Bro, tell me why, as soon as I read your comment, he moved on to the topic of cars swerving into you😂😂 I swear, every time I read a comment, a concidence within the video happens.
GTA 6 needs to have more missions that are not drive there and shoot. The game needs more interior shoot outs, more night life options, excursions. Bring back the dating options for in game bonuses. Allow me to run, swim, lift weights to get stronger like San Andreas.
On "stealth" missions, allowing us to actually FINISH them stealthily. Every single stealth mission is about sneaking in unseen but then bam at the end you get an alarm or suddenly people are pursing you to "up the risk".
@@zackjoll it's because it's one of his gimmicks - he intentionally mispronounces at least one thing per video so people hit the comments section to complain. he's been very consistent with this.
It could be just an intentional "mistake" that doesn't really matter, but showing the MK2 firing the machine guns that come default instead of the actual autolocking missiles that can be installed as an upgrade shows whoever edited the video had no idea of what they were doing. But, I mean, they were using mods to spawn vehicles, so it's natural that they absolutely suck at the game - it's well known that all modders in GTA Online are weak and insecure, which is why they cheat.
Parkour like Watch Dogs 2 would be cool too, when you run you smoothly vault stuff instead of needing to completely stop and jump over a waist high barrier.
Yes but connected to the fitness level of your character. Eating healthy and doing exercise is mandatory to build up agility and strength to do Parcours.
@@odini6235 Honestly it's not even 5 mins, its like a min and 30 secs max unless u are really bad at playing games. I was watching the video and when he says that this shit is boring i was like what is he talking abt. This is what adds realism to the game where every mission doesn't feel like playing an arcade game. If we wanted that then we'd move onto saint's row or sm trash like that lmao
@@antonkevin9493Real shit. I don’t know what he’s talking about. Those missions are some of the best. Adds some variety to robbing and shooting all the time.
One thing I’d like to see is purchasing larger garages and having car insurance in story mode. Being able to have many custom vehicles without fear of losing the vehicle or the money you put into it, would be amazing!
Would love it for the Cops to not have access to your GPS and spawn cop cars infront of you on your pathway knowing where you will be. Especially when you about to lose your stars. And maybe even the ability to change cars and/or clothing so the cops dont know who to chase.
Yeah people complained that when Cyberpunk was released that it wasn't more like GTA (Cyberpunks police were way worse than GTA) on release. But GTA V's police weren't overly awesome with how they spawned either.
like in mafia 2 you could get tickets and a wanted status but you could change your license plate or the color of your car or your clothes and they would be none the wiser.
The cops never run out. I remember hiding in the back bedroom of Franklin's house and shoot the cops as they came through the front door. They keep coming hours later.
yeah just stupid since if you are not on the road and hiding somewhere they just randomly know where you are and get out of the car and running where you are
Single player. Please Rockstar, do not neglect single player. I know shark cards is like printing money (both in and out of the game), but don't underestimate who much people are willing to pay for single-player content.
The GTA ONLINE was a bit of an accident IMO. They didnt expect it AT ALL. or THAT much. No one could of foreseen that so you're right I hope their MAIN focus is what MADE their games great the SINGLE PLAYER STORYLINE etc. I personally dont like GTA Online. I mean fucking hell we didnt even get ANY single player dlc. Like wtf? They could of made an effort ffs. Far too busy running about panicking about how much money they were making off ONLINE not really knowing what to do... So they did nothing. Just more online stuff. Imagine that kinda effort went into single player stuff. We could have had an AMAZING dlc with past chars doing cameos and new storylines weapons etc. but not ridiculous fucking future alien tech or fucking time travel or some shit.
I'm definetly buying GTA 5 mostly because of single player in the first place. I've tried online from time to time, but never really got into it. Fingers crossed for awesome singe player mode :)
If a single player game is released as a finished product, why does it have to be updated and added to? Grand Theft Auto Online just made so much more financial sense to put effort into. There is absolutely ZERO reason for Take Two Interactive to not follow the same model.
I think they're aware they at least need single player to get players into the initial game purchase. It's after people bought the game already that they can be onboarded into the shark cards 'ecosystem'. Classic 1-2 punch.
I'm more concerned that Rockstar is going to force us to be always online, even for single player! That shit is just stupid, I do NOT buy a bullcrap excuse about it being easier to keep modders out. I do NOT want a 'seamless integrated experience' either where I can move freely between single player and gta online! Just make the campaign entirely offline rockstar, then IF I want to I can play gta online.
@@danielmoung9098I would hope Rockstar knows better when it comes to stuff like this. They’re a unique company seeing as their publisher basically lets them do whatever they want without restriction. RDR2 is their last example, and I think our chances look good.
@@dansan4393 that's why I have some hope for this game. RDR2 improved on a whole lot from GTA 5. You were able to do a lot more and enter a lot more buildings, I'm hopeful you'll be able to enter all in GTA 6
Considering how Rockstar made out like bandits on GTAV Online? Yeah, I expect them to do singleplayer content dirty and shove in predatory MTX and Live Service shit into GTAVI. I ain't playing it so it doesn't matter to me.
@@gameranxTVI understand your frustration on the mopping machine with Michael but tbf the people back in the day that had to do it just to set up the highest and eventually take the cash they didn't like doing it either they wish they could just snap their fingers and have the money already but it don't work that way 😂 so the feeling would be mutual between you & them😂
It depends for me, if it’s used tastefully and used for say surveying and formulating plans to execute robberies and heists I’m 100% in. But make it seem important and tense, don’t make me shoot 100 people, do a barrel roll in my car then immediately make me slow down and do some mundane tasks. It’s all about pacing
Totally disagree with you on the car fuel level. Refueling and having the character shower is a false equivalence. A car running out of fuel in an already heated moment adds another level of urgency that could make the game more engaging. It was a system in Mafia 2 that people look back fondly on. Adding more strategy = fun
@@carleskilson65 how about making separate servers? Realistic and unrealistic to appeal to both sides cause there’s two different community’s in GTA 5. Fuel system also makes the game more realistic and gives the gas station some actual use.
@@XcyaxcnSecondaryChannelor why not have it as a setting like in forza horizon games where you can turn the damage off and on why not add a setting that allows you to use or not use fuel
@@dillonlunsford8721 because the trailer is showing a lot of improvements of things that appeal to more realism. So a fuel system may actually be planned for the game. Which is why I mention separate servers because ever since the addition of futuristic vehicles and guns, Rockstar has brought over a completely different community. So separating them would be an amazing idea and it’d give them more money.
We better have the interaction system that RDR2 has. Between the ability to rob people, just talk, and do random little things for people makes the world feel more real. I also just love insulting people 😂.
@@acme420i wish 4 had that but no. 4 had a lot of cool details 6 needs back like a navigation system that talks to you or some physic details but what you're talking about wasnt in the game
All GTA 5 had to do for online was make something called "Classic/Traditional Lobby" which doesn't include any futuristic guns or vehicles. This way for those who wants their lobby to be like GTA IV Online or even GTA 5 online in the early PS3 days, they can have that option and for those that want all the new stuff, they can also have that option. Simple. If they're going to go the OP futuristic guns and vehicles route in GTA 6, they should at least make this a feature.
It’d be better to just never have added them in the first place. They brought a completely different community of players when they added those things. Most of the people using those futuristic vehicles don’t really like GTA they just like killing people.
I think they think its competing trust i used to be a griefer before it was called griefing we wanted to be the best at getting kills we cared about kd we wore bullet helmets we glitched money but we all came from the titan before it cod where you have kd wall glitches etc we just liked fighting in gta cuz we love gta i stopped playing right after they added ruiner 2000 not because they added it but now i actually like being friendly and grind but im also 10 plus years older
@@XcyaxcnSecondaryChannel Right but we have to be realistic too, there would have to be compromise, there's too much money on the table for Rockstar to neglect an entire group of players. As much as I don't understand the mindset of griefers for example who get extremely little rewards for destroying millions worth of cargo and worse, hours, probably days worth of someone's time, the only realistic solution would be to have 2 separate lobby modes so they can do whatever it is they do with likeminded players while the more traditional players can play in the same lobbies together.
@@PassBluntBoss Lol griefing has nothing to do with KD. Intentionally blowing up someone's cargo worth millions that would take days to build just for a couple of grand doesn't make any logical sense. It doesn't help your KD.
@@Kolket1389 well you gotta think that the speed in GTA 5 is completely different from real life and other games. In GTA 5’s speed they’re probably going the speed limit.
I thought nearly every game company thought that people buy games for the multiplayer aspect (sarcasm). At least that’s what Wall Street most likely thinks. I feel like they all sort of have a dictator vibe in the sense that “video games were ALWAYS like this. All that matters is multiplayer”. Later you realize all the stuff about Single Player games has been burnt in a backroom.
@@jonzo22 it’s because the huge community they brought over then they started added these futuristic vehicles. Majority of find it boring when they keep getting killed or blown up so they prefer an invite only or just full on single player.
We gave people too much credit. We thought it would be dope to play with friends or other randos until we found out that 95% of randos are griefing asshxles 95% of the time which makes online not fun at all unless you RP.
@@XcyaxcnSecondaryChannel it would also bring balance to all the vehicles as certain vehicles will last longer. This will also bring into consideration of what vehicle you will buy or use for your choice of gameplay style
@@balloonb0y677 Yes but its also a shit idea, 'cause games are games. If i wanted to decide which car i want is better i would go over to a car dealership, not boot up GTA
@@balloonb0y677 I love driving around in GTA games just for the hell of it. But imagine how boring it would be to try to peacefully drive around only for your car to stop cause you ran out of gas.
I disagree with you on not having the tedious mundane stuff that you have to do in GTA 5, like those tedious mundane jobs weren't just there for no reason they were part of scoping or preparing a location for a heist, that's immersive and makes you feel like you're actually doing something instead of it being "Go here and shoot"
"the original time stamps are wrong , I corrected it too" 0:16 Number 10 Cyberpunk Combat Vehicles 2:32 Number 9 Always Online Requirement 4:05 Number 8 Chore Missions 6:03 Number 7 Online Exclusive Updates 7:38 Number 6 Tedious Crafting Systems 8:40 Number 5 Swerving Traffic 10:12 Number 4 Restrictive Rockstar Missions 12:13 Number 3 Fuel Mechanic 14:30 Number 2 Buildings You Can't Enter 15:59 Number 1 Live Service Crap
A little bit of RP stuff help with immersion. Rdr2 imo was good because of that. You could eat, cook, bath, clean your gun, etc added a lot of immersion.
while it could be fun now and then, it gotta be optional. i'd rather not have RP be the reason why im caught doing stealth if i dont wanna spend time on it
@@stefandinu6389 It literally is Western GTA bro, look at RDR1 compared to GTA IV, they are the exact same gameplay at their core, just different set of weapons and vehicles. RDR2 only feels so different because it's the only 8th generation Rockstar game. Everyone loves to forget that GTA V and IV were made on the exact same generation of console, and V was a deliberate downgrade in quality so they could increase the quantity. GTA literally skipped a generation of consoles, GTA IV, V, and RDR were what Rockstar games looked like on 7th gen, RDR2 was what they looked like on 8th gen, so it's only logical to assume that VI will be a continuation of that trend a simply be a much denser, smoother, and faster version of what RDR2 was.
Who cares about single player DLC when you can play online solo? You’re getting pretty much the same thing. Also I don’t know how they would make these campaign DLCs coexist with an online version that’s getting seperate DLCs. If let’s say a paid campaign DLC introduced a map expansion into the singleplayer game, online players would start begging for it to come to the online version too, which wouldn’t make financial sense at all. And players would be pissed about it.
I do not agree about #8 because sometimes these segments of the game throughout storyline make sense, and make the game feel more dynamic. If you want to go gun blazing whole the time do that in freeroam as much as you want. I for one, loved the dock mission with Trevor.
Certainly more unique than the following missions, wish they could make those more interesting too by having you actually be discrete by following the traffic rules and not crash or honk. Instead of just keeping some distance. Think about real life following, you don't stop 50m behind the car you're following, because obviously that would be suspicious. Especially when cars behind you start to honk or tries to overtake because they think you're fucking with them.
Hey Falcon, you missed something else the game doesn't need. Police just straight gunning you down with only 1 star. Can we go back to when you only had 1 star the police would actually detain and arrest you without using lethal force. Even less than lethal would be nice to see, like if you have only 1 or 2 stars and you try to run or resist you get tazed and arrested where you have to pay the bribe like the good ol days. Or have it so the police reaction fits the crime, low level mugging= get arrested, tazed if you run or resist. Go on a mass killing spree= lethal force.
You mean as satiric, yeah, it should be thats its identity - altho with different stuff than previously obviously. I to this day don't get why people would sue against a work of obvious satire, it's not like satire is specifically a part of freedom of speech so there is a way of pointing things out without running the risk of actually leashing over what's legally allowed.
@@IskenderCaglarM41B441in a business perspective that would be a horrible idea, if you own a company you would also do what makes more money for you and not what makes everyone else happy while you lose money.
how about they focus on single player for now then when things start to kick off make a separate team for online content and single player dlc’s also keep in mind they’d need a small team for single player dlcs since they release like one a year
Just a correction, you CANNOT play the Single Player offline for more that 3-7 days, the game asks you to reconnect to internet to 'validate' your license. This is why I think Rockstar Social Club is a painful launcher. I hate it on Deck aswell.
@@McDarknezz8 do you understand how pointless your comment is in the given context? If they shut the server down there will be nothing to connect to. It’s ok to criticise a game/company you like if they’re doing something inherently shitty.
The only real problem I had with the dock mission was that the machine you used to move containers only worked then and you could never do anything with it outside the mission. It might have been fun to see what places you could get a container to. Heck one thing I hated about GTA5 was how much was locked to missions, it made the world outside of missions seem a little dull.
Doesn’t need any “modernization for new audiences” keep it gritty, vulgar and funny don’t ruin it like Saints Row. You all know what I’m talking about.
Even if that train wreck released with 0 bugs at launch it would be still a very shitty title. That's what happens when you give hundreds of millions to amateur writers and DEI activists to make a game based on an established franchise, but the companies still tumble on the same rock and never learn.
@@mobkiller9357 I think it has more to do with how demanding it would make the game, I am pretty sure Rockstar is capable of making better destructions, but can peoples hardware handle it
9:05 You’re literally driving 100km+ down congested city roads. It’s realistic that you’d collide with someone who isn’t looking for a mad man in their rear view mirror. In fact this happens all the time lol
No idea what you’re talking about. The NPC’s in this game every other block will do wild shit to make sure they hit you or get in front of you. It is nonsensical and intentional.
@@CortlandR But who cares? It's a dumb thing to complain about imo. It's not like it's implausible to get into car accidents if you're driving like a dumby and it's not more bizarre than anything else that happens in GTA
Actually I find it hilarious that the comparison is to real-life self driving cars...which are notorious for doing things like randomly turning into things.
but... number 5 does happen quite often in real life. It's just that we usually don't drive at 100mph in the city, so we're able to brake and avoid most accidents. But careless drivers merging without looking, leaving their parking spot suddenly without a turn signal, or even opening their car doors while parked without making sure a car's not coming is quite common...
@@riverathebean The example is a sKiLl iSsUe sure. However there are times when it makes absolutely zero fucking sense for the AI to just ram into you, and the fact that this occurs alot more often during vehicle sales is pretty sneaky too.
@@riverathebean Tbf older GTAs like San Andreas and VC did that massive problem with stupid drivers crashing into you for no reason, but that problem is largely gone in GTA V, like it’s not hard at all to drive long distance without a single crash, driver AI isn’t that bad
@@user-ni7qv1nd8oi had people ramming into me in real life for 0 fucking reason, you give it a reason, maybe that guy was high, or that woman has an important meeting
Problem is, that there are plenty of instances, both in single player and online, where the AI is accellerated, or "fast-forwarding" - moving faster than they should be able to. Only to be a planned hindrance for you. But yeah, there are of course real life scenarios where people act like NPC and just make derp manouvers, but GTA 5/Online takes this to a level where it's a programmed annoyance.
@@adaljo84i once drove accross a bridge and a car infront of me changed into a lane outside of the bridge, it drove _into_ the barrier, glitched out and died, just to block my path.
I am a role-play gamer when coming to open-world games, I do the transportation side of it, used to hang with other that do Police, Miliary, Pilot and so one, it is amazing to play with other role-players.
The complaint about cars pulling out in front of you/switching lanes is kinda weird. Normal drivers aren't really looking out for people doing 130mph on city streets.
You must not have played this game enough. They literally go out of their way to cut in front of you last second. Maybe to make police chases more "exciting" but that 💩 needs to go.
the way he says things sometimes gives me the impression that he never actually played the games he's talking about. either that or he's just ignorant.
@@JC__correct. He’s a spokesperson, with scripts written for him by a team of writers/testers. Soooo yeah. That’s pretty obvious. That’s how large social media accounts typically work. So yeah, the people writing it have played it, not there’s no reason to assume Jake/Falcon have spent hours with each game they’re talking about. That changes nothing about the content or delivery for me, but yes sometimes they won’t pronounce a game-specific word right. Oh well.
@@JC__Or maybe he doesn't care as much about stupid trivial things. You understood exactly what he was talking about. Calling someone ignorant for a slim detail in an 11 year old game is pretty f**king petty
totally disagree on number 5. THat's not a dumb AI. This is what actually happens when you pull 200km/h in the middle of the city. One distracted driver thinking that would be a normal day don't look at the side mirror and suddenly gets smashed by a "car-missile". I think it is okay to get this on GTA6 for true realism.
@@Dead4911 I disagree that they should remove that AI behavior, kiddo. AI inadvertently switching lanes or turning and then getting you crashed is what would happen from a distracted driver that is not aware someone else is actually on a highspeed chase in the middle of the city
@@LiMaMuFu That is not the issue, it's them going faster than their car can physically go just to hit you, and sometimes going across 2-3 lanes and even into the other side of the road just to try to hit you. GTA IV had drivers that changed lanes, but they did it for their own individual reasons, not because they knew you were in that lane and were programmed to hit you. Good thing with GTA VI drivers will have individualized driving styles and daily schedules so they'll be driving for their own reasons instead of just being scenery/obstacles.
@@simongreen9862 The Rule is that Rockstar never fails to deliver the greatest game ever made up until that point with GTA/RDR, the exception that proves it is GTA V.
Yep, people that just want to shoot and drive fast can go play other things ( i mean, there is a lot of that too in Gta, but it doesn't mena it should be 100% that)
Yeah playing IV as an adult it really hits when I go from a civilized date to the comedy club, to taking out a hotel full of people. Like some Jeckell & Hyde stuff
Totally agree. And I think things like having to refuel your vehicle would help immerse you into the world so much more. Also maybe even obeying traffic laws and stuff. I know a lot of people might not like all that but part of me always wished rockstar would just go all in on realism and see what they cook up.
4:50 I actually like chores on the infiltration missions because it makes the game feel more immersive, like you have to do some actual ground work for your heist to work. Random other chores, not so much.
I can’t believe it’s been 11 years since a new GTA. The fact that they were getting such a big and consistent cash flow from online that they chose to not make developing 6 a priority is so heartbreaking
It's been in development for 10 years. Let's not forget that Starfeld was in development for 8 years and came out like garbage. Development takes time. GTA 6 is gonna be a massive game.
You're delusional. They have a 5-6 year release window and 10 years of development, did you forget rdr2 exists? It takes time to make a game this massive and polished. The money from online is literally going to be the reason this game is good. Quit whining about nothing
We don't even know when they started development, after GTAO they made RDR2 which took like 3+ yrs, after that we have no idea if they started development for it right after that or waited a little, all we know is they have been working on it since at least 2018 because of the leaks that showed it was a version made in 2019 which was hardly a game.
Having dedicated RP Servers might actually be an awesome idea, I'd love that, no crazy shit, just nicely customizable cars and motorcycles, gunplay without everyone having a chopper or a jet. I'd even be okay to have the minimal skill bars like in San Andreas where your stamina let's you sprint longer or the gas idea.
No story DLC for RDR2 was criminal. Alllllll that useless space in New Austin, they even had a virus mystery to build upon while COVID broke out. Tisk Tisk , smh
I actually enjoyed running the crane with the shipping containers but I was an overhead crane operator in a steel mill for almost a decade. That experience actually helped me throw those containers around like the 20-30 ton coils I used to throw around at work.
A fuel mechanic would be brilliant way to naturally launch stranger missions and fun NPC encounters at gas stations. I'm 100% sure that characters will have assigned vehicles/mounts like RDR2 and GTA V
I feel like, if you're zooming down a regular road at 110 MPH, and somebody changes lanes randomly and hits you is exactly how driving in the real world would be.
The NPC’s have always had this thing where they turn really sharp. Even when you’re going the speed limit they still have that very sharp left and right turns.
I personally think that going to jack a crappy looking car after hastily robbing a store only to find out that it is almost out of fuel forcing you to think quickly and choose to get as far as you can, find a hideaway, or bail and snag another car could be really fun. I guess it really depends on how the mechanic would be implemented as far as cost of fuel, how fast it burns, does it refill upon mission starts, how inconvenient they make it to refuel whether that is going in the car to a station and watch a cutscene or if you just have to roll in wait a second and resume driving.
There's a really good chance that they change almost nothing about the formula. They made so much money and continue to just print money cuz of GTA Online. I cant imagine them killing the golden goose, shark cards and grind work apparently
@@dwd1227 the trailer alone shows you how much work and improvements they’re trying to do. saying they may not add or change anything wouldn’t make any sense to say.
Completely agree with the first point - I was trying out and enjoying GTA Online until children in flying bikes commenced griefing. Uninstalled and Rockstar lost another potential whale, top job.
I never did like the crotch rocket. It is purely made for grifers. I don't own one and never will. I am about done with GTA Online anyways, with all the malicious modders not to mention all the bugs and game crashing. It's a mess. 🖖
Also when I'm trying to do a story mission like the diamond casino and trying ENJOY THE ACTORS THAT ROCKSTAR PAID TO COME BACK like Lester's voice actor only to get blown up randomly by a griefer. Un-installed no thank you rockstar
Fuelling up, using blinkers, that type of stuff would be cool. It should be optional, literally before the story starts, you should have to go into settings and turn on these type of things!
I think fuel would be great. You're being chased by the police, steal a car and it's low on fuel... It's not a huge issue, but it brings a little more randomness into stealing cars
@@geraldsplaylist It was a cool feature in Mafia 2. I think the lack of properties was the biggest issue in GTA 5. Limited clothing, watches, jewellery, garages, cars to buy, the map was too small so planes were useless, I would love to see it include some features from Assassins Creed Brotherhood where you can buy huge plots of lands and develop them into businesses or landmarks etc... I bought everything offline just from playing the stock market on my own, I've maxed out my money. You can spend more money online that offline, I get the business-model but that's a problem. I agree. We need more activities like previous games too that cost money.
Jokes aside fuel really isn't that expensive. Don't get me wrong it's not cheap but it's not expensive enough to make any impact on a game where you'll be making thousands. Not to mention what if you are skint? And can you fill up stolen cars? Surely rolling into a station filled with CCTV to fill up a stolen car isn't the actions of a criminal mastermind
This is my first gameranx video in YEARS. I love how he sounds more relaxed and like... a true person and fan of GTA. Yall still do live streams too lol?
A majority of buildings being enterable and the ones that aren’t enterable being locked and your character checking to see if he can go in but finding it’s locked would be good. Just little things like that would add a lot
Might be a hot take, but I hope they don’t add a bunch of dialog options. A few choices here and there are fine, but I don’t want GTA to become just another rpg.
I VEHEMENTLY disagree with the "Chore Missions" take. They're more important than you think. Great for pacing, realism and enhance the more "fun" missions of the game. I find these to be essential for the macro storytelling of the missions.
I know that it is more than likely, but I would really like Rockstar to focus heavy on single player content rather than online, I never got into the online stuff, barely played a full hour of it. So I hope the single player campaign is lengthy like GTAV and RDR2.
@@kidcoyoteanarchy not that easily, from a business stand point you want to create something that give you a consistent stream of cash, single player DLC is not it unfortunately due to liminality. A player only purchases a single player DLC once, meaning there no revenue engine for R*; it one and done. R* doesn't want that, they want the player to show up every so often drop some cash in MTX online because then the cash flow is consistent. If the game was pure single player it would make sense, but with an online component they have to go the route that pays the bill consistently (in theory of course, it could bomb). Online modes are hella expensive, with initial server cost, hardware upkeep, DDoS protections, data center space (unless R* has their own DC, which is more expensive), the paycheck for people who sole job is to keep the game running (player support, community, QA, IT, etc..,), & the cost of creating new content I highly doubt any game that has a huge online mode will split their focus on both single player and online content. It sucks but that where we are on the timeline. If you want it to go back to the good ole'days support indie studios and single player only IPs; only when that part of the market becomes more profitable will we see a change in company tactics
@@advent4099 They're doing project Americas bro, continual massive updates to 6's singleplayer map (and maybe story) which will also be required to access that same new content online.
Same, and V did that part reasonably well too with the option to select approach in each heist. Sadly the stealth approach rarely sticks to stealth and there's always a shootout in the end anyway, would love to see more missions that can be completed using stealth too.
I'd like to see "RPG light" elements in GTA 6, like in RDR 2: helps immersion. Also, hope they don't skimp on single player vehicles and weapons, i.e. reserving only for online. Any online requirement or game as a service is a deal breaker.
Well maybe they can give option to skip the ride, I personally have no problem with long drives one of my favourite mission in GTA V is driving that truck with bunch of cars alongside Trevor, Franklin and Lamar
Damn falcon I have to disagree with number 8😅, at the end of the day gta is a RPG it needs some down time from time to time lol those missions usually have some meaning behind them.
It really is what makes GTA great imo. It's an absolute core tenet of the game. If you don't like it, you really should be questioning whether GTA is the game for you.
Agree I really don’t get people who hate scouting the port mission I personally enjoyed it, not everything is about shooting and driving fast, also it’s an important mission to get some infos
@@Root_boy I thought the driving and shooting was what makes GTA great. If you prefer the yoga, you really should be questioning whether GTA is the game for you.
@@JamesHoffa1 The satire of the story is what makes GTA playworthy. Everything around that is just bonus and chaotic fun - which plays a huge part why its so successful but it's not the only thing that makes it up. I'd say that scouting missions do make sense, especially given that the Trio in GTA V are actual professionals unlike in previous titles and skipping it would be annoying as well. But as it seems they don't exactly go for full professionals with VI, so we'll see how that plays out.
@@themousenetwork Honestly, the voice sounds.. off.. I half wander if it is cloned or AI based on Falcon. There are a few other videos with this voice that are just... not right
The number one way that gta 6 can be successful is options options and options. Give us the option to do the boring mundane task, perhaps included as a way to disguise yourself on heist If you want to do it, but also cater to the role-playing industry and allow us to have a GTA online experience where you can actually make money by never committing any crimes, you want to work at the burger store, okay, you want to pick up trash as a trash person, perfect, but give us the option, and don't only force us to go in one direction. This includes character customization, vehicle customization, the possibility of having pets, and even more that we're not thinking about. Rockstar, there's no reason for you to drop the ball on this one, make this online and single player experience the game we've been waiting 10 years for
@@AfroNerd-cv1dl this is why separate servers are really a huge thing now that should be added to appeal to the people that want realism/roleplay and people that want a shooting/open world with futuristic vehicles. it’ll make both sides happy.
I’ve been saying the same thing. We want the option to live like a person. GTA is essentially a life simulator, so we should be able to do whatever life has to offer
As someone who lives in LA, I find that the npc traffic swerving randomly is an incredibly accurate detail.
I seen someone in a mini van jump over the grass center median the other day. Swerved all through traffic then head on crashed into a big ass truck.
Bro, tell me why, as soon as I read your comment, he moved on to the topic of cars swerving into you😂😂 I swear, every time I read a comment, a concidence within the video happens.
@@carsoncrewsSimulation running out of RAM.
@@carsoncrewshappens a lot in life
It's called an illegal U-turn, seen it on many dashcams. scary
GTA 6 needs to have more missions that are not drive there and shoot. The game needs more interior shoot outs, more night life options, excursions. Bring back the dating options for in game bonuses. Allow me to run, swim, lift weights to get stronger like San Andreas.
This! ^
Nah not the whole rpg thing. Dates and stuff is OK and activities but I don't want to have to keep an eye on my characters weight etc
Did you ever play GTA 5? You could improve your stamina, driving, shooting, etc.
Idk about the dating and weights (bothe gym and food)....but they said they ARE doing the hair/facial hair growth and dirty clothes like RDR2
@@jasewildheart it should be like 2k if you want to look bigger and better lift weights
GTA 6 definitely needs story DLCs like GTA 4
Bogt was a fantastic addition
I hope so but they can do minimal effort expansions on the online mode for maximum money.... they aren't gonna sell full story expansions anymore
Not going to happen, idiots buy shark cards and don't bother playing the missions to earn in game money
@@Jessepigman69 Lost and damned was WAY better tho lol Johnny > Luis
Yes it does, but when was the last time Rockstar listened to their fans?
“People crash into me too much! 😭”
*Shows the worst driving clips I’ve seen in years*
Dude ran a red light at 80+mph, crashes into a car in the intersection, and complains its the car with the green lights fault lol
Literally lol
Although I agree, the ai has been proven time and time again to be designed specifically to run into the player. Speed runners hate it lol
@@oneilc818
Could have shown some of the more egregious moments, like a car going out of its way to hit you or a car appearing out of freakin nowhere.
You know what he means though. Cars actively steer into you for no reason.
I hope the gore is just like it is in rdr2
I hope it's even better FRRRRRRRRR!!!!!!!!!!!!!!!
i hope its better
Wordd. I think it’ll look even better
I hope not, hopefully they just Keeper the gore for RDR
@@collgang789Why?
On "stealth" missions, allowing us to actually FINISH them stealthily. Every single stealth mission is about sneaking in unseen but then bam at the end you get an alarm or suddenly people are pursing you to "up the risk".
@@DanielKay06 that’d be a good improvement. To get in unseen and leave unseen.
It doesn’t need to run 11 years
After gta6 we will maybe get 1 more gta before dieing
@@AccursedHawk exactly it should run 100 years
You're right it should take me 20 years to beat it
do yall not realize how long these games take to make
you own nothing and you'll be happy? no thanks idiothawk
I disagree with number 8, ultimately the point of a story game is to get involved in the story, not just to go around shooting every mission
That’s all he seems to want
your right but I also don’t wanna mop the floor in a game
@@oye2240It's good to have something chill every once in a while but not mopping
i disagree with number 8 as well
I agree generally but when talking about GTA specifically going around shooting every mission IS kind of the point
Rockstar better get back to basics and cater to the single player gamers that helped build this company
I agree but they won’t. Those people don’t work at Rockstar anymore.
😂😂😂😂 thanks for the laughs why would they do that when gta 5 online has made them Millions
after red dead 2 i have FAITH
don't get your hopes up they abandoned red dead to return focus back to their gta online cash cow
It’ll probably be 20 years before we see another gta…if ever.
I've never heard anyone call the mark 2 as an MK eleven 🤣🤣
It's because he's never played the game and is reading some crappy script they found on reddit.
@@zackjoll it's because it's one of his gimmicks - he intentionally mispronounces at least one thing per video so people hit the comments section to complain. he's been very consistent with this.
@@ThrasherEscapeshe did it in one of the last videos by saying WWII as "world where two" lol.
It could be just an intentional "mistake" that doesn't really matter, but showing the MK2 firing the machine guns that come default instead of the actual autolocking missiles that can be installed as an upgrade shows whoever edited the video had no idea of what they were doing. But, I mean, they were using mods to spawn vehicles, so it's natural that they absolutely suck at the game - it's well known that all modders in GTA Online are weak and insecure, which is why they cheat.
He's clueless 😂
00:40 Opressor MK 11? What have I missed? How did we go from 2 to 11?
0:45 not 0:40
@@KegOfMeat 5 second difference. Also my time stamp gives more context
He probably thought it was 11 because of roman numbers... (II)
@@ian9901 Yeah, just found it kinda funny. But at the same time, they have talked about the Oppressor before, and did refer to it as MK 2 before
It shoots nukes.
Parkour like Watch Dogs 2 would be cool too, when you run you smoothly vault stuff instead of needing to completely stop and jump over a waist high barrier.
Yes but connected to the fitness level of your character. Eating healthy and doing exercise is mandatory to build up agility and strength to do Parcours.
Wouldn't surprise me, in a world full of greed, if rockstar sold GTA 6 online and offline separately.
That would be so nice.... Then i did not have to buy the single player part.
They did that for gta 5 ps5
@@saywhat524 you must be very young and misinformed. GTA used to be single player only.
@@saywhat524and i would buy only the single player part
wouldn’t mind it tbh as long as it’s a little cheaper if u only want one. the 2 modes are basically like 2 different games at this point either way
The mundane things in story mode help so much to make the story believable!
The mopping for instance really helps the set the scene for the heist!
Yeah but we don't wanna sit down after a hard days work, then mop the floors again.
@@innersysteminbound7561 It’s literally like a 5 minute mission bro
@@odini6235 Honestly it's not even 5 mins, its like a min and 30 secs max unless u are really bad at playing games. I was watching the video and when he says that this shit is boring i was like what is he talking abt. This is what adds realism to the game where every mission doesn't feel like playing an arcade game. If we wanted that then we'd move onto saint's row or sm trash like that lmao
@@antonkevin9493Real shit. I don’t know what he’s talking about. Those missions are some of the best. Adds some variety to robbing and shooting all the time.
for me, gta 6 should have more and more single player dlcs instead of online, they could have my cash anytime
Agreed
Yet that's not going to happen. Gta 6 will have a crap single player like 5, and they'll make their money off of the online shark cards again
@@IG10705 why are you comparing it to gta 5 instead of their last game RDR2
@nsbm159 reading comprehension isn't your thing, is it? GTA 6 will be just like GTAV. Not rdr2
Not gonna happen. They got a taste of that online Moneh. Now they just need more Moneh!
One thing I’d like to see is purchasing larger garages and having car insurance in story mode. Being able to have many custom vehicles without fear of losing the vehicle or the money you put into it, would be amazing!
Would love it for the Cops to not have access to your GPS and spawn cop cars infront of you on your pathway knowing where you will be. Especially when you about to lose your stars. And maybe even the ability to change cars and/or clothing so the cops dont know who to chase.
Changing cars to lose the cops is in V so it better be in VI, it should be if the leaks are still representative of the final product.
Yeah people complained that when Cyberpunk was released that it wasn't more like GTA (Cyberpunks police were way worse than GTA) on release. But GTA V's police weren't overly awesome with how they spawned either.
like in mafia 2 you could get tickets and a wanted status but you could change your license plate or the color of your car or your clothes and they would be none the wiser.
The cops never run out. I remember hiding in the back bedroom of Franklin's house and shoot the cops as they came through the front door. They keep coming hours later.
yeah just stupid since if you are not on the road and hiding somewhere they just randomly know where you are and get out of the car and running where you are
Single player. Please Rockstar, do not neglect single player. I know shark cards is like printing money (both in and out of the game), but don't underestimate who much people are willing to pay for single-player content.
The GTA ONLINE was a bit of an accident IMO. They didnt expect it AT ALL. or THAT much. No one could of foreseen that so you're right I hope their MAIN focus is what MADE their games great the SINGLE PLAYER STORYLINE etc. I personally dont like GTA Online. I mean fucking hell we didnt even get ANY single player dlc. Like wtf? They could of made an effort ffs. Far too busy running about panicking about how much money they were making off ONLINE not really knowing what to do... So they did nothing. Just more online stuff. Imagine that kinda effort went into single player stuff. We could have had an AMAZING dlc with past chars doing cameos and new storylines weapons etc. but not ridiculous fucking future alien tech or fucking time travel or some shit.
But people pay a lot for online than single player.
I'm definetly buying GTA 5 mostly because of single player in the first place. I've tried online from time to time, but never really got into it. Fingers crossed for awesome singe player mode :)
If a single player game is released as a finished product, why does it have to be updated and added to? Grand Theft Auto Online just made so much more financial sense to put effort into. There is absolutely ZERO reason for Take Two Interactive to not follow the same model.
I think they're aware they at least need single player to get players into the initial game purchase. It's after people bought the game already that they can be onboarded into the shark cards 'ecosystem'. Classic 1-2 punch.
I'm really nervous the main campaign will be super short and they're just gonna focus for online mode
Thankfully, Rockstar is not known to do this. RDR2 was immaculate:')
I'm more concerned that Rockstar is going to force us to be always online, even for single player! That shit is just stupid, I do NOT buy a bullcrap excuse about it being easier to keep modders out. I do NOT want a 'seamless integrated experience' either where I can move freely between single player and gta online! Just make the campaign entirely offline rockstar, then IF I want to I can play gta online.
@@danielmoung9098I would hope Rockstar knows better when it comes to stuff like this. They’re a unique company seeing as their publisher basically lets them do whatever they want without restriction. RDR2 is their last example, and I think our chances look good.
@@dansan4393 that's why I have some hope for this game. RDR2 improved on a whole lot from GTA 5. You were able to do a lot more and enter a lot more buildings, I'm hopeful you'll be able to enter all in GTA 6
Considering how Rockstar made out like bandits on GTAV Online? Yeah, I expect them to do singleplayer content dirty and shove in predatory MTX and Live Service shit into GTAVI. I ain't playing it so it doesn't matter to me.
Bruh how you gonna demonstrate how overpowered the oppressor really is with awful gameplay demonstration 😂
The mundane tasks make the action later on feel more rewarding imo. I also like the details they add for such silly tasks
It's an essential part of the GTA experience
Exactly
yeah plus it sold the narrative for those sections
Exactly, those little missions are what make GTA games, GTA, removing them just wouldn't be right.
The "scouting the port" mission could go, the rest of the mundane missions I really didn't mind.
Summary is - GTA 6 doesn't need to be every good game ever put in one, it just needs to be fun and enjoying.
lol yep got that right. Thanks for watching!
No GTA 6 shouldn't be any other game, it should be GTA.
@@gameranxTVwhat about gory violence such as bloody Shootouts for GTA 6?
@@gameranxTVI understand your frustration on the mopping machine with Michael but tbf the people back in the day that had to do it just to set up the highest and eventually take the cash they didn't like doing it either they wish they could just snap their fingers and have the money already but it don't work that way 😂 so the feeling would be mutual between you & them😂
@@lindamagagula7476I like that like rdr2 but kicked up a whole lot more notches?
i actually like the "boring tasks" in singleplayer. makes you actually feel more connected to the story.
It depends for me, if it’s used tastefully and used for say surveying and formulating plans to execute robberies and heists I’m 100% in. But make it seem important and tense, don’t make me shoot 100 people, do a barrel roll in my car then immediately make me slow down and do some mundane tasks. It’s all about pacing
Totally disagree with you on the car fuel level. Refueling and having the character shower is a false equivalence. A car running out of fuel in an already heated moment adds another level of urgency that could make the game more engaging. It was a system in Mafia 2 that people look back fondly on. Adding more strategy = fun
@@carleskilson65 how about making separate servers? Realistic and unrealistic to appeal to both sides cause there’s two different community’s in GTA 5. Fuel system also makes the game more realistic and gives the gas station some actual use.
Eh no
@@XcyaxcnSecondaryChannelor why not have it as a setting like in forza horizon games where you can turn the damage off and on why not add a setting that allows you to use or not use fuel
@@dillonlunsford8721 because the trailer is showing a lot of improvements of things that appeal to more realism. So a fuel system may actually be planned for the game. Which is why I mention separate servers because ever since the addition of futuristic vehicles and guns, Rockstar has brought over a completely different community. So separating them would be an amazing idea and it’d give them more money.
Im agree, i want more realistic things in the game
We better have the interaction system that RDR2 has. Between the ability to rob people, just talk, and do random little things for people makes the world feel more real. I also just love insulting people 😂.
They used to have that in gta3 and 4 you could kinda talk at the civilians.
@@acme420 I'm playing gta 4 on xbox one x. But I can't interact with npcs.
@@acme420 san andreas and gta 5 is the only gta games that you could interact with people
The interaction system from rdr 2 will be in gta 6 as we saw in the leaks from a year ago
@@acme420i wish 4 had that but no. 4 had a lot of cool details 6 needs back like a navigation system that talks to you or some physic details but what you're talking about wasnt in the game
I think we all forget the cars are following traffic while we're going 100+ through stop signs and redlights
@@javell317 yep.
No I was literally going "come on man, in that footage it's 90% your fault" :D
@@how2pick4nameyeh exactly😂 the npcs are swerving into u a lot, but the examples he gave are just his fault.
no it was literally proven in the code that npcs have a chance to swerve into you for no reason
he is talking about scripted instant turns, bump on purpose thing. Happens a lot actually almost all 3D GTA games.
All GTA 5 had to do for online was make something called "Classic/Traditional Lobby" which doesn't include any futuristic guns or vehicles. This way for those who wants their lobby to be like GTA IV Online or even GTA 5 online in the early PS3 days, they can have that option and for those that want all the new stuff, they can also have that option. Simple. If they're going to go the OP futuristic guns and vehicles route in GTA 6, they should at least make this a feature.
It’d be better to just never have added them in the first place. They brought a completely different community of players when they added those things. Most of the people using those futuristic vehicles don’t really like GTA they just like killing people.
@XcyaxcnSecondaryChannel i agree but giving the choice to turn it off appeals to both sides
I think they think its competing trust i used to be a griefer before it was called griefing we wanted to be the best at getting kills we cared about kd we wore bullet helmets we glitched money but we all came from the titan before it cod where you have kd wall glitches etc we just liked fighting in gta cuz we love gta i stopped playing right after they added ruiner 2000 not because they added it but now i actually like being friendly and grind but im also 10 plus years older
@@XcyaxcnSecondaryChannel Right but we have to be realistic too, there would have to be compromise, there's too much money on the table for Rockstar to neglect an entire group of players. As much as I don't understand the mindset of griefers for example who get extremely little rewards for destroying millions worth of cargo and worse, hours, probably days worth of someone's time, the only realistic solution would be to have 2 separate lobby modes so they can do whatever it is they do with likeminded players while the more traditional players can play in the same lobbies together.
@@PassBluntBoss Lol griefing has nothing to do with KD. Intentionally blowing up someone's cargo worth millions that would take days to build just for a couple of grand doesn't make any logical sense. It doesn't help your KD.
One of the biggest traffic problems I had about GTA 5 is cars going slowly on the Highway, it’s immersion breaking
@@Kolket1389 well you gotta think that the speed in GTA 5 is completely different from real life and other games. In GTA 5’s speed they’re probably going the speed limit.
Rockstar needs to keep one thing in mind, players don't buy gta titles for multiplayer...its a single player game first
used to be lol hasnt been single player in quite some time i feel
This statement hasnt been true for the last 10 years
Where have you been for the last decade?
online makes them much more money than storymode. No story dlc.
I thought nearly every game company thought that people buy games for the multiplayer aspect (sarcasm). At least that’s what Wall Street most likely thinks. I feel like they all sort of have a dictator vibe in the sense that “video games were ALWAYS like this. All that matters is multiplayer”. Later you realize all the stuff about Single Player games has been burnt in a backroom.
Remember when we thought playing games online would be so cool? It's crazy how things changed to where finding a fully offline game is a blessing.
@@jonzo22 it’s because the huge community they brought over then they started added these futuristic vehicles. Majority of find it boring when they keep getting killed or blown up so they prefer an invite only or just full on single player.
We gave people too much credit. We thought it would be dope to play with friends or other randos until we found out that 95% of randos are griefing asshxles 95% of the time which makes online not fun at all unless you RP.
Imagine if not only you had to get gas, but having to sit forever waiting for an electric car charging
That’d make things more realistic though. Most of the people been looking for more realism in GTA
@@XcyaxcnSecondaryChannel it would also bring balance to all the vehicles as certain vehicles will last longer. This will also bring into consideration of what vehicle you will buy or use for your choice of gameplay style
@@balloonb0y677
Yes but its also a shit idea, 'cause games are games. If i wanted to decide which car i want is better i would go over to a car dealership, not boot up GTA
@@allanorme2093 then go play some other genre of games. Just because you don’t like car games doesn’t mean this is a bad ideal 💀
@@balloonb0y677
I love driving around in GTA games just for the hell of it. But imagine how boring it would be to try to peacefully drive around only for your car to stop cause you ran out of gas.
I disagree with you on not having the tedious mundane stuff that you have to do in GTA 5, like those tedious mundane jobs weren't just there for no reason they were part of scoping or preparing a location for a heist, that's immersive and makes you feel like you're actually doing something instead of it being "Go here and shoot"
"the original time stamps are wrong , I corrected it too"
0:16 Number 10 Cyberpunk Combat Vehicles
2:32 Number 9 Always Online Requirement
4:05 Number 8 Chore Missions
6:03 Number 7 Online Exclusive Updates
7:38 Number 6 Tedious Crafting Systems
8:40 Number 5 Swerving Traffic
10:12 Number 4 Restrictive Rockstar Missions
12:13 Number 3 Fuel Mechanic
14:30 Number 2 Buildings You Can't Enter
15:59 Number 1 Live Service Crap
damn they just uploaded but thanks bro😅
Impressive
@@shakursteadman8169 tnx , the original time stamps are wrong , I corrected them too
THANK YOU!!!!
@@M_night69420 ❤
A little bit of RP stuff help with immersion. Rdr2 imo was good because of that. You could eat, cook, bath, clean your gun, etc added a lot of immersion.
Yeah but rdr2 is a very different game. It's not just western gta.
@@stefandinu6389 well, RP is popular on GTA too.
while it could be fun now and then, it gotta be optional. i'd rather not have RP be the reason why im caught doing stealth if i dont wanna spend time on it
@@stefandinu6389 It literally is Western GTA bro, look at RDR1 compared to GTA IV, they are the exact same gameplay at their core, just different set of weapons and vehicles.
RDR2 only feels so different because it's the only 8th generation Rockstar game. Everyone loves to forget that GTA V and IV were made on the exact same generation of console, and V was a deliberate downgrade in quality so they could increase the quantity. GTA literally skipped a generation of consoles, GTA IV, V, and RDR were what Rockstar games looked like on 7th gen, RDR2 was what they looked like on 8th gen, so it's only logical to assume that VI will be a continuation of that trend a simply be a much denser, smoother, and faster version of what RDR2 was.
It doesn’t need a decades long online run, it needs more campaign DLC.
Rockstar said the GTA IV DLC underperformed and clearly Shark Cards are king, we all know how it’s going to go.
It does not need single player at all :)
@@saywhat524𝔀𝓪𝓲𝓽𝓮𝓻! 𝔀𝓪𝓲𝓽𝓮𝓻! 𝓸𝓷𝓮 ᦓꫝꪊꪻ ꪻꫝꫀ ᠻꪊᥴᛕ ꪊρ ꪀ꠸ᧁᧁꫀ᥅ 𝓹𝓵𝓮𝓪𝓼𝓮! 😹😹😹
Nah gang
Who cares about single player DLC when you can play online solo? You’re getting pretty much the same thing.
Also I don’t know how they would make these campaign DLCs coexist with an online version that’s getting seperate DLCs. If let’s say a paid campaign DLC introduced a map expansion into the singleplayer game, online players would start begging for it to come to the online version too, which wouldn’t make financial sense at all. And players would be pissed about it.
I do not agree about #8 because sometimes these segments of the game throughout storyline make sense, and make the game feel more dynamic. If you want to go gun blazing whole the time do that in freeroam as much as you want. I for one, loved the dock mission with Trevor.
True, there needs to be a balance
" Give us a break with the aggressively stupid drivers next game" -proceeds to turn into a light pole from a completely open road. 🤣
It’s fl
Mopping the floor in gta 5 wasn't bad at all. It was needed to stay in character for that heist. It was a great mechanic
Certainly more unique than the following missions, wish they could make those more interesting too by having you actually be discrete by following the traffic rules and not crash or honk. Instead of just keeping some distance. Think about real life following, you don't stop 50m behind the car you're following, because obviously that would be suspicious. Especially when cars behind you start to honk or tries to overtake because they think you're fucking with them.
9:46 sadly, this is how people really drive.
Ye and
@@gui18bif its dumb and bad you saw sicily that country traffic is fked up
Hey Falcon, you missed something else the game doesn't need. Police just straight gunning you down with only 1 star. Can we go back to when you only had 1 star the police would actually detain and arrest you without using lethal force. Even less than lethal would be nice to see, like if you have only 1 or 2 stars and you try to run or resist you get tazed and arrested where you have to pay the bribe like the good ol days. Or have it so the police reaction fits the crime, low level mugging= get arrested, tazed if you run or resist. Go on a mass killing spree= lethal force.
I truly hope that this game is as offensive as all the rest.
If Rockstar isn't being sued, then they're doing something wrong.
You mean as satiric, yeah, it should be thats its identity - altho with different stuff than previously obviously.
I to this day don't get why people would sue against a work of obvious satire, it's not like satire is specifically a part of freedom of speech so there is a way of pointing things out without running the risk of actually leashing over what's legally allowed.
5 did an excellent job mocking both liberals and conservatives. Can't have bias if you make fun of both sides. 👌
THIS! This should have been number 1. If the game comes out being PC like saints row it will suffer the same fate
@@313soldier313 This would never happen now that Saints Row was a record flop. If they were going in that direction they wouldn't be after that.
@@John8087 100%
how about they focus on single player instead of multiplayer
how about yes.
@@IskenderCaglarM41B441in a business perspective that would be a horrible idea, if you own a company you would also do what makes more money for you and not what makes everyone else happy while you lose money.
how about they focus on single player for now then when things start to kick off make a separate team for online content and single player dlc’s
also keep in mind they’d need a small team for single player dlcs since they release like one a year
Rockstar has always prioritized single player
@@odini6235 nope, they didn't do anything for gta 5 and red dead redemption 2, only focused on online
Just a correction, you CANNOT play the Single Player offline for more that 3-7 days, the game asks you to reconnect to internet to 'validate' your license. This is why I think Rockstar Social Club is a painful launcher. I hate it on Deck aswell.
Yes but at that point you just validate by connecting once and carry on as usual
@@McDarknezz8 do you understand how pointless your comment is in the given context?
If they shut the server down there will be nothing to connect to.
It’s ok to criticise a game/company you like if they’re doing something inherently shitty.
@@McDarknezz8 What if you need to go somewhere without internet after activating it? You are left with game you can't even play.
Good reminder. That was stupid as hell.
I beat GTA 5 entirely offline, no internet connection at all. (The only set back is I couldn't do the side game involving the stock market.)
The only real problem I had with the dock mission was that the machine you used to move containers only worked then and you could never do anything with it outside the mission. It might have been fun to see what places you could get a container to. Heck one thing I hated about GTA5 was how much was locked to missions, it made the world outside of missions seem a little dull.
Doesn’t need any “modernization for new audiences” keep it gritty, vulgar and funny don’t ruin it like Saints Row. You all know what I’m talking about.
Even if that train wreck released with 0 bugs at launch it would be still a very shitty title. That's what happens when you give hundreds of millions to amateur writers and DEI activists to make a game based on an established franchise, but the companies still tumble on the same rock and never learn.
“modernization for new audiences” literally means "we don't like the people who actually buy our games"
@CheezeBreaux that's a load of fear mongering bs. DEI is just a dogwhistle for people you don't like. Be more creative next time.
💯
@@CheezeBreaux I mean like we saw with their last game rdr2 they seem to know people don't like that.
Some building destruction would be good and hopefully you can watch builders be built over the time you play
Nah
@@mobkiller9357 I think it has more to do with how demanding it would make the game, I am pretty sure Rockstar is capable of making better destructions, but can peoples hardware handle it
@@thesilentassassin1167 yea I was gonna say this map is like 2x/4x times bigger than GTA 5 so that’d probably be a lot
9:05 You’re literally driving 100km+ down congested city roads. It’s realistic that you’d collide with someone who isn’t looking for a mad man in their rear view mirror. In fact this happens all the time lol
No idea what you’re talking about. The NPC’s in this game every other block will do wild shit to make sure they hit you or get in front of you. It is nonsensical and intentional.
@@Theymond Every time it happens to me, they're making a legal turn or lane change. EVERY time. Their blinker is even on.
I remember seeing a YT experiment about the ai drivers. It showed that the AI is intentionally programmed to get in your way.
@@CortlandR But who cares? It's a dumb thing to complain about imo. It's not like it's implausible to get into car accidents if you're driving like a dumby and it's not more bizarre than anything else that happens in GTA
Actually I find it hilarious that the comparison is to real-life self driving cars...which are notorious for doing things like randomly turning into things.
Oppressor MK 11? That’s how you know the narrator never played GTA Online in his life
Yeah, he was just reading the script.
Yeah and just love repeating talking points he probably parroted from other people
"oh no someone made a mistake in the VO, they mustve never played the thing before"
but... number 5 does happen quite often in real life. It's just that we usually don't drive at 100mph in the city, so we're able to brake and avoid most accidents. But careless drivers merging without looking, leaving their parking spot suddenly without a turn signal, or even opening their car doors while parked without making sure a car's not coming is quite common...
Yeah you right but there's points when you speeding threw a red light another car speeds up and match the speed all off sudden and hits you
Bro ran a red light at 9:25 and got mad at the ai for crashing into him lmao
Deadass, number 5 is just a skill issue lol. It adds to the realism in my opinion bc in real life people drive like dumbasses too.
@@riverathebean The example is a sKiLl iSsUe sure. However there are times when it makes absolutely zero fucking sense for the AI to just ram into you, and the fact that this occurs alot more often during vehicle sales is pretty sneaky too.
@@user-ni7qv1nd8o that is different, I was talking about the footage he provided. I can see your point too fam.
@@riverathebean Tbf older GTAs like San Andreas and VC did that massive problem with stupid drivers crashing into you for no reason, but that problem is largely gone in GTA V, like it’s not hard at all to drive long distance without a single crash, driver AI isn’t that bad
@@user-ni7qv1nd8oi had people ramming into me in real life for 0 fucking reason, you give it a reason, maybe that guy was high, or that woman has an important meeting
9:35 I hate to break it to you, but GTA5 is exactly how NPCs (a.k.a. random people) drive in the real world and my cars have the damage to prove it.
Problem is, that there are plenty of instances, both in single player and online, where the AI is accellerated, or "fast-forwarding" - moving faster than they should be able to. Only to be a planned hindrance for you. But yeah, there are of course real life scenarios where people act like NPC and just make derp manouvers, but GTA 5/Online takes this to a level where it's a programmed annoyance.
@@adaljo84i once drove accross a bridge and a car infront of me changed into a lane outside of the bridge, it drove _into_ the barrier, glitched out and died, just to block my path.
I am a role-play gamer when coming to open-world games, I do the transportation side of it, used to hang with other that do Police, Miliary, Pilot and so one, it is amazing to play with other role-players.
The complaint about cars pulling out in front of you/switching lanes is kinda weird. Normal drivers aren't really looking out for people doing 130mph on city streets.
You must not have played this game enough. They literally go out of their way to cut in front of you last second. Maybe to make police chases more "exciting" but that 💩 needs to go.
I like having to swerve and dodge.
They filed crazy traffic patents years ago for this game, so I hope to see a much improved system
I know i dont get it.. if you speed like that in real life you think people will all just stop driving? Tf
people with more than 2 braincells usually look at their side mirrors first before changing lanes
its not MK 11, ITS II as in mark 2
Exactly
the way he says things sometimes gives me the impression that he never actually played the games he's talking about. either that or he's just ignorant.
@@JC__or maybe just heavy work loads or help from others
@@JC__correct. He’s a spokesperson, with scripts written for him by a team of writers/testers. Soooo yeah. That’s pretty obvious. That’s how large social media accounts typically work.
So yeah, the people writing it have played it, not there’s no reason to assume Jake/Falcon have spent hours with each game they’re talking about. That changes nothing about the content or delivery for me, but yes sometimes they won’t pronounce a game-specific word right. Oh well.
@@JC__Or maybe he doesn't care as much about stupid trivial things. You understood exactly what he was talking about. Calling someone ignorant for a slim detail in an 11 year old game is pretty f**king petty
totally disagree on number 5. THat's not a dumb AI. This is what actually happens when you pull 200km/h in the middle of the city. One distracted driver thinking that would be a normal day don't look at the side mirror and suddenly gets smashed by a "car-missile". I think it is okay to get this on GTA6 for true realism.
You disagree on a fact? Cool.
@@Dead4911 I disagree that they should remove that AI behavior, kiddo. AI inadvertently switching lanes or turning and then getting you crashed is what would happen from a distracted driver that is not aware someone else is actually on a highspeed chase in the middle of the city
@@LiMaMuFu That is not the issue, it's them going faster than their car can physically go just to hit you, and sometimes going across 2-3 lanes and even into the other side of the road just to try to hit you.
GTA IV had drivers that changed lanes, but they did it for their own individual reasons, not because they knew you were in that lane and were programmed to hit you.
Good thing with GTA VI drivers will have individualized driving styles and daily schedules so they'll be driving for their own reasons instead of just being scenery/obstacles.
I feel like it could stay idc really, just let them fix my car 😂🙏🏽
It could be left in but just not happen as common as it does
Mopping the floor and stuff like that is great , makes the game more realistic but we don’t need loads of them
GTA6 will be legendary for the amount of fanboy defence copium.
It will literally be used to power the mandatory always-online SP servers.
Copium sounds like an opium substitute
And if the game just ends up being great? Then what
@@joey_cash exception that proves the rule
@@simongreen9862 The Rule is that Rockstar never fails to deliver the greatest game ever made up until that point with GTA/RDR, the exception that proves it is GTA V.
I'm glad you talked about what gta 6 doesn't need. Down to earth is better and realistic stuff is better
For me, the 'boring' stuff really is what makes GTA great. It is what creates pacing and proper tension arcs. 🙏 Please leave them in.
Yep, people that just want to shoot and drive fast can go play other things ( i mean, there is a lot of that too in Gta, but it doesn't mena it should be 100% that)
Agreed
Yeah playing IV as an adult it really hits when I go from a civilized date to the comedy club, to taking out a hotel full of people. Like some Jeckell & Hyde stuff
Totally agree. And I think things like having to refuel your vehicle would help immerse you into the world so much more. Also maybe even obeying traffic laws and stuff. I know a lot of people might not like all that but part of me always wished rockstar would just go all in on realism and see what they cook up.
@snfo25 not so sure about the refueling part but I get what you saying
4:50 I actually like chores on the infiltration missions because it makes the game feel more immersive, like you have to do some actual ground work for your heist to work. Random other chores, not so much.
I can’t believe it’s been 11 years since a new GTA. The fact that they were getting such a big and consistent cash flow from online that they chose to not make developing 6 a priority is so heartbreaking
It's been in development for 10 years. Let's not forget that Starfeld was in development for 8 years and came out like garbage. Development takes time. GTA 6 is gonna be a massive game.
You're delusional. They have a 5-6 year release window and 10 years of development, did you forget rdr2 exists? It takes time to make a game this massive and polished. The money from online is literally going to be the reason this game is good. Quit whining about nothing
Let’s stop pretending they didn’t work on the best game ever that came out in 2018…
We don't even know when they started development, after GTAO they made RDR2 which took like 3+ yrs, after that we have no idea if they started development for it right after that or waited a little, all we know is they have been working on it since at least 2018 because of the leaks that showed it was a version made in 2019 which was hardly a game.
Red dead 2 was garbage they delayed that slop like 5 times
Having dedicated RP Servers might actually be an awesome idea, I'd love that, no crazy shit, just nicely customizable cars and motorcycles, gunplay without everyone having a chopper or a jet. I'd even be okay to have the minimal skill bars like in San Andreas where your stamina let's you sprint longer or the gas idea.
The RPG mechanics need to be as in Red Dead Redemption II. Optional but there if you want to
Cars that pull out in front of you is actually pretty accurate. People are stupid. Drivers can be stupid.
@7:10 if we’re gonna be frank. Hahahahahaha
17:10 dont give them ideas daaaaamn
😂😂😂🤣🤣🤣
Just imagine the profits 🤑
If GTA 6 is online only...not buying.
Same here
It's gonna have storymode(offline) so don't worry.
im sure rockstar will care about you not buying
It obviously will have a campaign 🤦🏼♂️
why would it be online only
Those whacky acid trips, big foot dudes, alieans, it doesn't need all that. Cool myths and mysteries could be involved but aliens? lol
I can not believe that you actually called the Oppressor Mk II (Mark Two) the "Em Kay Eleven" 0:45
But we need story DLC!
Impatient prat. The game isn’t even released yet and yet you’re yapping about DLC?
The boat has long sailed the game is already a decade old. Nobody releases a huge DLC after 10 years.
Like thats ever gonna happen🤣
@@Swede1523 You gonna eat your words if it happens?
No story DLC for RDR2 was criminal. Alllllll that useless space in New Austin, they even had a virus mystery to build upon while COVID broke out. Tisk Tisk , smh
The day GTA gets a battle pass is the day im dipping.
@@captainhostile101 that’s not gonna happen 😂
@@XcyaxcnSecondaryChannel well then im here to stay
I actually enjoyed running the crane with the shipping containers but I was an overhead crane operator in a steel mill for almost a decade. That experience actually helped me throw those containers around like the 20-30 ton coils I used to throw around at work.
A fuel mechanic would be brilliant way to naturally launch stranger missions and fun NPC encounters at gas stations. I'm 100% sure that characters will have assigned vehicles/mounts like RDR2 and GTA V
I feel like, if you're zooming down a regular road at 110 MPH, and somebody changes lanes randomly and hits you is exactly how driving in the real world would be.
nah they be turning out of no where for no reason
The NPC’s have always had this thing where they turn really sharp. Even when you’re going the speed limit they still have that very sharp left and right turns.
Censorship and most importantly, RC Helicopter missions/bowling with your cousin 😂
Yeah, these dunces never mention things like that. That's my largest concern too.
Looks like I'm not the only one with PTSD from gta vice city 😅
I really hope GTA 6 has a lot of things that could get someone cancelled in the modern world
And havin to control a RC plane which has less fuel than a CNADLE and having shoot down people using it, Z can do it himself
I personally think that going to jack a crappy looking car after hastily robbing a store only to find out that it is almost out of fuel forcing you to think quickly and choose to get as far as you can, find a hideaway, or bail and snag another car could be really fun. I guess it really depends on how the mechanic would be implemented as far as cost of fuel, how fast it burns, does it refill upon mission starts, how inconvenient they make it to refuel whether that is going in the car to a station and watch a cutscene or if you just have to roll in wait a second and resume driving.
There's a really good chance that they change almost nothing about the formula. They made so much money and continue to just print money cuz of GTA Online. I cant imagine them killing the golden goose, shark cards and grind work apparently
@@dwd1227 the trailer alone shows you how much work and improvements they’re trying to do. saying they may not add or change anything wouldn’t make any sense to say.
Gameranx office must stink 13:00
Completely agree with the first point - I was trying out and enjoying GTA Online until children in flying bikes commenced griefing. Uninstalled and Rockstar lost another potential whale, top job.
I never did like the crotch rocket. It is purely made for grifers. I don't own one and never will. I am about done with GTA Online anyways, with all the malicious modders not to mention all the bugs and game crashing. It's a mess. 🖖
Also when I'm trying to do a story mission like the diamond casino and trying ENJOY THE ACTORS THAT ROCKSTAR PAID TO COME BACK like Lester's voice actor only to get blown up randomly by a griefer. Un-installed no thank you rockstar
No need to pretend you’d be a whale 😂
Potential whale 😂
"Potential whale" is giving the same energy as "you just disrespected a future US Marine!"
Fuelling up, using blinkers, that type of stuff would be cool. It should be optional, literally before the story starts, you should have to go into settings and turn on these type of things!
"Do you have to SHOWER everyday?? I don't like doing ANY of that stuff!!"
Phrasing - Archer🤣🤣🤣
I think the fuel thing would be a cool way to spend the money that you end up with at the end. Gives you a reason to spend
You can give player other things to spend money at. Fuel is not the only thing.
@@IskenderCaglarM41B441 I meant one of the things, GTA 6 needs to have more things to spend your money on overall.
I think fuel would be great. You're being chased by the police, steal a car and it's low on fuel... It's not a huge issue, but it brings a little more randomness into stealing cars
@@geraldsplaylist It was a cool feature in Mafia 2. I think the lack of properties was the biggest issue in GTA 5. Limited clothing, watches, jewellery, garages, cars to buy, the map was too small so planes were useless, I would love to see it include some features from Assassins Creed Brotherhood where you can buy huge plots of lands and develop them into businesses or landmarks etc... I bought everything offline just from playing the stock market on my own, I've maxed out my money. You can spend more money online that offline, I get the business-model but that's a problem. I agree. We need more activities like previous games too that cost money.
Jokes aside fuel really isn't that expensive. Don't get me wrong it's not cheap but it's not expensive enough to make any impact on a game where you'll be making thousands. Not to mention what if you are skint? And can you fill up stolen cars? Surely rolling into a station filled with CCTV to fill up a stolen car isn't the actions of a criminal mastermind
The boring stuff makes you appreciate the other stuff. Mopping was one of the most memorable parts of the game for me
True
This is my first gameranx video in YEARS. I love how he sounds more relaxed and like... a true person and fan of GTA. Yall still do live streams too lol?
Falcon: “Here are some things that we wouldn’t want to see.”
WB, EA, Ubisoft: “Don’t worry. We’ll add them!”
"Don't bring CJ back to poop his pants"
CJ: "Aw shit, here we go again..."
A majority of buildings being enterable and the ones that aren’t enterable being locked and your character checking to see if he can go in but finding it’s locked would be good. Just little things like that would add a lot
Might be a hot take, but I hope they don’t add a bunch of dialog options. A few choices here and there are fine, but I don’t want GTA to become just another rpg.
W take🔥
Hot take? This is standard take that is completely normal and should be accepted. Gta is not a rpg and shouldn't be a rpg.
Lame take.
@@heetukatit90028 dialog options are a hit or miss for me, at least i have smtg to look forward to in replaying the story
@@IskenderCaglarM41B441 i wouldn’t say it’s not a RPG but it’s a little bit of everything. Cause they have features that’d be considered RPG.
I VEHEMENTLY disagree with the "Chore Missions" take. They're more important than you think. Great for pacing, realism and enhance the more "fun" missions of the game. I find these to be essential for the macro storytelling of the missions.
The problem is even story missions were boring and generic as hell in 5. With very few exceptions.
@@Renoisticit might be the GTA with the biggest variety of missions, hell, did you play GTA IV ?
I know that it is more than likely, but I would really like Rockstar to focus heavy on single player content rather than online, I never got into the online stuff, barely played a full hour of it. So I hope the single player campaign is lengthy like GTAV and RDR2.
They could easily do both. Just create a single player dlc and then add the new stuff to online like vehicles.
Im there with you, sadly we dont make them more $$$ s9 we arent the priority
@@kidcoyoteanarchy not that easily, from a business stand point you want to create something that give you a consistent stream of cash, single player DLC is not it unfortunately due to liminality. A player only purchases a single player DLC once, meaning there no revenue engine for R*; it one and done. R* doesn't want that, they want the player to show up every so often drop some cash in MTX online because then the cash flow is consistent. If the game was pure single player it would make sense, but with an online component they have to go the route that pays the bill consistently (in theory of course, it could bomb). Online modes are hella expensive, with initial server cost, hardware upkeep, DDoS protections, data center space (unless R* has their own DC, which is more expensive), the paycheck for people who sole job is to keep the game running (player support, community, QA, IT, etc..,), & the cost of creating new content I highly doubt any game that has a huge online mode will split their focus on both single player and online content. It sucks but that where we are on the timeline.
If you want it to go back to the good ole'days support indie studios and single player only IPs; only when that part of the market becomes more profitable will we see a change in company tactics
@@advent4099 They're doing project Americas bro, continual massive updates to 6's singleplayer map (and maybe story) which will also be required to access that same new content online.
In my opinion, fueling can be an option you can turn on and off in the settings so everyone can enjoy it.
I like the random meniel task bits
Same
dont know why he didnt say your not just mopping to mop as michael your literally in disguise to plant bombs
Me too
I bet you don't have a real job, that's why
Same, and V did that part reasonably well too with the option to select approach in each heist.
Sadly the stealth approach rarely sticks to stealth and there's always a shootout in the end anyway, would love to see more missions that can be completed using stealth too.
I'd like to see "RPG light" elements in GTA 6, like in RDR 2: helps immersion. Also, hope they don't skimp on single player vehicles and weapons, i.e. reserving only for online. Any online requirement or game as a service is a deal breaker.
Define light rpg.
Number 8 can also include really long drives that have no good reason to be that long
That is literally the GTA 'experience', hell its the RockStar tag..
Games are boring as hell.
Well maybe they can give option to skip the ride, I personally have no problem with long drives one of my favourite mission in GTA V is driving that truck with bunch of cars alongside Trevor, Franklin and Lamar
So are you suggesting a smaller map?
Nope, go play something else
'' we want a big map ... We also don't want long drives '' for fuck's sake ...
One more thing, to NOT have wooden poles stand like galvenised square steel when u hit it with an rpg.
Damn falcon I have to disagree with number 8😅, at the end of the day gta is a RPG it needs some down time from time to time lol those missions usually have some meaning behind them.
It really is what makes GTA great imo. It's an absolute core tenet of the game. If you don't like it, you really should be questioning whether GTA is the game for you.
Agree I really don’t get people who hate scouting the port mission I personally enjoyed it, not everything is about shooting and driving fast, also it’s an important mission to get some infos
@@Root_boy I thought the driving and shooting was what makes GTA great. If you prefer the yoga, you really should be questioning whether GTA is the game for you.
@@JamesHoffa1 The satire of the story is what makes GTA playworthy.
Everything around that is just bonus and chaotic fun - which plays a huge part why its so successful but it's not the only thing that makes it up.
I'd say that scouting missions do make sense, especially given that the Trio in GTA V are actual professionals unlike in previous titles and skipping it would be annoying as well.
But as it seems they don't exactly go for full professionals with VI, so we'll see how that plays out.
Gta is a rpg? Only rpg gta was gta 2 and gta sa.
100% it doesn't need DLC that's only online.
Or DLC that finishes the main story, especially paid DLC that does that.
Oppressor mk eleven?
I cried a little when he said eleven 🤣
It's okay, he's reading a script and never played it
@@themousenetwork Honestly, the voice sounds.. off.. I half wander if it is cloned or AI based on Falcon. There are a few other videos with this voice that are just... not right
@@themousenetwork Even reading from a script, Mk is an abbreviation of Mark.
NO
In other words GTA6 needs all of this and more this will be the greatest game of all time🔥🔥🔥🔥🔥
The number one way that gta 6 can be successful is options options and options. Give us the option to do the boring mundane task, perhaps included as a way to disguise yourself on heist If you want to do it, but also cater to the role-playing industry and allow us to have a GTA online experience where you can actually make money by never committing any crimes, you want to work at the burger store, okay, you want to pick up trash as a trash person, perfect, but give us the option, and don't only force us to go in one direction. This includes character customization, vehicle customization, the possibility of having pets, and even more that we're not thinking about. Rockstar, there's no reason for you to drop the ball on this one, make this online and single player experience the game we've been waiting 10 years for
@@AfroNerd-cv1dl this is why separate servers are really a huge thing now that should be added to appeal to the people that want realism/roleplay and people that want a shooting/open world with futuristic vehicles. it’ll make both sides happy.
I’ve been saying the same thing. We want the option to live like a person. GTA is essentially a life simulator, so we should be able to do whatever life has to offer