Making a Stylized Palm Tree with Maya, Zbrush, and Substance Painter

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  • Опубліковано 12 жов 2020
  • Autodesk Maya 2020 - Stylized Modeling, UV mapping, and Texturing in Zbrush 2021, Substance Painter , and Maya 2020.
    Intro to 3D Modeling : gum.co/Intro3d
    Learn how to Make an Outdoor Environment: gum.co/OutdoorCourse
    Learn how to make the Stylized Material here : gumroad.com/l/paintertut
    This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering.
    Maya Tools : gumroad.com/a/764523635
    Zbrush Tools : gumroad.com/a/989574259
    ------------------------------------------------------------------------------------------------------------
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    Drawing Tablet I recommend : amzn.to/2YjrwMr
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    Here's a list of useful shortcuts used in maya.
    W- move
    E- rotate
    R- scale
    G- repeat last command
    q - exit tool
    b- soft selection
    shift + . - grow selection
    alt + b - change background color
    f - fit to selection
    ctrl + a - open attribute editor/channel box
    ctrl + delete - deletes an edge loop
    1 - standard mode
    2- subdivision mode with cage
    3- subdivision mode
    4- wireframe
    5 - shaded mode
    6- texture mode
    __Music :
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    #Maya2020
    #SubstancePainter
    #Stylized
    Disclaimer : The amazon links and the tools are affiliate links which means, at no extra cost to you,I make a small portion of the sale. Nonetheless, I use and recommend these items.

КОМЕНТАРІ • 70

  • @3dextrude
    @3dextrude  3 роки тому +3

    Let me know what you think of this method for making trees!
    Thank you to Premium Group Members!!
    New Members : Dasha, Foodprint, Tim Hogan, Autumn Villa
    To join the group: 3dex.net/premiumpage/

    • @adrienmadden4462
      @adrienmadden4462 3 роки тому

      i know it is pretty off topic but do anyone know of a good website to stream new tv shows online?

  • @jixal
    @jixal 3 роки тому +2

    Simple but a great result!

  • @roobeerrrtt1633
    @roobeerrrtt1633 3 роки тому +3

    Very nice and optimized, great work brother

  • @lennardhartog5767
    @lennardhartog5767 3 роки тому +7

    Yes foliage

  • @bearbones7913
    @bearbones7913 3 роки тому +2

    Really efficient methods!

  • @xMarrilliamsx
    @xMarrilliamsx 3 роки тому +12

    This is sooo awesome and informative! I really appreciate you going through the whole process and explaining it. You simply can't get better information than what you've presented :)

    • @3dextrude
      @3dextrude  3 роки тому +1

      Awesome! Great to hear

  • @AkadeTYK
    @AkadeTYK 3 роки тому

    Simple ,flow and quality I love it !

  • @crazekpop99
    @crazekpop99 3 роки тому

    OMG this video upload in a right time because I need it for my assignments. Thank you so much!!!

  • @user-pb1rm6ph5k
    @user-pb1rm6ph5k 3 роки тому +1

    Amazing 😄🤩

  • @PointLine3D
    @PointLine3D 3 роки тому

    Beautiful result

  • @swampdert
    @swampdert 3 роки тому +1

    Oh man... thanks for this one.

  • @yonjuunininjin
    @yonjuunininjin 3 роки тому +1

    That is a very beautiful 🌴

  • @alexeyb.4052
    @alexeyb.4052 3 роки тому

    nice

  • @muaddib9433
    @muaddib9433 2 роки тому

    I'm sure somebody has already pointed this out but there is no need to manually mask the transparent parts out. You can bake normal map with diffusion set to minimum, then take that normal map to photoshop and make black and white alpha out of it. Then use that texture for transparency.

    • @3dextrude
      @3dextrude  2 роки тому

      Yes, that's a good way to do it. Alternatively you can also bake an ID map and use that as well for masking.

  • @ChrisBurns3D
    @ChrisBurns3D 3 роки тому +1

    @1:50 You can always 'reverse curve direction' rather than rebuild it

    • @3dextrude
      @3dextrude  3 роки тому

      yeah it's something I didn't think about at the moment

  • @saibot4754
    @saibot4754 3 роки тому

    Question: I created the smart material for stylized texture using your other tutorial. In that you create edge highlights for the wall. I was wondering how can you make two different coloured edge highlights for the same mesh? SO in this case, green highlights for the leaves and brown for the palm trunk?
    I am a new subscriber, love what you do, makes me really excited about creating stuff like this XD

    • @3dextrude
      @3dextrude  3 роки тому +1

      You could use masking for that and use two separate layers with the different colors applied on each.

  • @roygiraldo7570
    @roygiraldo7570 3 роки тому +1

    Nice

  • @ControllerCrusade121
    @ControllerCrusade121 Рік тому

    how did you paint away the edges of the leaves in substance painter?

  • @speakerb
    @speakerb 3 роки тому

    KabajiOW PogU

  • @romansrule3
    @romansrule3 3 роки тому

    Awesome video :) How did you start painting out the leaves though?

    • @3dextrude
      @3dextrude  3 роки тому +1

      enabled opacity map and added a mask with 100% opacity and painted with that.

  • @yarogrigoriev1609
    @yarogrigoriev1609 Рік тому +2

    wish you slowed down the video by 2 So I can see what tools your using while baking and all.

  • @NinjaStreak
    @NinjaStreak 3 роки тому +1

    Question: when you’re adjusting UV’s in the Editor, does your Maya ever crash unexpectedly? B/c mine does all the time.

    • @3dextrude
      @3dextrude  3 роки тому +1

      in rare occasions, but that's usually if there is something weird going on with the model( ngons, non manifold geo, etc). So it's good to check if there is something odd going on with the geo, also recommend deleting history as well. But short answer is yes.

  • @OffendedFoxCh
    @OffendedFoxCh 9 місяців тому

    question: why when I bake the textures in Substance it doesnt show the high poly effect to the low poly?

  • @souvikbiswas5692
    @souvikbiswas5692 3 роки тому +1

    Nice video bro 💝. Can you please make a video on "Vines"?

    • @3dextrude
      @3dextrude  3 роки тому +2

      I might, it's a very similar process though.

  • @1989johno
    @1989johno 3 роки тому

    you high poly version for leaves was only a couple polys large than your low poly.. surely just using the high poly would be less taxing than have an opacity mask?

    • @3dextrude
      @3dextrude  3 роки тому

      Depends on the platform it will be used, but yeah not using alpha for this would be fine as well.

  • @ibmmotion7693
    @ibmmotion7693 3 роки тому

    How to bake steps pliz 🙏🌹

  • @peterrandall6761
    @peterrandall6761 2 роки тому

    Im a little new to uv unwrapping in substance, so for the objects that were the same (leaves, tree trunk parts) did you overlap the uvs? Also, im using blender but for the most part everything should be the same

    • @3dextrude
      @3dextrude  2 роки тому +1

      Yes, same objects have overlapping uvs, but before importing to Painter I usually offset the overlapping uvs by 1 in the uv editor; this is because sometimes Painter won't bake if you have overlapping uvs

    • @peterrandall6761
      @peterrandall6761 2 роки тому

      @@3dextrude what do you mean by offset? Sorry for the ignorance I'm still new to substance and unwrapping

    • @3dextrude
      @3dextrude  2 роки тому

      @@peterrandall6761 I mean to move the uvs to the side to another uv quadrant

    • @peterrandall6761
      @peterrandall6761 2 роки тому

      @@3dextrude do you have any tutorials sepcifally on that?

    • @3dextrude
      @3dextrude  2 роки тому

      @@peterrandall6761 I don't specifically for that, you may be able to see it in action if you slow down the video through the UA-cam playback settings

  • @aishamohammed7700
    @aishamohammed7700 2 роки тому

    Is it possible to export the model back into Maya with the colors, texture painting and stuff intact?

    • @3dextrude
      @3dextrude  2 роки тому

      You will have to export the textures, create a material in Maya and assign the textures to it. The model itself you will already have in Maya since that's where it was exported from in the beginning.

  • @Dhieen
    @Dhieen 3 роки тому

    how do oyu bake in substance painter the tree leaves without errors when you have multiple ones??

    • @3dextrude
      @3dextrude  3 роки тому +2

      Make sure to bake by mesh name or if baking with overlapping uvs offset those by 1

    • @Dhieen
      @Dhieen 3 роки тому

      @@3dextrude oooh Nice ! Will you make a short tutorial to show that ? Would be nice and will interest alot of people i think

  • @flyingangel2052
    @flyingangel2052 3 роки тому

    Hello...i love ur timelapse...
    I am also making a stylized scene..and i m a beginner..this is my first time i m making a scene....
    But i am confused in unwrapping please make a tut..of unwrapping.🙂..is it necessary to unwrapp stylized model...no so high poly???

    • @3dextrude
      @3dextrude  3 роки тому

      You need to UV the low poly model, but not the high poly one.

    • @flyingangel2052
      @flyingangel2052 3 роки тому

      @@3dextrude then for high it we will be no problem while texturing???
      thanks...

    • @3dextrude
      @3dextrude  3 роки тому

      @@flyingangel2052 You'll be texturing the low poly model. The high is for sculpting details which doesn't need uvs

    • @flyingangel2052
      @flyingangel2052 3 роки тому

      @@3dextrude thanks a lot ....😃😃..
      And
      Subscribed

  • @art_o_maniac7984
    @art_o_maniac7984 3 роки тому

    can u please tell me how and where u rendered that 360 degree rotation of the model 9:36

    • @3dextrude
      @3dextrude  3 роки тому

      Marmoset Toolbag, it's as simple as scene- add turntable

    • @art_o_maniac7984
      @art_o_maniac7984 3 роки тому +1

      @@3dextrude ohhh thanks alot for replying! Love ur videos !! 🥰

  • @iducanh1234
    @iducanh1234 10 місяців тому

    how can you bake this good

    • @3dextrude
      @3dextrude  10 місяців тому +1

      You can too!

    • @iducanh1234
      @iducanh1234 10 місяців тому

      I tried, it actually worked@@3dextrude

  • @bderx6508
    @bderx6508 3 роки тому

    is there a not sped up version?

    • @3dextrude
      @3dextrude  3 роки тому

      Regular speed version is up on these : gumroad.com/l/StylizedPalmTree , www.patreon.com/3dEx or 3dex.net/premiumpage/
      Keep in mind videos are not narrated

  • @TheAndrewBen
    @TheAndrewBen 11 місяців тому

    The video is playing so fast I can barely see what is going on

  • @vukimphufplhn6709
    @vukimphufplhn6709 8 місяців тому

    too fast i can't understand what you are doing