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The BEST GW2 Legendary Items And How To Craft Them! - The Legendary Item Tier List & Crafting Guide
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- Опубліковано 17 сер 2024
- Legendaries are the some of the most sought-after items in all of Guild Wars 2, but at a glance they can appear pretty confusing to make - and that's if you can even figure out which one you should be making to begin with. Prepare to have all of your questions answered with this OMEGA DOUBLE VALUE video, featuring both a brief guide on how to craft legendaries and which ones you might want to pick up!
00:00 - Intro and How To Craft Legendaries
05:05 - The Tier List
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For Legendary weapons: If you equip another weapon to prestack and put them back again you have to select stats all over cause the stats don't save, so you can't prestack with legendary weapons kekw
This is actually a really key point I forgot to bring up actually! Legendary weapons are VERY ANNOYING because if you ever swap to different weapons for different encounters you'll have to either use a new template or reselect stats and sigils every time! Gonna pin your comment.
@@MightyTeapot Yeah not just prestacking but if a specific weapon is better for another encounter and so on. For example GS5 on guardian for the mobs on 98CM.
This is exactly why I halted all my Legendary weapon processes and focused on trinkets and armor. Usually you have separate weapon type for each build and don't need to go changing stats on that specific weapon.
Teapot showing how Gw2 efficiency can give you a list of everything you need:
Me who made a large paper list when I did my legendary: O_O
lmao your comment killed me
RIP
Haha you are not alone, I have a notepad in my desk that is full of calculations and notes related to gw2
lol good thing isn't me. I am using microsoft word lol
For those who dont know, while getting the legendary amulet, you also almost get enough of all the lw3 and 4 map currencies for aurora and vision and the skyscale.
the 3000+ kralkatite ore for vision bag to differ 😂
@@herbertwalter8693 ikr - i got like 500 :D
not that much, but it helps for sure
it's false, on the skyscale it certainly help but except krakalite, you are still short on the other resources.
Not me, I did the amulet before unlocking the Aurora and Vision collections so I wanna die 😎
The plus about the armor is that it opens up learning other classes of the same armor weight without having to grind out getting gear for those classes. I also know people in WvW who got runes/sigils over armor because you change runes/sigils a lot more then you change armor stats on most classes.
Now I'm feeling smart for doing Ad-Infinitum first, followed by Coalecense and now saving coins and clovers for Aurora and Vision 🥰
Yep, and Ad-Infinitum paid for itself with the drops from doing daily fractals as well as you needed fractals anyway for the crafting of cubes needed for the armor.
Ad Infinitum is the first leg of most players.
Love the free cosmetic transmutation on legendary armor
Also: Careful when using gw2 efficiency for stuff that needs achievements (Like Ad Infinitum) cause it wont always display the correct order of achievements, so always check the wiki for those
For me, legendarys are something I do every once in a while when I realize that I can progress it a little further.
Being able to stat change your gear after every balance patch nerfs your build is invaluable and not having to grind for gear makes it so worthwhile. Just need 3 more trinkets, the armour, runes and sigils now. I know what I'll be doing for the next 10 years 😁
does it though? ascended gear is only like 30gold each and the untradables are pretty easy to get, also no time gating at all.
A single legendary is what, 2000+ gold? So in order to justify having a legendary you would have needed to stat swap 2000/30 = 66 times. There isn't even 66 stats to chose from. You can craft full ascended gear with every stat and it barely costs the same as a single legendary. And this doesn't even take into consideration time gating.
Sure it's nice to have them but it's purely for bragging rights, not QoL and it is definitely not worthwhile. It exists as a currency sink for players who have money to waste.
It may not save gold to craft legendaries, but it does save time and annoyance having to change equipment after Anet nukes your current build
@@MyNameIsSalo a single legendary weapon* could be 2k on the tp XD, thats not the crafting cost and rest is not absolutely not 2k. You're looking at this so simple mindedly, like every person playing guild wars is doing 1 type of content on 1 character only with only 1 build. People who work on legendary items have multiple characters and do multiple types of content and probably wants to try different builds and THATS why they are insane value.
Just started my EOD precursor journey a couple of days ago. I forgot how long and rich the story content is per episode. Tons of great loot.
That’s a very accurate tier list. I’ll just say if u only play one type of armour class (for example you like playing Engineer Thief and Rangers) I would say armour goes to S tier.
I finished my second (!) Conflux about a week ago and it doesn't seem to be widely known that you can actually do that. Before the armory there was two versions of Conflux, namely with or without the bubble, so with the armory patch Anet decided to remove the unique status on Conflux in order for everyone who had crafted both Conflux (bubble) and Slumbering Conflux (without bubble) to keep both their legendary rings.
Hell yeah i rather farm 2 conflux than raid xD
@@aizoid4735 I want to raid but getting into PoF raids with no kill proof just seemed insurmountable so I gave up 😆
I think the tier of sigils actually varies significantly with the number you have. The _first_ two are amazing, three and four are good, five through eight are D tier (you only use them on underwater weapons, so they get the same rating as those weapons)
I would definitely put them above weapons for the first 2.
Fuck the Jumping Puzzles in the Return To Achievements. I am heavily personally biased.
been grinding on runes and sigils the past months and I love that I get my legendary crafting dopamine in shorter intervals than crafting weapons
Ok, wow, thank you for reminding me how often I've overlooked that part in efficiencies. I prefer crafting ascended but, with EoD coming, I'm not wanting to craft legendaries now. Cheers :)
S: backpack (you can make money while making FotM backpack). A: trinkets (all chars can use them, good synergy while making them between seasons of the dragon amulet and aurora/vision). B: armor (limited cross character usage). c: runes, sigils, weapons. d: underwater weapons
My first legy was Nevermore. Ever since that, I only done trinkets.
They are soo powerful for real!!
I have 3 legendaries by now…my first the binding of ipos which just looks gorgeous
The first legendary is the sweetest memory
At first unimaginable and with time a beautiful use of your time
Later on i enjoyed making a sigil (love the variety) and now the free amulet
With eod i will certainly add 2 more 👌☺️
Nice! Was Ipos annoying to craft? I have the gold, now I just have to get the items...
@@LM43243 Its not annoying - it just cannot be directly bought like gen1
You must craft it yourself what makes it much more rare compared to other legendaries
This i really like!
But what you must be aware about is that ipos is still a focus
Its an offhand weapon which is most of the time defense oriented
If you have classes/builds that can use a focus efficiently & you like to use a focus (i fulfill both criteria 😊 ) then by all means go for it 🤗
Claw of the khan-hur was my second 😎
WARNING: The amulet might be free but for only those who got the Living World Seasons as they were releasing back in the day. Newer players like me will have to buy the full pack of episodes which is around 1,265G as of writing this comment and, in my case, around 682G for LS2 and LS3.
It’s good to get all the LW anyways. You’re not just buying access to the amulet. You’re buying plenty of content, including some moneymakers.
Also aurora requires s3
A month ago I had no plans to ever get a legendary, and now I want to work towards one or some. Time to work on Ad Infinitum and that legendary amulet :D
One thing about legendary accesories is that I find the first one to be trmendously useful, but the second one a lot less thanks to how fast and cheap it is to get an ascended accessory on Bjora Marches nowadays.
It’s definitely like he said in the video. Once you have all 6 it’s a gasm moment. No more need of carrying around 3+ sets of trinkets and moving them around all over the place. Just click and equip.
Weapons are B-S depending on the weapon and profession. For example, ranger uses axe in all of its PvE options- druid uses it, power soulbeast uses it, and condi soulbeast uses it. However, if you only use that weapon for 1 spec or 1 profession, it'll be a lot worse.
Yeah I think axe especially is used on so many characters, I would still probably rate is A-C, but the point stands
Problem is that meta might change and you don't use axe anymore. But you always will use medium armor for ranger.
@@HelgeM1407 I highly doubt axe 5 will be nerfed to the point where it's worse than offhand dagger or offhand torch for ranger... we have 3 offhand options and only 1 works for power, which is axe. Same with mainhand axes' condis.
There's plenty of weapons that have been best in slot for a while. Especially if you have a class that uses it on multiple different builds in one or both hands, such as ranger. Sword was good for a while, but I think axe was still better for direct condis on soulbeast.
Ahahaha! My brain went and put the B and S together. I didn't think you were referencing tier lists at first.
I thought you were saying that certain weapons bullshit (BS) depending on the weapon and profession.
Yeah... I still use exotics from TP.
And that's perfectly fine.
For the Armor and Backpieces, I would actually separate them into their different counterparts since each one has a different timegate. Example of this being the time it will actually take to craft Warbringer, compared to Ad Infinitum, compared to The Ascension. In regards to timeframe, I would rate Ad Infinitum in "S" tier, and then the other 2 in "A" tier with The Ascension ahead of Warbringer based solely on the time commitment needed for new players. Same would go for the Armor, since minimum time required would go Raids (in either 1st set needing only 150 LI or 6 weeks to 300 LI or 12 weeks) compared to minimum 3 seasons for PvP armor and anywhere between 22 and 44 weeks for WvW armor (without buying more Memories of Battle from TP).
I would argue that alot more effort is required for pve legendary armor compared to wvw/pvp especially wvw. In pve raids you need to learn your rotation, boss fight and mechanics but you can just dick around get participation points in wvw and get the tickets. The only thing is like you mentioned it takes a longer time.
@@justinlawner7090 It is true that a lot more effort is required for the PvE legendary armor compared to WvW armor based on that. However, if you're already going for all the trinkets, then you're already doing the raids, potentially, since Coalescence is tied behind the PoF raids. That is, of course, if you opt to go for it rather than 2x Conflux from WvW.
I guess you can really sum it up to 1 big difference, do you wish to just dick around for 20+ hours/week, as a new player, for 22 - 44 weeks to get WvW legendary armor or actually try and play the game, learn some of the mechanics of your own class for 6+ weeks and possibly have some actual fun doing so because of it?
I rank legendaries in terms of universal application. I will start with the holy six, which are obviously S tier, referring to all the accessories, trinkets, rings etc. Obviously the necklace is absolute #1 because it is basically free, has the highest stat budget and is equippable by every single character, basically killing off a gear slot for your account, while also giving you valuable materials for other legos and skyscale. Ad Infinitum, while having the lowest stat budget among the 6, it's the second easiest and cheaper to obtain, and you will probably naturally get it if you enjoy playing fractals. Trinkets and rings are way tougher to get, but they pay off by killing off slots, for all your characters on that account, forever.
For that same reason i find runes and sigils (to a lesser extend, but still) A+/ S- tier. They offer a deceptively high performance boost and versatility in all game modes for all classes. In PvP you dont have to worry about that, but fractals, raids, strikes, wvw and open world all have different BiS runes and sigils depending on your setup. Ensuring that you never have to worry about that, ever again, on any game mode or character, is insane quality of life in my opinion. As an example, i play engineer. Engineer right now, with the introduction of mechanist, has well over 20 different builds across all game modes. Most of them require different runes. Scholar, monk, fireworks, whatever the condi ones are. That's for one character.... Or you can just get the runes and never worry about essentially 7 gear slots ever again.
Armor is barely worth it just for inventory management, you get to carry one set of gear instead of 2-3. Even so, it's easier and significantly cheaper to get 3 sets of ascended armor than it is to get a leggo set. I think they only become A/S tier if you happen to main all 3 classes of an armor type.
All the others are build it if you like it, but it will never be cost effective.
Been playing the game since release. Still don't have even a single legendary just because the fucking things are so ridiculously expensive to make that it's not even funny. If I wanted a second fulltime job, I would've applied for one.
It's one of the things I really hate about GW2 tbh.
interesting. I would put sigils higher than runes, in part because I also prioritized armor over weapons. Runes are very slot and forget for a given build, but sigils a lot of the times can be very circumstantial. The most obvious example would be night runes, but even something like impact vs concentration if playing something like renegade in fractals vs raids. Also, some individual sigils are very expensive.
a tip for new ppl about legendaries, in the weapon side, make first two handed legendary before crafting 1 handed or off hand weapons, they use the same mats but only cover one weapon slot
It depends. For example on my thief what 2-handed weapons do I use? Staff and shortbow. Shortbow is only used for openworld, so not worth it. Staff I use in raids/openworld but same stats. That's why I made the legendary dagger incinerator. I need daggers in condi daredevil build, condi specter build and alacrity specter build, giving me 3 total weaponslots (other stats), making it more worth than 2-handed weapons only covering 2 slots.
yeah this might seem like value advice but it isn't, I love my Shining Blade but actually didn't like my Sunrise,
use my 1 handed sword A LOT like all the time practically for multiple characters. this is a bad suggestion disguised as good advice
This was like two years ago bro, before legendaries wardrobe come out, that changed a little bit the things in gw2
I should back to game to see what's new now
For the achievement collections, the wiki is my favorite. You plug in your api and it tells you what you have and what you need.
For a casual like me who plays on and off. I never realized how much items I have to easily craft leggy. I made 2 leggys a month for 3 months. I breezed through making vision and aurora. Chuka and champawat, vrdarach and astralaria. The gen 1s are easy because you can just use gold for it. I usually just do open world, so raids and pvp are out but now I do wvw for the leggy armor which takes a lot of time but I only need 1 more for full set 😎
So you've nearly legendary in every slot?
You have legendary runes and sigils?
@@JV-cz7db What do they do?
@@PathWars they have better stats than the exotic ones (+5%) like every ascended gear and can change the stats anytime freely
@@JV-cz7db
That's kinda cool.
Doesn't seem worth the time investment though lol
Imagine if they let go of the heavy/medium/light variants of the aqua breather and we just had one type of it, like the back piece, AND they brought a legendary aqua breather to the game (that ALL your characters could use). I would be SO exited! That would be A-tier!
Ad infinitum is still my only legendary...I wish I could get into raiding easier. It's so incredibly difficult to get into.
I got to say
Legendary Armor is Z++ tier on Guardian
Guardian is the one profession that can do everything : dps, support, gimmick tank, full healer.
It really pays off getting a Guardian and itemizing for anything, no matter where you go you will ALWAYS have a spot.
Wooah, I wanna check this video!
I'm playing this game for only 6 months, but I already did the Legendary Backpack, by playing almost every day for the last 4-5 months :)
Was not hard at all, and over the 6 months I played, I had to to pay 270g to make it, since I had most of the rare materials :)
By far the easiest and cheapest legendary other than the free amulet. Aurora and Vision is the real test when it comes to legendary, if you can craft them you can then craft anything in the game
@@canadians1982
That's good to hear. I did Vision after getting the free Return To one.
The very first, best Legendary to get is one Rune. When you go under water, your Breather is used which means you have to buy seven runes to prevent your rune set from breaking. One Legendary Rune you can use for every Breather for every equipment tab for every character to match every Rune set you have, forever. Also, it's one of the cheapest at ~500g. The only catch is you need to get 50 Provisioner tokens. Chances are you have Obsidian Shards laying around. Park a character in The Black Citadel and buy a token once a day for ONE shard. Over all, one of the fastest Legendary to get if you farm a bit every day.
Slightly niche usage, but that's a pretty good call haha
Its like building leggos ! Thats why we call the leggos !
Imo the tier list should be made in context of how difficult/ expensive it is to get ascended counterparts for multiple characters.
S tier is armor and back piece.
A Runes
B Trinkets
C Weapons
D Sigils
Ascended stat switchable trinkets are too easy to get from all sources. Fractals and PVE currency farms in particular make any stat combination of of trinkets very easy to acquire.
Armor and runes must be switched for every particular build and having multiple ascended sets can be extremely expensive. Weapons too, but you dont need as many to make a build work.
Sigils are just cheap in general, but good to have for on-the-fly experimentation.
The only reason legendary armour isn't S tier is because it's not universal to all classes. Therefore you need 3 sets to get the same value as ascended trinkets which are universal.
Runes are b tier because chances are you are not gonna swap them out that often and they are also relatively cheap. There isn't much value in getting them over trinkets which is quite a resource sink to buy ascended trinkets each time.
I am curious to know why you view runes as a higher tier than trinkets I can imagine it's easier to buy new runes than it is to buy more ascended trinkets
@@DemonicLemur The list is subjective and depending how you play this tier list may or may not hold true.
For examples if you bough Trinkets from Fractals you can change the stats on them for small fee that takes 1-3 days to grind. To me that is acceptable.
What this means is I'm gonna focus either on legendary Medium Armor as priority one for myself. Exotic backpack can insert +9 infusion so I don't need the legendary backpack :D which is nice also and thus my choice is weapons/armor/sigils/runes ... And I think I would get most out from Armors personally. Medium because Mechanist, Untamed, Specter, Scrapper, Holosmith, Druid, Soulbeast, Holosmith, Daredevil and Deadeye .... I play most elite specs but I'm currently hyped most about medium classes + Tempest so ~
This tier list was super informative and the comments also give good idea what YOU might want to get first ;) And not everyone know Fractal Trinkets stats can be chanced for small fee so wanted to drop that info under a comment lol ...
@@xezzeeI am not arguing that it is factual. ultimately any sort of tier list is subjective and everyone is gonna have different views; however, I believe it to be best to have an informed opinion such that you can agree or disagree knowing all the facts.
it is true that with fractals you can get new trinkets pretty easily. Which for some specs is perfectly fine; however to my understanding you cannot get certain affixes such as vipers, from fractal trinkets due to some affixes being part of expansions .
This is why runes seem less important to me as I don't believe any meta build uses the runes from dungeons outside of ascalon catacombs or ruins of arah and the rest can be obtained for a small amount of gold.
Agreed. Although as someone with 100+ Ascended Weapon boxes in my bank, I'd probably put Weapons on a far behind D.
Ascended Trinkets are so easy to get these days (esp. since all LW ones etc. are now fully stat selectable + plus Raid vendor, Fractal Vendor, PvP vendor), and Legendary Armor is such massive convenience, it outweighs having to get 3 weight classes.
So imo: Backpiece > Armor >> Amulet >> Runes > Accessories > Rings >>> Sigils >>>>> Weapons
@@DemonicLemur I did some googling and checked my character. You can select currently in my understanding both Hearth of Thorns stats as well Path of Fire. It might be that when End of Dragon is released you are not able to pick the stats on Ascended items, these are rumors I heard: That only Legendary items will have the new stat allocations Ritualist’s and Dragon's stats when End of Dragon releases, making them that much more valuable.
Underwater legendaries are going to rise up when they release an underwater expansion focused on largos..anyday now...just wait..
As a long-standing veteran: the free amulet is obviously the best, can't even count the cost of the Living Story against it because if you like the game enough to go for multiple legendaries you definitely should play that content. Ad Infinitum and rings are great for fractals because unlocking the extra infusion slots on ascended is a pain. Else getting ascended trinkets is easy with LS3, but having 1 or 2 legendaries is also nice for cosmetic infusions. In terms of raw value-for-money backpieces actually are pretty limited with low stats and most skins providing a free initial application (due to being from the gemstore...)
Armour/runes and weapons/sigils are a "pick one early" kind of deal, having one diminishes the value gained from the other as both allow free swaps. The rest really depends on which professions you play as the upgrades are universal while gear is not. Also one-handed and especially offhand weapons are a complete and utter ripoff, better just get one sigil for your flex pick and slot force/accuracy into everything else. The Provisioner Token time gate is another argument against pursuing PvE armour and runes/sigils at the same time. One aspect I don't recall being mentioned in the video is inventory compression. Armour (and to a lesser extent weapons) is very valuable here because for the cost of roughly 1 (expensive) legendary you save *SIX* inventory slots per stat swap baseline, and *five* per rune swap even without legendary runes. Meanwhile trinkets offer a paltry 1:1 ratio with no upgrade variations other than cosmetic infusions, and some ascended trinkets can be reset for basically free anyway.
For the long-term goal of *FULL* legendary there are some additional considerations: you are likely going to get 1-2 weapons early because you use them most or like the skin, so consider adding 2 sigils for the other weapon set (unless you play P/P thief or the like) as they're still cheaper than full weapons. Conversely wait with the 7th rune and underwater sigils, those are less useful than transmuted underwater weapons lol.
i tried getting the "free" amulet, but couldnt do it. i just cant sit through the same boring, unskipable story again. what a shit way to force ppl to replay old content. thats a much higher price to pay than some other legendaries.
@@user-xo2og8kv1o You can skip like half the story because you only need to be present for the end of each named chapter in the list, works great with the purple stars to replay boss fights etc.
Plus you only have to do it once per account so you can go in on a braindead build and tab out if you really need to.
Ultimately most farms you'd do to convert the time invested in the amulet into progress towards other legendaries are just as boring and unskippable, only they require constant attention and button-pressing. If you simply enjoy a specific type of content e.g. Fractals or WvW then you're obviously better off getting that legendary as a bonus from your fun time instead of grinding out any of the others, including the amulet.
@@Photoloss yeah most farms are just as boring and annoying, thats why i dont have many legendaries. its just mindless time wasting... except for the pve armor maybe, there the content takes a much bigger part in the journey to the goal and its actual content unlike other legy farms.
I'm doing sigils and runes first, not so much because I find them worth their cost but because I have the resources to craft them without having to pay additional costs. As armors are tied to specific game modes or activities, weapons are too low value (imo) and trinkets are tied to specific currencies, I just figured that crafting runes and sigils first was the best ratio between no efforts and good rewards for my account ^^ But sure, trinkets and armors are high on my priority list as well, just need to motivate myself to farm a bit and get acquainted to raids
Trinkets get the most value imo since you can use on all characters
yeah trinkets are best value
usable on every char and spec
and its biggest boost in stats compared to the rest
weapons are worth it imo, especially if you have many characters with different builds
Good lord.....i may never get a legendary 😔
It took me about 3 days for the Amulet but a lot of it was due to how there were dedicated people getting players through those jumping puzzles.
I normally play NEcro with my leggy armour on them, EoD made me try Virt and specter. Gearing the Virt was very nice, but the Specter was painful. Would be nice to have an armour set from living world or something, since I no longer raid.
I did armor (2WvW)(1PvP) first, while doing armor I was also working on back cause fractals were needed for the armor, next I did trinkets cause living world is time gated, both rings came from WvW cause I played the game mode the most. The Amulet came from return wich also helped with the trinkets. Now I am working on runes cause those took time to build up the gift of crafts. Following that with sigils. Weapons are last cause I feel like those could be bought while the others are locked by account bound and armor, sigils, runes are used and shared by all. Now to watch and see if I did good.
S: Amulet / Back (Ad-Infinitum) passively almost no cost.
A: Armor (got mats from doing Ad)
B: Trinkets (got alot of the mats from working on Amulet and fav game mode)
C: Runes / Sigils
D: Weapons
Somthing not mentioned the advantage to Leg runes which deffo makes them more usefull is that you are no longer locked behind currency walls for any runes aka monk runes from AC dungeon Nightmare Runes from TA things like that
I think the one aspect you kinda overlooked here (for a person who logs in not every day, maybe does weekly raids and is out for that week) is that the trinkets are soooo expensive!! I have 600 gold and can just barely afford coalescence.
Leggy armor gives you more of the utility of leggy stuff (pieces are usually mixed around more than trinkets) in my experience because if I have one set of berserker, one of harrier and one of viper: my ranger (alacheal, pSB, cUntamed), firebrand (hfb, qfb, willbender, cDPS), Revenant (power, condi and quickness herald - also alac heal but I haven't tried it yet) and Warrior (none - its useless, pdps) are all set. This might be highly situational depending on which classes you play/use.
Before Envoy, when I got Dragon amulet and vision my inventory was crammed to the max of equipment pieces that *I had to use* depending on what the team needed. 6 pieces of harrier, 6 power and 6 viper (which was also pretty shite considering sinister is better on some pieces). I was also fricked when it came to runes since my my dudu needed monk but I was overhealing on firebrand. Then I also needed ascended sets for both ranger and firebrand with runes for each so I ended up with 24 ascended pieces being shuffled around on my characters. With Envoy I just shuffle around 6 interchangeable pieces.
Final point: this might if course change when I get full leggy but I think you should begin with Envoy because of the gifts. Auric basin is no doubt the best place to farm materials and get into the understanding of what leggy crafting entails. It'll probably be different when I have all my pieces and think that it's so much better with trinkets but 600-800gold for one slot hurts.
Since the update of legy armory getting all armors and all trinkets back ecc becomes a huuuge qol improvement cause if you have all of them you can run every single builds with every single stats in the game across all chars with a few clicks (and as you said you can do some at the same time) , never thinking again like i got 1 piece of asc from here now craft this e and buy this ecc. Yes there's still weapons to complete the build but while doing the 3 armors from raid for example i got a ton of boxes and drops of weapons rings ecc that i dont need to purchase one of them anymore(only rare cases request that). So i agree with you and eod is launching soon new legenderies might be cheaper of gen 1 2, maybe we'll get something from doing strike cms idk, they don't spoiled all stuffs for sure maybe we get a surprise👀
After pointing out at the beggining how hard it is to get ascended back piece and how because of that legendary back feels like a blessing, a 5 sec later you completly forget about that and place all trinkets as S tier...
With Bjora Marches and eternal ice shards, legendary neck is at best B tier if not worse - you complete a 1-time achivement (The Hunger) and you can buy ascended neck's with all stats selectible for 375 eternal ice shards ( which if converted to volatile magic would give net gain of just 3-4g )
The same goes for accesories, Aurora and Vision collections are pain to complete, but you can buy 1 cheap accesory in bjora marches ( Idolatry achivement +375 eternal ice shards) and than you have to get another one from propably LW3 - A tier at best, ascended counterparts are very easy to get ( like berserkers for guild commendation etc )
However rings are not that easy to get, and 3 slot legendary ring is indeed an S tier
Also personaly i would put runes in S tier as well, they are cheap and you just need 6 ( lets not include underwater headgear ) and it will work for every character every build, be it light medium or heavy and whats most important... no more dungeon farming!
Its not always about price, but getting 6x nightmare or monk runes if you want to make a cond and heal build, you better love doing dungeons many many times... :/
not having your inventory bogged down by trinkets because you want to play multiple builds on the same char and dont shill out for templates is big value imo
This can be said about every legendary, especially trinekts and since we are ranking just legendaries it doesnt add value to any of them.
@@krzysztofpietrzyk3319 your argument was specifically about trinkets beeing easy to get, i dont want to have 6 new trinkets for every build in my inventory
I feel like rings are less valuable because they are cheaper at vendors, drop in fractals all the time and if you want a stat resettable one, you can get the blood ruby pendant.
Of course, 3 infusion slots from the get go is sweet, but ring is competing with legendary armor in PvE.
@@IxaxaarCZ only rings that drop in fracs that are usable are berserker
I kind of disagree on sigils and runes. Imho. In priority from perdon who was playing casually up to this point:
S: Amulet (easiest to get) - Backpack - trinkets - Rings .. since all of them are usable by all your chars plus saves up magic currency.
A: Runes / Sigils .. they make or break the builds and some get to be expensive.
B: Armors ... issue here, armor IS worth more but the long grind (wvw one) makes it not so efficient to focus on.
Also, always focus on getting top / pznts first ... imho, if you use all kind of classes, imho, focus on getting top / pants for all 3 armor types rather than get just one set. Get a set if you only use specific armor classes.
Rest is okay I guess
The final tier list is correct imo.
Ad Infinitum is easy to get if you enjoy doing fractals. A lot of the early achievement content is soloable and there's not really anything grindy in it.
Easy to get? It requires for the first step like 1300 relics which are, when doing tier 1, an absolute absurd amount to collect. Crafting in this game is so unenjoyable
@@sisqomisqo2019 That's not hard though, you get them passively by doing fractals. There's also barely any crafting in Ad Infinitum, it's all "do X content", "bring X to Y".
@@sisqomisqo2019
Legendaries should not even be considered by people who are at tier 1, since they probably just started the game...
By the time you start making legendaries, you should be at tier 4 for a long time...
I gotta say that the tier list is actually really accurate.
I crafted all of these and feel 100% the same when it comes to value of them in the legendary armory
Not that wardrobe skin changing tokens are that hard to get (you get a crap ton from pvp) but you also can change your legendary armor’s skin for free. Worth noting.
Can you do a short vid on faction provisioner tokens some time? Namely your recommended methods of getting them? The vendors are wildly varied and it can be a bit of a pain to assess.
I love it. Eight years ago my first legendary was the shark. The reason is simple, it's an f-ing shark!
We all know the real reason is how cheap it was to craft the precursor.
Not sure if you did a listing of usefulness of Legendary weapons to prioritize your crafting of them. I had looked long ago which ones get you the best utility across multiple characters.
Using only core classes, sword was the most useful with 6 core classes capable of using sword. Staff being second with 5 core classes. Expansion specializations have since raised that to 9 for sword and 8 for staff when specialized.
For underwater, spear is king with 7 of 9 classes using that weapon.
I wouldn't put trinkets into S tier next to backpiece because the back you can change the skin for free. A is for super quality. S is for transcending all possibilities.
Armor makes sense in A tier, because of the weight classes.
Runes and Sigils A tier since all classes can use them. They work on any piece of level 80 equipment the same.
trinkets and back pieces spread across all characters easily so them follow by armor are best value
Lool, i've used efficiency to craft around 50 legendary weapons as of now and i've NEVER seen the step-by-step part...if i did see that at the beginning i would have been discouraged probably :)
One sigil is very nice to have to swap on fly between things like frailty/nullification/conc/str depending on situation, other sigils are meh, so like, first sigil A tier, others F i would say
also trinkets kinda have a difference in infusion slots, with rings giving the best flexibiltiy, and in stat value, with amulets giving most stats
cheesus.. did not know chuka was that complicated.. i could barely remember the steps i did to craft it.. lol.. all worth it in the end though
Edit: Just realized this vid is 2yrs old… YT, why do you recommend me such old videos… :s
If you make a tier-list comparing Legendaries to Normal items, yeah, thatd be correct. But relative to each other is what’s interesting.
Rings are very easy to farm and you get them thrown after. They are not that much convenience.
Runes only make sense when you have all 6 - thats a huge investment, and ideally you *also* want the Armor. They are much worse then you made out.
Backpack (S) > Amulet (S) > Accessories (A) > Armor (A) > Rings (B) > Runes/Sigils (C) > Weapons (D) > UW.-Weapons (F)
Godsend video. Thank you.
I agree with this list but I would place sigils over runes.
Most of the time, when you get legendary runes, you already have legendary armors, so it's not that great.
However, when you get sigils, you still have a lot of ascended weapons that you can't extract and some sigils can be expensive (and the meta sigils change all the time). So I'll place the first and second sigil in A tier, Runes in B, and 3rd and 4th sigil in C.
For weapons it also changes a lot depending of the weapon, some weapons are used much more than others (axe can be B tier because you use it in power/condi/heal in ranger, you can also use it in different build as guard), but others are D tier because you almost never change their stats.
Class balancing happens all time. Meta change all time. U could use berzerker armor since 2012. But runes n sigils....u need change every 6-12minths
types of weapons tier list would be an S tier version of this type of list
Inflation of Tier grades: When beeing A-Tier almost is an insult.
I think the only S-Tier should actually be the Armors, because of degrees of Freedom you get from Rune- and Statswapping.
Backpacks: A-Tier for Fractal runners, B for everyone else. Sure, every char benefits from it, but the actual amount of stats is not that great. For fractals you get the extra bonus of not having to pump stacks of ecto into it for the 2nd infusion slot.
Rings: B+-Tier. High amounts of Stats, 3 infusion slots, usable for every character. BUT: Rings are easily accessible anyways, especially with Vanilla Stats and there are plenty of methods to get resetable Rings as well.
Accessories & Amulet: A(-)-Tier
Harder to get than Rings, High stats per piece.
Also I think that the first piece of each has to be rated higher than the second, since most active players will just double their available ascended trinkets, once they can slot the first legendary ring or accessory.
Runes: C-Tier for the first one (aquabreather), rest D-Tier. Just a bad cost/use ratio. Most player dont optimize for underwater combat
Weapons (not counting cosmetics):
Totally depends on the classes you play, but some order can be given.
Sure, there several classes, that can use a torch in (past) meta build: condizerker, mirage, scourge, fb or even ranger. But hoe many of these builds will NOT use Vipers stats with some kind of a condi related Sigil? C+ tier.
Sword on the other hand has so many applications. Condi on Zerker, powerdps on holo, boons for support chrono, endurance for mirage etc. Also many classes that wield 1 sword can also wield a 2nd one.
A-Tier.
You get the idea..
I must add that you can buy from Fractals Trinkets which stats can be changed for small fee.
This lowers the value of legendary trinkets, the change is also cheaper than changing Ascended armor's stats :D but not everyone know this. At least many people were surprised when I told first found about this....
Now, I still would think Legendary trinkets are better than anything else as all professions can use them. But FOR ME the Legendary armor set (medium) will be the best choice ... I will get them one by one while playing End of Dragons. With Strike CMs giving rewards for legendary crafting that will help a lot on that front. I don't mind taking year or seven to get my full legendary armor set :D While at it I can focus more on enjoying the game as I carrot to keep me playing for longer ;)
5/5 informative video ... I better use the efficiency to help myself :3
I still need so many more Core Tyria mastery points to unlock the ability to craft HoT Leggos.
I didn't care about Legendaries until the Legendary Armory. Now with the Armory, they're worth doing.
I would rank them:
S: Amulet
A: Ring + Trinkets
B: Armour + Runes
C: Back + Weapons + Sigils
Reasoning
Acended rings and trinkets are reasonably cheep to get and some of the the grind for the legendary variants is long and tedious.
For armour i argue that the utility is extreemly good but not that needed because of antagony of heroes, if you have time to grind ascended items will prove more than good enough!
For back items you get tuns of ascended back items from storry side achievments even for doing maps and exhanging map currency.
Weapons is eazyest acended item to get in the game so it's just the skin that is premium!
I got my ad-infinitum passively while crafting my legendary armor.
How can you tell what weapons are available to craft for your character? Like I have an Elementalist?
I disagree putting weapons over sigils. With the sigils 4 are enough for your entire account with all four together being cheaper than just a single legendary weapon. For legendary weapons to be worth it you need such a big backlog of legendarys that with the money you probably can build everything else on this list before they start being useful.
I'd put Runes in S tier as well for the same reason... 1 set usable on all characters. You can stat change ascended armor cheap enough
I have a question regarding legendary trinket and ring, if you craft 1 can you equip it on both slots? Or do you still need another ascended for the 2nd slot
"WHAT'S NOT TO LOVE?!"
Me after 3 hours of Chalice of Tears for Return To: 🔪👺
If you 're evaluating this on value, wouldnt be rings 1st? Since they have 3 infusion slots
Oh wow, i was deciding which legendary i should get (i have 4/6 accessories less raid and wvw rings) and after thinking about it utility wise, i came to the same conclusion as you
Timegated Legendarys are not the problem... they are all very goldgated for casual players like me.
The envoy is definitely a visual achievement, it is by far my favorite armour in any mmorpg. I just can't believe how many mmorpg players don't even know, devs could raise sales just by advertising this armor
Endgame showers you with ascended gear? LMAO I have maybe looted 3 weapons and 1 pieces of armor in 6 years
Maybe you should start to play actual ENDGAME which are raids and CMs/T4 fractals.
Open world isn't endgame and you won't get ascended by doing metas...
I have 100+ weapons chest from fractals or weapons from raids rotting in my bank (and I deleted a lot). I would have as many armors if I didn't deleted them all when I got my 3 legendary armor sets and I regularly delete ascended armor chests every week (since the price of the salvage tool is higher than what you get).
Man, I'd rather just be able to buy the ones I want from the market place for gold.
So far I have done nearly 30 legendary weapons, the first one in the second year after launch date. Both WvW and fractal back items on different accounts. Presently completed a set of medium and on 5th bit of light. Just go for the options you enjoy doing.
Gen 1 are much easier and cheaper than later ones.
Ascended trinkets/rings are cheap enough to farm.
And then there's me with 4 legendary weapons including the grind of nevermore with not even a single set of ascended armor
Will there be a legendary underwater headpiece?
I think if Teapot was a Chrono main, he'd think twice about putting Armor in A-Tier. >_>
I actually mained chrono for a VERY long time!
Gotta say, stalling was painful, could have done with a time stamp for the tier list.Then only weapons armour trinkets. How about different types of weapons? A newbie could do this tier list without stalling, back piece and trinkets, S tier every character on your account can use them.
What would have been good, gen 1 weapons are the cheapest to make so just going with them. Bolt, 8/9 professions can equip a sword, how many should though? Or Predator, only 3 can use it great for Engineers, hieves would need to be a deadeye. Warrior, looked on Metabattle, rifle doesn't show up much, does occasionally but not popular. So probably low tier. Quip, well pistols can be good for a thief build, shows up in mesmer builds on Metabattle, I always liked the Dueler Phantasm, and pistols can be great for a condi engineer. And it's popular with the Elite Specs that can use it.
That's what a legendary tier list could have been, each weapon, who can use it? Who should use it?
Is it super grindy to level up a profession? Like blacksmithing?
No it’s very fast
Very enjoyable
Runes >>> Sigils for sure.
Especially if you have any toon that you occasionally swap out weapons, even on the same template, which I do on my guard all the time. If you do this, you're gonna have to re-set up EVERYTHING, every time. I actually went BACK to asc weapons with superior sigils because of this.
And let's face it, you're just not going to be finding yourself doing this with armor and runes in anywhere near the same capacity. And even if you were, you'd choose 1 rune for all 6/(7), instead of 2-4 different sigils.
Granted, MANY builds you're really locked into specific weapons, so they're still worth getting to, but the distinction and reason warrants mention.
Back piece (pvp) was the easiest one for me. Got a lot of mats just by playing.
big pump before eod. respek
I have a question, can we hide legendary trinkets ? I know most of you probably gonna disagree, but I really don’t like them. It’s huge, in your face… the only think you see when you have them…. So everyone with legendary looks the same. and it’s not really the style I go for 😢
I won’t even try making them if I have to use the bubble skin 😢
The only things I need for the legendary amulet are the return to silverwastes, but I don't have the season 2 unlocked, so I can't do the story part. Do you think they will give it for free again like they already did? And if yes, when?
It seems very unlikely to me - but if you only need season 2, you can quite easily buy it in gold
How much time do you have to spend in WvW and SPvP per week to max the tickets for lego armor?
wiki.guildwars2.com/wiki/Legendary_armor
First link - time per week to max skirmish tickets, second - total number
It's just too easy to get ascended trinkets/gear to make Legendaries that much of a prio
I totally missed the season 2 return to event and now i cant complete my season of dragon achievement. Do areanet will be giving that for free again? Or if not, will they be on sale?
Has it ever been on sale since you made this post?
GW2 Efficiency saved my marriage
Getting a legendary in Gw2 is too much of a pain in the ass, I wish there was a separate legendary tab where you could just see the progress of everything you've gathered and completed towards a specific piece of legendary gear without the need of googling 5000 things and having gw2 efficiency open...I want to have it all WITHIN the game so I can just go 'oh now I need to do this! nice, step 1 of 100 is almost done'
This is where gw2 becomes pay to win. Not win the game, but win the item. It's either that or grind, grind and even more grind!