Idk if this is just a bedrock issue but skeletons are insanely annoying since they own miniguns now instead of actual bows. Takes you 1 minute to get to them and they spawn constantly
The single most annoying part of bedrock for me is that pausing doesn't pause the game, this caused me to lose everything on multiple occasions when I was called away by my family
I belive this is because by default your world is created as server and you can turn it off and have game which can be paused (I am not fully sure though).
this is so true and even if you turn your device off it still keeps going, in one of my worlds I went into my house paused and turned off my device and when I came back later that day I discovered that a zombie had broken down the door and killed me and all of my stuff despawned. I didn't play for a few days after that
@@Daniel_VolumeDown Yep, it's caused by any world being always available to others. You can't disable that though, you just have to learn to save and exit every time.
God I miss the console legacy editions They played phenomenally and had their own quirks that felt geared towards a console experience. The Skins, texture packs and mashup packs all had this premium feel to them and everything felt polished and smooth. Bedrock just feels ridiculously cheap by comparison
I remember the xbox 360 and ps3 had built in pvp and fun gamemodes, most importantly these features were ON DISK content. Bedrock by comparison feels cheap and has diffrent pvp and gamemodes, but they are in the marketplace.
That's the problem with Bedrock. Many creator's on the market place monopolize of Java creations that younger children have seen on UA-cam. Examples of this are The Aether map, the endless amounts of Furniture maps, poorly made skins using popular creator's such as Dream and who can't forget Faithful which was literally stolen from the original creator. Mojang and Microsoft let all this plagiarized material slide because it makes them money as well, they can't make money of the Aether mod by Kingbdogz but they can make money of the copyrighted Aether Add-On by SNDBX. It's all a joke.
@@Ikethepro18 Ummm let me think... nope literally can't think of any problem. Excellent UI, excellent parity, amazing devs and builders. People who CARED about the product they sold unlike the people who make Bedrock.
Feels like an insult how they push bedrock as THE Minecraft and java edition has the sub name Java Edition. The original full minecraft has a sub name and the fork off option is just Minecraft
@@0utlaster Yeah, but for a misleading reason. Most people own it because ages ago Java players were given free access once Bedrock was first introduced to PC as "Windows 10 Edition", and otherwise upgraded from the Legacy Console editions or the Mobile versions. Bedrock is the most popular because players were forced to be "Bedrock Players"
11:36 fun fact: Java also used to have that same slow healing. In an update, they reworked healing and hunger so that everything across the board used up less hunger, healing used up way more, and at full hunger you healed much faster (making it closer to the beta days where food just healed hearts directly) _For reasons unknown to science,_ they incorporated every single one of these changes *except* the faster healing in bedrock edition, so on top of being painfully slow you have to constantly be eating to heal since it still drains your hunger like crazy.
Straight bullshit, I was wondering why Minecraft has became unplayable these days. You would think they would make it easier on mobile, but nah your health don’t regenerate worth shit and the mob rate is insane. Even adding little fucker mobs that run at super sonic speed on mobile. Like that’s easy to hit on a 6 inch screen. Mobile seriously needed to stay its own thing and only needed a select few updates. Not all the BS. Let console and pc play together, and let mobile play with each other for fuck sakes. You don’t see fucking cod mobile on ps4 or Xbox 1 do you???
Wait, Java hunger is slower than Bedrock? Jeez, that's insane. In Java it seems like if you do somethig for like 2 minutes your bar is gonna be half gone
bedrock would feel way more responsive if they just removed the animations for doing literally anything with menus and its more annoying than you think if youve played lots on java but very little on bedrock, im sure i would get used to it over time but its too noticeable with the input lag
THANK YOU! Fighting endermen is truly infuriating on bedrock. Also, since mobs spawn a lot more, the nether is insufferable. Constantly getting blasted by ghasts!
@@twodollarking8009not when you shoot a ghost and kill it, then 5 other ghasts spawn directly where you killed it and start fire balling you. You then try to regen but it takes 5 min and get killed by a skeleton who spawned directly behind you. On easy mode….
@@jacobafterdark5258 because the AI is dumb on bedrock, they compensate it by doubling the spawn rate of every single mobs in the game then use its physics to make it separate apart (entity hit box physics)
@@jacobafterdark5258now imagine how f-up it could be if BE had hardcore mode, nobody will last more than 5 minutes in the nether nor 1 minute against the wither...
as someone who ONLY has access to bedrock, i hate it. i play single player a lot on my switch, and when you don’t have wifi connected your skins won’t load or anything, not to mention everything being extremely laggy no matter if you are connected to the internet or not. the lag is awful
It bugged out as I went through the nether portal and I suffocated while I was on the stupid loading screen. When I restarted the game (Which I had to because I was stuck on the loading screen), I went through the portal and none of my maxed netherite gear was there. I hate bedrock.
I feel your pain but thats more of a switch issue than a bedrock issue. I used to play the switch version before I moved over to xbox and it ran at an average 10-15 fps. I recommend switching to your phone instead, there's a good chance it runs better than the switch
@@emmylovesyou08 Alright everyone. Both versions are good. Do not disrespect either of them. And also stop hating on bedrock. It has it's own features to make up for the features that are java exclusive. Both are equal. And if you don't agree to that then how about this: You name a positive feature that is only in java and I will name a positive feature that is only in bedrock
I started off only on mobile because I didn't have a pc. I used to be sad that PE was always a few updates behind because all the youtubers I watched had so many cool things. But still I have fond memories of the Nether tower experience from the reactor, walking on the world boarder and countless hours spent with my sister and friends
@@nils.offermann I think it was a fun way to include something so big onto such small hardware. Me and my sister used to do the nether together where one was baut for the pigmen running in circles and the other picked up the spawning loot😅 And then the unforgettable hour after of cleaning it up!
@@smooch8234 Yeah exactlyy, I remember doing similar stuff with my best friend in primary school before we both had PCs to play Minecraft on. Though first we still tried to build a nether portal and were a bit sad when it didn't work :p
I believe my iPod Touch 4 already updated Minecraft to a version that allows for infinite worlds, but I hope that the old worlds I have are still there in the OG Pocket edition. I had an Enchantment Table (16x16x16 blocks), sort of a building with a bedroom, a pool (water made from lapis since no water buckets yet), walls made of obsidian and had glass oh and also a glass dome roof. Another world or the same one has a 2D Sonic in it that barely fit bc of world height. .-. Another has a parkour corridor. And that's about all I can remember about the worlds I have in my iPod Touch 4 which doesn't turn on anymore. 😭
@@nexemisroguelikes234 Yeah but it just feels different, kind of like revisiting an old memory where you desperately want to leave it behind, but can’t really bring yourself to do so..
The most frustrating thing about bedrock to me is how easy it is to die in the loading screen when you are literally unable to do anything to prevent it Looks like they have fixed it, hooray
@moosethegamer9140 Imagine you go through a nether portal, and while it says "Loading map" you hear a Gast scream and the sound of burning. When you finally load in you're on fire and dying fast.
The objectively worst thing in bedrock is the random mob despawning. I have lost several named mobs for no reason, including an entire village i spent hours maxing trades in. It makes it impossible to trade or farm in single player, and completely breaks the game.
This is why I have a copy of my survival world incase if Minecraft Bedrock PS4 version crashes. I wish 4J Studious came over to the Bedrock version and support the Bedrock version. Also speaking of mobs, some of the mechanics from the LCE should’ve carried over to BE such as skeletons fleeing away from wolves. So far this is the only mechanic that I can remember from LCE and annoyance in BE because if you run away from a skeleton or stray, they’ll chase you down which is annoying especially in the first few days of a new world. LCE have some mechanics from BE and some from JE.
@@CosmicComicChronicles bro check my hours on xbox, ive played plenty of it, but since its trash, i refuse to touch it, seriously my gt is xDongLanderX, now get your toxic shit out of my face
Mobile isn't just holding bedrock back, but is holding minecraft back in general Stuff like bundles haven't been added because bedrock devs can't figure out how to make them work on touch controls, it makes me think how much features have been delayed or scrapped because of that
@@G.A.C_Preserve Thats right. They don't care about them. Most have already left the game. The only way mojang makes money is on new players and mobile gaming makes up 50% of the gaming market. If they can't have Minecraft for all players for all players, then they lose money.
There are already new mobile controls where left and right click are now on buttons so that would solve the problem except 90% of people don’t use that controls for some reason
I personally H A T E the marketplace I remember I accidentally bought something so I went to customer suppyand they told me "we'll refund it this one tome but no more after this" EXCUSE ME?? So not only is the marketplace extremely predatory I CANT REFUND SHIT THAT I NEVER WANTED IN THE FIRST PLACE??? The marketplace is genuinely one of the worse things to be added to this game and I will forever be extremely critical to Minecraft as a whole. My personal rule is if you have an in game currency that can only be bought with money IN A PAID GAME (so not free to play) you deserve every criticism under the sun no matter how stupid it may be.
@@TuckerKennedy-y6twhat’s even worse is the stolen stuff. You could make something amazing only for someone to steal it and resell it on the marketplace. For example, 1 block sky block.
As someone stuck on console, it sucks watching updates be so useless or boring. Java gets mods and hardcore. While we are stuck waiting a year for a useless mob
Its like the mobile version being a little brother that keeps you from having fun because hes dumb, i mean don't get me wrong i just think the consoles shouldn't be the same version as the mobile.
The combat update would be so good... Have some fun killing mobs instead of having to make 1000 shields and having to jump and spam the hit button like crazy.
The main difference with lag between the two platforms is when Java lags, you know your lagging. The game freezes up and behaves as you’d expect any other program to behave when it starts lagging. Bedrock editing on the other hand still lets you move around like nothing wrong is happening, then all of a sudden you realise mobs are moving in slow motion, you can’t interact with GUIs etc. even on single player, bedrock lag is more reminiscent of server lag on Java.
Yeah I've lagged while flying a lot lately especially in the nether for some reason and one time I even almost died from it I was using my rockets and randomly they stopped working and I fell into lava but somehow I went to the bottom started placing blocks and emerged to the top and survived somehow
Some stuff I wish was talked more because it's the reason i quit bedrock: - Mob spawning and despawning sucks, farms are quite hard to mantain - Pause doesn't actually pause the game - Fighting has a slight cooldown despite not having combat system - No optifine zoom unless you craft a spyglass and you're always carrying it - The nether is literally hardcore difficulty - Multiplayer servers are really restrictive and play weird
I played Bedrock multiplayer for any extended length for the first time this month and the Nether is disgustingly bad. I'm a good Minecrafter in general, so to have to spend literally five hours traversing just two quadrants for both structures rotted my brain stem. The sheer amount of ghasts that spawn directly in front of my face and then telefrag with unreflectable fireballs is absurd. I'm ok with the quirkiness because I get to play with friends but the Nether is a seriously gross experience.
@@DeoxRc There is a client called Onix for that. I'm pretty sure it costs money to download, but it is a proper client, unlike texture pack 'clients' like astral or turtle client. They've even recently added a voice chat mod.
I think one of the most important downsides of Bedrock edition to me is that you can't easily backtrack in versions. The entire thing with picking versions in the launcher that you can do on Java Edition just doesn't exist on Bedrock so that once you update your version, there is essentially no way back if you want to do something in an older version.
Ironically even though Bedrock isn't officially supported on Linux, the unofficial bedrock launcher for it actually HAS this, you can play any version from after 1.14
The scummiest part is easily being able to misclick the buy button in the marketplace, it happened to me when I was scrolling through a few years ago. Can't believe its still in the game. Super scummy and 100% intentional. Its targeted towards kids too which makes it even more fucked up.
One of the worst things on bedrock is how extremely laggy worlds become the more you progress and build stuff. Its gotten to the point where it takes almost a minute to get through the nether portal which usually results in you dying from either an enemy on the other side, or portal suffocation which is a massive problem on bedrock where you randomly start taking damage when you go through the portal for absolutely no reason at all. Also render distance isn't as great as seen in the video, on pc it might be good, but on console it takes absolute ages for chunks to load making flying in the end a death sentence, and just using the elytra in general extremely sloppy and hard since you cant see where you're going
@@mihaitavraciu2248 an average console is still better than my laptop. I had a Xbox 360 running minecraft better than my laptop dont talk if you dont know
Another thing I don't like about Bedrock Edition is enemies only spawn near around you, I've never seen mobs walking as far as they do on Java, so the world feels dead and empty, especially if you're looking at an open area
They're probably working on it because they've added spectator mode already and are even slowly adding parity changes to bedrock, the latest minor update was mostly a parity change
I hate the hostile mod spawns on bedrock edition. Its genuinely unenjoyable. Also seems they just spawn behind you or in your blind spot and its always a never ending battle
I had like almost 300 hours in one of my bedrock worlds but all my villagers were despawned along with all my pets, rare mobs and mobs i used in farms. This completely demotivated me from minecraft and I still cant bring myself to play the game.
@@WitherSG Luckily it's fixed now. that bug only existed for a few months but it still caused a lot of damage. really demotivating when suddenly dozens of hours of work is just gone
Something that bothers a lot about Bedrock since I've been playing it FOR 8 YEARS, is that your long-term worlds get corrupted, this is super common, I see every day on Reddit posts of people showing their worlds with cut chunks, missing textures, etc. . This without even making farms that will corrupt the world itself. (Yes, there are world-corrupting gold farms in Minecraft bedrock.) The interface, not being able to play worlds for too long, and more are factors that really turned me away from Bedrock.
I've also been playing for like 7-8 years and there's this thing where all of your worlds get deleted and disappear for no reason. and the thing is that i can not bring them back which is kind of annoying
The weirdest thing about the way bedrock water looks is that it's a stylistic choice. Not performance-related at all. In fact, it's easy to replace the water texture with the one from Java edition and disable the game-controlled transparency through a resource pack to make them look identical. (I play bedrock, this is one of the big things that bothered me lmao) They also finally fixed the enderman bug in a recent beta. Super simple fix in the enderman's entity resource file, I don't know how something so game breaking slipped by for so long.
I agree, I just install a texture pack. The water looks so nice now. Also, There was once a enderman bug where if you hit it and then stare at it, the enderman will stop attacking you. I wonder if it's either java or bedrock. and Bedrock may be a BIT buggy, but I just take it as a simple "Hey, a bug, might be an advantage."
I feel like there are a lot of small bugs in this game that have such simple fixes but they never get recognized by devs because the bedrock community isn't big enough to make them known. And sometimes when they fix one thing in an update, a bunch of other bugs appear.
Annoying things on Bedrock: - Can't swap items just pressing the hotbar number key on the inventory, you have to manually drag it - Sometimes the water generates without a source but still runs, happens in caves - The lag to open the inventory GUI, that sucks and slows down a lot - Ghasts spawn everytime in the Nether, you don't have room to breathe - The horse is just annoying to ride and move around - There's a mechanic of strip placing blocks in a row, it's weird but you get used - Slimes and Magma Cubes are very aggressive, they're a real threat in Bedrock - If you have a tool with a lot of enchantments, it will pop the entire list of enchants in your face when you select that tool - For some reason it's harder to find diamonds. In Java I usually get 1 pack and half diamonds from a good cave, in Bedrock it's just 18 or little more - Crounching to hold the shield is dumb, but that's something you can get used
The #1 reason why I prefer Java is mods. I play modded Minecraft more often than vanilla. I've played Minecraft long enough to get bored of the default and the updates are usually minor enough to make it feel fairly stagnant compared to modded (machines etc.). My concern is that it'll end up with a Bedrock-only situation where you have to pay for every mod in the manner of The Sims.
The day they decide to kill off Java is the day Minecraft dies. While Bedrock is statistically more popular basically every youtuber plays or atleast prefeers Java over Bedrock so killing it would effectively kill 99% of the online activity for Minecraft which would end up killing the game all together so that will most likely not happen. Implementing micro transactions into Java is another thing that will most likely not happen I wouldn't be too concerned about that. Regarding mods you are absolutely correct. Me and some friends have started a new SMP 2 months back and are still actively playing. The server is almost 100% vanilla (just running some basic pluggins like tree assist or Better Sleep) and each of us just has some client side mods like Better HUD, performance enhancing mods (all of us use Sodium since it's performance is much better then optifine), shaders of course, minimap and a few more. Overall basically just vanilla with a few additions to kinda help you along the way and make the game more enjoyable. Played bedrock once after everyone got it for free and I don't like it (apart from the render distance that is a game changer but not enough by itself)
One thing you forgot to mention: Skeletons almost never miss their shots in bedrock mode. Idk why, but they seem to hit most of their shots, and they do quite a bit of damage.
11:56 This is actually a pretty recent change. Bedrock's water used to look as good if not arguably better then Java's, with less opaque water, more biome colors and an overall better feel. Now they look terrible with swamp biomes being the absolute worst.
Honestly with all the big things aside the one thing that annoys me the most consistently but overall majorly, is the fact that after closing a menu like your inventory or a chest, there's a cool down before you can open another. Seems specific, but it's annoying as hell.
11:38 I'm glad you talked about this. Personally this by itself was the deal breaker for me with Bedrock. As someone who takes damage frequently, I cannot stand how slow you heal in Bedrock
Even than though it lags more than java because when i played a modpack with almost 200 mods it ran smoother than bedrock albeit using optifine but has the best visuals for 1080p
Remember when the crafting menu was tailored towards consoles in particular and just felt nice to sift through as everything was separated into a hotbar of item types? Remember when you could easily play 4-player split screen without any issues? Remember when console edition was _actually fucking good?_
@@manformerlypigbukkit To be honest, I loved old Console Edition with all the Mini-games and stuff but that crafting was annoying as hell for me to search through. Probably just because I had bad eyesight lol.
One niche thing I miss bedrock gutted is limited world size, it felt pretty enjoyable to have a world with limited resources and structure, if it goes on forever, what’s the point of looking for a unique seed, you won’t have to contend with anything specific to that world aside from the spawn point. And the balancing is horrible yes, it just throws a million skeletons in every cave that turn you to cheese and they respawn in a minute. In the old versions you could accept death from your failure, here you’re always thinking wtf after you die.
@@qualified_educational_user2919 Oh man, I guess the only way now is to go through legacy edition, create a world and then send the files to modern Minecraft. That's way to much work just to get legacy generation though, might as well just install a data pack that does the same thing.
Pausing doesn't pause No F3 No subtitles for sounds Mobs can spawn very close to you Can't spam check through my chests (Edit: I got that fixed, thanks) Can't move multiple stacks of items with shift+double click Crafting book makes it too easy to accidentally craft too much of something No duel wielding with torches Very slow regeneration (Edit: I've changed my mind, that's a good thing) Can't build on Nether roof Shield works by crouching, not right-clicking Mobs spawn stuck in trees Sounds sometimes get delayed When I travel between the Nether and the Overworld, I can't see out of the portal when I arrive (Edit: and I can take damage while still on the loading screen)
@@Blxck_Sucks_At_Pvp dude wdym worse Bedrock edition and Pocket edition was literally the same Even Minecraft in phones can be called bedrock edition 🗿
been playing bedrock for years ts has never happened 2 me, people hate on bedrock whithout ever playing it, or because its popular 2 hate on ig. i dont like playing java at all id rather not play the game then play java, u dont see me crying under every bedrock video tho
My biggest problem is that Microsoft's completely capable of having Bedrock be on par with Java, they can do it right now. But they don't want to. They spend so much money making Marketplace maps and striking deals, and they have more devs working there. They could use those resources to bring complete parity to both versions of their game, but they just don't think it's worth their time, and that's infuriating. Bedrock's could be much more, and it never will (seems I got the dev part wrong, my bad, but the point largely stands)
That's just not true. Mojang doesn't make marketplace maps, other creators do. You think that the devs don't want parity? Every update they add more features such as spectator mode and 64 bit seeds.
Bedrock sucks like this because it was made thinking about the poor and fucked up children who sometimes barely have conditions to EAT and who play on cell phones, so because of them (and the incompetence of the developers) all platforms were Doomed to share the limitations and Implications of a Low power cell phone I as a poor apologize for this.
@@David-xn1wc if i could i would just buy you all a console so we dont have to have the game port of a phone as a version of minecraft on a ps but im sorry you are less fortunate than others and i hope it gets better
@someone1 Are you sure you even know what Vsync is? It's a feature that prevents a new frame from being displayed if the previous one hasn't finished drawing. I don't see how it would make things "laggy and delayed"
@@widmo206 don't you answer you own question? I don't know what that guy is talking about with vsync causing lag or whatever, I don't even think bedrock runs and worse than java. However, vsync can put additional load on a GPU and cause lag undoubtedly. In the right conditions (read, unpowered computer) it can definitely cause stuttering and an overall sluggish feeling to any program. The reason is just as you described, the computer is waiting (lagging) before displaying the next frame. In a good computer this waiting is undetectable but when under heavy load it becomes apparent.
Console editions had this fog/gamma effect that made things at distances look great and fade perfectly. Also, for players on console, the UI has been downgraded SIGNIFICANTLY. It’s slow, clunky, and even the free curser has some weird cooldown thing as you move it and stop.
honestly, Bedrock is such a hastle to play on console. i remember absolutely hating it on my PS4 because it ran pretty poorly for a block game. instead, i played the legecy edition. even on PS5, bedrock is clunky and unresponsive, i hate it
I miss the old console edition crafting menu, it was so good for controllers in my opinion, I wish they would bring it back somehow. (A java edition mod that does this would be pretty cool too)
UGH THANK YOU This hit basically every nail on the head for me. Ive been playing console recently cause i haven't had access to my pc for java and it's actually so bad 😭 Ive been making a list of differences I've noticed in notes app so far I have: - You can't make pockets of air underwater with signs or doors - You can't place item frames under pressure plates - You can't place whatever you want in your off hand - you have to crouch to use shields which i find annoying - I think the despawn rates might be higher? Like peaceful mobs are despawning ridiculously fast - The speed bridge thing is a grade a feature - Can't connect to 3rd party servers (on switch and playstation apparently)
Its still nuts that, aside from a lack of modern feature updates, console edition is STILL much more enjoyable and functionally stable than bedrock has been the entire time its been on consoles
The only thing that ticks me off about Bedrock is that you can't downgrade to previous versions from the launcher like you can Java, because I would like to go to every tutorial world without having to download maps online Edit: It was the Console Editions, not Bedrock
If you got the previous versions of minecraft( minecraft ps4/3 edition,xbox 360 edition, ect..) before bedrock edition you could be able to go back to those versions after bedrock was transfered to the consoles
What I hate most about Bedrock, is that they don't have sweeping edge, I mean, it's horrible to go and farm the mobs killing them one by one. ed: one year after this comment i still dont change my opinion, i just find it annoying af. i've been playing bedrock more and more tho, i just play normal survival without farms and that's it (still mainly java)
In my trading hall I made a booth with "sweeping edge" as the name, and on the inside it's all run down and broken. Makes me laugh every time I see it 👍
I totally agree with separating bedrock and mobile it’s honestly so frustrating as someone who can not afford a powerful PC that I am locked out of so many features and changes in the Java edition. I love Minecraft but all of the minor annoyances in bedrock make me want to never touch the game and it’s such a terrible feeling of missing out on something. I really hope mojang finds a way to achieve better parity because i want to be able to play a game that I love the way it was meant to be.
I always preferred bedrock. When I got Java I was exited to play it, because yes "better minecraft durhur". I got some beautiful shaders, a 3D texture pack. But I only played it for like a month. It's honestly not enjoyable to me. When straight back to bedrock. Some of the features missing don't change my enjoyment of the game.
@@twodollarking8009 sounds like you havent played it enough and are to lazy to see the benifits. You never tried mods, or anything else. Mods is what makes java better than bedrock. Also, if there is no reason that it isnt enjoyable to play, than that makes it enjoyable, state your reasons sir.
It isn’t really. Like, there’s a reason it’s the most popular version. I mean PC players heavily outnumber console players so you’d think it be the same with one of the most successful games of all time. Except it’s reversed.
100% agree on mobile holding bedrock back hard. It was incredibly noticeable when the console versions were switched over, the quality decrease was massive. The old console versions felt very close to java edition and worked well. Bedrock as it is is awful. The missing features just because "it wouldn't work well with touch controls" are infuriating. Dual wielding is made useless and shields are a joke. I hate having to crouch to use the shield it feels so wrong. Imagine if the right stick controls were removed from super smash bros because the game can be played with a wiimote/single joycon. It's stupid. Also the laggy mobs are horrendous, I'm convinced that's a major reason why hardcore hasn't been added, it's just completely unfair. And I don't need to even get into the cancer that is the marketplace. Don't get me wrong, there are a lot of cool things that bedrock has that I would love to be put in java. Accumulating snow layers, snowy leaves on trees, etc are cool. Putting potions in cauldrons is cool. But all of it is stuff that could be easily copied over and none of it makes bedrock worth playing over java. The game not having a stroke when a lot of chunks are loaded is like the ONLY thing that is a significant improvement and honestly it's just not enough.
I stopped playing minecraft altogether for years after the switch first happened, now I’m back and I’m still mad everytime I play at all the bedrock problems
mobile holding java back? have you ever used either the galaxy s7+ or s8 ultra android tablets? probably not cause if you did, youd be wondering why even the rtx 40 series cards are so much slower and sh!tter than them? plus they guzzle several times more of my electricity (AKA my money) than even my old as f!%k refridgerator to do all that sucking. 🙄🙄🙄 and android >>>>>>>>>>>>>>>>>>>>>>>>>>>> windows (i mean, duh) lol cause i sure as all hell do. of course, bedrock edition also has to allow mid and low range phones play too as they should. but i dont wanna ever again hear how mobile is inferior to desktop when i can buy a flagship android device for less money than a sh!ttier graphics card that cant even do anything on its own without another $500+ expendature.
"The missing features." It sounds like just one thing you're very hyperbolically whining about. If you play bedrock, you use off hand slightly differently, and that's what you're used to and that's what you play. Are you going back and forth from one to the other? Are you a Java player that picked up BR once and was like "I can't do that...WORST. GaME. eVeR!"?
@@histguy101 No, I've played bedrock a lot. It would probably be 50/50 between them if not for the fact that java edition has simply existed longer. I did not say bedrock is unplayable, but I much prefer java. And the offhand/shield mechanics while significant are not the only missing features I'm talking about. Hardcore mode, many world generation options, and simple server hosting also matter to me. Don't make baseless assumptions.
The two versions are developed separately by different teams so its not surprising that redstone is completely different. The main problem is that java is THE platform for redstone and nobody who's serious about redstone plays on bedrock.
Another super annoying thing that happened to me multiple times while playing bedrock, is while pillaring up, the blocks will start to glitch and sometimes push me off of the pillar I was making, causing me to die.
The accidental screenshots can be very nostalgic to look through later though. Like a blink from an old world, without anything specially being showed off. 6:50
i had so many accidental screenshots from my games all the way back from 2016. then my computer glitched out and I had to factory reset it and I backed up EVERYTHING except those screenshots because i forgot about them. now theyre lost forever.
The most infuriating thing for bedrock to me is PAYING MONEY FOR TEXTURE PACKS. i like experimenting with new looks of the game and now i cant do that without paying if i played bedrock.
@@TacoSupremo That’s only possible if you have bedrock on PC (or mobile if you get an add on app) and if you have a PC you’re probably gonna choose Java over bedrock anyway. It’s not possible to download texture packs off of the internet for free if you are playing on console, which is where most bedrock players play. As much as console players want a way to experiment with texture packs like PC players can, it’s never really going to happen unless there is some way in the future via a modded console.
One think not spoken about is the movement. In bedrock edition, theres a slight movement delay. When you stop moving, your character seems to move for a few more milliseconds, which is annoying. In java, the movement is precise
I’m quite surprised people seem to encounter this strange delay. I’ve never seen it, and if it does exist it’s just so tiny for me that it’s never caused any issues whatsoever. Even regardless, this is kinda a dumb argument (no offense) just because it seems to be a thing that only happens to some people and Java creative has the most annoying drift I’ve ever seen which is the main thing holding me back from doing things there.
yes, i've experienced this too. it might just be a "my PC L" but if it never happens to anyone on java, there must be at least some issue with bedrock.
@@notaword6834 No, I literally tested it out. Any delay or latency I somehow maybe have is extremely hard to see, practically nonexistent. Also I don’t really understand what you mean about the Java flight thing. I prefer to use the movement controls to start and stop moving when I want to, I don’t want to be forced to predict how far I’m gonna drift just so I can stop on time.
If you wired a house, and could make electrical connections just by placing two wires "near" each other, that would be more complicated than the wires needing contact to work. In bedrock, the wires need contact like they're supposed to.
@@chiffmonkeyby "no players" you mean the hundreds of people posting highly optimized redstone for bedrock edition that's only really overshadowed by java
Two things I'd personally add: 1. More varied map markers on Java - by using a banner, you can change the color of the marker and even add a text description. As far as I know, Bedrock only has nondescript green markers. It's a small thing, but I enjoy giving names to the landmarks around my base, and Java markers allow me to record them on maps. 2. Modding!!
the thing i like about java is that it actually feels like a sandbox where you can do anything. but bedrock feels limited in basically every way, from chat censorship (before recently) to the horrible ui
The reason hardcore isn’t on bedrock is likely because the game is so buggy that you’ll just randomly die for no reason sometimes and it would suck to have to delete your world when that happened
They don't have spectator yet so no spectate world option, the only button is just "Well fuck you and your world." or even worse maybe it would just take you back to your world screen with the world gone, so heartless, yet I wouldn't be surprised.
@@realquadmoo Hardcore predates spectator mode. In the beginning once you died in hardcore the only option given was a button that says "Delete your world" which is pretty heartless, but also pretty awesome IMO. That's just the name of the game. you chose to play in hardcore, you died. (you also probably have a backup)
stop spreading misinformation the reason is most likely because spectator isn’t (fully) in the game. i have literally never died out of nowhere and the only edition i’ve ever played is bedrock
Ive been playing bedrock since i lost my laptop three years ago. It sucks for all the reasons you mentioned plus a few other nitpicks: As someome else stated, that you cant pause the game whatsoever. The lack of hardcore kind of sucks, its very difficult to play hc on java for a decade then play on this version where i just manually delete my worlds instead. Shields are worthless in general on this version. Maybe its a skill issue or the way my controls are set up, but i dont bother with fighting a lot until i have at least an iron chest/pants or full iron armor. ALSO endermen have a chance spazz out when taking environmental damage, making it so a trip to the nether could cause you to get jumped by one for seemingly no reason.
honestly the lack of hardcore shouldn’t matter much, you can still… stop playing the world when you die, and on java you can just open to lan, put cheats on and revive anyways
@@matheuscabral9618 I never did that LAN trick. I'd exit the game, and if I liked the seed alot I'd write it down and store it for later (sometimes id try to play the same seed in hc again after I forgot most of the major locations like dungeons and villages)
If I were to try to describe the difference between Java and bedrock I would say that java is more rigid and fast where bedrock is more cartoonish and slow. A great example of this would be when the game glitches out. In java mobs would most commonly either freeze or teleport whereas in bedrock they would just slowly drift instead.
That happens because of the tics, in bedrock the tic mechanics are really dumb and could even corrupt your world. Both of what you said can happen in bedrock edition
What always amazes me is that 4J studios made the console versions of the game in C++, yet those versions are nearly identical to the Java Edition. A different studio with only a handful of developers was able to make a better C++ version of Minecraft than Mojang could with their hundreds of developers… What an absolute EMBARRASSMENT Bedrock is. If Bedrock Edition was my son, I’d disown them. Also seriously the view bobbing in Bedrock actually made me motion sick, I do NOT get motion sick easily at all! I’ve played so SO many first person games before and none of them have view bobbing this bad.
4J studios was a godsend back in the 360 days. Remember the end update on those consoles? MY GOD. I remember my only complaint back in the day was: - Not being able to use keyboard and mouse - No FOV Slider - I want to duel wield everything Just imagine if 4J was brought back and mobile was seperate. My god that would be so amazing. Bedrock is the most lifeless experience a minecraft player can have. EVER.
Tbh, it doesn't really matter what programming language they write it in (other than for speed) because the logic still persists. C++, Java, C# they're all Turing complete. Mojang could port Minecraft Java, they just don't want to.
8:25 a little correction to the mob spawning thing. Its not that mobs "spawn more", obviuously there is a different code in spawning. But basically, the mobs spawn closer to the player (thats why you feel there are more mobs), and thats because the despawn range in 4 chunk simulation distance is 44 blocks. And there are different mob caps like surface cap and cave cap. I dont consider it bad, its just different than java edition.
Even as a mobile player who is 10 years old who can’t afford a pc and expected to get REALLY mad about this take, I honestly couldn’t agree more with you. While bedrock has its ups and downs and I do think the combat system is better in bedrock, Java is MUCH more stable in terms of glitches, and I’m VERY jealous that anything can go in your off hand in Java.
I said the same thing, that alone kept me from playing for a long time Idk what i did but i finally got it to stop feeling like Im sliding around all the time. Might've been a recent update tho
@@supermito573 emotes or just the animations in general? if its the animations in general then you're also saying java animations suck since they're relatively the same
A few bugs to note: 1. Villagers don't lose professions when you break profession block if you have relogged in the game. You have to place it again and break it again. 2. Hopper and hopper minecarts filters can't pick any items if there is another item than the corresponding item of the filter. Making water stream filter kind of use less. 3. Mobs keep glitching through solid blocks. 4. During village stacking a villager won't connect to it's bed or bell if the bed is in 5-7 blocks of another village. This wasn't the case an update ago 5. Curing a pure zombie villager doesn't give any discount to itself but to other villagers in the vicinity. 6. Beacon beam disappears if you are 50 or so blocks away.
The funny thing about 2:17 is that Java edition now has all of these things. There’s the Sodium suite of mods which drastically improves the game’s performance, Essentials, which allows you to set up friend lists and invite anyone across the world to join your single player world, and there’s also a mod/server plugin out there (that I don’t actually know the name of) that allows bedrock players to join a Java server. So there’s literally no reason to play bedrock anymore.
In my opinion, by far the worst thing about bedrock is that red stone is practically impossible, because at a certain point a circuit becomes too complex for the game to understand, so it just outputs a random value, instead of what you programmed it to do Edit: why are people having wars in my replies
I don’t really think you’re explaining it right. It doesn’t get overwhelmed, it just has built-in randomness to it. If any redstone event happens in the same tick, the priority is completely randomly chosen. All this means is systems have to go slower, or conflicts might crop up in connecting systems.
@@oneplay5570 well I disagree with the engine sucking performance wise it blows java out of the water in a side by side and any half decent phone will run it just fine its based on the same C++ code as pocket edition was originally and all the other versions of bedrock are also built off of that
@@oneplay5570 what device are you running it on because you realize it's extremely dependent on your device I was running that shit on my iPad 2 from 2011 up until a couple years ago just fine, you realize it's a mobile device so it's gonna be really hard to get a massive sandbox game to run well and that the current bedrock edition is identical to the pocket edition before it on a code level they just have different names, it's extremely well optimized considering it's basically a full PC port of the game and it's fully 3D and open world
Some really good points in this video about how mobile is what's holding Bedrock back and is the reason for multiple features still missing from this version of the game. Like you said at the end of the video, I think once again having the mobile version be it's own version would provide more benefits than drawbacks. Phone/tablet players could get a version of the game designed for touch devices and only touch devices, and not have to accommodate for 10 other platforms. On the console side of things, they could easily bring back 4J Studios and their dedicated "Console Editions" of Minecraft that was essentially "replaced" by Bedrock those years ago. Despite missing the last few updates, those original Console Editions still hold an edge over Bedrock in terms of performance, Java parity, and features and generally *feel* a lot better to play with a controller than Bedrock.
As a bedrock player, I can see a lot of issues that you are stating are true. I have Java edition and I recently started giving Java another chance. There a small difference between both games, but somewhat noticeable like the combat and difficulty of mobs like the wither. Java feels very weird to me but I hope it can grow on me soon and I want to know why people like Java rather than Bedrock.
Highly recommend it! I played Bedrock first (before that, Legacy Console Edition) so I have a nostalgia bias with Bedrock... but even with that, I prefer Java 100x more than Bedrock. It took me like 2 months before I got the feel for Java but I've never looked back. lol
@@KingBobaFettme too, I just bought java after playing on bedrock FOR YEARS and yeah, java is better, any feature good in bedrock more? Answer: just get a free mod which has that thing! EVERYTHING IS BETTER IN JAVA but yes.... nostalgia.... bedrock......
The amazing thing about Java, and what truly makes it the superior version, is mods, you can fix every single issue, even performance to a pretty vast degree (sometimes better than bedrock) and you can do so much more after that
oh no what is this behavior packs tab it doesn't exist oh no resource pack you can't get anything for free unlike java and there is definitely no websites and content creators making mods (behavior packs )or resource packs
There’s 2 things I hate the most about bedrock. One time I was trying to make a haunted house-style horror map for my friends to play on, and I was SO CLOSE to being finished… but when I logged on the next day, the entire world was wiped. I have absolutely no idea what happened to it. My computer’s storage is great, and this never happens on Java. I ended up rebuilding the entire thing from memory, but then the world cleared AGAIN! I’ve completely lost my trust with bedrock, I don’t want to see all my hard work be cleared in an instant. So fucking annoying. Another thing that gets on my nerves is how fast you get hungry on bedrock. Like I don’t know if this is actually true, I might have to do some testing, but bedrock’s hunger bar depletes at least 9x fast. I actually ended up doing something that I haven’t done in Minecraft Java for YEARS… which is dying from hunger. I’m just going to be sticking with Java from now on, unless one of my close friends on mobile wants me to play with them. also, imo, java just looks way better than bedrock. Everything feels bright in bedrock and a bit dull… that might just be me though
I prefer Bedrock, but your opinion based on your own experience is completely valid And by the way, a pity that your world got deleted, probably it must have been a bug of a specific version, but keep in mind that the same thing happened with Java in the cave update when you could corrupt your world if you tried update
@@Welvex. that’s fair. Personally I’ve never tried a playing on a world from older version ported to a newer one in fear of it getting corrupted. If i do I always make a copy of the world save file
The corruption thing on bedrock is REALLY rare, so i have no fucking idea what happened. Saying i will stick to java ONLY because of this unfortunate problem you had, is a little bit to much tbh. Yes i know it happened twice, but keep in mind this happens rarely. May i ask you how big the world was? I am talking about the file size.
Honestly I think a large part of Bedrock's issue is that Java releases updates so constantly that the Bedrock developers have almost no time to actually polish features because they spend so much time porting new updates. Let's not forget that Java Edition is also riddled with countless bugs that have been unfixed for years, these bugs just tend to be less visible or common, and are mostly technical (which is why Java runs like shit). Minecraft has already surpassed the point where there are more bugs than features and they seriously need to consider taking a year or 2 off to fix bugs and polish both platforms. I don't care if I miss out on playing an update, I do care about having a game that is actually playable though. This issue is worse on Bedrock but Java is still built like shit and literally years behind on promised features, they need to stop for a moment and recollect. I don't think anyone will blame them or at least that anyone should.
the performance issues on java are not a technical problem, its a deliberate decision by mojang, for some stupid reason mojang basically refuses to update the ancient version of openGL mincecraft uses, the only reason can think of as to why they stick with an ancient version of openGL from 2009 is for compatibility with ancient hardware from like 2008 sodium changes to the most recent openGL version which is 4.6, this is far from the only optimization sodium does, but its the largest contributor to better performance
@@flamingscar5263 That's a huge contribution to the performance issues, that and the awful CPU core support. However, there is more to it than that. The game constantly generates errors in the backround because of how poorly opmtimized/programmed it is.
Bedrock works fine with the same update schedule as java and the porting thing just makes no sense since it should be possible to make a thing work the same in 2 different games.
1.15 was one of those updates. While it added bees, it also fixed hundreds of bugs and more than doubled the fps. I hope there are more updates like 1.15 in the future.
The one thing I hate most about Bedrock is how it feels when you walk and then stop. It looks and feels like your character is crouching and sneaking when they walk, and when they stop they slowly and unnaturally rise up to stand, it's such an annoying little thing that I can never ignore.
Ironically minecraft java edition actually lags a lot less than minecraft bedrock edition on mobile devices (yes you can play Java version on mobile) tested it on 8 gigs ram phone, bedrock edition allocate 1 gb memory and gives 40 fps average at 8 chunk render distance while java version on same settings guve 100 fps average
Fighting the wither in Bedrock isn't just hard, it's borderline impossible. It breaks blocks MUCH more easily and WAY more often than the Java wither, and every single block it breaks gets dropped. After it does its shitty dash attack a handful times near ground level, you are dealing with THOUSANDS of dropped blocks that are lagging your game.
it's exactly the opposite for me, always narrow wide caves that look like semi-folded doritos, 6 block wide hills everywhere, random irregular two block deep holes everywhere and let's not forget about those pesky sinkhole-looking caves every four chunks
The shovel in the boat recipe is easily explainable. The boats with oars were actually first added to MCPE and the pe developers added the shovel because of those oars. Once they added the new boats in the Java edition they just didnt bother with adding the shovel. So really it's javas fault that it's different. This basically explains all the other differences with the game, the Pocket Edition developers back then were more ambitious and added unique features for fun or to make up for the lesser content like the potions in cauldrons, snow white trees, dirt paths, dyable horse armor, pushable storage blocks, the sun darkening the sky etc. All of these were added to pe and the java team just didn't bother adding them to java Also yeah fuck the marketplace, me and the boys get all our mods, maps, textures, and skins from mcpedl.
I have never paid for anything from the marketplace except for the city texture pack but that was before the marketplace was a thing. Mcpedl is nice but that website is sketchy as heck sometimes. I feel like I'm risking my phone getting hacked everytime I download something off of it. I've started to learn how to make my own resource packs instead.
I really don't care that Bedrock has increased view distance. Distant Horizons is a mod which extends view distance LOD far beyond Bedrock. Add shaders that work with it, and boom.
To put it in reference, I walked 8k blocks to a mountain range. From the starting point I built a tower and can see the mountains from there, and things behind it.
I'm fairly certain the ender dragon in bedrock has a pre-programmed path instead of an actual AI. Or at least that used to be the case, cause I haven't touched bedrock in quite a while. I remember one time me and my friend spawned like 20 ender dragons on the same block and they all flew off in the same direction and started flying around together like some kind of train of ender dragons.
The thing I hate most about bedrock is the raids in the game, the bells don't help u find the pilligers and most of the time the pilligers spawn in a cave which just pisses me off
HONESTLY! I (no joke)once spent a total of 2.5 hours searching for this ONE pillager to end the raid and I never found them. They were probably in a cave down under the village. The insult added to the injury is the horn going off every like 30 seconds. It’s RIDICULOUS.
The biggest problem for me is the controls just don't feel right. I don't know what specifically they've changed, something to do with inertia and acceleration, but it just feels bad and makes building stuff harder than on Java because I keep "missing" where I was trying to place blocks
For flying in creative: In Legacy/Java edition, movement is completely linear. You move at 100% speed when you press, and instantly stop when you let go. In Bedrock edition, you have to accelerate to that speed, and when you let go, you keep sliding as you decelerate. This can make building while flying feel strange.
Minecarts suck in bedrock too, it made my villager trading hall project needlessly difficult. The minecarts just stop moving and lose all of their velocity once they are out of your simulation distance.
One of the smaller, yet more frustrating things about this version is that there isn’t a true “full screen” mode, so you always get a noticeable input delay because you’re playing in windowed borderless essentially
@@JanLouisEstrada the original comment mentioned the latency difference between true full screen and borderless, but if you feel a REALLY big difference then yeah, you probably didn’t turn vsync off Which makes me a hypocrite for criticising the first comment but hey I’m built stupid
@@Beavecio2 haha Goootcha. I think I did turn that off but it makes sense about the full screen and windowed nature of both games. Appreciate the feedback brother 💯💯💯
Idk if this is just a bedrock issue but skeletons are insanely annoying since they own miniguns now instead of actual bows. Takes you 1 minute to get to them and they spawn constantly
At least they don't move sideways. But heck, near the water it's worse!
Just like old Java skeletons...
Ah, the good old days of dying in 5 seconds to mobs even in full armor.
Skeletons, Enderman and hoglins. Bedrock's bullshit triad. Have you tried fighting a hoglin in this version? Just don't, trust me. It's really bad.
@@gabrielsantana6161 Luckily for me, I don't have to suffer through this.
@@OR56 the 1.14 skeletons
The single most annoying part of bedrock for me is that pausing doesn't pause the game, this caused me to lose everything on multiple occasions when I was called away by my family
just exit the game smh
@@esalyers_822 exiting a world takes 3 hours hell naww
I belive this is because by default your world is created as server and you can turn it off and have game which can be paused (I am not fully sure though).
this is so true and even if you turn your device off it still keeps going, in one of my worlds I went into my house paused and turned off my device and when I came back later that day I discovered that a zombie had broken down the door and killed me and all of my stuff despawned. I didn't play for a few days after that
@@Daniel_VolumeDown Yep, it's caused by any world being always available to others. You can't disable that though, you just have to learn to save and exit every time.
God I miss the console legacy editions
They played phenomenally and had their own quirks that felt geared towards a console experience. The Skins, texture packs and mashup packs all had this premium feel to them and everything felt polished and smooth.
Bedrock just feels ridiculously cheap by comparison
I remember the xbox 360 and ps3 had built in pvp and fun gamemodes, most importantly these features were ON DISK content. Bedrock by comparison feels cheap and has diffrent pvp and gamemodes, but they are in the marketplace.
That's the problem with Bedrock. Many creator's on the market place monopolize of Java creations that younger children have seen on UA-cam. Examples of this are The Aether map, the endless amounts of Furniture maps, poorly made skins using popular creator's such as Dream and who can't forget Faithful which was literally stolen from the original creator. Mojang and Microsoft let all this plagiarized material slide because it makes them money as well, they can't make money of the Aether mod by Kingbdogz but they can make money of the copyrighted Aether Add-On by SNDBX. It's all a joke.
It feels so cheap. I had a rough time transitioning to bedrock just cause it didn’t feel as good.
Legacy edition was absolutely flawless and I emplore anyone to disagree and tell me one thing wrong with it.
@@Ikethepro18 Ummm let me think... nope literally can't think of any problem. Excellent UI, excellent parity, amazing devs and builders. People who CARED about the product they sold unlike the people who make Bedrock.
Feels like an insult how they push bedrock as THE Minecraft and java edition has the sub name Java Edition. The original full minecraft has a sub name and the fork off option is just Minecraft
Agreed
Bedrock edition is 3x more popular than Java, so it's kind of obvious isn't it
@@0utlaster Yeah, but for a misleading reason. Most people own it because ages ago Java players were given free access once Bedrock was first introduced to PC as "Windows 10 Edition", and otherwise upgraded from the Legacy Console editions or the Mobile versions. Bedrock is the most popular because players were forced to be "Bedrock Players"
Java edition is the og
@@L0tss
Console and mobile gamers>PC.
11:36 fun fact: Java also used to have that same slow healing. In an update, they reworked healing and hunger so that everything across the board used up less hunger, healing used up way more, and at full hunger you healed much faster (making it closer to the beta days where food just healed hearts directly)
_For reasons unknown to science,_ they incorporated every single one of these changes *except* the faster healing in bedrock edition, so on top of being painfully slow you have to constantly be eating to heal since it still drains your hunger like crazy.
nah fr tho i be eating 24 steaks just to get my health up
Straight bullshit, I was wondering why Minecraft has became unplayable these days. You would think they would make it easier on mobile, but nah your health don’t regenerate worth shit and the mob rate is insane. Even adding little fucker mobs that run at super sonic speed on mobile. Like that’s easy to hit on a 6 inch screen. Mobile seriously needed to stay its own thing and only needed a select few updates. Not all the BS. Let console and pc play together, and let mobile play with each other for fuck sakes. You don’t see fucking cod mobile on ps4 or Xbox 1 do you???
I am simply dumbfounded. Like it's a balancing update, why wouldn't they include all of it???
the slow healing on bedrock is really anoying, took four entire years just to fill 2 hearts
Wait, Java hunger is slower than Bedrock? Jeez, that's insane. In Java it seems like if you do somethig for like 2 minutes your bar is gonna be half gone
Another nitpick, on some consoles opening your inventory will take 1-2 seconds of loading, which is extremely annoying
bedrock would feel way more responsive if they just removed the animations for doing literally anything with menus and its more annoying than you think if youve played lots on java but very little on bedrock, im sure i would get used to it over time but its too noticeable with the input lag
I have died due to this issue, it takes a few seconds to load and suddenly the death screen pops up because any mobs killed me.
you can turn screen animations off, dude
@@denizgoodman turning off them in settings doesnt fully remove the animations, dude
@@apotatoman4862 then just use some behavior pack or smth, dude
THANK YOU! Fighting endermen is truly infuriating on bedrock. Also, since mobs spawn a lot more, the nether is insufferable. Constantly getting blasted by ghasts!
Holy God i hate bedrock nether, im ACTUALLY scared of it, every second i spend in bedrock nether is a risk
Sounds like a skill issue
@@twodollarking8009not when you shoot a ghost and kill it, then 5 other ghasts spawn directly where you killed it and start fire balling you. You then try to regen but it takes 5 min and get killed by a skeleton who spawned directly behind you. On easy mode….
@@jacobafterdark5258 because the AI is dumb on bedrock, they compensate it by doubling the spawn rate of every single mobs in the game then use its physics to make it separate apart (entity hit box physics)
@@jacobafterdark5258now imagine how f-up it could be if BE had hardcore mode, nobody will last more than 5 minutes in the nether nor 1 minute against the wither...
as someone who ONLY has access to bedrock, i hate it. i play single player a lot on my switch, and when you don’t have wifi connected your skins won’t load or anything, not to mention everything being extremely laggy no matter if you are connected to the internet or not. the lag is awful
It bugged out as I went through the nether portal and I suffocated while I was on the stupid loading screen. When I restarted the game (Which I had to because I was stuck on the loading screen), I went through the portal and none of my maxed netherite gear was there. I hate bedrock.
I feel your pain but thats more of a switch issue than a bedrock issue. I used to play the switch version before I moved over to xbox and it ran at an average 10-15 fps. I recommend switching to your phone instead, there's a good chance it runs better than the switch
@@pepagaclap2504 ohh alright thank you
This doesn't happen to me lmao
@@emmylovesyou08 Alright everyone. Both versions are good. Do not disrespect either of them.
And also stop hating on bedrock. It has it's own features to make up for the features that are java exclusive.
Both are equal. And if you don't agree to that then how about this: You name a positive feature that is only in java and I will name a positive feature that is only in bedrock
I started off only on mobile because I didn't have a pc. I used to be sad that PE was always a few updates behind because all the youtubers I watched had so many cool things. But still I have fond memories of the Nether tower experience from the reactor, walking on the world boarder and countless hours spent with my sister and friends
The og pe edition with it's limited world size and nether generator was kind of a cool experience on its own ^^
@@nils.offermann I think it was a fun way to include something so big onto such small hardware. Me and my sister used to do the nether together where one was baut for the pigmen running in circles and the other picked up the spawning loot😅 And then the unforgettable hour after of cleaning it up!
@@smooch8234 Yeah exactlyy, I remember doing similar stuff with my best friend in primary school before we both had PCs to play Minecraft on. Though first we still tried to build a nether portal and were a bit sad when it didn't work :p
@@nils.offermann It was actually great ngl.
I believe my iPod Touch 4 already updated Minecraft to a version that allows for infinite worlds, but I hope that the old worlds I have are still there in the OG Pocket edition. I had an Enchantment Table (16x16x16 blocks), sort of a building with a bedroom, a pool (water made from lapis since no water buckets yet), walls made of obsidian and had glass oh and also a glass dome roof.
Another world or the same one has a 2D Sonic in it that barely fit bc of world height. .-.
Another has a parkour corridor.
And that's about all I can remember about the worlds I have in my iPod Touch 4 which doesn't turn on anymore. 😭
I miss legacy edition. Console before bedrock was so fun, especially the minigames
If you still have the download for the Console Editions the Playerbase is still active help us Revive the og versions!
@@nexemisroguelikes234 Yeah but it just feels different, kind of like revisiting an old memory where you desperately want to leave it behind, but can’t really bring yourself to do so..
Aw I just installed a alpha minecraft pack and it kinda sucks :)
But seriously, I love the console version of bedrock, I still have it luckily.
ISTG i have 100+ hours in the console minigames
You can still play legacy and play the minigames, at least i can in my WiiU
The most frustrating thing about bedrock to me is how easy it is to die in the loading screen when you are literally unable to do anything to prevent it
Looks like they have fixed it, hooray
YEP.
My Nether portal spawned inside a fortress. Sometimes I'd log out while caving
What do you mean?
@@moosethegamer9140 your character loads in and can take damage and die before you can see what's going on or control anything
@moosethegamer9140 Imagine you go through a nether portal, and while it says "Loading map" you hear a Gast scream and the sound of burning. When you finally load in you're on fire and dying fast.
@@infiniteshay8660yeah that one is pretty common for me
the worst part is getting killed during loading screens on console😭🙏
I play on ps5 and it doesnt happening to me
That’s why I easily move to shelter and build a simple cobblestone shelter in the nether to easily avoid this.
i play ps5 and overtime i enter the nether it takes long to load and get killed
on my survival world this happened all the time while entering the nether, especially because the portal spawned on a soul sand valley
@@omeg5473 same but on a tiny island above a basalt delta. It’s the reason I have a chest of dedicated nether gear now
The objectively worst thing in bedrock is the random mob despawning. I have lost several named mobs for no reason, including an entire village i spent hours maxing trades in. It makes it impossible to trade or farm in single player, and completely breaks the game.
This is why I have a copy of my survival world incase if Minecraft Bedrock PS4 version crashes. I wish 4J Studious came over to the Bedrock version and support the Bedrock version. Also speaking of mobs, some of the mechanics from the LCE should’ve carried over to BE such as skeletons fleeing away from wolves. So far this is the only mechanic that I can remember from LCE and annoyance in BE because if you run away from a skeleton or stray, they’ll chase you down which is annoying especially in the first few days of a new world. LCE have some mechanics from BE and some from JE.
I've never encountered this, it's probably just on your end.
@@CosmicComicChronicles nope it happens to me too, its one of the reas9ns why i refuse to touch bedrock, cant have villager farm if they all depawn
@@saviergg2351 if you refuse to touch Bedrock, how did it happen to you? Caught lying in 4k
@@CosmicComicChronicles bro check my hours on xbox, ive played plenty of it, but since its trash, i refuse to touch it, seriously my gt is xDongLanderX, now get your toxic shit out of my face
Mobile isn't just holding bedrock back, but is holding minecraft back in general
Stuff like bundles haven't been added because bedrock devs can't figure out how to make them work on touch controls, it makes me think how much features have been delayed or scrapped because of that
sadly, but it makes economic sense behind
@@Welvex.more like that they just don't care for their original fan after the notch Era (2016)
@@G.A.C_Preserve Thats right. They don't care about them. Most have already left the game. The only way mojang makes money is on new players and mobile gaming makes up 50% of the gaming market. If they can't have Minecraft for all players for all players, then they lose money.
It's not hard to make bundles work on Minecraft pocket edition
There are already new mobile controls where left and right click are now on buttons so that would solve the problem except 90% of people don’t use that controls for some reason
I personally H A T E the marketplace I remember I accidentally bought something so I went to customer suppyand they told me "we'll refund it this one tome but no more after this" EXCUSE ME?? So not only is the marketplace extremely predatory I CANT REFUND SHIT THAT I NEVER WANTED IN THE FIRST PLACE??? The marketplace is genuinely one of the worse things to be added to this game and I will forever be extremely critical to Minecraft as a whole. My personal rule is if you have an in game currency that can only be bought with money IN A PAID GAME (so not free to play) you deserve every criticism under the sun no matter how stupid it may be.
Like all those x-ray maps that try and hide they aren’t actually x-ray hacks or those skin packs that are straight up stealing characters
@@TuckerKennedy-y6twhat’s even worse is the stolen stuff. You could make something amazing only for someone to steal it and resell it on the marketplace. For example, 1 block sky block.
As someone stuck on console, it sucks watching updates be so useless or boring. Java gets mods and hardcore. While we are stuck waiting a year for a useless mob
Its like the mobile version being a little brother that keeps you from having fun because hes dumb, i mean don't get me wrong i just think the consoles shouldn't be the same version as the mobile.
The combat update would be so good... Have some fun killing mobs instead of having to make 1000 shields and having to jump and spam the hit button like crazy.
But again... It would be too hard to do in a ipad
@@Felipeluis804wait so u mean im a lil annoying brother thats DUMB?
@@Grumblelover no, the videogame version shouldn't be the same as the mobile version.
The main difference with lag between the two platforms is when Java lags, you know your lagging. The game freezes up and behaves as you’d expect any other program to behave when it starts lagging. Bedrock editing on the other hand still lets you move around like nothing wrong is happening, then all of a sudden you realise mobs are moving in slow motion, you can’t interact with GUIs etc. even on single player, bedrock lag is more reminiscent of server lag on Java.
Yeah I've lagged while flying a lot lately especially in the nether for some reason and one time I even almost died from it I was using my rockets and randomly they stopped working and I fell into lava but somehow I went to the bottom started placing blocks and emerged to the top and survived somehow
If you don't have pc then don't play bugcraft c++ play java edition (many ways to do it)
recently tested Bedrock again and was appalled by how much worse the performance was compared to Java on the same PC and video settings
@@sjfs231 on mobiles too java edition runs better on mobiles than native minecraft bedrock itself
@@marshallthedalmatian2439 i didn't know that one, that's actually crazy.
Some stuff I wish was talked more because it's the reason i quit bedrock:
- Mob spawning and despawning sucks, farms are quite hard to mantain
- Pause doesn't actually pause the game
- Fighting has a slight cooldown despite not having combat system
- No optifine zoom unless you craft a spyglass and you're always carrying it
- The nether is literally hardcore difficulty
- Multiplayer servers are really restrictive and play weird
just turn up the render distance but if you're afraid your pc/phone/labtob/tablet will get fried i don't blame you
I played Bedrock multiplayer for any extended length for the first time this month and the Nether is disgustingly bad. I'm a good Minecrafter in general, so to have to spend literally five hours traversing just two quadrants for both structures rotted my brain stem. The sheer amount of ghasts that spawn directly in front of my face and then telefrag with unreflectable fireballs is absurd. I'm ok with the quirkiness because I get to play with friends but the Nether is a seriously gross experience.
Bro fr I always die in the nether no matter how careful I am
@@rasidganirasid Render distance is no problem in fact is way more optimized than java but I'm talking about zooming the camera
@@DeoxRc There is a client called Onix for that. I'm pretty sure it costs money to download, but it is a proper client, unlike texture pack 'clients' like astral or turtle client. They've even recently added a voice chat mod.
I think one of the most important downsides of Bedrock edition to me is that you can't easily backtrack in versions. The entire thing with picking versions in the launcher that you can do on Java Edition just doesn't exist on Bedrock so that once you update your version, there is essentially no way back if you want to do something in an older version.
Ironically even though Bedrock isn't officially supported on Linux, the unofficial bedrock launcher for it actually HAS this, you can play any version from after 1.14
@@bugseater1 if u didnt know bedrock doesnt support mac (a pc/laptop made by apple) except for education edition
Yeah it’s especially terrible that pocket edition cannot do rollbacks on versions as an entire decade of shaders was lost due to a engine change.
@@bugseater1what unofficial lancher is this? i want to get it
same@@Esirre
The scummiest part is easily being able to misclick the buy button in the marketplace, it happened to me when I was scrolling through a few years ago. Can't believe its still in the game. Super scummy and 100% intentional. Its targeted towards kids too which makes it even more fucked up.
How do you even misclick a button? Just ignore the Marketplace and that's it.
@@TheBMGGaming4182much much easier to miss click on mobile
@@TheBMGGaming4182that’s the stupidest question I’ve heard
@@moodstorm7 No, like literally? How do you even misclick the BUY button? It's literally not that hard to ignore the Marketplace.
@@TheBMGGaming4182 his hands are too clumsy
One of the worst things on bedrock is how extremely laggy worlds become the more you progress and build stuff. Its gotten to the point where it takes almost a minute to get through the nether portal which usually results in you dying from either an enemy on the other side, or portal suffocation which is a massive problem on bedrock where you randomly start taking damage when you go through the portal for absolutely no reason at all.
Also render distance isn't as great as seen in the video, on pc it might be good, but on console it takes absolute ages for chunks to load making flying in the end a death sentence, and just using the elytra in general extremely sloppy and hard since you cant see where you're going
Thats just your device lmao i never expierenced that and i have a weak ass computer
~cherry blossom biomes are the worst
@@jetstreamsam6521 there's a massive difference between a weak pc and an average console
@@mihaitavraciu2248 an average console is still better than my laptop. I had a Xbox 360 running minecraft better than my laptop dont talk if you dont know
@@jetstreamsam6521 yeah but like you said to the other guy, that's just your device lmao
Another thing I don't like about Bedrock Edition is enemies only spawn near around you, I've never seen mobs walking as far as they do on Java, so the world feels dead and empty, especially if you're looking at an open area
It also makes that one achievement to kill a skeleton with a bow from 50 blocks away almost impossible because they despawn at that distance.
@@SchnitzelzIsYum You set your spawn/chunk radius. It varies by device. I don't see why you couldn't get that achievement even on the lowest setting?
It's your simulation distance
@@sasugage2168 didn't saw that on the settings...
@@BardodeAstora it's on the world settings
The whole reason why Bedrock doesn't have Hardcore is because there are far to many glitches that will kill you than there are on Java
They're probably working on it because they've added spectator mode already and are even slowly adding parity changes to bedrock, the latest minor update was mostly a parity change
I have never experienced a glitch@@sasugage2168
Survival is hardcore, it's freaking hard!
Only on console,never had a lot of problems in the 5 years I’ve played bedrock
@@GoombaStudiosTVit’s not
I hate the hostile mod spawns on bedrock edition. Its genuinely unenjoyable. Also seems they just spawn behind you or in your blind spot and its always a never ending battle
I had like almost 300 hours in one of my bedrock worlds but all my villagers were despawned along with all my pets, rare mobs and mobs i used in farms. This completely demotivated me from minecraft and I still cant bring myself to play the game.
This. I despise how naming mobs doesn't even prevent them from despawning.
İf you switched to java would you play again?
@@WitherSG Luckily it's fixed now. that bug only existed for a few months but it still caused a lot of damage. really demotivating when suddenly dozens of hours of work is just gone
Dude has a trauma now
@@buckethead60 That's good. I had an SMP with friends, we never lost villagers but the owner's pets kept disappearing all the time lol
Something that bothers a lot about Bedrock since I've been playing it FOR 8 YEARS, is that your long-term worlds get corrupted, this is super common, I see every day on Reddit posts of people showing their worlds with cut chunks, missing textures, etc. . This without even making farms that will corrupt the world itself. (Yes, there are world-corrupting gold farms in Minecraft bedrock.) The interface, not being able to play worlds for too long, and more are factors that really turned me away from Bedrock.
Java used to have similar bugs.
@@thewhitefalcon8539At least in java you can create backup copies of your worlds, then store them somewhere in your computer
You can't even pause! In SINGLEPLAYER, you need INTERNET to play AT ALL and can't pause!
I've also been playing for like 7-8 years and there's this thing where all of your worlds get deleted and disappear for no reason.
and the thing is that i can not bring them back which is kind of annoying
@@annoyedmusic"kind of" annoying?
The weirdest thing about the way bedrock water looks is that it's a stylistic choice. Not performance-related at all. In fact, it's easy to replace the water texture with the one from Java edition and disable the game-controlled transparency through a resource pack to make them look identical. (I play bedrock, this is one of the big things that bothered me lmao) They also finally fixed the enderman bug in a recent beta. Super simple fix in the enderman's entity resource file, I don't know how something so game breaking slipped by for so long.
I agree, I just install a texture pack. The water looks so nice now. Also, There was once a enderman bug where if you hit it and then stare at it, the enderman will stop attacking you. I wonder if it's either java or bedrock. and Bedrock may be a BIT buggy, but I just take it as a simple "Hey, a bug, might be an advantage."
tbh i kinda like how bedrock water looks
What beta did the fix the enderman bug?
@@NOTB1LLC1PHER no thats a feature. If you stare into its eyes without looking away, it cant move
I feel like there are a lot of small bugs in this game that have such simple fixes but they never get recognized by devs because the bedrock community isn't big enough to make them known. And sometimes when they fix one thing in an update, a bunch of other bugs appear.
Annoying things on Bedrock:
- Can't swap items just pressing the hotbar number key on the inventory, you have to manually drag it
- Sometimes the water generates without a source but still runs, happens in caves
- The lag to open the inventory GUI, that sucks and slows down a lot
- Ghasts spawn everytime in the Nether, you don't have room to breathe
- The horse is just annoying to ride and move around
- There's a mechanic of strip placing blocks in a row, it's weird but you get used
- Slimes and Magma Cubes are very aggressive, they're a real threat in Bedrock
- If you have a tool with a lot of enchantments, it will pop the entire list of enchants in your face when you select that tool
- For some reason it's harder to find diamonds. In Java I usually get 1 pack and half diamonds from a good cave, in Bedrock it's just 18 or little more
- Crounching to hold the shield is dumb, but that's something you can get used
The enchantment one is so real
The Magma Cube and Slime is so real, they literally have no attack cooldown, and they duplicate when u kill them
First one gets on my nerves man, I play Bedwars with my friend but he only has a phone so I play Bedrock with him. Sorting my inventory is so slow
@@ghost.8836 With the slow inventory opening too
You can turn the screen animations off
The #1 reason why I prefer Java is mods. I play modded Minecraft more often than vanilla. I've played Minecraft long enough to get bored of the default and the updates are usually minor enough to make it feel fairly stagnant compared to modded (machines etc.). My concern is that it'll end up with a Bedrock-only situation where you have to pay for every mod in the manner of The Sims.
The day they decide to kill off Java is the day Minecraft dies.
While Bedrock is statistically more popular basically every youtuber plays or atleast prefeers Java over Bedrock so killing it would effectively kill 99% of the online activity for Minecraft which would end up killing the game all together so that will most likely not happen.
Implementing micro transactions into Java is another thing that will most likely not happen I wouldn't be too concerned about that.
Regarding mods you are absolutely correct. Me and some friends have started a new SMP 2 months back and are still actively playing. The server is almost 100% vanilla (just running some basic pluggins like tree assist or Better Sleep) and each of us just has some client side mods like Better HUD, performance enhancing mods (all of us use Sodium since it's performance is much better then optifine), shaders of course, minimap and a few more.
Overall basically just vanilla with a few additions to kinda help you along the way and make the game more enjoyable. Played bedrock once after everyone got it for free and I don't like it (apart from the render distance that is a game changer but not enough by itself)
Bedrock has addons not in the marketplace, they're littered everywhere in MCPEDL
@@lartts7483 wtf is MCPEDL
@@Z38_US its a website where you can get addons for bedrock
@@ili1168 oh gotcha
One thing you forgot to mention: Skeletons almost never miss their shots in bedrock mode. Idk why, but they seem to hit most of their shots, and they do quite a bit of damage.
For me its the opposite they never hit me unless I run out of food
They also have machine guns lol, they shoot so fast
and they literally spam it
All you need to do is strafe or rushing them down
Also Creepers approaches really fucking fast compared to Java
The worst part about the launcher is that despite being identical, the _new_ one takes up almost twice the file space for some reason.
That’s the Microsoft-ification of the Minecraft launcher
They have to put all that spyware SOMEWHERE, right?
Funnily enough if you are emulating xbox 360 edition for nostalgia then you see that it is 113 mb big just the game file
There are tons of 3rd party launchers, no reason to use the default one
@@trabant601e Yeah but 3rd parties shouldn't need to carry the slack, Mojang should be able to do better on their own. :(
the worst part is having to pay real money for better graphics aka shaders, They really didn't even try
11:56 This is actually a pretty recent change. Bedrock's water used to look as good if not arguably better then Java's, with less opaque water, more biome colors and an overall better feel. Now they look terrible with swamp biomes being the absolute worst.
What do you mean? Bedrock water only changed during the Aquatic Update and it has stayed the same.
@@TheBMGGaming4182 I was about to say "what do you mean dude, that is recent" until it hit me that the Aquatic Update was 6 years ago
@Conqueringrule God this made me feel old
Honestly with all the big things aside the one thing that annoys me the most consistently but overall majorly, is the fact that after closing a menu like your inventory or a chest, there's a cool down before you can open another. Seems specific, but it's annoying as hell.
It goes away if you turn of screen animations. I think!
@@romanshorif2330 Dang it does, annoying that it's on by default tho
@@romanshorif2330i quit bedrock because of this problem, i wish i had known about this fix cus then i wouldn’t have started a new save on java 😭😭
@@loeuf java is still better tho
@@Cell780 yeah but u gotta appreciate how bedrock lets you move chests and stuff with pistons, also it’s way smoother to run
11:38 I'm glad you talked about this. Personally this by itself was the deal breaker for me with Bedrock. As someone who takes damage frequently, I cannot stand how slow you heal in Bedrock
I prefer it this way. Makes it at least a lil bit harder. Probably to balance the game.
It's a little bit annoying if ur fighting the wither. It's impossible to live when u get hit by a wither without armour because healing took forever.
@@Floatingneon_Renovat3 that's why u need to carry special items for special fights. Like instant healing splashing potions, golden apples, etc, etc.
@@zraakuladann3946 I like speed running. It just waste my time collecting precious items.
That's why I always look for decent armor before doing the rest.
Playing bedrock on anything that isn't a pc really makes that "better performance" argument fall to the ground hard like my dreams of working at nasa
Especially because if you have a pc you're not playing bedrock edition. You're not.
Even than though it lags more than java because when i played a modpack with almost 200 mods it ran smoother than bedrock albeit using optifine but has the best visuals for 1080p
@@staringcorgi6475 they should make sodium compatible with forge. even optifine doesn't help the performance for me. it just feels the same
Remember when consoles had cool special editions that took advantage of the hardware?
Remember when the crafting menu was tailored towards consoles in particular and just felt nice to sift through as everything was separated into a hotbar of item types?
Remember when you could easily play 4-player split screen without any issues?
Remember when console edition was _actually fucking good?_
@@manformerlypigbukkit To be honest, I loved old Console Edition with all the Mini-games and stuff but that crafting was annoying as hell for me to search through. Probably just because I had bad eyesight lol.
@@JustPineapple you could’ve switched to the classic crafting UI (the one bedrock uses now)
yeah especially the world border that you can reach both ends within 5 minutes of flying
@@JustPineapple There is someone working on a console UI for bedrock, and they plan on adding the classic crafting UI.
One niche thing I miss bedrock gutted is limited world size, it felt pretty enjoyable to have a world with limited resources and structure, if it goes on forever, what’s the point of looking for a unique seed, you won’t have to contend with anything specific to that world aside from the spawn point. And the balancing is horrible yes, it just throws a million skeletons in every cave that turn you to cheese and they respawn in a minute. In the old versions you could accept death from your failure, here you’re always thinking wtf after you die.
Not played bedrock in ages, when did they get rid of that 😭
You can just turn the world generation back to classic and you will get the same old limited world size that was on legacy edition
the good old mcpe times
@@OnlyOozyJayno you can’t, not any more. I don’t know when they removed it, but now there are only two options, the normal one and super flat.
@@qualified_educational_user2919 Oh man, I guess the only way now is to go through legacy edition, create a world and then send the files to modern Minecraft. That's way to much work just to get legacy generation though, might as well just install a data pack that does the same thing.
Pausing doesn't pause
No F3
No subtitles for sounds
Mobs can spawn very close to you
Can't spam check through my chests (Edit: I got that fixed, thanks)
Can't move multiple stacks of items with shift+double click
Crafting book makes it too easy to accidentally craft too much of something
No duel wielding with torches
Very slow regeneration (Edit: I've changed my mind, that's a good thing)
Can't build on Nether roof
Shield works by crouching, not right-clicking
Mobs spawn stuck in trees
Sounds sometimes get delayed
When I travel between the Nether and the Overworld, I can't see out of the portal when I arrive (Edit: and I can take damage while still on the loading screen)
The shield has the works only in crouch because of mobile players
There's an even worse version than bedrock edition
It's Pocket edition
So just "the game is harder" pretty much
@@Blxck_Sucks_At_Pvp dude wdym worse
Bedrock edition and Pocket edition was literally the same
Even Minecraft in phones can be called bedrock edition 🗿
@@plutonicgnat115cool5 Stuff like limited storage management isn't challenging, it's just tedious.
14:36 Bedrock doesn't have a Hardcore mode because there is a _very rare, mind you_ glitch that causes you to die instantly for no apparent reason.
Bedrock now has Hardcore mode, and Mojang is trying to fix all of those rare instant death bugs.
Personally I’ve never experienced this glitch before from my 3 years of almost daily play
If death bugs are very rare, then I must be the unluckeist person on earth. I had that happen to me at least 7 or so times
been playing bedrock for years ts has never happened 2 me, people hate on bedrock whithout ever playing it, or because its popular 2 hate on ig. i dont like playing java at all id rather not play the game then play java, u dont see me crying under every bedrock video tho
@@polowitdawuudS The Java players are coming to you right now because you said that controversial take lol
My biggest problem is that Microsoft's completely capable of having Bedrock be on par with Java, they can do it right now. But they don't want to. They spend so much money making Marketplace maps and striking deals, and they have more devs working there. They could use those resources to bring complete parity to both versions of their game, but they just don't think it's worth their time, and that's infuriating. Bedrock's could be much more, and it never will
(seems I got the dev part wrong, my bad, but the point largely stands)
If i could take over Microsoft one day i would! I would make it so bedrock is as good, few features off , or better than java.
That's just not true. Mojang doesn't make marketplace maps, other creators do. You think that the devs don't want parity? Every update they add more features such as spectator mode and 64 bit seeds.
@@ThatGuy-vr7uw Oh yea sorry i forget
@@NEo0-99 u know Microsoft isnt just minecraft right?
@@everydaygaming4228 Yes ik
Everything feels delayed in Bedrock, it’s so weird. It’s like playing in a warped reiteration of Minecraft
Bedrock sucks like this because it was made thinking about the poor and fucked up children who sometimes barely have conditions to EAT and who play on cell phones, so because of them (and the incompetence of the developers) all platforms were Doomed to share the limitations and Implications of a Low power cell phone I as a poor apologize for this.
@@David-xn1wc if i could i would just buy you all a console so we dont have to have the game port of a phone as a version of minecraft on a ps but im sorry you are less fortunate than others and i hope it gets better
@someone1 Are you sure you even know what Vsync is? It's a feature that prevents a new frame from being displayed if the previous one hasn't finished drawing. I don't see how it would make things "laggy and delayed"
@@widmo206well it does you can try yourself i had the same problem and it was fixed after i disabled vsync
@@widmo206 don't you answer you own question? I don't know what that guy is talking about with vsync causing lag or whatever, I don't even think bedrock runs and worse than java.
However, vsync can put additional load on a GPU and cause lag undoubtedly. In the right conditions (read, unpowered computer) it can definitely cause stuttering and an overall sluggish feeling to any program. The reason is just as you described, the computer is waiting (lagging) before displaying the next frame. In a good computer this waiting is undetectable but when under heavy load it becomes apparent.
Console editions had this fog/gamma effect that made things at distances look great and fade perfectly. Also, for players on console, the UI has been downgraded SIGNIFICANTLY. It’s slow, clunky, and even the free curser has some weird cooldown thing as you move it and stop.
honestly, Bedrock is such a hastle to play on console. i remember absolutely hating it on my PS4 because it ran pretty poorly for a block game. instead, i played the legecy edition. even on PS5, bedrock is clunky and unresponsive, i hate it
I miss the old console edition crafting menu, it was so good for controllers in my opinion, I wish they would bring it back somehow. (A java edition mod that does this would be pretty cool too)
Does anyone remember the old pocket edition before they replaced it with trash ass bedrock?
search the re-console modpack @@plasmaneko
@@SuperDuperSeb I remember
UGH THANK YOU
This hit basically every nail on the head for me.
Ive been playing console recently cause i haven't had access to my pc for java and it's actually so bad 😭
Ive been making a list of differences I've noticed in notes app so far I have:
- You can't make pockets of air underwater with signs or doors
- You can't place item frames under pressure plates
- You can't place whatever you want in your off hand
- you have to crouch to use shields which i find annoying
- I think the despawn rates might be higher? Like peaceful mobs are despawning ridiculously fast
- The speed bridge thing is a grade a feature
- Can't connect to 3rd party servers (on switch and playstation apparently)
Its still nuts that, aside from a lack of modern feature updates, console edition is STILL much more enjoyable and functionally stable than bedrock has been the entire time its been on consoles
Bedrock is better than console edition and will continue to get better.
@@bug8357 I agree. Bedrock if anything is the best version. It runs amazing and can have so many chunks without a third party mod
@@Crumpetssupreme ...
@@Crumpetssupreme you can have a ton of chunks but that doesnt matter if you just fall through the world when you travel a few 10000s of blocks lol
Don't forget the fact that legacy edition had more world options than bedrock..
7:10 no joke a screenshot collage even if its random is so beautiful
Fr w nostalgia
The only thing that ticks me off about Bedrock is that you can't downgrade to previous versions from the launcher like you can Java, because I would like to go to every tutorial world without having to download maps online
Edit: It was the Console Editions, not Bedrock
There's a third party launcher for that. Besides bedrock acts like an APP on ur pc not a program/software unlike java
If you got the previous versions of minecraft( minecraft ps4/3 edition,xbox 360 edition, ect..) before bedrock edition you could be able to go back to those versions after bedrock was transfered to the consoles
Bedrock never had tutorial worlds that was legacy console
Tutorial World was for the console legacy that was like java but a little bit different
Yeah what people are saying in the comments. Bedrock never had tutorials tf are you on about 💀
I like bedrock edition but I exclusively play creative mode, building is faster presumably to make it less tedious for mobile/console players.
What I hate most about Bedrock, is that they don't have sweeping edge, I mean, it's horrible to go and farm the mobs killing them one by one.
ed: one year after this comment i still dont change my opinion, i just find it annoying af. i've been playing bedrock more and more tho, i just play normal survival without farms and that's it (still mainly java)
let me intorduce to you: the trident killer *TM* only works on bedrock! now you can go full afk at your exp farms! :D
Yes
This is just pain
In my trading hall I made a booth with "sweeping edge" as the name, and on the inside it's all run down and broken. Makes me laugh every time I see it 👍
@@kthulu2 last time i played bedrock i heard that they patched trident killer
@@Tetroner Still isn’t patched, been usin mine
On Java, Distant Horizons is incredible
It makes me feel like I'm in a continuous world
how do i save comments for later help that sounds awesome
@@Brigtzen You can screenshot or wait for mercy of others to reply so they can notify you.
theres also a few mods that you can have increased render distance on servers by caching chunks
@@Brigtzen i shall notify you
@@Brigtzen i reminder for your troubles
I totally agree with separating bedrock and mobile it’s honestly so frustrating as someone who can not afford a powerful PC that I am locked out of so many features and changes in the Java edition. I love Minecraft but all of the minor annoyances in bedrock make me want to never touch the game and it’s such a terrible feeling of missing out on something. I really hope mojang finds a way to achieve better parity because i want to be able to play a game that I love the way it was meant to be.
I agree with you, i play Minecraft on PS4 and it's very frustrating that some features are different just because of Pocket Edition players.
@@gearsgamer7115 it depends on the game version
Sounds like a skill issue
I always preferred bedrock. When I got Java I was exited to play it, because yes "better minecraft durhur". I got some beautiful shaders, a 3D texture pack. But I only played it for like a month. It's honestly not enjoyable to me. When straight back to bedrock. Some of the features missing don't change my enjoyment of the game.
@@twodollarking8009 sounds like you havent played it enough and are to lazy to see the benifits. You never tried mods, or anything else. Mods is what makes java better than bedrock. Also, if there is no reason that it isnt enjoyable to play, than that makes it enjoyable, state your reasons sir.
No wonder I thought it was impossible to craft a boat in bedrock
When you showed me the ghasts, trauma came back. I'm so glad I switched to Java
died to a ghast ay?
@@rasidganirasid not exactly died, but embarrassingly failed at returning the fireballs
@@neonmenace1592skill issue
@@rasidganirasid no, I died to the ten ghasts because Mojang thinks more mobs equals more difficulty instead of making the mobs smarter
one of the most immersion breaking things is not seeing rain through glass or glass panes
It’s just a skill issue on your part
@@E46SedanGaming nah, bedrock is just buggy as shit
@@E46SedanGamingcopium
IDK, I see it
@@E46SedanGaming It apparently takes skill to be able to see invisible rain through glass.
Mojang:
"Ah, yes. We should make the most played version of this game the worst version."
It isn’t really. Like, there’s a reason it’s the most popular version. I mean PC players heavily outnumber console players so you’d think it be the same with one of the most successful games of all time. Except it’s reversed.
@@digimonlover1632it’s the most popular only because it’s the most accessible
@@digimonlover1632 PC players do not heavily outnumber console players lol
@@digimonlover1632Mobile players defenatly outnumber both pc and console so yeah.
@@hwhrbfnfn what? Who the fuck games on a mobile?
100% agree on mobile holding bedrock back hard. It was incredibly noticeable when the console versions were switched over, the quality decrease was massive. The old console versions felt very close to java edition and worked well. Bedrock as it is is awful. The missing features just because "it wouldn't work well with touch controls" are infuriating. Dual wielding is made useless and shields are a joke. I hate having to crouch to use the shield it feels so wrong. Imagine if the right stick controls were removed from super smash bros because the game can be played with a wiimote/single joycon. It's stupid. Also the laggy mobs are horrendous, I'm convinced that's a major reason why hardcore hasn't been added, it's just completely unfair. And I don't need to even get into the cancer that is the marketplace.
Don't get me wrong, there are a lot of cool things that bedrock has that I would love to be put in java. Accumulating snow layers, snowy leaves on trees, etc are cool. Putting potions in cauldrons is cool. But all of it is stuff that could be easily copied over and none of it makes bedrock worth playing over java. The game not having a stroke when a lot of chunks are loaded is like the ONLY thing that is a significant improvement and honestly it's just not enough.
The lack of hardcore is probably because there is no spectator mode
Well there are ways go access spectator but is janky af
I stopped playing minecraft altogether for years after the switch first happened, now I’m back and I’m still mad everytime I play at all the bedrock problems
mobile holding java back?
have you ever used either the galaxy s7+ or s8 ultra android tablets?
probably not
cause if you did, youd be wondering why even the rtx 40 series cards are so much slower and sh!tter than them?
plus they guzzle several times more of my electricity (AKA my money) than even my old as f!%k refridgerator to do all that sucking. 🙄🙄🙄
and android >>>>>>>>>>>>>>>>>>>>>>>>>>>> windows (i mean, duh)
lol cause i sure as all hell do.
of course, bedrock edition also has to allow mid and low range phones play too as they should.
but i dont wanna ever again hear how mobile is inferior to desktop when i can buy a flagship android device for less money than a sh!ttier graphics card that cant even do anything on its own without another $500+ expendature.
"The missing features." It sounds like just one thing you're very hyperbolically whining about. If you play bedrock, you use off hand slightly differently, and that's what you're used to and that's what you play. Are you going back and forth from one to the other?
Are you a Java player that picked up BR once and was like "I can't do that...WORST. GaME. eVeR!"?
@@histguy101 No, I've played bedrock a lot. It would probably be 50/50 between them if not for the fact that java edition has simply existed longer. I did not say bedrock is unplayable, but I much prefer java. And the offhand/shield mechanics while significant are not the only missing features I'm talking about. Hardcore mode, many world generation options, and simple server hosting also matter to me. Don't make baseless assumptions.
As someone who’s mostly played bedrock, the worst thing for me is most definitely the red stone differences
I still prefer bedrock because it’s harder, and thus more fun
@@garyromano7990 ??? Bedrock is famously way easier than Java
@@macksnotcool2 words. “BEDROCK WITHER”
true, i made a mine complex and a small squashed wood hut, today im gon make the squashed hut a noice big house@@garyromano7990
The two versions are developed separately by different teams so its not surprising that redstone is completely different. The main problem is that java is THE platform for redstone and nobody who's serious about redstone plays on bedrock.
Bedrock is has gotten worse with time. And is the MOST played version of Minecraft by far
Kinda feels like the network effect
@@mysticgavel Yeah it's fine if no one has a server and you just want to play some Minecraft with friends. But I'd go on Java at any opportunity
I think it's because you can play on console
and it's easier to play with friends
Man i wish i had a pc fuck bedrock
bec not everyone can afford a pc
Another super annoying thing that happened to me multiple times while playing bedrock, is while pillaring up, the blocks will start to glitch and sometimes push me off of the pillar I was making, causing me to die.
The accidental screenshots can be very nostalgic to look through later though. Like a blink from an old world, without anything specially being showed off. 6:50
i had so many accidental screenshots from my games all the way back from 2016. then my computer glitched out and I had to factory reset it and I backed up EVERYTHING except those screenshots because i forgot about them. now theyre lost forever.
@@daiwikagarwala2073hey, you can restore the deleted files, search on UA-cam
I do accidental screenshots when i want to press the F3 key but i accidentally press F2
Yeah my steam library is full of old screenshots
The most infuriating thing for bedrock to me is PAYING MONEY FOR TEXTURE PACKS. i like experimenting with new looks of the game and now i cant do that without paying if i played bedrock.
Or you could, you know, just search for the texture pack in the internet in one of the numerous pages that have them for free?
@@TacoSupremo That’s only possible if you have bedrock on PC (or mobile if you get an add on app) and if you have a PC you’re probably gonna choose Java over bedrock anyway.
It’s not possible to download texture packs off of the internet for free if you are playing on console, which is where most bedrock players play.
As much as console players want a way to experiment with texture packs like PC players can, it’s never really going to happen unless there is some way in the future via a modded console.
@@OogwayNL That’s not really a bedrock fault rather a console issue
@@KudosMSGP that is for lack of trying, not because it’s impossible for microsoft to implement
@@doge7831 Microsoft, Sony, and Nintendo don’t allow such things due to security issues. Maybe Xbox you probably can but not so much the others
I'll be honest, I think a bedrock and pocket split would be better in the long term.
I agree
Agreed,Java works on mobile deviced
Pe version uniting with java would be better for it
@@XYWZExtreme he meant for pocket edition to become its own version again, not java coming to mobile
@@XYWZExtreme if java came to mobile, it would be like playing on a 2004 flip phone
@@littlegamergr3965 oh
What's funnier is that you can play Java on mobile nowadays, it even supports modding, just up to your phone having enough ram for such
One think not spoken about is the movement. In bedrock edition, theres a slight movement delay. When you stop moving, your character seems to move for a few more milliseconds, which is annoying. In java, the movement is precise
I’m quite surprised people seem to encounter this strange delay. I’ve never seen it, and if it does exist it’s just so tiny for me that it’s never caused any issues whatsoever. Even regardless, this is kinda a dumb argument (no offense) just because it seems to be a thing that only happens to some people and Java creative has the most annoying drift I’ve ever seen which is the main thing holding me back from doing things there.
yes, i've experienced this too. it might just be a "my PC L" but if it never happens to anyone on java, there must be at least some issue with bedrock.
I have never encountered issues with movement on bedrock, for me on bedrock my character feel more agile an capable
@@CorruptickYou’re probably just super used to it, it’s one of bedrocks bigger flaws. Flying in Java is actually super nice when you figure it out.
@@notaword6834 No, I literally tested it out. Any delay or latency I somehow maybe have is extremely hard to see, practically nonexistent. Also I don’t really understand what you mean about the Java flight thing. I prefer to use the movement controls to start and stop moving when I want to, I don’t want to be forced to predict how far I’m gonna drift just so I can stop on time.
The inability to make a single mob farm or redstone contraption without having to google a really obscure tutorial is hell.
If you wired a house, and could make electrical connections just by placing two wires "near" each other, that would be more complicated than the wires needing contact to work.
In bedrock, the wires need contact like they're supposed to.
@@histguy101 But almost no players understand bedrock redstone because that's not the standard
@@chiffmonkeyby "no players" you mean the hundreds of people posting highly optimized redstone for bedrock edition that's only really overshadowed by java
@@sasugage2168 hundreds out of millions
@@histguy101while you're at it with the realism, go ahead and remove cubes
Two things I'd personally add:
1. More varied map markers on Java - by using a banner, you can change the color of the marker and even add a text description. As far as I know, Bedrock only has nondescript green markers. It's a small thing, but I enjoy giving names to the landmarks around my base, and Java markers allow me to record them on maps.
2. Modding!!
Modding Bedrock is going to be harder than Java
@@ecayeta bro wdym there's already mods on bedrock for years💀
I'm pretty sure there's a rl craft version for bedrock but obviously it isn't java rl craft
@@Peloisreal obviously but they are just packs instead, and making big mods is difficult with c++ compared to ez java
@@Peloisreal"mods"
Pretty sure the boat recipe includes a wooden shovel to use up the one you crafted at the start of the game
the thing i like about java is that it actually feels like a sandbox where you can do anything. but bedrock feels limited in basically every way, from chat censorship (before recently) to the horrible ui
Well chat censorship isn't forced atleast.
@@flintfrommother3gaming pretty sure it is
@@flintfrommother3gaming it is, sadly. or, i just haven't found out how to turn it off.
It isn't forced I think you guys didn't check out the profile settings.
@@flintfrommother3gaming there is no reason for microsoft to make it so hard to find
The reason hardcore isn’t on bedrock is likely because the game is so buggy that you’ll just randomly die for no reason sometimes and it would suck to have to delete your world when that happened
yeh
They don't have spectator yet so no spectate world option, the only button is just "Well fuck you and your world." or even worse maybe it would just take you back to your world screen with the world gone, so heartless, yet I wouldn't be surprised.
@@realquadmoo uhh they did add spectator, it is technically an experimental feature but still
@@realquadmoo Hardcore predates spectator mode. In the beginning once you died in hardcore the only option given was a button that says "Delete your world"
which is pretty heartless, but also pretty awesome IMO. That's just the name of the game. you chose to play in hardcore, you died.
(you also probably have a backup)
stop spreading misinformation the reason is most likely because spectator isn’t (fully) in the game. i have literally never died out of nowhere and the only edition i’ve ever played is bedrock
Ive been playing bedrock since i lost my laptop three years ago.
It sucks for all the reasons you mentioned plus a few other nitpicks:
As someome else stated, that you cant pause the game whatsoever.
The lack of hardcore kind of sucks, its very difficult to play hc on java for a decade then play on this version where i just manually delete my worlds instead.
Shields are worthless in general on this version. Maybe its a skill issue or the way my controls are set up, but i dont bother with fighting a lot until i have at least an iron chest/pants or full iron armor.
ALSO endermen have a chance spazz out when taking environmental damage, making it so a trip to the nether could cause you to get jumped by one for seemingly no reason.
honestly the lack of hardcore shouldn’t matter much, you can still… stop playing the world when you die, and on java you can just open to lan, put cheats on and revive anyways
@@matheuscabral9618 I never did that LAN trick. I'd exit the game, and if I liked the seed alot I'd write it down and store it for later (sometimes id try to play the same seed in hc again after I forgot most of the major locations like dungeons and villages)
You CAN pause the game if you disable multiplayer
@@Dr_MaIpractice oh thank you so much
@@reisen9235
Just leave the game.
Hardcore is now in bedrock edition.
Shields do work.
It's fixed now.
The only problem with bedrock that isn’t a nitpick like the water looks weird is that it is almost impossible to find a good server or realm
If I were to try to describe the difference between Java and bedrock I would say that java is more rigid and fast where bedrock is more cartoonish and slow. A great example of this would be when the game glitches out. In java mobs would most commonly either freeze or teleport whereas in bedrock they would just slowly drift instead.
That happens because of the tics, in bedrock the tic mechanics are really dumb and could even corrupt your world. Both of what you said can happen in bedrock edition
Not how you spell tick btw.
What always amazes me is that 4J studios made the console versions of the game in C++, yet those versions are nearly identical to the Java Edition. A different studio with only a handful of developers was able to make a better C++ version of Minecraft than Mojang could with their hundreds of developers… What an absolute EMBARRASSMENT Bedrock is. If Bedrock Edition was my son, I’d disown them. Also seriously the view bobbing in Bedrock actually made me motion sick, I do NOT get motion sick easily at all! I’ve played so SO many first person games before and none of them have view bobbing this bad.
4J studios was a godsend back in the 360 days. Remember the end update on those consoles? MY GOD. I remember my only complaint back in the day was:
- Not being able to use keyboard and mouse
- No FOV Slider
- I want to duel wield everything
Just imagine if 4J was brought back and mobile was seperate. My god that would be so amazing. Bedrock is the most lifeless experience a minecraft player can have. EVER.
I think actually it was written in C#, and then ported to C++ on xbox one, but the point still stands
Tbh, it doesn't really matter what programming language they write it in (other than for speed) because the logic still persists. C++, Java, C# they're all Turing complete. Mojang could port Minecraft Java, they just don't want to.
You can just... turn view bobbing off you know...
@@pheilimobrien6634 But then it looks just as bad with zero view bobbing.
8:25 a little correction to the mob spawning thing.
Its not that mobs "spawn more", obviuously there is a different code in spawning. But basically, the mobs spawn closer to the player (thats why you feel there are more mobs), and thats because the despawn range in 4 chunk simulation distance is 44 blocks. And there are different mob caps like surface cap and cave cap.
I dont consider it bad, its just different than java edition.
You can change the simulation distance.
@@BloodyLabotomy true, but he was probably playing at 4 chunks
I kinda want more because the spawning rate and the mob cap sucks for farming
Its fucking hell for us especially if you THINK you can kill 4 sekeletons in the nether on MOBILE
@@BloodyLabotomy not on realms
Even as a mobile player who is 10 years old who can’t afford a pc and expected to get REALLY mad about this take, I honestly couldn’t agree more with you. While bedrock has its ups and downs and I do think the combat system is better in bedrock, Java is MUCH more stable in terms of glitches, and I’m VERY jealous that anything can go in your off hand in Java.
Bedrock feels like the character is walking on ice all the time
I said the same thing, that alone kept me from playing for a long time
Idk what i did but i finally got it to stop feeling like Im sliding around all the time. Might've been a recent update tho
It just feels strange. Like the camera is too fluid and the colors are too blue. It's weird
Bedrock animations sucks
Theres a face that got removed from character customization IDK why also the nether part of the vid is 100% true I keep dying cuz of lag
@@supermito573 emotes or just the animations in general? if its the animations in general then you're also saying java animations suck since they're relatively the same
Totally agree about most of this (being a bedrock player). also I'm pretty sure the endermen losing their aggro is just a glitch.
I'm just sad as a bedrock player, I love the features, it's just well, more buggy, way 2 buggy
A few bugs to note:
1. Villagers don't lose professions when you break profession block if you have relogged in the game. You have to place it again and break it again.
2. Hopper and hopper minecarts filters can't pick any items if there is another item than the corresponding item of the filter. Making water stream filter kind of use less.
3. Mobs keep glitching through solid blocks.
4. During village stacking a villager won't connect to it's bed or bell if the bed is in 5-7 blocks of another village. This wasn't the case an update ago
5. Curing a pure zombie villager doesn't give any discount to itself but to other villagers in the vicinity.
6. Beacon beam disappears if you are 50 or so blocks away.
7. Villagers despawn when they feel like it
2 is fixed in a beta, I heard
They won't if you trade with them literally once
8. Entity can't be seen from on 64 blocks or high (still can't be seen from high render distance)
6 isn’t a bug
The funny thing about 2:17 is that Java edition now has all of these things. There’s the Sodium suite of mods which drastically improves the game’s performance, Essentials, which allows you to set up friend lists and invite anyone across the world to join your single player world, and there’s also a mod/server plugin out there (that I don’t actually know the name of) that allows bedrock players to join a Java server. So there’s literally no reason to play bedrock anymore.
"Let me explain whats wrong with Java edition
1. This video is sponsored by ExpressVPN" 5:20
ok?
@@jackapfel4645 ok
Lol
@@jackapfel4645ok?
Yeah, that's a tuuvzj
Iyb
The 4J era of Minecraft imo is the best version of Minecraft. Lots of nostalgia and it worked very well.
Fax
I still own a Minecraft Xbox 1 edition cd lol.
@@name-equals-theLucidLibrarian wow same lol
@The.Jelly_Gamer Ikr? My fave memories of playing it were annoying other players while playing spleef if I died
@@name-equals-theLucidLibrarian i havnt tried the muliplayer cause i didnt have game pass but my favorite part is playin that chrismas level
In my opinion, by far the worst thing about bedrock is that red stone is practically impossible, because at a certain point a circuit becomes too complex for the game to understand, so it just outputs a random value, instead of what you programmed it to do
Edit: why are people having wars in my replies
the other worse thing is the engine sucks, fps runs like dog on phones
I don’t really think you’re explaining it right. It doesn’t get overwhelmed, it just has built-in randomness to it.
If any redstone event happens in the same tick, the priority is completely randomly chosen.
All this means is systems have to go slower, or conflicts might crop up in connecting systems.
@@oneplay5570 well I disagree with the engine sucking performance wise it blows java out of the water in a side by side and any half decent phone will run it just fine its based on the same C++ code as pocket edition was originally and all the other versions of bedrock are also built off of that
@@The_MEMEphis bedrock can barely keep consistent 60 fps on mobile and you saying that you disagree with the engine performance issue.
@@oneplay5570 what device are you running it on because you realize it's extremely dependent on your device I was running that shit on my iPad 2 from 2011 up until a couple years ago just fine, you realize it's a mobile device so it's gonna be really hard to get a massive sandbox game to run well and that the current bedrock edition is identical to the pocket edition before it on a code level they just have different names, it's extremely well optimized considering it's basically a full PC port of the game and it's fully 3D and open world
Bedrock:
- Sucks.
- Is the most convenient way to play on a budget, anywhere, and with people.
Swings and roundabouts
Some really good points in this video about how mobile is what's holding Bedrock back and is the reason for multiple features still missing from this version of the game. Like you said at the end of the video, I think once again having the mobile version be it's own version would provide more benefits than drawbacks. Phone/tablet players could get a version of the game designed for touch devices and only touch devices, and not have to accommodate for 10 other platforms. On the console side of things, they could easily bring back 4J Studios and their dedicated "Console Editions" of Minecraft that was essentially "replaced" by Bedrock those years ago. Despite missing the last few updates, those original Console Editions still hold an edge over Bedrock in terms of performance, Java parity, and features and generally *feel* a lot better to play with a controller than Bedrock.
And also you cant even pvp with someone everyone is playing bedrock on ps or pc its too hard to play in mobile its so unfair
Or im so bad in minecraft
@@talhaaydogan6127probably just bad, i know some people that are just really good at pvp
@@sasugage2168 no, it is almost impossible for a mobile player to beat someone using a mouse
@@TheOfficialMrloggy What shit are you talking? I see very good guys that play on phones
It should be java bedrock and mobile
As a bedrock player, I can see a lot of issues that you are stating are true. I have Java edition and I recently started giving Java another chance. There a small difference between both games, but somewhat noticeable like the combat and difficulty of mobs like the wither. Java feels very weird to me but I hope it can grow on me soon and I want to know why people like Java rather than Bedrock.
Highly recommend it! I played Bedrock first (before that, Legacy Console Edition) so I have a nostalgia bias with Bedrock... but even with that, I prefer Java 100x more than Bedrock. It took me like 2 months before I got the feel for Java but I've never looked back. lol
@@KingBobaFettme too, I just bought java after playing on bedrock FOR YEARS and yeah, java is better, any feature good in bedrock more? Answer: just get a free mod which has that thing! EVERYTHING IS BETTER IN JAVA but yes.... nostalgia.... bedrock......
any update on this? you figure out why we java players love java so much?
@@GamerGod-fp1tj Freedom.
@@KingBobaFett was talking to the original commenter. i was wondering if they tried java yet, and if they liked it or not
The amazing thing about Java, and what truly makes it the superior version, is mods, you can fix every single issue, even performance to a pretty vast degree (sometimes better than bedrock) and you can do so much more after that
oh no what is this behavior packs tab it doesn't exist oh no resource pack you can't get anything for free unlike java and there is definitely no websites and content creators making mods (behavior packs )or resource packs
@@Tom-rd8dd oh no omg ur right
@@akaJared & knuckles
@@Tom-rd8dd that only works for pc and mobile and to somewhat of an extent Xbox as well and completely doesn’t work for PlayStation
@@executed.4967 I mean they didn't specify for playstation but yeah you're right
worst part about bedrock is the feeling of movement compared to java. whole game just feels weird
There’s 2 things I hate the most about bedrock. One time I was trying to make a haunted house-style horror map for my friends to play on, and I was SO CLOSE to being finished… but when I logged on the next day, the entire world was wiped. I have absolutely no idea what happened to it. My computer’s storage is great, and this never happens on Java. I ended up rebuilding the entire thing from memory, but then the world cleared AGAIN! I’ve completely lost my trust with bedrock, I don’t want to see all my hard work be cleared in an instant. So fucking annoying.
Another thing that gets on my nerves is how fast you get hungry on bedrock. Like I don’t know if this is actually true, I might have to do some testing, but bedrock’s hunger bar depletes at least 9x fast. I actually ended up doing something that I haven’t done in Minecraft Java for YEARS… which is dying from hunger. I’m just going to be sticking with Java from now on, unless one of my close friends on mobile wants me to play with them.
also, imo, java just looks way better than bedrock. Everything feels bright in bedrock and a bit dull… that might just be me though
I prefer Bedrock, but your opinion based on your own experience is completely valid
And by the way, a pity that your world got deleted, probably it must have been a bug of a specific version, but keep in mind that the same thing happened with Java in the cave update when you could corrupt your world if you tried update
@@Welvex. that’s fair. Personally I’ve never tried a playing on a world from older version ported to a newer one in fear of it getting corrupted. If i do I always make a copy of the world save file
The corruption thing on bedrock is REALLY rare, so i have no fucking idea what happened. Saying i will stick to java ONLY because of this unfortunate problem you had, is a little bit to much tbh. Yes i know it happened twice, but keep in mind this happens rarely. May i ask you how big the world was? I am talking about the file size.
@@Welvex.prefer bedrock because you dont own java
@@LieMacbro let him have an opinion little Twitter boy
Honestly I think a large part of Bedrock's issue is that Java releases updates so constantly that the Bedrock developers have almost no time to actually polish features because they spend so much time porting new updates. Let's not forget that Java Edition is also riddled with countless bugs that have been unfixed for years, these bugs just tend to be less visible or common, and are mostly technical (which is why Java runs like shit). Minecraft has already surpassed the point where there are more bugs than features and they seriously need to consider taking a year or 2 off to fix bugs and polish both platforms. I don't care if I miss out on playing an update, I do care about having a game that is actually playable though. This issue is worse on Bedrock but Java is still built like shit and literally years behind on promised features, they need to stop for a moment and recollect. I don't think anyone will blame them or at least that anyone should.
Skill issue
the performance issues on java are not a technical problem, its a deliberate decision by mojang, for some stupid reason mojang basically refuses to update the ancient version of openGL mincecraft uses, the only reason can think of as to why they stick with an ancient version of openGL from 2009 is for compatibility with ancient hardware from like 2008
sodium changes to the most recent openGL version which is 4.6, this is far from the only optimization sodium does, but its the largest contributor to better performance
@@flamingscar5263 That's a huge contribution to the performance issues, that and the awful CPU core support. However, there is more to it than that. The game constantly generates errors in the backround because of how poorly opmtimized/programmed it is.
Bedrock works fine with the same update schedule as java and the porting thing just makes no sense since it should be possible to make a thing work the same in 2 different games.
1.15 was one of those updates. While it added bees, it also fixed hundreds of bugs and more than doubled the fps. I hope there are more updates like 1.15 in the future.
The one thing I hate most about Bedrock is how it feels when you walk and then stop. It looks and feels like your character is crouching and sneaking when they walk, and when they stop they slowly and unnaturally rise up to stand, it's such an annoying little thing that I can never ignore.
View bobbing toggle: am I a joke to you?
Ironically minecraft java edition actually lags a lot less than minecraft bedrock edition on mobile devices (yes you can play Java version on mobile) tested it on 8 gigs ram phone, bedrock edition allocate 1 gb memory and gives 40 fps average at 8 chunk render distance while java version on same settings guve 100 fps average
How?
@@christopherpowell3166 pojav launcher
@@jamesThebulbminThough it is not suggested, as it might be revealed to have the same fate as T-Launcher.
@@Roblocksgaming that would be suboptimal
@@Roblocksgaming what do you mean?
Fighting the wither in Bedrock isn't just hard, it's borderline impossible. It breaks blocks MUCH more easily and WAY more often than the Java wither, and every single block it breaks gets dropped. After it does its shitty dash attack a handful times near ground level, you are dealing with THOUSANDS of dropped blocks that are lagging your game.
You can disable block drops in the settings. It won't turn off achievements
@@xenai. My savior
Did yo fight the wither underground? Yeah that only works in java.
Something I also noticed about Bedrock is that terrain generation feels very flat compared to Java
It's a matter of taste, it seems better to me because it's easier for me to build houses, but if you don't like it, there's no problem.
They both feel flat but bedrock does feel worse.
Whatever it is i just dont want to climb a hill every 5 minutes
It's literally identical now. The exact same air vs solid blocks. You can even use the same seeds
it's exactly the opposite for me, always narrow wide caves that look like semi-folded doritos, 6 block wide hills everywhere, random irregular two block deep holes everywhere and let's not forget about those pesky sinkhole-looking caves every four chunks
The shovel in the boat recipe is easily explainable. The boats with oars were actually first added to MCPE and the pe developers added the shovel because of those oars. Once they added the new boats in the Java edition they just didnt bother with adding the shovel. So really it's javas fault that it's different.
This basically explains all the other differences with the game, the Pocket Edition developers back then were more ambitious and added unique features for fun or to make up for the lesser content like the potions in cauldrons, snow white trees, dirt paths, dyable horse armor, pushable storage blocks, the sun darkening the sky etc. All of these were added to pe and the java team just didn't bother adding them to java
Also yeah fuck the marketplace, me and the boys get all our mods, maps, textures, and skins from mcpedl.
Also you can just mod in Hardcore in Bedrock.
Finally bro someone who actually knows about that game, also read my comment if u got time
I have never paid for anything from the marketplace except for the city texture pack but that was before the marketplace was a thing. Mcpedl is nice but that website is sketchy as heck sometimes. I feel like I'm risking my phone getting hacked everytime I download something off of it. I've started to learn how to make my own resource packs instead.
@@nicholasfitzgerald5482 that's the price of an unofficial marketplace. Aside from mcpedl there is also monster mcpe.
@@REALMARCHINADER you know how many times I’ve died for no reason while flying with an elytra? 2 times but still enough for it to be annoying
I really don't care that Bedrock has increased view distance.
Distant Horizons is a mod which extends view distance LOD far beyond Bedrock. Add shaders that work with it, and boom.
To put it in reference, I walked 8k blocks to a mountain range. From the starting point I built a tower and can see the mountains from there, and things behind it.
I'm fairly certain the ender dragon in bedrock has a pre-programmed path instead of an actual AI. Or at least that used to be the case, cause I haven't touched bedrock in quite a while. I remember one time me and my friend spawned like 20 ender dragons on the same block and they all flew off in the same direction and started flying around together like some kind of train of ender dragons.
The thing I hate most about bedrock is the raids in the game, the bells don't help u find the pilligers and most of the time the pilligers spawn in a cave which just pisses me off
HONESTLY! I (no joke)once spent a total of 2.5 hours searching for this ONE pillager to end the raid and I never found them. They were probably in a cave down under the village. The insult added to the injury is the horn going off every like 30 seconds. It’s RIDICULOUS.
The biggest problem for me is the controls just don't feel right. I don't know what specifically they've changed, something to do with inertia and acceleration, but it just feels bad and makes building stuff harder than on Java because I keep "missing" where I was trying to place blocks
For flying in creative:
In Legacy/Java edition, movement is completely linear. You move at 100% speed when you press, and instantly stop when you let go.
In Bedrock edition, you have to accelerate to that speed, and when you let go, you keep sliding as you decelerate. This can make building while flying feel strange.
@@el-xy1tq uhm nah you do not instantly gain and drop velocity and java edition
@@el-xy1tq im pretty sure you stop instantly while flying in bedrock
@@Mulamos8408you don’t try it yourself
@@cur1yh_3ad wdym
Minecarts suck in bedrock too, it made my villager trading hall project needlessly difficult. The minecarts just stop moving and lose all of their velocity once they are out of your simulation distance.
One of the smaller, yet more frustrating things about this version is that there isn’t a true “full screen” mode, so you always get a noticeable input delay because you’re playing in windowed borderless essentially
you can turn off vsync in your gpu settings
@@Medajoltz that is NOT what vsync does
Is there any way to fix this? I also did notice that Bedrock felt so awfully different compared to Java's smoothness.
@@JanLouisEstrada the original comment mentioned the latency difference between true full screen and borderless, but if you feel a REALLY big difference then yeah, you probably didn’t turn vsync off
Which makes me a hypocrite for criticising the first comment but hey I’m built stupid
@@Beavecio2 haha Goootcha. I think I did turn that off but it makes sense about the full screen and windowed nature of both games. Appreciate the feedback brother 💯💯💯