Akumajo Dracula X (Sega Saturn): Underground Garden + Cursed Prison

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  • Опубліковано 3 січ 2025

КОМЕНТАРІ • 217

  • @artumslavin277
    @artumslavin277 3 роки тому +137

    The year 2021 and i am stiil wait to the ultimate ver that have saturn levels

    • @thehound1359
      @thehound1359 3 роки тому +11

      Seriously. I don’t know why we have never gotten that

    • @dustinbutler3979
      @dustinbutler3979 3 роки тому +3

      it never will release.

    • @CornishCreamtea07
      @CornishCreamtea07 3 роки тому +7

      Igarashi didn't like the new content, which explains why he only added small amounts of it to the PSP version. I still would have liked them included, after all they are small sections that fill in empty spaces, so if you don't like them, don't go visit them.

    • @HellRider_
      @HellRider_ 3 роки тому +38

      At the very least, I would at least like a version of SOTN that includes the bonus Saturn soundtracks so the inverted castle sections won't sound so repetitive

    • @crystaldaffron5857
      @crystaldaffron5857 3 роки тому +2

      Same here

  • @fogblades6811
    @fogblades6811 2 роки тому +26

    I'd like to think that the Underground Garden is just the original Castle entrance from CV1, but buried beneath the new entrance. Where new unholy life now keep the place nice and tidy for visitors to die in.

  • @Santi-bt7if
    @Santi-bt7if 5 років тому +144

    These new areas look like they don't fit very well with the rest of the castle, but it's always good to have extra content.

    • @LoveFor298Yen
      @LoveFor298Yen 3 роки тому +34

      I agree. They seem to be prototypes that were added in without refinement.

    • @Marshal_Rock
      @Marshal_Rock 3 роки тому +22

      Neither the areas nor the music fit Symphony of the Night's original structure.

    • @AntoniusTertius
      @AntoniusTertius Рік тому +7

      @@Marshal_Rock Sorry but Cursed Prison's music does fit any Castlevania game.

  • @julianhernandez4229
    @julianhernandez4229 3 роки тому +54

    This whole area looks like Alucard is having a fever dream lol

  • @ThunderGenesis
    @ThunderGenesis 4 роки тому +50

    These areas should stay on the cutting room floor. What they should do is add a few new levels (there’s tons of room in the eastern area of the map) and rerelease an HD SotN Special Edition. I actually was able to add TEN new areas of the castle on paper without making the map look too cluttered, and am considering making a mod that will include the new levels (one of which will make use of that trapdoor at the very beginning of the game), plus add some new features, both useful and some purely novel (like the ability to rename the Familiars). The new levels are as follows:
    Ghostly Theater (includes Ballroom)
    Forest of Eternal Night
    Dark Dungeon
    Sunken Ruins
    Haunted Treasury
    White Mountains
    Ancient Tomb
    Crematory
    Infinite Corridor
    Cloudy Rooftops
    New items and abilities will be required to gain access to these new areas, including Alucard’s fourth transformation: a rat!
    Some new Bosses will include:
    Carmilla and Laura
    The Dancing Spectres
    Wyvern
    Koranot the Rock Golem
    Creature of the Black Lagoon
    Rowdain
    Sir Grakul
    Greater Demon
    Dr. Frankenstein and Igor
    Dullahan
    Zapf Bat
    Bone Golem
    Serpent
    The Orphic Vipers
    Akmodan I and III
    Cyclops
    Dogether
    And many more...
    Also will fix certain names, like the Fairy Familiar will be the Pixie again, and both Granfaloon and Karasuman will be updated to Legion and Malphas, respectively.

    • @mohamedmoustakim2243
      @mohamedmoustakim2243 3 роки тому +7

      I think there's only a bit of space for 2 or 3 levels to be added on the east part of the map

    • @cthulhuwua5354
      @cthulhuwua5354 3 роки тому +5

      do you have a link as to where you keeping all this recorded?

    • @KingLich451
      @KingLich451 2 роки тому +1

      sounds like good

    • @ThunderGenesis
      @ThunderGenesis Рік тому +1

      @@SailorCheryl I like the cliffside idea!

    • @oriongurtner7293
      @oriongurtner7293 Рік тому

      A rat doesn’t seem very ‘Alucard’ to me, perhaps a snake instead?
      And as for puzzle concepts: see if you can make use of the sub weapons, some of them definitely have good puzzle-solving mechanics and it’s a shame they don’t get used enough in the original game (I honestly can’t remember using them at all for puzzle solving in my playthroughs of SotN, not once)
      Which then leads into _another_ idea: accessories that equip a specific sub weapon permanently while you have it on (side effect can turn normal sub weapon pickups into a bunch of hearts or something idk)

  • @zediahtimmons9704
    @zediahtimmons9704 4 роки тому +26

    Sounds like a James Bond Simon Belmont theme

  • @alanu4637
    @alanu4637 2 роки тому +4

    You can tell these areas are definitely an afterthought compared to the rest of the levels. I’ll never complain about added content and it’s great to get it here but the level of detail, effort, thought and enemies are much higher throughout the rest of the game.

  • @JakeShields09
    @JakeShields09 7 років тому +74

    I'm so intrigued by the Saturn. I'm sure there is a reason that N64 and playstation won the console war, but still I want to experience this almost forgotten gem of the 90s.

    • @WheelzOfFortune
      @WheelzOfFortune 6 років тому +33

      The N64 didn't even come close to winning the console war. The Playstation sold over 100 million units, the N64 sold about 33 million, and the Sega Saturn sold 9.5 million. Sure the N64 did better than the Saturn, but compared to the Playstation it wasn't even close to being as successful.

    • @lordkardok666
      @lordkardok666 4 роки тому +12

      Nintendo also had the Game Boy and Game Boy Color sales keeping the N64 afloat.
      The Saturn's 2D capabilities and sound chip were better than the PS1 and N64, but it had terrible 3D rendering graphics. It sold extremely well in Japan, and a little better in Europe compared to America. It's biggest failures were it's early and overpriced release, which pushed 3rd party supporters away and consumers, respectively; Sega of Japan's distrust of Sega of America; a lack of sports games that helped sell the Genesis; a lack of a new Sonic game for Sonic fans; a lack of RPGs that the PS1 had an abundant amount of; and most of it's best games were really hard to find. While in 1998 the Saturn started getting very impressive games, they were limited in release, and Sega of America realized they couldn't keep supporting the system, which is why in America the system died long before it did in Japan or Europe.

    • @tbw666
      @tbw666 3 роки тому +9

      Sega Saturn was amazing, man.

    • @pafoneto1275
      @pafoneto1275 3 роки тому +1

      @@tbw666
      It wasn't.

    • @AtariBorn
      @AtariBorn 3 роки тому +5

      @@pafoneto1275 It was and still is.

  • @jshaughn5109
    @jshaughn5109 2 роки тому +13

    The Cursed Prison was kinda meh outside of the ghosts in the beginning section, but the Underground Garden was super cool. Wish they would have left that in the PS versions of the game.

  • @J0nath0n.
    @J0nath0n. 3 роки тому +23

    I’ve always wondered what was the point of the little trap door in the ground at the beginning of the game, now I know. I don’t really care for the prison place but I do wish they would’ve kept the garden. It definitely does have a unique and weird feel compared to the rest of the game but I love the boss and the boss music is badass. They should’ve made the area more relevant. It’s always interesting trying to find information on why they decided to do away with the area in the PlayStation version of the game. They should’ve kept the boss music for when fighting Richter, that would’ve been badass.

    • @J0nath0n.
      @J0nath0n. 2 роки тому +4

      @Zedrik Allen yeah and the game is still a masterpiece

    • @gv82089
      @gv82089 Рік тому

      Nah Richter's theme is perfect, keeps consistency with Rondo

  • @themojogamer75
    @themojogamer75 2 роки тому +7

    Listeeeen, regardless of what folks say about these two areas, you can't lie that the Bloody Tears remix ROCKS

  • @designbookInc
    @designbookInc 4 роки тому +54

    Cost nothing add this areas in ios\android version. Why Konami?

    • @Tranquilino30
      @Tranquilino30 4 роки тому +6

      Maybe in a future upgrade.Who knows...

    • @georgesears6149
      @georgesears6149 4 роки тому +8

      why? its simple my friend, they dont like making great games, they are slowly dying

    • @italolinarez9978
      @italolinarez9978 4 роки тому +11

      Iga said this extra areas didnt fit the quality of the original game ( i do admit they are very poorly made and unfitting specially the new enemies ) all the extra content from this version was not made by the same creators of the original game.

    • @Tranquilino30
      @Tranquilino30 4 роки тому +8

      @@italolinarez9978 Endeed. These areas have no necessity to be there,but I would like to see them in a future upgrade in the mobile version,would be great.

    • @designbookInc
      @designbookInc 4 роки тому +6

      @@italolinarez9978 I think it would be reasonable to let the player decide: launch an upgrade with the areas for the players who wanted. But watching these videos I don't disagree. And the director must have autonomy over his work.

  • @SpikerDragon95
    @SpikerDragon95 4 роки тому +13

    Wonder if some day someone would put those extra content in The PS1 versión making The ultimate SOTN experience

  • @NochVtuber
    @NochVtuber 2 роки тому +4

    The only thing I can imagine when I see this version is "Wow, this would be so much cooler on the Playstation version...."

  • @chrisschumacher8553
    @chrisschumacher8553 4 роки тому +13

    The Gardener enemies are hilarious!

  • @MegaAstroFan18
    @MegaAstroFan18 5 років тому +53

    Wish SotN got a proper remake; smoothing out of some of the rougher edges, the new script and voice acting from the PSP version, the redone Maria mode, the Fairy and Nose Demon familiars, the Maria fight, and the Saturn areas, probably with some new graphics.
    Sadly Konami cares too much about pachinko these days. Alternatively, wish someone would indieclone Castlevania and do a better job than Bloodstained, mainly on the writing front.

    • @Rassenomatjutut
      @Rassenomatjutut 4 роки тому +3

      And include "Vampire Killer", "Bloody Tears" and "Beginning", especially on Richter and Maria modes.

    • @paxhumana2015
      @paxhumana2015 4 роки тому +2

      Give me a few minutes with the people that worked on the game, as well as the current Konami staff, and they will change their damn tune REALLY quick. Also, if they give me shit, I would add even more areas, enemies, and bosses from previous 2D and 3D Castlevania titles and let the sales numbers go through the roof.

    • @Rassenomatjutut
      @Rassenomatjutut 4 роки тому +1

      @@paxhumana2015 What about extra modes, like Simon mode with his Super Castlevania 4 theme playing in the castle entrance.

    • @TheDaibu
      @TheDaibu 4 роки тому +2

      @@paxhumana2015 Or better yet, just make a new canon Castlevania already telling untold stories, like a game starring Soleil Belmont, or Julius Belmont in the Demon Castle War of 1999, or even Quincy Morris' adventure in 1897.

    • @linkmeuplink
      @linkmeuplink 3 роки тому

      Bloodstained wasn't that good? Damn I was thinking about getting it too...

  • @ethansurrena1414
    @ethansurrena1414 3 роки тому +8

    Wow cursed prison is very underwhelming

  • @samyabandeiralima8999
    @samyabandeiralima8999 2 роки тому +3

    In 2022 still see saga Saturn

  • @aortaplatinum
    @aortaplatinum 3 роки тому +9

    I'm really glad I held out for an English patch for the Saturn version for my first time playing SotN, this shit is so rad. I really wish the PS1 version had finished these areas, it sucks for them to be exclusive to one console and only officially playable in one region.

  • @rigorgrynn
    @rigorgrynn 3 роки тому +24

    If they ever remade the aria/symphony games. I'd love to see these areas get a nest of evil style inclusion to show them off to unfamilar fans. So what if they don't exactly fit. It's cool to find new stuff for the thing your passionate for. Lost media is cool aswell.

  • @billagond9209
    @billagond9209 Рік тому +1

    8:45 Scissorman from the horror game Clock Tower.

  • @jclip13
    @jclip13 5 років тому +6

    12:32 the moment he noticed he went wrong LOL

  • @betatalk64
    @betatalk64 3 роки тому +4

    Love this version!

  • @victoreduardo4891
    @victoreduardo4891 3 роки тому +4

    It would be great to see that area in the version that came to the western.

  • @josedante8330
    @josedante8330 6 років тому +19

    could have this area in Requiem

    • @diegomorales7290
      @diegomorales7290 5 років тому

      Requiem? Is that some sort of remake or compilation?

    • @stuff5499
      @stuff5499 4 роки тому +1

      @Dylan Hook actually it's only for PS4
      and it's not a remake, it's just a re-release

    • @leelduttis4086
      @leelduttis4086 4 роки тому +1

      Nope, unfortunately not

  • @mr.dueezy
    @mr.dueezy 7 років тому +39

    after all this years I finally see what I was missing from my ps1, 360 and psp versions and besides the cool music and mostly cool extra enemies (I counted 7), the extra areas are short as hell. I welcome the extra content but it's definitelly not worth the asking price

    • @Xebelan
      @Xebelan 6 років тому +2

      danusty Ha. I bought a japanese saturn just to play this game-- picked up some other j exclusives as well. Playing as Maria was worth it alone.

    • @Benjamillion
      @Benjamillion 6 років тому +7

      Igarashi didn't even like all this extra crap. The new enemies look kinda blah compared to the regular ones.

    • @paxhumana2015
      @paxhumana2015 4 роки тому +3

      @@Benjamillion , then have him redesign the enemies, as well as have even more areas, enemies, and bosses from previous Castlevania games, added to the game alongside the Sega Saturn only content.

    • @pafoneto1275
      @pafoneto1275 3 роки тому +1

      Is worth not only for the areas, but for Maria unique gameplay.

  • @Sithedd
    @Sithedd 3 роки тому +10

    You can tell someone other than the original devs added this to the game later on. The enemies are unbalanced, give way too much or too little xp. And most of this area just seems like leftover assets.

  • @welldonesir806
    @welldonesir806 4 роки тому +8

    23 minutes and i hear no soul steal at all.. Is that really Alucard?

  • @paulhorneschillings1212
    @paulhorneschillings1212 7 років тому +22

    No, not the Skeleton Reader! He can read my moves like a bookand now he's dead, like every other easy boss.

  • @FCEngine
    @FCEngine 3 роки тому +9

    7:45 I thought that was Fuuma from #GetsufuMaden but blue colored #月風魔伝
    If you get to the Cursed Prison early enough you can level up every 10 seconds

  • @Durahan82
    @Durahan82 3 роки тому +3

    I can see why the Underground Garden was left out , but not the Cursed Prison .

    • @gv82089
      @gv82089 Рік тому +1

      Seems like a pointless area

  • @Thorium_Th
    @Thorium_Th 2 роки тому +1

    I only know SOTN from Playstation but I love the cursed prison. I wish that was part of the PS version. The music in this section is amazing.

  • @Ham_Slammus
    @Ham_Slammus 6 років тому +9

    There is a quick sort feature that organizes your items.

  • @theskoomacat3106
    @theskoomacat3106 3 роки тому +5

    Yeah we really didn't miss out on much by not getting these in the US version.

  • @Mooshkajoe
    @Mooshkajoe 3 роки тому +22

    I can see why this was left out.
    It doesn't fit with the rest of the castle aesthetic at all.

    • @stevengondosiswanto4732
      @stevengondosiswanto4732 3 роки тому +3

      Yeah. But at least they should keep this saturn version of Maria rather than give us that boring Maria PSP version.

    • @nachosconqueso6595
      @nachosconqueso6595 3 роки тому

      @@stevengondosiswanto4732 whats the difference? :0

    • @stevengondosiswanto4732
      @stevengondosiswanto4732 3 роки тому

      @@nachosconqueso6595 you've played psp version of maria yet ?

    • @nachosconqueso6595
      @nachosconqueso6595 3 роки тому

      @@stevengondosiswanto4732 yep

    • @stevengondosiswanto4732
      @stevengondosiswanto4732 3 роки тому +2

      @@nachosconqueso6595 then as you can see, they have different moveset. To put it simply, kung-fu style maria in saturn is more OP than magical type maria in psp version.

  • @timthompson8235
    @timthompson8235 5 років тому +9

    The music here sounds great, I wish I could hear it over that stupid f****** weapon he has equipped.

  • @coldmethod
    @coldmethod 3 роки тому +2

    IGA was right. Nothing of value was lost.

  • @earthobserver1007
    @earthobserver1007 5 років тому +4

    Why wasn't this included in US release???

    • @Flegan777
      @Flegan777 4 роки тому +2

      This was a Japan only Saturn port of the game. It was never considered for overseas. It actually runs worse than the PS1 version and the extra areas are not very interesting. We didn't really miss anything with this port.

    • @ElfWhisper
      @ElfWhisper 3 роки тому

      @@Flegan777 Saturn has a third character playable

    • @Flegan777
      @Flegan777 3 роки тому +1

      @@ElfWhisper I know, Maria with a Mega Man style charged magic attack. Guess what? She was kept for the PSP port, but they changed her attack back to her famous doves from Rondo.

  • @Chigurh007
    @Chigurh007 2 роки тому +1

    Can people please understand that the saturn version came out AFTER the ps1 version.

  • @lynxvex
    @lynxvex 4 роки тому +4

    Are these stages also accessible once the Castle is Inverted???

    • @KevDrachen
      @KevDrachen 4 роки тому +7

      Yes, Hell Garden and Soul Prison are their reversed versions

  • @Jago7159
    @Jago7159 Рік тому

    very nice i like underground castle

  • @Coldsteak
    @Coldsteak 6 років тому +8

    fun fact: you can use the bible to defeat the ghosts

    • @Zweifeld
      @Zweifeld 6 років тому +3

      Actually, you can use any subweapon to defeat ghosts

    • @ThunderGenesis
      @ThunderGenesis 4 роки тому

      @@Zweifeld Not the clock apparently.

    • @mohamedmoustakim2243
      @mohamedmoustakim2243 3 роки тому

      @@Zweifeld only holy subweapon like holy water, holy cross, the knuckle subweapon (the white sand) or any holy weapon like holy rod for example, idk if the lightning spear of the devil familiar would work out tho

    • @Zweifeld
      @Zweifeld 3 роки тому

      @@mohamedmoustakim2243 but I can kill them with the knife....

    • @mohamedmoustakim2243
      @mohamedmoustakim2243 3 роки тому

      @@Zweifeld never tried with a knife but that's weird should be immune to it since a weapon as a sword doesn't hurt it lol

  • @sethdouglas2765
    @sethdouglas2765 2 роки тому

    You guys noticed they rearranged some of the map as well? Where the hell is the underground caverns? In the middle of the map? LOL.

  • @XAlucardmoonX
    @XAlucardmoonX Рік тому

    Can this be added to symphony of the night

  • @azurecorviknight4189
    @azurecorviknight4189 4 роки тому

    Ya know what? I'll remake Sotn, but will have some new original soundtracks.

  • @soulreaver1983
    @soulreaver1983 4 роки тому +4

    Cool video! It's a shame this section didn't make it to the playstation version! 😦

    • @iqueda1420
      @iqueda1420 3 роки тому +3

      No it's really not, these areas look and sound like shit

  • @AlessandroTaveraPires-ke4ye
    @AlessandroTaveraPires-ke4ye Місяць тому +1

    Ou abre no ex box one tambem😮😮😮

  • @symphonyofthesunset3636
    @symphonyofthesunset3636 2 роки тому +5

    en la versión móvil debieron agregar estos niveles y variedades del sega saturn en especial su fascinante banda sonora....

  • @NebulaGamesSilpher
    @NebulaGamesSilpher 3 роки тому +2

    I can see why they remove these from the PS1 version. Monsters seem so out of place, like they're from another game, everything is weird.

  • @Sasha_D.
    @Sasha_D. Рік тому

    и как туда попасть???

  • @rimjobledouche5201
    @rimjobledouche5201 Рік тому

    So was the Saturn port simply not optimized properly? I would think a competent dev team could have made the Saturn port the definitive version.

  • @jdaywork2693
    @jdaywork2693 6 років тому +10

    Thanks for sharing! I thought there was an American version of the Saturn port?

    • @retroand
      @retroand 6 років тому +5

      No, unfortunately the Saturn version of SOTN is Japan-only.

    • @jdaywork2693
      @jdaywork2693 6 років тому

      Ok, thanks again! I saw some copies on eBay and Etsy or there's emulation.

    • @Nahuelx
      @Nahuelx 5 років тому +1

      @@retroand And that's a relief.

  • @Sithedd
    @Sithedd 3 роки тому +2

    Gotta love how the Saturn's needs to change screen resolutions just to pull up the menu and map.

    • @thefurry7165
      @thefurry7165 3 роки тому

      PS1 does the same thing as well

    • @Sithedd
      @Sithedd 3 роки тому

      @@thefurry7165 it does not

    • @thefurry7165
      @thefurry7165 3 роки тому +2

      @@Sithedd I've played the PS1 version, it also changes resolutions in the menu

  • @classicgameplay10
    @classicgameplay10 Рік тому

    What exactly is the point of these 2 stages when there is nothing to do there.

  • @rigorgrynn
    @rigorgrynn 3 роки тому

    Love those fucked up ghost fish.

  • @kaellagos5895
    @kaellagos5895 3 роки тому

    Why this area is only avaliable in the version of sega saturn?

    • @robertanderson9447
      @robertanderson9447 3 роки тому +1

      It was created by the team who made the Saturn port, Konami's old Nagoya division. Koji Igarashi was unhappy with their work and so opted to not include it in the PSP/PS4 re-releases.

  • @ubermenschmexa
    @ubermenschmexa 2 роки тому

    Most of the enemies of those areas look straight out from those European games for PC. Good as additional content, but I can live without them in other versions.

  • @galaxy_7
    @galaxy_7 3 роки тому +2

    Too bad this isn't in the PSP or PS4 versions

  • @DOak
    @DOak 4 роки тому +4

    The underground garden area doesn't seems to belong to the same game as the rest, it's dispointing. I home someday i can play a remake of this gem. Thank you for sharing this content!

    • @roetemeteor
      @roetemeteor 3 роки тому +2

      It very much _feels_ castlevania, but doesn't fit SOTN. Feels like a classic stage. Definitely was sub-par, and could have used a rework. Maybe just take the underground caverns and took the zone and place the prisons there with the cave motiff to fill the zones there.
      Then take the gardens and attached them to the alchemy lab in that area where you ascend to G and S, have it loop around to the Holy chapel to act as a way to access it WITHOUT the jewel of open, having you deal with a boss you will be underleveled and geared for with the remix of bloody tears blaring, skipping the entire west wing of the castle as a result. It would make sense for the gardens to be attached to the alchemy lab after all. Keep the plant motiff, but make all the enemies skeletal to match the theme as well as having the spear guards and fighters from the colleseum. Lots of potential, just not enough time.

  • @Gyarren
    @Gyarren 2 роки тому

    I think these areas could have been really great; but they feel a little (and pardon the language) half-assed...

  • @2008bipolar
    @2008bipolar 5 років тому +1

    Algo está anda mal, nivel 27 y eso de mp y hp y corazones!??

    • @2008bipolar
      @2008bipolar 5 років тому +1

      Además casi todo el mapa lleno

    • @anadelgado4177
      @anadelgado4177 5 років тому +5

      Puede ser por que "farmeo" por todo el 1er castillo para llegar mas fuerte a estas areas, recuerdo que estos "nuevos" enemigos son bastante duros sin mencionar los fantasmas en el principio de cursed prison son inmunes a los ataques normales.

  • @MrVolcomclassic
    @MrVolcomclassic 4 роки тому +1

    So in the Xbox release I was able to get to the door of the secret garden but it won't open. Cursed prison doesn't exist. Wish they added these to the re release

    • @ArcherBodkin
      @ArcherBodkin 4 роки тому

      The XBox release is based of the original *PlayStation* game, not the Saturn. The entrance to the garden there was never planned to begin with and was just a scrapped section Konami decided not to work on. Most likely when they worked on *this* version they used *that* unused section for said stage.

  • @nerometalmkii2876
    @nerometalmkii2876 3 роки тому +1

    ...
    PERO QUE ES UN HOMBRE!? UNA PILA DE SECRETITOS? PERO EMOS HABLADO SUFFICIENTE! RECIBE A TI!

  • @alubaldini
    @alubaldini 2 роки тому

    just amazing actuallly im playing requien version on ps4 i own a sega saturn but the laser lend is dead

  • @joselegaspi2549
    @joselegaspi2549 2 роки тому

    Wow do i feel cheated because i used to own the ps1 version and this game had Bloody Tears on it. Dang!.

  • @teabagNBG
    @teabagNBG 4 роки тому

    never knew this... wh at are the other two levels?

  • @RichterBelmont02
    @RichterBelmont02 3 роки тому

    *Thank God that I played this in Android Emulator. Both PSX and Sega Saturn (Japanese BIOS not American) so I know the difference.*
    😉😉😉😉😉😉😉😉😉😉😉😉😉😉

  • @Nahuelx
    @Nahuelx 5 років тому +4

    The new music is great.

  • @MrMikkyn
    @MrMikkyn 3 роки тому

    Why is the Saturn version different? Were these levels created by other people?

    • @pafoneto1275
      @pafoneto1275 3 роки тому

      Yes, aparently Igarashi wasn't involved in these levels. So maybe that is why they are so different from the rest of the game.

  • @Ret4life
    @Ret4life 2 роки тому +1

    Both areas look like they were added as a lasr minute effort. The garden looks very out of place and the ghosts in the prison are hilariously bad. Saturn version is definitely the worst version of this game

  • @screeem
    @screeem 6 років тому +14

    Wow. Fascinating. Enemies look so out of place and silly. Also not digging the music even tho they are classics.

  • @AlessandroTaveraPires-ke4ye
    @AlessandroTaveraPires-ke4ye Місяць тому

    Esta parte do jogo so abre no sega saturno😮😮😮

  • @TeReBoWkA
    @TeReBoWkA 2 роки тому

    2022! 😉👍

  • @magggg2797
    @magggg2797 4 роки тому +2

    This new content looks and feels a little rushed Also It don't match with the rest of the game

  • @agreedboarart3188
    @agreedboarart3188 3 роки тому

    This footage looks bad. The contrast makes this unwatchable. Regardless, I wish we got this version in Requiem.

  • @smrii2487
    @smrii2487 2 роки тому +1

    I know they were just bonuses for the Saturn version, but man do those exclusives look so lazy and half asked compared to the rest of the game

  • @dnakatomiuk
    @dnakatomiuk Рік тому

    Clearly added at last min because it looks poor compared tomthe rest of the game abd the music doesn't feel and sound right at all.

  • @jessietaylor790
    @jessietaylor790 2 роки тому +2

    I'm not Impressed at all with the two areas. I'm glad they nixed them for the far superior PS1 version.

    • @feratorxxii5862
      @feratorxxii5862 2 роки тому

      No la rechazaron, sacaron el juego antes, cuestiones de competencia

  • @kittipongkhunthong5797
    @kittipongkhunthong5797 Рік тому

    Play 211.2%

  • @QuasarEE
    @QuasarEE 5 днів тому

    Everyone always quotes Igarashi's opinion about this stuff - I say who cares. He always was ready to offer sour downer-debbie opinions about other peoples' work. Meanwhile the guy thinks he's a brilliant writer and well, just listen to any of the dialogue in any CV game HoD or later and see how ridiculous and juvenile it all is. If he didn't like how KCEN did the Saturn port why didn't he work on it himself? Same deal with CotM and N64 CV games, and the unreleased Dreamcast game he got killed off. Dude was a menace.

  • @brandonwatkins1206
    @brandonwatkins1206 4 роки тому +12

    May be the worst player in history.

  • @FrankBell79
    @FrankBell79 7 років тому +37

    These extra areas look lame as hell, ennemies look super weird (almost looks like fanmade stuff) and everything is just bad game design

    • @Ham_Slammus
      @Ham_Slammus 6 років тому +7

      I can understand the ghosts, but everything else looks like what you'd expect in a castlevania game. The fuck do you mean?

    • @midzimidzi471
      @midzimidzi471 6 років тому +15

      The color of the sprites for the extra enemies doesn't suit with game's atmosphere at all. Its too bright and looks very rushed :/

    • @Atombender
      @Atombender 6 років тому +5

      I agree. The new areas feel like an afterthought. Only one additional (and super lame) boss as well. The best part about the Saturn port is the Maria mode.

    • @piratesephiroth
      @piratesephiroth 6 років тому +2

      yep, it's complete trash

    • @piratesephiroth
      @piratesephiroth 5 років тому

      OK but what does she have to do with this shitty game?

  • @jameshigdon4110
    @jameshigdon4110 6 років тому +1

    I hate to be a dick, but man...
    It's hard watching your playthrough of this. It's almost like your Alucard thinks the #1 way to treat poison is to shove as much of it into your face as possible. Why are you using the Star Flail? It's slow as hell, and surely you have Jewel Knuckles by then or something, right? Also, who purposely uses the Sacred Ash (Bibuti) subweapon!? Who!?
    You baffle me, my man.

  • @jclip13
    @jclip13 5 років тому

    Reverse Underground Garden is f.king hard the first time I had played this game

    • @KevDrachen
      @KevDrachen 4 роки тому

      And the soundtrack in Hell Garden is awesome as well!

  • @TheDeathWillCome2012
    @TheDeathWillCome2012 6 років тому +2

    Why did they have these on Saturn and not PS1?! The Saturn wasn't that good and didn't last that long. I guess they felt sorry for Sega.

    • @jjvictor66
      @jjvictor66 6 років тому +1

      The game was originally done for the Saturn and ported over to the PS1 by Konami Tokyo, who was busy doing soccer games and didn't care to port all the content over, plus the PS1 version is marginally inferior in comparison due certain technical limitations

    • @TheDeathWillCome2012
      @TheDeathWillCome2012 6 років тому

      Holy crap! I did not know that!? I thought it was first released on PS1. Thanks for the history lesson. Still though, it's an awesome game!

    • @KaneRobot
      @KaneRobot 6 років тому +7

      @@TheDeathWillCome2012 That other guy isn't completely correct, the PS1 version is technically superior to the Saturn version (despite the Saturn generally being a better 2D system). There are longer loading times and some slow down in the Saturn version that don't exist on the PlayStation.

    • @jameshigdon4110
      @jameshigdon4110 6 років тому +3

      @@KaneRobot Also, those graphics are just trash. The transformation to bat is bad. The magic bar looks terrible. The heart icon looks out of place. And like you said; constant lag.

    • @jameshigdon4110
      @jameshigdon4110 6 років тому +8

      @@jjvictor66 You actually have that backwards. The game was developed for PlayStation first and then ported to Saturn. That's why it looks so bad. Saturn didn't support the original resolution and the result was fatter, worse spriting. This is also the reason the transparency effects use the "mesh" method instead of actually being transparent. Check out Digital Foundry's video on SOTN for more info.

  • @Hiso-zi2zl
    @Hiso-zi2zl 5 років тому +3

    It’a stupid player.
    When you meet white ghost, you can’t defeat them by wrong weapon.
    You MUST MUST use “Holy” weapon or sub weapons
    For example:
    Holy water
    Holy arrow
    Holy Bible
    Holy Sword

    • @iqueda1420
      @iqueda1420 3 роки тому

      @@blacksecondmissionstillcan1027 prob cause he has a "holy whip"

  • @alonsojett
    @alonsojett 3 роки тому +2

    This levels looks so ugly compared to the rest of the game.

  • @elikyiael8740
    @elikyiael8740 2 роки тому

    i should've played the saturn version

  • @j2d1m76
    @j2d1m76 3 роки тому

    I'm so glad this trash music didnt taint my experience of the game in my youth

  • @SYLVESTRIVS
    @SYLVESTRIVS 4 роки тому

    legal pelo interesse, mas uma bosta pq sao fases ruins. e o.estilo de alguns inimigps foge, parece até que usaram outra linguagem pra programar. sega é ruim e ponto kkk

  • @alpha1beta1gamma
    @alpha1beta1gamma 6 років тому +2

    How are you this bad at the game though

    • @iqueda1420
      @iqueda1420 3 роки тому +1

      Fr this games only flaw is how ridiculously easy it is and somehow this dude makes it look hard.

    • @theskoomacat3106
      @theskoomacat3106 3 роки тому

      @@iqueda1420 hardly. It's not the hardest game of all time but still fairly challenging at first unless you find broken equipment that can destroy enemies in no time (which most players won't do on their first playthrough unless they read the wiki guides on where items are).

    • @iqueda1420
      @iqueda1420 3 роки тому

      @@theskoomacat3106 yeah but this dude has the whole castle open, which means he should know what he's doin by now, and it's still by far the easiest CV game.