Deep Rock Galactic: Rogue Core
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- Опубліковано 5 вер 2024
- i had to upload this so i can work on the other video otherwise i wouldnt stop thinkin about this lol
DRG: Rogue Core on steam:
store.steampow...
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EDIT FROM 2024:
After playing an early version of Rogue Core, I am convinced that this game is very much a separate experience from Deep Rock Galactic. It will be a new experience in more ways than not. While it may have started as an expansion, what the game has become is much more than that. I hope this can bring some clarification as this video describes it more as an expansion, and that is not true.
Just rewatched in anticipation of season 5, gsg is cooking
Just an idea, but it could be cool to see if the enemy types were less wildlife but more supernatural and strange as they got deeper in the core. Kinda like how the ommoran heartstone defends itself, I'd imagine a lot of enemies possibly being the planet itself since Hoxxes is a weird place.
Aw yeah fighting big rock/crystal golems or something would be sick. Imagine going to dig some minerals and they just wake up and slap you
Maybe also plants, we only have the Korlok and maybe Spitball oh, and vines
@@thunderstone6096i imagine a weird pulsing mineral that looks like a mash of two minerals, like gold but morkite-colored or nitra but gold-colored, and it takes a lot more hits kinda like lithophage meteorites and cracks open to spawn mineral-like golems or something
you'd either get a heavy thing like plaguehearts or a ton of minerals, probably both like a bunch of jadiz and compressed gold/other minerals
@@thunderstone6096 We fight for rock and stone, AND WE FIGHT ROCK AND STONE ⛏
You're a goddamn genius@@thunderstone6096
Am bummed we are stuck with season 4 for several more months, but knowing the devs are working on a lot of cool projects and are enjoying it because they have time to rest and focus on ideas rather than deadlines is nice! Can’t wait to actually play rogue core and stuff I love the DRG universe
Eight months.
@@timetobargeinandgivemyopin7260 I know, it's actually a bit disappointing and upsetting. Normally the devs read the community feedback so well, and respond quickly. People were already tired of S4 _before_ this, it feels like they aren't listening.
Hopefully they listen to the feedback soon and give us a break from S4. Honestly, I kinda wish "down time" was already a thing between Seasons. It's stressful how they're ever-present until the next one starts.
Im just going to go for 100% in drg and then take a break until new content gets added
@@desko2041 Seems to be what everyone is saying in response to the backlash. "Just don't play the game. Go play something else." While it's true we can do that, I don't think the devs want half the playerbase to drop the game cold-turkey. Even though the people leaving are most likely long-term players who already bought the game, it doesn't seem good for reputation.
@@bugjams i agree with that, but it seems like doing this is the best for whats happening atm, if the game remains in a similar state and I keep playing it long term I may risk burn out and that would be bad
rogue core is gonna be an absolute blast. the idea of a deep rock risk of rain is worth the season being delayed. im so excited for more lore and insight in the drg universe.
i was thinking it felt more like the game GTFO
No it's not worth
@@duckfromtlensk2037shush you, they lost months worth of content when it shifted from a part of DRG to it's own game. A delay is to be expected
Shoulda called it "Risk of Rock"
Btw, has anyone noticed the "RAMROD" ship in the trailer is very similar to what the original lobby was going to be for DRG, back in early Alpha? Originally the Dwarves were going to be on a spaceship with a very similar design/shape. It's gotta be intentional, which is a nice touch.
I would love to see some sort of cross-progression between Rogue Core and the main game.
I think I’d really dislike if anything like a weapon could only be gotten from another game. It’s like having to play war zone or DMZ to get a weapon in cod. You wanna play the game you’re playing, not an entirely different game. A cosmetic or gun model would be cool af though
i don't thing they consider drg the main game, more like their first game. this feels more like a sequel or sidequel. the art director said that huge dump of content will be no
more for drg but this shall
be seen imho. anywway there are online games that are the same for decades and are still
played
DRG ain't the main game no more
just like let us have a unified pool of resources or something, and/or cosmetics.
Like we can already opt to grind the missions we like to get new stuff for missions we find difficult, why not extend this to rogue core so you can collect resources in whatever game you feel like playing at the moment?
Yeah same. I'm adraid the games start competing with eachother rather than strengthening the franchise when you don't have cross progression and you have to choose which game you invest your time into to progress forward.
it's cool to see DRG becoming a full on franchise
I saw it today, and nearly lost it. A whole DRG Universe!
it is not lol
@@doctaterror A base game, a sequel, a mobile spinoff and a board game? If it's not already it's certainly getting there.
Hell yeah.
@@doctaterror My man has no idea what a franchise is but thinks he's right. Laugh at this loser.
I had a feeling Ghost ship were working on another mainline title and I'm glad they are. They deserve to flex their muscles now and get creative with new projects. Can't wait until Rogue Core comes out.
Deep Risk of Rock
Deep rock of piss
Dead rock
Binding of rock: galactic
Enter the rock
Spelunkock galactic
Awesome idea, but it's hard to not want Rogue Core to just be a gamemode in DRG. The more interconnectivity between the two games the better. I'd love if progressing in one game unlocks items in the other.
Or if they did a The Behemoth and made it that owning both games gave a cosmetic thingy in them
I’m a sucker for having multiple ways to play a game in one game. Splatoon in particular usually has a base campaign, a plethora of main mode playlists, a separate PvE game and a DLC challenge campaign. I feel like there’s a certain threshold of uniqueness a game has to hit to be a good spin off, and usually that starts with the core gameplay being different. If both DRG and core are FPS dungeon crawlers, then. It’s like the same game twice? But both are running at the same time so it’s not a sequel? Dunno how to feel about this
This looks sick, I can't wait to see what a different look at hoxxes, a deeper one.
I don't know. I've seen both good and bad examples of this kind of thing in practice; and the cross-mode rewards and progression would be the most likely place that the whole idea starts to fall apart. Keeping the game separate, especially with the local save files DRG uses, is the better option overall, if both games are gonna have significantly different gameplay and reward approaches.
If they were gonna do cross promotion or cross progression, I'd much rather trust in a milestone type system using either Save scans, or an independents tracker file to modify flags in the environments. No direct resource sharing, or resource transfers; instead using achievement flagging to track events and/or modify aspects of the Space Rig in DRG, and Ramrod in Rouge Core. For example, Commentary from Mission Control about how "the other team" is out performing your team, and Management is thinking of using that Rivalry to shape bonuses. Sharing high scores for the arcade games. Smack talking about the other team's antics. Or a driving a small side narrative were both teams are trying to prank each other by messing around with the Living spaces, boxes of interactive/mocking toys shipped to each other, and maybe a new scavenger hunt mechanic for the levels to aid in this back and forth.
I'd be up for cosmetics being able to be unlocked in both games.
The DLC skins might be an issue then though. It might be weird to have to buy them in both.
However, progression should be kept seperate.
Very excited about all the possibilities this game brings, especially the lore implications.
Also have a nice day sniss and Jermy is funny
"We don't believe in crunching here" gives me so much faith in them. I know that ghost ship and coffee stain (The publisher of DRG) are still companies, but both of them seem to actually understand how much work and talent goes into games, and seem to respect their employees. I know it's difficult to maintain that attitude in today's cutthroat corporate world, but I really hope this lasts. Companies like coffee stain and ghost ship bring my faith in modern gaming back.
If Crunch is a 10 and an acceptable work effort is a 5. Ghost Ship is at like a 2.
I don't see why we should get a better season 5 to replace season 4 sooner and then Rogue Core EA later, this feels like DRG on life support while we drink pumpkin spiced lattes and kick around ideas for our new "RoGuELiKe"
thanks for buying our now bad cosmetic packs...
@@deetsitmeisterjdur dumb lol
@@deetsitmeisterjd So, apparently devs can't have asperations for projects they want to work on? Instead they have to throw all of their dreams away and continue to work on one singular game just to appease ungrateful folk like you, even though most of the fanbase is fine with what they're doing? Sounds like such a pathetic way to go about game development, if you ask me.
If you want soulless devs who work their employees to exhaustion just to release near daily updates for selfish pricks such as yourself, go throw your money at Bungie or Blizzard. I'm sure the board of directors and CEO's of those corporations will appreciate your support.
Absolutely agreed, i love ghostship games
I'm pretty fond of both DRG and the roguelite genre, and this new one seems like a decent marriage of the two! It's gonna feel weird as hell to play at first though, I'm sure. I'm gonna have muscle memory from base DRG's weapons/tools!
Games share the same DNA, so many things might be the same
So, as said in the video, this was originally an expansion of DRG. It just got too big, so they're making it its own thing. I don't think you'll have to worry too much about gameplay feel changing.
Im loving how GSG is trying to build this into a franchise IP
Heres hoping for an animated movie or netflix series
While it is sad that season 5 is over half a year away, it is also nice to hear about a new game almost like DRG but with a twist. Also the possibilities to add content from Rogue Core to the base game
Like magma spring tails, and flightless mactera, and Ommoran Maulers.... all kinds of wild beasties getting pushed up to the upper levels of Hoxxes.
Delayed updates and games are always gonna be better than if they were rushed out, so I'm glad that they're taking their time.
Really hope these two games tie into eachother with crossover stuff. Even something as simple as seeing the ship from the space rig would be neat.
Most likely.
I would hope it’s just that updates/seasons come simultaneously in both, with new seasonal threats permanently shaking up the core of the planet in smaller ways while the mining teams of drg handle the main threat.
I’m super sad season 5 is getting delayed but I want them to get it right unlike so many games coming out today. Best of luck to GSG and I hope they get it right
They need to get it right. Season 3 and 5 felt like steps in the wrong direction, both in terms of gameplay and performance progression. They at least helped alleviate the issues of the former, but the latter is still a huge problem that they could fix by just adding in more sources of plague hearts into the game, like getting 'em from contagion spikes, increasing the likely hood of them appearing in smaller asteroids, and increasing how many drop from the Corruptor.
I love the idea of a more elite team that dives past the deepest layer in Hoxxes, doing more secretive work. I hope it’s scary too
Many drg fans(including myself) did not join the community until a few years after the game launched. So getting to see a new game launch and see this team pursue their dreams with these games is wonderful, and I’m excited to see how they adapt to what the community wants. This is an amazing player base, and if done right this game could be even better than drg
As long as RC comes out on console I'll be happy. I always had this kind of idea for a deep rock explanation so I'm glad they're doing something like going full rogue like
I'm almost 100% certain it will come to consoles at some point.
Rogue Core is definitely looking interesting, but it's still early. Hard to say much. The slightly darker theme also is definitely something that I'm looking forward to. Abandoned and ravaged equipment, the stranger threats you face deeper down - even some of the stuff in current DRG is terrifying. It's like a horror game if you turn the music off and explore a cave on your own between swarms. Very limited light, the distant calls of unending bugs warped by the caves, hints of sounds of countless tons of rock shifting around you like the whole planet is alive - and perhaps it is.
Im surprisingly more excited for Rogue Core then Season 5 cause I feel like Rogue Core will have way more content and will feel like a complete bigger different experience than Season 5 can provide, but it does suck to wait until next year :)
Well at the end of the day were talking about a free dlc compared to a whole new game. I'm not going to sugarcoat it, season 4 was a failure of a season but I'm confident that both the delay and learnings they get from making deepcore will be worth it in the end
This is pretty much what I was wanting from a Deep Dive overhaul but on a MUCH larger scale and I absolutely CANNOT WAIT to play my god I'm so hyped
Pretty cool to see the dwarven ship tbh
my core is rougeing
rogue randy
Thank you for consolidating all this info and sharing the positive enthusiasm Sniss. Your video is where I heard there would be maintenance updates. I've been lurking the DRG discord for the past few hours, and there was PLENTY of hot tempers, but I saw virtually no one mention this one thing; and imo if the maintenance updates fix what we want them to, those should alleviate SO many issues.
Need the bulk of the community to see this info.
1:32 That's funny, I've never even thought about the concept of female dwarves before. Honestly, it would be funny if there's still none in this game so we start to wonder if female dwarves even exist in the DRG lore.
To me it's useless, any media portrays them as housekeepers, not one movie or game I've seen had one female warrior dwarf or shit like that so it would break the immersion completely for me
@@abaddon130what? How would that break your immersion??? Would it break your immersion just because it doesn’t conform to the sexist standard for dwarven women?
I like the idea that the Dwarven sexes are almost impossible to tell apart
@@stellabjerkered2375Why weren't there ever any famous female coal miners or oil pumpjack operators or loggers? Women have plenty of oppurtunity to work the hardest deadliest jobs now but they absolutely refuse to when given the option, quit whining.
I've been asking for this for awhile and I assume others have as well. I'm glad they are finally going all in on roguelite elements.
It's good to see this video with all the details in one place, picking up bits and pieces over the last couple weeks had me really worried. The announcement of the board games, the announcement of DRG survivor, and then Rogue Core, and then the Season 5 delay, it made it feel like GSG was forgetting about DRG. glad you could change my mind!
im really happy ghostship is making new game with survivor and rogue core, feels great to have a company actually do something that isint just season passes but actually makes new original content, makes glad I bought dlcs to support them
Im not even sad they’re delaying updates if it means the devs have comfortable work times and can focus on making a good game/update. rougecore sounds like an amazing concept and I’m so happy Ghostship is trying new cool ideas.
ye, i do prefer to wait, but get more polished update rather than something rushed
I'd gladly wait as long as needed to keep getting high quality updates with a lot of care put in than have rushed updates more often
Thank you kindly for summing this all up and presenting it the way you did!
I really like the focus on developer health. It means lots of content long term.
I kinda wish this was billed as an expansion/separate mode. I feel like that would also make it easier to implement some amount of cross progression
I am so excited about rogue core, I love DRG and roguelite games so this is a great combo for me
The deep rock galactic expanded universe is expanding and I’m here for it
Imagine a new mission type called Corebreacher, where you aim to penetrate through the Magma Core into deeper territory, setting the stage for Rogue Core. Gameplay wise is a hybrid of inverted Ind. Sabotage and Point Extraction, where you set up generators and have to hold out waves of enemies until the Corebreacher is done.
Sounds neat.
That sounds awesome
4:50 im glad you named the exact mobs im struggling with too, and find them objectively overpowered or too disruptive
I'm super excited for rouge core, I just hope that season 4 gets some news on how it will be handled until season 5 because I know that a lot of people are tired of rockpox, which obviously will be in the game for ever, but I feel like people are very tired of it being the "main focus" and don't want it to be the "main focus " for another 8 months
Wholeheartedly agree. I would rather have an "off season" from December until June. Keep the season pass around for those who haven't completed it, have the rockpox stuff limited to the lithophage outbreak modifier. Don't have meteors/corruptor spawn outside of missions with that modifier, or at least extremely rarely like the robot events. Both the meteors and corruptor are wayyy too common right now and doing them has started to become a drag. I want to get excited, not disheartened when I see them. It might be harder to get plaguehearts to help with the battle pass, but they could make it so there's always a couple lithophage outbreak missions available for those who wanna grind them.
If they go by the pattern they have set with the current seasons rockpox shouldn’t be the focus of next season. Currently the seasons have gone in a pattern like this: introduce new thing -> expand on new thing -> repeat
@@stellabjerkered2375 We know for sure it won't be the focus next season, season 5 will be a prelude that introduces us to the vibe of Rogue Core
The progression style and it being more of an expansion makes me happy. I wouldn't enjoy the game if it felt like I was earning back all the progress made in the original. They are trying something new but including what made the first game so loved, I cannot wait.
I basically just started, less than 100 hours, and while it does suck to hear development slow down as soon as I get into the game, I'm still excited for Rogue Core - sounds fun, expanding the Deep Rock universe is cool and we get to learn more about Hoxxes. Plus, their reasons for the wait are perfectly valid so I can't be too mad. Overall...eh, good with the bad at the end of the day, it's not like I don't have other games to play while I wait.
A lot of games released recently, Lies of P, Payday 3, Cyberpunk got DLC and another update, CS:S2 released, and we still didn't got Risk of Rain Returns and Alien Hominid Invasion (can't forget about HD finally getting ported to PC).
Given how little time I have for playing DRG, a longer season actually feels welcome (skins sweet skins!)
Im so hyped for this. Rogue-likes/lites are some of my favorite games to play. I cant wait to play this.
Dead Cells is a good one, tBoI is propably a classic at this point similiarly to ETG. Risk of Rain 2 is a great game and im waiting for RoR Returns.
Well this gives people a reason to actually dig into the core as they've done in some videos and it also explains why they lure why's there's a huge gap in between the core and all that it's been dug out
The tortoise beat the hare... Rome wasn't built in a day.
I'm glad GSG understands this concept.
I'm definitely pretty bummed out that we're not getting S5 yet. I'd be more inclined to let it slide if we get the following this coming June:
- at least 1 new mission
- at least 1 new biome
- some kind of alternative deep dive
- jump OCs for Gunner and Driller (Coil Gun and EPC?)
- more passive, ambient creatures unique to certain biomes
- the ability to color the different hair regions separately
- "clean shave" eyebrows
Anyway, thankfully there are some other games I play that should be dropping juicy updates throughout this coming winter.
Honestly super excited about Rogue Core not just for myself, but for a friend of mine as well. He tried to get into DRG, but wasn't a fan of the non-linear progression system, how long it took to unlock things, among other things. I love DRG, but I respect his views on the game. However, he's been super into ROR2 lately, and seems to enjoy the progression and combat in THAT game, so I'm hoping once Rogue Core releases, we can actually have some mutual fun together in a DRG game
I’m really happy they r taking their time and not crunching. I’m really glad they r treating their workers well.
Very hyped for this announcement. I also was not expecting anything crazy but some teasers for future updates. A delayed 5th season is more than okay with me if they’re gonna add some brand new stuff like biomes, overclocks, missions, weapons, or (i know it’s reaching but) a new class perhaps. I really hope these games are connected in some way where you can unlock exclusive cosmetics by playing one game to bring over to the other.
I honestly took a HUGE hiatus from DRG cause I was bored. Just got back in, writing this after my first two missions back, and I am glad that season 5 is being delayed because it allows me to progress the season pass more and get better without a big new change to also get better at.
Rogue Core sounds pretty cool. I'm a bit scared that multi-stage rogue-lite system will probably not work as well as the base game in terms of playing with random people. Much higher commitment for a longer session and you can't (?) join mid mission because you will be falling behind in terms of progression.
Lack of classes will likely remove most of the teamplay that DRG is know for, and there will be SO many angry people that "you should always pick that and that why nobody picked that"
But I am looking at it through DRG glasses and may be wrong. I'm interested but not too excited before I see a full mission with randos.
I’m really glad the devs are taking their time and not overworking themselves. They deserve to relax after giving us such a fun time.
I am SO EXCITED for this and I can't wait to see what new concepts they explore with this game -- new enemies, new weapons, new biomes and environmental hazards. Also, my friend called this "Risk of Rock" and I can't unsee it now. Two perfect games fused together - gonna be legendary.
this game is kinda like how totk started out as dlc for botw but then became its own game
5:40 i feel like people are missing this point. DRG is trying to make a new game with a relatively small team and they dont want to follow the rest of the games industry by crunching. It is sad to see the new season so far out, i get it, but we want them to make the best content they can, cause thats what weve loved about GSG. Let them cook.
Better to have a good delayed game made by happy employees than a bad delayed game with sleepless employees.
knowing how much they care about their games, i could wait a few more months.
I really am happy to hear of Rogue Core, I hope they have a good time making it. Regarding DRG's current state, it would be nice if the Space Rig would be reverted to a default state. So we can have some respite from the ever-looming season threat that we already "defeated". I think a cleaned up calmed Space Rig will make the next seasonal event feel more exciting. That way we aren't going from a Rival attack, to Rockpox, to some new threat without any real break.
Rogue Core seems to explain a lot of issues I had with DRG updates recently. I'm still kind of pissed about having to wait a year for this season to end (I honestly hope it ends sooner and the game goes to 'seasonless mode' until season 5 comes out), but at least it's understandable, I hope this new game is really awesome, roguelites are probably my favorite genre of games
I would absolutely love a drg game where it was survival like grounded or don’t starve. I also think it would have been one of the few great survival games without hunger or thirst bars
Such a badass move to be like “oh this doesn’t fit with our main game? Guess we’ll just have to make a new one.” Lmao
I'm happy waiting for any of their games. Both original Deeprock and Deeprock Survivor have been TONS of fun and I bet they were trying to add some Survivor ideas into the main game and came up with Deeprock Core. EXCITING TIMES.
I like hearing Sniss talk
It would be cool if rouge core had a story mode where they either at somwhere late game you could find karls dead body or at least some new revelation about him.
I feel that it would be great if GSG stopped with the season formula after season 6, and maybe even have season 6 be a "journey's end" type of update like Re-Logic did for Terraria, where it won't actually be the last update ever, just the last major DRG update. The great thing about DRG is it's replayability, and while it's sad that season 4 is still over a year away, I still enjoy all aspects of the game the same. It doesn't need to be a game that you can play continuously for days (at least for me it never has been), but one that you can always come back to.
Ngl, a mech that is basically a driller "aka a big mech with the driller's drills" would be awesome for that game
hearing "We don't believe in crunching..." is really cool to hear from the devs
I think the only thing I am worried about for rogue core is that it won't be connected at all to the base game. The reason for this is because drg will go 8 months without any new content after already a lackluster season update so it'll feel like drg got abandoned but if the game is connected now it just feels like drg just got a massive new update and gamemode instead of a completely new game not connected to drg at all. As for the idea in of itself this looks incredible and I am extremely excited for this game.
First time herring about this and it sounds so cool and the cranked joke made me actually laugh (glad I found this channel)
They said that currently, the release date of DRG S5 is not static. so it may even come out January 2024
As someone who only joined as of a few months ago, season 4 was what DRG was to me, a rock pox infested planet with some rival company that doesn’t use alcoholic dwarfs like wimps. I didn’t know that this game changes drastically from season to season and I thought it was just this. And hearing that season 5 would come out in like 8 months was nothing to me because I wasn’t here from the beginning. This is all I’ve known and I was excited to here that this game was getting updates at all.
If nothing else from this comment have a good day. R&S
I'd be cool with a yearly seasonal release for DRG. Adding content has its limits.
I hope this new game will have at least some of DRG Survivor's Weapons to find in these deeper caves like the TH-O-R Bug Taser, Elemental Drones and whatever else the game has that we've yet to see from it. Hopefully they add Overclocks as well, I NEED MORE
I honestly would much prefer if DRG Rogue Core was an expansion, especially if there are possibly going to be new creatures for us to see than the standard Glyphids, Macteras, etc. And this is coming from someone who even wants the Glyphid Rammer from the DRG Board Game to be added into the main game itself. But I can understand the idea of potential for it and having it be a spin-off game on its own.
I think it would be rather hilarious if the Rogue Core dwarves were also just dudes only.
I’m excited, really excited.
I admire Devs that don’t crunch and take their time especially in a industry that has standardized crunch.
Rock and Stone!!!
Love that DRG is becoming a franchise. With Survivor doing really well, itll feed into Rogue Core visibility as well.
It’s a bummer about the delayed season but I’m glad they’re being considerate and being very open about their descision. Also we’ll have rouge core to play during the wait
Yo I NEED to be able to see the ramrod in the distance when looking through the space rig's windows PLEASE it would make me rock and stone all over the place
I love Rougelike/lite's so hearing about a DRG themed one has me super hyped!
Ive been wanted a drg roguelike and im rlly glad it’s becoming a real thing
Besides a degree of cross-progression between the two games (sharing cosmetics would be sweet) I'd also love a way to swap between the two games easily. Say, a terminal in each game's hub area that closes one and opens the other relatively seamlessly.
Before I ever got into DRG, from what little I've seen about the game from random yt recommendations it seemed like an open world exploration and survival game, kind of like no man's sky but in caves. Of course that's not what DRG is, but it would be very interesting to see ghostship's take on that genre. Would also be cool if there was some sort of base building in this game, so instead of being given the spacerig we would slowly build our own space station or underground cave base. Now that ghostship are making a new DRG game there's a chance something like that will be made in the future.
The thing im most exited for is that were seing so much more about this world in S5 and rogue core than we did in other seasons.
Season 1 and 2 we got robots which told us only few minor things.
Season 3 and 4 we found out that Mission Control actually cares about the dwarves
In rogue core/season 5 we found out that the core of Hoxxes IV IS A GIANT OMARAN HEARTSTONE
I think Ghost Ship focusing on one project at a time is their best approach, knowing how much love went into DRG. Still, the upcoming content drought(ish?) for DRG, being their main game and all, would also mean players are gonna jump ship in the meantime - possibly lowering the retention just when it is crucial to kickstart their new games.
Maybe they don't care about that at all, which is totally awesome! Personally really excited to stay updated with their new projects. Might just be getting a little too critical with these thoughts, but ultimately it's just coming from hoping these projects get the attention it deserves like it did with DRG.
I'm so pissed about the main game being basically abandoned. Almost 2 years of Rockpox missions, that's where they crossed the line for me.
Love your videos man !
I'm french I hope I make myself clear here ! :)
Am I the only one who's really saddened by the fact that rogue core is a seperate game ?
I cannot stop thinking about all the cross overs that could be so great between each dwarven team.
Imagine :
You're mining on the ''regular'' game, DRG, and you stumble across some other kind of lost equipment ! that could be a powerful reclaimer weapon that would have a few remaining ammo, or some small portion of rogue core bound cosmetic, like a super cool head set or whatever !
Vice versa, while playing rogue core, you could have all kinds of stuff from the mining dwarves in your tile set, finding the remains of any unfortunate dwarf that mined too deep !
I'm thinking about all the dialogue lines that could talk about the other team, the mysteries surrounding the reclaimer by the miners, or the reclaimers nagging the leaf lovers miners, if that makes any sense.
I think that we all love the lore of drg, the world building we've been a part of, the dwarves and all their personnality and I'm afraid we'd loose a bit of them by having another game.
Wouldn it be a bit weird for 2 separate games to talk about each other ? Wouldn it make it a bit hard for any new player to get into ? or weird ? Is it a good thing for rogue core to ignore drg, and vice versa ? And if not, how hard can it be to make those 2 games close to each other ?
I'd love to launch DRG and just the choice of ''regular'' and ''rogue core'' as a good DLC game mod. From here, they would do their own thing, but they'd be in the same game, the same icon on my desk, the same place in my heart xD
Rock and Stone
The deep rock galactic universe has a lot of potential to become a multimedia or at least a multigame franchise
Personally I'm happy to wait. As much as I've enjoyed it and it's still been quality content in current season, I also think that the current season structure needs an overhaul. This will let the team try out different ideas they have had while letting new ones brew properly.
The second half of 2024 is going to be fantastic. New season, new game, and the board game expansion will be shipping. Should be a good time. The season break is a shame, but at the very least it will give newer players more time to catch up and do their assignments
I love how ghost ship games has started out as a team making a silly lil dwarf game thats now expanded them into becoming a developer and publisher helping advertise smaller games and putting them on stores and have turned they're own silly dwarf game into pretty much its own franchise with the original, board game survivors and rogue core im excited for what else is possibly in store for what they make or publish and have in store for the games they already have, i love deep rock galactic and its amazing to have contributed a tiny bit to this :)
A better description would be Halo 3 to Halo ODST. Not in terms of gameplay, but in the concept of "same basic thing, lots small cumulative changes that result in a definitively different experience."
Sniss with some quick work hell yeah!
I like all of it!
After 300+ hours got burned out on season 4 fairly early on and now I have time to get back into it and finish the season whenever I feel like it.
Rogue Core got me excited though, would really love to play that.
All in all DRG's future is safe.
ROCK AND STONE YOU BEAUTIFUL DWARVES!
Kindda actually glad they made season 5 June next year, some of my friends haven't even finish season 4, we currently grinding to finish them asap since last few weeks because we also play Valheim, V Rising, Baldurs Gate 3, Remnant 2, etc and soon Elden Ring DLC & Stardew Valley update coming up. And we all have jobs to do, we only have time to play in some night. So this delay gave us a space to breathe a bit and enjoy the game without fearing the next season is coming very soon. Though I do understand DRG enthusiastic players going to feel very bored without the new season coming soon. Hopefully this Rogue Core, the wait are worth it.
I really love that 'abandoned facility' vibe...
Cool video, glad you made it, I saw Rogue Core and wasn't sure if it was an expansion on the board game or the bullet heaven or what. Honestly Deep Rock Galactic as an intellectual property has really been branching out lately, it's very exciting to see, I hope it's all as good as the original game! A rogue lite offering seems like a super cool idea, and it worked great for Vermintide 2, and Hitman, I'm excited to see how it'll play.
roguelite DRG spinoff is a dream game I had never even conceived of, holy shit
i mean, we're gonna get deep rock survivor very soon, so that works as a pretty good proof of concept for rogue core (survivor is not developed by ghost ship games but you get the idea).
New theory Carl not only was the best dwarf but he was the best reclaimer dwarf in drg history he was the one who discovers the new ore and died whilst down their that’s why when you drink the smart beer ( i don’t know its name) it says they know where Carl so they already have the knowledge but sconce they haven’t been down past the crust they can’t go into detail on were it is but if he passed in another boom the dwarfs would have already recovered him due to their intense knowledge of all bioms
Ghost Ship is publishing a Northplay game, and as a fan of both developers, That’s cool.