@that44rdv4rk Maybe, but I would like to see that can opened. Ben's wide variety of cars he has driven could make him the most qualified person for that comparison.
Yeah Vr is cool. What’s amazing is you can get 90% of this same experience at home with a motion rig and VR setup for 1/10th the price of the rig in the video. Technology is awesome.
PS5, PSVR2, USB Wheel/Pedals (I went Fanatec) Gran Turismo 7 (hopefully other PS5 driving sims will adopt PSVR2. They claim to have issues programming for foviated focus) and you've got 85-90% of those fancy schmancy (hella expensive) rigs you've been trying out (can add motion if you need that). I started off with very light driving w/flat screens on a friend's rig. Went full on 100% VR at home and now I can't stand flat screen racing. SOOOO much better in VR! Hope you get onto the PS5 path and join us online. Love the content!
Even as a viewer I can tell the difference straight away. 5 sec in and the head movement looks way more like real life. You can tell exactly how fast or slow the corner is just by looking at the face cam. With the screen it was mostly left and right movement but with VR there is downward movement too. With the screen it's like you're just looking at where you're going but with the VR you're actually bracing for a corner, it looks just like it does on TV.
Old XR3 Vario. New XR4 is a significant improvement in field of view and resolution. Also no need for the base stations. £2.5 million pounds and old VR HMD...com'on fellas. You're the cutting edge no?
I tried VR for the first time in my then 43 years on Gran Turismo 7 when the PSVR2 came out, and it's almost completely ruined flat games for me. It's almost magic to my old brain. I have a pretty decent rig for 2 years ago too, after having never used a wheel, and it makes it even more like reality to me.
I went to VR almost immediately when I got my wheel, racing on a monitor in 2D is impossible for me. In VR it's more like reality, and much more natural for me.
The mixed reality concept would really make me like VR much more. I bought a Quest 3 and I disliked the blind feeling I had. I need to see my wheel and use the controls on it. Sim racing is just going to get better and better. Great video!
You're spoiling yourself with all this tech. Hopefully you can drag yourself down to a Quest 3 headset, Logitech wheel and fixed rig so you can play online with the rest of us peasants
@@GRAS_gadgetsRepairAISimulators motion is a lot more accessible than people realise. I built sfx 150 for less than the cost of an upper mid PC, and it was incredible. Wish I hadn't sold it but needs must and fancy trying a Stewart platform next
Neat setup but weird it doesn't have motion compensation. Even my budget VR motion rig has motion compensation now. The AR portion is cool but I imagine very expensive processor/gpu wise to pull off. I would love to be able to see my switches and buttons on my wheel but you learn quick enough where everything is and it really doesn't bother you too much to see virtual hands and wheel once you drive a bit in VR. For those at home you can get really close to this experience with a home rig for a couple grand so you don't need a Formula 1 teams budget to have something like this in your house.
here a game they can make pod racing in vr online just like in star wars so you attually fell like your raceing in pod. like anakin skywalker does in the film and another thing the sound of the gears changing up and down on the stearing wheel is to load would be nice if it was silent
man, im just not convinced about these 2 million dollar VR rigs. its like they’ve sharpen the pencil so finely that every time you try to draw something, the end snaps off. i get that the main purpose is to improve real life racers lap times, but there-in lies the problem. it actually sucks all the fun out of sim racing. immersion isn’t always about turning your head and looking down and seeing the edge of the track “right there”. the movement of light and shadows on the track and inside the car and off the windscreen in games like ACC just looks incredible and fully adds to the immersion, and it just looks better. it only takes twenty minutes or so and you soon forget you’re looking at a monitor and the way the setting sun flicks through tree lined back straights and off your dash is just absolutely killer. even sliding off track and car damage makes the game better. this thing just comes to a dead stop cause you mucked up a corner by a little bit. anyway, it looks fun to have a go on, but the gift that keeps on giving definitely resides within the magic marker that is the xbox series x, not this quantum tuned HB1.
It is funny to have millions of pounds of equipment and tech and a handful of staff working all so a man can play a videogame. Would be nice to perhaps have the lap times popping up on the screen so we get a better sense of how you're doing and improving, perhaps a voice over for some of the parts where you are too concentrated to communicate.
Well it's a company that's building the sims for the F1 teams. So videos like this are basically a bit more advertising on their part for anyone else who needs a similar sim rig vs their competitors (Cruden, Axsim, etc.)
These sim racing vids are great! Love watching them and seeing how you experience the diffrent rigs and surch! Keep em comming!
I find it 10x easier to hit an apex in VR
Because you haven't set up your fov properly
VR immersion can't be beat by monitors.
@@matta2738 or, you know, because of the depth perception in VR vs the lack of depth perception in a 2d image.
@@Unknownmanufacturer maybe if you duct tape a monitor to your head and use a tobii eye tracker. You'd get a really strong neck too
Same. As soon as I tried it I improved. Not everyone can tolerate it, so for those people you should set your FOV correctly.
I think the video we all want to see is..."The Stig ranks the most accurate racing simulators"
that's a can of worms.
@that44rdv4rk Maybe, but I would like to see that can opened. Ben's wide variety of cars he has driven could make him the most qualified person for that comparison.
@@zwing300 that's true, I enjoy project cars 2, and he as an advisor on that one.😏
@that44rdv4rk I didn't know that. I have many hours in PC2, and it has some gems, but I wouldn't consider it a full sim.
Yeah Vr is cool. What’s amazing is you can get 90% of this same experience at home with a motion rig and VR setup for 1/10th the price of the rig in the video. Technology is awesome.
1/10th the price would be a quarter million dollars...
PS5, PSVR2, USB Wheel/Pedals (I went Fanatec) Gran Turismo 7 (hopefully other PS5 driving sims will adopt PSVR2. They claim to have issues programming for foviated focus) and you've got 85-90% of those fancy schmancy (hella expensive) rigs you've been trying out (can add motion if you need that). I started off with very light driving w/flat screens on a friend's rig. Went full on 100% VR at home and now I can't stand flat screen racing. SOOOO much better in VR! Hope you get onto the PS5 path and join us online. Love the content!
Even as a viewer I can tell the difference straight away. 5 sec in and the head movement looks way more like real life. You can tell exactly how fast or slow the corner is just by looking at the face cam. With the screen it was mostly left and right movement but with VR there is downward movement too. With the screen it's like you're just looking at where you're going but with the VR you're actually bracing for a corner, it looks just like it does on TV.
Got one of these for my birthday. It's so much fun!
Old XR3 Vario. New XR4 is a significant improvement in field of view and resolution. Also no need for the base stations. £2.5 million pounds and old VR HMD...com'on fellas. You're the cutting edge no?
I tried VR for the first time in my then 43 years on Gran Turismo 7 when the PSVR2 came out, and it's almost completely ruined flat games for me. It's almost magic to my old brain. I have a pretty decent rig for 2 years ago too, after having never used a wheel, and it makes it even more like reality to me.
I went to VR almost immediately when I got my wheel, racing on a monitor in 2D is impossible for me. In VR it's more like reality, and much more natural for me.
😂. It's happens a lot... It's too good AV in VR.
100 %
The tech is incredible these days. Hope you're leaving some whippersnappers in your dust 😅
Cheers.
Oh boy, this is going to be good!
Ben is actually hilarious 😂
At last VR! 💪
what I've personally found with VR is that it won't make me faster, but I'll be able to learn the tracks sooooo much faster
gotta get Ben in beamng next 😉
The mixed reality concept would really make me like VR much more. I bought a Quest 3 and I disliked the blind feeling I had. I need to see my wheel and use the controls on it. Sim racing is just going to get better and better. Great video!
I got a Quest 3 myself as well, wonder if we can get it to do this mixed reality as i would prefer to see my hands and steering wheel as well
Theoretically possible due to the outside cameras.
Been waiting for this one 👌🏻
The click of that gear shift would do my head in after a while.
What an awesome piece of kit, F1 teams must have a similar yet more advance Sim set up? It's mid boggling
would be cool to load up assetto corsa and the top gear test track on this rig :D
I find Monaco at speed almost impossible without VR. Having the depth of field makes all the difference.
Definitely buying one like this used at $2500... ;-)
You're spoiling yourself with all this tech. Hopefully you can drag yourself down to a Quest 3 headset, Logitech wheel and fixed rig so you can play online with the rest of us peasants
BigScreen Beyond with 127g of weight are perfect for SIM racers. They are not cheap but worth every single penny..
I can guarantee that he has the budget for all the above but motion. So he probably will get a better headset than an Oculus.
@@GRAS_gadgetsRepairAISimulators motion is a lot more accessible than people realise. I built sfx 150 for less than the cost of an upper mid PC, and it was incredible. Wish I hadn't sold it but needs must and fancy trying a Stewart platform next
Absolut legend man..u r💪🤜😎
Damn those shifters are loud 😬
Highly recommend Gran Turismo 7 and PSVR2 for anyone interested in jumping in VR racing.
No point moving from PC to console.
Quest 3 is cheap and awsome once you get setting right.
Even heard q2 is OK but I abandoned mine for the q3
@Ben, it's s good video, but i think a bit more time spent with voice over after or maybe a touch of editing. Overall good stuff tho. Thank you.
The stig tries "no hesi"
You channel's are awesome
Surprised they dont run motion compensation and a sim of that calibre to smooth out your vision in VR with the movement.
Neat setup but weird it doesn't have motion compensation. Even my budget VR motion rig has motion compensation now. The AR portion is cool but I imagine very expensive processor/gpu wise to pull off. I would love to be able to see my switches and buttons on my wheel but you learn quick enough where everything is and it really doesn't bother you too much to see virtual hands and wheel once you drive a bit in VR. For those at home you can get really close to this experience with a home rig for a couple grand so you don't need a Formula 1 teams budget to have something like this in your house.
I know friends of mine LOVE a good loud click on their shifters, me? That would literally drive me mental.
You know what. Screw it. Make this a PodRacer motion vr sim rig.
I don't understand, why haven't you tried the most important track in vr, the top gear test track....
here a game they can make pod racing in vr online just like in star wars so you attually fell like your raceing in pod. like anakin skywalker does in the film and another thing the sound of the gears changing up and down on the stearing wheel is to load would be nice if it was silent
I want to see what you can do with the Logitech.
man, im just not convinced about these 2 million dollar VR rigs. its like they’ve sharpen the pencil so finely that every time you try to draw something, the end snaps off.
i get that the main purpose is to improve real life racers lap times, but there-in lies the problem. it actually sucks all the fun out of sim racing. immersion isn’t always about turning your head and looking down and seeing the edge of the track “right there”. the movement of light and shadows on the track and inside the car and off the windscreen in games like ACC just looks incredible and fully adds to the immersion, and it just looks better. it only takes twenty minutes or so and you soon forget you’re looking at a monitor and the way the setting sun flicks through tree lined back straights and off your dash is just absolutely killer. even sliding off track and car damage makes the game better. this thing just comes to a dead stop cause you mucked up a corner by a little bit. anyway, it looks fun to have a go on, but the gift that keeps on giving definitely resides within the magic marker that is the xbox series x, not this quantum tuned HB1.
The million dollar thing I agree with, but I bet if you tried ACC in VR you wouldn't go back.
i know! maybe. one thing i do know, i’ll never have this rig… lol
Now THIS is what I call pod racing!
So where have you gone? Channel started so well, gaining views and subscribers like me, and then boom… nada. Gone.
my modded vive work perfectly.
Ben, did you in the past, ever consider a real life F1 racing career?
I was always faster with VR. I just can’t get over the motion sickness 😅 back to a monitor for myself lol.
It takes time to get over the motion sickness but it does wear off eventually
@6:54 The side profile of the rig looks like a giant dogs head, should print it on the side.
All that money on a rig, when the computer being used can't get much more than 30fps
True.
Vr demands fps and resolution to look good.
WRC?!
Vr is way to go when it tech gets better and better I only Sim Race in VR
no need for this elaborate setup justva q3 a rig and some bass shackers and ya set
definetly needs more fps
It is funny to have millions of pounds of equipment and tech and a handful of staff working all so a man can play a videogame. Would be nice to perhaps have the lap times popping up on the screen so we get a better sense of how you're doing and improving, perhaps a voice over for some of the parts where you are too concentrated to communicate.
Well it's a company that's building the sims for the F1 teams. So videos like this are basically a bit more advertising on their part for anyone else who needs a similar sim rig vs their competitors (Cruden, Axsim, etc.)
@@D3Vliciouspilots use sims like this also learn fly..and mostly on planes pilot only lands it and takes off most done by computer.
The laptimes and delta are on his steering wheel
Lmao!!
I like that this machine probably costs over a million quid yet my psvr2 is much better graphics and I have force feedback in the headset
the sfifter click sound is annoying
Psvr2 seems better and cheaper.
Worst track to show this on , come on .
boring
They should be paying you for testing their sim.
Then tailor it to you.
For a more realistic feel for the rest of us.