I wonder if someone will make a second screen attached to the device via clamp (like those phone holders for the Xbox and ps controllers) for ds, 3ds and wii u emulation.
@@xrpmoonwolf I'm sorry but the DSi XL screens are exception and were actually pretty good, better than what most screens on even 3DS's. They're IPS screens on the XL model. The other screens on the DS family were bad to look at it. If you get the oportunity sometime search for a DSi XL just to look how the old games looks great on the screen specially pixel art games.
@@olddadagamer it's nothing to do with the resolution, auto is hardware specific, meant for higher end GPUs cuz it will automatically use "fast preset so fast + performance should be always set on for Rog ally and other handhelds not auto.
@@itsTheCurry I use RetroArch (via Steam even so it's less customizable but use it for compatibility across devices) and I can't personally change the renderer from Vulkan or I'd definitely tell you how it worked! I suppose I could try something on PJ64. I want 60 fps Star Fox 64 p bad. For the record, Super Mario Kart didn't look much different w/ frame gen. I completed Quackshot on Genesis and didn't notice the jarring difference I did on MMX. Probably depends on the game.
I've tried the version that's built into a few Sony games on the deck and I was probably doing something wrong but with it enabled the FPS count went up very slightly but the image quality and latency took a major hit. I can see it being very useful in going from a stable 60fps to 120 or 40 to 80, but my experience was going from 40 to 50 with tons of input lag
the Deck barely runs some games ok using Frame Gen, the base fps just isn't high enough in many games so you end up with stuttering due to lack of power. Doubt you'll ever get driver level frame gen.
AFMF2 has been crazy on my desktop. its making me really want to trade in my steam deck for a rog ally. but dang hx 370 handhelds are probably right around the corner...
@@blable9411 What happens with this technology when you have say 40fps native, frame gen (i assume you'd get around 70 with the generation) and lock fps to 60? Does the game leave out interpolated frames or does it leave out both real and interpolated?
All the dynamic techniques not just for resolution upscaling like DRS but also for dynamic rendering together with the frame generation will play KEY ROLE in the future video games and GPU HW & SW because that's what gamers and industry was asking since beginning dedicated GPUs became gaming HW. Possibility to upscale games resolution and increase framerate with highest quality and as efficiently as possible either or by using both GPUs & AI is the holy grail of what future holds. Both Nvidia and AMD r doing great job in this field with Intel definitely not standing far behind and the rest like Apple, Qualcomm and Arm r definitely following this trend and making it very relevant.
I really hope the frame gen lag can be supported and actually makes a difference; sadly for me is quite noticeable that laggy feeling… to the point that I prefer to enable again AMD Chill and lock at 30 the games that won't reach 60fps
Exactly, I wanted to know whether Linux gets these features with the MESA drivers? I also wish adrenaline software was ported to Linux as well. I have a 7800xt gfx card.
I really hope Valve is working on something related to this. I think a good implementation of this technology on the Deck could really make it amazing.
The Steam Deck doesn't even have a VRR display. Cyberpunk and COD for example are games that show how horrible no VRR looks on an oled screen. Play these games on Asus and the beautiful buttery smooth frames look better than a laggy oled.
While at times I do see or feel the difference between certain framerates, often I don't think I notice much of a difference. If it wasn't for the frame counter, I don't think I'd notice the difference between 55 fps and 65 fps for example.
What I'm waiting for is AFMF, or the Lossless Scaling app to need less power to push more generated frames. For me, I wanna be able to set a lower TDP and get these magic additional frames without adding extra load, heat, and running battery down.
Just try this with chill. At any given tdp you get much better fidelity per watt by far vs without. You really need to play around with this. Put chill on 30 min and say 40 peak. You'll be surprised at how well it works in changing base fps dynamically as motion increases. The sweet spot is this driver chill with lossless scaling. It's incredible honestly.
Should be able to do thst with chill. If you want 60fps but only want to use the watts necessary to render 30, you can do that with chill. Did thst with my 7900xtx. Went from 424 watts to 223 in ghost of tsushima max settings 144gz 3440x1440
u know that with lower FPS and FG u will get massive lags right ? its kinda stupid thing to use in low power device, u want the most responsive game u can when u are at those 40ish FPS.
@@gametime4316 in handhelds the felt lag is minimized by controller use and you need to remember we have something called battery life to consider. Of course plugged in why not get the best performance you can.
Frame gen is great but in some games where latency matters it confuses my brain. What my eyes see vs the feel of the latency is weird. I also think locking it in the drivers is wrong. We already know older GPU's can handle FSR 3 so locking it in the drivers to cut out older but still strong GPU chipsets like the 5000 series, the RX400/500 series, and the VEGA series seems very anti-consumer. I could see this being fine if they really couldn't support it but we know they can since their able to run games with FSR 3 which is the same exact tech. Hell, all those APU's with VEGA gpus could all benefit so cutting them out makes no sense short of greed.
I'm trying to install this on my ROG Ally Z1 X but I keep getting error 182 and it wont let me install the technical preview... anyone else run into this issue?
I play SpiderMan remastered on my original Ally at 900p low, FSR quality, and FMF enabled, with 60+ FPS on 15w performance. A full battery lasts about 1.5 hours playing like this.
They make svp (smooth video player) that does this already its been out for like 10 years now, their newer versions are demo/paywalled , but if you look around for thier older versions they are free! It does run through mpc (media player classic) , it comes bundled with it.
The thing people cares about the most is does frame gen makes unplayable games playable? Can it double 15-20 fps to 30-40? I honestly can't really tell the difference between 60 and 120 fps. They are all playable in my book. In fact anything above 45fps is playable to me, however I want 1080p high with RT in cyberpunk for example, will frame gen do wonders here?
That, exactly that. I so much would love to see some tests with those low fps games. Can it make a game that runs 30 fps most of the time but dips into the 20s sometimes to feel like stable 30? I also worry most about input latency which will increase with lower frame rate.
@sulac4ever170 so it makes game that is smooth to more smooth at the expense of introducing errors while having a real gpu overhead? High fps is just a number on the top left. People want to run playable games at reduced power, couldn't care less for "super smoothness" on a 7 inch hand held.
@@Singuy888 Exactly. DLSS FG is better at handling lower framerates, but it also only works above a certain framerate ... its threshold is lower than AMD FMF, but DLSS also does boost the framerate as high as FMF does (usually +30%-60% for DLSS, while FMF can do +50% to more than +100% in some cases). So FG doesn't benefit the low end crowd most of the time, only mid and high and bleeding edge. So if you want to have the highest numbers (because monkey brain happy if high numbers), you are best served by using DLSS for upscaling and AMD FMF for FG. But for many people the added latency compared to the base framerate (which is more noticeable, the lower your base framerate is) when using FG doesn't make any sense, if they are at a playable framerate without FG anyway. Ironically FG is most beneficial to people at the high end, which already have a high framerate (around 100) and also have a high framerate monitor (165/240/360 ...), which they want to take even more advantage of, because the higher you go, the less latency is added by FG (it's approximately inversely proportional). But people highly sensitive to latency will always notice the difference, while other people, who are more sensitive to framerate and less to latency, will enjoy FG without drawbacks even at a base framerate of something like 50 (which most people will feel the difference in latency for games played with mouse control like FPS games). That's actually the reason for the widely different opinions regarding FG good or bad ... because people are differently sensitive to different performance metrics and also dependent on the type of game as well the type of input devices / control mechanism.
He didn't 'force install' anything. He just means it wasn't offered as an update in the previous Adrenalin. You just download them from the AMD preview link and install like anything else.
I picked up an ally x just to test and see if id return it. I kept my og ally locked at 720p, so i did the same with the new one. I am utterly shocked at how much better the performance has been.
I don't have a PC handheld rn so it may be different but a general reminder that AMD Fluid Motion Frames is best when the base framerate is over 60 to 70 fps
Yes, this technology is usually meant to push games to high framerates (90 and above). But it's obvious people want to push games from 30 to 60, as most people are happy enough with 60.
Will take Asus another 6months at least to roll that out for the OG Ally and the X probably which is sad. But most of the time going with lower details and settings gets you a better experience than input lag. Especially Spider-Man, fast paced combat with lag is really bad. But on slower titles AFMF is great.
Can always install windows on steam deck LCD as has all the drivers. I’m about to do that and dual boot Bazzite OS (I did have it manually done but a steam update broke it). Not sure is steam deck GPU is compatible off hand though.
@@richarddcrossley I tried Windows on the Steam Deck once already and it was a very bad experience. The inability to reliably control TDP and refresh rate is a big downfall of Windows on the SD.
The way I would describe this technology is similar to driving a modern car with a sport mode. It will make you feel that you are going faster by making artificial sound of the motor come out of the speakers or by reving the engine more between gearshifts, but in reality you’re going almost the exact same speed as the normal mode.
Yesn't. It for sure won't help with latency, but let's be honest here: not many gamers will feel the latency that much, especially not those who'll want to rely on this tech. The artificial motor sound may not help with performance, but at least it'll give the driver a more enjoyable experience with the same perfomance they'd normally have. The biggest difference with the sports car analogy is that you don't have to pay extra for AFMF while you do for the sports version of the car
@randomarcher not sure how this is delusion, it can be a better and more enjoying experience for others. However, it shouldn't be advertised like the gpu makers do where enabling it magically gives you twice the actual performance as it's not as simple & simply misleading. Btw, I don't actively use it either. I'm running a 7900 XT so I don't need any FSR or framegen, still not sure how I'm delusional when I'm keeping an open mind about other people's preference. Again, it's preference, not de facto standard and mandated for everyone to use, nor does it cost any money to use/get.
I’ve been using it on my desktop computer and I’m very interested. With the reduction in delay, and how smooth it is, it can turn 1440p cards like a 6750xt into a beast.
lossless works great in some games but in more than not you have lots of graphical artifacts that you dont have with fsr 3 fg or afmf 2, so no, lossless it not better
You know one of his two videos got really worse because he forgot to fix the blur because he blurred the FPS counter and he didn’t fix it. He said he’ll fix it wire it’s been probably like three weeks. He didn’t fix it of view probably really mad, which is me, maybe other viewers 😡😡😡😡😡😡😡😡
Got my ally x the other day but sadly been only playing with a external controller because my left trigger was broken. Now I gotta spend money to order replacement parts because asus wont just send it.
Still no official support on the Legion Go, Lenovo seem to be much slower at releasing updates vs ASUS for their handheld, i think next gen i will go with ASUS.
I installed this new preview driver and it also gave the npu on my 7840hs a proper driver. Now it appears in task manager. Still does absolutely nothing but hey it's there.
Anyone else having armory crate uninstall randomly and read errors that say "JavaScript error cannot complete request." With windows defender popup saying "file access not approved?"
Emulation works great with Fluid Motion Frames 2. Was playing Metroid Prime 2 and F-Zero GX at 120fps to test out the waters. Works great with PS3 games too. Also playing games like Jak and Daxter using open Gaol works great too. Takes some know how to get it setup for the above. But thanks to it supporting OpenGL and Vulkan. The skies the limit. This makes it really good for older games that have physics tied to framerate. Or with wrappers/ translation layers like DGvoodoo2 or DXVK or Wined3d to eek some better performance and/or compatibility.
You can idę it as Left hand stick controll ? Mouse on LS instead of RS ? Its important for me, returned MSI Claw and Legion go because you cant rxactle move mouse view on LS .? Herę You can ? I need help, because of yes, ill order Ally X on this second
Amazing ! Do you guys know if this tech will be released on the steam deck oled too? I really want to buy a handheld but i dont know if i should buy the deck oled or the ally/ally x..
I'll bet that those complaining about cheating never had any complaints over the years with their media content being upscaled by their tech to give them a better picture. If it works and looks the same, then where is the actual problem. There isn't one really, for most case uses.
What I don't understand is why he always plays in low resolution and 150 Hz. I believe it would be more enjoyable to play at 1080p with 60Hz, appreciating the quality over the framerate, especially in games that are not shooters. Doesn't make sense in my opinion.
When people say its cheating, well those are people havent been gaming long enough lol whatever makes it to where you can play the game better and get through the story is a plus. I remember having to use Omega drivers to get any type of performance on lower end hardware.
@@cmdrdredd it doesn’t though unless you’re a nerd just watching the stats especially for these handhelds. This is like the conversation between 30fps and 60fps and deciding which is playable and most people new to gaming will always say 60+ but 30-45 is more than usable for the majority of games other than shooters but even that’s debatable especially since myself and many others were in the early days of unreal and made do with much less than 60fps and it was just fine. Not saying I wouldn’t notice but with another example closer to our subject is latency, like for years I played against people that had very low latency while I was stuck in the high 90s to mid 100s which would be unacceptable to some but in real world playtest it was negligible if there was a difference because of the ping fluctuations and it came down to a user error and being unlucky with the shot.
Ok I got to confess....Why are we so hyped on this tech, when it consistently produces stutters in game. Yes it generates more frames, but gosh I run into stutter issue after stutter issue in so many games with FMF1 and 2. I feel like have a significantly better experience with FMF 1or 2 off, Lower frames but less stutters with it off. is this anyone else’s experience? Maybe I’m using FMF wrong.
The Steam Deck doesn't even have a VRR display. Cyberpunk and COD are games that show how horrible no VRR looks on an OLED screen. Play these games on Asus and the beautiful buttery smooth frames look better than a laggy OLED.
@@jckail coming from personal experience trying on load “wrong” drivers on an AMD GPU, I’d suggest don’t. Wait for the official release for the z1 extreme chip. He’s just trying to show us early but I doubt he’s gonna keep the driver for long… Something always goes wrong with mismatched drivers.
appreciate the considerate guidance 😁 ->Not sure where my prior response went to myself but I was able to get it and test it myself. I’m in the same boat I likely will drop the driver in a few days and test it myself, though the future is super bright, the latency has gotten much much better.
Is it true that after installing these drivers (or any not Asus-created drivers) they will be automatically replaced with the "official" ones by the Armory Crate?
Crazy compared to the PSP times, you can now play a RDR 2 on a handheld🤯
not only that, I still play my psp games and ps2-3 on the same ROG Ally...crazy times....
@@danielrock04 sadly we downgraded from 2 screens to 1 (im just kidding ofc the ds screens where horrible XD)
And it runs it better than the big consoles.
I wonder if someone will make a second screen attached to the device via clamp (like those phone holders for the Xbox and ps controllers) for ds, 3ds and wii u emulation.
@@xrpmoonwolf I'm sorry but the DSi XL screens are exception and were actually pretty good, better than what most screens on even 3DS's. They're IPS screens on the XL model. The other screens on the DS family were bad to look at it. If you get the oportunity sometime search for a DSi XL just to look how the old games looks great on the screen specially pixel art games.
In search mod it's much better to choose "high", so frame generation won't deactivate on fast camera movement and fps will be stable
EVeryone is missing this when doing reviews 👀👀
@@edgarvalle333 i know right. its such a critical toggle.
@@VovanUA- yes it's actually bugging me now how many reviews miss this out 🤦♂️😂
thatll depend on what resolution you're running.
@@olddadagamer it's nothing to do with the resolution, auto is hardware specific, meant for higher end GPUs cuz it will automatically use "fast preset so fast + performance should be always set on for Rog ally and other handhelds not auto.
This is underrated for some emulated games too. I played Mega Man X with frame gen on and was blown away at how it looked being bumped up to 60 fps.
cool use case for this, all n64 games with 60 fps :O
@@itsTheCurry I use RetroArch (via Steam even so it's less customizable but use it for compatibility across devices) and I can't personally change the renderer from Vulkan or I'd definitely tell you how it worked! I suppose I could try something on PJ64. I want 60 fps Star Fox 64 p bad.
For the record, Super Mario Kart didn't look much different w/ frame gen. I completed Quackshot on Genesis and didn't notice the jarring difference I did on MMX. Probably depends on the game.
Could AFMF2 work with Wind Waker emulated in Cemu..? That version as 60fps will be great
AMFM 2 is looking very impressive
AMD Motion Fluid Motion 2
I can't use it. Made me dizzy for some reason
What an awesome time to be a gamer
Nice! Also works now on Legion Go despite being a native portrait display.
how did you get it to work? i spent an hr trying to get it to install and it wouldnt let me
@@darthdirty I haven't tried it, but you might have to uninstall your current AMD drivers
while it does technically work, its too stuttery/and choppy to be really used in any games unfortunately :/ maybe the next preview will fix it.
Definitely doesn’t work, tried it today.
@@lorenzothomas2612 check the LeGo subreddit for the instructions
This is pure quality and dedication coming from AMD. Love to see it!
lol
I want this on the Steam Deck so badly.
I've tried the version that's built into a few Sony games on the deck and I was probably doing something wrong but with it enabled the FPS count went up very slightly but the image quality and latency took a major hit. I can see it being very useful in going from a stable 60fps to 120 or 40 to 80, but my experience was going from 40 to 50 with tons of input lag
@@JoshF848 I'd love to try it out in GTA Online. Can't quite hit 60 online
It was older version. And vsync must be turned off. This version is way better
the Deck barely runs some games ok using Frame Gen, the base fps just isn't high enough in many games so you end up with stuttering due to lack of power. Doubt you'll ever get driver level frame gen.
@@JoshF848 That's what happens with this too except worse. Driver level frame gen like DLSS and AFR are better
You should compare this to lossless scaling on the rog ally x
AFMF2 has been crazy on my desktop. its making me really want to trade in my steam deck for a rog ally. but dang hx 370 handhelds are probably right around the corner...
This is gonna be awesome on my Onexplayer X1 AMD version. Also this will update will come to the Ally Z1 Extreme as well, which I have 😊
Why didn't you play on medium if you have a lot of fps
Because afmf doesn't like low fps
@@Shahzad12357u need have at least 30-40 fps, you get 60-80 fps with frame gen
Also best thing to do is lock your fps, no vsync, but just lock fps if game allows it
@@blable9411 If he turned off vsync can play on medium 60 fps capped?
@@blable9411 What happens with this technology when you have say 40fps native, frame gen (i assume you'd get around 70 with the generation) and lock fps to 60? Does the game leave out interpolated frames or does it leave out both real and interpolated?
All the dynamic techniques not just for resolution upscaling like DRS but also for dynamic rendering together with the frame generation will play KEY ROLE in the future video games and GPU HW & SW because that's what gamers and industry was asking since beginning dedicated GPUs became gaming HW. Possibility to upscale games resolution and increase framerate with highest quality and as efficiently as possible either or by using both GPUs & AI is the holy grail of what future holds. Both Nvidia and AMD r doing great job in this field with Intel definitely not standing far behind and the rest like Apple, Qualcomm and Arm r definitely following this trend and making it very relevant.
I really hope the frame gen lag can be supported and actually makes a difference; sadly for me is quite noticeable that laggy feeling… to the point that I prefer to enable again AMD Chill and lock at 30 the games that won't reach 60fps
Man i would really want this to work on linux for the steam deck... Kind of a tall ask i guess
Exactly, I wanted to know whether Linux gets these features with the MESA drivers? I also wish adrenaline software was ported to Linux as well. I have a 7800xt gfx card.
That’s my biggest issue with the deck it’s held back and it’s not its fault
I really hope Valve is working on something related to this. I think a good implementation of this technology on the Deck could really make it amazing.
The Steam Deck doesn't even have a VRR display. Cyberpunk and COD for example are games that show how horrible no VRR looks on an oled screen. Play these games on Asus and the beautiful buttery smooth frames look better than a laggy oled.
@@Vegan_Lifting I wish the ally wasn’t made by garbage Asus I opted for the go my first two ally’s from Best Buy had issues
While at times I do see or feel the difference between certain framerates, often I don't think I notice much of a difference. If it wasn't for the frame counter, I don't think I'd notice the difference between 55 fps and 65 fps for example.
wow...AFMF2 and rx6700xt...love
What I'm waiting for is AFMF, or the Lossless Scaling app to need less power to push more generated frames. For me, I wanna be able to set a lower TDP and get these magic additional frames without adding extra load, heat, and running battery down.
Just try this with chill. At any given tdp you get much better fidelity per watt by far vs without.
You really need to play around with this. Put chill on 30 min and say 40 peak. You'll be surprised at how well it works in changing base fps dynamically as motion increases.
The sweet spot is this driver chill with lossless scaling.
It's incredible honestly.
Use fg 1.1 it's less demanding than 2.2
Should be able to do thst with chill. If you want 60fps but only want to use the watts necessary to render 30, you can do that with chill. Did thst with my 7900xtx. Went from 424 watts to 223 in ghost of tsushima max settings 144gz 3440x1440
u know that with lower FPS and FG u will get massive lags right ?
its kinda stupid thing to use in low power device, u want the most responsive game u can when u are at those 40ish FPS.
@@gametime4316 in handhelds the felt lag is minimized by controller use and you need to remember we have something called battery life to consider. Of course plugged in why not get the best performance you can.
This is really cool! Can you test it out on some emulators? Particularly the switch?😅
😂 nice try
Frame gen is great but in some games where latency matters it confuses my brain. What my eyes see vs the feel of the latency is weird. I also think locking it in the drivers is wrong. We already know older GPU's can handle FSR 3 so locking it in the drivers to cut out older but still strong GPU chipsets like the 5000 series, the RX400/500 series, and the VEGA series seems very anti-consumer. I could see this being fine if they really couldn't support it but we know they can since their able to run games with FSR 3 which is the same exact tech. Hell, all those APU's with VEGA gpus could all benefit so cutting them out makes no sense short of greed.
Just bought a steam deck would love too see a video of FMF 2 running on deck
I'm trying to install this on my ROG Ally Z1 X but I keep getting error 182 and it wont let me install the technical preview... anyone else run into this issue?
same trying to toubleshoot was trying to see if someone explained here.
look up how to install driver on rog ally by gaming dj
When comparing FPS, use alt+R or CTRL+SHITF+O to have AMD's own overlay, as this can confuse other FPS counters
I play SpiderMan remastered on my original Ally at 900p low, FSR quality, and FMF enabled, with 60+ FPS on 15w performance. A full battery lasts about 1.5 hours playing like this.
I'd like this frame interpolation tech applied to videos. Would be so good to watch movies on VLC player.
They make svp (smooth video player) that does this already its been out for like 10 years now, their newer versions are demo/paywalled , but if you look around for thier older versions they are free! It does run through mpc (media player classic) , it comes bundled with it.
@@mmo0J ig u can use lsfg on pc
Lossless scaling. Upscale and frame gen for anything, including videos.
Yep, lossless scalling app on steam - 3x fps works good for UA-cam after a bit tweaking.
What's lossless scaling
The thing people cares about the most is does frame gen makes unplayable games playable? Can it double 15-20 fps to 30-40? I honestly can't really tell the difference between 60 and 120 fps. They are all playable in my book. In fact anything above 45fps is playable to me, however I want 1080p high with RT in cyberpunk for example, will frame gen do wonders here?
Rpg and Story games it makes 0 sense to play 120fps.
If you play Egoshooters like COD or CsGo then you can tell the difference
That, exactly that.
I so much would love to see some tests with those low fps games.
Can it make a game that runs 30 fps most of the time but dips into the 20s sometimes to feel like stable 30?
I also worry most about input latency which will increase with lower frame rate.
No, it won't. IIRC FMF works best for 60+ FPS and isn't working at all or only really badly (stuttering and major visual errors) for FPS below 30.
@sulac4ever170 so it makes game that is smooth to more smooth at the expense of introducing errors while having a real gpu overhead? High fps is just a number on the top left. People want to run playable games at reduced power, couldn't care less for "super smoothness" on a 7 inch hand held.
@@Singuy888 Exactly.
DLSS FG is better at handling lower framerates, but it also only works above a certain framerate ... its threshold is lower than AMD FMF, but DLSS also does boost the framerate as high as FMF does (usually +30%-60% for DLSS, while FMF can do +50% to more than +100% in some cases).
So FG doesn't benefit the low end crowd most of the time, only mid and high and bleeding edge.
So if you want to have the highest numbers (because monkey brain happy if high numbers), you are best served by using DLSS for upscaling and AMD FMF for FG.
But for many people the added latency compared to the base framerate (which is more noticeable, the lower your base framerate is) when using FG doesn't make any sense, if they are at a playable framerate without FG anyway.
Ironically FG is most beneficial to people at the high end, which already have a high framerate (around 100) and also have a high framerate monitor (165/240/360 ...), which they want to take even more advantage of, because the higher you go, the less latency is added by FG (it's approximately inversely proportional).
But people highly sensitive to latency will always notice the difference, while other people, who are more sensitive to framerate and less to latency, will enjoy FG without drawbacks even at a base framerate of something like 50 (which most people will feel the difference in latency for games played with mouse control like FPS games).
That's actually the reason for the widely different opinions regarding FG good or bad ... because people are differently sensitive to different performance metrics and also dependent on the type of game as well the type of input devices / control mechanism.
How did you manage to force install the drivers?
He didn't 'force install' anything. He just means it wasn't offered as an update in the previous Adrenalin. You just download them from the AMD preview link and install like anything else.
@@poulan9 no. U have to force it to work
@@lamarfullerton7547if by "force" you mean turn off auto update and install manually from AMD website, sure.
I picked up an ally x just to test and see if id return it. I kept my og ally locked at 720p, so i did the same with the new one. I am utterly shocked at how much better the performance has been.
That is amazing
the thing that always i want to see is the latency improvement.
that is the number one thing that AMD needs to focus on.
Pretty sure AFMF 2 has better latency than the previous version.
I don't have a PC handheld rn so it may be different but a general reminder that AMD Fluid Motion Frames is best when the base framerate is over 60 to 70 fps
Yes, this technology is usually meant to push games to high framerates (90 and above). But it's obvious people want to push games from 30 to 60, as most people are happy enough with 60.
That was the case for afmf1 not 2. You can get a way with 40 now
Will take Asus another 6months at least to roll that out for the OG Ally and the X probably which is sad. But most of the time going with lower details and settings gets you a better experience than input lag. Especially Spider-Man, fast paced combat with lag is really bad. But on slower titles AFMF is great.
damn this really makes me wunna sell my LCD Steam Deck and get an Ally x!
do it
I did, haven’t looked back
You should do that anyway smh 😂😂😂
Can always install windows on steam deck LCD as has all the drivers. I’m about to do that and dual boot Bazzite OS (I did have it manually done but a steam update broke it). Not sure is steam deck GPU is compatible off hand though.
@@richarddcrossley I tried Windows on the Steam Deck once already and it was a very bad experience. The inability to reliably control TDP and refresh rate is a big downfall of Windows on the SD.
ROG RALLY JUST RETURN ANOTHER ONE.
The way I would describe this technology is similar to driving a modern car with a sport mode. It will make you feel that you are going faster by making artificial sound of the motor come out of the speakers or by reving the engine more between gearshifts, but in reality you’re going almost the exact same speed as the normal mode.
Yesn't. It for sure won't help with latency, but let's be honest here: not many gamers will feel the latency that much, especially not those who'll want to rely on this tech. The artificial motor sound may not help with performance, but at least it'll give the driver a more enjoyable experience with the same perfomance they'd normally have.
The biggest difference with the sports car analogy is that you don't have to pay extra for AFMF while you do for the sports version of the car
i think this would not benefit in competitive games but for story games it will make them much better
@randomarcher not sure how this is delusion, it can be a better and more enjoying experience for others. However, it shouldn't be advertised like the gpu makers do where enabling it magically gives you twice the actual performance as it's not as simple & simply misleading.
Btw, I don't actively use it either. I'm running a 7900 XT so I don't need any FSR or framegen, still not sure how I'm delusional when I'm keeping an open mind about other people's preference. Again, it's preference, not de facto standard and mandated for everyone to use, nor does it cost any money to use/get.
I’ve been using it on my desktop computer and I’m very interested. With the reduction in delay, and how smooth it is, it can turn 1440p cards like a 6750xt into a beast.
So we have to use AMD drivers not Asus drivers? Aka override the armory crates drivers?
Like we did when AFMF wasnt officially available for almost a year 😅
Would be interested to see if the "fallback" mode activates in which frame gen disables due to large screen movements/changes.
It does Indeed
The label on the bottom left has said FRS instead of FSR in another video as well.
Only thing I don't like about framegen is when there is a waypoint on the map like in Spiderman, the icon really skips around.
sir , please tell me how to update amd least driver (no need use 7840u driver )
Hi ETA , can you please make a comparison with Lossless Scaling ?
lossless scale on steam, does a better job at this for up to 3x the frames. haven't tried the upscale yet.but so far im impressed.
lossless works great in some games but in more than not you have lots of graphical artifacts that you dont have with fsr 3 fg or afmf 2, so no, lossless it not better
Can u make and compare a video on the legion go as well?
Please do this On the LeGo 😮
This is best thing I bought in a long time
can you please show how to install fluid motion frames 2 i cannot find anything online..
You know one of his two videos got really worse because he forgot to fix the blur because he blurred the FPS counter and he didn’t fix it. He said he’ll fix it wire it’s been probably like three weeks. He didn’t fix it of view probably really mad, which is me, maybe other viewers 😡😡😡😡😡😡😡😡
Got my ally x the other day but sadly been only playing with a external controller because my left trigger was broken. Now I gotta spend money to order replacement parts because asus wont just send it.
"but if you're interested in trying this out yoursel- but if you're interested in trying this out yourself"
you should try lossless scaling id say the quality of the generated frames is worse but it has a mode that triples the fps
first decentdant stutters after 1.0.5 update with amd upscale, amd should update it asap
Happy to ordered white Rog ally
ETA prime, why are you removing comments? 😂
Finally. I can play fighting game with 120fps
Still no official support on the Legion Go, Lenovo seem to be much slower at releasing updates vs ASUS for their handheld, i think next gen i will go with ASUS.
I installed this new preview driver and it also gave the npu on my 7840hs a proper driver. Now it appears in task manager.
Still does absolutely nothing but hey it's there.
Anyone else having armory crate uninstall randomly and read errors that say "JavaScript error cannot complete request." With windows defender popup saying "file access not approved?"
Hey ETA, can you comment on how your eyes sees it? Does it changes like how you see between 60Hz and 120Hz?
Waiting for d4n93r and his negative comments.
Emulation works great with Fluid Motion Frames 2. Was playing Metroid Prime 2 and F-Zero GX at 120fps to test out the waters. Works great with PS3 games too.
Also playing games like Jak and Daxter using open Gaol works great too.
Takes some know how to get it setup for the above. But thanks to it supporting OpenGL and Vulkan. The skies the limit.
This makes it really good for older games that have physics tied to framerate. Or with wrappers/ translation layers like DGvoodoo2 or DXVK or Wined3d to eek some better performance and/or compatibility.
12:19 some kind of video glitch, quality is still not where it should be😉
I noticed your frame time went down after enabling Fluid motion frames 2 in Spider-Man
I still prefere Lossless Scaling tbh especially zhe X3 mode
Im thinking of getting an rog ally x but not sure yet coz im currently unemployed lmao 🤣
I kinda wanna see rdr2 with 1080p and xbox one x settings and frame gen
Need to try this on the onexplayer
Can someone please share something with me a little more details on how to side load this? I got kinda lost lol
@jordanwalker20 i tried but the upsater says it can't detect a usable GPU
What about steam deck LCD?
and u will do what ?!?
30 to 60 FPS ? u know how bad the lag will be ?...
How can you check for updates on your AMD software? I can't do that on my Rog Ally X?
@@strider775 same here, I'm stuck with an older version
You can idę it as Left hand stick controll ? Mouse on LS instead of RS ? Its important for me, returned MSI Claw and Legion go because you cant rxactle move mouse view on LS .?
Herę You can ? I need help, because of yes, ill order Ally X on this second
AMD saving the gaming industry.
Amazing ! Do you guys know if this tech will be released on the steam deck oled too? I really want to buy a handheld but i dont know if i should buy the deck oled or the ally/ally x..
i personally would buy msi claw instead, but your choice, ally z1 extreme or latest ayaneo are the strongest atm
I'll bet that those complaining about cheating never had any complaints over the years with their media content being upscaled by their tech to give them a better picture. If it works and looks the same, then where is the actual problem. There isn't one really, for most case uses.
How to get this version installed 😂
What I don't understand is why he always plays in low resolution and 150 Hz. I believe it would be more enjoyable to play at 1080p with 60Hz, appreciating the quality over the framerate, especially in games that are not shooters. Doesn't make sense in my opinion.
why only show the performance on most games at low settings?.... you can atleast show how it will look if we try with medium or high graphics
Legiom go next!
When people say its cheating, well those are people havent been gaming long enough lol whatever makes it to where you can play the game better and get through the story is a plus. I remember having to use Omega drivers to get any type of performance on lower end hardware.
Except it looks absolutely terrible and ruins the image and has ridiculous input lag and horrible frame times.
@@cmdrdredd Not even especially for the majority of games I've played with it.
@@cmdrdredd it doesn’t though unless you’re a nerd just watching the stats especially for these handhelds. This is like the conversation between 30fps and 60fps and deciding which is playable and most people new to gaming will always say 60+ but 30-45 is more than usable for the majority of games other than shooters but even that’s debatable especially since myself and many others were in the early days of unreal and made do with much less than 60fps and it was just fine. Not saying I wouldn’t notice but with another example closer to our subject is latency, like for years I played against people that had very low latency while I was stuck in the high 90s to mid 100s which would be unacceptable to some but in real world playtest it was negligible if there was a difference because of the ping fluctuations and it came down to a user error and being unlucky with the shot.
Never had a good experience with FMF. The movement always looks choppy to me
id hope that this tech is coming to the steam deck OLED
Best handheld bar none
can you make a video showing us how you installed it. thanks
Ok I got to confess....Why are we so hyped on this tech, when it consistently produces stutters in game. Yes it generates more frames, but gosh I run into stutter issue after stutter issue in so many games with FMF1 and 2. I feel like have a significantly better experience with FMF 1or 2 off, Lower frames but less stutters with it off. is this anyone else’s experience? Maybe I’m using FMF wrong.
Have anyone installed this driver on Rog Ally(2023) I'm getting an error even when manually install it.😢
This needs to come to steam deck so easier than the mods
This a so great to see
How did you get the overlay to work properly? Mine won’t work like is should anymore. It’s in the left side of my screen and I can barely see it
does AFMF toggle in command center still work with AFMF2 if installed?
Only has 2 available with the preview
I hope AFMF 2 will be available on the steam deck.
The Steam Deck doesn't even have a VRR display. Cyberpunk and COD are games that show how horrible no VRR looks on an OLED screen. Play these games on Asus and the beautiful buttery smooth frames look better than a laggy OLED.
Yeah except it doesn’t actually look or perform like it’s 100+ fps. I’ve been doing this for months now and it never compares to the real deal.
Have you tried Forza Motorsport on it yet? Curious to see how that runs 🤔. Appreciate all the content!! 👌🏻
It crashes in the intro cinematic on the original Ally: unplayable.
@@Paddyhudson yeah I can just about get it running on the legion go but best is about 40-45 fps
I downloaded the software on my Ally and it says it is not supported and refuses to install
Audio is terrible in your last videos.
How do you side load the driver?
@@jckail coming from personal experience trying on load “wrong” drivers on an AMD GPU, I’d suggest don’t. Wait for the official release for the z1 extreme chip. He’s just trying to show us early but I doubt he’s gonna keep the driver for long… Something always goes wrong with mismatched drivers.
appreciate the considerate guidance 😁
->Not sure where my prior response went to myself but I was able to get it and test it myself.
I’m in the same boat I likely will drop the driver in a few days and test it myself, though the future is super bright, the latency has gotten much much better.
age of the geek baby
Is it true that after installing these drivers (or any not Asus-created drivers) they will be automatically replaced with the "official" ones by the Armory Crate?
it would be nice if you test afmf with emulator too
Really can't express how glad I am sponsor block exists. But yes fluid motion frames 2 is quite impressive. Much better than lossless scaling.
So much better than iphone 15 pro max and ipad m4 gaming experience.
Well, there's no real games there so...