Jon has genuinely created the sort of "town with a dark secret" that exists in every piece of post-apocalypse media ever made. You can just imagine the protagonists of another story hearing whispers about some weird island town on the edge of the city where people always go but never come back from, and the radio transmissions promising clean beds, fresh water, good defences and plenty of food for everyone. The protagonists arrive and are greeted by Jon, in a business suit and wig, shaking them warmly by the hand and emptying their pockets of all the caps they have to go towards the "clothing store fund". They go searching for the people who've been reported missing all across the commonwealth, but all they find are discarded clothes and a shrine made up of wooden posts and empty toolboxes that rearrange themselves on occasion. The group of 4 protagonists decide to spend the night at the camp because of Jon's charismatic nature, so that they can go out searching the local area for signs of the missing settlers in the morning... But when they wake up, their party of four has been whittled down to just two people, while the others are nowhere to be seen. Their beds are empty but look to have been cleaned recently, but what could have done this? The remaining duo comb the area around the camp all day looking for signs of their friends, but come up with nothing. All the houses are empty and bare; the local land has been stripped of everything that's not nailed to the ground; the local wildlife has been butchered and left to rot. They approach the river that runs through the edge of town, but Jon's slightly crazed Mr Handy (who makes crazy claims about Jon being from before the war and being an army veteran) is roaming the area and they decide not to risk getting in it's way. Instead, they wait until nightfall, where they'll be able to search under the cover of darkness. They both head to their seperate beds for the night and agree to meet up at the town bell at midnight... But one of them doesn't show up. Our remaining protagonist waits and waits but still, no signs of their friend. They go off searching for them, but find only an empty bed with traces of blood leading towards the river. In a frightened panic, and fearing for their companions' lives, the last standing protagonist follows the blood trail to the river, encountering a scene which would chill any seasoned explorer to the bone: dozens of bloodied, naked bodies in varying stages of decay litter the river bed. The scene is silent and still except for the panicked cries of our protagonist as they recognise their old friends among the heap of rotting settlers. Except, that's not quite the only sound to be heard... Jon's quiet footsteps approach our protagonist, before the deafening crack of a 10mm pistol shatters the silence and cuts short our protagonist's cries. The bullet rips through their chest and sends them tumbling to the ground; they're barely conscious as they see Jon's silhouette approach them. They know their end is nigh, and that it's only a matter of time before they join the pile of bodies littering the river. But before death takes them, a few final words fall on their ears: "14 caps? That's not bad, you know. And wow, a bloody radaway! Well flip me, I didn't even know those could spawn on settlers. Ooh hang... Are they still alive? Cocking hell! Let's hope VATS is on our side this time. 89% ought to do the trick. Aaaaaaand, BLAM!"
One in-game year later: The mound of half-eaten corpses has dammed the stream, creating a fetid, septic pond that covers the whole island in a rotten stench Bounty hunters, Minutemen and wasteland adventurers keep turning up more and more often, inquiring about missing persons. Jon still keeps finding trees and objects he didn't scrap on day 1.
So how does curing yourself of dark cravings work? John: "Hey doc can you cure me of my addiction?" 'Doc': "Sure, what's the addiction" John: "Human flesh" 'Doc': Nervous laughter that slowly turns into sobbing as he realizes only one other person is left in the town
Small Brain: Jon murdering and eating settlers accomplishes a multitude of things. Firstly, it allows Jon to control the settlement population. Encouraging new settlers to move in, meaning that he can "Appropriate." Their belongings while also giving him a steady supply of food given that he has acquired the "Cannibal." Perk. Big "BoJo." Brain: Jon murdering and eating settlers means that his settlement should never exceed the maximum group limit of more than 6 people. Strictly adhering to realistic lockdown rules, adding to the immersion of this roleplay.
@@CommieG because they knew it made no difference and it was not a threat to relatively healthy adults which is why none of the politicians or their scientific advisors followed their own rules when they were off camara... the sage advisory group was primarily behavioural specialists ffs... it was all about getting people used to the idea that the state can violate even your most basic of rights with the flimsiest of justifications.. labour are just as complicit, they wanted even harsher restrictions
It was to be expected with his -1 perception, I knew it was going to happen the second I realized he was going to try and break down everything in the settlement.
Jon: "So what happens when you never leave Sanctuary?" Jon, within like two days: *deliberately murdering and eating people to make room for more people that he can rob and murder and eat*
I mean, when you get right down to it, what nation ISN'T built on a foundation of corpses? Really, Jon is just celebrating his country being better at it than most.
Imagine if he did what nerdcubed did in i think hotline miami, where he died early in an episode and just held the video in black for over 10 minutes to make it look like he never died in that episode.
Jon's on a misinformation tirade on day 1 of the season of Fallout 4 lol. We love you Jon. 1. Settlers assigned to guard towers can only work 3 towers (6 total defense). It has nothing to do with range. You can place the 3 in different corners of your settlement and they will patrol between them. 2. Scavenging Stations are great for keeping settlers "employed" so more settlers arrive, but they stop producing junk after a settlement reaches a certain number of junk items in its inventory (100 + (population + 5)). With all the scrapping Jon did, these stations will never produce a piece of junk unless the workshop is emptied. Also, settlers produce 1 scrap per day naturally already. This station just increases that to 2 items per day for those assigned, assuming there's room in the workshop. 3. Settlers don't arrive with Brahmin. With an active radio beacon, there is a chance for a Brahmin to show up in place of a settler. The feeding trough doesn't affect Brahmin recruitment, but it does make the Brahmin stand near it, instead of wandering around the settlement and getting stuck in houses.
You can also capture a brahmin using the cages from.. wasteland workshop, I want to say, and it will be friendly without a Beta wave emitter. There is a chance, ever so small as it may be, that settlers you attract will have loose food items, like tatos, mutfruit, razorgrain, etc. Roughly tied to the settler spawn pool and all that. Though; killing a brahmin obtained in this manner will make the settlers hostile towards you, where a brahmin who wandered up by itself will have no such flag/tag.
Cannibalism is a lot like Pringles: once you pop, you can't stop. (Until you save up enough money from robbing and brutalising people to open a clothes shop.)
21:20 jon the watch posts aren't based on range, 1 settler can manage 3 watch posts regardless of how far apart they are. You can even have them at opposite ends of the settlement the settler will just patrol back and forth between them
After all the time he has spent in Fallout 4, Jon has still not realised that each settler can only produce 6 of a resource and he thinks that it is based on proximity.
thats 12 stalks of corn, 12 tato plants etc. but only 6 mutfruit trees. He didn't need to eat people, but it did make the video more... interesting. lol
@@writingalias4401 Well he did say he has no way of removing radiation and cooked meat has no radiation, so that might be his reason for "harvesting" meat
I just wanna highlights the absurdly of this town. The first thing you see is a sign that reads 'NOT CANNIBAL ANYMORE'. You ask the guy in the leather jacket what's that about. He just scratches the back of his head awkwardly. "you work, you eat. Simple as that." The next thing you notice is a row of cages. "Don't touch those! They're full of molerats." The leather jacket guy warns. "Why are they there then?" "You work, you eat. Simple as that." After that, you see three store stalls and one man. You walk up to the bar and the guy serves you a beer. You walk up to the doctor stall and he moves over, and cures your radiation poisoning. Then you buy a leather jacket. Cause the guard guy makes them look cool. You ask him about why he runs all the stores. He tells you "you work, you eat. Simple as that." Finally, you meet the mayor. She's wearing a musky suit, a obvious wig, and is doing . . . Something. She's driving a piece of wood into the dirt. There's dozens of wood posts next to it. And next to the forest of posts, there's tool boxes. They're arranged in a way that hurts to look at. The mayor occasionally makes a loud noise that sounds like a laugh, and then immediately looks annoyed. "gettin' sick of that cocking noise." She says out loud, not noticing you were there yet. You ask her about . . . Literally everything. "Well, I'd love to see what you could do with flip-all!" She throws her arms up in the air. "You're lucky I'm not a cannibal anymore, or I'd eat the flip out of you! Er. I mean. Hey, I need someone to work on the farm. Get to it. You work, you eat, blah blah." She waves you off and gets back to doing whatever she's doing. After a couple of days, you learn another stupid fact. This town has a closed economy. The mayor buys the town's bartender/medic/seamstress service, then gets all the money back with water bottles. Also Jim, the leather jacket guy, buys a crazy amount of leather jackets. You think he has a crush. Either on the jackets or the storesowner. You decide to leave the town and check out the vault up the hill. In the stream behind the town is a large pile of rotting bodies, with bites taken out of them. Bites the size of a human mouth. "Ah, flip. Hey, you. Don't worry about. You want a suit?" The mayor grabs you the by shoulders and gives you a patched suit with bloodstains on it. "Good man, looking positively amazing. Now uh. Keep your trap shut." After five months, you finally leave. You were getting sick of eating melons.
1:49 "Now, to make this happen, I'm gonna need to build pretty much the weirdest character I've ever put together..." If I had a dollar for every time you've said that, I'd be rich.
I love how Liam Neeson took a life time to find a way to purify water in the Capital Wasteland while Jon's Idiot Savant Sole Survivor creates a pure h2o source in an instant by slapping a sink on to the side of a ruined building and builds a water purifier out of random garbage he found on the ground.
Jake Theberge I don’t know... I watched him take out a Giant Radscorpion, a Yao Guai, and several other nasty enemies with a puny 10 mm. In fact, I couldn’t stop him from fighting everything in a 10 mile radius. I guess he had a lot of pent-up frustration... and his bloodthirst is probably why most people let him complete the journey on his own.
Something that's you might want to know about cages, is that you can insta kill them as they come out of the cage if you want. All you have to do, is build some stairs high enough, and then put the cage at the top with the entrance of the cage facing into thin air. The animal/person, will walk out of the cage and immediately fall to their deaths, leaving you to scavenge/eat their body. I like doing it something to roleplay executing gunners, or giving animal meat to the hungry masses. The last time i played, i even went a bit further, with the falling body activating a trip wire, that activated a flamethrower trap to instantly cook the body (just for roleplay). I do love the settlement building system, there's so many little fun things you can make.
Hi there! Welcome, welcome. Indeed a splendid occasion for a meal! Would you care for a strange meat pie? Oh don't be shy, we have plenty to share. Just come with me! It's right this way, in the basement of my house! Please don't mind the smell ಠ ͜ʖ ಠ
@England’s Guard You can send Garvey to jail/execution with Valkyrie mod (in the story mods, Garvey is a spy who infiltrated/sabotaged the Minutemen; also in the quest mods it makes sense now why Quincy as a commercial hub, was wiped).
A lot of folks just never explore the starting area. I've heard there's also a treasure chest at the bottom of the lake between Sanctuary and the Robotics Disposal.
Makes you think about that bridge, were cars really going over that? And the freaking tank as well you see in the beginning? Doesn't seem safe at all even before it partly collapsed.
I would too, join a settlement where they worship toolboxes and wooden poles as their gods I've changed my mind, i would stay away from Jon's settlement, i don't want to disappear
Last week, when i joked about this on in the comments, i didn't actually expect this to happen. How can i apologise to the community? Terribly shaped cake?
37:00 _(Caps/food solution talk)_ *Me:* He's keeping them in seperate rooms. He needs to eat while simultaneously inviting new settlers.... *_Puts two and two together_* 🤔 😏 It's the _Cannibal perk_ isn't it? He's gonna kill them in their sleep with _Mr Sandman perk_ then eat his own settlers isn't he? 😦
8:15 I am absolutely sure he just blew himself up with the bomb attached to the safe, that is why he cut the part of actually opening it out. Nice job John!!
Just so you know, ammo goes for 1 cap each. And that goes for any ammo. You can literally use it as money. Also you could have used those extra saved up level ups to raise your endurance and luck, which will help you survive longer... I think.
Oh, and I'm pausing at around 10 minutes in and calling this as some kind of cannibal society where new settlers will get lured in and used as meat. Edit* around the 38 minute mark... basically called it.
This definitely feels like the epitome of "you can't make an omelet without breaking a few eggs", except the omelet is civilization and the eggs are a pile of half-eaten corpses. Can't say I was expecting this dark turn, but kudos on making it very entertaining. The "Not Cannibals Anymore" sign was a fantastic gag.
That first Charisma check never fails. I believe there's another one that never fails further on, but I guess this was Bethesda's way of giving you a Speech check tutorial of sorts.
I feel like Jon's version of Sanctuary will turn up in Fallout 5 - It kinda reminds me of the town in the walking dead that does basically the same thing
This might the most fun i've had watching one of your videos in a while now. Really well done, super entertaining and i even learned a few things. Can't wait to see more fallout 4 over the next weeks.
Two towns for my next DnD game, the mad Barron and his bridge obsessed town, and the lunacy town built by an idiot where everybody worships a forest maze of wooden posts and a horrifying mountain of metal boxes Edit: and a corpse mountain in the back with bite marks out of them
Hot plates and electric stoves, never change. They’ve been the same since the 50’s and they usually only had voltage regulators in the past, still rudimentary circuitry. This prevents the coil from getting too hot and melting or “popping” like they do in e-cigarettes (same concept is applied there). More modern ones have more advanced protection circuits, so even a prewar one in theory would have a microcontroller on it for protection and heat control.
Never realized how good the editing in these are. It really flows well, goes to show that you can turn a good let's play into a great video with skill.
you could call it a Post-age AND send a letter LOL :@) and with all his face tats already we can add a raider to the post-al forest our new dweller of post forest can be Post Malone
I don't know if I can stand to wait another week, Jon Still happy to see FO4 content regardless ;) Edit: This video brings a new meaning to the POST apocalypse Edit 2: Aaaaaand Evil Jon is back
Jon, very interesting concept by not leaving Sanctuary - and possibly the most realistic given the mindfuck of awakening to a chilly defrost after witnessing the murder of your wife/husband and the capture of your only child, wandering through an empty bomb shelter littered with the corpses of your neighbors, friends, and Vault staff and giant, mutated insects, before finally reemerging on the scarred surface of your hometown community which was violently blasted into a barren wasteland by a nuclear apocalypse. Yeah, I'd stay in Sanctuary for a while and quite possibly never leave.
love the name for this build, yes that check is a given, i never tried survival mode before. i regretted taking on those flies very fast, 2nd house i had maybe 2hp, i never use VATS that much as i like the fixes to free gun play in FO4, i learnt VATS is your friend and bloatflies are scary deadly in survival mode
I use the fence for steel too. At the end of the section in the fence build workshop there is just a steel fence. Laying it down for two steel and scraping it for one. It is the same as the toolbox but you can lay hundreds of them without moving as they will build right on top of each other.
This was a fun video! I remember a Kotaku post I believe, from when the game was still sort of new, where the author did something like this. But due to lack of DLC and possibly Jon's intricate knowlege of the game, he never managed to come as far as MATN. Glad to see your spin on the idea! :D
The only thing DLC would have changed is that he'd have to rely on the water purifier, and not the sink. Which really only means slower water income, but by the time you get to making money, the hard part of the run is over. And the basic outline is simple enough. The only real outside the box part is getting the tiny cap trickle from settlers and resetting until you get Crystal.
"He was slightly out of range for these ones" *tooltip in the top left says 1 settler can give 6 defense max* Perception 1 strikes again! Double strike this time since Jon and Captain Bad Ideas both have 1
These are the videos I love. He has a plan, he has thought it out. Everything falls into place including the things he didn't plan for and I am happier for it. Season of Fallout 4 you say? I'm going to be there every step of the way. :-P
wall-mounted wood and steel shelves also cost 2 of each respective material and give the same amount of xp but the shelves can stack making them easier to place and scrap
Most people judge this game and say it’s bad, I’ve played it for over 1000 hours and all I ever really found bad was the limited dialogue system, the game is actually not that bad even on vanilla
Plenty of the people claiming it's bad have just as many hours. Not that it doesn't have some...lots of problems, but the vast majority of the complainers are willfully ignoring it's strengths.
@@Chuked Understandable, I never spent nearly as long as anyone here on the game but I spent around one hundred hours on the game and about 80% of that time was on making all my settlements. I don't think I spent more than ten hours on the main story.
Someday I want an endslate that's just moments like "the bear's still around" and "the giant radscorpion is not gone." Maybe one that's a montage of Jon's many proclamations of his own genius, too.
Well this is interesting and still looking forward to fallout 4 better than you think. The last rad roach spawn when you get near the destroyed house near the sign.
Jon has genuinely created the sort of "town with a dark secret" that exists in every piece of post-apocalypse media ever made.
You can just imagine the protagonists of another story hearing whispers about some weird island town on the edge of the city where people always go but never come back from, and the radio transmissions promising clean beds, fresh water, good defences and plenty of food for everyone.
The protagonists arrive and are greeted by Jon, in a business suit and wig, shaking them warmly by the hand and emptying their pockets of all the caps they have to go towards the "clothing store fund". They go searching for the people who've been reported missing all across the commonwealth, but all they find are discarded clothes and a shrine made up of wooden posts and empty toolboxes that rearrange themselves on occasion.
The group of 4 protagonists decide to spend the night at the camp because of Jon's charismatic nature, so that they can go out searching the local area for signs of the missing settlers in the morning... But when they wake up, their party of four has been whittled down to just two people, while the others are nowhere to be seen. Their beds are empty but look to have been cleaned recently, but what could have done this?
The remaining duo comb the area around the camp all day looking for signs of their friends, but come up with nothing. All the houses are empty and bare; the local land has been stripped of everything that's not nailed to the ground; the local wildlife has been butchered and left to rot.
They approach the river that runs through the edge of town, but Jon's slightly crazed Mr Handy (who makes crazy claims about Jon being from before the war and being an army veteran) is roaming the area and they decide not to risk getting in it's way. Instead, they wait until nightfall, where they'll be able to search under the cover of darkness.
They both head to their seperate beds for the night and agree to meet up at the town bell at midnight... But one of them doesn't show up. Our remaining protagonist waits and waits but still, no signs of their friend. They go off searching for them, but find only an empty bed with traces of blood leading towards the river.
In a frightened panic, and fearing for their companions' lives, the last standing protagonist follows the blood trail to the river, encountering a scene which would chill any seasoned explorer to the bone: dozens of bloodied, naked bodies in varying stages of decay litter the river bed. The scene is silent and still except for the panicked cries of our protagonist as they recognise their old friends among the heap of rotting settlers. Except, that's not quite the only sound to be heard...
Jon's quiet footsteps approach our protagonist, before the deafening crack of a 10mm pistol shatters the silence and cuts short our protagonist's cries. The bullet rips through their chest and sends them tumbling to the ground; they're barely conscious as they see Jon's silhouette approach them. They know their end is nigh, and that it's only a matter of time before they join the pile of bodies littering the river. But before death takes them, a few final words fall on their ears:
"14 caps? That's not bad, you know. And wow, a bloody radaway! Well flip me, I didn't even know those could spawn on settlers. Ooh hang... Are they still alive? Cocking hell! Let's hope VATS is on our side this time. 89% ought to do the trick.
Aaaaaaand, BLAM!"
This is the best comment, I've read in a while. Thank you for that.
That was EXQUISITE
win
win win win
win
I lost it at the dialogue
This is genius.
One in-game year later: The mound of half-eaten corpses has dammed the stream, creating a fetid, septic pond that covers the whole island in a rotten stench
Bounty hunters, Minutemen and wasteland adventurers keep turning up more and more often, inquiring about missing persons.
Jon still keeps finding trees and objects he didn't scrap on day 1.
Fallout 4: You Only Live Over here
YOLOH? Hmm, still works, honestly...
The story of my life
That should be the name of these challenges.
Amazing.
So how does curing yourself of dark cravings work?
John: "Hey doc can you cure me of my addiction?"
'Doc': "Sure, what's the addiction"
John: "Human flesh"
'Doc': Nervous laughter that slowly turns into sobbing as he realizes only one other person is left in the town
Fake doctor gets to live, he provides the work for Mr bad idea to still live.
You could call this a “Post” Apocalypse... I’ll leave
You can't leave, the entrance is blocked by a bunch of toolboxes
You can't leave the settlement needs your help
10 MATN Points
You can't. You work here until you become food.
"shelf"ish
"Bethesda, you never failed to surprise me."
-Jon, literally 1 day before Bethesda is purchased by Microsoft
Todd Howard has achieved the ultimate goal for Skyrim, sell it for 7.5 Billion.
What the fuck, that was this year (last year)?
@@k-la-k6828 yes
Jon: Misses the gourds that are right next to the melons when talking about how food is in short supply
Also Jon: *"Cannibalism it is"*
Well... I mean... it is not as if he is experienced, it is like his first time right?
he also might not see the patches of gourds and such on the west end of the island as well
And the Mutfruit behind the survivalists house
it's the rads he's worrying about though. for a while he'd be ok but the encroaching rads will eventually become a deadly problem.
@@zacthompson2075 You can't replant that mutfruit. For some dumb reason.
Small Brain: Jon murdering and eating settlers accomplishes a multitude of things. Firstly, it allows Jon to control the settlement population. Encouraging new settlers to move in, meaning that he can "Appropriate." Their belongings while also giving him a steady supply of food given that he has acquired the "Cannibal." Perk.
Big "BoJo." Brain: Jon murdering and eating settlers means that his settlement should never exceed the maximum group limit of more than 6 people. Strictly adhering to realistic lockdown rules, adding to the immersion of this roleplay.
Hopefully he's washing those corpses before he eats them!
@@pluto3194 All but the first one.
Shame that's Boris didn't actually follow those rules
@@CommieG because they knew it made no difference and it was not a threat to relatively healthy adults which is why none of the politicians or their scientific advisors followed their own rules when they were off camara... the sage advisory group was primarily behavioural specialists ffs... it was all about getting people used to the idea that the state can violate even your most basic of rights with the flimsiest of justifications.. labour are just as complicit, they wanted even harsher restrictions
@@awakeandwatching953 ok
My favourite recurring joke in this video is how often Jon walks past something that he hasn't broken down.
the thing is it was not a joke he actually just has the eyesight of bat
@@arwinsingh8256 i mean its an unintentional joke. but it is a joke none the less.
It was to be expected with his -1 perception, I knew it was going to happen the second I realized he was going to try and break down everything in the settlement.
ofcourse he didnt even pretend to level up perception. the game may say its 1 but we all know with jon its -1
Bethesda really needs to make Jon a side-quest town villain at this point.
i second this but only if he voices him self
But which one? Evil Jon 1 or 2? P.D. Shoot? O.N. Again? Captain Bad Ideas? Ms Finalley? Doc Mitchel?
@@AgentTasmania Every Jon is represented by one settler, but the pacifist jon and the evil jons are multiple personalities in the same body
@@AgentTasmania "Jimmy Clean-hands" is a recent contender too,arguably as morally dubious as THIS playthrough....
But of you keep Jon alive he will tell you what secrets lie in waiting in the commonwealth in the form of unmarked side quests and easter eggs.
Jon: "So what happens when you never leave Sanctuary?"
Jon, within like two days: *deliberately murdering and eating people to make room for more people that he can rob and murder and eat*
Reminds me of some Raider spots in the game.
"Places like this attract three types - junkies, thugs, and whatever eats junkies and thugs." - Nick Valentine
My "not cannibals!" sign has lots of people asking questions that are already answered by the sign
"What is this place about?"
"Who are you people?"
"Am I in danger?"
Jon: “Perception? I usually get by without”
Everyone: *Nods*
As soon as Jon said that settlers only have 6-12 caps each, and recalling the limited food it was pretty much guaranteed what would happen.
Just Derp I had the same thought, after he said he would kill people I thought well he could eat them.
"A sustainable society built on a foundation of corpses." Jon's gone and built his home country of Great Britain!
I mean, when you get right down to it, what nation ISN'T built on a foundation of corpses? Really, Jon is just celebrating his country being better at it than most.
I would argue it’s literally almost every country ever
Ha!
@@Sines314 not just better, but disturbingly good, like "were our ancestors fucking psychopaths?" good...
@@Mike-st6dz hey don't forget Americans, Australians and England still have that kind of potential
LOL - "Perception? Eh, I normally get by just fine without..."
I was like “ you sure Jon” when he say that
Kind of lost it at "Jon, you can't do science, you're an idiot" XD
When Fallout 4 YOLO does come out, (next week right?) Imagine after 4 years of build up he dies in the very first episode.
Well that would be very anti-climatic😐
The game is 5 years old already! Time flies
Imagine if he did what nerdcubed did in i think hotline miami, where he died early in an episode and just held the video in black for over 10 minutes to make it look like he never died in that episode.
what is YOLO?
2 weeks, next week is Fallout 4 is better then you think
Jon's on a misinformation tirade on day 1 of the season of Fallout 4 lol. We love you Jon.
1. Settlers assigned to guard towers can only work 3 towers (6 total defense). It has nothing to do with range. You can place the 3 in different corners of your settlement and they will patrol between them.
2. Scavenging Stations are great for keeping settlers "employed" so more settlers arrive, but they stop producing junk after a settlement reaches a certain number of junk items in its inventory (100 + (population + 5)). With all the scrapping Jon did, these stations will never produce a piece of junk unless the workshop is emptied. Also, settlers produce 1 scrap per day naturally already. This station just increases that to 2 items per day for those assigned, assuming there's room in the workshop.
3. Settlers don't arrive with Brahmin. With an active radio beacon, there is a chance for a Brahmin to show up in place of a settler. The feeding trough doesn't affect Brahmin recruitment, but it does make the Brahmin stand near it, instead of wandering around the settlement and getting stuck in houses.
Did not know the second thing interesting
You can also capture a brahmin using the cages from.. wasteland workshop, I want to say, and it will be friendly without a Beta wave emitter.
There is a chance, ever so small as it may be, that settlers you attract will have loose food items, like tatos, mutfruit, razorgrain, etc. Roughly tied to the settler spawn pool and all that.
Though; killing a brahmin obtained in this manner will make the settlers hostile towards you, where a brahmin who wandered up by itself will have no such flag/tag.
Jon: discovers 1 to 1 xp for construction
Jon: We could make a religion out of this
Can likely level to 10 with Idiot Savant before leaving Sanctuary you say? Edit: Comment was mid video and short sighted.
history of just this part of the post-apocalyptic world, I guess
I believe some of the rubber mats actually give you MORE than 1 xp per 1 resource spent (someone plz verify).
2:56 the sun is a deadly lazer
@@wrenloco 10 int+idiot savant leads to 13-ish lvl if you scrap all of sanctuary and spam shelves
*goes to clothing* Hey, aren’t you the doctor?
“I’m not Doc, I’m Xu. Doc’s my brother.”
"Perception, I normally get by just fine without."
Define "just fine."
All those trees don't need to be noticed
LMFAO I see you’ve watched previously 😂 Welcome back 😆
At this point it's well over -100
He means he doesn't notice.
:3
Cannibalism is a lot like Pringles: once you pop, you can't stop. (Until you save up enough money from robbing and brutalising people to open a clothes shop.)
Cruella deVille is a former cannibal
Jon is just a simple tailor, nothing more.
21:20 jon the watch posts aren't based on range, 1 settler can manage 3 watch posts regardless of how far apart they are. You can even have them at opposite ends of the settlement the settler will just patrol back and forth between them
Was looking for this comment. Day 1 of Fallout 4 season and Jon out here spreading misinformation lol
He literally figured this out in his first play through
In this episode, Jon goes postal!
“In post we trust” Yep! Because we can fix anything in post.
38 minutes in, and it FINALLY becomes a true Fallout settlement.
I was like “ no he’s not gonna do it.......... wait... yeah he did it.”
Looks like meat is back on the menu, boys!
That reminds me ...theres anther settlement that needs your help
Then right after this lockdown. Bethesda was bought. Wonder what jon thinks of this 😅
@@MrVertigoStudios where is that from heard it before
The plot of this episode could genuinely be a fallout settlement
After all the time he has spent in Fallout 4, Jon has still not realised that each settler can only produce 6 of a resource and he thinks that it is based on proximity.
News to me. Neat
thats 12 stalks of corn, 12 tato plants etc. but only 6 mutfruit trees.
He didn't need to eat people, but it did make the video more... interesting. lol
It always makes me feel warm and fuzzy when I realize that I know something about fo that Jon doesn't. It's rare, but it happens.
@@writingalias4401 Well he did say he has no way of removing radiation and cooked meat has no radiation, so that might be his reason for "harvesting" meat
I thought this was his first time playing and his research into building a settlement didn't include what the settlers can do in the settlement.
"He's just injecting the cannibal out of me" is an amazing sentence...
♫ Mister sandman bring me a dream, make her the tastiest that I've ever seen ♫
Lmao omg 😂🖤
Please let me serve her up with creeeam, Mister Sandman, wash in the stream!
I just wanna highlights the absurdly of this town.
The first thing you see is a sign that reads 'NOT CANNIBAL ANYMORE'. You ask the guy in the leather jacket what's that about. He just scratches the back of his head awkwardly. "you work, you eat. Simple as that."
The next thing you notice is a row of cages. "Don't touch those! They're full of molerats." The leather jacket guy warns.
"Why are they there then?"
"You work, you eat. Simple as that."
After that, you see three store stalls and one man. You walk up to the bar and the guy serves you a beer. You walk up to the doctor stall and he moves over, and cures your radiation poisoning. Then you buy a leather jacket. Cause the guard guy makes them look cool.
You ask him about why he runs all the stores. He tells you "you work, you eat. Simple as that."
Finally, you meet the mayor. She's wearing a musky suit, a obvious wig, and is doing . . . Something. She's driving a piece of wood into the dirt. There's dozens of wood posts next to it. And next to the forest of posts, there's tool boxes. They're arranged in a way that hurts to look at.
The mayor occasionally makes a loud noise that sounds like a laugh, and then immediately looks annoyed. "gettin' sick of that cocking noise." She says out loud, not noticing you were there yet.
You ask her about . . . Literally everything. "Well, I'd love to see what you could do with flip-all!" She throws her arms up in the air. "You're lucky I'm not a cannibal anymore, or I'd eat the flip out of you! Er. I mean. Hey, I need someone to work on the farm. Get to it. You work, you eat, blah blah." She waves you off and gets back to doing whatever she's doing.
After a couple of days, you learn another stupid fact. This town has a closed economy. The mayor buys the town's bartender/medic/seamstress service, then gets all the money back with water bottles. Also Jim, the leather jacket guy, buys a crazy amount of leather jackets. You think he has a crush. Either on the jackets or the storesowner.
You decide to leave the town and check out the vault up the hill. In the stream behind the town is a large pile of rotting bodies, with bites taken out of them. Bites the size of a human mouth.
"Ah, flip. Hey, you. Don't worry about. You want a suit?" The mayor grabs you the by shoulders and gives you a patched suit with bloodstains on it. "Good man, looking positively amazing. Now uh. Keep your trap shut."
After five months, you finally leave.
You were getting sick of eating melons.
1:49 "Now, to make this happen, I'm gonna need to build pretty much the weirdest character I've ever put together..."
If I had a dollar for every time you've said that, I'd be rich.
Not as rich as you'd hope though.
If Jon gave me a dollar for every time i noticed something he didn't, he'd be bankrupt
8:16 Ok, is it just me, or did he definitely jumpcut because he forgot that safe had a bomb strapped to it?
I’d say it’s a good 80-95% chance that’s exactly what happened
I love how Liam Neeson took a life time to find a way to purify water in the Capital Wasteland while Jon's Idiot Savant Sole Survivor creates a pure h2o source in an instant by slapping a sink on to the side of a ruined building and builds a water purifier out of random garbage he found on the ground.
Liam Neeson doesn't have Protagonist Powers™
@@pluto3194 Only when his kid gets abducted. Or when he is Lion Jesus.
Jake Theberge I don’t know... I watched him take out a Giant Radscorpion, a Yao Guai, and several other nasty enemies with a puny 10 mm. In fact, I couldn’t stop him from fighting everything in a 10 mile radius. I guess he had a lot of pent-up frustration... and his bloodthirst is probably why most people let him complete the journey on his own.
@@d.e.564 He could have taken out Colonel Autumn and all the Enclave if his plot armor had not run out at that time. or he would have tried.
But Liam cleaned the whole damn state and Jon only a town
Something that's you might want to know about cages, is that you can insta kill them as they come out of the cage if you want. All you have to do, is build some stairs high enough, and then put the cage at the top with the entrance of the cage facing into thin air. The animal/person, will walk out of the cage and immediately fall to their deaths, leaving you to scavenge/eat their body. I like doing it something to roleplay executing gunners, or giving animal meat to the hungry masses.
The last time i played, i even went a bit further, with the falling body activating a trip wire, that activated a flamethrower trap to instantly cook the body (just for roleplay). I do love the settlement building system, there's so many little fun things you can make.
So, the key to surviving a lockdown is to become a charismatic murderer cannibal, noted. :)😉
It's worked for me!! 👍😝
so Hannibal
May I introduce you to the town of Andale?
Haven’t you ever read every apocalypse story ever written?
Hi there! Welcome, welcome. Indeed a splendid occasion for a meal! Would you care for a strange meat pie? Oh don't be shy, we have plenty to share. Just come with me! It's right this way, in the basement of my house! Please don't mind the smell ಠ ͜ʖ ಠ
I really like the idea of everyone watching the town founder run around building single fence posts while laughing like a maniac.
At least it's not raining.
Babe.
@England’s Guard You can send Garvey to jail/execution with Valkyrie mod (in the story mods, Garvey is a spy who infiltrated/sabotaged the Minutemen; also in the quest mods it makes sense now why Quincy as a commercial hub, was wiped).
Easy livin', this ain't.
Sure, let me drop everything I was doing so I can talk to you... I was being sarcastic, leave me alone! - *Marcy Long*
STEEEL AND CONCRETE, and STILL STANDING
Thousands of hours in Fallout 4 and I never realized Sanctuary is an island.
A lot of folks just never explore the starting area. I've heard there's also a treasure chest at the bottom of the lake between Sanctuary and the Robotics Disposal.
Makes you think about that bridge, were cars really going over that? And the freaking tank as well you see in the beginning? Doesn't seem safe at all even before it partly collapsed.
I mean, it's not a very good island, more 'next to a river, with a little stream going round the other side' and all, but yeah
@@FluffyDragon I just never realized the river runs completely around it.
I would too, join a settlement where they worship toolboxes and wooden poles as their gods
I've changed my mind, i would stay away from Jon's settlement, i don't want to disappear
Just be the 1 guard. Slightly less risky.
38 minute mark changed things.
A LOT.
"I didn't take her clothes off for anything untoward. I just did it to make her easier to carry down to where I like to eat the corpses."
Last week, when i joked about this on in the comments, i didn't actually expect this to happen. How can i apologise to the community? Terribly shaped cake?
Tabbily shaped cake
Exactly 1 shoe shaped chocolate ought to do the trick.
Cakeily shaped terrible
37:00 _(Caps/food solution talk)_
*Me:* He's keeping them in seperate rooms. He needs to eat while simultaneously inviting new settlers....
*_Puts two and two together_* 🤔
😏 It's the _Cannibal perk_ isn't it? He's gonna kill them in their sleep with _Mr Sandman perk_ then eat his own settlers isn't he? 😦
I got it fucking *SPOT ON* 🤣 lmao
@@georgehh2574 I mean, spend some time wondering why he went for 8 Endurance, and it all comes together fairly quickly :D
It took me a few seconds to catch on, but that lightbulb moment... phew.
I swear I failed that speech check with codsworth before. He said something like, I'm fine and he doesn't go on his little breakdown.
Every time Jon explains his plans to progress, I can physically the evil villain mustache twirling
38 minutes in, and it all takes a very dark turn, in typical Jon fashion.
I'm honestly surprised it took that long...
every time Jon says he has a "Genius Plan" it makes me worried, it is almost always either insane or ethically dubious.
Usually both
9:48 the radroach spawns when you get close to the doorway of the ruined house, like really close to the door. At least on ps4.
Same on PC
Please do more of this. A nice calm settlement building run. Maybe getting a crew together and take things in groups
If you made any mistakes in recording this, at least you could fix it in post
Underrated
Lisa Lund what?
@@itsclemtime2357 he built a bunch of posts
8:15 I am absolutely sure he just blew himself up with the bomb attached to the safe, that is why he cut the part of actually opening it out. Nice job John!!
I feel like he's really trying not to do Fallout 4 YOLO at this point.
Merk Muselk I think that’s because it’s almost impossible. He’s going to have to pull out every trick he knows for FO4YOLO.
@@Morentez I would think it is much easier then FO3 or NV. Jon knows the games very well, knows what builds work well.
Fallout 4 YOLO starts in October 2020.
If it doesn't, I will buy you all coupons for the pitchfork warehouse.
Brutal Fates radiation taking down the health bar will be huge.. there’s radiation everywhere in this game
cant wait for my coupon
Just so you know, ammo goes for 1 cap each. And that goes for any ammo. You can literally use it as money.
Also you could have used those extra saved up level ups to raise your endurance and luck, which will help you survive longer... I think.
Oh, and I'm pausing at around 10 minutes in and calling this as some kind of cannibal society where new settlers will get lured in and used as meat.
Edit*
around the 38 minute mark... basically called it.
Nice call
This definitely feels like the epitome of "you can't make an omelet without breaking a few eggs", except the omelet is civilization and the eggs are a pile of half-eaten corpses.
Can't say I was expecting this dark turn, but kudos on making it very entertaining. The "Not Cannibals Anymore" sign was a fantastic gag.
That first Charisma check never fails. I believe there's another one that never fails further on, but I guess this was Bethesda's way of giving you a Speech check tutorial of sorts.
Are you sure? I swear I've failed that one before
@@pluto3194 same
Pretty sure ive also failed this one
i think the bluff check outside the library is the other one.
@Robin Hogan
Is there another check in that conversation? I know I've failed a speech check with Codsworth at the start of the game.
Jon finally making a character with the correct amount of perception!
"If you're gonna eat someone, wash their hands first"
I feel like Jon's version of Sanctuary will turn up in Fallout 5 - It kinda reminds me of the town in the walking dead that does basically the same thing
Or Andale, the town in the Fallout universe he mentioned by name.
The secret cannibal town/house is one of the most common post-apocalypse tropes I can think of.
This might the most fun i've had watching one of your videos in a while now. Really well done, super entertaining and i even learned a few things. Can't wait to see more fallout 4 over the next weeks.
Two towns for my next DnD game, the mad Barron and his bridge obsessed town, and the lunacy town built by an idiot where everybody worships a forest maze of wooden posts and a horrifying mountain of metal boxes
Edit: and a corpse mountain in the back with bite marks out of them
Hot plates and electric stoves, never change.
They’ve been the same since the 50’s and they usually only had voltage regulators in the past, still rudimentary circuitry. This prevents the coil from getting too hot and melting or “popping” like they do in e-cigarettes (same concept is applied there).
More modern ones have more advanced protection circuits, so even a prewar one in theory would have a microcontroller on it for protection and heat control.
Never realized how good the editing in these are. It really flows well, goes to show that you can turn a good let's play into a great video with skill.
He never leaves you wanting less.
Jon: *Kills someone, eats them, and drags them to a river.*
Me: "I've missed this. Been too long since the last Kill Everything run."
Patrolling the sanctuary almost makes you wish for a nuclear winter.
Nice
Damn it Uncle! You been drinking again huh?
The game was rigged from th- wait wrong game
Lockdown... Lockdown never changes.
jon - "im going to never leave sanctuary"
twenty minutes later
"all the circuitry IN THE WORLD has been spent"
It's a *Post*-Apocalypse game.
😂😂 perfect
you could call it a Post-age
AND send a letter LOL
:@)
and with all his face tats already
we can add a raider to the post-al forest
our new dweller of post forest
can be Post Malone
Lockdown Sanctuary: "100 days without a reportable cannibal incident".
Well, at least we all now know why Jon immediately assumes every group of people he meets in games are cannibals
25:39 "POST is amazing, we love POST, in POST we trust!"
national motto of the Mojave after the Courier takes over
Was binging some New Vegas content waiting for this, cant wait to see what this is all about
You call them not big enough for a human traps, I call them efficient
I don't know if I can stand to wait another week, Jon
Still happy to see FO4 content regardless ;)
Edit: This video brings a new meaning to the POST apocalypse
Edit 2: Aaaaaand Evil Jon is back
Jon, very interesting concept by not leaving Sanctuary - and possibly the most realistic given the mindfuck of awakening to a chilly defrost after witnessing the murder of your wife/husband and the capture of your only child, wandering through an empty bomb shelter littered with the corpses of your neighbors, friends, and Vault staff and giant, mutated insects, before finally reemerging on the scarred surface of your hometown community which was violently blasted into a barren wasteland by a nuclear apocalypse. Yeah, I'd stay in Sanctuary for a while and quite possibly never leave.
love the name for this build, yes that check is a given, i never tried survival mode before. i regretted taking on those flies very fast, 2nd house i had maybe 2hp, i never use VATS that much as i like the fixes to free gun play in FO4, i learnt VATS is your friend and bloatflies are scary deadly in survival mode
I use the fence for steel too. At the end of the section in the fence build workshop there is just a steel fence. Laying it down for two steel and scraping it for one. It is the same as the toolbox but you can lay hundreds of them without moving as they will build right on top of each other.
This was a fun video! I remember a Kotaku post I believe, from when the game was still sort of new, where the author did something like this. But due to lack of DLC and possibly Jon's intricate knowlege of the game, he never managed to come as far as MATN. Glad to see your spin on the idea! :D
The only thing DLC would have changed is that he'd have to rely on the water purifier, and not the sink. Which really only means slower water income, but by the time you get to making money, the hard part of the run is over.
And the basic outline is simple enough. The only real outside the box part is getting the tiny cap trickle from settlers and resetting until you get Crystal.
Survival mode gives you a good idea of how quick you would get clapped irl.
That was much more interesting to watch than I thought it would be.
I'm surprised that during his exp spamming, he didn't place down a desk and a chair and turn that area into a post office.
That's a really cool idea for a video. Looking forward to the essay!
I see Jon is following up on the *"Eat Out To Help Out"* scheme 😏
"He was slightly out of range for these ones" *tooltip in the top left says 1 settler can give 6 defense max* Perception 1 strikes again! Double strike this time since Jon and Captain Bad Ideas both have 1
I’m kinda depressed that I’ve played this game so many times and never knew about the duffel bag on that roof
I love Jon's Fallout content. It's always can't miss.
Unlike Jon getting all the scrap around sanctuary
These are the videos I love. He has a plan, he has thought it out. Everything falls into place including the things he didn't plan for and I am happier for it. Season of Fallout 4 you say? I'm going to be there every step of the way. :-P
I feel like I would be hearing this story on a murder/mystery podcast... Luring people into his island to murder and eat
wall-mounted wood and steel shelves also cost 2 of each respective material and give the same amount of xp but the shelves can stack making them easier to place and scrap
Most people judge this game and say it’s bad, I’ve played it for over 1000 hours and all I ever really found bad was the limited dialogue system, the game is actually not that bad even on vanilla
Plenty of the people claiming it's bad have just as many hours. Not that it doesn't have some...lots of problems, but the vast majority of the complainers are willfully ignoring it's strengths.
Why do people think that a game based off an rpg series, that has bad rpg mechanics is bad?
Think it's a great game just not as good as others but that's a guarantee with sequels and things
@@MadisonRamanamabangbang based off
It's not a bad game. It's just a bad Fallout game.
Ah the Mitten Squad way of levelling up.
When Jon was saying about settlers taking up space and needing to clear some out, I half expected Jon to go ‘So then I started Blasting’.
Just stepping in front of the ruined house will trigger the radroach.
You could call sanctuary a "post" apocalyptic city 😎
Damn. I never knew that guardposts work as long as it's next to an already in use guardpost.
Fallout 4 yay I have 600 hours in this game 10/10
600? Those are rookie numbers. You gotta bump those numbers up!
I have over 1,500 hrs and I have only beat the main storyline once
@@Chuked Understandable, I never spent nearly as long as anyone here on the game but I spent around one hundred hours on the game and about 80% of that time was on making all my settlements. I don't think I spent more than ten hours on the main story.
StoryTimeZach the story is really bad lol
@@Chuked facts
Jon- "Say hello to the wooden post"
Me- *PTSD Flashbacks*
25:40
Jon officially kicked off the post-apocalypse!
Someday I want an endslate that's just moments like "the bear's still around" and "the giant radscorpion is not gone." Maybe one that's a montage of Jon's many proclamations of his own genius, too.
Well this is interesting and still looking forward to fallout 4 better than you think. The last rad roach spawn when you get near the destroyed house near the sign.