wait! You are using a cloud pc? How? Please. I'd love to render and work on a better computer than mine especially for unreal and blender. :) What is the cost?
Great tutorial! I absolutely love the way you teach and looking forward to the next one as someone who is learning game design and is new to animation :)!
Amazing, just onto their website for guides. But weapons etc are easily added. Walk and run cycle loops can be created quite fast as well 🔥 Good luck with your game 👍
Another great tutorial that I think will be way over my head, but 10 minutes in I’m anxious to try. Thank you for understanding what “step-by-step" really means.. And great to see you back. You know, I’m trying to place your accent. Willing to share?
Thank you! Cascadeur have really in-depth documentation & videos on their site. This is what I used to learn from. This video was originally a bit of an overview but idk what happened ended up being a tutorial haha I’m terrible at trying to create short form content 😂🤣 Accent is British Home counties 👍 But I have lived north of england and South so a terrible mix that no side would claim. Thanks for your comments. Hope to add a bit more to this tutorial🫶
Thank you for this tuttorial, geat work! More Cascader! Also you can warp over your animated character and maybe build a coiple of buildings in blender and warp the whole shot with you walking throught this scene 😮🎉
Hello, thanks for the tutorial..it is very helpful. I was wondering if there are differences between Cascadeur and iClone (beyond the price) in term of functionality and final achievement. I'm new to animation process and theory, I don't understand if these two programs are the same think or if one is better than the other? thanks a lot
Both are great tools, because I use character creator ALOT Iclone is a natural next step for me in regards to animating characters. Also Iclone will handle your face animation as well not just body. However, Cascadeur can support many other applications such as Maya/ Max/ cinema 4D and has a great retargeting feature that allows you to animate to characters from various software. I find the work flows quite different too. I would not say one is more intuitive than, just slightly different. Both softwares are updated regularly, cascadeur is subscription and Iclone is one off payment. I’m actually wanting to take dive into Cascadeur as they have released quite a major update. I’m personally more comfortable with Iclone, but that just as I’ve spent a lot of hours with it and love doing all my facial animation in Iclone.
@promptmuse great video i would love to see more in depth video how to make a character animation using wielding a prop ie- a character wielding a sword or hammer how would you do something like that ?
Is it possible to create procedural IK foot animations in cascadeur? Animations, therefore, that take into account the terrain on which they are performed?
Thank you. Can you make a video how we make the animation for character with " Speaking" .. I need the character speaking for specific text .. thank you
really love watching your videos. love your content! how about making custom anims from a video? like using a phone camera and recording custom anims? could that work? like without having a suit? or can one make a suit? something that can easily be tracked using joint points on a cheap suit as opposed to a full mocap suit with sensors
Hi Prompt Muse, I didn't know you could use Cascadeur for free..!! Can you rig directly in the free Cascadeur? I think there is no facial rigging in accuRig!
Yes you can use it for free! Main limitations are you can export only 300 frames (most run cycles/ walk are under this amount anyway!) All rigging is free 👍 Number of joints are limited but again i’ve never reached that threshold yet 👍 I think if used commercially you have to buy a license, which makes sense. Accruing currently does not support facial rigging as far as i’m aware. But I use Iclone for that, there is a cost to it but boy it is worth it !
@@promptmuse..Thanks, I've tried Cascadeur, it's really good but decided not to go that way. I also use Iclone, Character Creator, accuRig and of course Blender so, don't really want to add an another one. 🙂
In what program are you referring to? I would say google the program and the error, because like 3 of these programs that she talks about can have that error for different reasons.
my problem is if I do the pose animation then I would need a facial animation, hair and clothes movement, and that`s too difficult and time consuming. Otherwise we can only do robots or so lol
Amazing video! Sadly cascadeur is no longer able to export to FBX in the free plan. A huge fail by the company. No hobbyists can afford $99 a year for the ability to export...
Oh, that is such a shame. Used to be able to do it to a limited amount of frames. I hope they revise that for people just testing the software out as well. For a person like me that goes through so many pieces of software I can’t afford to buy everything so totally rely on free trials having full capability 😭
There a couple of way to do face animation for 3d models. I’ve been using Iclone & using my phone to record expression, but i’m hoping to find an alternative solution. Just making a video at the moment for blender (bit face animation yet ) but have it on the list!
Greetings, Ive searched your channel and can not find a way to use the casdaceur pipeline on a quadruped. donkeys and camels for my current project. I fell in love with this tut and recommended it to my friends and to the local university game department. Also need to add a wheelbarrow to a character and would like to use the AccuRig>Cassadeur>UE5 pipeline.????
FAQ here:
PC spec = entire cloud PC 😂 will be doing a vid on this
wait! You are using a cloud pc? How? Please. I'd love to render and work on a better computer than mine especially for unreal and blender. :) What is the cost?
Great tutorial!
I absolutely love the way you teach and looking forward
to the next one as someone who is learning game design and is new to animation :)!
I've tried it before, the whole "physics calculation" thing make everything so much easier. Great tool.
Really is, the basic version is pretty neat. I do still prefer Iclone for animation but this is pretty nice.
@@promptmuse it was easier for me because I didn't have solution for animation I got used to.
Thank you, i has no idea how Cascadeur could do easy animation
Aye!! She's back!!
Its back to the Blender drawing board for me haha. Thanks *Prompt Muse!!!👍👍👍*
this is such an under rated channel
Thanks so much for saying so, that means a lot as I put so much effort into the workflows 🙏
Absolutely fantastic this is exactly what i was looking for
Awesome ! So glad, is there anything else you are looking for. Looking for suggestions for next vid 👍🔥
I have learned so many things from you. Thank you for sharing your knowledge with us.
Wow! Thank you for sharing this Wonderful tutorial! ✨❤✨
Thank you for coming along and sharing your comment 🔥 Glad you enjoyed !! ❤
Your videos value is amazing, been applying everything and taking notes. Thanks for sharing all this knowledge and wisdom
Thank you 🔥
This tutorial came in time . im developing a game but i dont know how to animate chacraters . Awesome tutorial . Thanks
Amazing, just onto their website for guides. But weapons etc are easily added. Walk and run cycle loops can be created quite fast as well 🔥 Good luck with your game 👍
Glad to have you back :-)
Thanks! Had a loooong summer. Now back to it 🫡
This is what I want! Thank you so much! You are awesome!
Another great tutorial that I think will be way over my head, but 10 minutes in I’m anxious to try. Thank you for understanding what “step-by-step" really means.. And great to see you back. You know, I’m trying to place your accent. Willing to share?
Thank you! Cascadeur have really in-depth documentation & videos on their site. This is what I used to learn from. This video was originally a bit of an overview but idk what happened ended up being a tutorial haha I’m terrible at trying to create short form content 😂🤣
Accent is British Home counties 👍 But I have lived north of england and South so a terrible mix that no side would claim. Thanks for your comments. Hope to add a bit more to this tutorial🫶
Thank you for this tuttorial, geat work!
More Cascader!
Also you can warp over your animated character and maybe build a coiple of buildings in blender and warp the whole shot with you walking throught this scene 😮🎉
I've been looking for this workflow Thank you💯💯💯💯💯💯
Top content and best youtuber out there. youTube should promote your stuff more. Top job
YT gonna punish me hard as I took a month off 🤣🤣
Interesting, thank you.
Wow this was neat. Even better it was free
Thank you. Awesome tutorial. Please do more.
Thank you, will do!
Welcome back!
Thank you Sir
great course! thanks!
Great tutorial, thanks a bunch
Welcome to the #b3d #blender community! Great video!
You are a Goddess ! thank you this is everything I need in 1 vid you rock
Excellent tutorial!
Glad you liked it! 🔥🔥👾
Hello, thanks for the tutorial..it is very helpful. I was wondering if there are differences between Cascadeur and iClone (beyond the price) in term of functionality and final achievement. I'm new to animation process and theory, I don't understand if these two programs are the same think or if one is better than the other? thanks a lot
Both are great tools, because I use character creator ALOT Iclone is a natural next step for me in regards to animating characters. Also Iclone will handle your face animation as well not just body.
However, Cascadeur can support many other applications such as Maya/ Max/ cinema 4D and has a great retargeting feature that allows you to animate to characters from various software. I find the work flows quite different too. I would not say one is more intuitive than, just slightly different.
Both softwares are updated regularly, cascadeur is subscription and Iclone is one off payment.
I’m actually wanting to take dive into Cascadeur as they have released quite a major update.
I’m personally more comfortable with Iclone, but that just as I’ve spent a lot of hours with it and love doing all my facial animation in Iclone.
@promptmuse great video i would love to see more in depth video how to make a character animation using wielding a prop ie- a character wielding a sword or hammer how would you do something like that ?
thanks alot, very useful! love you 😻
great tutorial👍
Thank you so much
Thanks for the hardworking!
You are more than welcome, I hope it’s useful for you
Hi, i have a question. If Cascadeur already have a rigging tool, why do we neen to rig it in accurig first? great tutorial!
I'd love to see follow up video with more detail
Roger, would like to do this 🫡
@@promptmuse 🫡
animator here, this is more a rigging/animation tutorial but pretty cool
INCCCCOOOOOMMINNNG Its a Blender one :)
Workflow is amazing but I am still wondering how can we animate facial features ? In blender itself or is there any other good way ?
Is it possible to create procedural IK foot animations in cascadeur?
Animations, therefore, that take into account the terrain on which they are performed?
Thank you. Can you make a video how we make the animation for character with " Speaking" .. I need the character speaking for specific text .. thank you
Great video, you got a new follower 🙂
Great video!
Thanks Jacob 🔥
Thank you! ❤
really love watching your videos. love your content!
how about making custom anims from a video? like using a phone camera and recording custom anims?
could that work? like without having a suit?
or can one make a suit?
something that can easily be tracked using joint points on a cheap suit as opposed to a full mocap suit with sensors
awsome
Hi Prompt Muse, I didn't know you could use Cascadeur for free..!!
Can you rig directly in the free Cascadeur?
I think there is no facial rigging in accuRig!
Yes you can use it for free! Main limitations are you can export only 300 frames (most run cycles/ walk are under this amount anyway!) All rigging is free 👍
Number of joints are limited but again i’ve never reached that threshold yet 👍
I think if used commercially you have to buy a license, which makes sense.
Accruing currently does not support facial rigging as far as i’m aware. But I use Iclone for that, there is a cost to it but boy it is worth it !
@@promptmuse..Thanks, I've tried Cascadeur, it's really good but decided not to go that way. I also use Iclone, Character Creator, accuRig and of course Blender so, don't really want to add an another one. 🙂
my hero
Nice !
✌🫶
Any time I try to rotate my model it says my object doesn't support global rotation. Is there something I may have missed? Just curious thanks
In what program are you referring to? I would say google the program and the error, because like 3 of these programs that she talks about can have that error for different reasons.
and how do you rig face, like eys, mouth etc
I do it in Character Creator and then export the morphs to blender. Just finishing off the full tutorial :)
@@promptmuse ohh yesss When will you post the full tutorial?
my problem is if I do the pose animation then I would need a facial animation, hair and clothes movement, and that`s too difficult and time consuming. Otherwise we can only do robots or so lol
Doing facial animation for next video, however it’s a product that is not free. I hope it will help
@@promptmuse thanks
we cant export to fbx now on free version
Amazing video! Sadly cascadeur is no longer able to export to FBX in the free plan. A huge fail by the company. No hobbyists can afford $99 a year for the ability to export...
Oh, that is such a shame. Used to be able to do it to a limited amount of frames. I hope they revise that for people just testing the software out as well. For a person like me that goes through so many pieces of software I can’t afford to buy everything so totally rely on free trials having full capability 😭
Export not available in the free version.
Yes, this is correct. The version after I film this video is when they stopped the export function availability on the trial.
what about child charecter?
and the girl model credits
I made this albeit very quickly in Character creator 👍
wat @@promptmuse
what about the face animation , how am i supposed to do .helllllpppp meeee !!!
😁
There a couple of way to do face animation for 3d models. I’ve been using Iclone & using my phone to record expression, but i’m hoping to find an alternative solution. Just making a video at the moment for blender (bit face animation yet ) but have it on the list!
This workflow does not work if you have a modular character.
Yhe bird in the camp and isle lip ring who bett her then
It's still too complicated for the beginners. I hope Blender or Unreal Engine improve to the next level to make animation much easier soon.
Totally agree. It's getting easier with all the new tech coming though!
I used auto rig pro/accurig and maximo to make characters move in blender. Hopefully, u figure out how to animate your characters🫶
@@jollygirl94 Thx for the nice tip ;)
Greetings, Ive searched your channel and can not find a way to use the casdaceur pipeline on a quadruped. donkeys and camels for my current project. I fell in love with this tut and recommended it to my friends and to the local university game department. Also need to add a wheelbarrow to a character and would like to use the AccuRig>Cassadeur>UE5 pipeline.????
very easy to follow :)
Thankyou, I think I made a bit of a hash of it. But will make a better improved one 👍
@@promptmuse nah I like how quick and concisely you go through all the important parts. perfectly done....look forward to more :)
@@shaunramkelawon🫶