I always seem to play minecraft in waves. I play for quite a few months at a time, then go back to another game I used to play ages ago. Got bored of that and go back to minecraft. An endless loop
"A base that feels alive is much better than a mega base that feels dead." I think probably the best possible example of this is Grian's season 8 base compared to his season 7 base. His alley wasn't big at all, but had so much detail and life. In comparison, his mansion was massive, but felt dead.
I started playing in peaceful survival mode because I like working for things in a way that creative really removes the point of, but I was so tired of mobs. I realized my experience is my own and I don't have anything to prove by playing on actually difficult modes. Being able to enjoy the night in Minecraft without ensuring proper lighting is up everywhere and worrying about my freeroaming villagers has been a wonderful experience.
You see, I almost always play in peaceful. I always try to start not in peaceful and then I get scared and switch to peaceful and just never switch it back. I find that this is actually what makes me get bored, because there is no challenge. No need for food, no need for weapons, and pretty much the only goal is to gather resources and then build with those resources. So I recently started a new world and made a rule that I absolutely CANNOT switch to peaceful and so far it’s going well! (I only died once and it was right next to my house!)
@@Musicswhatweneed Lovely! I hope it goes well for you! Always fun to try a new way to play. There's certain issues later on that I'm gonna run into where I gotta swap the difficulty, (gunpowder and getting blaze powder for the end portal), but I let myself swap when I need to. It's important for me to not limit myself with hard rules, but if those rules make your experience more enjoyable and engaging, then go for it!
Same. I usually play on easy but I found one of those new massive caves in my most recent session and wanted to explore it but knew it would take a lot longer to do so if I had to worry about mobs. Thus I switched to peaceful until I was done exploring.
7:14 what my friends and I have always done is similar but more harsh - we'd take only necessities with us (food, maybe a stack of dirt, stone tools, just enough to survive the journey), then leave our old base behind and wander until a new place looked super cool, then start anew. Doing that a few times meant we had multiple cool bases strewn across the land over the years, and it was always nice to stumble across old builds vs a new world every time.
One of my friends and I have done the same, but are considering taking it even further. Leave the old base with nothing. No armor, no tools, no items and only enough food to last until we're out of render distance. Then just go somewhere new, start fresh and even limit ourselves to only use the resources available in the local area for each new base
i started playing with keep inventory on and it immediately brought back a ton of my minecraft motivation. i’m an overly cautious person, and i realized i wasn’t being as adventurous as i ought to because i was worried about losing the gear and resources i’d worked super hard to get. there’s no wrong way to play minecraft!! do what makes it FUN for you!
I played with keep inventory for quite a while, but had to stop because it means there's no risk for dying and I ended up becoming overly reckless with no repercussions. A good alternative would be a gravestone mod, so your items don't despawn or burn in lava when you die.
@@Jamseth_Ingramious yeah I like that alternative, keeps you from dying too much which I did when I turned on keep inventory. Hopefully there is one for bedrock though
I was the same but took a completely different route and started playing hardcore. At first it was horrible, either dying within a few hours or not getting anything done. But the more I played the more I started enjoying the extra challenge of it and now I'm stil happily playing on my hardcore world with 326 hours!
As a player for 12 years and a builder for 10, I absolutely agree on building in chunks or stages. Don't try to do all of it at once and if you're playing survival, then always try to condense your builds as much as possible, if you're not comfortable doing singular projects over several years. Cause the reality of mega builds like _thatoldkid_ - *Center of Valhalla* is that those kind of projects take 3 months to do, full time, 12-15 hours a day, every day and still needs a helping hand from WorldEdit to complete on time. You're not gonna be able to do the same in the weekends over a couple months. Even servers like SciCraft and Hermitcraft would take months of full time work to replicate such a massive project in survival. So I guess the 4 core rules for doing builds in general are: 1, Build in stages. Always. Long time builders typically start with the blocks that make up the majority/foundation of the overall build and then add details in layers. Think of building like painting, but in 3D. It's a lot like that. 2, Scale down your ideas. It's super easy to find inspiration for epic builds, but super hard to actually accomplish them. Scale them down and do a little bit at a time. If you dream of a mega base, start with your entrance, or your storage room, or something entirely else. If you want to build a city, do one house at a time. Don't try to do it all at once. You will burn out. 3, Use a building palette. All builders use a building palette. The vast majority use a visible one, but there are builders like myself who uses an invisible one, aka our palette is in our heads and it changes according to the style we build our build in. Say you have an idea to start a medieval build, but while you build it, you find yourself wanting it to be more fantasy inclined. Here an invisible palette is easier than a visible, as you simply change the blocks in your palette in your head, rather than having to replace them in-world. It is though a bit hard to learn, so if you're new in building, then always use a visible palette. It makes it _a lot_ easier to accomplish your dream. 4, take breaks. Don't try to stress things through. Take your time and take breaks. Your breaks doesn't necessarily have to be breaks from the game, just breaks from building. Go on an exploration. See other places of your world seed, maybe get some inspiration from there. Or go on a resource gathering spree, a mob grinding/killing spree, whatever you feel like doing to get some off time from building. If you want a good example of what burnout of mega projects looks like, I have a video of an update I did to my cathedral project, 7 years ago. I still haven't progressed that project any further than it was 7 years ago. Instead, I started another build project (that have yet to be released) and which I have been building on progressively over the past 7 years. It's gotten so close to completion, but I need a new PC to complete it. As of right now, my FPS drops to a complete slideshow the moment I attempt continuing the build. And that's despite giving it 16 GB of RAM and running a rig with an i7 6700K CPU (granted, it's a bit dated now) and a 2060 GPU. I'm confident it would fry the average laptop.
Excellent tips, thanks for sharing! I’ve been playing for 12 years, and am just now really exploring building styles and different palettes! You’re never too late to try something new! I finally made a 2x2 piston door a few months back, and while it was frustrating (odd location and general lack of redstone knowledge), it was so satisfying when it worked! I get such a swell of pride when I use it now. :)
@@jaycourteau Who pointed a gun at your head and forced you to reply? It's just building tips dude. If you don't want them, then don't read them, I'm not gonna condense them for you.
I'm struggling to study for a linear algebra final, and in procrastinating I started watching this video. This advice can be applied to most anything, and now I'm a touch less likely to fail this one. Thanks, Mumbo.
I just wanna say, one of my favorite things about Mumbo is his integrity. I’m p sure without fail, every time I’ve watched a mumbo vid and thought “well, that kinda missed the mark”, he either revisits the concept having felt the same, or if it’s a series or whatever just does better in future parts. Like, just constantly seeking to improve and wanting to deliver quality content to the audience
Heres a tip: go into minecraft, creative flat world, and make an exact replica of your house, i find this really fun and i do it every few months or so to see what changes and to just enjoy seeing your room where you are sat whilst playing minecraft, its one of the few things i enjoy building
Mumbo’s tips feel a lot more different than most, considering most UA-cam videos on this topic recommend either making entire cities or _interdimensional conquest._
@@ZB411 Start with a modpack, instead of trying to build your own. FTB Academy 1.16 is a great place to start. It has tutorials for everything, and you'll learn what kind of mods you like and which you don't. I love tech, and Nomifactory is a great 1.12 pack that runs easily on potato computers that meets my needs. But if you want combat, then maybe check out something like "Rebirth of the Night" (1.12) or "Mineshafts & Monsters" (1.16). If you want magic skyblock, then "Heavens of Sorcery" is an awesome pack. And if you are a sadist, then GTNH. But it won't run on potato computers very well. Good luck!
@@uigrad How dare you bring up the gregorious technology to these non-modded peasants? We are a master race, gregging back and forth. They only know of dispensers and water buckets, whilst we, the greggorious alphas are the true winners, we have polytetrafluroethylene and nichrome coils.
Changing the random tick speed to quicken things up helped me invest more time into my world. I know it sounds counterintuitive, but it helped me achieve my own goals quickly and motivated me to move up to bigger and better projects
@@dragonslayer2084 He literally mentioned "Making the game easier" as something that might help. And even if it is cheating, is there anything wrong with that if it helped them get motivation?
Saving time is a good directive for cheating. It's a real life resource that does not coming back, and thinking too much about it will make you call your grandma to say you love her. . I use haste when strip mining and created a set of infinite durability stone tools. I tend to save on better materials until trading is avaiable. . I have been digging a lot trying to repplicate my Dwarf Fortress underground tower into Minecraft. It's a lot of haste infused mining.
Just died in my 2000+ Days Hardcore World a few days ago, and nearly lost all motivation for hardcore. And this gem launches. Thanks Mumbo for helping The Wilde Adventure Season 3 start!
Packing light and just exploring a world is something I did when I was bored of Minecraft. It really helps out. And it was then that I realised that I find enjoyment in animal farming. Another thing that I did was just taking responsibility over a village ( in a non-farming manner) by growing and expanding it.
I love this. Also, a recommendation if you ever want to mix things up: create a villainous alter ego--create a new skin and everything--and, in the dead of night, come in and do things no Hero of the Village would ever do: kill some Iron Golems; loot some house chests; maybe set a few fires or unleash a wither. Then swap your skin back and come save the day. If you play using the Drop Player Heads datapack from vanillatweaks, you can even put up "wanted posters" with mug shots by killing yourself (BDubs demoed a really effective method of doing this for his collectible head game).
@Unknown Sofa yep yep and the best part is there's sort of a village up system you expand by building more buildings such as libraries infirmarys prisons with taxes and everything
It’s really validating to hear someone with way more experience express the “do not cheat” thing. It’s something I’ve always felt pretty strongly that cheating saps my enthusiasm for a world or server.
On the other hand, I'd say cheat if that's what you need. One of the reasons I never played more than 2 days in a row was because I just wasn't good at the game. Losing all my stuff and having to start over was so demotivating. When I decided I can just "cheat" and enable keep inventory on death, the game became so much more fun. Eventually I think I got good enough that I could just go without it, but don't let it discourage you if it's what you need to do. It's a sandbox game after all.
After starting up creative in a survival world i have basically quit worlds in like 2 days so that hits hard lol Other than that its fun to kinda experiment stuff
@@Daniel-bs1zx I wouldn't say so. If it's a single player game you're doing, then do whatever makes the game the most fun, then when you're feeling more comfortable with being unaided then that's good as well
@@Daniel-bs1zx its really not. It's just a different mindset. If you're not good at a game--a sandbox game, by the way, not games with proper objectives and a story--and you'd have more fun by not playing by the rules then what's the harm in making the game easier for yourself? The only bad take here is judging how others choose to work around the issues they have with the game to derive more enjoyment from said game.
I’ve never really gotten burnt out or overly bored, but I often struggle to stay dedicated. Some of these tips really got me thinking about what I want from the game, and has given me more motive. I don’t need to know exactly what I want to do, I can just do things as I go, with rough ideas and planning to give structure.
I felt like this when trying to take on a big project. I would get this grand idea in my head, and a week later, I was bored of it. What I found helpful was to just build what I thought was cool. If a castle ended up next to a baby Yoda statue, who cares! I just built what seemed fun at the time. Hope this helps.
honestly i turn on keep inventory every time bc running back to get my stuff before it disappears is just not my idea of a fun time also using chunkbase to look around the seed i’m in has been some of the most fun to me, it makes me more excited to look around and go out to travel and find new areas. it also made me start using maps more which is another fun extra thing to do
Some of the builds I've been happiest with are small huts, hotels, things built in circles, and lighting up forests with glow vines. Simple things that still satisfy
Lighting up forests or even builds with those vines is amazing. I made a green house and instead of using torches or lanterns as its light source I used the glowberry vines and hung them from the center and around the edge here and there. It looks amazing in the night and day.
I got bored of Minecraft a few years back and I stopped playing for ages. It was actually hermitcraft that got me back into it. I started watching Grain and I realised that all these massive ideas I had for impossible builds in my head were literally smaller than what you lot call a "starter base" and it made me feel like building wasn't so scary so I started doing it. Turns out I'm not half bad lol.
@c6amp ohhhhh yeah sorry I forgot, they both have similar names. Grain the one that you are talking about is an unknown person that has been spoken about by the hermit craft members, we sadly do not know who that "Grain" person is, but we will soon find out...
I liked the tip to make things easier for yourself if it makes your gameplay more pleasant. The only way I ever cheat is to give myself a lot of torches when I go caving the first time because I've found the experience of being jumpscared by mobs in the dark simply unsustainable for my enjoyment of the game. After that point I can collect my own coal and make my torches legitimately, but for the sake of not playing in a way that's literally detrimental to my mental health (my startle response is extreme and can have long-term effects on my mood for the rest of the day if triggered severely enough) I always cheat myself the first batch of torches. I've always felt a little guilty for doing this, like it takes away from my legitimacy as a minecraft player, but when it comes down to it, my ability to play the game in a way that isn't harmful to me is more important than a fake and arbitrary rules system perpetrated by people who think they're better than me for how THEY play the block game.
I always play with keep inventory on and mob griefing off (unless I'm turning it on for villager breeding). I hate the feeling of wasting items and I'm not very good at staying alive, so it takes some of the stress of dying away. It also means I can purposely die to get back to my spawn point, to speed up travel.
It has been a year almost so idk if you even still play minecraft, but another solution for this is to smelt logs to create wood coal (not sure about the name tho) But you can create coal from wood, and which means that you don’t have to mine to get it though it is pretty slow, so giving urself torches is probably faster Anyway play minecraft however you want, there is no « right » way to do it
Minecraft, for me, is a massively phase based game. I'll spend hours and hours of playing for weeks at a time and then will drop it for months. Glad you're sharing these tips for people!
i remember traveling over 30000 blocks away from my base to find a goat horn, and i ended up in the most beautiful mountain range with a village i’ve ever seen. all i did out there was sit in a tent i made for a couple hours and sing to my friends.
The most fun I've had in a while for playing minecraft was a few weeks ago when I wanted to build a realistic functional prison, and coming from a long history of being the best builder in my friend group to having to learn how to use redstone efficiently and hide it in a small area was challenging but definitely made the building more fun. Remember everyone, if you only ever do something your good at, you could get burnout and you'll also never be able to see if a different aspect of the game or even real life is for you!
“If you only ever do something your good at, you could get burnout and you’ll also never be able to see if a different aspect of the game or even real life is for you.” Totally agree with you on that and I think that happens to a lot of us, we sometimes deprive ourselves of other opportunities that are out there. If we just keep doing the same thing, you’ll get better and better, but at some point you might burn out so it’s important to have balance. Working out can’t be everything for your life. Neither playing an instrument for hours and hours or binge watching Netflix. There has to be a balance for everything. Good point!
it's been 7 months since the last hermitcraft video from mumbo. i miss him. but these small videos make me so happy because mumbo is so much happier than at the end of season 8. if he doesnt go back to hermitcraft i will still watch all these little videos and still support him.
Personal tip: Create a base right over your world spawn spoint and make it mob proof with enough lighting and fences around your base, eventually you might expand it more and more so you will able to enjoy to take a safe nocturnal trip within the protected area.
That bit about “writing the story you want your world to tell” is a large part of why i struggle to play vanilla Minecraft in single player- because then i dont have any friends to build for or to have come over and check my stuff out
@@F1nley_theidiot both of you should try posting builds online. It is not the same as a world tour, but it is always cool to get feedback to your work.
this video feels like a therapy session. it's fun, but it also kinda hits hard. i feel inspired and this video kinda reinforced my new years' resolution which was to actually finish a filmmaking project
One thing I really love to do when exploring my world is to make a map. Maps can be connected by placing them on item frames and it’s really satisfying to just have a map board somewhere in your base.
I've been binging all your Hermitcraft episodes ( I do mean ALL) and got inspired to make my first megabuild after 2 years of gameplay. It's coming along nicely. Thanks so much, Mumbo 😄
Another great one for improving motivation, is to not force ideas. If you don't have any ideas, just take sit back and chill. I often find the best ideas, normally come at random moments during the day when I'm not really doing anything. Oh, and write down your ideas!
Well hello there! Haha. I have a discord channel where I do nothing but spam ideas all the time, far more idea than I will ever accomplish, but at least I have it written down. 😀
A word further word on the mods advice: Vault Hunters completely revitalised my interest in minecraft. It changes it so much I had fun learning new things, but it's not so different that I felt alienated from minecraft. I'd certainly give it a go, and there's a ton of videos made by the devs to help if you get lost :)
All good tips. Minecraft was my unwitting way out of pandemic ennui, and having to take a break from it has given me loads of inspiration for sewing projects. I'll add Minecraft back in soon, ironically charged up by the inspiration of making quilts for awhile. There's a lot of similarity between us two now that I think about it. Thanks, Mumbo!
I really miss the Endbusting raids with Mumbo, Iskall85 and Grian. Their crazy interaction are the best! I would even watch any content with the three of them together up to mischief!
Leaving your comfort zone and trying something new is honestly such a helpful thing. I’ve always considered myself a builder, although I do a bit of everything. Recently I’ve felt pretty bored, so I’ve decided to focus on pvp and practicing to get better at it based on the progress i’ve already achieved, and it feels great to learn something new and to have a goal in mind again :)
Love this video very educational in general. I just got back into Minecraft after maybe 5 years. Last time I played it was so different and at first it was daunting, like I tried playing a few years ago after the nether and aquatic updates and I was overwhelmed by new mechanics I hated how much the game changed. Now I'm enjoying the learning and seeing how the new things work through UA-cam.
Waiting for a Hermitcraft episode feels like an eternity but I'll gladly accept this video as my motivation to play Minecraft again. Glad to see you back good sir.
The Create mod has reinvigorated my love for the game. I enjoy building, but redstone logic eludes me, so I'd get to a certain point and hit a wall. Create uses (sort of) real engineering principles with more moving parts, that allow you to really be creative in new ways that make sense to me. And watching some of the Hermits do their Create series has been a ton of fun, too!
i am LITTERALLY playing in create right now. in a skyblock.... because i lost motivation for my overland world, and decided to go back to doing a skyblock, wich i haven't done since my roommate and i couldn't afford our joint server anymore
I love Create mod, too. From the moment I discovered minecarts in Minecraft, I have wanted trains in the game. I am also keeping an eye on Create Aeronautics, because airships.
You legitamately helped me so much find motivation again. I started this village project where i would build top of the tier town in my own style of building. i made the paths and planned out all the buildings but was so anxious about collecting thousands of blocks and placing them without creative mode (i usually build in creative). My friends also were very busy and couldn't play with me, which demotivated me more. I'll use this video to get my motivation back anytime something like this happens again, you are epic
9:27 If you wanna do this one I highly recommend a mod called Mythic Upgrades, it's pretty vanilla-friendly and allows you to upgrade Netherite armor with newly added ores. Each ore spawns exclusively in a different biome to make you explore more.
@@Skywalker8510Too I would not do vault hunters as a first experience. It gives you a very strange perspective on what modded minecraft is usually like, and it doesn't really give you the same kind of creative freedom that minecraft normally would, or that modded minecraft normally does. If you want to get into modded, you should play something like FTB Academy first.
Modded Minecraft, with quests, is how I've kept myself entertained with it. Mods add new content and the built in quests help direct me towards goals I have trouble making myself. I also like automating things and factories more than just building which makes modded minecraft much more appealing as there are many modpacks around this idea.
A point about sharing what you've done with others resonates greatly with me. I never liked singleplayer minecraft, in fact, i have never built anything big/good or beaten ender dragon in singleplayer mc, only times I've built anything great or even beaten the game is when I was among my friends and I had someone to show what i've done to. Really good tip, share your work, play with others, guys.
@@Thegoodllama7333 u can enter a survival server if you like big communities, or you can host a small one with willing strangers if you prefer keeping it closed. If you dont want to get involved with strangers, there isnt much, to my knowledge at least
The one time I decided to be brave and go on an online server, I still just built my base well away from everyone and played as though it was singleplayer
Bro. Mumbo is a big man. He's a husband and a father already. And you know.. it's hard for them to be so flexible. Because the real life stuff. And also simply because they hard to try new stuff. Edit: but yeah maybe some new games are good to see
Adapting the game to how you can play it best is key for me. I love survival but I suck at actually surviving. Which makes early game exceedingly difficult for me. Keep inventory on and the minimap mod were game changers for me. Turns out my biggest issues were dying constantly, and getting lost, lol.
This made my wife want to start playing again after awhile of struggling to enjoy herself. Thanks, Mumbo. You got us through the pandemic with your wit and humor Please note we wrote this at 3:01 into the video
@@epicruindkid7474 I was in the friend zone for the first 5 years of knowing her. Lately we've been playing Mario kart, smash, or Minecraft almost every night. I definitely feel like I'm living the dream.
Great advice!! I've had several times that I've been burnt out with minecraft and quit playing for a period of time. But after a while (some times months, some times years) I always do come back and start again and learn all the new stuff. I also play 'challenge' maps, like skyblock or 1 chunk only, Expanding World Border. Also, I like playing the puzzle maps that others have created. This has extended my play experience!
Your photography skills and photos are beautiful and inspire such freedom, as someone who’s watched your videos for about 5 years now it’s good to know that you’re taking a very healthy balance between UA-cam and your real world journeys. Much love mumbo
I do love how the different ways Mumbo suggests do cater to and encourage all different types of playstyles. Whether it is people frustrated with the difficulty, people who haven't figured out the variety to spice up their minecraft experience, or people who have done a lot already and need a fresh start, it doesn't feel like any group is left out.
For building: A good way to go about this is to make a large shell. If you want a huge base, make a huge shell. Not full walls, but rows/columns of blocks that all connect to points. Start with an area somewhere inside and when you feel like it/when you need to expand, build outwards and fill said shell. Eventually, you'll end up building enough to take shape of the shell and you can then fill in parts of the walls when your base gets to the edges/ceiling. It works well. If I don't do this, I tend to end up building loads of separate buildings that all end up being useless as I build them purely just to use space. Making villages just isn't it for me, because I end up building things for the sake of building them, just so things look better, but then it feels like a chore. However, I never feel like making megabuilds either. However, if you build a large shell of rows/columns (to get an idea of the shape/size), just use it for everything you need and keep expanding it but by bit until you're able to fill in the walls. Or, use the shell for a general idea of how big you want it and then alter the shell as your base takes shape, as your base doesn't have to align perfectly with the initial shell you have. The shell are like blueprints for the shape of a house I guess. I wouldn't even say it's unreasonable to make one in creative mode and then switch it to survival and go from there. Tbf I think that would make a good mod. People that are good with large bases could build blueprints/shells for building said base(s), and could put them into a mod for people to build with. Sometimes it's hard to get motivated when you look at a load of grass and don't know what to envision. However, if you have a big shape there to give you an idea, it can help a lot and it makes you want to fill it out. (By shell I mean where the walls and ceilings meet, so just rows/columns like I said, not full, solid walls.) However, depending on the size, or who you are, you could use creative to make the walls too, and do all the decorating and interior yourself, as those are the most fun. Terraforming & building rows upon rows of blocks can get very boring, very quickly. There's no harm in getting those parts out of the way in creative mode if you want to.
8:39 I can definitely relate to this one time my friends and I started an smp and i kind of got addicted and made a lot of progress in the first few days that the server was on, and my friends had made much less progress and just got demotivated and slowly they stopped joining and the smp died
I’m very glad he said something about alternate crafting recipes for things like elytra! I’ve used two for fun. First I make a “Herobrine Altar” to sacrifice the items for the good thing. I will take lingering potions of regen, health, and fire res plus a diamond and a golden apple for an enchanted apple as one of the ideas I use. The other that I want some help with is a spawner+egg. I think it needs iron ingots/bars and I’m not sure about the center item. I don’t want to do netherite ingots, but I do think it should be moderately expensive. Eggs I’ve just grabbed for free, and I’ve used an enchanted apple in the past for the center, but I’d like your thoughts too!
@@ShadowCube264 Thanks for actually giving me your input! Very few do. I think the Heart makes sense because it’s a different item, it’s more difficult to get, and it would make more sense to take out a spawn egg too!
That’s a fun idea! I think you could also add an item related to what mob you wanted; a stack of bones, an ominous banner, a wither skull, etc. potentially also with the above mentioned heart of the sea, too. Like the heart and the items combine into a spawn egg. :)
if the grind for netherite is too far out of reach but diamonds aren’t, you could use something made of diamonds such as a helmet or chestplate. this way you can surround it in iron as proposed but still overall use more than a single diamond, to help balance it out
But how do you actually make this new recipes? Command blocks? I just started a new world in 1.19 and was looking to change something like, make zombies drop exp even if you dont kill them, like with a magma block or suffocating, is there a way to do it in-game?
Speaking of the "condense the build" tip at 3:01, in S8, your tiny homes are a huge inspiration for my own builds. :] I struggle with building on a larger scale, but I'm steadily working my way up to bigger builds by starting with a tiny home and continuously upgrading it.
Another tip that kind of adds to the modifications, is find a modpack, preferably one that has a linear progressing because then you have goals that are set for you, but that really depends on the person. I definitely recommend skyfactory although it is a older modpack
I feel like MC is one of the best games every made. You can make anything you want out of it. I still have my first world I started in January 2012 and never beat the dragon on it. I've always felt sentimental toward that world because the game held my attention for so long. Something I've been doing lately is working toward villager trading in new worlds to get fully equipped that way before going to the end. There's a lot to do in the game, but it can be easy to get burned out on too. Probably best to take a break at that point lol
Comparison is my largest issue. I love resource gathering, and finding new structures, and what not. However, I find myself using a lot of building tutorials because I’m just not the most creative person and I feel guilty sometimes because I want to be a better builder.
That's why I like watching Keralis. He has a good building style, but more importantly, he's not at all afraid to take a design from someone else and put it in his builds. His Hermitcraft season 7 has like a 50/50 split of his own designs vs other's, and he doesn't make a big deal out of it. Taking inspiration from that attitude, my current main world is largely other people's designs, but I put my own spin on each build, and also made some on my own, and I make the pathways between each building with my own touch. Makes everything feel like mine, but I didn't have to spend hours nitpicking a building's design.
Natural creativity is a bit of a myth. Not saying that some people aren't naturally more creative, that would be false, but you can definitely learn creativity to an extent. If you're one of those people, you probably need a bit more inspiration than the more imaginative types. And that's absolutely fine. Look up building tutorials, use other builds as references, and put your own spin on it. Eventually, you'll find yourself becoming more and more creative and you'll naturally become a better builder because of that.
@@toastwiz yup, this is the thing with everything, music, food, everything, the best things are a result of taking inspirations from other things, if you limit yourself to your thoughts, you’ll stay stuck
Totally agree with not forcing yourself to play it how others do. I've been playing almost since the game first came out and have yet to enter the end. Never seen the city, never beaten the dragon, never flown. I love exploring so I play by gradually created bases in different biomes, connecting them up in a sprawling rail system, incorporating villages into my civilisation, then continuing on over the next hill. It works for me :)
@@charmagirl3399 well I've thought about it but just never bothered getting round to it, I don't really care if I beat it or not and it's always something I could do at a later date. It's more fun to wander around and connect bases for me
@@charmagirl3399 I mean.. I still havnt beaten it and I’ve been playing sense the free version on the iPod lol. I just love building and havnt really seen a reason to go do it
one thing that i learned is to have 4 things that u can jump betwean on if u ever get bored on the main base u can take a break and work on farms terraform road layout and the main base. You can also have a Second Base on the side just to relax from all the building
I set myself a challenge of building both huge AND super detailed projects. It takes forever but I love walking through them at the end. Definitely good advice to break up the builds into chunks when the other side is beyond render distance 😅
Sounds like walking into my worlds as well lmao. But so damn satisfying when it all follows the theme you set. I myself have a weakness for connecting very large production styled facilities together such as a cactus farm into a tree farm for automatic bonemeal. Problem is I'm always using Quartz and it's such a pain in the ass to get lol
If you just want to get back into the swing of creating in the game, there's a website that gives you a random block palette! It helps you get used to building with new blocks and helps getting the creation going! Especially if you choose a random biome to build in!
honestly making some things easier for myself has been a saviour for this game. that and modding in general. ive played for long enough that i absolutely agree that the linear progression has just become a roadblock to fun, and i dont even like pve that much, so making some things easier can help me to focus on the stuff i actually care about doing
I can truly say you've inspired me to play Minecraft again, also for the first time in 6 months, and I cannot thank you enough! I've been having a bit of a dry run in my life but recently got my first paycheck in a while and can finally afford a new phone and a Minecraft Realm once again!! Thank you Mumbo for bringing me back into the swing of things! I'm also quite looking forward to the new 1.20 Snapshots once they start releasing soon, too!...
This is what I’ve done, played with keepinventory, on peaceful, with datapacks that make some things even easier. Its like playing a mix of creative and survival and i love it
I feel this. I have gone through worlds and lost inspiration many times. My current world I have a story or theme and am genuinely excited about building up my trading town and soon my base cave(thanks fWhip for the cave inspiration). I lean more towards redstone and normally make ugly complicated farms(Thanks Mumbo and Tango)... I have challenged myself to decorate and make whatever farms I do pretty(Thanks BDubs). I have a creative copy of my world and I build any structure there first; then begin the quest of making whatever farm I need in my survival world to build it for real in my world. I think building in creative helps so much as you don't always know what looks good and it sucks to grind for materials and later find out you don't like any of it... and ultimately be mindful when building in creative to build out of blocks that won't have you hating yourself to acquire... i.e. do not use netherite blocks unless you really want to grind for weeks/months to get those blocks etc... (I am not CubFan and don't need an cinnabun wall backdrop😄) ... and mods that add quality of life are awesome too... minihud, tweakeroo, litematica... and also a cool one More Mob Heads... adds mob head achievements so gives me more objectives to do in my world to collect all the heads ... keeps the game feeling very vanilla still with a nice little twist
Mumbo has bloomed into such a fantastic creator, its so good to see his new found equilibrium, man's one step from being an ascended guru of creativity.
Thank you for sharing these tips; I’ve used some of these myself in the past. Nothing like grabbing a horse and some gear and going off on an adventure to get the creative juices flowing! And it makes such a difference to do little quality of life things for yourself (keep inventory, vanilla tweaks/QoL mods).
I love videos hitting on this subject! What I find works for me is having multiple "projects" going on at the same time. A vanilla and a modded world for example has been keeping me very into it.
The reason i love Minecraft so much is unlike other games, you never run out of stuff to do. Even if you do literally EVERYTHING in a world, you can always just start a new one. Edit: shut up in the replies, there’s always something to do even if it requires installing a mod or datapack
These are all really good suggestions! Minecraft always reminds me of those 'what would you do if you were immortal' thought experiments - you have a nearly limitless world and opportunities, so once you've sorted out food and shelter... what do you want to do with that? It's a question everyone has to learn how to answer at some point.
Great video from Mumbo as always, we're so glad you are gradually coming back into Minecraft. We were glad you were taking a self-help break, but we sure did miss you. I'm glad you're working your way back into it.
To answer the question, yes. I don't have friends to play with, and single-player is rarely entertaining for a while. Though, the "adding a story" idea is one I may take. I somehow instantly thought of, "Someone wanting to go home." As if Minecraft, or at least that world, isn't their home, so they build places to get home. The limitations idea sounds fun too! And of course datapacks (like new recipes) are always a go to, even if they are a huge pain to find if they aren't on VanillaTweaks.
This got posted this on my Birthday! I've been starting a big Minecraft project that's been going kinda slowly, and this actually helped me figure out new ways to think about how I progress in it. Thank you Mumbo, we love you and look forward to whatever you have planned!
keep inventory was a game changer for me. i get really upset when i loose items and it just ruins the fun, so that little click at world creation makes all the difference
Disabling mob griefing is another big one too. Sure, it can feel pretty engaging to fend off creepers with the stakes of collateral damage, but filling creeper holes can get old pretty fast, especially on hard mode. Same for the random enderman blocks scattered about. Also, I kinda wish the keep inventory rule could have an option to still lose xp on death. That way there still would be some stakes involved and wouldn't incentivise players as much to just roblox themselves every time they wanna tp back to their bed.
@@lovelybitch2614 i dont think so. it’s more like changing the difficulty. im definitely gonna be doing this since the fear of losing my inventory has been keeping me from doing fun things i want to do like explore ancient cities and loot bastions.
this has inspired me to get out of my comfort zone and try to go and explore my world. I usually settle down at the first village i find, because i do enjoy trading with villagers, but also because i'm overly cautious- which always results in me never exploring, because I don't want to lose my base, or lose my gear. So, i've decided, instead of immediately building a base at the village i'm at, I'm just gonna turn Keep Inventory on, and actually explore the world. I know this video isnt rlly recent, but it did genuinely help me since I've been kinda depressed recently and not rlly feeling like doing anything, so thank you Mumbo!
I have been on the same survival world for over 3 years now and when I get ideas or things I want to do I put them on a to do list on Minecraft signs. I find it easier to remember things and get motivation when it is written down. I also make sure I step out of my comfort zone from time to time with an ambitious build or redstone project.
If you think about all the hermits, they all tend to be at a constant, they change overtime like anyone would, but are generally recognizable at any stage. Mumbo's over here having a full adventurer's arc and character development.
I’d recommend just having one world for everything. Making a new world everytime you want to replay is A. A mess and B. Limits your world length. Playing on one world is just fun to keep a world fresh and interesting
When i used to play Minecraft a lot with my friend we had a whole list of random limitations, projects and challenges we could do for each new minecraft world. Simple things like limiting which food source we used, where we made our base, adding challenges in the game through creative mode like custom made structures before beginning the survival world, stuff like that. It kept things fresh and is one of the reasons we used to play so much. I miss those days
Achievement hunting can be a fun thing to do as well, it really makes you want to keep playing and achieving more and more goals. And it feels really rewarding
great video mumbo! if I'm doing a time consuming minecraft build, sometimes i pause in the middle, go create an entirely different build, and then I come back and finish my first build. i especially suggest this if you're like me as far as making it up as you go, with a general idea and theme in mind because if you don't fully plan your builds first, most of the time you would have spent planning can be put to use thinking for a few minutes, and jumping right into the side project. then you can either go to another side building project, or go finish the first build.
I feel like I've been following a similar timeline to you lately Mumbo, re: burnout and trying to get back into things. Thanks for this video!! Hope you're enjoying things, and hopefully I will again soon too lol :)
The part where you write down the lore about your world is very cool, that can really give inspiration! ( also when I played with keepinventory i always felt like I was cheating, but it could make things more enjoyable for me!)
I just accept that sometimes I won't want to play Minecraft for months at a time, but I will eventually get back to it, in sort of waves
Same with me
It’s called a hyperfixation
@Chrisistzen 3 heh, you are a funny one
I always seem to play minecraft in waves. I play for quite a few months at a time, then go back to another game I used to play ages ago. Got bored of that and go back to minecraft. An endless loop
I just kinda stopped playing games altogether
I go to gym now
"A base that feels alive is much better than a mega base that feels dead." I think probably the best possible example of this is Grian's season 8 base compared to his season 7 base. His alley wasn't big at all, but had so much detail and life. In comparison, his mansion was massive, but felt dead.
Or Mumbo's season 7 base. It literally had a heartbeat! You can't more alive! Except of course for the multiple times it died
Also unfinished back 😂
You’re so right with grian’s bases
Yeah they both look amazing but his alley looks a lot more alive with the chaos and uniqueness of it. The mansion was more neat and structural.
Yea i cant wait too to see scars theme park come to life its Gona be so great
I started playing in peaceful survival mode because I like working for things in a way that creative really removes the point of, but I was so tired of mobs. I realized my experience is my own and I don't have anything to prove by playing on actually difficult modes. Being able to enjoy the night in Minecraft without ensuring proper lighting is up everywhere and worrying about my freeroaming villagers has been a wonderful experience.
You see, I almost always play in peaceful. I always try to start not in peaceful and then I get scared and switch to peaceful and just never switch it back. I find that this is actually what makes me get bored, because there is no challenge. No need for food, no need for weapons, and pretty much the only goal is to gather resources and then build with those resources. So I recently started a new world and made a rule that I absolutely CANNOT switch to peaceful and so far it’s going well! (I only died once and it was right next to my house!)
@@Musicswhatweneed Lovely! I hope it goes well for you! Always fun to try a new way to play.
There's certain issues later on that I'm gonna run into where I gotta swap the difficulty, (gunpowder and getting blaze powder for the end portal), but I let myself swap when I need to. It's important for me to not limit myself with hard rules, but if those rules make your experience more enjoyable and engaging, then go for it!
@@theeniebean nope never staying on peaceful
Same. I usually play on easy but I found one of those new massive caves in my most recent session and wanted to explore it but knew it would take a lot longer to do so if I had to worry about mobs. Thus I switched to peaceful until I was done exploring.
That's awesome!
This feels like a "how to play minecraft with depression" video and im all for it
😂
Me lol
Cry about it
@@thatcooldudeisawesome876 well yea that's what depression is for a lot of people
@@thatcooldudeisawesome876 bro what
7:14 what my friends and I have always done is similar but more harsh - we'd take only necessities with us (food, maybe a stack of dirt, stone tools, just enough to survive the journey), then leave our old base behind and wander until a new place looked super cool, then start anew. Doing that a few times meant we had multiple cool bases strewn across the land over the years, and it was always nice to stumble across old builds vs a new world every time.
i might need to start doing that lol
I might do that if I can focus on a world long enough to do that in the first place
@@MezephelesArt even if ya don't, when you go to start a new one, just tp yourself like 5-10k blocks away randomly instead!
One of my friends and I have done the same, but are considering taking it even further. Leave the old base with nothing. No armor, no tools, no items and only enough food to last until we're out of render distance. Then just go somewhere new, start fresh and even limit ourselves to only use the resources available in the local area for each new base
i want to do this but the memory cache for the server spikes up everytime me and my friends do that :(
i started playing with keep inventory on and it immediately brought back a ton of my minecraft motivation. i’m an overly cautious person, and i realized i wasn’t being as adventurous as i ought to because i was worried about losing the gear and resources i’d worked super hard to get. there’s no wrong way to play minecraft!! do what makes it FUN for you!
Yeah I had fun when I can just play Minecraft with cheats like spawning rare items and got myself to the game
I played with keep inventory for quite a while, but had to stop because it means there's no risk for dying and I ended up becoming overly reckless with no repercussions. A good alternative would be a gravestone mod, so your items don't despawn or burn in lava when you die.
@@Jamseth_Ingramious yeah I like that alternative, keeps you from dying too much which I did when I turned on keep inventory. Hopefully there is one for bedrock though
@@thecoolme1697 i have keep inventory and still get achievments?
I was the same but took a completely different route and started playing hardcore. At first it was horrible, either dying within a few hours or not getting anything done. But the more I played the more I started enjoying the extra challenge of it and now I'm stil happily playing on my hardcore world with 326 hours!
Just seeing Grian, Scar, and Iskall in the "play with your friends" step warms my heart
Dragon bros.
do you even bust
I was about to comment this exact same thing :)
@@elizathegamer413 bro ;p
"Play with your friends" mfs when i have no friends 😎
As a player for 12 years and a builder for 10, I absolutely agree on building in chunks or stages. Don't try to do all of it at once and if you're playing survival, then always try to condense your builds as much as possible, if you're not comfortable doing singular projects over several years. Cause the reality of mega builds like _thatoldkid_ - *Center of Valhalla* is that those kind of projects take 3 months to do, full time, 12-15 hours a day, every day and still needs a helping hand from WorldEdit to complete on time. You're not gonna be able to do the same in the weekends over a couple months. Even servers like SciCraft and Hermitcraft would take months of full time work to replicate such a massive project in survival. So I guess the 4 core rules for doing builds in general are:
1, Build in stages. Always. Long time builders typically start with the blocks that make up the majority/foundation of the overall build and then add details in layers. Think of building like painting, but in 3D. It's a lot like that.
2, Scale down your ideas. It's super easy to find inspiration for epic builds, but super hard to actually accomplish them. Scale them down and do a little bit at a time. If you dream of a mega base, start with your entrance, or your storage room, or something entirely else. If you want to build a city, do one house at a time. Don't try to do it all at once. You will burn out.
3, Use a building palette. All builders use a building palette. The vast majority use a visible one, but there are builders like myself who uses an invisible one, aka our palette is in our heads and it changes according to the style we build our build in. Say you have an idea to start a medieval build, but while you build it, you find yourself wanting it to be more fantasy inclined. Here an invisible palette is easier than a visible, as you simply change the blocks in your palette in your head, rather than having to replace them in-world. It is though a bit hard to learn, so if you're new in building, then always use a visible palette. It makes it _a lot_ easier to accomplish your dream.
4, take breaks. Don't try to stress things through. Take your time and take breaks. Your breaks doesn't necessarily have to be breaks from the game, just breaks from building. Go on an exploration. See other places of your world seed, maybe get some inspiration from there. Or go on a resource gathering spree, a mob grinding/killing spree, whatever you feel like doing to get some off time from building.
If you want a good example of what burnout of mega projects looks like, I have a video of an update I did to my cathedral project, 7 years ago. I still haven't progressed that project any further than it was 7 years ago. Instead, I started another build project (that have yet to be released) and which I have been building on progressively over the past 7 years. It's gotten so close to completion, but I need a new PC to complete it. As of right now, my FPS drops to a complete slideshow the moment I attempt continuing the build. And that's despite giving it 16 GB of RAM and running a rig with an i7 6700K CPU (granted, it's a bit dated now) and a 2060 GPU. I'm confident it would fry the average laptop.
Excellent tips, thanks for sharing!
I’ve been playing for 12 years, and am just now really exploring building styles and different palettes! You’re never too late to try something new! I finally made a 2x2 piston door a few months back, and while it was frustrating (odd location and general lack of redstone knowledge), it was so satisfying when it worked! I get such a swell of pride when I use it now. :)
I ain’t readin allat
@@jaycourteau Who pointed a gun at your head and forced you to reply? It's just building tips dude. If you don't want them, then don't read them, I'm not gonna condense them for you.
Bro wrote more than my class asignment
Thanks for the tips!
I'm struggling to study for a linear algebra final, and in procrastinating I started watching this video. This advice can be applied to most anything, and now I'm a touch less likely to fail this one. Thanks, Mumbo.
GL
Good luck you got this 😁😁😁
Dude I was studying for my linear final less than 5 minutes ago!
GL man, we got this!
Blow up the algebra test room
Ps: Make sure it's a copy though, or don't, u do u
Is linear algebra really that hard a topic you need a whole test for it
This guy went from a redstone engineer to a philosopher.
hahahah
I adore him
He’s ascending to a new level of existence
he did say to change things up
always was
I feel like Mumbo has personal experience in this subject
Edit: sarcasm
My name 😊😊
yay, 2 bots already
Mumbo casually going on a Haitu for a few months
@@thatsleepybirb Just report them for unwanted spam. I did.
Jumbo has some 100% After all, he got so bored that Mumbo became Mumbo Jumbo
I just wanna say, one of my favorite things about Mumbo is his integrity. I’m p sure without fail, every time I’ve watched a mumbo vid and thought “well, that kinda missed the mark”, he either revisits the concept having felt the same, or if it’s a series or whatever just does better in future parts. Like, just constantly seeking to improve and wanting to deliver quality content to the audience
Heres a tip:
go into minecraft,
creative flat world,
and make an exact replica of your house, i find this really fun and i do it every few months or so to see what changes and to just enjoy seeing your room where you are sat whilst playing minecraft, its one of the few things i enjoy building
Same I thought of it 2 days ago and i have almost completed my house
@@harshivjansari7911 I’ve got about 4 different houses as I’ve moved house and parents split so I’ve got a ton
Pro tip: use maps and itemframes to paint your house
I made a replica of my grandparent's house eons ago, It came out pretty alright If I do say so myself
I have on the scale, 1:1 looks too small in Minecraft style so I need to go larger than life a little bit
Mumbo’s tips feel a lot more different than most, considering most UA-cam videos on this topic recommend either making entire cities or _interdimensional conquest._
Mumbo has genuine care and been through the same situation multiple times. He's had a lot of time to think.
I'm so glad you included mods in this video, as this is what saved Minecraft for me. It felt new again rather than repetitive.
Jump into GTNH, and you'll never be bored again.
do you have a few fun mods that aren't too hard to install or too heavy on my potato?
@@ZB411 Start with a modpack, instead of trying to build your own.
FTB Academy 1.16 is a great place to start. It has tutorials for everything, and you'll learn what kind of mods you like and which you don't.
I love tech, and Nomifactory is a great 1.12 pack that runs easily on potato computers that meets my needs. But if you want combat, then maybe check out something like "Rebirth of the Night" (1.12) or "Mineshafts & Monsters" (1.16). If you want magic skyblock, then "Heavens of Sorcery" is an awesome pack.
And if you are a sadist, then GTNH. But it won't run on potato computers very well. Good luck!
@@uigrad How dare you bring up the gregorious technology to these non-modded peasants? We are a master race, gregging back and forth. They only know of dispensers and water buckets, whilst we, the greggorious alphas are the true winners, we have polytetrafluroethylene and nichrome coils.
My client has 46 clientside mods please send help
Changing the random tick speed to quicken things up helped me invest more time into my world. I know it sounds counterintuitive, but it helped me achieve my own goals quickly and motivated me to move up to bigger and better projects
When doing that, disable fire tick
Isn’t that cheating tho?
@@dragonslayer2084 He literally mentioned "Making the game easier" as something that might help. And even if it is cheating, is there anything wrong with that if it helped them get motivation?
Saving time is a good directive for cheating. It's a real life resource that does not coming back, and thinking too much about it will make you call your grandma to say you love her.
.
I use haste when strip mining and created a set of infinite durability stone tools. I tend to save on better materials until trading is avaiable.
.
I have been digging a lot trying to repplicate my Dwarf Fortress underground tower into Minecraft. It's a lot of haste infused mining.
Just died in my 2000+ Days Hardcore World a few days ago, and nearly lost all motivation for hardcore. And this gem launches. Thanks Mumbo for helping The Wilde Adventure Season 3 start!
Read my name ❤
ouch, that sucks dude :( sorry to hear that
That is so sad, but I wish you luck with your new world :)
Can i join too ??
thats so sad and the very reason i wont play hardcore
Packing light and just exploring a world is something I did when I was bored of Minecraft. It really helps out. And it was then that I realised that I find enjoyment in animal farming. Another thing that I did was just taking responsibility over a village ( in a non-farming manner) by growing and expanding it.
I love this. Also, a recommendation if you ever want to mix things up: create a villainous alter ego--create a new skin and everything--and, in the dead of night, come in and do things no Hero of the Village would ever do: kill some Iron Golems; loot some house chests; maybe set a few fires or unleash a wither. Then swap your skin back and come save the day.
If you play using the Drop Player Heads datapack from vanillatweaks, you can even put up "wanted posters" with mug shots by killing yourself (BDubs demoed a really effective method of doing this for his collectible head game).
@@GSBarlev O.O Wow. This sounds really really fun and neat!!! I might actually try that one day XD
Try minercaft comes alive it let's you manage your village with blueprints and everything
@@GSBarlev 10 iron golem village..........
@Unknown Sofa yep yep and the best part is there's sort of a village up system you expand by building more buildings such as libraries infirmarys prisons with taxes and everything
It’s really validating to hear someone with way more experience express the “do not cheat” thing. It’s something I’ve always felt pretty strongly that cheating saps my enthusiasm for a world or server.
On the other hand, I'd say cheat if that's what you need. One of the reasons I never played more than 2 days in a row was because I just wasn't good at the game. Losing all my stuff and having to start over was so demotivating.
When I decided I can just "cheat" and enable keep inventory on death, the game became so much more fun. Eventually I think I got good enough that I could just go without it, but don't let it discourage you if it's what you need to do. It's a sandbox game after all.
@@louis1001this is the worst take I’ve ever seen
After starting up creative in a survival world i have basically quit worlds in like 2 days so that hits hard lol
Other than that its fun to kinda experiment stuff
@@Daniel-bs1zx
I wouldn't say so.
If it's a single player game you're doing, then do whatever makes the game the most fun, then when you're feeling more comfortable with being unaided then that's good as well
@@Daniel-bs1zx its really not.
It's just a different mindset. If you're not good at a game--a sandbox game, by the way, not games with proper objectives and a story--and you'd have more fun by not playing by the rules then what's the harm in making the game easier for yourself?
The only bad take here is judging how others choose to work around the issues they have with the game to derive more enjoyment from said game.
It's funny because you can use his advice for pretty much everything in the real world... not just in the game
except blowing up everything, it would be weird if you are a real life arquitect 🤣
@@ibaimartinituino7291 I can see how that would be problematic ahahahahahah
@@donkeradon It would be also a bit dark if you are a surgeon
@@ibaimartinituino7291 not really, firecrackers are pretty fun :)
You summarized his last minute lol - he did say that already
I’ve never really gotten burnt out or overly bored, but I often struggle to stay dedicated. Some of these tips really got me thinking about what I want from the game, and has given me more motive. I don’t need to know exactly what I want to do, I can just do things as I go, with rough ideas and planning to give structure.
I felt like this when trying to take on a big project. I would get this grand idea in my head, and a week later, I was bored of it. What I found helpful was to just build what I thought was cool. If a castle ended up next to a baby Yoda statue, who cares! I just built what seemed fun at the time. Hope this helps.
The fact that you storyboarded this video *in Minecraft* is incredibly mind-blowingly meta and hilarious to me. Kudos, man. Kudos.
Right? He's a film maker through-and-through, even in Minecraft.
Mr. Jumbo’s an absolute gem. So hopeful and friendly.
This comment is so wholesome it just makes me smile lol
yall r gay
honestly i turn on keep inventory every time bc running back to get my stuff before it disappears is just not my idea of a fun time
also using chunkbase to look around the seed i’m in has been some of the most fun to me, it makes me more excited to look around and go out to travel and find new areas. it also made me start using maps more which is another fun extra thing to do
If you want more fun, play on bedrock
@@LeonNeon20 bro what? no
@@LeonNeon20 nah
@@cezanvaneeckhaute9520 yes
@@Seizoo yes
Some of the builds I've been happiest with are small huts, hotels, things built in circles, and lighting up forests with glow vines. Simple things that still satisfy
Lighting up forests or even builds with those vines is amazing. I made a green house and instead of using torches or lanterns as its light source I used the glowberry vines and hung them from the center and around the edge here and there. It looks amazing in the night and day.
Mumbo, I'm so glad you have realized you don't always have to top yourself with bigger builds! That idea would burn anyone out.
This
People started watching because Mumbo was having fun and was able to communicate that fun.
Not the mega-builds
I got bored of Minecraft a few years back and I stopped playing for ages. It was actually hermitcraft that got me back into it. I started watching Grain and I realised that all these massive ideas I had for impossible builds in my head were literally smaller than what you lot call a "starter base" and it made me feel like building wasn't so scary so I started doing it. Turns out I'm not half bad lol.
Who is this grain character?
@@someoneorother2226 A person in HermitCraft, which is also Mumbo's friend
@c6amp ohhhhh yeah sorry I forgot, they both have similar names. Grain the one that you are talking about is an unknown person that has been spoken about by the hermit craft members, we sadly do not know who that "Grain" person is, but we will soon find out...
@@swordheart1851 🍞 🥖 I have found that imposter
@@someoneorother2226 I can't believe I actually did that lol. I'm not gonna change it now, it will forever be Grain who inspired me to build.
I liked the tip to make things easier for yourself if it makes your gameplay more pleasant. The only way I ever cheat is to give myself a lot of torches when I go caving the first time because I've found the experience of being jumpscared by mobs in the dark simply unsustainable for my enjoyment of the game. After that point I can collect my own coal and make my torches legitimately, but for the sake of not playing in a way that's literally detrimental to my mental health (my startle response is extreme and can have long-term effects on my mood for the rest of the day if triggered severely enough) I always cheat myself the first batch of torches. I've always felt a little guilty for doing this, like it takes away from my legitimacy as a minecraft player, but when it comes down to it, my ability to play the game in a way that isn't harmful to me is more important than a fake and arbitrary rules system perpetrated by people who think they're better than me for how THEY play the block game.
not readin all of that ;-;
I always play with keep inventory on and mob griefing off (unless I'm turning it on for villager breeding). I hate the feeling of wasting items and I'm not very good at staying alive, so it takes some of the stress of dying away. It also means I can purposely die to get back to my spawn point, to speed up travel.
It has been a year almost so idk if you even still play minecraft, but another solution for this is to smelt logs to create wood coal (not sure about the name tho)
But you can create coal from wood, and which means that you don’t have to mine to get it
though it is pretty slow, so giving urself torches is probably faster
Anyway play minecraft however you want, there is no « right » way to do it
I was bored till I found the create mod. Now I’m busy destroying my entire world with a giant world eating machine and I can’t stop watching it
@Chrisistzen 3 I’m sorry that you have to take the fact that your dad left you out on an innocent Minecraft UA-camr
Create made me stop playing vannila, outside of playing friends who are to lazy to install mods
By "I can't stop watching it"...
Do you mean that you don't want to turn it off or just that you don't know how to turn it off?
@@SamuraiPipotchi if it was me then it’d be both
Create Aeronautics is looking very promising!
The fact that Mumbo still has the waffle makes me far happier then it should.
Minecraft, for me, is a massively phase based game. I'll spend hours and hours of playing for weeks at a time and then will drop it for months. Glad you're sharing these tips for people!
i remember traveling over 30000 blocks away from my base to find a goat horn, and i ended up in the most beautiful mountain range with a village i’ve ever seen. all i did out there was sit in a tent i made for a couple hours and sing to my friends.
This is exactly what I needed. I love that Mumbo is coming back now, we have missed you Mumbo!
@UCfwjLXzW5Rb0AjOTW0rF68g ah, the spam bots are already here.
see my banner for youtube alt4rnative
The most fun I've had in a while for playing minecraft was a few weeks ago when I wanted to build a realistic functional prison, and coming from a long history of being the best builder in my friend group to having to learn how to use redstone efficiently and hide it in a small area was challenging but definitely made the building more fun. Remember everyone, if you only ever do something your good at, you could get burnout and you'll also never be able to see if a different aspect of the game or even real life is for you!
“If you only ever do something your good at, you could get burnout and you’ll also never be able to see if a different aspect of the game or even real life is for you.”
Totally agree with you on that and I think that happens to a lot of us, we sometimes deprive ourselves of other opportunities that are out there. If we just keep doing the same thing, you’ll get better and better, but at some point you might burn out so it’s important to have balance. Working out can’t be everything for your life. Neither playing an instrument for hours and hours or binge watching Netflix. There has to be a balance for everything. Good point!
it's been 7 months since the last hermitcraft video from mumbo. i miss him. but these small videos make me so happy because mumbo is so much happier than at the end of season 8. if he doesnt go back to hermitcraft i will still watch all these little videos and still support him.
Personal tip: Create a base right over your world spawn spoint and make it mob proof with enough lighting and fences around your base, eventually you might expand it more and more so you will able to enjoy to take a safe nocturnal trip within the protected area.
That bit about “writing the story you want your world to tell” is a large part of why i struggle to play vanilla Minecraft in single player- because then i dont have any friends to build for or to have come over and check my stuff out
literally have the same issue, but even if i have friends to play with allot of things would stop us from doing that which i just hate 😭😭
@@F1nley_theidiot both of you should try posting builds online. It is not the same as a world tour, but it is always cool to get feedback to your work.
this video feels like a therapy session. it's fun, but it also kinda hits hard. i feel inspired and this video kinda reinforced my new years' resolution which was to actually finish a filmmaking project
Innit
One thing I really love to do when exploring my world is to make a map. Maps can be connected by placing them on item frames and it’s really satisfying to just have a map board somewhere in your base.
I've been binging all your Hermitcraft episodes ( I do mean ALL) and got inspired to make my first megabuild after 2 years of gameplay. It's coming along nicely. Thanks so much, Mumbo 😄
The Waffle House has found it’s new host
What even is this
Another great one for improving motivation, is to not force ideas. If you don't have any ideas, just take sit back and chill. I often find the best ideas, normally come at random moments during the day when I'm not really doing anything. Oh, and write down your ideas!
Well hello there! Haha. I have a discord channel where I do nothing but spam ideas all the time, far more idea than I will ever accomplish, but at least I have it written down. 😀
The best ideas come in the shower
@@jake-kelton Literally me in multiple servers.
@@majamystic256 I am 100% a shower-thoughts guy.
Sounds like we'd get along well!
A word further word on the mods advice: Vault Hunters completely revitalised my interest in minecraft. It changes it so much I had fun learning new things, but it's not so different that I felt alienated from minecraft. I'd certainly give it a go, and there's a ton of videos made by the devs to help if you get lost :)
@HowardIsOffline God if I could get sponsored by vault hunters that'd be amazing
I feel like Mumbo would really like vault hunters because there's tons of technological things in it.
It's made by his friend iskallman too lol.
All good tips. Minecraft was my unwitting way out of pandemic ennui, and having to take a break from it has given me loads of inspiration for sewing projects. I'll add Minecraft back in soon, ironically charged up by the inspiration of making quilts for awhile. There's a lot of similarity between us two now that I think about it. Thanks, Mumbo!
I really miss the Endbusting raids with Mumbo, Iskall85 and Grian. Their crazy interaction are the best! I would even watch any content with the three of them together up to mischief!
Yes! The 'wander off' suggestion is great! Starting a new base and linking it with the old ones is just always entertaining. 👌
Leaving your comfort zone and trying something new is honestly such a helpful thing. I’ve always considered myself a builder, although I do a bit of everything. Recently I’ve felt pretty bored, so I’ve decided to focus on pvp and practicing to get better at it based on the progress i’ve already achieved, and it feels great to learn something new and to have a goal in mind again :)
Love this video very educational in general. I just got back into Minecraft after maybe 5 years. Last time I played it was so different and at first it was daunting, like I tried playing a few years ago after the nether and aquatic updates and I was overwhelmed by new mechanics I hated how much the game changed. Now I'm enjoying the learning and seeing how the new things work through UA-cam.
Waiting for a Hermitcraft episode feels like an eternity but I'll gladly accept this video as my motivation to play Minecraft again. Glad to see you back good sir.
same, glad he's having a good time though
wonder if they'll have a part or something for him when he returns haha
@@cleberva party? Maybe. Grian catching up on nearly a year of having no f*ckery with Mumbo? 100%
The Create mod has reinvigorated my love for the game. I enjoy building, but redstone logic eludes me, so I'd get to a certain point and hit a wall. Create uses (sort of) real engineering principles with more moving parts, that allow you to really be creative in new ways that make sense to me. And watching some of the Hermits do their Create series has been a ton of fun, too!
i am LITTERALLY playing in create right now. in a skyblock.... because i lost motivation for my overland world, and decided to go back to doing a skyblock, wich i haven't done since my roommate and i couldn't afford our joint server anymore
I love Create mod, too. From the moment I discovered minecarts in Minecraft, I have wanted trains in the game. I am also keeping an eye on Create Aeronautics, because airships.
This video was actually ridiculously motivating, I haven’t played for a few weeks and I now fell like playing again
a few weeks
a few weeks
You legitamately helped me so much find motivation again. I started this village project where i would build top of the tier town in my own style of building. i made the paths and planned out all the buildings but was so anxious about collecting thousands of blocks and placing them without creative mode (i usually build in creative). My friends also were very busy and couldn't play with me, which demotivated me more. I'll use this video to get my motivation back anytime something like this happens again, you are epic
9:27 If you wanna do this one I highly recommend a mod called Mythic Upgrades, it's pretty vanilla-friendly and allows you to upgrade Netherite armor with newly added ores. Each ore spawns exclusively in a different biome to make you explore more.
or for a completely game changing modpack vault hunters made by iskall and his awesome team of devs
@@Skywalker8510Too I would not do vault hunters as a first experience. It gives you a very strange perspective on what modded minecraft is usually like, and it doesn't really give you the same kind of creative freedom that minecraft normally would, or that modded minecraft normally does. If you want to get into modded, you should play something like FTB Academy first.
Modded Minecraft, with quests, is how I've kept myself entertained with it.
Mods add new content and the built in quests help direct me towards goals I have trouble making myself.
I also like automating things and factories more than just building which makes modded minecraft much more appealing as there are many modpacks around this idea.
@ChrisistzenGamingbased🥶
same.
Try Crash Landing for automation.
I love quest and automation mods, my favorite mod for 1.19 is definitely Create.
A point about sharing what you've done with others resonates greatly with me. I never liked singleplayer minecraft, in fact, i have never built anything big/good or beaten ender dragon in singleplayer mc, only times I've built anything great or even beaten the game is when I was among my friends and I had someone to show what i've done to. Really good tip, share your work, play with others, guys.
Nobody I know likes to play survival minecraft, any advice?
@@Thegoodllama7333 u can enter a survival server if you like big communities, or you can host a small one with willing strangers if you prefer keeping it closed. If you dont want to get involved with strangers, there isnt much, to my knowledge at least
The one time I decided to be brave and go on an online server, I still just built my base well away from everyone and played as though it was singleplayer
I hope Mumbo realizes a large majority of his audience would happily watch him play other games
id love to see him try his hand at Dwarf fortress, Starmade, Space engineers, the list goes on tbh
Nah imwouldnt watch anything else
@@bobbill8487 Then you are the small minority.
Bro. Mumbo is a big man. He's a husband and a father already.
And you know.. it's hard for them to be so flexible. Because the real life stuff. And also simply because they hard to try new stuff.
Edit: but yeah maybe some new games are good to see
@@erubianwarlord8208 yes. DWARF FORTRESS MECHANISM IS A MUST FOR MUMBO JUMBO!!
Adapting the game to how you can play it best is key for me. I love survival but I suck at actually surviving. Which makes early game exceedingly difficult for me.
Keep inventory on and the minimap mod were game changers for me. Turns out my biggest issues were dying constantly, and getting lost, lol.
This made my wife want to start playing again after awhile of struggling to enjoy herself. Thanks, Mumbo.
You got us through the pandemic with your wit and humor
Please note we wrote this at 3:01 into the video
Playing with your wife? Bro is living the dream
@@epicruindkid7474 I was in the friend zone for the first 5 years of knowing her. Lately we've been playing Mario kart, smash, or Minecraft almost every night. I definitely feel like I'm living the dream.
0:33 this is extremely relatable, I never feel like playing Minecraft, but when I muster the motivation to play, it's an absolute blast.
Great advice!! I've had several times that I've been burnt out with minecraft and quit playing for a period of time. But after a while (some times months, some times years) I always do come back and start again and learn all the new stuff. I also play 'challenge' maps, like skyblock or 1 chunk only, Expanding World Border. Also, I like playing the puzzle maps that others have created. This has extended my play experience!
Your photography skills and photos are beautiful and inspire such freedom, as someone who’s watched your videos for about 5 years now it’s good to know that you’re taking a very healthy balance between UA-cam and your real world journeys. Much love mumbo
I do love how the different ways Mumbo suggests do cater to and encourage all different types of playstyles. Whether it is people frustrated with the difficulty, people who haven't figured out the variety to spice up their minecraft experience, or people who have done a lot already and need a fresh start, it doesn't feel like any group is left out.
For building: A good way to go about this is to make a large shell. If you want a huge base, make a huge shell. Not full walls, but rows/columns of blocks that all connect to points. Start with an area somewhere inside and when you feel like it/when you need to expand, build outwards and fill said shell. Eventually, you'll end up building enough to take shape of the shell and you can then fill in parts of the walls when your base gets to the edges/ceiling. It works well.
If I don't do this, I tend to end up building loads of separate buildings that all end up being useless as I build them purely just to use space. Making villages just isn't it for me, because I end up building things for the sake of building them, just so things look better, but then it feels like a chore. However, I never feel like making megabuilds either.
However, if you build a large shell of rows/columns (to get an idea of the shape/size), just use it for everything you need and keep expanding it but by bit until you're able to fill in the walls. Or, use the shell for a general idea of how big you want it and then alter the shell as your base takes shape, as your base doesn't have to align perfectly with the initial shell you have.
The shell are like blueprints for the shape of a house I guess. I wouldn't even say it's unreasonable to make one in creative mode and then switch it to survival and go from there.
Tbf I think that would make a good mod. People that are good with large bases could build blueprints/shells for building said base(s), and could put them into a mod for people to build with.
Sometimes it's hard to get motivated when you look at a load of grass and don't know what to envision. However, if you have a big shape there to give you an idea, it can help a lot and it makes you want to fill it out. (By shell I mean where the walls and ceilings meet, so just rows/columns like I said, not full, solid walls.)
However, depending on the size, or who you are, you could use creative to make the walls too, and do all the decorating and interior yourself, as those are the most fun. Terraforming & building rows upon rows of blocks can get very boring, very quickly. There's no harm in getting those parts out of the way in creative mode if you want to.
8:39
I can definitely relate to this
one time my friends and I started an smp and i kind of got addicted and made a lot of progress in the first few days that the server was on, and my friends had made much less progress and just got demotivated and slowly they stopped joining and the smp died
Aw man, that’s really sad
I’m very glad he said something about alternate crafting recipes for things like elytra! I’ve used two for fun. First I make a “Herobrine Altar” to sacrifice the items for the good thing. I will take lingering potions of regen, health, and fire res plus a diamond and a golden apple for an enchanted apple as one of the ideas I use. The other that I want some help with is a spawner+egg. I think it needs iron ingots/bars and I’m not sure about the center item. I don’t want to do netherite ingots, but I do think it should be moderately expensive. Eggs I’ve just grabbed for free, and I’ve used an enchanted apple in the past for the center, but I’d like your thoughts too!
You could try heart of the sea?
@@ShadowCube264 Thanks for actually giving me your input! Very few do. I think the Heart makes sense because it’s a different item, it’s more difficult to get, and it would make more sense to take out a spawn egg too!
That’s a fun idea! I think you could also add an item related to what mob you wanted; a stack of bones, an ominous banner, a wither skull, etc. potentially also with the above mentioned heart of the sea, too. Like the heart and the items combine into a spawn egg. :)
if the grind for netherite is too far out of reach but diamonds aren’t, you could use something made of diamonds such as a helmet or chestplate. this way you can surround it in iron as proposed but still overall use more than a single diamond, to help balance it out
But how do you actually make this new recipes? Command blocks?
I just started a new world in 1.19 and was looking to change something like, make zombies drop exp even if you dont kill them, like with a magma block or suffocating, is there a way to do it in-game?
Speaking of the "condense the build" tip at 3:01, in S8, your tiny homes are a huge inspiration for my own builds. :] I struggle with building on a larger scale, but I'm steadily working my way up to bigger builds by starting with a tiny home and continuously upgrading it.
Another tip that kind of adds to the modifications, is find a modpack, preferably one that has a linear progressing because then you have goals that are set for you, but that really depends on the person. I definitely recommend skyfactory although it is a older modpack
Yeah, adding some sort of progression to minecraft with mods is really cool, I like to play some modest build with ic2 and ae2 from time to time
or if you want to go insane, nomifactory
I feel like MC is one of the best games every made. You can make anything you want out of it. I still have my first world I started in January 2012 and never beat the dragon on it. I've always felt sentimental toward that world because the game held my attention for so long. Something I've been doing lately is working toward villager trading in new worlds to get fully equipped that way before going to the end. There's a lot to do in the game, but it can be easy to get burned out on too. Probably best to take a break at that point lol
Comparison is my largest issue. I love resource gathering, and finding new structures, and what not. However, I find myself using a lot of building tutorials because I’m just not the most creative person and I feel guilty sometimes because I want to be a better builder.
That's why I like watching Keralis. He has a good building style, but more importantly, he's not at all afraid to take a design from someone else and put it in his builds. His Hermitcraft season 7 has like a 50/50 split of his own designs vs other's, and he doesn't make a big deal out of it.
Taking inspiration from that attitude, my current main world is largely other people's designs, but I put my own spin on each build, and also made some on my own, and I make the pathways between each building with my own touch. Makes everything feel like mine, but I didn't have to spend hours nitpicking a building's design.
same, basically all my builds are from youtube
Natural creativity is a bit of a myth. Not saying that some people aren't naturally more creative, that would be false, but you can definitely learn creativity to an extent.
If you're one of those people, you probably need a bit more inspiration than the more imaginative types. And that's absolutely fine. Look up building tutorials, use other builds as references, and put your own spin on it. Eventually, you'll find yourself becoming more and more creative and you'll naturally become a better builder because of that.
@@toastwiz yup, this is the thing with everything, music, food, everything, the best things are a result of taking inspirations from other things, if you limit yourself to your thoughts, you’ll stay stuck
Totally agree with not forcing yourself to play it how others do. I've been playing almost since the game first came out and have yet to enter the end. Never seen the city, never beaten the dragon, never flown. I love exploring so I play by gradually created bases in different biomes, connecting them up in a sprawling rail system, incorporating villages into my civilisation, then continuing on over the next hill. It works for me :)
No offence but In over 10 years you’ve never once thought ‘let me beat the game for once’ that’s quite strange
@@charmagirl3399 well I've thought about it but just never bothered getting round to it, I don't really care if I beat it or not and it's always something I could do at a later date. It's more fun to wander around and connect bases for me
@@ArtAnimeEmerly but not even for elytra?
That’s how my siblings and I have always played survival Minecraft on the Xbox 360!
Glad I wasn’t the only one 😅
@@charmagirl3399 I mean.. I still havnt beaten it and I’ve been playing sense the free version on the iPod lol. I just love building and havnt really seen a reason to go do it
one thing that i learned is to have 4 things that u can jump betwean on if u ever get bored on the main base u can take a break and work on farms terraform road layout and the main base. You can also have a Second Base on the side just to relax from all the building
I set myself a challenge of building both huge AND super detailed projects. It takes forever but I love walking through them at the end. Definitely good advice to break up the builds into chunks when the other side is beyond render distance 😅
Sounds like walking into my worlds as well lmao. But so damn satisfying when it all follows the theme you set. I myself have a weakness for connecting very large production styled facilities together such as a cactus farm into a tree farm for automatic bonemeal. Problem is I'm always using Quartz and it's such a pain in the ass to get lol
If you just want to get back into the swing of creating in the game, there's a website that gives you a random block palette! It helps you get used to building with new blocks and helps getting the creation going! Especially if you choose a random biome to build in!
Whats the website called?
honestly making some things easier for myself has been a saviour for this game. that and modding in general. ive played for long enough that i absolutely agree that the linear progression has just become a roadblock to fun, and i dont even like pve that much, so making some things easier can help me to focus on the stuff i actually care about doing
I can truly say you've inspired me to play Minecraft again, also for the first time in 6 months, and I cannot thank you enough! I've been having a bit of a dry run in my life but recently got my first paycheck in a while and can finally afford a new phone and a Minecraft Realm once again!!
Thank you Mumbo for bringing me back into the swing of things! I'm also quite looking forward to the new 1.20 Snapshots once they start releasing soon, too!...
This is what I’ve done, played with keepinventory, on peaceful, with datapacks that make some things even easier. Its like playing a mix of creative and survival and i love it
I got keepInv on too lol, as a builder I like not worrying abt losing rare resources when I die :)
@@leyalaatasto9096 yeah and making trips back isnt as fun as flying with terminal velocity towards the ground either
So good to have mumbo back. Can't wait to see him start playing with his friends again
Whether that be in Hermitcraft or wherever else he starts up first.
I feel this. I have gone through worlds and lost inspiration many times. My current world I have a story or theme and am genuinely excited about building up my trading town and soon my base cave(thanks fWhip for the cave inspiration). I lean more towards redstone and normally make ugly complicated farms(Thanks Mumbo and Tango)... I have challenged myself to decorate and make whatever farms I do pretty(Thanks BDubs). I have a creative copy of my world and I build any structure there first; then begin the quest of making whatever farm I need in my survival world to build it for real in my world. I think building in creative helps so much as you don't always know what looks good and it sucks to grind for materials and later find out you don't like any of it... and ultimately be mindful when building in creative to build out of blocks that won't have you hating yourself to acquire... i.e. do not use netherite blocks unless you really want to grind for weeks/months to get those blocks etc... (I am not CubFan and don't need an cinnabun wall backdrop😄) ... and mods that add quality of life are awesome too... minihud, tweakeroo, litematica... and also a cool one More Mob Heads... adds mob head achievements so gives me more objectives to do in my world to collect all the heads ... keeps the game feeling very vanilla still with a nice little twist
Mumbo has bloomed into such a fantastic creator, its so good to see his new found equilibrium, man's one step from being an ascended guru of creativity.
Thank you for sharing these tips; I’ve used some of these myself in the past. Nothing like grabbing a horse and some gear and going off on an adventure to get the creative juices flowing! And it makes such a difference to do little quality of life things for yourself (keep inventory, vanilla tweaks/QoL mods).
I love videos hitting on this subject! What I find works for me is having multiple "projects" going on at the same time. A vanilla and a modded world for example has been keeping me very into it.
You know it’s a good day when you get a mumbo notification
yeah
My name 😮
Yes
Already 31 likes
I clicked on this so fast
2:14 "Im looking at you Grian"
1:00 I swear that about enjoying the process of working for it, and getting out of your comfort zone, some great overall life tips right there.
The reason i love Minecraft so much is unlike other games, you never run out of stuff to do. Even if you do literally EVERYTHING in a world, you can always just start a new one.
Edit: shut up in the replies, there’s always something to do even if it requires installing a mod or datapack
@Chrisistzen 3 lies
Not true
Kinda like Terraria, I love how both games respect each other and are timeless classics
Or just move!
You don't even need a new world. Just grab some food and a bed, then run a few thousand blocks and start fresh.
@@bandawin18 a fellow terraria fan I see
These are all really good suggestions!
Minecraft always reminds me of those 'what would you do if you were immortal' thought experiments - you have a nearly limitless world and opportunities, so once you've sorted out food and shelter... what do you want to do with that? It's a question everyone has to learn how to answer at some point.
If we're going with this angle, my issue is that I somehow get burnt out on the way to becoming immortal in the first place. Early game burnout ig?
Great video from Mumbo as always, we're so glad you are gradually coming back into Minecraft. We were glad you were taking a self-help break, but we sure did miss you. I'm glad you're working your way back into it.
To answer the question, yes. I don't have friends to play with, and single-player is rarely entertaining for a while.
Though, the "adding a story" idea is one I may take. I somehow instantly thought of, "Someone wanting to go home." As if Minecraft, or at least that world, isn't their home, so they build places to get home.
The limitations idea sounds fun too! And of course datapacks (like new recipes) are always a go to, even if they are a huge pain to find if they aren't on VanillaTweaks.
Do share some data packs if you know any
Mumbo never letting the idea of the medieval fishing village die. Always love a season 2 reference.
This got posted this on my Birthday!
I've been starting a big Minecraft project that's been going kinda slowly, and this actually helped me figure out new ways to think about how I progress in it.
Thank you Mumbo, we love you and look forward to whatever you have planned!
Happy birthday!
@@Spuggetti Thank you!!!
Happy birthday!
keep inventory was a game changer for me. i get really upset when i loose items and it just ruins the fun, so that little click at world creation makes all the difference
Disabling mob griefing is another big one too. Sure, it can feel pretty engaging to fend off creepers with the stakes of collateral damage, but filling creeper holes can get old pretty fast, especially on hard mode. Same for the random enderman blocks scattered about.
Also, I kinda wish the keep inventory rule could have an option to still lose xp on death. That way there still would be some stakes involved and wouldn't incentivise players as much to just roblox themselves every time they wanna tp back to their bed.
That isn’t considered cheating isn’t it?
@@lovelybitch2614 i dont think so. it’s more like changing the difficulty. im definitely gonna be doing this since the fear of losing my inventory has been keeping me from doing fun things i want to do like explore ancient cities and loot bastions.
@@affluenzashot disabling mob griefing is usually cool, but it affecting sheep and villagers ends up ruining it for me :[
Personally I like a midway between items dropped on death and keep inventory
Gravestone Mods!
this has inspired me to get out of my comfort zone and try to go and explore my world. I usually settle down at the first village i find, because i do enjoy trading with villagers, but also because i'm overly cautious- which always results in me never exploring, because I don't want to lose my base, or lose my gear.
So, i've decided, instead of immediately building a base at the village i'm at, I'm just gonna turn Keep Inventory on, and actually explore the world.
I know this video isnt rlly recent, but it did genuinely help me since I've been kinda depressed recently and not rlly feeling like doing anything, so thank you Mumbo!
I have been on the same survival world for over 3 years now and when I get ideas or things I want to do I put them on a to do list on Minecraft signs. I find it easier to remember things and get motivation when it is written down. I also make sure I step out of my comfort zone from time to time with an ambitious build or redstone project.
If you think about all the hermits, they all tend to be at a constant, they change overtime like anyone would, but are generally recognizable at any stage. Mumbo's over here having a full adventurer's arc and character development.
I’d recommend just having one world for everything. Making a new world everytime you want to replay is A. A mess and B. Limits your world length.
Playing on one world is just fun to keep a world fresh and interesting
When i used to play Minecraft a lot with my friend we had a whole list of random limitations, projects and challenges we could do for each new minecraft world. Simple things like limiting which food source we used, where we made our base, adding challenges in the game through creative mode like custom made structures before beginning the survival world, stuff like that. It kept things fresh and is one of the reasons we used to play so much. I miss those days
Achievement hunting can be a fun thing to do as well, it really makes you want to keep playing and achieving more and more goals. And it feels really rewarding
great video mumbo! if I'm doing a time consuming minecraft build, sometimes i pause in the middle, go create an entirely different build, and then I come back and finish my first build. i especially suggest this if you're like me as far as making it up as you go, with a general idea and theme in mind because if you don't fully plan your builds first, most of the time you would have spent planning can be put to use thinking for a few minutes, and jumping right into the side project. then you can either go to another side building project, or go finish the first build.
I feel like I've been following a similar timeline to you lately Mumbo, re: burnout and trying to get back into things. Thanks for this video!! Hope you're enjoying things, and hopefully I will again soon too lol :)
The part where you write down the lore about your world is very cool, that can really give inspiration! ( also when I played with keepinventory i always felt like I was cheating, but it could make things more enjoyable for me!)
I actually think PewDiePie's playthrough was a great example of what it should be. Exploring the game, and just having fun with it
Yeah, that’s a good example