, dwterminator's video on the show is to me the best explanation of what fallout is and what bethesda did to it.
Go back and play fallout 3 and new Vegas please. Fallout deserves its best stories to be told and played.
Fallout 4's biggest sin is being released after New Vegas. It's a marked improvement over Fallout 3 in nearly every way. I don't think the story is poorly written so much as it's underwritten. Certain things needed to be fleshed out a lot more (especially the Institute) but the core idea of the narrative isn't necessarily a bad one.
FO4 has a bit more an overtly comic-book sensibility than previous games and I think a lot of fans hate that, they want the series to be all about gritty political realism. But even Fallout 1 and Fallout 2 were rather broad in their approach and had a lot of silly comic book inspired stuff in them.
The simplified dialogue system is probably the worst element of FO4 and the biggest step down from previous entries, it was way too Mass Effect-inspired and built around the concept of a voiced protagonist rather than player immersion. But I'll give Bethesda some points for experimenting and trying something different. FO4 has its share of flaws but I think a lot of the extreme hatred online towards the game is hyperbolic and disingenuous at best. Personally I'll always have a soft spot for it since it was my first Fallout game and my introduction into the open world RPGs.
I can agree the story is underwritten and if things were more properly fleshed out and explained, extended out the main story for all the factions to flesh them all out more, would've been a huge improvement, but definitely wouldn't have saved it.
I don't like this argument people have about 1 and 2 being silly and wacky too, most of those silly moments were saved to random encounters while traversing the map, which worked far different than traversing the map in bethesda era games. They worked in 1 and 2 because you come by it go "huh that's weird/funny/cool" and move on back to the map. In bethesda era these goofy adn wacky things generally stick around for you to interact with, cementing them in the world. It is kind of like in dying light, the mario level area, its a funny little thing you can do and find, and then you move on and don't run into it again.
Yes, I'm glad we can all agree the dialogue system is garbage, and having a voiced protagonist as being a downgrade. However, I will disagree for giving bethesda points for experimenting, if you purchase a burger and they give you a ham sandwich, you don't look for the goods of eating a ham sandwich. Also, I'm sorry this was your first experience with fallout, you deserved better.
@@darkflmmstr Are you kidding me? Fallout 1's main story has a sinister post-apocalyptic cult staffed with superpowered psychic minions and led by a hideous mutant abomination that looks like something HR Giger would have drawn if he worked for EC in the 1950's. Can't get much more comic book than that. Even the basic plot of the game is like something out of a comic book. Plucky hero ventures into the unknown and saves the world from mutants. Yawn. And Fallout 2 pushes it even further. You can become a porn star, recruit talking Deathclaws into your party and even break the fourth wall completely and go back in time and alter the events of the first game. Not to mention the fact that post-war society has apparently regressed to so far that portions of the population have literally reverted to unga-bunga tribal people who act like they can barely wipe their own asses properly and may or may not have magical powers. The series had a goofy and comic book-influenced aesthetic from the very beginning and balanced out the horrors of the apocalypse with heavy doses of humor and grotesque irony. It wasn't until New Vegas got popular that every failed Poli-Sci dropout on the internet started treating the series like it was the second coming of War and Peace and making long rambling video essays analyzing every single facet of it in the most anally retentive fashion imaginable. And New Vegas is the only game in the series that made a conscious attempt to tone down the goofiness a bit and restrict it to the Wild Wasteland perk, making it optional for the player. Everyone acts like Fallout 1 and 2 were super serious and grim dark but they really weren't.
"Yes, I'm glad we can all agree the dialogue system is garbage, and having a voiced protagonist as being a downgrade"
Don't put words in my mouth. I never said it was garbage and even though it is a downgrade I still enjoy it. And judging from how many videos there are on UA-cam showing off the numerous sarcastic responses the player can give, many others do as well.
"However, I will disagree for giving bethesda points for experimenting, if you purchase a burger and they give you a ham sandwich, you don't look for the goods of eating a ham sandwich."
The series stopped being a burger and became a ham sandwich as soon as Bethesda acquired the rights. Sorry you wanted New Vegas Part 2 and didn't get it. Next time temper those expectations and learn to understand how corporatism and big business works.
"Also, I'm sorry this was your first experience with fallout, you deserved better."
Wow, I've definitely never heard that one before. How original. Don't feel sorry for me though, I've played all the mainline Fallout titles and enjoyed them immensely while you'll be stuck whining about how that big meanie Todd ruined the series and lamenting the fact that Van Buren never came out for the rest of your life. Enjoy your bitterness and say hi to the troglodytes at NMA for me.
@@silversnail1413 I think we're talking about different things then, I'm talking about hos bethesda has put aliens as a certified thing in the world thanks to mothership zeta, whereas prior something like coming across the Tardis was something that quickly happened and went. If we're gonna talk about how real something like psychics and mutants are in something that is fantasy then there isn't much media that would be considered realistic unless you're going for war simulators. That kind of story is a bore now, because we've had almost 30 years of content, but that wasn't the case then, wasn't very many video games with a storyline like that, you can't judge its story as being overdone from era where there wasn't nearly as much of it and video games weren't played nearly as much. You're naming a bunch of side things, that is my point, the goofy stuff used to be the side thing, not mixed into the main stuff. You don't have to interact with the porn star stuff, you don't have to go and recruit the talking death claws, you don't have to go back in time (that is one of those encounters I'm talking about a "oh that's neat" type of thing). New Vegas came out during the heyday of the internet, that is why there are so many people that have talked about it, that was the era that the internet was becoming more popular and mainstream and more easily accessible to people, so of course people would be analyzing it, it was also the beginning of the rise of youtube so you were getting lots of different videos with more people finding the platform. Something to think about is matpat put up his first video only 6 months after new vegas released it was the beginning of the golden age on youtube when all of the greats were getting their starts or already climbing, again it isn't something you can judge by the today where obviously after 15 years many MANY people have played it adn talked about it and making a youtube channel is just the thing to do. All forms of art have looked at with a close lens, analyzing the smallest of details, there are such things as good and bad stories, there is good and bad gameplay, god and bad graphics, etc etc. There are objectives in these things it isn't all subjective, you can have opinion on the matter, but there are facts to it like FNV and FO3 having bad gameplay for their time, this is pretty objective even compared to other games around their time, their gameplay and controls are outdated and pretty bad. Looking at story we can use FO4 with kid in a fridge and the ghoul settlement, so do ghouls need food and water to survive? FO4 says yes to both, they both do and don't need food and water to survive, since the ghoul settlers need food and water and were growing food for themselves, and the kid hasn't left the fridge on 200 years, it is bad writing objectively.
The new dialogue system is garbage it takes away more decision in place of vague words always being "yes", "yes, but no", "no", and "sarcastic yes", instead of having dialogue options where you might have almost 7 lines to choose from and being able to accurately see what you're going to say so you can actually roleplay your character in the most accurate way possible with limited dialogue selections. On top of the voice protagonist taking away an agency in imaging how your character would sound (you know part of roleplaying). It is fine if you enjoy it, no says you can't, but it is a clear downgrade and is rather bad. You could still have the sarcastic option with old dialogue system but not vice versa, this dialogue system id restricting and I hope they do away with it in the next fallout.
That is a rather defeatist mindset, you'd rather be happy consuming slop than criticizing and pointing out flaws for them to try and improve on? If enough people were to talk about these concerns instead of just accepting it for what it is and being okay consuming product only to wait for next product, you could see be better writing, you could get less buggy games on release, you could have a more robust roleplaying system in the game instead of the bare minimum that is another downgrade. The removal of skills and level locking perks that allow you to open locks and hack computers just level locks the whole game, coming across a master lock at level 5, I know I won't be able to pick that lock for a long time so why would I remember to come back to it? Also you want to talk about putting words in people's mouth "Sorry you wanted New Vegas Part 2 and didn't get it." No where did I say I wanted Bethesda to make a FNV2, so don't be a hypocrite. On the note of "corporatism and bug business" we have a recent example of what happens when people band together against a big business and corporation with helldivers, Sony backtracked their PSN account requirement, so it isn't as if we don't have a precedent now, we have something to look at and say it is possible to get change for the better.
I don't understand why you're so hostile, no where in my previous reply was I rude in form, but you've decided to be for some inexplicit reason. Fallout 4 from a story perspective is imo the worst int he series so far, and the consistency with the lore is not very good (circle back to kid in a fridge). I don't think Todd ruined the series, I think Emil ruined the series but he didn't just ruin fallout he also ruined the elder scrolls and his terrible writing made starfield far worse than it needed to be. I don't understand why you think I'm bitter for being able to criticize something that I enjoy and want to succeed. I've pointed out flaws that I would like to and many other people would like to see done better. If you believe that to be being bitter than you're naive, intellectually lazy, and a mindless consumer.
"in nearly every way"
no, fallout 3 for all its faults had great atmosphere especially in interiors, fallout 4 feels as cartoony as the new vegas graphics on release and it had more guns than fallout 4 also it had a 10mm smg, they didnt remove it because it didnt look 1950s enough and the institute just doesnt belong in fallout, its like the tau in warhammer, they dont fit the setting. The thing i hate the most about fallout 4 is the endless crafting and upgrading and base building, if i wanted that id play a minecraft clone instead. In the previous games getting a power armor and a energy weapon was a late game thing, you had to wor kfor it, but with fallout 4 they give those from the start and in the rests of the game you just grind doing the same thing all over to upgrade your weapons so you can kill the same enemies all over again but at higher levels, it feels so pointless. Also yes i hate how goofy modern games are in general.
Finally no the hate towards this game isnt hyperbolic and disingenuous at best, this video on the other hand is filled with all those things with the endless gaslighting. When fallout 3 came out people called it "oblivion with guns" meaning that oblivion was the most casual open world rpg ever made and it did to games what cod did to shooters and diablo and souls games did to rpgs or what ubisoft did to open world games. People were willing to let fallout 3 slide because bethesda could learn from it, instead they learned nothing from new vegas and essentially remade fallout 3 just more colorful with better combat and ripepd off looter shooter mechanics and base building which just does not belong in these games and the next game 76 was a crafting grindfest mmo with micro transactions with no npcs in a game series famous for its good characters and role playing and the next game they made was starfield which was fallout 4 in space with the exact same perks as fallout 4 but without the open world map that bethesda fans enjoy their games for or the good fallout lore from the classic games, so everyone agreed it sucked. You think this game is good because its the first game of this type you played, but the amount of changes bethesda has done to the tone of the game and its mechanics is like taking a dark and gritty game with alot of symbolism and role playing and dialogue choices and turning into a goofy stupid open world looter shooter grindfest with microtransactions and base building when i could instead play any indie game on steam and get a better experience and what did bethesda learned from all the criticisms? NOTHING, which is why they made 76 and starfield, so if anything we should have been more "hyperbolic and disingenuous" so they GET IT.
@@silversnail1413 there is some much bs with your second comment
For starters, while the old games had their humorous parts, they werent as goofy as bethesda games or new games in general, they were still dark and bleak, the music alone was haunting. In fallout 1 and 2 you didnt have the antagonizer and the mechanist who were literal super heroes. It was never this goofy. Yes fallout 2 had pop culture references and the random encounters had wacky stuff but the rest of the game was serious, i see becoming a porn star or a boxer or a slaver as a rpg choice, a choice that bethesda's rpgs wont let you do. Case and point a video called "why bethesda doesnt get fallout" and shows how after you nuke megaton moira, by far the most annoying charactr in that game with the worst quests is still alive and its a ghoul now. Basically "no we wont let you do this, we like this character" .
Also super mutants and enclave was a fallout 1 and 2 thing, bethesda should have not used them at all in 3 and create their own thing, but we all saw how that turned out when they took that stupid throwaway side quest from fallout 2 in rivet city possibly written by a intern and turned it into the main thing of fallout 4. Which makes no sense because bethesda's world is so primitive they cant possibly have the technology to make synths. You say its ridiculous how the old fallout games had tribes but you dont think its ridiculous how in fallout 3 and 4, NO ONE KNOWS HOW TO BUILD ANYTHING, its like everyone went stupid and forgot how to build civilizations and everything is primitive, besides tribalism is a core thing of the old fallout games the whole "war never changes" thing. Yes fallout 1 and 2 and new vegas were serious and grimy and dark the music, the visuals the tone, the extremely violent deaths. The new fallouts are hipster 1950s americana with nuclear family and songs from the 1930s for a background. I hate them.
Finally i dont understand the last part "temper those expectations" we have been doing that for a long time, everyone called fallout 3 "oblivion with guns" when it came out, which was true, it was dumbed down and stupid like oblivion, its not like bethesda cant make a game that is more complex with a serious tone, look at morrowind. But while no mutants allowed who turned out to be right about everything in the long run was furious, most people were willing to give fallout 3 the benefit of the doubt, "hey at least it brought the series back" and then we got new vegas which everyone agreed was the best, so why "temper your expectations" we can have a compromise with new vegas and most of that game was obsidian going in there and ripping out al lthe stuff bethesda did and fixing the lore and adding weapons from the older games that they changed like the plasma caster and the plasma defender. Bethesda could have learned from new vegas and addressed the complaints, instead it sht on the old fans harder, especially with the show and turned the game into a looter shooter grinder base building game because they are lazy and they removed everything that wasnt 1950s enough like the 10mm smg out of spite because they are hispters and put ugly pipe rifles everywhere.
When fallout 4 came out everyone wanted obsidian to make a new vegas 2, but bethesda took it personally that people didnt like their mediocre game so they banned anyone fro making a fallout game except then and made fallout 76 a game with no npcs in a series that is popular for having good characters and dialogue choices and tons of microtransactions. "its a corporation what you expect temper your expectations". So we should just eat whatever slop they serve us and be thankful? This how we ended up with starfield which is basically fallout 4 in space but somehow worse with no worldmap or any of the good fallout lore in it...and now everyone hates it. So on conclusion the no mutants allowed people were correct, they correctly predicted the future and refused to eat the irradiated slop and did not turn into brain rotted mutants who enjoyed the trash show and one of the forum members them wrote the story in ashes 2063 which has by far the best post apocalyptic writing i have ever seen in a game.
Fallout is dead, i dont expect bethesda to ever fire emil and hire a good writer or someone who actually likes fallout to write the game, i just hope that people will stop supporting the modern goofy hipster grindy game industry and defend their crap, like the dishonest hack who made this video. Colony ship is much closer to the old fallout games as is underail and atom rpg. We dont need bethesda, baldurs gate 3 proved you can make a rpg like the old games and sell, the only thing it needs to change is the tone and make it more serious and less horny.
While i love the game, the story in Fo4 is extremely forced, especially due to the removal of the Karma system, which meant you
would be able to do bad shit, and get an equal punishment. In Fo4 you basically have to be a good guy and of you steal a screw from a garbage can, you will get attacked by every single thing around you.
Been loving my return to Fallout 4 with Survival Mode livestreams on my channel. Having such a blast! If you love real hardcore survival games and Fallout, you’ve GOT to try it. Makes everything so much more meaningful. Takes NV’s hardcore mode and amplifies it so well 👌
its not that people "hate" Fallout 4 the issue of this game is that, they took a concept about world exploration and with factions that has a deep lore and basically made it into a linear game and the Dialogue shows. It's like your watching a cut scene but given the illusion that you have choices of dialogue which in reality each "choice" you pick in the dialogue just progress to the next segment.
And clearly from the video it shows that you never played Fallout 1 or 2. Yes you play and the lone wanderer but that's basically it, each location you visit tells a story it is filled up mystery upon mystery and that's the beauty of the first 2 games that's why people love New Vegas the most because it follows in the footsteps of the original first 2 games. What I also hated about Bethesda is that they misunderstood the concept of Fallout. In Fallout 1 and 2 the creator Tim Cain basically said that they took the concept of the 18th century back when artists where imagining the 2000 or something like that. Bethesda did the exact opposite, they took the concept of what if the 1950s looked like 2077 literally.
People shit at 76 which is true but I actually respect them once with that game (if you can look past all the bullshit MTX and 1st in that game that is) they are trying to bring something new and bringing new creatures to the world of Fallout which is a huge plus imo.
Anws this comment is way too long but at the end of the day I think Fallout 4 is not a bad game but I'd say its not a Fallout game its a soft fallout game at best.
good take 👍
Everyone trashing on fo4 is making me want to make a video
Me a month ago
Mood.
Fallout 4 is amazing...if you don't give a shit about Fallout. Kind of like how you'd love the Netflix Resident Evil show, if you don't actually give a shit about Resident Evil. Fallout 4 is a fun game. But it's garbage writing, dialogue, and story make it bad. Very, very, very bad. Calling it "a masterpiece" is disingenuous at best.
Cool opinion
I never....never understand why people said the game wasnt an rpg genre because there's a voiced main character. 🤦🏻♂️😑
Fallout 4 is a good game but terrible fallout.
How is it not a fallout game?
@@KindofBradAtThis
>Poor build variety
>Poor roleplaying mechanics
>Dumbed down skill and perk choices
>No skill/perk checks
>Poor dialogue trees
>Linear quests
@@KindofBradAtThishe said it’s a bad fallout game because it lacks good writing, quests, and characters which fallout games should rely on, f4 is a looter shooter with almost no replay ability
I love FO4, but it's not really an rpg. It's more of an open world looter-shooter with basic rpg elements. Nothing wrong with it, great game, especially in survival mode.
Unfortunately I feel like this video misunderstands the actual critiques for Fallout 4. We don't think it's alltogether a bad game, the problem is that, while it is an RPG, it's not really a CRPG. We "old fallout" fans (1+2+NV) just lament that Bethesda has strayed so far from the series roots. And the lack of ability to role-play isn't from the character having a backstory, it's from the lack of meaningful dialogue choices and decisions that *actually* affect the game world. New Vegas was able to bring the roleplaying to bethesda's new formula, so why can't fallout 4, a game that released years later? They could have learned from what New Vegas did right while doing justice to both the old and new fanbases, but instead they went even further in the other direction. Again, fallout 4 isn't a bad game, it's actually pretty fun if you just play it as an FPS with RPG elements, it just has bad role-playing, and it honestly feels like Bethesda is trying it's absolute hardest to shake off the old fans.
Also I don't know a single person that praises New Vegas as the pinnacle of RPGs and ALSO Skyrim alongside it. They're both SUPER different types of RPGs and usually the two player bases aren't super compatible.
RPG purists when a game company innovates and experiments differently 😢
@@wongjunkit6205i don't think straight up bad writing is "Experimenting"
@@Biojack222 People when they strawman an argument to seem superior 😢
@@wongjunkit6205 I mean, you gotta admit the story has holes, the institute being the biggest. It ain't a straw man when the majority of people agree the institute were undercooked
Thanks for the detailed explanation but there is another settlement that needs helps. Here, I'll mark it on your map.
Regarding Fallout 76:
I originally held the opinion that fallout 76 was a mid game and did little to expand the lore. But then, with a few of my friends, I started to play the game again on a new character and began to play the story.
And in doing so, I found that it was quite fun. I played many quests, went roving with my buddies in the fallout world, discussed our theories and wonders on the fallout universe, and just had an overall great time. It’s necessary that, to have a good experience playing fallout 76, you need to be playing with friends and actually doing quests and following stories, rather than simply wandering around shooting enemies and picking up loot. Shooting the shit with the fellas on a Saturday afternoon and questing on fallout is as close as one can practically come to allowing the “dude, what if fallout was multiplayer!” dream to come into fruition.
On the matter of Fallout 76 there are some pros and cons, some concerns of lore, and room for major improvements, but it can quite interesting. Also, true multiplayer is a great experience. However, in a review for Fallout 76 it may take a very long time for you to get a sense of many storylines and subtle aspects, and to cope with some jarring issues that impact some aspects of immersion. It (Fallout 76) has many moving pieces, and options, such as whether to play with Fallout 1st or without, which can create a largely different experience and set of struggles in the game. The developers of the Fallout 76 and of the Fallout Videos (2024 - Amazon Prime) should review both fans' suggestions, comments and also your video about insights for overall focus and improvements. By listening to critics and fans, the developers (in theory) can get a better focus on what can continue to help in the quality, plausible lore, entertainment and immersion.
I just like to have fun and I always got that from Fallout 4. Personally the story always resonated with me.
Fallout 4 will always hold a special place in my heart being that it was the first Fallout game that I played and I loved it, every minute of it.
If it wasn't for FO4 I feel I never would've had the itch to play the other games in the franchise. Fallout 3 was a great game as well as FNV, I loved them all and I feel each one of them hold their own weight in the franchise that we've all come to love. Just take the one you like and enjoy the experience!! 🙂
👆🏻👆🏻 bread man gets it
honestly the gameplay is great, given a few bumps here n there (unique weapons don't actually feel unique and that pisses me off >:[ ), but the writing and dialogue really let this game down
like the preset character is a fine idea, and giving them a voice isn't a bad idea at all, it's just that bethesda really dropped the ball with the dialogue system being vague and boiling down to yes, no (yes) question and quip (which to be fair can be pretty funny)
and most of the faction quests are a big letdown, especially the minutemen - like how did they not include a questline where you retake quincy??
don't even get me started on the artstyle, like visually the game does look amazing for a 9 year old game but the design is such a massive leap from 3 that it doesn't feel like the same world
First game I played on my PS4, and I'll forever love it with all my heart. What other people said never mattered to me, and mods make this game the best Fallout made in my opinion. Since New Vegas is too dated to keep up with mods and be immersive. Fallout 4 doesn't have that problem, it looks good.
Fallout 4 was the warning bell of what was to come from bethesda with fallout76 and starfield and their lack of narrative, RPG elements and awful NPCs
with elderscrolls 6 gonna be an absolute nightmare and I hope to god it bombs hard enough to finally put this miserable declining company
If I wanna play a good pew pew game there's far better options, if I want a better open world game there's better options, if I wanna play a better RPG there's better options.
this video is just bait for contenting farming like those people who try to defend terrible disney star wars media like book of boba fett, but fair enough youtuber you got me GG well played
I think I’ll stick to playing fallout 4 just like the rest of them, because I like the building mechanisms, the story, the memorable characters, the gunplay and good graphics. Thanks tho!
No thanks nerd I think I'll play the game that's actually fun
I'm going to be real, while I agree with the overall point, I have absolutely no clue why Red Dead, Borderlands or Yakuza would be listed as RPGs. I mean, the Hockey game is a joke, that's clear, but the others showed up next to Cyberpunk. Better examples probably would have been the first two Baldur's Gate games where you're a Dark Urge with a set destiny, or games like Planescape: Torment and the two KotOR games where in all three a big part of the game is figuring out the history of the main character. Not every adventure game is an RPG, but you can be both. (Though I think Fallout 4 is a lot more adventure than RPG.)
In fact, like you pointed out every single Fallout game except 3 actually decides who your character is for you to some degree, though it's not really about where they're from, it's about who they are. Fallout 1 and 2 you can't really play a character that wouldn't be trusted by their people to try and save them, since that's the entire inciting incident. In New Vegas the game developers made up an entire extended backstory to the Courier and then just decided not to tell the player, instead jumping out and retconning whatever the player might have come up with that contradicts what's established in a DLC they're only going to play dozens of hours into playing their character.
Ironically, while Fallout 3 makes you play through your entire childhood, it's the one game that puts 0 restrictions on who your character is as a person, because the parts of their history you play through are things that would happen to literally anyone ever born in the Vault, and that's the only background limitation: that you were a Vault Dweller... In a Fallout game.
You do mention having "Daddy Issues" in Fallout 3, but even that isn't forced on the player. The "main" quest is just one questline. The game actually goes out of its way with diaologue options and the general setup to give the player every excuse to roleplay as someone too at their washed up lying jerk of a dad to actually follow that questline, and you can actually go anywhere and do almost all of the other content without ever following up on your father if you want to roleplay as someone who is righteously wrathful for having been lied to all their life. Like, really, I'm pretty sure the only quests that are inaccessible to you if you don't pursue the Main Quest that aren't part of the mainquest itself, are a handful of minor activities given to you by the Brotherhood of Steel in the Pentagon. And you can even do some of the quests that are part of the main quest like repairing the radio dish in ways where you do it not for your father, but for other rewards or because you want to be helfpul.
The one thing I will rag on though, is Kellog. His backstory is such an uabsurd mess, I just can't get past it. He's basically all the jokes about the typical Elder Scroll protagonist becoming a messiah that is involved with every major faction only to go do some bottom tier grunt work made flesh. They didn't need to make him a pseudo-immortal ex-NCR cyborg who somehow ended up being a top agent of the Shi before the Shi even interracted with outsiders.
Gameplay: Good
Everything Else mediocre or Awful
The older games aged worse than Fallout 4? 😂😂😂 I took you serious until you said that shit. The fact that Bethesda broke Fallout 4 AGAIN. Even on console with a patch that took them two years to make. I’ve been heavily playing Fallout 3 and NV. even went back and played Fallout 1 and 2 on PC. Fallout 3 and NV run absolutely fine on Xbox Series X. The things you like about Fallout 4 proves that you really don’t appreciate the franchise for what used to be and you love it for what it is now: A first person, base builder, streamlined RPG. That’s fine. That’s your perspective. Your opinion. But saying the older games aged worse than this anti-Fallout game is crazy. I love the franchise as a whole. Not just one game. But Fallout 4? It just *doesnt* work.
i mean mechanical yeah they did age worse.
Have we reached the point where people are looking at Fallout 4 through rose-tinted glasses out of nostalgia?
I thought the main story really sucked and I would have preferred to just be a hired gun working for Nick Valentine and slowly unraveling the mystery of Shaun and the Institure with him and the Vault Dweller.
Fallout 4 had some pretty neat gameplay, I give you that, but most of the quests were pretty forgettable and none of the factions really interested me. The only redeeming storyline is the one in Far Harbour, at least in my opinion.
I like Fallout76 because I can play with my friends.
Oh, look, another one of these "actually, you're wrong" videos. Very original.
Then why are you watching them? Just ignore them and move on.
And your view is appreciated ;)
Fallout 4's biggest sin is not committing to its voiced protagonist. Nate/Nora is neither an interesting character who I can believe exists outside of my own imagination, nor a blank enough canvas for me to project a compelling character on. The result is really the worst of both worlds and I think that's why people hate the RPG part of Fallout 4 so much.
Exactly they gave us lets say characters with an iteresting prenstablished backstory. Male ex-soldier and Female Lawyer, give them perks based on their previous profession! I have a theory that the quest of the U.S.S. Constitution was either one of the first or last quest to be designed. You get an ability check to fix some wires and you get a different introduction if you're playing either male or female
Like how cool would it have been if while playing Nick's quest as Nora, you could say something like "Yeah i studied that case for a long time" and you would get a different path to follow that quest. THAT's the route they should have picked when they chose to give our characters a pre-built story
@@giuseppesagona7522 Yeah it also would have been nice to get more of Nate/Nora's thoughts on things more often. Like you'd think they'd be pretty sad about the end of the world, but after the initial shock they don't seem too choked up about it. If you're gonna have a voiced protagonist you might as well use them to do more than just read what the dialogue wheel says.
I just hit level 40 on my first ever play through of Fo4. Best game I have played in years. ❤
2:44 My brudda in christ unironically said Borderlands is an rpg 💀. Like I said in my previous comment, I love borderlands its a fun looter shooter... a LOOTER SHOOTEr, NOT an rpg. Having skill tree is not the only part of an rpg, and I hate this g00fy aah trend of boiling down rpgs to just "skill trees", because again, why do you play FNV over borderlands? because one has something other doesnt, they're completely different products, ones a looter shooter other an rpg. Both can exist but dont pretend they're same, Fallout fans want an RPG. Also another issue with F4 is that its just not fun looter shooter like borderlands, if u look at average B2 build over F4 one youll be blown away, they're SO fun and dynamic in borderlands 2, pre sequel, 3, and F4 doesnt even compare.
6:49 Two contradictory statements, Ive yet to see a Skyrim player who also praised FNV and ESPECIALLY vise versa, which makes sense, Skyrim ALSO dumbed down rpg elements, morrowind to this day is still best elder scrolls game and most FNV enjoyers share this same opinion, not all ofc, but most. And most Skyrim falls will always bend over backwards to defend F3 and F4 and crap on FNV
17:17 THEY DID. But im glad you atleast sort of backpeddling in the end and admitting that F4 is bad rpg, in a round about way. It just sucks how, not just fallout, but MANY video game franchises are sterilised or dumbed down for "muh broader audience" who CARES about popularity, idc how many of us fallout fans are, I just want GOOD PRODUCT, not even saying rpg at this point, I would gladly take borderlands but with fallout aethetics over what we actually got from F4, because atleast in this alternative timeline where F4 is more like borderlands, atleast the game would be fun and have SOME gameplay worth playing and replaying, because sorry, COLLECTING TRASH isnt F U N, theres SO Many of these god damn junk collector games, Fallout didnt have to be that game, its tiresome how Fallout franchise for bethesda is just endless slob of shanty towns and junk junk junk. It was ACTUALLY cool seeing how society progress in fallout 2 and NV. And it was also fun seeing gameplay also evolve from 1 to 2 and nv, but instead of learning from this, bethesda dumbed down all rpg elements of F3(which were already dumbed down) and made F4 as generic as possible to capture that broad audience.
Ok mini rant over, you can keep enjoying F4, just stop pretending F4 is an rpg, let alone good rpg, if you dont care about roleplaying elements, FINE, but stop gaslighting actual rpg fans into thinking somehow F4 isnt an insult to rpg genre and fallout franchise. *sigh* Man, it sucks to think that FNV might be the last good fallout game, if F4 is accepted as an rpg then bethesda can keep dumbing it down more and more, forever...
At least no one’s complaining about Wayne Gretzky Hockey being there
@@KindofBradAtThis ignore people like this its better for your mental health. their like actually insane.
@@amymorgan886 How did you reply so fast? I just left the comment, I can understand video author replying fast due to yt notifications but you are an anomaly.
Anyway, don't see how complaining about something makes you insane. I'm mostly in the minority in a sense that most F1,2,NV enjoyers gave up trying to talk with Bethesda fanboys, I was just leaving a comment in frustration for fun, you know, it sometimes helps to vent off like that 😅.
@@KindofBradAtThis Who? Good on you for being chill about my comment but I don't get your comment
@@danielsurvivor1372 im a fast typer, apologies I just dislike it when fallout fans get pissy at other fallout fans for liking different things . im a fallout 1 fan personally i dont think any game in the series matches it but thats just my opinion much like how the person who made this video enjoys fo4. games are subjective and tbh genres themselfs are subjective. i had a lovely conversation with my game design professor on the definition of genres, what is and what isn't X. metroidvainas for instance, or immersive sims. do you consider the witcher a rpg? what about the legend of zelda? both are commonly viewed as rpgs but lack elements many consider very important. is stalker a rpg? what about a game like hexen 2? that game blurs the lines between many different genres. It's all subjective to your personal tastes. I must apologize for my grammer and spelling I suffer from dyslexia and sometimes its hard to read or type
Be me
> Play fallout 4
> Destroy whole factions
> Deathclaws walk in