What is TF2's NEW Worst Loadout?

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  • Опубліковано 27 лис 2021
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КОМЕНТАРІ • 2,1 тис.

  • @jonahengelmann5181
    @jonahengelmann5181 2 роки тому +3529

    It's crazy that arguably the best loadout in all of TF2 (Rocket Launcher, Gunboats and Escape Plan) can be instantly turned into the worst loadout in the game by only switching one weapon.

    • @MTT563
      @MTT563 2 роки тому +485

      @@weavilelover because the rocket launcher is both incredibly strong and incredibly balanced (every other option does at least one thing worse, Direct Hit included), and being able to both rocket jump more and escape from a bad situation quickly makes you the most mobile character in the game

    • @paulblankenship8344
      @paulblankenship8344 2 роки тому +97

      @StarMarxman The Original doesn't do anything worse, but that's because it's a reskin.

    • @bathing_master
      @bathing_master 2 роки тому +171

      @@paulblankenship8344 it's worse at shooting around corner

    • @numbug1234
      @numbug1234 2 роки тому +125

      @@MTT563 the cow mangler is actually banned because of its infinite ammo, plus it's main weakness of less building damage is nullified by its alt fire + the existence of Demoman and another Soldier

    • @robertmartinez601
      @robertmartinez601 Рік тому +36

      Why escape plan and not equalizer? At least escape plan lets you escape or run at the enemies and crit. Equalizer only does as much damage as stock when you're at or around half health. You have to be at a health that gets you one shot by like 80% of weapons in the game just to do like 10 extra melee damage

  • @RandomWizard55
    @RandomWizard55 2 роки тому +2565

    I think the dragons fury after it’s recent bugs fixed may be an undiscovered gem to look at. It activates the offense class instinct in pyro and changes him to almost like a flame soldier. I think it should be something to look at in a video, as a suggestion. Now I will shut up and enjoy the video

    • @AutistRapper
      @AutistRapper 2 роки тому +115

      combining it with the thermal thrusters and powerjack basically makes the pyro a scout.

    • @RandomWizard55
      @RandomWizard55 2 роки тому +76

      @@AutistRapper there are a few combos with this: thermal thruster makes approaching and the escaping very quick. You can also use the detonator or the shorch shot to quickly ignite players and pound them with fireballs quickly. It also pierces through enemies, making crowd control a lot more feasible to deal with! Lots of potential with this weapon in the right hands!

    • @Timeward76
      @Timeward76 2 роки тому +18

      SO THIS IS WHY IT FELT SO GOOD LATELY, DAMN.

    • @maybe-ef4ch
      @maybe-ef4ch 2 роки тому +22

      see zesty Jesus's video on the dragons fury. controversy aside, that guy was onto something.

    • @RandomWizard55
      @RandomWizard55 2 роки тому +20

      @@maybe-ef4ch idc much about drama or comedy controversy so I watched his video. And damn it’s really well done! (And no I would not like to know much about the drama, I just want to have fun here)

  • @watchersomwhere7175
    @watchersomwhere7175 Рік тому +112

    15:28
    "Dead Ringer"
    Pulls out Your Eternal Reward
    "And Your Eternal Reward"
    Pulls out Dead Ringer

    • @SaucyBaka21
      @SaucyBaka21 8 місяців тому +1

      Thats why never use YER with Dead Ringer

  • @q6969
    @q6969 Рік тому +702

    I think the actual funniest thing is that the BASE jumper and Scottish Resistance actually work really well together, but the PP really just kills any potential fun

  • @tront5903
    @tront5903 2 роки тому +1266

    I always had an idea for the Sleeping Bear set:
    Brass Beast- stays the same
    Steak- Remove the damage vulnerability, make it charge up via damage. Now it pairs a little better with the Brass Beast's damage buff.
    Warrior's Spirit- Remove the damage vulnerability and give it the honor bound mechanic the half-zatoichi has and perhaps a slow switch speed. Now it pairs better with the Steak as honorbound is nullified because you won't be switching weapons.
    This set, while not perfect, is much more effective and fun to play than before.

    • @PotatoPatatoVonSpudsworth
      @PotatoPatatoVonSpudsworth 2 роки тому +64

      This is BETTER, however the greatest flaw of the Brass Beast is its slowness. Being unable to switch to melee or a secondary shotgun while on the move to prevent ambushes would make it very tricky to use. That said, I absolutely LOVE the idea of the Steak being charged by damage, because that allows it to be much more powerful, like Soldier's buff banners or Pyro's Phlogistonator. The set's name is "The Sleeping Bear," so it SHOULD be scary when you wake that bear up!
      *Here's my suggestions:*
      1. _Give the Steak a damage resistance and knockback immunity when eaten, as well as healing for 300. Because it needs to be charged up and sticks Heavy to melee once consumed (functionally depriving him of a healing secondary) it should make him scarier then a demoknight upon use. The healing it provides is simply a quality-of-life feature, ensuring that you don't have to waste time looking for a health pack before going on your rampage. Same goes for the knockback immunity, because it would absolutely suck to have your well-earned rampage be completely invalidated by a single pyro with airblast._
      _A fun additional feature could be that damage dealt while under the effects of the steak increases its duration._
      2. _Make the Brass Beast same as stock while revving up, but extremely slow while revving down. This means the weapon still requires smart positioning and game-sense to use, while negating the ambush problem. Sure, you hit like a truck, but you also can't easily retreat or advance after engaging, making you extremely vulnerable to corner-peaking and long-ranged attacks._
      3. _Remove the damage vulnerability and give the Warrior's Spirit "honour-bound" as suggested, however make it deal 200 damage when holstered before a kill, instead of 50. Now to counteract this, give it increased move-speed while held that stacks with the Steak (making him about as fast as Spy), and an increased melee range comparable to the Half-Zatoichi._
      Now, a Heavy using the Steak and Spirit together will be a TERRIFYING foe, with health on kill and extended duration on damage ensuring that he can continue is rampage for as long as there are enemies within swinging-range. Yet this remains balanced by the fact that he functionally doesn't have a melee or secondary until he can do enough damage to charge the Steak, leaving him vulnerable.

    • @InsertFunnyThingHere
      @InsertFunnyThingHere 2 роки тому +10

      @@PotatoPatatoVonSpudsworth the steak also gives more speed, so the brass beast's weakness is (kinda) fixed

    • @Iteration456-8_codename_goblin
      @Iteration456-8_codename_goblin 2 роки тому +31

      AND MAKE THE STEAK HEAL FOR FULL HEALTH YOUR ALREADY STRIPPED TO MELEE WHY NOT HAVE IT HEAL

    • @tront5903
      @tront5903 2 роки тому +15

      @@PotatoPatatoVonSpudsworth I like this a lot. It makes the slowness of the Brass Beast a lot more tolerable knowing you will soon be able to mow down the enemy team if you get past their lines. With a pocket medic this would be insane.

    • @PotatoPatatoVonSpudsworth
      @PotatoPatatoVonSpudsworth 2 роки тому +24

      @@tront5903 | Indeed! Going on a DOOM-styled melee rampage as Heavy would feel amazing, especially after using something as slow as the Brass Beast. The enemy would dread waking up The Sleeping Bear.
      It would fulfill a similar function to the Phlog, but trade the ridiculous crowd-melting damage for something more sustainable, which feels perfectly balanced to me. It even stays fair in Medieval mode, because dealing enough damage to rampage with only melee would take much more time.

  • @themambawarrior2290
    @themambawarrior2290 2 роки тому +544

    Fun fact about the gas passer, it deals less overall damage than the minimum the scorch shot's aoe+afterburn could do.

    • @HK-pq7pe
      @HK-pq7pe Рік тому +33

      It would deal less overall dmg even if the scorch shot had a 100% damage penalty

    • @dumpanimator
      @dumpanimator Рік тому

      Gas passer is supposed to be a trap weapon to trap spy so that fair

    • @getthegoons
      @getthegoons 10 місяців тому +5

      I think I only ever got the Gas passer to be useful once and that was by dropping it in the middle of a team fight right outside a spawn door.

    • @ashleysony7943
      @ashleysony7943 9 місяців тому +1

      ​@@getthegoonsmvm

    • @basedkid42
      @basedkid42 7 місяців тому

      @@ashleysony7943boys against bots?

  • @PillzmansFox
    @PillzmansFox 2 роки тому +237

    I love how spy's worse loadout used to be good before they nerfed the enforcer. The enforcer used to do bonus damage while NOT CLOAKED so I used to run the YER with the enforcer so I wouldn't subconsciously disguise to gain the benefit of the enforcer

    • @darkmewmewsans5481
      @darkmewmewsans5481 Рік тому +16

      Umm, aktualle do you mean while not disguised? (I’m sorry)

    • @Brandon-1996
      @Brandon-1996 11 місяців тому +8

      It would be better if it had slightly more bonus damage. The resistance piercing is a nice niche ability, but if it doesn't have more damage on one side of the disguise or the other, then it needs another benefit.

    • @C0DY420
      @C0DY420 9 місяців тому +5

      This is true because it was basically the gun spy meta before the enforcer got killed minus the red tape recorder because it’s similar to the Dr. Enforcicle loadout: dead ringer, enforcer, and spy-cicle.

    • @joanaguayoplanell4912
      @joanaguayoplanell4912 9 місяців тому +4

      You know, you could just bind M1 to undisguise to get the bonus all the time, right?

    • @Cubicwar
      @Cubicwar 8 місяців тому

      @@joanaguayoplanell4912 Edit : My brain was turned off
      But yeah basically with the old enforcer you didn’t need to do this because why disguise when you can just deal insane damage

  • @C0DY420
    @C0DY420 Рік тому +683

    The escape plan’s reduced healing actually has an upside: it helps medics build up uber faster

    • @idkhonestly7163
      @idkhonestly7163 Рік тому +30

      Ok but consider if the loadout has any other use

    • @internetidiot4206
      @internetidiot4206 Рік тому +47

      @@idkhonestly7163 tilting. Imagine if somehow, someone managed to dominate you with this awful loadout. Upsetting, right? You get upset, causing your play to become more reckless and unaware. Now the entire enemy team has an easier time fighting you.

    • @TH3W0LF100
      @TH3W0LF100 10 місяців тому +67

      @@internetidiot4206 If you get dominated by a soldier using only an escape plan you weren't a threat to the enemy team to begin with.

    • @A.Singularity
      @A.Singularity 10 місяців тому +8

      ​@@TH3W0LF100why'd you need to call me out like that

    • @zichenghan7585
      @zichenghan7585 10 місяців тому +1

      Assuming you don’t die when you go in you normally help build Uber passively but there is no actual way to deal damage to yourself

  • @doomguy676
    @doomguy676 2 роки тому +505

    I would disagree with the sniper one, personally i think the razorback is worse than the dangershield for using the classic. With the classic the full vision using it can give you makes it so you can already see spies easier, so than why would you want to wear an item that basically counters spies when you already now have a leg up on them. The danger shield actually has uses like if you are being more midrange with sniper using the bow and the enemy team has a lot of annoying pyros. So yeah razorback worse than dangershield.

    • @yes9691
      @yes9691 2 роки тому +41

      counterpoint: classic still makes you a very easy target for spy

    • @Predator20357
      @Predator20357 2 роки тому +3

      I don’t know which is better but I am glad I don’t play Sniper long enough to actually try and experiment with anything

    • @doomguy676
      @doomguy676 2 роки тому +12

      @@yes9691 I disagree, with the ability to charge unscoped, your turning speed isnt hampered at all so you can continue to look around turn your back and so on to make it much harder for spies to get you.

    • @TheLunarMan
      @TheLunarMan 2 роки тому +27

      @@yes9691 countercounterpoint: You can't be overhealed with the razorback.

    • @blueberryslushie9868
      @blueberryslushie9868 2 роки тому +1

      Its because a sniper with the classic wouldn't be up close with the pyros anyway. Hes countering something he already counters through sheer range. And being in danger of spies is much more dangerous than being in danger of pyros. Only one of these classes can one shot you, especially considering you need to sit still with the classic to charge, and you dont have the option to avoid trickstabs with the smgs

  • @aaronli8843
    @aaronli8843 2 роки тому +627

    What about switching out the Tribalman's Shiv with the Bushwacka? In that loadout, it has literally no benefit and gives you damage vulnerability. The random crit point you made also applies to the Bushwacka.

    • @kingwailord4143
      @kingwailord4143 2 роки тому +67

      You might get kills if you team up with a Jarate sniper on your team though.

    • @gregorymirabella1423
      @gregorymirabella1423 2 роки тому +69

      it's still a consistent 65 damage.

    • @aaronli8843
      @aaronli8843 2 роки тому +93

      @@gregorymirabella1423 I'd say Bushwacka is still worse. I don't think dealing 65 damage is worth 20% damage vulnerability while active, not having random crits, and not having bleed.

    • @Recarsonated
      @Recarsonated 2 роки тому +18

      I think the shiv is being treated a bit too harsh, not good but it is nowhere near as bad as the other weapons in the same tier in his worst weapon videos

    • @Predator20357
      @Predator20357 2 роки тому +34

      @@Recarsonated It’s about worst synergies, not worst weapons, the tribal manshiv does not do enough damage for a sniper rifle that is only good for medium range and not having a tunneled view.

  • @The_whales
    @The_whales 2 роки тому +115

    I would think the equalizer would be worse then the escape plane but then I realized you can choose between inconsistent damage or marked for death

    • @0_bus
      @0_bus 7 місяців тому +12

      Diet trolldier

    • @hakai1014
      @hakai1014 6 місяців тому +1

      Isn’t Equalizer a damage boost by taking damage? Wouldn’t that add an advantage for solider’s damage power when the escape plan doesnt

    • @StupendousIdiot
      @StupendousIdiot 5 місяців тому +1

      The equalize is better in this loadout because the escape plan is just giving something redudant (because rocket jumper) while the equalizer actually gives a benefit that the entire loadout doens't have (damage).

    • @FritzMPG
      @FritzMPG 2 місяці тому

      @@hakai1014yeah but for the escape plan you can run away and if you use the equaliser you will get easily killed

    • @Nutty31313
      @Nutty31313 2 дні тому

      @@FritzMPG Run away and...do what? The escape plan is your only source of damage, so your only source of damage is a tool you use to run away. Furthermore, you already have a fast escape tool...the rocket jumper, and you're not marked for death while using that. Using the equaliser could at least potentially get you a kill or two, with the escape plan you're just not doing anything.

  • @waapi1914
    @waapi1914 Рік тому +190

    I loved the eye catch stand like for the loadouts, the mercs looks like actual stands
    2:37 Engineer Loadout
    4:05 Medic Loadout
    5:18 Scout Loadout
    8:03 Sniper Loadout
    10:29 Heavy Loadout
    13:05 Pyro Loadout
    14:40 Spy Loadout
    16:49 Demo Loadout
    20:16 Soldier Loadout

    • @cheesepop7175
      @cheesepop7175 Рік тому +7

      correction:
      2:37 Engineer Loadout
      4:05 Medic Loadout
      5:18 Scout Loadout
      8:03 Sniper Loadout
      10:29 Heavy Loadout
      13:05 Pyro Loadout
      14:40 Spy Loadout
      16:49 Demo Loadout
      20:16 Soldier Loadout

    • @brodypullishy932
      @brodypullishy932 Рік тому +16

      correction:
      2:37 Pyro Loadout
      4:05 Pyro Loadout
      5:18 Pyro Loadout
      8:03 Pyro Loadout
      10:29 Pyro Loadout
      13:05 Pyro Loadout
      14:40 Pyro Loadout
      16:49 Pyro Loadout
      20:16 Pyro Loadout

    • @tee-sam-ee-red
      @tee-sam-ee-red Рік тому +4

      I love the engineet

    • @doneylopsy6296
      @doneylopsy6296 Рік тому +4

      "soldoer"

    • @Anarqism
      @Anarqism 9 місяців тому

      engineet

  • @emerylafleur
    @emerylafleur 2 роки тому +384

    personally i would suggest the razorback over the darwin's for the sniper loadout. strictly speaking the darwin's is a worse item with less utility, but the razorback specifically nullifies the classic's only real advantage in its increased situational awareness. with the darwin's you'd at least get your fire resistance and afterburn immunity, but because of how your primary works the only thing the razorback is doing for you is removing your overheal.

    • @drsex5483
      @drsex5483 Рік тому

      Also any good spy main would just gun you down if you use the razor back it doesn't even do its job right

    • @ABallisticChair
      @ABallisticChair Рік тому +21

      Also Spy has a gun so if the Spy see you with Razorback, he can just whip out his gun (especially Ambassador). At least The DDS can tank the Scorch Shit Pyro.

  • @petrigaming1448
    @petrigaming1448 2 роки тому +284

    as a heavy main, I'm gonna say that you can do much worse. Here is why/how.
    although the brass beast is not great i believe that there are worse options + it can kinda work with the steak to get to the front faster. the steak is pretty bad but with the warriors spirit it can do a shit tone of damage making it not the worst (although it is still not that usefull). i would say that the worst heavy loadout is: brass beast, steak and eviction notice. because if you use brass beast (wich i do) you will struggle quite a bit without a shotgun. but you cannot fall back on secondary/melee in a close range defense situation because, steak takes a while to eat and deals no damage and the eviction notice deals very little damage and drains your health. wich also means that you can basically never use steak to get to the front.

    • @z1u512
      @z1u512 2 роки тому +10

      Watch the video

    • @dotplusdot5961
      @dotplusdot5961 2 роки тому +9

      I'm also a heavy main and this is tone deaf from a particular video from someone attempting to make the brass beast seem usable in any situation. The brass beast & shotgun combo is terrible loadout as you're giving up the ready on command damage of the minigun, the team and self healing utility of any of the sandwiches, and leaving you an easy pick for snipers and spies, or any other heavy that gets the jump on you.
      However don't get me wrong, the brass beast is usable in very niche situations, like Swiftwater last, with a dispenser.

    • @mysoncrumphaseveryinjury3853
      @mysoncrumphaseveryinjury3853 2 роки тому +20

      Exactly. Eviction Notice is disposable in favor of the GRU and it will do NOTHING during a close range encouter. At least Warrior Spirit can ensure you'll win once somebody will get cocky and try to melee you. So yeah, I'll say that TheWhatShow still got outsmarted.

    • @dotplusdot5961
      @dotplusdot5961 2 роки тому +2

      @@mysoncrumphaseveryinjury3853 Eviction notice does have the speed boost if you get a hit which lets you run after the person you're meleeing

    • @mysoncrumphaseveryinjury3853
      @mysoncrumphaseveryinjury3853 2 роки тому +12

      @@dotplusdot5961 while playing the slowest and largest class. Even with the speedboost this isnt Scout's Academy of Evading Attacks we're talking about and that damage is pretty much worthless

  • @VestedUTuber
    @VestedUTuber Рік тому +21

    So, here's the issue with the Scottish Resistance + Base Jumper. That combination _actually_ does work on its own. The SR's arming time is a drawback when you're on the ground, however when you're high up in the air floating you're basically firing at opponents at long range so your stickies have time to arm. And it also gives you a birds-eye view of the battlefield. As a result you basically can repeatedly set up and detonate sticky traps as needed while staying out of the thick of combat. It's really the Persian Persuader that makes this loadout go from "kinda good, if gimicky" to "garbage" due to the fact that you can't grab ammo.

  • @numbug1234
    @numbug1234 2 роки тому +272

    What about the Widowmaker (a shotgun that uses metal for ammo), Short Circuit (a weapon that also uses metal for ammo), and the Eureka effect (a wrench that causes the Engineer to gain less metal from ammo crates) as the worse Loadout, since you're simultaneously making yourself over reliant on metal *and* making it harder to stay topped up on it.

    • @TheRedCap
      @TheRedCap Рік тому +130

      Eureka Effect can also teleport you back to spawn, where you can instantly refill your ammo. Also, you're an Engineer. If you're performing your class functions to the best of your ability, chances are you'll have a conveniently-placed dispenser somewhere. Sure it takes longer to get the metal from the dispenser, but only by like 1 or 2 extra "dispenses". On top of all that, the whole idea of the Widowmaker is that the damage you deal is returned to you in metal. If you're a good enough shot, you can actually make the short circuit synergize with it. Shoot an energy orb to absorb rockets, swap to widowmaker and shoot at close enough range to recoup most of your metal losses (65 for energy, 30 for widowmaker shot, 95 total metal spent), rinse and repeat. iirc the Eureka Effect doesn't affect the Widowmaker's metal return mechanic.
      Take it from someone who mains engie and has experimented with a _significant multitude_ of gimmick loadouts, what TheWhat says about engie not having a bad loadout is %100 true.

    • @Justap1g
      @Justap1g Рік тому +47

      The widow maker gives you infinite ammo and no realoading if you dont miss, the short circuit gives you a way to deal with explosive classes, and the eureka effect is effectively a resupply cabinet you can access, even if you are overreliant in metal, you re an engineer, you re gonna be always hovering around ammo packs and dispensers

    • @Omeg1
      @Omeg1 Рік тому +9

      Still better than the pomson

    • @imdjbacon2226
      @imdjbacon2226 Рік тому +8

      I use this loadout all the time it's completely viable and pretty good too if played properly

    • @sirGuy1995
      @sirGuy1995 Рік тому +6

      As long as and Engineer can still build and upgrade, he’ll never be a BAD class to play… just less optimal.

  • @CallofDutyBlackOps28
    @CallofDutyBlackOps28 2 роки тому +128

    the one thing that boggles my mind; is that valve has a way of just forgetting about some weapons because they were so broken; they decide to kneecap them and call it good. sure there's probobly something in Valve land that demands alot of other peoples attention; but sitting down and looking how a weapons been doing over the years of "this weapon went from S to F in a matter of seconds" something back when there still were more then just 1-3 persons working on this game, would have been a hell of a thing; being that we're not a community of deserate TF2ers where even the slightest update means we're giddy like school girls.

  • @cessnafun5385
    @cessnafun5385 2 роки тому +16

    10:21 NO! PLEASE DON'T SEND ME TO THE SHADOW REALM!!!
    **proceeds to fall into a star made entirely of light**

    • @TheWhatShow
      @TheWhatShow  2 роки тому +12

      Every bright light casts a dark shadow

  • @ACrusaderCBCforever
    @ACrusaderCBCforever Рік тому +17

    I think the worst loadout for sniper would be the same but with the razerback because spies can just shoot you and if the enemy team doesn't have a spy you don't have a secondary. and the danger shield is a huge insult to pyros (Wich people play more than spy) making you almost untouchable

  • @grentreem3096
    @grentreem3096 11 місяців тому +9

    15:30 I have been cooking up a theory trying to use the dead ringer, and the strategy I thought of was: the support spy
    In this strat you stay WITH your team, and when they get in a fight you use your dead ringer to get behind the enemy which either distracts them or allows you to stab them, and with the Your Eternal Reward you get to have a disguise and use the enforcer.

  • @nugget0928
    @nugget0928 2 роки тому +178

    The funny thing about the demo loadout is that without the Persian persuader, it would be pretty good.

    • @szarekhthesilentking7043
      @szarekhthesilentking7043 2 роки тому +28

      Yeah, the base jumper + Scottish resistance means you can keep an eye on all your traps at once. It's not good, but not awful either.

    • @maestrofeli4259
      @maestrofeli4259 2 роки тому +33

      I wouldn't call it "pretty good" but Scottish resistance + Base jumper is a different and unique way of playing demoman, and it can be pretty solid if there aren't any snipers on the enemy team. Otherwise it is just...okay. Not bad, but not specially good either.

    • @misterbadguy7325
      @misterbadguy7325 2 роки тому +14

      @@szarekhthesilentking7043 There's also the fact that the BASE Jumper kind of cancels out the weak points of the Scottish Resistance by putting you a huge distance from the enemy. Normally, the Scottish Resistance has the problem that it's near-useless at close range since stickies will take forever to arm, but with the BASE Jumper, if you fire it at the apex of your jump, they'll arm pretty much the moment they hit the ground.

    • @Brass319
      @Brass319 2 роки тому +9

      funny other thing? the suggestion of replacing scottish resistance with sticky jumper is literally just trolldemo, trolldier's less known mildly less powerful but still really fun cousin

  • @shiv3rcubesolver664
    @shiv3rcubesolver664 2 роки тому +107

    Your thoughts on the whip are right. I used to play roamer a lot, and I noticed that when I pulled my melee out in fights I actually survived way more of then with the whip than the escape plan. The longest melee range in the game is pretty good on a class with low ground movement.

    • @DJBlackNGold
      @DJBlackNGold 2 роки тому

      Slap their ass? No. Slap them WITH YOUR ass.

  • @Phe0niz
    @Phe0niz Рік тому +26

    Glad to see at least one other person on earth rocking the nostalgia critic spy. Not the most cursed outfit but an underrated one to be sure.

  • @jackwest7197
    @jackwest7197 Рік тому +10

    I would argue the quick bomb launcher is a worse option as it has less ammo, so you need to reload more, as well as the quicker arm time not mattering if your in the air, which kinda is negated on the Scottish resistance

  • @PatriPastry
    @PatriPastry 2 роки тому +204

    I used to play spy years ago a lot with the DR + YER combo. This was when you could NEVER disguise as the YER, but this was also when the DR was OP. It was pretty dang good because of the DR being OP, all you needed to do was get a single pick and then you could go on massive sprees where you could get insane chainstabs and nobody would notice because of the silent killing of the YER.
    Haven't played TF2 in a long time. I wonder if your loadout idea is as bad as you make it out to be. I might try it!

    • @Iciclefairy
      @Iciclefairy 2 роки тому +1

      The good old days.

    • @danielsurvivor1372
      @danielsurvivor1372 2 роки тому

      It wasn't OP tho, like at all op.
      Like to the point it wasn't banned in comp

    • @mb654bloopers
      @mb654bloopers 2 роки тому +26

      @@danielsurvivor1372 that's because spy is one of the worst classes in comp because teamwork basically shuts down any sneaking attempts, so an overpowered weapon on a bad class cancels each other out. Compare that in pubs where teamwork is basically a dice roll, so the dead ringer is overpowered because spy can be a terror without teamwork

    • @maestrofeli4259
      @maestrofeli4259 2 роки тому +3

      I don't think the loadout is anywhere near as bad as this guy is making it out to be, hell, just look at the background footage, he was able to get a 10 killstreak with this and he isn't even that good. Someone that's good at spy could easily get a godlike.

    • @darkuscarlet
      @darkuscarlet 2 роки тому +1

      I'm pretty sure even back then you could still disguise with the YER. You just needed to do it with another knife, and then switch to it and refresh your loadout on a resupply locker, same as when you want to switch Soldier banners without losing charge.

  • @bumblebabble18
    @bumblebabble18 2 роки тому +66

    In defense of the Danger Shield, you can use the jarate to put yourself out once, but then the pyro can light you up again and airboats you to keep away.
    With the Danger Shield, at least when you get airblasted away you have the option to use that distance to turn and run.

    • @gregorymirabella1423
      @gregorymirabella1423 2 роки тому +9

      yeah, idk why everyone thinks the jarate can compete.

    • @LunaExpiX
      @LunaExpiX 2 роки тому +1

      You cant equip them both

    • @bumblebabble18
      @bumblebabble18 2 роки тому +5

      @@LunaExpiX yes, that’s why I’m promoting the Danger Shield, which offers better fire protection

  • @khajiitinskyrim8874
    @khajiitinskyrim8874 2 роки тому +66

    Looking back at this video, I’m curious to know what would happen if you have a server full of players that use these loadouts. Just have at least one of every class on both teams and see which classes perform the best at their worst.

    • @maxxcurtis4418
      @maxxcurtis4418 10 місяців тому +12

      Engie still has fully leveled sentries and soldier and demo are almost completely without explosives so I think defense would absolutely destroy. AND no stock Uber to force your way through either, oof

    • @Skullhawk13
      @Skullhawk13 9 місяців тому

      @@maxxcurtis4418spy still has sappers

    • @-RandomStranger-
      @-RandomStranger- 4 місяці тому +1

      Engineer will still have his sentries, which will pretty much carry both teams

  • @LolO36675
    @LolO36675 8 місяців тому +3

    at first I thought the soldier loadout was going to be the rocket jumper, gunboats, and the pain train. but the escape plan now that I think about it is much worse that the 10% damage vulnerability that the pain train gives you.

  • @fondiut5596
    @fondiut5596 2 роки тому +41

    That little screen showing the class and their stats on speed, power, ext looks so clean.

    • @Gon-hx4df
      @Gon-hx4df 2 роки тому +2

      I mean, it was pretty well made. Despite the fact that this was ripped straight from Jojo yet uses stats that don't exist (S, specifically), it was pretty well done

    • @eclipsetv1752
      @eclipsetv1752 Рік тому

      @@vabajaba it's a Jojos reference

  • @Awesomeness-iz3dh
    @Awesomeness-iz3dh 2 роки тому +42

    The base jumper and Scottish resistance actually aren't awful together. Being high up means your stickies travel farther and therefore have less time between hitting the ground and being armed, which means you can midigate the downside while taking advantage of having more stickies you can detonate individually and fire faster. The Persian persuader's downside does still hurt this loadout, but it's not enough to make it unusable, especially considering you get extra ammo from the resistance. If you're on an open map where you can soar above everyone reasonably well, it can actually be pretty fun.

    • @painiscupcakegaming1204
      @painiscupcakegaming1204 2 роки тому +2

      You just straight up copied fishstick on a sticks opinion and both of your viewpoints are invalid because the parachute is useless either way and your slow activation time makes sticky jumping more difficult.

    • @Awesomeness-iz3dh
      @Awesomeness-iz3dh 2 роки тому +14

      @@painiscupcakegaming1204 Changing your opinion on something when someone presents their own, different idea and you follow their logic and agree with it is a good thing, that's what you're supposed to do. The slow arm time is a pain, but it only makes it slower, not more difficult, and the parachute helps greatly because you can use it to remain in the air when you otherwise would fall onto your enemies and get bodied.

  • @sparky00777
    @sparky00777 2 роки тому +5

    Definitely would argue that the Degreaser is worse than the Phlog in this particular loadout, given that the swap speed is basically useless. All you're left with is a flame thrower that does less damage and has more expensive airblasts.
    And while airblast is incredibly strong, I don't think it necessarily trumps guaranteed crits, since for airblast to deal damage, it requires a soldier or demo to be on the other team and at least some amount of skill.

  • @KingMB_XJ_Official
    @KingMB_XJ_Official Рік тому +10

    As LazyPurple said, the Scottish Resistance and Base Jumper have good synergy since the bombs arm in the air and are done arming by the time they reach the enemies. Then the demo got sniped, but it's kinda something.

    • @Hello_World_not_taken
      @Hello_World_not_taken Рік тому

      Yeap, but the PP really kills the Scottish resistance

    • @-RandomStranger-
      @-RandomStranger- 4 місяці тому

      ​@@Hello_World_not_taken yeah, the PP is definitely lethal

  • @mr.potato
    @mr.potato 2 роки тому +207

    For the Pyro loadout, I'd replace the Phlog with the Degreaser. The airblast can be useful, but the Phlog actually gives you damage unlike the Degreaser, and the switch speed is meaningless in this loadout

    • @szarekhthesilentking7043
      @szarekhthesilentking7043 2 роки тому +50

      Nah, those airblasts can make you a good demoknight counter or trolldier counter, and you can also threaten demoman and soldier normally thanks to reflecting their projectiles, which gives you an effective longer range. Also you can help your team by extinguishing them. The phlog cannot make you useful at all except when you have the hmmph meter charged, and even then you HAVE to get close to your enemies and hope to God you survive enough to do meaningful damage

    • @williamgrant3231
      @williamgrant3231 2 роки тому +2

      @@szarekhthesilentking7043 This is true. However, the burn penalty really hurts when ur trying to do damage. I think these are interchangable.

    • @williamgrant3231
      @williamgrant3231 2 роки тому +1

      @@Ulmanlaiku Ehh, I like afterburn for finishing off targets who killed me, but are still on fire. But other then that yea, afterburn is still pretty useless.

    • @williamgrant3231
      @williamgrant3231 2 роки тому

      @@Ulmanlaiku Yea that's why I think their interchangable.

    • @jadynandchara640
      @jadynandchara640 Рік тому +7

      ​@@williamgrant3231 Airblast is far above burn damage, cause with airblast there's a fair chance you make it out of the matchup alive since you can deflect the projectile or make the opponent die to fall damage or even just blast them away so their weapons don't deal full damage ramp-up, wheras just holding down m1 doesn't help against any classes even the spy, medic or scout who are said to be the weakest classes with pyro even being spy's 'counter' (unless it's knife spy, where pyro would probably win though the spy would still have a chance to backstab them.

  • @todeaa
    @todeaa 2 роки тому +10

    2:06 this killcam is perfect

  • @manologamerss5801
    @manologamerss5801 2 роки тому +3

    15:45 That is, if you're an idiot and are using your damn revolver (especially the goddamn enforcer) with the Dead Ringer-Your Eternal Reward combo. While these seem like a bad choice, the Dead Ringer can get you behind your enemies way easier than any other invis watch mostly due to the speed boost+no bumping for 3 seconds after activating, and if you don't butterknife or shoot your revolver (i.e. use the L'etranger for this loadout) you don't ever go undisguised. You will be extremely vulnerable when undisguised without a full cloak meter, but if you can avoid that situation it is one of the strongest spy loadouts due to it's quick deployment and very hard to notice backstabs.

  • @moonmelons
    @moonmelons 2 роки тому +5

    I think you can make that Heavy loadout worse.
    The Buffalo Steak is certainly the worst secondary if you're actually eating it, however its ability to be tossed down as a medium health pack for your team still gives it a very strong utility case.
    But there's a secondary that has even less synergy with the Heavy, and with that item set; the Panic Attack.
    Now the Panic Attack has some really solid upsides. A faster switch speed, higher damage point-blank in exchange for lower damage at a distance. And Heavy is just not equipped to use any of them.
    Faster switch sounds good, except you have no reason to switch to the Brass Beast if you need an option immediately and if you're already revved down, you have to unrev your gun before you can even switch weapons. Now this could have some cool synergy with the Fists of Steel, getting some survivability and enticing enemy gamers to move in to melee you for that juicy double damage, only to quickly press your primary and secondary switch-to keybinds in rapid succession (which will remove the holster penalty of the Gloves and give you the Panic-Attack's switch-to bonus speed) for a fast and high-damage point-blank punish. But with the Warriors Spirit that flies right out the window. If you want to get close enough to take advantage of the Panic Attack's higher up-close damage as the slowest class in the game without any options to get closer to opponents or encourage them to get close to you? Just forget it.
    You end up eating every downside to the Panic-Attack without any options to utilize its upsides.
    The Steak's self-use case is still worse, but I'd argue that it's support use outshines the still-bad self-use case of the Panic Attack.

  • @masterawn
    @masterawn 2 роки тому +11

    15:10 the way you made it lag made it 10x better

  • @gotspooked1823
    @gotspooked1823 2 роки тому +21

    the spy loadout is like a really bad version of what soundsmith reccommended for spy, the rapier flintlock type item. it allows you to use the your eternal reward to disguise fast when backstab then you can use the enforcer for extra damage.
    only issue is that it is like 10x worse than what he was talking about, especially with the fact it is just better to attempt to chainstab.

  • @Alumx
    @Alumx 2 роки тому +3

    gotta love new tf2 channels in 2022
    hope your channel blows up! ya making consistently good and interesting videos , keep it up 👏

  • @Nhaaaaaaaas
    @Nhaaaaaaaas 10 місяців тому

    I appreciate the jojo references in the title cars, but using a 8-bit version of Bloody stream was fucking awesome, love your vids man!

  • @swiftlyfat5791
    @swiftlyfat5791 2 роки тому +34

    As someone who has frequently played melee heavy with the spirit and steak I can say it is genuinely one of the best loadouts I have used. Then again I do believe it was the best because it was some of the most FUN I’ve had with heavy, maybe not the BEST.

  • @Bazinguh
    @Bazinguh 2 роки тому +10

    Baby face blaster, crit -a-cola and sandman. You will have less effective health than a kunai spy when using crit-a-cola, you will lose the boost faster when using the crit-a-cola, you will be left slower and with a worse scatter gun and the sandman just makes your HP equivalent to paper.

    • @athath2010
      @athath2010 2 роки тому

      just don't get hit 4head

    • @szarekhthesilentking7043
      @szarekhthesilentking7043 2 роки тому

      The fact with this is that the crit a cola can make you build your meter faster by doing more damage, and the sandman can do damage from a decent range.

  • @sizgil1898
    @sizgil1898 Рік тому

    thanks for including your songs in the description! also I hope you'll do a fan meetup eventually :D

  • @Scout-Fanfiction
    @Scout-Fanfiction Рік тому +1

    Rewatching this a year later.; gotta say, i really love the title/state cards for each character. Nice touch (and reflects their capabilities realistically).

  • @genethebean7597
    @genethebean7597 2 роки тому +5

    16:33 I think calling it Daddy Scout is more fitting

  • @PajamaPantsStudios
    @PajamaPantsStudios 2 роки тому +12

    You just aren’t thinking hard enough for engie. His WORST load out is the:
    widow maker,
    Short circuit,
    Eureka effect.
    Your weapons all rely on metal, and the eureka effect makes it so you are constantly getting LESS of it. You can’t maintain buildings as fast, you can’t do anything that well.

    • @MegaKH2fan
      @MegaKH2fan 2 роки тому +3

      ...
      You can Teleport instantly to base with the Eureka Effect, making the Metal Problem, even with the widowmaker, a non issue.
      Hell, you're constantly getting metal with the Widowmaker if you're killing people, so really all it's doing is getting rid of one or two shots at most, which is fine, because once you're out of danger or have enough of a repreive, just get out and fully stock up free.

    • @ditom86pl66
      @ditom86pl66 2 роки тому

      I wanted to write this too

    • @albinskywalker
      @albinskywalker 2 роки тому

      @@MegaKH2fan You couldn't have thought this better. The pomson lacks good damage, that the widowmaker has. The eureka effect synergises way too well with the widomaker.

    • @PajamaPantsStudios
      @PajamaPantsStudios 2 роки тому +2

      @@albinskywalker Ok, it only synergizes well if you have good aim. Big BIG caveat. Having to teleport around just to reload your shotgun is a massive pain, and not worth it if you could just use stock.

    • @MegaKH2fan
      @MegaKH2fan 2 роки тому

      @@PajamaPantsStudios If aim is your issue in the first place, why are you even using the Widowmaker? The reason the Pomson is bad is that even when you're GOOD with aim, all it does is make you objectively worse at the game because it's just that bad. And even if the teleporting back for free is such a hassle to you, pro tip: Build your Teleporter Exit without the entrance, and hide it somewhere behind Enemy lines. Since there's no sign of teleportation from the Engi, and there's no animation on the Teleporter, that actually makes it pretty hard to find if you know where to hide it, and even when they DO break it, just build another somewhere for almost free. The Eureka Effect is near BUSTED my guy, the slight loss is barely a problem if you actively use the teleport.

  • @ozzy5552
    @ozzy5552 9 місяців тому +2

    Widowmaker, short circuit, and eureka effect. Worst engi loadout, because eureka effect only gains half metal from every source I believe. And those 2 weapons require metal to be used

  • @muddashucka9743
    @muddashucka9743 2 роки тому +6

    Scottish Resistance and BASE Jumper actually work well together

  • @kass2545
    @kass2545 2 роки тому +16

    i think the real worst sniper loadout is Classic, Razorback, and Bushwacka
    if your using the classic you dont really need the razorback because your alot less tunnel-visioned
    Bushwacka has no crits + a dmg vulnerbility
    the loadout would probably be worse, but not by much

    • @gregorymirabella1423
      @gregorymirabella1423 2 роки тому +2

      *you're

    • @Predator20357
      @Predator20357 2 роки тому

      However you will have a larger area behind where the spy can come from due to being in the medium range because going short is suicidal and long range makes it even more obsolete, I say a much better upside is the damage reduction from Pyros due to you being closer to them and thus a more likely chance for them attack you

    • @kass2545
      @kass2545 2 роки тому

      @@Predator20357 ok but this is supposed to be the worst sniper loadout, isnt it

    • @Predator20357
      @Predator20357 2 роки тому +1

      @@kass2545 I was just pointing out how there’s a much better reason for why the Razorback is worse just in case. I am in total agreement with you. The Razorback is only really good for long range snipers as the spy is the only one who can really try and kill you and even then, the revolver can still kill a Razorback Sniper making them have to rely on a quick scope to the head which I guarantee, most snipers can’t pull off instantly

    • @TwilightFlower9
      @TwilightFlower9 2 роки тому

      Shiv's still worse than Bushwacka. There are enough sources of minicrits in this game that even without jarate or carbine the bushwacka's upside isn't useless.

  • @Great_Blue
    @Great_Blue 2 роки тому +23

    Just found your channel and I've really enjoyed your analysis videos. Keep it up!

  • @DaveMustaineMaybe
    @DaveMustaineMaybe 8 місяців тому +3

    Homie is actually calling pyro they them

  • @austinsmith7859
    @austinsmith7859 Рік тому +3

    18:51 Demoman really contemplating life with this load out.

  • @ET-oq1vj
    @ET-oq1vj 2 роки тому +28

    I think you overestimated engieneer. I think something like the Widowmaker, Short Circut, and Eureka Effect may be a worse loadout since you'll constantly be short on ammo and have almost no way to defend yourself OR be supportive. Either way I loved the video

    • @toe_sucker_4165
      @toe_sucker_4165 2 роки тому +14

      Ok, but consider: the Widowmaker is also a really good weapon. Once you get set up, you have sv_infiniteammo

    • @fruitpigenthusiast120
      @fruitpigenthusiast120 2 роки тому +18

      You can use the Widowmaker exclusively as engi and still be effective

    • @14dyingstars
      @14dyingstars Рік тому

      It is still very good.

  • @captainnomekop5056
    @captainnomekop5056 2 роки тому +9

    I still don’t get why the Demoman loadout is so bad, I mean sure the the reduced ammo sucks but as someone who goes base jumper Scottish resistance for fun I think the worst loadout for demo would have to be Base Jumper, Sticky Jumper, Claidheamh Mór.
    The Claid give no benefits other then farther reach but has a down side of 15% damage vulnerability, so your only damaging weapon leaves you with 148 effective health, and even with the insane free mobility the base and sticky jumper combo gives you once you actually get to where you’re going you can’t do much without and quick gap closer if your enemy backs up.

    • @matthewsusilo8698
      @matthewsusilo8698 2 роки тому

      I think it’s because if you use the claid, you can still use SR while in the air effectively since your ammo isn’t cut, but your close quarters combat is effectively kneecapped.
      If you use the persians, your close combat is still kneecapped, probably even more so, since you can’t set up as many traps around you, and your playstyle in the air is less effective.
      I guess you could make the argument that claid is worse if there is no dispenser around to help you.

    • @captainnomekop5056
      @captainnomekop5056 2 роки тому

      @@matthewsusilo8698 that’s why I said I would pair it with the sticky jump, that way you are forced to use the clad for combat.

    • @matthewsusilo8698
      @matthewsusilo8698 2 роки тому +3

      @@captainnomekop5056 That's fair. I mean, there's not really a worst demo loadout. One is just a crappy market gardener, while the other is basically just a mosquito.

  • @twisted3420
    @twisted3420 Рік тому +3

    18:53 demoman had to take a moment and think about what just happened

  • @nephiuwu
    @nephiuwu Рік тому

    0:43 dude holy shit, congrats on the growth. thats crazy inspirational

  • @Delta-zz7cm
    @Delta-zz7cm 2 роки тому +6

    bruh the spy has three hands 15:42

  • @bigbear1045
    @bigbear1045 2 роки тому +13

    You could make a series: Each Classes worst loadout.
    *...wooooooo....think of the views...woooo*
    nevermind, i watched the video... i mean, you could still do it...

  • @TheNormalGecko
    @TheNormalGecko 2 роки тому

    Ah, I see that pomson video is now up for discussion? 😂 congrats on 20k dude! Your channel is skyrocketing and it is very well deserved! 🎉🎉🎉

  • @daniel-vr2pw
    @daniel-vr2pw Рік тому +2

    14:00 playing pyro with only primary? where have i heard this before hmmm

  • @geargrinder6511
    @geargrinder6511 2 роки тому +15

    I feel called out here, that Engie loadout (Pomson, Short Circuit, Southern Hospitality) is unironically my usual loadout. Pomson (originally was to help me get back into the groove and re-find my grooves) for the projectile, Short Circuit to search for spies or seriously annoy soldiers/demos, Southern Hospitality for the Bleed on spies or anyone else dumb enough to get close. why you gotta do this

    • @cdxxlxil9159
      @cdxxlxil9159 2 роки тому +8

      To be fair, while the playstyle is valid, the Pompson, on servers that don't allow random critical hits, are outclassed by every weapon except maybe the panic attack on specific maps. The Short Circuit is suitable for a flashbang and spam punisher but is severely outclassed by the Wrangler, which can stuff Uber charge and force enemies to coordinate a push just to destroy your gun. Finally, while the Southern Hospitality is technically better than stock, but is outclassed by the Jag, which can set up a level 3 nest in less than a minute, and the Eureka Effect, which can allow you to manage your teleporter, gain infinite metal supply with health and literally set your spawn anywhere on the map. I can't bash, I main Heavy and use the Brass Beast offensively, so I'm a lover of bad weapons.

  • @ralphthejedimaster
    @ralphthejedimaster 2 роки тому +3

    im a shortstop main who uses sandman a lot just because it's fun and i love the voice lines and the only genuine use i've found for it is hoping for a crit ball to kill running enemies or trolling demoknights in the middle of their charge. maybe the slow just doesn't help me much for mid range aiming because i'm already so used to doing that without slow

  • @chewygumboy
    @chewygumboy 8 місяців тому

    Best tf2 youtuber I've watched in a good while. Your scripts are funny and concise

  • @boombomb2257
    @boombomb2257 9 місяців тому +1

    Ok but why did I unironically use the sniper loadout, without even watching this video.

  • @shoveltf2
    @shoveltf2 2 роки тому +11

    I have a subclass for soldier that I think is decent, I like to call it "buff flying scout", the loadout is the rocket jumper, a shotgun (preferably stock) and the diciplary action, get a speed boost, jump and shoot

    • @seamoose9039
      @seamoose9039 2 роки тому

      I've heard that loadout called "eagle scout"

    • @albinskywalker
      @albinskywalker 2 роки тому

      Hmmm. I have seen loadout before... Oh yeah. Soundsmith made a video on trolldier secondaries a few years ago that was the same loadout. (almost) AND had the same name. 'You have a subclass'.

    • @shoveltf2
      @shoveltf2 2 роки тому +1

      I worded my sentence wrong, I was trying to say I've been trying out a loadout not that I created it, and I am going to admit that I got the idea from soundsmith

  • @kirbyfreakyt4695
    @kirbyfreakyt4695 2 роки тому +9

    9:41
    You forgot something about the Shiv
    It crits SO MUCH
    It's damage output is like the Wrap Assassin's ball with a crit: People tend to panic a little bit
    I've sucked at sniper a few times and just went in with my bleed knife and made it out alive.
    Yes, you could just use stock for a greater benefit in melee fights but posthumous kills are just hilarious to me lol
    Yes.
    I'm a pyro main
    But that doesn't mean I don't play every class (but spy)
    11:02
    Banan funny gloves tomi loadout superiorityyyyyy!
    11:20
    If you're using this loadout
    It's best to just have a medic...
    Brass beast is so good when used in the right situation and the rev up time hasn't killed me yet (That's a lie but hey I mean it's only been like... 10% of the time because I use it right)
    And the Steak can be tossed to teammates to heal them...
    And the bear gloves... yeah just never touch those...
    And you can do just fine with this loadout
    Only if you have a medic or don't care about dying

  • @frank8273
    @frank8273 2 роки тому +5

    19:32 you are not a glass cannon, you a glass butter knife

  • @thecactussword4304
    @thecactussword4304 9 місяців тому

    "What is Engineer's worst loadout?"
    >Shows mine

  • @kamarapikachu4991
    @kamarapikachu4991 2 роки тому +3

    Base Jumper, Sticky Jumper and Ulapool Caber. After the initial explosion that damages yourself as well as the enemy, you are left with a non-rechargeable stick that does 55 damage with a slower swing speed. I would argue that's the worst weapon combination because you can't even kill a light class with one hit. At least with a sword you get extra range to potentially get a second hit easier.
    And yes you can go to a supply cabinet, but it takes you away from the front lines and the objective, so best case scenario you get 1 kill before having to go back to spawn, get a new caber, then hope you get another kill without dying.

    • @szarekhthesilentking7043
      @szarekhthesilentking7043 2 роки тому

      He is counting random crits. And a random crit caber is pretty damn strong. And you gain insane mobility for free. You essentially become worse trolldier. But still usable.

    • @ettispageddy
      @ettispageddy 2 роки тому

      @@szarekhthesilentking7043 The Ullapool Caber can't randomly crit, so that point is moot. The only way a Demoman can get a caber to crit is with a shield, which is why the caber is almost exclusively used nowadays with the Targe or Splendid Screen.

    • @poyloos4834
      @poyloos4834 Рік тому

      That is a troll loadout that is fun and works. Sticky jumper is good, especially with base jumper, they are bad alone but a funny meme together. Base jumper with scottish resistance and persian persuader have no synergy

  • @tysonvienneau1830
    @tysonvienneau1830 2 роки тому +3

    5:14 my man be out here hitting us with a plants vs zombies classic in 2021

  • @Ringowasprettygood
    @Ringowasprettygood 8 місяців тому

    Oh my god the way they said “two stickies!!!” About the ammo was fucking hilarious

  • @jskerik6844
    @jskerik6844 Рік тому

    I unironically use the sniper load out you gave because it's so much fun lmfao, slow moving around the map to gib some overhealed pyro and taking no afterburn from him is so goofy

  • @richardwatson1254
    @richardwatson1254 2 роки тому +6

    8:45 Di- Did you just censor "freaking"?

  • @walnut6684
    @walnut6684 2 роки тому +4

    The funny thing about the whip, it's basically an rng market gardener. And either my luck is high or the whip is the ubersaw of the soldier, you get a lot of random crit.

  • @endruv_2287
    @endruv_2287 2 роки тому +5

    The amount of fear I saw at that first demo loadout is unlike any fear I felt before.

  • @aetu35
    @aetu35 2 роки тому +3

    I think the razorback is worse with the classic, as the ability to headshot without scoping in opens up a lot of counterplay against spies and makes the razorback irrelevant.

  • @thisbox
    @thisbox 2 роки тому +5

    8:59
    *Why is there an Engineer called Mechawreck*

    • @anitabath8315
      @anitabath8315 2 роки тому

      I know that guy. He’s a trader who’s been tryna collect all of his old items. Kinda like in castlevania 2 when Simon was collecting all of Dracula’s body parts.

  • @matesdostal5208
    @matesdostal5208 2 роки тому +40

    Red tape is also underrated. I found it much more efective and annoying. Its deconstruction means that the sentry is useless longer meaning your team or you can simply get through no prob

    • @gunswinger3110
      @gunswinger3110 2 роки тому +17

      For certain situations it's decent, namely to delay engineers from rebuilding nests after they get pushed out from a point. Aside from that it's less effective than stock when you need to take out nests that have engies still in them.

    • @PhazoGanon
      @PhazoGanon 2 роки тому +7

      @@gunswinger3110
      I think the main utility of the RTR is when you need to deal with multiple engineers in a thicket of a nest, where making them waste their time is more useful then trying to destroy them all, since they'll repair it on their own, but the RTR makes it so that they need to rebuild.

    • @someoneelse1441
      @someoneelse1441 2 роки тому +3

      I agree. If I have a reliable team and I can always get to sentry in time, I just lose few metal to fix it. But with the Red Tape, the consequence stays.

    • @8stormy5
      @8stormy5 2 роки тому +1

      I really only find RTR more useful than stock if there's no way to follow up on a sap, so knowing you aren't going to destroy it anyways you make spy-hunting before removing sapper much more painful than just using a couple dispenser charges

    • @jentegeeraerts1119
      @jentegeeraerts1119 2 роки тому

      Yeah also against mini sentry engies in maps where they don't belong. They usually let the mini die because they have a frontier justice, but atleast they don't have a mini up for a bit longer

  • @Phos9
    @Phos9 2 роки тому +1

    When the loch n load first came out and was terrible, my worst load out was Loch n Load, chargin targe, caber. You can fire two shots and probably miss, then charge in for a caber hit, and then if you survive you get to run back to spawn to get a new caber. But then they had to buff the Loch n load to the point where the load out became kind of useable and it just wasn’t the same. Whatever you’re thinking of that’s worse I either didn’t have or wasn’t out yet.

  • @mertcansavetf2484
    @mertcansavetf2484 Рік тому +1

    i think for the scot it can also be
    baby face's blaster
    crit'a cola
    candy cane
    this might still be good but normal you get killed by direct hit pipes and with crit a cola any soldier weapon can at worst 2 shot you. Baby faces blaster is there so every class with chip damage can make you an kunai spy with no disguise or cloak with not so accurate pistol

  • @game_up3650
    @game_up3650 Рік тому +3

    I don’t know if this would suck since I don’t have these items but I always thought either the BASE jumper or the boots as your primary the sticker jumper and the caper would be demos worst loadout.

  • @KnightofFulcrum
    @KnightofFulcrum 2 роки тому +4

    with demo wouldnt using the pain train and base jumper be worse? the vunrability would be worse than a ammo downgrade
    also no extended range

  • @AverageMisinformationSpreader

    12:57 I’ve been a fan of the jingle effect and have recently upgraded my strange Jolly Jingler to a strange Reindoonibeanie (rip the rest of my spare scrap, I’m broke now.) I have worried for a good while about the jingle being a straight downgrade, but instead of giving it up I decided to double down and see the worst loadout for each class and use it. I was pretty worried about being absolutely horrible and having a bad time, but this random heavy using the hat felt like a sign from god himself I was doing the right thing, thank you for this video and my new main loadouts, wish me luck.

  • @iloveamerica1776
    @iloveamerica1776 Рік тому

    One time I was just trying out engie loadouts because I was new to the game and (I didn't have any secondaries) Pomson, and the Southern Hospitality. I'm still kind of new to the game but now I use the southern hospitality and frontier justice, because I barely unlock new engie weapons. I main pyro

  • @Frcr-zk7mi
    @Frcr-zk7mi Рік тому +5

    12:15 something interesting is the vulnerability with the steak doesnt stack with the vulnerability from the warrior's spirit

  • @gulfgiggleanimations4472
    @gulfgiggleanimations4472 2 роки тому +16

    I’m glad you brought up how the sticky jumper on demoman isn’t that bad. Ok, it’s bad, but it’s the fun kind of bad. I got my first 20 kill streak as demo with a similar loadout, it’s ridiculously fun to drop on top of unsuspecting snipers, especially if you’re using the eyelander and already have a few heads so you can outrun them.

  • @RRPL337
    @RRPL337 7 місяців тому

    To be honest.
    I love playing dead ringer and eternal reward combo. When it used correctly it can be really powerful

  • @jabz1582
    @jabz1582 Рік тому +1

    I like using the YER with Deadringer, Stock revolver or Diamondback instead of Enforcer. It relies on keeping your disguise from spawn but if you can manage to pull it off it's incredibly satisfying.

  • @zacncheese6299
    @zacncheese6299 2 роки тому +27

    honestly the enforcer isn't even that bad even when not disguised

    • @Tr0lliPop
      @Tr0lliPop 2 роки тому +9

      You know the diamondback may very well be worse since you will probably never get a stab or sap with that load out, which means you are stuck with a worse stock revolver that is louder than the frying pan.

    • @sirreginaldfishingtonxvii6149
      @sirreginaldfishingtonxvii6149 2 роки тому +2

      I mean, it's still worse than stock.

    • @pizzathehut2553
      @pizzathehut2553 2 роки тому +1

      It helps a lot with bullet spread

    • @FesTive-Tree
      @FesTive-Tree 2 роки тому +1

      I like the accuracy because of the slower fire speed

    • @zacncheese6299
      @zacncheese6299 2 роки тому +6

      @@sirreginaldfishingtonxvii6149 while stock is the power house of consistency the enforcer is the real chads choice of all revolvers

  • @gegu937
    @gegu937 2 роки тому +3

    honestly the widowmaker,, short circuit, and eureka effect seems like a terrible load out. both weapons consume sizeable amounts of metal and eureka effect reduces metal from ammo boxes

    • @szarekhthesilentking7043
      @szarekhthesilentking7043 2 роки тому

      But you can go get infinite metal from the spawn

    • @gegu937
      @gegu937 2 роки тому

      @@szarekhthesilentking7043 walking all the way back to spawn after about four shots?

    • @szarekhthesilentking7043
      @szarekhthesilentking7043 2 роки тому

      @@gegu937 you can teleport to spawn with the eureka effect. It's more similar to ninjaneering.

    • @gegu937
      @gegu937 2 роки тому

      @@szarekhthesilentking7043 that’s a good point, but you can’t just do that every time you need metal, because building things takes metal, and both long range weapons take metal, so you’re gonna be teleporting a lot, and with the whole animation every time, that’s gonna lose you a lot of time

    • @szarekhthesilentking7043
      @szarekhthesilentking7043 2 роки тому

      @@gegu937 well, you also can go to a portal exit instantly too. So you avoid having to look around for ammo boxes.

  • @thewindwakinghero7423
    @thewindwakinghero7423 2 роки тому +1

    I had an absolutely awful loadout in mind, but I forgot about it
    but I think it was the heater, the steak, and either the fists of steel or the eviction notice (I can't remember what the melee was) (you have to use the steak when it makes sense)

  • @Bacxaber
    @Bacxaber 8 місяців тому +2

    >doesn't like the shiv
    Opinion ignored.

  • @grimdog7651
    @grimdog7651 2 роки тому +6

    I'd have to try it, but I honestly think the Half-Zatoichi would be worse for the soldier one. The extra mobility of the Escape Plan allows you to get some sweet kills as long as you don't engage directly

  • @halfpace1462
    @halfpace1462 2 роки тому +4

    I never understood people discarding stock minigun, its just as good as Tomislav lmao, better for pockets and defense worse for offense

  • @hydrasent563
    @hydrasent563 Рік тому +2

    I think the darwins danger shield new stats should be +25 hp, and extra movement speed, to make it the combat sniper secondary to be used with the huntsman. +25 health gives a bit of extra survivability like the gunslinger, but you still die in a headshot so its not overpowered

  • @mr.shapka228
    @mr.shapka228 8 місяців тому +1

    21:31-mowt friendly setup for soldier

  • @Spanishdog17
    @Spanishdog17 2 роки тому +4

    The Buffalo Steak + The GRU might be worse because you’re restricted to melee only, the speed boosts don’t stack, the damage bonus won’t mean much, and you’ll constantly lose health even when not being damaged.

    • @Azzworld093
      @Azzworld093 10 місяців тому

      The eviction notice exists

    • @mrduck1490
      @mrduck1490 9 місяців тому

      ​@@Azzworld093Its increased attack speed benefits from the steak's mini cirt boost.

    • @Azzworld093
      @Azzworld093 9 місяців тому

      You'll only be doing 35 damage a hit

    • @mrduck1490
      @mrduck1490 9 місяців тому

      @@Azzworld093 That's pretty good with the ASPD of the Eviction Notice.

    • @Azzworld093
      @Azzworld093 9 місяців тому

      @@mrduck1490 the gru would do 88 damage a punch

  • @theovermind6041
    @theovermind6041 2 роки тому +3

    My suggestion is for pyro, Degreaser, Gas Passer, and Stock Fire Axe/Hot Hand.
    Should I switch the Primary to the Backburner or the DF?

  • @Vincent-mi4xc
    @Vincent-mi4xc Рік тому

    The "Here's Pyro" scene actually got a genuine laugh out of me. Nice video :)

  • @i_drewproductions
    @i_drewproductions 8 місяців тому

    2:39 Engineer
    4:08 Medic
    5:19 Scout
    8:04 Sniper
    10:31 Hoovy
    13:06 Pyro 🧡
    14:40 Mom Sexer (aka "Spy")
    16:50 Demo
    20:18 Soilder