If they're the same, I would mind. It's very frustrating seeing one of your favourites trip on stupid little mistakes. And it's frustrating in general to watch somebody lose a game, instead of the other one winning, if that makes sense. That is, it's frustrating to watch a game being won not because the winner was doing something brilliant, but because the loser did some stupid mistakes. Like watching a movie where the powerful, interesting villain suddenly is very stupid and out of nowhere it loses. We've had 2 games of that already, I don't want to see another 2 like that. Wasted potential is frustrating.
There was nothing stupid about this loss. Jaedong messed up the broodling cloning, but Flash’s never-ending macro was so brutal that I’m not sure proper broodlings would have been enough.
RT is the best commentator to be casting flashs games in my opinion. No disrespect to the other commentators that are also casting flashes games but there is no comparison not even in the slightest. I have so much respect for every SC channel helping to keep this game alive but RT is on a whole different level with his fountain of knowledge and especially about the terran race. Whatever games you cast I watch but please cast more flash games!
I feel like Arty's inner child is fuckin jazzed. Flash is back and he gets to cast all his games? What a treat! Thanks for sharing your passion with us, Arty.
RT, as someone who hasn't watched a lot of your cast videos (but loves your other content) these replays have really got me hooked, please make more Flash vids! Thanks
11:17 More specifically, plasma shields are always ignored when they are less than 1. It basically works the way you said, but internally, the game keeps track. It also means that if you happen to reduce a unit's shields to, say, 0.8, then on the next hit, the remaining shields will get skipped and all the damage goes through to HP. The reason it works this way is that otherwise, shield armor would apply on nearly every hit. This way, shield armor only applies occasionally after the initial shields wear off, only after a full point of shields have regened. The rate is 4/256 HP/frame for Zerg and 7/256 shields per frame for Protoss.
My god, Jaedong is so good and then just throws games with stupidest stuff. Last game he just let bio reach his 3rd when he had more than enough to stop it, this game he just refused to make a group of mutas and win
Is there a pro zerg more prone to tunnel vision than Jaedong? The guy is insanely good but simply doesn't course-correct and ends up losing when he absolutely shouldn't have.
I honestly don't think the mutas would have made him win, he didn't have enough income to build enough. Go back and look at flash's income it was insane
This game was gifted away in the early mid-game when, after shaving off 2 valks and tons of bio and having a worker lead, JD decided to dive the terran main and lost all mutas and a lot of zerglings for 1 missile turret.
there can never be to much flash. I love seeing flash come back and relearn his strategies. Its so exciting to watch and see him come up with new stuff. The god is back!!!!
I love the format of watching a series of games from a single player to watch how they develop their strategy. Flash is a unique situation because he is returning to the scene, but I'd love this type of series featuring other players.
The miss micro with the queen spawn broodlings was just too devastating. Dude had enough queens to delete every single tank and he didn't just calmly click them all away because of one single goliath shameful
I appreciate you're on a Flash kick. You also love him (as do many folks). All good. That said, I like the broader view of the pro scene that your casts bring.
23:15 Flash starts making Goliaths again to deal with air threats. 23:17 Artosis interrupts himself to talk about how Jaedong should build Mutas. Flash didn't have enough Goliaths in production to deal with a group of Mutas, but Jaedong did not have a group of mutas in production and Flash wisely got Irradiate to discourage muta play and functionally strengthen his goliaths against surprise mutalysk.
@@ObeliskM I'm not sure if Jaedong could stop flash from destroying another base while all his larva would be sunk into a mass muta play. Even so, Jaedong was fighting to stay on four bases against Flash's five. I'm not saying it was impossible for Jaedong to win, but Flash building a soft counter to Jaedong's next best move does not speak well for Jaedong's chances.
@@cidiousblack2136 Jaedong just played not greatly overall. Mass ultralisks vs mech, really? Could have so many hydras and earlier queens instead. Then attacking tanks head on without dark swarm. No sunkens despite getting harassed so many times.
Funnily enough, queens were once considered useless units. Now they are considered overpowered vs mech... Queens are very cost efficient, but not a guaranteed win. Terran can hunt them down with wraiths or valkyries or just emp SV. It is just that mech terran usually never bothers looking for them, weirdly enough. Also zerg who built mass queens becomes much more vulnerable for several minutes, since he invested a lot of resources and supply with no payoff yet.
Yeah, I apparently missed the memo that queens are good actually. I'm curious to see some games that show queens turning the tide and resulting in a zerg win, because my understanding is that, even if they're less expensive than a tank, they're still less efficient than other zerg units like zerglings, which can often come into melee range of tanks and cause them to do splash damage to each other. Maybe if broodlings didn't cost so much energy they would be better, but getting to cast it once every like 3 minutes seems basically useless to me.
Queens are great because they are long range snipers with almost guaranteed results. Zergling get wrecked before they reach tanks by tanks, goliaths, vultures, mines... Everything
@@NIN2277 Wow! I stand corrected, Soulkey went HARD into Queens and got a ton of use out of them. Wasn't expecting to see an Infested CC either lol. Thanks for the recommendation!
Seems that there was no window to pop 5-10 mutas at the mid+/end game since its 500-1k gas. Either cuts half of queens which would allow tank rally push without issues once he gets antiair or less ultras which would allow flash to push deeper at the moment.
Hey Arty thanks for the cast ! Why not go through every Flash games but not as a cast but rather a in depth game analysis and study for 45 mins or an hour. I’d really like to see that and see how you take games apart and analyze them. All the best brotha ! Which btw I want to see Flash everyday on this channel. I know i have a shrine but these are new games
Question for those in the know. If flash comes down with some wraiths or valkaries as well for anti air, does he win by cleaning up the queens or is there something else here? It seems like there was no anti air for the zerg either.
Ultras are incredibly bad vs mech because they make mech efficiency skyrocket. Tank shots and mines do full damage and mostly ignore ultras high armor.
SaiyanKCM casted seven games between Flash and Jaedong... then FalconPaladin casted the first five... now Artosis says he has four. It's weird how each one covers fewer than the last, heh. I hope Artosis covers all of them though, his analysis is more in-depth; his knowledge of builds and build orders is quite impressive.
@@vitaminamulti Their styles are just completely different. FP will cover the whole field and keep up with play-by-plays, while throwing in light banter and humor, while RT can autistically explain gas optimization theory for 3 hatch into double ultra muta ling hydra busts with defiler support. And why it needs to be done between 16 minutes and 16 minutes and 27 seconds in order to work. I'm an RT d*ck rider but Falcon is top notch as well.
flash had every factory qued with probably atleast 3 tanks each so that those factories literally never shut off.. but the most important part was the vultures he kept so when ever lings ran in the vultures would clean them.. Flash did win. Jdong had 2 bases just lost a ton of drones and flash had 200/200 and 4 fully mining bases..
The supply can become very deceiving when there are so many queens, as you said. I was just getting confused at the volume of units for JD during the tank push and was thinking where all his shit was.
I remember watching flash before he broke TvZ with the 111 build and thinking, “this is a joke right? He just wants to throw everyone of before asl and not show his hand, right?” It looked bad for weeks and then he came in and snapped every Zerg’s neck.
Jae Dong didn't have the gas to make Mutalisks. When Artosis was suggesting he make Mutalisks, he had less than 100 gas in the bank (though he was building Hydralisks?).
Any thoughts on why JD didn't see the potential of a late game muta switch? I'm trash, but I've played a bit of BW and SC2 and I know that it can be difficult to not get stuck in a particular mindset as far as overall strategy or unit composition once you've committed to a particular path. That being said, I wonder whether or not there's a mental hurdle to overcome knowing that your opponent is Flash. Even considering that JD has been Flash's greatest competitor, or perhaps especially because of that fact, knowing that you're playing against the greatest player to ever play the game has got to impact the mental aspect of the match in a big way.
1:00 no, there is never too much flash. In fact, if you casted every game flash played, i would still want more flash games. 22:33 i will say that i've seen queen games that zerg wins, and zerg games that terran win. The ones where zerg win are almost always "get queens, cast first set of broodlings, terran dies" I didn't really think that flash was in a position where he could suddenly die because a bunch of tanks were deleted, especially by a gas-even unit that was built quite a while ago. Looks good for flash, to me, atm 23:11 i mean, 20 queens kills 20 siege tanks and then has to wait for ages! i don't think killing 20 siege tanks is gonna be enough! I think flash was constantly scanning looking for a muta switch here, which is wild to me, but it's the only thing that makes sense, as to why he built so FEW goliaths. crazy stuff. Thanks RT!
Flash's confidence in performing harassment between timing pushed and timing defenses makes me more confident to harass even though I suck at it. What a inspiring player.
Artosis can tell you when the gas geysers deplete, and how much gas they mine per minute. It wouldn't surprise me at all to hear flash has taken this a couple steps further and has a running gas bank in his mind for his opponent and subtracts every lurker, ultra, muta, scourge, upgrade, tech structure, or defiler from that gas bank. I'd be really surprised if he had anything near that level of understanding for minerals, since there's different patch counts, efficiencies based on worker count, across so many bases, and it's so heavily disrupted by harass... But it could technically be possible
If there's "too much", you can just buffer them a little, do something else in between for a bit, I don't think there would be more "too much" than that.
Just checked the comments and I'm amazed by how many people said there can't be too much Flash. It absolutely can. WTF, are people not serious anymore or just don't think for a bit anymore ? Ever heard of monoculture ? Having a landscape so rich, just casting 1 guy all the time would absolutely be detrimental. That's so nice about StarCraft it allows soooo many personalities to shine and be unique and still be competitive.
when the best progamer of all time out of any esport ever returns (especially when people were doubting if he'd return), everyone is going to be thrilled to spectate as many games of the GOAT as they can.
@@c0rpsmakr Yeah, but after a while, you start returning to casting the others too. Plus, I still stand that it's more important to have interesting games, Flash or not. You certainly don't need Flash to have a very nice, very interesting game. But it is true that the best players, statistically, will generate / have the most interesting games. So by that metric, is totally normal that Flash will be one of the most casted player. But from most to, say, almost always casting him it's a long way, and the "almost always" will certainly be "too much Flash" in my book. I might miss the next 14 games in a row between ZeloT and Rain because of this. You catchin' my drift ?
What would it take from us, to have you make twice as many casts? I've loved getting back into watching broodwar! I'm so surprised jaedong GG'd at that timing.
I am definitely not a Zerg ASL lvl pro, but in my head was the Jackie Chan hands in the air meme. "Y NO MUTAS!?" 🤣 Such an exciting game but the end felt kinda flat imo 😅 TY AGAIN GL HF!
yeah, cast all the flash games. i don't know much about starcraft 1 and i'm trying to learn why he's considered so great. what makes him so much better than maru and serral? if you could make a video explaining why flash is considered so legendary, i would watch it.
I'd be happy to watch mostly flash games, honestly. I realize for other players, more variety is good, but I personally could be happy with at least 50% games being Flash.
Legends goes that if Artosis consumes enough Flash games, he will be able to cast Dark Swarm…
And vision not obscured as he will have Flash... light.
He will become the coolest person on planet. Nobody could withstand such amounts of chills. Nobody but Arty.
We do not mind 4 games in a row
Amen 🙏
If they're the same, I would mind. It's very frustrating seeing one of your favourites trip on stupid little mistakes. And it's frustrating in general to watch somebody lose a game, instead of the other one winning, if that makes sense.
That is, it's frustrating to watch a game being won not because the winner was doing something brilliant, but because the loser did some stupid mistakes.
Like watching a movie where the powerful, interesting villain suddenly is very stupid and out of nowhere it loses.
We've had 2 games of that already, I don't want to see another 2 like that. Wasted potential is frustrating.
I could watch flash macro out of his mind all day
There was nothing stupid about this loss. Jaedong messed up the broodling cloning, but Flash’s never-ending macro was so brutal that I’m not sure proper broodlings would have been enough.
Or 15 in a row..
There is never too much Flash. Thanks for the games Arty!
In fact there is never enough flash
yeah cast as many as you want I'll watch them all
Especially when it's Jaedong vs. FlaSh! Are you kidding me?!!
Flash never stopped with the pressure, in typical flash fashion. Just pressure everywhere.
How does he even manage to be everywhere at once.
He's more zerg than the zerg. So many damn tanks the queens ran out of energy.
@@FlymanMS He once answered that question in an interview. The reply was: "I look at the minimap".
RT is the best commentator to be casting flashs games in my opinion. No disrespect to the other commentators that are also casting flashes games but there is no comparison not even in the slightest. I have so much respect for every SC channel helping to keep this game alive but RT is on a whole different level with his fountain of knowledge and especially about the terran race. Whatever games you cast I watch but please cast more flash games!
Lmao
3:33 arty getting in touch with his musical side
there's never too much flash. actually i just like hearing artosis' castvoice when he's stoked about something.
I feel like they’ve been missing each other and were glad to play 5 games in a row.
Man, this brings back memories of watching Kespa matches between my college classes in 2009-2010.
I need more!
I am not opposed to watching several of these a day!
We haven't had Flash in so long, so keep them coming, Arty!! I want to see his evolution
10+ years later and im still watching scbw. This game is truly fucking timeless
Same here. It never gets old. A masterpiece of a game.
I feel like Arty's inner child is fuckin jazzed. Flash is back and he gets to cast all his games? What a treat! Thanks for sharing your passion with us, Arty.
you can cast every flash game for all i care, this has been really fascinating so far
There is NEVER too much Flash!! I know I'd love you casting all the games that JaeDong and FlaSh play!! Thanks for the games!!
RT, as someone who hasn't watched a lot of your cast videos (but loves your other content) these replays have really got me hooked, please make more Flash vids! Thanks
Flashes games are never "too much" keep going, love it. I apriciete your job so much! :)
It’s good to see you are taking a break from raging Artosis
11:17 More specifically, plasma shields are always ignored when they are less than 1. It basically works the way you said, but internally, the game keeps track. It also means that if you happen to reduce a unit's shields to, say, 0.8, then on the next hit, the remaining shields will get skipped and all the damage goes through to HP.
The reason it works this way is that otherwise, shield armor would apply on nearly every hit. This way, shield armor only applies occasionally after the initial shields wear off, only after a full point of shields have regened.
The rate is 4/256 HP/frame for Zerg and 7/256 shields per frame for Protoss.
My god, Jaedong is so good and then just throws games with stupidest stuff. Last game he just let bio reach his 3rd when he had more than enough to stop it, this game he just refused to make a group of mutas and win
Yeah why did he GG? He had lots more fight in him. Maybe no more gas?
Is there a pro zerg more prone to tunnel vision than Jaedong? The guy is insanely good but simply doesn't course-correct and ends up losing when he absolutely shouldn't have.
I honestly don't think the mutas would have made him win, he didn't have enough income to build enough. Go back and look at flash's income it was insane
This game was gifted away in the early mid-game when, after shaving off 2 valks and tons of bio and having a worker lead, JD decided to dive the terran main and lost all mutas and a lot of zerglings for 1 missile turret.
jaedong has always struggled against mech
Spoiler blocker
Terran wins.
Thank you for your goonin
Thanks brooo
Ty
Artosis is letting the Mario Erotica get to him as early as 0:10 with the "OH. MY. GOD." BOWSER, I MEAN MARIO.
Please cast ALL of flash's games, you can NEVER have too much flash
never too much for sure
there can never be to much flash. I love seeing flash come back and relearn his strategies. Its so exciting to watch and see him come up with new stuff. The god is back!!!!
More Flash! The people have spoken!
you are gonna not cast all??????????? please cast them all
I love the format of watching a series of games from a single player to watch how they develop their strategy.
Flash is a unique situation because he is returning to the scene, but I'd love this type of series featuring other players.
The miss micro with the queen spawn broodlings was just too devastating.
Dude had enough queens to delete every single tank and he didn't just calmly click them all away because of one single goliath
shameful
agree. too sloppy
Gg! Thanks for the consistency Artosis.
I appreciate you're on a Flash kick. You also love him (as do many folks). All good. That said, I like the broader view of the pro scene that your casts bring.
Never stop flash casts. So excited to see him get back into shape!
I look forward to these every day
We demand all the Flash you can give us, Artie. Everything. All the games. Every game. All. Plural. Games. Everything.
Watching Flash get back in shape is cool I don't mind seeing a lot of it.
23:15 Flash starts making Goliaths again to deal with air threats. 23:17 Artosis interrupts himself to talk about how Jaedong should build Mutas. Flash didn't have enough Goliaths in production to deal with a group of Mutas, but Jaedong did not have a group of mutas in production and Flash wisely got Irradiate to discourage muta play and functionally strengthen his goliaths against surprise mutalysk.
I do not think it would be enough vs mass muta.
@@ObeliskM I'm not sure if Jaedong could stop flash from destroying another base while all his larva would be sunk into a mass muta play.
Even so, Jaedong was fighting to stay on four bases against Flash's five. I'm not saying it was impossible for Jaedong to win, but Flash building a soft counter to Jaedong's next best move does not speak well for Jaedong's chances.
@@cidiousblack2136 Jaedong just played not greatly overall. Mass ultralisks vs mech, really? Could have so many hydras and earlier queens instead.
Then attacking tanks head on without dark swarm.
No sunkens despite getting harassed so many times.
@@ObeliskM Are you suggesting he had already lost the game by the time he resigned?
@@cidiousblack2136 I am saying that he could have done better
Funnily enough, queens were once considered useless units. Now they are considered overpowered vs mech... Queens are very cost efficient, but not a guaranteed win. Terran can hunt them down with wraiths or valkyries or just emp SV. It is just that mech terran usually never bothers looking for them, weirdly enough.
Also zerg who built mass queens becomes much more vulnerable for several minutes, since he invested a lot of resources and supply with no payoff yet.
Yeah, I apparently missed the memo that queens are good actually. I'm curious to see some games that show queens turning the tide and resulting in a zerg win, because my understanding is that, even if they're less expensive than a tank, they're still less efficient than other zerg units like zerglings, which can often come into melee range of tanks and cause them to do splash damage to each other. Maybe if broodlings didn't cost so much energy they would be better, but getting to cast it once every like 3 minutes seems basically useless to me.
Queens are great because they are long range snipers with almost guaranteed results. Zergling get wrecked before they reach tanks by tanks, goliaths, vultures, mines... Everything
@@thunder____ JyJ vs SoulKey ASL S16 RO8 - skip to the final map in the BO5.
@@NIN2277 Wow! I stand corrected, Soulkey went HARD into Queens and got a ton of use out of them. Wasn't expecting to see an Infested CC either lol. Thanks for the recommendation!
@@thunder____ No problem, glad you enjoyed it.
If all future episodes of artosiscasts were flash games I wouldn’t be mad ❤
CAST EVERY FLASH GAME PLZZZZZZZZ!!!!!!!! WE WILL WATCH THEM ALL
Seems that there was no window to pop 5-10 mutas at the mid+/end game since its 500-1k gas. Either cuts half of queens which would allow tank rally push without issues once he gets antiair or less ultras which would allow flash to push deeper at the moment.
There is never too much Flash haha, watching how quickly he brushes off rust would be cool
There will never be too much Flash, Thnx RT, cast them all!
Hey Arty thanks for the cast ! Why not go through every Flash games but not as a cast but rather a in depth game analysis and study for 45 mins or an hour. I’d really like to see that and see how you take games apart and analyze them. All the best brotha ! Which btw I want to see Flash everyday on this channel. I know i have a shrine but these are new games
Question for those in the know. If flash comes down with some wraiths or valkaries as well for anti air, does he win by cleaning up the queens or is there something else here? It seems like there was no anti air for the zerg either.
Ultras are incredibly bad vs mech because they make mech efficiency skyrocket. Tank shots and mines do full damage and mostly ignore ultras high armor.
Please cast all the flash games. It will be cool to see him get better and better
yeah there can definitely never be too many flash games, he has such unique ideas it feels like a 4th race
SaiyanKCM casted seven games between Flash and Jaedong... then FalconPaladin casted the first five... now Artosis says he has four. It's weird how each one covers fewer than the last, heh. I hope Artosis covers all of them though, his analysis is more in-depth; his knowledge of builds and build orders is quite impressive.
FalconPaladin offers no insight.
@@vitaminamulti Their styles are just completely different. FP will cover the whole field and keep up with play-by-plays, while throwing in light banter and humor, while RT can autistically explain gas optimization theory for 3 hatch into double ultra muta ling hydra busts with defiler support. And why it needs to be done between 16 minutes and 16 minutes and 27 seconds in order to work. I'm an RT d*ck rider but Falcon is top notch as well.
@@gasstationpeanuts1814 fair enough! I just never been a fan of the humor so probably why it doesn’t appeal
I was a little surprised that Jaedong GG'd that second game, but then I noticed the banks for each player and JD was tapped out gaswise.
flash had every factory qued with probably atleast 3 tanks each so that those factories literally never shut off.. but the most important part was the vultures he kept so when ever lings ran in the vultures would clean them.. Flash did win. Jdong had 2 bases just lost a ton of drones and flash had 200/200 and 4 fully mining bases..
I would love to watch a bunch of flash games. See how someone considered the best gets back into the new meta
Used to hate flash winning all the comps but didn’t realize how much I was going to miss him when he left 😢. More flash please
The supply can become very deceiving when there are so many queens, as you said. I was just getting confused at the volume of units for JD during the tank push and was thinking where all his shit was.
I remember watching flash before he broke TvZ with the 111 build and thinking, “this is a joke right? He just wants to throw everyone of before asl and not show his hand, right?” It looked bad for weeks and then he came in and snapped every Zerg’s neck.
Flash v Jaedong, mech vs crazy Zerg. Is this a 2010 Tau Cross game? Beautiful.
Cast them all. Why not :)
I'm very excited for flash games! This was a fun game to watch
If Flash is back, and stays back, I would enjoy a Flash Friday cast.
question: does defiler darkswarm also block turret, goliath and wraith aa?
Jae Dong didn't have the gas to make Mutalisks. When Artosis was suggesting he make Mutalisks, he had less than 100 gas in the bank (though he was building Hydralisks?).
I was looking at the video progress bar and honestly couldn't tell who was gunna GG.
I've missed Flash's mech vs zerg. It feels so inevitable.
Be nice if SC Remaster would include worker count into the stats that we could monitor.
Any thoughts on why JD didn't see the potential of a late game muta switch? I'm trash, but I've played a bit of BW and SC2 and I know that it can be difficult to not get stuck in a particular mindset as far as overall strategy or unit composition once you've committed to a particular path. That being said, I wonder whether or not there's a mental hurdle to overcome knowing that your opponent is Flash. Even considering that JD has been Flash's greatest competitor, or perhaps especially because of that fact, knowing that you're playing against the greatest player to ever play the game has got to impact the mental aspect of the match in a big way.
1:00 no, there is never too much flash. In fact, if you casted every game flash played, i would still want more flash games.
22:33 i will say that i've seen queen games that zerg wins, and zerg games that terran win. The ones where zerg win are almost always "get queens, cast first set of broodlings, terran dies" I didn't really think that flash was in a position where he could suddenly die because a bunch of tanks were deleted, especially by a gas-even unit that was built quite a while ago. Looks good for flash, to me, atm
23:11 i mean, 20 queens kills 20 siege tanks and then has to wait for ages! i don't think killing 20 siege tanks is gonna be enough! I think flash was constantly scanning looking for a muta switch here, which is wild to me, but it's the only thing that makes sense, as to why he built so FEW goliaths. crazy stuff.
Thanks RT!
would tanks + wraiths work versus queens?
nobody:
Flash: I'm literally gonna smoke you in starcraft💀💀
me: bro hawk tu-AYO🤣🤣
Flash's confidence in performing harassment between timing pushed and timing defenses makes me more confident to harass even though I suck at it.
What a inspiring player.
Would we have any options for 4K quality in the future? does SC1 remaster support that?
question, if they keep creating new names for the ladder how do you find these games and how do you know it is flash and Jaedong?
I think Flash can read the opponent’s resources count. Hence he knew there wouldnt be enough Queens
Haha!
Artosis can tell you when the gas geysers deplete, and how much gas they mine per minute. It wouldn't surprise me at all to hear flash has taken this a couple steps further and has a running gas bank in his mind for his opponent and subtracts every lurker, ultra, muta, scourge, upgrade, tech structure, or defiler from that gas bank.
I'd be really surprised if he had anything near that level of understanding for minerals, since there's different patch counts, efficiencies based on worker count, across so many bases, and it's so heavily disrupted by harass... But it could technically be possible
@@kingdweeb5065 very true. He was like “Show me more Queens!”
Insanely great game amazing to watch and can’t wait to see more
Where to watch other 3 games?
Where is the link to game 1?
Why is there no more ASL / KSL?
If there's "too much", you can just buffer them a little, do something else in between for a bit, I don't think there would be more "too much" than that.
Just checked the comments and I'm amazed by how many people said there can't be too much Flash.
It absolutely can. WTF, are people not serious anymore or just don't think for a bit anymore ? Ever heard of monoculture ? Having a landscape so rich, just casting 1 guy all the time would absolutely be detrimental. That's so nice about StarCraft it allows soooo many personalities to shine and be unique and still be competitive.
when the best progamer of all time out of any esport ever returns (especially when people were doubting if he'd return), everyone is going to be thrilled to spectate as many games of the GOAT as they can.
@@c0rpsmakr Yeah, but after a while, you start returning to casting the others too. Plus, I still stand that it's more important to have interesting games, Flash or not. You certainly don't need Flash to have a very nice, very interesting game. But it is true that the best players, statistically, will generate / have the most interesting games.
So by that metric, is totally normal that Flash will be one of the most casted player. But from most to, say, almost always casting him it's a long way, and the "almost always" will certainly be "too much Flash" in my book. I might miss the next 14 games in a row between ZeloT and Rain because of this. You catchin' my drift ?
Would they have known they were playing each other in these matches?
where you can download those korean replays?
Also why not just switch back to Muta once he is in too deep with tanks?
What would it take from us, to have you make twice as many casts? I've loved getting back into watching broodwar!
I'm so surprised jaedong GG'd at that timing.
There is never too much FlaSh
I am definitely not a Zerg ASL lvl pro, but in my head was the Jackie Chan hands in the air meme. "Y NO MUTAS!?" 🤣 Such an exciting game but the end felt kinda flat imo 😅 TY AGAIN GL HF!
NO! There is never too much Flash, and you do need to necessarily cast them all!
Why didn't Jaedong make a group of mutas on the heels of the queens? Perplexing
There's never too much Flash, pls cast them all
21:20 DAMMMN THIS IS SUCH A SOLID SIEGE
Is there such a thing as too much Flash?
Do you have any Flash v Flash ?
To answer your question: More Flash!
i don't understand, why Jae Dong so fast surrender? he still have a lot of queen.. and it is 2 minutes for the next wave of broodlings?
yeah, cast all the flash games. i don't know much about starcraft 1 and i'm trying to learn why he's considered so great. what makes him so much better than maru and serral? if you could make a video explaining why flash is considered so legendary, i would watch it.
maybe it would be nice if we had a FOW check of each player once in a while. So we can see hows the battlefield for them
**** I need more Flash games!!
Yeah, 100% with you Arty, bringing back mutas would've been huge.
It's new games or old?
You sjhould name them Flash vs Jaedong game #4 because its pretty hard to find the others and watch the whole serie in order... Nice comments btw ^^
cast all flash games PLEASE
I'd be happy to watch mostly flash games, honestly. I realize for other players, more variety is good, but I personally could be happy with at least 50% games being Flash.
why did jaedong resign?
We NEED the Flash vs Jaedong games arty