The part about the occultist being unlocked before lvl 25 is untrue. I made a new barbarian and finished more than 1 dungeon with an affix, but still had to wait until level 25 to use it.
Big Up to the PoE Community putting that work in to make that site also for D4. Thanks for sharing, now i dont waste my gold on useless items anymore, i hope we get a lootfilter soon to save even more time! :D
It would be helpful to work into build guides where you look at stat priority. Having the "forced" stats asterisked would help guide you on scanning items to keep or sell. This system is really counter-intuitive and can lead you into bad decisions in crafting. Often instead of looking for the guide's #1 stat priority, you should be looking for the ones further down the list but are deprioritized on the stat reroll as a starting point.
the problem is that rerolling is the only gold sink in the game right now and if we see the the chances of our action - we won't reroll unless it's very high chance for success. And so people will not spend their gold mostly. So because we already have the database from the internet, Blizzard has failed with that system and they really should invent a new one or two and, for sure, make it better.
@@Terracronz Were going to get only 1 out of 100 things we want, its blizzard theyre gonna "fix" aka fk up everything else no one asked for can count on it
They want to try to keep players in the game longer, looking for those perfect items. But now that players now the crap tactics, I think it's going to backfire heh
Holy man this is helpful. You can decide between trying to re roll it just finding another item. And changes what you are looking for to save costs. So valuable
As a veteran POE player and regular user of craft of exile for years I can only recommend using his site. Well researched and maintained. Once there is a patch, it gets updated asap. And to be honest: POE is like ^10 as complex as d4 and he manages to implement the tools for this game.
this is the first game ive played where the community gives so much effort to quality of life/understanding , its really cool and ill be using the site for sure. thanks for sharing woody joe!
Actually its sad that a payed Dev team is not able to deliver a legit 1.0 game. This game wouldnt be anything without the fans. Imagine an Artist dropping his Album and we have to master the records, because its sound like it was recorded with a gamer headset. kekw
@@U-inverse369 never play PoE - i bet the TO never played PoE either.. just take a look at how many third party websites and tools are out there for people playing PoE ever considered the devs don't want you to know every little success rate and possible outcome and want you to figure it out on your own?
Agree 100%. After a couple of rolls, I trash the item. It is a poorly designed system if this was the intention. There should be a rare crafting material that allows us to weight an enchantment in favor of a certain stat.
The one redeeming aspect is that you don't hold onto all items with future potential. Being able to trash the items without regret is good for logistics reasons.
First of all, really appreciated for this tips. However, the more i use those tips the more i found out how D4 consuming time from players, definitely not fun way. Although i've played D3/D2R so many hours but still, this is not how i want from Blizzard Thx for your passion on Diablo series, at some point, i think it's time for us figure out what's the different between "stay positive" and "sugar coating"
@@MRkriegs Ofc they are, but there's "fun" and "boring" way to do the game content. I really do respect streamers like wudijo, raxx, rob etc. But let's face it, doesn't D4 looks like beta version to us ? I've been Blizzard fan since Starcraft era, they were great back that time, with those "epic" moments doesn't mean you can do whatever you want, completely ignore how players want or how ppl expecting
@@Arthur.S.H how about you just play the game in a way that is fun for you? you don't need to grind for "best in slot" gear if you don't like grinding for "best in slot" gear.. BiS is not needed to reach level 100, best in slot is not needed to beat tier 50 NM dungeons, BiS is not needed for any kind of content in the shared world of the game (helltide,bosses,events) BiS is for people who want to grind and want to push NM dungeons as far as possible, but not out of necessity but out of ego and because thats the way they enjoy playing.... i think it is funny to act as if the game is forcing you to grind the best gear ever even if the grind is not fun for you, while in reality the game does not
I agree with OP. The time sink in this game is not very rewarding, no matter what activity you are doing. Whether you are grinding for gear, levels, NMD, renown; it’s all pretty boring. There are no power spikes, and very little variation in mobs.
@@crappiefisher1331 sure you can settle for game events than bis gears, or think it still is good game. I'm just speak my mind out. Besides, i've done tons of helltide/world boos/legion/NM dungeons, lvling 3 different characters to lv100, kill uber lilith on rogue/necro/wiz. It was all those time spend make me feel how hollow the grind turns out. I don't even want to compare with POE or other ARPG, i've got more fun from D3 last season, how sad is that
I wish I didn't play Last Epoch before D4 came out because holy hell is the crafting system INCREDIBLE in that game. Absolutely blows anything in D4 out the window
As of now, crafting prices in Diablo IV are outrageous. The only thing they do for me is to demoralize me and make me not want to play. I couldn't collect "perfect" gear for my favourite character in Diablo III in 11 years. I sure as hell am not going to waste another 11 years in Diablo IV. Artificial prolonging of play times by making certain things hard to achieve is inevitable but it has to be done with measure. I want closure. I want to see a character completed in terms of items in no more than an year, instead of never.
Also the game has been out for only 1 month and I mostly have bis gear.. idk how u coming up with not being able to achieve that in 1 year cuz u most def can
The chance of getting an items with 3/4 good stats was already very low, but when I found one I held on to a little bit of hope that I could reroll it to something decent. With this knowledge, I'm probably even less excited for items with 3/4 good stats because I now know how much it's going to cost to reroll and I probably don't have the money for it. So I just have to wait for a 4/4 item to drop then? Sounds like fun!
It means you have to find an item with 3/4 good stats and the priority stat missing. I'd prefer this system not existing and blizz just removing a lot of the trash stats especially on amulets though. It's also weird that this system is not explained anywhere by blizzard i wasted a lot of gold trying to roll specific stats not knowing a bunch of trash stats were listed as priority stats especially on pants and chests...
@@liangdar9675 yeah its not even complex its just dumb. All you need to do is : yellow with 3 good rolls + 3 rerolls if fail waiting for next drop. This game is really aimed at brainless gaming. Yall should research how mobile game industry works and milking diablo 4 is just that
i wonder at which point in the game you are if you think you wont have the money for it...selling 1 inventory full of stuff is 500k - 750k and your inventory is full constantly... also when you are at the point that you start to actively roll for BiS the drops that are even worth trying to roll are so rare that you make tons of money until even 1 item worth re-rolling drops not to mention that you always should set a budget when it comes to re-rolling. so once re-rolling gets to expensive simply look for another good item to try your luck, or, if the item is so god-like, simply try re-rolling it once or twice a day.. but to be honest at some point there will come the time where you simply have to accept that the item you rolled is bricked and not worth rolling anymore
@@nielubieciee simply quit? i don't get people like you.. you dont like something but yet you seem to keep playing it and watch youtube content about it... are you alright?
@@crappiefisher1331you're lonesome ready to die on a lonely hill. The game was deliberately made this way, they know what they are doing. They know what works, this isn't an indie company. It's a gaming company probably in the top 3 all time gross income and more importantly with probably the most hours put into playing their games. They want all your money and time.
The expense of rerolling and respeccing is my main gripe with the game. I'm someone who likes to experiment with builds and the insane gold costs to set up a new gear set and build is such a barrier.
It keeps the actually good natural rolls valuable. IMO it's a good thing, especially since gold needs a good use anyway (which in D3, for example, there wasn't really one).
@@allenwu1261And the scaling respec cost? What's the point of that? It only serves to make my fully leveled characters feel stale because if I get some good gear for another build or another build gets buffed I'm going to think twice before trying it out.
the reason it scales so high is to make gold an actual resource,they would need to add more resources which you can use for things you already use gold if they were to reduce the costs. arpgs are about resource management so these are the two choices,one resource which scales super high or many different resources for different things. respeccing gold cost is really not high tho, its few million gold if you do complete respecc, it does have some other major problems like you need to respecc each paragon one by one or you need to respecc 10 points ahead if you want to respecc something behind.
these people saying "yeah its fine" either didn't watch the video or are fully willing to no-life this game. 50 million gold for a roll on a chest piece is insane. the priority stats on chests alone are completely borked - there's not a single build I can think of that uses cc reduction, and almost no builds that use thorns chests.
I actually know the guy IRL so i can confirm he is very much human but I will say this : Do not play Terraforming Mars with him, its an absolute waste of time every single time, you will loose so hard, you'll come to hate eurogames altogether.
This game really captures the gambling experience for me. Grinding for hours in Nm dungeon just to spend all of it rerolling for trash affix like elemental resistance over and over again.
@@zZuckerZusatZz if u could get gear with stats ur character couldnt even use u would say that is terrible design too lol these guys dont know what is going on it seems
Yeah... I've got this GG ring a couple of days ago, with crit chance, life and vulnerable dmg, tried to roll crit damage. I can play only a couple of hours a day so I don't really have insane amount of gold at my disposal and now the single reroll cost is almost 3 mil. So basically I have to run 3 NM dungeons just so I can reroll a stat on the ring ONCE. How fucking stupid is that?
I didn't know a bunch of this info, thank you WUDIJO!!! Keep these vids coming, maybe more discussion on stats choices on items and what makes an item amazing and what items seem amazing but are just normal good items. If you know what I mean, thanks.
Oh man, this would have come in handy a week ago when i spent over 100m on crafting for my max lvl Barb. Not like that really matters anymore, though it sure will come in handy in a couple weeks on my new S1 character, thanks for the info!
The system where you could see what the possibilities are like d3 worked better…and thank god they didn’t use the “lost ark method” of upgrading and getting gear
I've played Lost Ark for a bit in the past and the whole idea of upgrading your gear through RNG is still bizzare to me. It felt weird not having any real loot drop during raids, only gear crafting materials and accessories.
that makes total sense i found a crossbow 815 ilevel and i wanted to find vun damage cause it had +300 dps than my old one.I kept on rolling dexterity and i thought i was unlucky af such a good info to have ,thanks for the informative video once more mr wudijo
It would be extremely helpful to have the "guaranteed" affixes labeled as such in the Maxroll stat priority section of the build guides. This info is so useful!
There is one other way of "dealing" with this: if you want to roll a non-priority affix, just select the first priority affix that inevitably comes up and keep it until you get the suggestion you wanted. So if he keeps brining up say thorns for a chest, then just take that affix and keep rerolling. That may help reduce this problem, but only if there are no other (unwanted) priority suggestions left. So if you want to roll say maxhp on a ring that doesnt have crit and he keeps offering crit on rerolls, just take it and keep rolling. That way he will strart suggesting two non-priority suggestions because no priority ones are left that arent on the ring.
unfortunately, this doesn't fix the issue, because if you select thorns as that affix, and keep rerolling the same item, thorns will still be in that re-roll pool, and therefore, still a priority stat that will populate way more frequently than anything else.
Wonderful vid. Wish I'd of stumbled across this sooner. I had my assumptions but glad it's confirmed. I've spent millions and millions in gold trying to min max and roll bis Stats on items which apparently were missing those guarantee affix, to point where I would just give up because the gold cost would get ridiculous.
TYVM for this information. I'm sure it will save me tens if not hundreds of thousands of gold. Also I've probably rolled movement on an amulet before.. had no idea how lucky I was to get it first or second try =)
All the low rolls and misses really do make it insanely exciting when you actually do get something great. I still remember the feeling of finding nearly perfect gloves and rings, and hitting a high roll on the 4th stat and having sometbing truly Best in Slot. Or finding a 798 ip tempest roar with perfect crit damage and 25% on the lucky. Easy to say i got lucky, but I really leveraged my early strength and leveled in nightmare dungeons 7-10 levels higher for more Glyph XP and better gear, that was crucial in gearing up
D4 loot really feels like you want to re-roll things much more often than in D3. To be more specific: up to a certain point you find "upgrades" to your gear more often, like, for example, 3 out of 4 affixes are better suited to your build, or have better rolls or item power is higher. With that in mind having enchanter rerolls the way it is now is unpleasant at the very least. Furthermore, I like to have multiple builds for various purposes and D4 is extremely inflexible in this aspect: not only it takes a long time to level alt, it is also very expensive to switch/alter gear/paragon/skill tree...
I thought this too at first but I think it’s actually wrong. The stat you are rolling off doesn’t have any impact on what can show up, because you can still get that stat again in the options (which makes sense, you should be able to roll a higher version of the same affix). Only the other stats on the item that are permanent affect what can show up since you can’t have an item with the same affix twice. I think if you play with the website you will see that the affix you’re rolling off doesn’t matter at all.
This make so much sense now i hit max crit chance on ring after 2 rolls Initial ring was 749 power with max roll crit damage, near perfect vuln (33 out of 35.3), and got a decent resource gen roll (14.6 out of 18.5) - these a 5 upgraded values
nice video, really informative thank you. I would love it if they added an overview to what can possibly be rolled on an item similar to D3, the little (?) button and you see whats possible. Atleast this website is the next best thing for now.
One tip for rerolling on alt characters: to unlock occultist the alt has to run a dungeon that gets you a *new* codex aspect. If you're main character unlocks the full codex, your alts will be unable to gain access to the occultists without leveling to 25
This is untrue. I save a legendary gear piece for alts to grab from the stash at around level 10-15 to trigger the quest. But IIRC the leggo has to have a codex aspect on it.
So you either want to be missing a prioritized mod you want or to have all of them present. Maybe the list of preferred stats on the build sections could be updated with this info; or a guide for what to look for.
The point is to have these stats on high rolls like 2-3 points below the max roll at best. So you gotta hit that triple almost max stat roll with stats you want and then keep rerolling last one you need.
One that is funny about enchanting is how crazy expensive it can get one second your feeling amazing with 30million gold few minutes later you realize that 30million is like pocket change;)).
It's funny how 30 million gold pieces and 50 flawless emeralds are basically worthless in the Diablo universe. I wonder how much a house costs, 10 trillion gold?
I farm The Gambler in the game if I want some equipment, I bought 15 pairs of gloves and then I got the ones that I wanted, then I went to occultist to re role. i got 2 really nice gloves one for mobs with cc and one for world bosses and pvp ect.. with 10+% crit chance
I had suspected something like this was at play with certain item slots and certain affixes. I understand having a priority system in place, but it feels so bad with only having 2 options to choose from knowing that one of them is always possibly going to be a stat you do not care about at all. It also seems like the priority stat CAN roll itself twice for some reason which is odd? For example, I have rolled a weapon and gotten main stat twice. I believe the first instance of main stat was the priority roll and the second instance of main stat was just it randomly choosing between any stat and just accidentally getting main stat again. The way that the post has things worded, it makes it sound like you can never get two priority stats that take up both of the enchantment spaces at the same time. I don't know if this is 100% accurate. It seems more like one of the two reroll choices is the "priority" slot where it will always choose a priority stat if possible and then select another stat if not possible. The second slot seems to be able to roll anything possible including another priority stat. It's just that this slot is not given any weight towards the priority stat specifically like the other one is.
Would be nice if the game had this information in it like D3 and we didn't have to rely on external websites. I guess the technology just isn't there yet.
I wonder if the order stats appear on an item matters. I fell into 28 million hole, purely out of morbid fascination, with two identical rings, rolling for the same stat. Except the order the common stats appeared in, was different. (Won't do that again.. 😔) - Yes there are a tonne of filler stats! Good example: Rogue boots rolling for movement speed; you'll get fractional rolls of movement speed after elite kill, more often than not.
I've been pulling my hair out on amulets. This should help me to prioritize amulets that are missing just the priority stats, rather than wasting my time trying to roll a damage reduction, or +2 def skills.
I can vouch for the movement speed on necklace …… I’ve done that and it costed me all of my gold. They need to revamp those costs or increase the gold we gain at maximum level. And what really doesn’t make sense to me is rolling the same stat you have but on lower%…
Super valuable research tips. Awesome. Though I still feel that Blizzard should lower the gold and material cost for enchanting. We don't play to work, we play to play.
Thanks! Was wondering how I got the Crit Chance roll on my ring all the time They have to trim down the gold cost / incremental increases for enchanting big times. Enchanting cost floor: half of that; Cost increase scaling: half that as well. Where's PoE's philosophy of "no gold / RMT traders" ... Hello Acti???
i knew it felt like some stats are more common than others and its nice to see which classes have the best odds to roll the last stat but is there any information on how items get class locked?
I don't know for sure but I rolled a lvl 100 sword on a lvl 22 barb to try and get Vulnerable damage. I realised you just don't change the affix if it's not what you want, and then there's no risk.
Why do we have to jump through all these pointless hoops just to play the game in an enjoyable way? Cheesing stat rolls with alts, using 3rd party websites for mysterious chests, altars, hellfire resets, World boss spawns.... Like clearly blizzard are aware people are doing this, why not just remove half of those stats that no one will ever care about and just let people play the game instead of messing with alts, websites etc?
I was thinking the same thing. I understand the frustration about paying too much to get a good stat or roll. From another point of view, that is what keeps players playing the game. Problem I have with that is that it feels like a waste of time. Because of this, it's hard to try different builds because it's too hard to get the right gear for the other build in addition to so little stash space.
It's really annoying when the re-rolled stats are the same, or the same as the stat that's being re-rolled. Hmm.. keep 8% CDR, or pick 8% CDR or 6% CDR... which one should I choose?
When i have weapon i priority main stat, vulnerable, and crit damage. If i find an item with 2 of those, I'll reroll for the other. If not salavage or sell
It’s weapon speed, not attack speed bonuses from gear. E.g dual wield weapons have a 1.1 attack speed, greatsword is 1.0, 2-handed mace 0.9. Those weapon speed values directly relate to the tick rate for whirlwind.
Very informative video. Now I understand how the reroll works and what I need to look for before I even thinking about rerolling items. Great work also from the creator @nebuchenazarr of this tool!
Not being able to see what each item affix can reroll into is absolutely criminal, especially considering they literally had that in Diablo 3 15 years ago. I'm so surprised that and reroll costs haven't come up a ton yet on reddit and whatnot, I understand they are afraid of letting you reroll items an effectively infinite amount like in D3 but there is a middle-ground that they need to get to, and quickly - with no gold find modifiers in the game and no way to target farm gold (both of which were in D3 btw) the amount of GG items you brick is unacceptable.
Hey Wudi, Nice video. I have a sugestion: and i know the streamers have a stronger voice for these things. Maybe they add a sistem where anytime we drop a dupe aspect, we salvage It into exp for our base aspect, making It progress and get better. I know these things exist in other games.
Reddit Post by nebuchenazarr: www.reddit.com/r/diablo4/comments/14y4h8v/psa_the_enchanter_prioritizes_certain_affixes/?
D4Craft Site: www.d4craft.com/
The part about the occultist being unlocked before lvl 25 is untrue. I made a new barbarian and finished more than 1 dungeon with an affix, but still had to wait until level 25 to use it.
Big Up to the PoE Community putting that work in to make that site also for D4. Thanks for sharing, now i dont waste my gold on useless items anymore, i hope we get a lootfilter soon to save even more time! :D
It would be helpful to work into build guides where you look at stat priority. Having the "forced" stats asterisked would help guide you on scanning items to keep or sell. This system is really counter-intuitive and can lead you into bad decisions in crafting. Often instead of looking for the guide's #1 stat priority, you should be looking for the ones further down the list but are deprioritized on the stat reroll as a starting point.
Re-rolling is what’s most in need of a re-work, at a minimum we need to see the possible rolls and be confident that they all have the same chance
Yep. As it is now its just ridiculously complicated. You can't effectively reroll without having a database open to reference
The patch that’s coming out the 18th should be pretty big for balance and QoL going into the season 1 start, really hoping re-rolling is part of it
@@rustykettle123 I know what you mean bro. I saved up $20M and burned 1/2 of it on a couple pieces and didn't even get what I wanted.
the problem is that rerolling is the only gold sink in the game right now and if we see the the chances of our action - we won't reroll unless it's very high chance for success. And so people will not spend their gold mostly. So because we already have the database from the internet, Blizzard has failed with that system and they really should invent a new one or two and, for sure, make it better.
@@Terracronz Were going to get only 1 out of 100 things we want, its blizzard theyre gonna "fix" aka fk up everything else no one asked for can count on it
I really try to stay optimistic with this game but It’s systems like this that actually make me wonder what in the world the Devs were thinking.
They want to try to keep players in the game longer, looking for those perfect items. But now that players now the crap tactics, I think it's going to backfire heh
They were thinking about selling platinum for better crafting
They didn't play endgame.
Holy man this is helpful. You can decide between trying to re roll it just finding another item. And changes what you are looking for to save costs. So valuable
Agreed!
This is awesome knowledge
As a veteran POE player and regular user of craft of exile for years I can only recommend using his site. Well researched and maintained. Once there is a patch, it gets updated asap. And to be honest: POE is like ^10 as complex as d4 and he manages to implement the tools for this game.
this is the first game ive played where the community gives so much effort to quality of life/understanding , its really cool and ill be using the site for sure. thanks for sharing woody joe!
the community is doing all this work because blizzard wouldnt and thus the game wont tell us lmao
Actually its sad that a payed Dev team is not able to deliver a legit 1.0 game. This game wouldnt be anything without the fans. Imagine an Artist dropping his Album and we have to master the records, because its sound like it was recorded with a gamer headset. kekw
@@U-inverse369 Yep
@@U-inverse369 never play PoE - i bet the TO never played PoE either..
just take a look at how many third party websites and tools are out there for people playing PoE
ever considered the devs don't want you to know every little success rate and possible outcome and want you to figure it out on your own?
I think u dont play Video games that long.
In counter strike wee have this for decades
It's absolutely insane how expensive rerolling is.
2-3 rerolls and item is basically burned if you are not getting the right one
Agree 100%. After a couple of rolls, I trash the item. It is a poorly designed system if this was the intention. There should be a rare crafting material that allows us to weight an enchantment in favor of a certain stat.
The one redeeming aspect is that you don't hold onto all items with future potential. Being able to trash the items without regret is good for logistics reasons.
Yep. Agree. I stop at 2mil if I don’t get what I want right away. After that, it’s trashed. Gold down the drain. Thanks blizz!
@@Thorgrimnit's gonna come with the crafting system eventually.
First of all, really appreciated for this tips. However, the more i use those tips the more i found out how D4 consuming time from players, definitely not fun way. Although i've played D3/D2R so many hours but still, this is not how i want from Blizzard
Thx for your passion on Diablo series, at some point, i think it's time for us figure out what's the different between "stay positive" and "sugar coating"
what does that mean? game devs want players to spend their time playing the game
@@MRkriegs Ofc they are, but there's "fun" and "boring" way to do the game content. I really do respect streamers like wudijo, raxx, rob etc. But let's face it, doesn't D4 looks like beta version to us ? I've been Blizzard fan since Starcraft era, they were great back that time, with those "epic" moments doesn't mean you can do whatever you want, completely ignore how players want or how ppl expecting
@@Arthur.S.H how about you just play the game in a way that is fun for you? you don't need to grind for "best in slot" gear if you don't like grinding for "best in slot" gear.. BiS is not needed to reach level 100, best in slot is not needed to beat tier 50 NM dungeons, BiS is not needed for any kind of content in the shared world of the game (helltide,bosses,events)
BiS is for people who want to grind and want to push NM dungeons as far as possible, but not out of necessity but out of ego and because thats the way they enjoy playing....
i think it is funny to act as if the game is forcing you to grind the best gear ever even if the grind is not fun for you, while in reality the game does not
I agree with OP. The time sink in this game is not very rewarding, no matter what activity you are doing. Whether you are grinding for gear, levels, NMD, renown; it’s all pretty boring. There are no power spikes, and very little variation in mobs.
@@crappiefisher1331 sure you can settle for game events than bis gears, or think it still is good game. I'm just speak my mind out.
Besides, i've done tons of helltide/world boos/legion/NM dungeons, lvling 3 different characters to lv100, kill uber lilith on rogue/necro/wiz. It was all those time spend make me feel how hollow the grind turns out. I don't even want to compare with POE or other ARPG, i've got more fun from D3 last season, how sad is that
I wish I didn't play Last Epoch before D4 came out because holy hell is the crafting system INCREDIBLE in that game. Absolutely blows anything in D4 out the window
As of now, crafting prices in Diablo IV are outrageous. The only thing they do for me is to demoralize me and make me not want to play. I couldn't collect "perfect" gear for my favourite character in Diablo III in 11 years. I sure as hell am not going to waste another 11 years in Diablo IV.
Artificial prolonging of play times by making certain things hard to achieve is inevitable but it has to be done with measure.
I want closure. I want to see a character completed in terms of items in no more than an year, instead of never.
It’s an arpg.. loot grind is the core of the game.. getting gg bis gear is suposed to be very hard. Maybe it’s just not the game for u.
Also the game has been out for only 1 month and I mostly have bis gear.. idk how u coming up with not being able to achieve that in 1 year cuz u most def can
this video is a must watch for everyone who plays this game. excellent content.
you continue to show why you're my favorite d4 content creator.
Yea, very helpful for people with 80IQ or less.
@petertrueteller8043 glad you're finding his content useful then
The chance of getting an items with 3/4 good stats was already very low, but when I found one I held on to a little bit of hope that I could reroll it to something decent. With this knowledge, I'm probably even less excited for items with 3/4 good stats because I now know how much it's going to cost to reroll and I probably don't have the money for it.
So I just have to wait for a 4/4 item to drop then? Sounds like fun!
It means you have to find an item with 3/4 good stats and the priority stat missing. I'd prefer this system not existing and blizz just removing a lot of the trash stats especially on amulets though. It's also weird that this system is not explained anywhere by blizzard i wasted a lot of gold trying to roll specific stats not knowing a bunch of trash stats were listed as priority stats especially on pants and chests...
@@liangdar9675 yeah its not even complex its just dumb. All you need to do is : yellow with 3 good rolls + 3 rerolls if fail waiting for next drop. This game is really aimed at brainless gaming. Yall should research how mobile game industry works and milking diablo 4 is just that
i wonder at which point in the game you are if you think you wont have the money for it...selling 1 inventory full of stuff is 500k - 750k and your inventory is full constantly...
also when you are at the point that you start to actively roll for BiS the drops that are even worth trying to roll are so rare that you make tons of money until even 1 item worth re-rolling drops
not to mention that you always should set a budget when it comes to re-rolling. so once re-rolling gets to expensive simply look for another good item to try your luck, or, if the item is so god-like, simply try re-rolling it once or twice a day..
but to be honest at some point there will come the time where you simply have to accept that the item you rolled is bricked and not worth rolling anymore
@@nielubieciee simply quit? i don't get people like you.. you dont like something but yet you seem to keep playing it and watch youtube content about it...
are you alright?
@@crappiefisher1331you're lonesome ready to die on a lonely hill. The game was deliberately made this way, they know what they are doing. They know what works, this isn't an indie company. It's a gaming company probably in the top 3 all time gross income and more importantly with probably the most hours put into playing their games. They want all your money and time.
The expense of rerolling and respeccing is my main gripe with the game. I'm someone who likes to experiment with builds and the insane gold costs to set up a new gear set and build is such a barrier.
It keeps the actually good natural rolls valuable. IMO it's a good thing, especially since gold needs a good use anyway (which in D3, for example, there wasn't really one).
@@allenwu1261And the scaling respec cost? What's the point of that? It only serves to make my fully leveled characters feel stale because if I get some good gear for another build or another build gets buffed I'm going to think twice before trying it out.
So it's not the bag management simulator they got you playing?
the reason it scales so high is to make gold an actual resource,they would need to add more resources which you can use for things you already use gold if they were to reduce the costs. arpgs are about resource management so these are the two choices,one resource which scales super high or many different resources for different things.
respeccing gold cost is really not high tho, its few million gold if you do complete respecc, it does have some other major problems like you need to respecc each paragon one by one or you need to respecc 10 points ahead if you want to respecc something behind.
these people saying "yeah its fine" either didn't watch the video or are fully willing to no-life this game. 50 million gold for a roll on a chest piece is insane. the priority stats on chests alone are completely borked - there's not a single build I can think of that uses cc reduction, and almost no builds that use thorns chests.
Nebuchenazarr is a god. There's so much reliance on his work in PoE for crafting, what he's contributed to the PoE community is staggering!
I actually know the guy IRL so i can confirm he is very much human but I will say this : Do not play Terraforming Mars with him, its an absolute waste of time every single time, you will loose so hard, you'll come to hate eurogames altogether.
This game really captures the gambling experience for me. Grinding for hours in Nm dungeon just to spend all of it rerolling for trash affix like elemental resistance over and over again.
fun isnt it =D
You can try giving the gear to an alt to avoid some class specific rolls.
@@karmabad6287 and that's terrible design
@@zZuckerZusatZz if u could get gear with stats ur character couldnt even use u would say that is terrible design too lol these guys dont know what is going on it seems
Yeah... I've got this GG ring a couple of days ago, with crit chance, life and vulnerable dmg, tried to roll crit damage. I can play only a couple of hours a day so I don't really have insane amount of gold at my disposal and now the single reroll cost is almost 3 mil. So basically I have to run 3 NM dungeons just so I can reroll a stat on the ring ONCE. How fucking stupid is that?
I didn't know a bunch of this info, thank you WUDIJO!!! Keep these vids coming, maybe more discussion on stats choices on items and what makes an item amazing and what items seem amazing but are just normal good items. If you know what I mean, thanks.
Oh man, this would have come in handy a week ago when i spent over 100m on crafting for my max lvl Barb. Not like that really matters anymore, though it sure will come in handy in a couple weeks on my new S1 character, thanks for the info!
The system where you could see what the possibilities are like d3 worked better…and thank god they didn’t use the “lost ark method” of upgrading and getting gear
I wondered why they didn't display the possible rolls in d4. Not a huge deal, but it is a little step backwards from d3.
@@JDubblesify there are a lot of steps backwards from d3 in this game, better get used to it
I've played Lost Ark for a bit in the past and the whole idea of upgrading your gear through RNG is still bizzare to me. It felt weird not having any real loot drop during raids, only gear crafting materials and accessories.
@@Laikmuay i just watched a video of a guy spending$8,000 on getting gear to fight Argos … 🤣😆…when it first came out in NA
It’s all to get you to buy stuff. The game became more homework than my university program had
Maybe add a 3rd roll choice to the Occultist so you have 3 choices instead of 2, make the 3rd slot unable to roll the weighted stats
Why do some items give 4 options? Rare give 4 legendary give 2?
@@hunterbogart1923 oh ok ok that makes sense too , thanks man
@@nugetmeister22 Do some give more than 2 options to swap, maybe legendary does have 3, i any case, just add 1 extra 😎
That's Season 3 xD
Hands down this is the single best D4 video ever made so far
That last tip is a great season tip, thanks!
This website is beautifully designed, easy to use and simply amazing! Well done to creator!
that makes total sense i found a crossbow 815 ilevel and i wanted to find vun damage cause it had +300 dps than my old one.I kept on rolling dexterity and i thought i was unlucky af such a good info to have ,thanks for the informative video once more mr wudijo
thank you this helps, I have been breaking my head in with rerolling items.
It would be extremely helpful to have the "guaranteed" affixes labeled as such in the Maxroll stat priority section of the build guides. This info is so useful!
So thats how i never roller movement speed on my boots b4 i went mad broke..... smh, this system...
GREAT video and Superb Crafting site!
There is one other way of "dealing" with this: if you want to roll a non-priority affix, just select the first priority affix that inevitably comes up and keep it until you get the suggestion you wanted. So if he keeps brining up say thorns for a chest, then just take that affix and keep rerolling. That may help reduce this problem, but only if there are no other (unwanted) priority suggestions left. So if you want to roll say maxhp on a ring that doesnt have crit and he keeps offering crit on rerolls, just take it and keep rolling. That way he will strart suggesting two non-priority suggestions because no priority ones are left that arent on the ring.
unfortunately, this doesn't fix the issue, because if you select thorns as that affix, and keep rerolling the same item, thorns will still be in that re-roll pool, and therefore, still a priority stat that will populate way more frequently than anything else.
Awesome video, thanks Wudi! This info is invaluable in helping decide which are good pieces of loot to keep and try to upgrade
Wonderful vid. Wish I'd of stumbled across this sooner. I had my assumptions but glad it's confirmed. I've spent millions and millions in gold trying to min max and roll bis Stats on items which apparently were missing those guarantee affix, to point where I would just give up because the gold cost would get ridiculous.
TYVM for this information. I'm sure it will save me tens if not hundreds of thousands of gold. Also I've probably rolled movement on an amulet before.. had no idea how lucky I was to get it first or second try =)
Don't you mean hundreds of millions? 😅
This is great info, thank you very much! I’ve wasted a lot of gold on rerolls, just to keep getting the same stats popping up.
AMAZING! thank you Wudijo, I was going crazy trying to roll certain stats and it felt hopeless.
All the low rolls and misses really do make it insanely exciting when you actually do get something great. I still remember the feeling of finding nearly perfect gloves and rings, and hitting a high roll on the 4th stat and having sometbing truly Best in Slot. Or finding a 798 ip tempest roar with perfect crit damage and 25% on the lucky. Easy to say i got lucky, but I really leveraged my early strength and leveled in nightmare dungeons 7-10 levels higher for more Glyph XP and better gear, that was crucial in gearing up
amazing! this here is god-tier content. and here I was thinking all stats have equal RNG rolling. lol
D4 loot really feels like you want to re-roll things much more often than in D3. To be more specific: up to a certain point you find "upgrades" to your gear more often, like, for example, 3 out of 4 affixes are better suited to your build, or have better rolls or item power is higher.
With that in mind having enchanter rerolls the way it is now is unpleasant at the very least.
Furthermore, I like to have multiple builds for various purposes and D4 is extremely inflexible in this aspect: not only it takes a long time to level alt, it is also very expensive to switch/alter gear/paragon/skill tree...
Incredible due diligence all around.
The ALT rolling gear is an amazing tip! Thank you for these very informative videos!
Wow Why didnt i think of alt rerolls at the occulist, thx my dude
Wow the amount of work put into this is amazing!
So using the no change option when getting a priority roll is the way to go
Thanks for the info 👍
this won't change much to be honest, because if you continue to reroll, you will continue to get rolls of that priority stat, with 1 other option.
I thought this too at first but I think it’s actually wrong. The stat you are rolling off doesn’t have any impact on what can show up, because you can still get that stat again in the options (which makes sense, you should be able to roll a higher version of the same affix). Only the other stats on the item that are permanent affect what can show up since you can’t have an item with the same affix twice. I think if you play with the website you will see that the affix you’re rolling off doesn’t matter at all.
This make so much sense now
i hit max crit chance on ring after 2 rolls
Initial ring was 749 power with max roll crit damage, near perfect vuln (33 out of 35.3), and got a decent resource gen roll (14.6 out of 18.5) - these a 5 upgraded values
wow thank you for showing me this site and telling me about this.
Wake up babe, new Wudi video
I’m up, I’m up.
Thanks for sharing Wudi, I've actually been using this site and has saved me plenty of gold and my sanity to say the least
I knew the gloves and rings priority rolls, did not know the rest though. Thanks Wudijo, this helps me know when to roll on the other items :D
Trying to roll movement speed on anything is an absolute nightmare. Rerolling is so frustrating in this game.
nice video, really informative thank you. I would love it if they added an overview to what can possibly be rolled on an item similar to D3, the little (?) button and you see whats possible. Atleast this website is the next best thing for now.
One tip for rerolling on alt characters: to unlock occultist the alt has to run a dungeon that gets you a *new* codex aspect. If you're main character unlocks the full codex, your alts will be unable to gain access to the occultists without leveling to 25
This is untrue. I save a legendary gear piece for alts to grab from the stash at around level 10-15 to trigger the quest. But IIRC the leggo has to have a codex aspect on it.
AMAZING Exactly what I was looking for you’re the best! And shoutout to the guy that made the website top tier!
I knew there was a gimmick with rerolling stats. Glad there is a tool for that. Thank you
So you either want to be missing a prioritized mod you want or to have all of them present. Maybe the list of preferred stats on the build sections could be updated with this info; or a guide for what to look for.
The point is to have these stats on high rolls like 2-3 points below the max roll at best. So you gotta hit that triple almost max stat roll with stats you want and then keep rerolling last one you need.
One that is funny about enchanting is how crazy expensive it can get one second your feeling amazing with 30million gold few minutes later you realize that 30million is like pocket change;)).
It's funny how 30 million gold pieces and 50 flawless emeralds are basically worthless in the Diablo universe. I wonder how much a house costs, 10 trillion gold?
I strongly suspected something was going on with re rolling affixes. Thank you for the video!
That website is going to make my life so much easier in Season 1.
information this important should be made obvious in the game itself but im just glad i found it here
Thank you. Most informative.
I farm The Gambler in the game if I want some equipment, I bought 15 pairs of gloves and then I got the ones that I wanted, then I went to occultist to re role. i got 2 really nice gloves one for mobs with cc and one for world bosses and pvp ect.. with 10+% crit chance
Very informative video! Thank you 🙏
I have an amulet that has + 3 to amplify damage and got 16% movement speed on the first role... i had no idea i just hit the Lottery
I’m hoping they let us make a LoD type Rogue so I can put my 60%+ Basic Attack Speed on Puncture to good use.
I had suspected something like this was at play with certain item slots and certain affixes.
I understand having a priority system in place, but it feels so bad with only having 2 options to choose from knowing that one of them is always possibly going to be a stat you do not care about at all. It also seems like the priority stat CAN roll itself twice for some reason which is odd? For example, I have rolled a weapon and gotten main stat twice. I believe the first instance of main stat was the priority roll and the second instance of main stat was just it randomly choosing between any stat and just accidentally getting main stat again.
The way that the post has things worded, it makes it sound like you can never get two priority stats that take up both of the enchantment spaces at the same time. I don't know if this is 100% accurate. It seems more like one of the two reroll choices is the "priority" slot where it will always choose a priority stat if possible and then select another stat if not possible. The second slot seems to be able to roll anything possible including another priority stat. It's just that this slot is not given any weight towards the priority stat specifically like the other one is.
That explains why rolling on 2 handers to get vulnerable I always end up with a max main stat affix before I ever get any vuln roll…
Would be nice if the game had this information in it like D3 and we didn't have to rely on external websites. I guess the technology just isn't there yet.
I wonder if the order stats appear on an item matters. I fell into 28 million hole, purely out of morbid fascination, with two identical rings, rolling for the same stat. Except the order the common stats appeared in, was different. (Won't do that again.. 😔) - Yes there are a tonne of filler stats! Good example: Rogue boots rolling for movement speed; you'll get fractional rolls of movement speed after elite kill, more often than not.
Came here to add a like after finding your video on a TikTok ripoff page.
Thanks for this man!
I've been pulling my hair out on amulets. This should help me to prioritize amulets that are missing just the priority stats, rather than wasting my time trying to roll a damage reduction, or +2 def skills.
I can vouch for the movement speed on necklace …… I’ve done that and it costed me all of my gold. They need to revamp those costs or increase the gold we gain at maximum level. And what really doesn’t make sense to me is rolling the same stat you have but on lower%…
Super valuable research tips. Awesome. Though I still feel that Blizzard should lower the gold and material cost for enchanting. We don't play to work, we play to play.
As usual, high quality video and information. thanks a lot
This is huge. Thank you
Glad someone dug into this, very good to know!
thanks man, it really help!
Thank you so much, Wudijo! This is going to save me so much gold.
Make one of each class a mule / item roller on season?… so that leaves us 5 slots for season and none for eternal realm? Probably not
Thanks!
Was wondering how I got the Crit Chance roll on my ring all the time
They have to trim down the gold cost / incremental increases for enchanting big times.
Enchanting cost floor: half of that; Cost increase scaling: half that as well.
Where's PoE's philosophy of "no gold / RMT traders" ... Hello Acti???
I just rolled a 780 ip amulet looking for CDR and got perfect roll after about 10 rolls. Just now i know how lucky i've just been :O
SUPER helpful video, thanks for sharing this site
very helpful video thanks!
ty so much it was very helpful
Lol the facial expressions bro you are killing it
Trying to roll movement speed on boots it's like 5m per roll for me now 😢
Thank you for this. I’ll just keep hunting for perfect rolls. No way am I going to even bother.
Amazing information to know thanks.
Always nice to learn something new from one of these d4 videos. This one in particular was extra informative.
Holy cow, this is gonna save me billions :P Thnx :D
very useful video, thanks!
i knew it felt like some stats are more common than others and its nice to see which classes have the best odds to roll the last stat
but is there any information on how items get class locked?
I don't know for sure but I rolled a lvl 100 sword on a lvl 22 barb to try and get Vulnerable damage. I realised you just don't change the affix if it's not what you want, and then there's no risk.
Sick, craft of exile is life blood, great to see they are dipping their toes
Why do we have to jump through all these pointless hoops just to play the game in an enjoyable way? Cheesing stat rolls with alts, using 3rd party websites for mysterious chests, altars, hellfire resets, World boss spawns.... Like clearly blizzard are aware people are doing this, why not just remove half of those stats that no one will ever care about and just let people play the game instead of messing with alts, websites etc?
I was thinking the same thing. I understand the frustration about paying too much to get a good stat or roll. From another point of view, that is what keeps players playing the game. Problem I have with that is that it feels like a waste of time. Because of this, it's hard to try different builds because it's too hard to get the right gear for the other build in addition to so little stash space.
It's really annoying when the re-rolled stats are the same, or the same as the stat that's being re-rolled. Hmm.. keep 8% CDR, or pick 8% CDR or 6% CDR... which one should I choose?
When i have weapon i priority main stat, vulnerable, and crit damage. If i find an item with 2 of those, I'll reroll for the other. If not salavage or sell
Wow, someone figured this out? damn.
Just to let you know someone tested the whirlwind attack speed and found it does effect how many hits you do so it does scale your DPS.
Did someone test on decompose? The tool tip says 10 essence per second, 1 corpse per 2 seconds. I wonder if attack speed can lower it?
It’s weapon speed, not attack speed bonuses from gear. E.g dual wield weapons have a 1.1 attack speed, greatsword is 1.0, 2-handed mace 0.9. Those weapon speed values directly relate to the tick rate for whirlwind.
I'll take rerolls being cheaper than some more chests tbh. Reason why I store is for aspects and stats I thought could work.
Very informative video. Now I understand how the reroll works and what I need to look for before I even thinking about rerolling items. Great work also from the creator @nebuchenazarr of this tool!
So its only important to enchant right before capstone dungeons, at level 100 and a strong nightmare dungeon push.
Not being able to see what each item affix can reroll into is absolutely criminal, especially considering they literally had that in Diablo 3 15 years ago. I'm so surprised that and reroll costs haven't come up a ton yet on reddit and whatnot, I understand they are afraid of letting you reroll items an effectively infinite amount like in D3 but there is a middle-ground that they need to get to, and quickly - with no gold find modifiers in the game and no way to target farm gold (both of which were in D3 btw) the amount of GG items you brick is unacceptable.
Amazing info!
Great, more mystery mechanics to waste my time and resources misunderstanding. What a great design choice.
Hey Wudi, Nice video.
I have a sugestion: and i know the streamers have a stronger voice for these things.
Maybe they add a sistem where anytime we drop a dupe aspect, we salvage It into exp for our base aspect, making It progress and get better. I know these things exist in other games.