Posting the link for the video allows one to go to the description to check the link for the wallpaper so that the content creator gets his video views, instead of just posting the wallpaper link directly. Respect 👍 subbed
This is the reason why their games are a success. Because they don't try to please everyone. They know their audience and has allowed them to focus on what their audience would love.
@@BelindaErcanGame hasn't made 1 billion and 25 million in sales with a high return or trade in rate or refund rate definitely makes your take nonsense. Game directors aren't even in same building usually as dev team 😂 Mitazaki didn't create souls or elden , his actual team created series and were same people who created armor core . I have stock in company and if ANYTHING you said was actually reality the stock price would be soaring and I would be very rich at 2500 shares . Miyazaki left Elden ring team after launch and then joined the AC6 team and for THIRD time in his career was kicked off the AC team . You are also conflating a Japan based company vs US market , I'm not writing out the pages of how ignorant that is but seriously cut and pasting media bits together to create some fanboy clickbait is just lazy af . This video is an insult to the dozens of people who made the game .
@@DarkepyonX Are you alright? What are you on about? See the video again, clearly you have nothing better to do in your life.. Maybe read a good academic marketing book.
Hell yeah, if only they knew man... When suits try to make games... Miss the good ol days when game where made by gamers... I'm SO glad, we at least have Miyazaki man!
- makes sales like no other game in 2022 - doesn't care about the money - continues to mind their business and is only interested in making quality games that they love absolute gigachad of a company
No Man's Sky, Hello Games. They're selling like no other game in 2016, even if it was bad at the time, they're releasing 20+ expansions for free and they won't stop.
Lady, you're an absolute master of your craft. From the intro, to breaking it down, creating suspense, and even your conclusion. It's clear that you put a lot of effort into your videos. Thank you for the effort
In my opinion, the Success of Elden RIng and From Soft's difficult games in general can be a good example of the blue ocean strategy. Except in this case, the blue ocean isn't just appealing to the core audience that doesn't mind the difficulty and design of From Soft's games. The gaming industry itself with all its standardized practices has created this space where From Software is virtually unchallenged to cater to all those people who are fed up with the industry norms.
She did the "unseen architect" strat by not revealing the unseen architect. well done! Soul games make me feel like the creators respect me as a gamer. RDR2 felt the same. These are the Oscar winners of game industry where most games have porn level acting. well done!
they did the same with the dlc. silence for 2years. Then dropping a complete new game as dlc....gotta love them. Happy to be a souls player since the beginning 2009
From Software is legendary at this point. Their priorities aren't the priorities of typical game devs. I watched a video of interviews with the voice actors (vocal performances and dialogue in FS games are chillingly beautiful). Their art design, world design, level design, and sound/music, ntm story and lore, are FAR more important to them than marketing. They KNOW people will flock to their games because of these and that few games can come close to them in these areas of quality.
Because the small few of live service games that are successful are so profitable that it is worth risking several failures for one success. What the publishers don't understand though is that we have a limited number of hours per day, haha. It may be possible that the market can't handle any more live service games right now because all the potential loyal users have been already taken by the predecessors.
@@Miraihi that’s spot on. 1% of the live service games dominate 99% of the market. But that era is about to saturate and shift. A cycle is coming to an end.
Shared trauma leads to bonding, a well-known fact. From Software does that so well. Boss battle are hard but some are just traumatic. Thats why whoever plays Souls game immediately joins a group be that reddit or UA-cam channel for that game. To bitch about how hard the boss is and at-last they conquered it. Miyazaki is a GENIUS. ALL HAIL LORD MIYAZAKI
This is precisely why their games cannot ever have an easy mode. The community is a huge part of what makes these games great. For every jerk who simply tells you to 'git gud' there are 100 others who will share advice, strategies or even their profiles so they can be summoned to help you fight a boss.
Facts. Was having a sublime first playthrough of Elden Ring then reached Maliketh (& even his OP, spamming draconic guard) as a melee player & discovered rage & loathing I didn't even know I had
The From Software Co. marketing strategy reminds me so much of Seth Godin's Tribes principles. Paraphrasing: "Find and appeal to the core, true believers in your cause... and the rest is history;)"
There absolutely is easy mode. Summoning npcs and spirit ashes, as well as using broken builds. Miyazaki himself said recently that he sucks at videogames and used all of those to beat his own game lol
Amazing channel and you have a great personality. You make an interesting topic fun to watch... and whatever I watched on this channel, I didn't waste a single second of my life. You're the real one! 💯😎
"In the world of gaming giants everyone gets critizised" -stands in front of Ubisoft HQ I just love the stark contrast between FromSoftware and Ubisoft, its like a raging virgin wanting to challenge a Swordmaster
The stock market would like a word with you. Growth for the sake of growth and the rich getting richer, all resources slowly accumulating at the top, is the core of American fascism as a global economic system.
I am not a gamer and haven't played games for 20 years. I bought a PS5 after seeing Elden Ring's trailer just because of the art. I thought I would just jump on that horse and run around. Than I bought Assasians Creed Mirage too because I heard its name....god what an awful game AC next to Elden Ring.
Maybe a hottake, but I am 100% confident in the success of from soft not being related to marketing at all. They simply have theire priorities right and now what their community wants. That's why the players love the game. That has been true for Dark Souls, Bloodborne and Sekiro. With every Title the playerbase grew because it are all good games, not because they are marketed in a genuise way. And eventually the playerbase became so large that Elden Ring has become the big hit it is today.
One of the most interesting gaming channels out here on UA-cam discussing gmaming topics with clear explanations. Love this channel! Keep up the good work 💪
It is quite refreshing to see someone who is actually working in the game industry to discuss games, not "just another gamer". Also, I like the visual explanations, but having you talking to the camera keeps people engaged rather than hiding behind the screen. But what encouraged you to start a UA-cam channel?
@@BelindaErcan Always! And shame on you for starting so late: I binged your videos in only one day; where is my informative entertainment for the rest of the week? >:( Keep on going, we will be here to support you. ♥️
You are BY FAR the prettiest “Belinda” I have ever seen. lol Idk why, it’s just one of those names where it just seems to be fitted to somewhat “homely” people 😅 like “Gertrude” or “Bob” 😂 Such insightful and informed content as well!! This, right here, is the WHOLE package!! 📦 👍👍 keep up the good work!!
Form how i see it, FS did amazing job with this: + Call the game hard, people who play it must know and accept it before they play, so the change they leave the game will be less than other game. + Focus on gameplay, free to do what player want than cut scenes and the mark on the Map to tell you what to do, where to get stronger item. I feel like 10x better when a friend (real life or online) show you the strong item you miss and you show them what they're missing. + FS just show you what you need to see and done. You got 1 Cinematic trailer, people wait and they give us gameplay trailer (most important cause other Company will give you nonstop Cinematic trailer until game release), in that gameplay trailer, they give you the realease day, not just a year (2025-2028 or something like that) and can be delay. + They marketing just let the game speak for itself. I can say this is 100% better than show player 1000 ads, at least for someone like me, see something too much make me loose interesting in it. They use the "mouth to mouth" method we used to have in old day work again with FS's game.
I understand this channel is about marketing so it will make it sound like that is the be-all and end-all, but neither the so called marketing "architect" of Elden Ring nor the final marketing campaign were the reasons for its success, it was word of mouth because the game was good, simple as that, it is always that. If instead we had had the same marketing campaign but with a game in a state similar to Cyberpunk on release, or as underwhelming as Starfield, people would not be having this conversartion. You can have all the money and IPs in the world and pay the most expensive agencies to put it everywhere, but if the game is bad, it doesn't matter. As the Baldur's Gate 3 publishing director said, "marketing's dead".
"Foul tarnished, in search of the Elden Ring. Emboldened by the flame of ambition. Someone must extinguish thy flame." Simple words that hooked me up, probably million other Tarnished too.
Good analysis. The main factor of the success of the marketing I think is that they have a good track record, which you brought up. This strat might not work on a new IP. However, I think it is always better to ramp up marketing near release. Huge marketing a year or two before release will get mostly forgotten, and is likely a waste of resources.
Crazy.. building a game for your core player base, no "mass audience appeal" and changing the game rating and pivoting the game to focus on MTX (yes Halo I'm looking at you). This is how a brand dies, with incompetence and forgetting your roots.
4:50 addition note was in 2017 the game of thrones fandom found out that GRR martin left HBO and would not be consulting in the final season of Game of Thrones, because he wanted to write for a video game. He didnt say what it was, but it was a "souls-like game with runic elements"
It is a delight to watch these videos. Belinda is an amazing narrator - and the story she tells so expertly is one she too obviously finds entertaining. Great work! And thank you for helping promote ideas that need to spread: Make something GOOD, and instead of overpromising, overdeliver. Oh, and ty Fromsoft & all who made ER possible. ;)
I've said this before but this lady is the only gaming journalist. If you're wondering what journalism related to gaming is meant to look like this is it. Everyone else is an editorialist, a reviewer, or an activist.
Compare this with the marketing of Final Fantasy 16, 4, 2-4 min trailers, multiple gameplay videos, a demo etc And I don't think they've even sold 5mil copies
You can not compare them . Final Fantasy 16 was a ps5 exclusive with around 38 millions users back then and they sold around 10% of the available userbase which is fine . elden ring was everywhere(except nd switch). If we add all the users of ps4,ps5,xbox one,series s-x and pc users are at least 10 to 15 times more than ps5 userbase .
This game made me treat life like a long quest. Truly, a work of art and at the same time, they raised the bar so high that I can’t enjoy other games that don’t meet the same requirements.
Great video! Really something you'd see out of a 1 million+ subscribers channel. I do have to say that I'm not a fan of the AI material used at 8:15 though. Otherwise, looking forward to your growth 💯
Very interesting, thank you. I have had some thoughts on ERs success marketing alone does not explain the success as appropriate as it was. Myazaki understands that the harder something is to master the more rewarding it is. Having lore that is hard to figure out and game play that is hard to master caused many players to google and youtube search for tips and explanations. This triggered the algorithm to recommend ER content as it was "popular". The algorithm and gaming of, accidental as it may have been, was a massive booster for onboarding new players. Players jaded from boring games that require no skill were reawakened to the concept that mastery of a difficult art has its own rewards.
And the strategy worked wonders... because there are no announced games that From Software are working on and yet here we are millions of people eager for a slightest glimpse of what is next. And we know it will be just a glimpse, but that will be enough.
Since a few of you asked - here's the wallpaper :D
ua-cam.com/video/VzLTLNwHNlM/v-deo.html
Posting the link for the video allows one to go to the description to check the link for the wallpaper so that the content creator gets his video views, instead of just posting the wallpaper link directly. Respect 👍 subbed
;D
"Know thy fans, a strategy not to chase every player out there, but satisfy the right ones" - That was gorgeously said.
hell yeah man, what a statement.
And in those times too man..
Such a good move!
This is the reason why their games are a success. Because they don't try to please everyone. They know their audience and has allowed them to focus on what their audience would love.
Fromsoft doesn't excessively market their game because they are busy spending resources on the actual important part: the game.
Exactly
Raid shadow legend
@@doob. lol
They could spend a little on performance optimization tho
@@forsaken841 for real
"How to make millions ?"
Activision : - Microtransactions !
Blizzard : - Slow down player progression !
From Software : - Just make good games...
Miyazaki = game auteur
ABK = $$$
Re-release CSGO as CS2. Valve made more than 1B because of that move.
@@BelindaErcanGame hasn't made 1 billion and 25 million in sales with a high return or trade in rate or refund rate definitely makes your take nonsense.
Game directors aren't even in same building usually as dev team 😂 Mitazaki didn't create souls or elden , his actual team created series and were same people who created armor core . I have stock in company and if ANYTHING you said was actually reality the stock price would be soaring and I would be very rich at 2500 shares .
Miyazaki left Elden ring team after launch and then joined the AC6 team and for THIRD time in his career was kicked off the AC team .
You are also conflating a Japan based company vs US market , I'm not writing out the pages of how ignorant that is but seriously cut and pasting media bits together to create some fanboy clickbait is just lazy af .
This video is an insult to the dozens of people who made the game .
@@DarkepyonX Are you alright?
What are you on about?
See the video again, clearly you have nothing better to do in your life..
Maybe read a good academic marketing book.
Hell yeah, if only they knew man...
When suits try to make games...
Miss the good ol days when game where made by gamers...
I'm SO glad, we at least have Miyazaki man!
- makes sales like no other game in 2022
- doesn't care about the money
- continues to mind their business and is only interested in making quality games that they love
absolute gigachad of a company
The gigachad of a company - love it 😂
Nothing quality about a barren shell of an open world game with assets copy pasted from their previous titles
-Refuses to elaborate
-Slides
No Man's Sky, Hello Games. They're selling like no other game in 2016, even if it was bad at the time, they're releasing 20+ expansions for free and they won't stop.
Elden ring truly the dark souls of marketing
They pulled a Valve, and they won by doing nothing. Just let their work show everyone what they're about.
I miss the old valve intro w the bald head :(
Exactly. Man I'm glad some companies still aren't out to mislead their loyal fans
As yahtzee croshaw once said, lately it seems that innovating in the gaming industry means catching up to Valve.
Lady, you're an absolute master of your craft. From the intro, to breaking it down, creating suspense, and even your conclusion. It's clear that you put a lot of effort into your videos. Thank you for the effort
Elden Ring marketing really went from "I doubt you could even imagine it!" all the way up to "Thy strength befits a crown." Great video! 💪👑
the silent marketing was so crazy. i have never heard of it prior to release until a friend of mine mentioned it. this game changed my life
In my opinion, the Success of Elden RIng and From Soft's difficult games in general can be a good example of the blue ocean strategy. Except in this case, the blue ocean isn't just appealing to the core audience that doesn't mind the difficulty and design of From Soft's games. The gaming industry itself with all its standardized practices has created this space where From Software is virtually unchallenged to cater to all those people who are fed up with the industry norms.
"Show, don't tell" is peak Elden Ring marketing
That one Ubisoft dev really became an international clown🤣
She did the "unseen architect" strat by not revealing the unseen architect. well done!
Soul games make me feel like the creators respect me as a gamer. RDR2 felt the same. These are the Oscar winners of game industry where most games have porn level acting. well done!
You are really underrated and hidden gem in youtube world
they did the same with the dlc. silence for 2years. Then dropping a complete new game as dlc....gotta love them. Happy to be a souls player since the beginning 2009
Making the mastermind of those games as the head of the company was the best move.
From Software is legendary at this point. Their priorities aren't the priorities of typical game devs. I watched a video of interviews with the voice actors (vocal performances and dialogue in FS games are chillingly beautiful). Their art design, world design, level design, and sound/music, ntm story and lore, are FAR more important to them than marketing. They KNOW people will flock to their games because of these and that few games can come close to them in these areas of quality.
Their strategy: Make a good and enjoyable game that people will remember for years to come.
"Underpromise and over deliver ." ,Thats the Miyazaki way.
So true. The DLC is the size of Limgrave lol.
The Todd Howard way is exactly the opposite :D
@@jordandthornburg didn't he also say the base game was 30 hours long back before it launched lmao
Elden ring is nothing but lazy copy paste, that's over delivering?
@@Digger-Nick you need to get yourself checked dude.
"let the community take care of the marketing"
"Today is day 70 of your daily elden ring news update. There is no news for elden ring today. This concludes your elden ring update."
The industry sees the success of Hogwarts Legacy, Baldur's Gate 3 and Elden Ring and comes to the conclusion: we need more live service games!
😂😂
Because the small few of live service games that are successful are so profitable that it is worth risking several failures for one success. What the publishers don't understand though is that we have a limited number of hours per day, haha. It may be possible that the market can't handle any more live service games right now because all the potential loyal users have been already taken by the predecessors.
@@Miraihi that’s spot on. 1% of the live service games dominate 99% of the market. But that era is about to saturate and shift. A cycle is coming to an end.
It already came to an end. Very apparent by how every new live service has flopped catastrophically over the past several years.
@@JudgernautifiedFlopped? They are making more money than ever lol
Shared trauma leads to bonding, a well-known fact. From Software does that so well. Boss battle are hard but some are just traumatic. Thats why whoever plays Souls game immediately joins a group be that reddit or UA-cam channel for that game. To bitch about how hard the boss is and at-last they conquered it.
Miyazaki is a GENIUS. ALL HAIL LORD MIYAZAKI
This is precisely why their games cannot ever have an easy mode. The community is a huge part of what makes these games great. For every jerk who simply tells you to 'git gud' there are 100 others who will share advice, strategies or even their profiles so they can be summoned to help you fight a boss.
Facts. Was having a sublime first playthrough of Elden Ring then reached Maliketh (& even his OP, spamming draconic guard) as a melee player & discovered rage & loathing I didn't even know I had
Now I know about Elden Ring's silent marketing 🙏
I am
@@LuisSierra42 what
@@Dominick77 he is
The From Software Co. marketing strategy reminds me so much of Seth Godin's Tribes principles. Paraphrasing: "Find and appeal to the core, true believers in your cause... and the rest is history;)"
You have put good amount of thought into this video. Great job!
Also loved your steam vs that adult platform video. Very insightful!
Just found your channel, absolutely love your style of content!
There absolutely is easy mode. Summoning npcs and spirit ashes, as well as using broken builds. Miyazaki himself said recently that he sucks at videogames and used all of those to beat his own game lol
great video, definitely higher quality and better researched than 95% of articles in games journalism.
Amazing channel and you have a great personality. You make an interesting topic fun to watch... and whatever I watched on this channel, I didn't waste a single second of my life. You're the real one! 💯😎
“chasing growth for the sake of growth doesnt grow anything… it kills it”😮
"In the world of gaming giants everyone gets critizised"
-stands in front of Ubisoft HQ
I just love the stark contrast between FromSoftware and Ubisoft, its like a raging virgin wanting to challenge a Swordmaster
What's the difference between FS and Ubisoft? Both are producing series of reskins.
Actually great journalism. Your passion is inspiring
Another banger from Belinda. Thank you
The editing is impressive and your charisma and smiles aswell!
See Elden ring didn't fight or scam their fanbase and that is considered as the exception in the gaming industry
An exception in the modern world.
Your videos are so much fun to watch! 😎
New to your channel but enjoyed this and the effort you put in on the script, presenting and editing is great :)
"Chasing growth for the sake of growth doesn't grow anything. It kills it" Quote of the day.
The stock market would like a word with you. Growth for the sake of growth and the rich getting richer, all resources slowly accumulating at the top, is the core of American fascism as a global economic system.
I really like your videos, keep it up!
As with all things, its not the growth but the quality that produces more growth
I am not a gamer and haven't played games for 20 years. I bought a PS5 after seeing Elden Ring's trailer just because of the art. I thought I would just jump on that horse and run around. Than I bought Assasians Creed Mirage too because I heard its name....god what an awful game AC next to Elden Ring.
Maybe a hottake, but I am 100% confident in the success of from soft not being related to marketing at all. They simply have theire priorities right and now what their community wants. That's why the players love the game. That has been true for Dark Souls, Bloodborne and Sekiro. With every Title the playerbase grew because it are all good games, not because they are marketed in a genuise way. And eventually the playerbase became so large that Elden Ring has become the big hit it is today.
That is a solid view point and one I find very easy to agree with.
by far the most underrated gaming channel on youtube.
One of the most interesting gaming channels out here on UA-cam discussing gmaming topics with clear explanations. Love this channel! Keep up the good work 💪
Banger video as always. It would be cool to see a video about "mouth to mouth" marketing, like helldivers 2 and pallworld
Your research on this was outstanding: well done!
Very well put, got me to sub 🙌
all your videos are great!
Back in 2022 I honestly got an elden ring ad before every youtube video
I'm new here. The Vox-esque exposé style editing is awesome lol
Why is this channel so underrated?
It is quite refreshing to see someone who is actually working in the game industry to discuss games, not "just another gamer".
Also, I like the visual explanations, but having you talking to the camera keeps people engaged rather than hiding behind the screen.
But what encouraged you to start a UA-cam channel?
Creative expression :)
(vs corporate job)
Thank you for your kind words
@@BelindaErcan Always!
And shame on you for starting so late: I binged your videos in only one day; where is my informative entertainment for the rest of the week? >:(
Keep on going, we will be here to support you. ♥️
great video as always
Excellent video. Great job. Your rock.
Don't forget the streamer and souls content creator sponsorships by Bamco and the Red Bull event for the launch of both the main game and DLC.
You are BY FAR the prettiest “Belinda” I have ever seen. lol
Idk why, it’s just one of those names where it just seems to be fitted to somewhat “homely” people 😅 like “Gertrude” or “Bob” 😂
Such insightful and informed content as well!! This, right here, is the WHOLE package!! 📦 👍👍 keep up the good work!!
Your videos are amazing. They are well informed. You have a great personality. Also the editing is very well done. Thank you
8:15 -- Speaking of the joy and importance of imagination, whilst relying on A.I to accompany your words...
When your product is so good it sells itself from mouth to mouth
This video is amazing and deserves much more views. Great job
Really great video !!
Form how i see it, FS did amazing job with this:
+ Call the game hard, people who play it must know and accept it before they play, so the change they leave the game will be less than other game.
+ Focus on gameplay, free to do what player want than cut scenes and the mark on the Map to tell you what to do, where to get stronger item. I feel like 10x better when a friend (real life or online) show you the strong item you miss and you show them what they're missing.
+ FS just show you what you need to see and done. You got 1 Cinematic trailer, people wait and they give us gameplay trailer (most important cause other Company will give you nonstop Cinematic trailer until game release), in that gameplay trailer, they give you the realease day, not just a year (2025-2028 or something like that) and can be delay.
+ They marketing just let the game speak for itself. I can say this is 100% better than show player 1000 ads, at least for someone like me, see something too much make me loose interesting in it. They use the "mouth to mouth" method we used to have in old day work again with FS's game.
Your videos are awesome! I hope that you keep making these, you are excellent at what you do!
I understand this channel is about marketing so it will make it sound like that is the be-all and end-all, but neither the so called marketing "architect" of Elden Ring nor the final marketing campaign were the reasons for its success, it was word of mouth because the game was good, simple as that, it is always that. If instead we had had the same marketing campaign but with a game in a state similar to Cyberpunk on release, or as underwhelming as Starfield, people would not be having this conversartion. You can have all the money and IPs in the world and pay the most expensive agencies to put it everywhere, but if the game is bad, it doesn't matter. As the Baldur's Gate 3 publishing director said, "marketing's dead".
"Foul tarnished, in search of the Elden Ring. Emboldened by the flame of ambition. Someone must extinguish thy flame."
Simple words that hooked me up, probably million other Tarnished too.
Underrated channel
Good marketing strategy to put asmon clip in :D cool channel subbed
Can’t do without ma boi Asmon
@BelindaErcan It just became a tradition
hmm... as a souls fan i honestly wasnt aware of how silent the marketing was. thought that was normal.
Elden Ring is the result of prioritizing gamers first, rather than shareholders.
Good analysis. The main factor of the success of the marketing I think is that they have a good track record, which you brought up. This strat might not work on a new IP. However, I think it is always better to ramp up marketing near release. Huge marketing a year or two before release will get mostly forgotten, and is likely a waste of resources.
Excellent video. Subscribed.
Crazy.. building a game for your core player base, no "mass audience appeal" and changing the game rating and pivoting the game to focus on MTX (yes Halo I'm looking at you). This is how a brand dies, with incompetence and forgetting your roots.
Legendary Marketing Achievement!
4:50 addition note was in 2017
the game of thrones fandom found out that GRR martin left HBO and would not be consulting in the final season of Game of Thrones, because he wanted to write for a video game. He didnt say what it was, but it was a "souls-like game with runic elements"
don forget about that bigass tree
what that bigass tree doin there
It is a delight to watch these videos. Belinda is an amazing narrator - and the story she tells so expertly is one she too obviously finds entertaining. Great work!
And thank you for helping promote ideas that need to spread: Make something GOOD, and instead of overpromising, overdeliver. Oh, and ty Fromsoft & all who made ER possible. ;)
The game already has several easy modes - you discover them in-game. Goes by "broken builds".
Really appreciate your videos, always insightful, without all the noises and trend chasing.
Superb video ! Loved every second of it
I've said this before but this lady is the only gaming journalist. If you're wondering what journalism related to gaming is meant to look like this is it. Everyone else is an editorialist, a reviewer, or an activist.
Well done. Very insightful.
Compare this with the marketing of Final Fantasy 16,
4, 2-4 min trailers, multiple gameplay videos, a demo etc
And I don't think they've even sold 5mil copies
You can not compare them . Final Fantasy 16 was a ps5 exclusive with around 38 millions users back then and they sold around 10% of the available userbase which is fine . elden ring was everywhere(except nd switch). If we add all the users of ps4,ps5,xbox one,series s-x and pc users are at least 10 to 15 times more than ps5 userbase .
The production is just improving day by day.
Amazing video and I share it with our Marketing Director 😊
Great video!
This game made me treat life like a long quest. Truly, a work of art and at the same time, they raised the bar so high that I can’t enjoy other games that don’t meet the same requirements.
Excellent video! You've got my subscription! This is excellent journalism! Thank you so much!
fantastic video
amazing breakdown, love your content imma subbing thank youu
Recently watched some of your videos. Wanted to say you're an amazing gaming journalist and creator.
Great video! Really something you'd see out of a 1 million+ subscribers channel. I do have to say that I'm not a fan of the AI material used at 8:15 though. Otherwise, looking forward to your growth 💯
Great video! Thank you for posting.
Very interesting, thank you. I have had some thoughts on ERs success marketing alone does not explain the success as appropriate as it was. Myazaki understands that the harder something is to master the more rewarding it is. Having lore that is hard to figure out and game play that is hard to master caused many players to google and youtube search for tips and explanations. This triggered the algorithm to recommend ER content as it was "popular". The algorithm and gaming of, accidental as it may have been, was a massive booster for onboarding new players. Players jaded from boring games that require no skill were reawakened to the concept that mastery of a difficult art has its own rewards.
W video ur gonna go far!
Great video, thanks for making it :)
This video is one of the best documentaries about elden ring I have ever seen on the internet
Hey! Love your videos! I like this deeper gaming journalism, please keep going!!!
And the strategy worked wonders... because there are no announced games that From Software are working on and yet here we are millions of people eager for a slightest glimpse of what is next. And we know it will be just a glimpse, but that will be enough.
Good points, leave the fans wanting and let them build the hype from the ground up for you.