2.5D / 3D CLARIFICATION: A lot of people have been telling me that Tekken is fully 3D, not 2.5D. I usually see full 3D as something like the starting phase of Pokken, or Absolver, or other beat 'em ups. I said 2.5D because it felt like a solid midway between SF or MK's 2D, and the 3D sections of the games I mentioned before. Though, I'm very inexperienced in fighting games, so if this is considered 3D, I'll take your word for it.
@@Supernir Yeah, I would consider SF5 to still be 2D. It's like the Mario games to me. New Super Mario Bros: 2D. Super Mario 3D World: 2.5D. Super Mario Odyssey: 3D.
Maybe someone's said this already but Tekken is a fully 3D game. If you know your inputs you can move around pretty freely. Sure, a lot of its utility is evasion and combos, but you'll find that as you get better you use the 3D movement more for positioning. Getting your back away from a wall or setting your opponent up for a balcony break or something. Biggest mistake to make in Tekken is to underestimate the importance of moving left and right.
'learn the combos for every character' This is one problem right here. Tekken is so complex, when you want to go online and dive in, you need to pick one character and give it a ring, cuz you're married to that character for a while. Leave switching characters like an ADHD person for the pros, cuz one Tekken character is complex enough, and you need to worry about what your opponent is doing like you said. So you want to stick to just ONE main and learn their combos, their block punishes, their gameplan. This is where sadly, the best next step is to use a UA-cam guide. Like any fighting game, since the tutorials suck, the community has made better ones. Just because they aren't in the game, doesnt mean you cant use them. You don't need to watch hours or guides or practice for hours in practice mode before getting your butt kicked in ranked, but rather come up with a way to learn thats fun for you. Watch a 5 minute video here, warm up for 15 minutes in practice mode, then go play ranked for 30 minutes before getting off for the day. That is enough to improve, if you keep doing it.
I've been playing Tekken for over 15 years, and I'm still learning how the game works. Its why I love it, its so deep. Putting the time into mastering it, and teaching it to my friends, has been very rewarding for me. From the video it seems like you not may be making the right character choices. Akuma, Heihachi, Kazuya, and Lee, are all difficult characters to do combos with. They all require high execution in order to do most of the stuff that makes them really good, so they may not be a good choice for a beginner. Its understandable though, the campaign definitely urges you to use them. Characters added in Tekken 7 like Lucky Chloe, Shaheen, Claudio, or Katarina, or Kazumi are good picks because they have a small amount of moves. Anyways, good video, it was cool to see this game again through the eyes of a newcomer.
Great video. I believe i fought that damn Kangaroo at my local fish and chip shops arcade cabinet. But part of me wonders if i might have just waggled the sticks while a promo screen played.
Im just another tekken veteran who stumbled in here....2 things...firstly "i dont feel bad being bad I just feel myself getting better" thats freaking awesome to hear ^^ secondly online gets an lot of disconnects when in the lobby searching for matches? hmmm...one reason that could happen is because you are playing on wifi....Ethernet is the way to go in fighting games....If you are playing on ethernet then sorry to hear that, since im from an EU region and theirs a lot players here then the lobby wait for me personally never seems long (unless you play early morning at stupid oclock xD )
Honestly, the best way to learn fighting games, it to have someone who knows how to play teach you. Which sucks. I love fighting games, but learning a new one is always hard for me without a coach, and getting my friends into my games we spend the first few hours just teaching them how to play. I think because fighting games have the basics, but there are a lot of gimmicks and knowledge checks that your opponent will always try to exploit if you show that you don’t know how to deal with it. Not saying that it’s a bad thing, but it makes it very hard to get into the genre. Community is really the only thing that makes this genre approachable for beginners.
Agreed with everything here. I just started learning this game but I’m already in love with Tekken. I can keep learning this shit forever, but I know that’s not for everyone.
Some pretty good takes. It just takes time. I grew up with fighting games so it’s a little easier for me to get into a new game. A lot of my Friends didn’t and it’s hard for them. I want to show this to them and maybe turn some heads. Thank you
Its true that fighting games tutorials suck but developers are slowly improving on that, guilty gear strive has a really in depth one so you can learn the mechanics and specially street fighter 6 with world tour mode, it's a full action rpg where you learn the basics, combos and even has minigames and side missions teaching inputs like hadokens and charge moves, can't recommend that last one enough if you wanna get on the base floor of the genre 😊
Play Soul Caliber! All the endorphins of Tekken but easier for beginners. Haven't played either in ages, but S.C from what I remember is still strategic and fun but with a way lower skill ceiling and a less competitive online community. That said all fighting games are torture online for casual player ...like myself.
2.5D? I know you opened up by saying you barely have an idea what Tekken is, but dont then go and talk like you know what you're talking about, especially if it's THIS obvious. You can go back and forth, sidestep towards and away from the camera, and you can jump (either raw or through moves), avoiding all low and even some non-low attacks. That's full 3D!
2.5D / 3D CLARIFICATION: A lot of people have been telling me that Tekken is fully 3D, not 2.5D. I usually see full 3D as something like the starting phase of Pokken, or Absolver, or other beat 'em ups. I said 2.5D because it felt like a solid midway between SF or MK's 2D, and the 3D sections of the games I mentioned before. Though, I'm very inexperienced in fighting games, so if this is considered 3D, I'll take your word for it.
2D would be something sprites like SF2
But 2.5D would be something like SF5
@@Supernir Yeah, I would consider SF5 to still be 2D. It's like the Mario games to me. New Super Mario Bros: 2D. Super Mario 3D World: 2.5D. Super Mario Odyssey: 3D.
I always thought Tekken was a 2.5D kinda game unlike a virtual fighter or even Soul Calibre or DOA. All of them are super complex though.
Maybe someone's said this already but Tekken is a fully 3D game.
If you know your inputs you can move around pretty freely. Sure, a lot of its utility is evasion and combos, but you'll find that as you get better you use the 3D movement more for positioning. Getting your back away from a wall or setting your opponent up for a balcony break or something.
Biggest mistake to make in Tekken is to underestimate the importance of moving left and right.
'learn the combos for every character' This is one problem right here. Tekken is so complex, when you want to go online and dive in, you need to pick one character and give it a ring, cuz you're married to that character for a while. Leave switching characters like an ADHD person for the pros, cuz one Tekken character is complex enough, and you need to worry about what your opponent is doing like you said. So you want to stick to just ONE main and learn their combos, their block punishes, their gameplan. This is where sadly, the best next step is to use a UA-cam guide. Like any fighting game, since the tutorials suck, the community has made better ones. Just because they aren't in the game, doesnt mean you cant use them. You don't need to watch hours or guides or practice for hours in practice mode before getting your butt kicked in ranked, but rather come up with a way to learn thats fun for you. Watch a 5 minute video here, warm up for 15 minutes in practice mode, then go play ranked for 30 minutes before getting off for the day. That is enough to improve, if you keep doing it.
I've been playing Tekken for over 15 years, and I'm still learning how the game works. Its why I love it, its so deep. Putting the time into mastering it, and teaching it to my friends, has been very rewarding for me. From the video it seems like you not may be making the right character choices. Akuma, Heihachi, Kazuya, and Lee, are all difficult characters to do combos with. They all require high execution in order to do most of the stuff that makes them really good, so they may not be a good choice for a beginner. Its understandable though, the campaign definitely urges you to use them. Characters added in Tekken 7 like Lucky Chloe, Shaheen, Claudio, or Katarina, or Kazumi are good picks because they have a small amount of moves. Anyways, good video, it was cool to see this game again through the eyes of a newcomer.
As long as you have fun... You are doing everything right in Tekken.
Great video. I believe i fought that damn Kangaroo at my local fish and chip shops arcade cabinet. But part of me wonders if i might have just waggled the sticks while a promo screen played.
Played my still working Tekken Tag 1 acrade at a bowling alley, Welcome to fighting games buddy ❤
cool video! Glad you like Tekken
nice vid! as a 175 hr tekken player i have never played the story mode thanks for the little insight into it lol
The Tekken 8 story mode is certainly a huge improvement from Tekken 7 story mode.
This video and channel needs more views
Im just another tekken veteran who stumbled in here....2 things...firstly "i dont feel bad being bad I just feel myself getting better" thats freaking awesome to hear ^^
secondly online gets an lot of disconnects when in the lobby searching for matches? hmmm...one reason that could happen is because you are playing on wifi....Ethernet is the way to go in fighting games....If you are playing on ethernet then sorry to hear that, since im from an EU region and theirs a lot players here then the lobby wait for me personally never seems long (unless you play early morning at stupid oclock xD )
Honestly, the best way to learn fighting games, it to have someone who knows how to play teach you. Which sucks. I love fighting games, but learning a new one is always hard for me without a coach, and getting my friends into my games we spend the first few hours just teaching them how to play. I think because fighting games have the basics, but there are a lot of gimmicks and knowledge checks that your opponent will always try to exploit if you show that you don’t know how to deal with it. Not saying that it’s a bad thing, but it makes it very hard to get into the genre. Community is really the only thing that makes this genre approachable for beginners.
Great video! Fun to watch! ^^
Agreed with everything here. I just started learning this game but I’m already in love with Tekken. I can keep learning this shit forever, but I know that’s not for everyone.
Some pretty good takes. It just takes time. I grew up with fighting games so it’s a little easier for me to get into a new game. A lot of my Friends didn’t and it’s hard for them. I want to show this to them and maybe turn some heads. Thank you
Its true that fighting games tutorials suck but developers are slowly improving on that, guilty gear strive has a really in depth one so you can learn the mechanics and specially street fighter 6 with world tour mode, it's a full action rpg where you learn the basics, combos and even has minigames and side missions teaching inputs like hadokens and charge moves, can't recommend that last one enough if you wanna get on the base floor of the genre 😊
Play Soul Caliber! All the endorphins of Tekken but easier for beginners. Haven't played either in ages, but S.C from what I remember is still strategic and fun but with a way lower skill ceiling and a less competitive online community. That said all fighting games are torture online for casual player ...like myself.
knoice
Tekken's 3D, not 2.5. "2D games" nowadays are 2.5D, which are 3D elements on a 2D plain. 3D is movind all around rather than back and forth.
bruh automatic combos
2.5D? I know you opened up by saying you barely have an idea what Tekken is, but dont then go and talk like you know what you're talking about, especially if it's THIS obvious.
You can go back and forth, sidestep towards and away from the camera, and you can jump (either raw or through moves), avoiding all low and even some non-low attacks. That's full 3D!