Punch-Out!! & Doc Louis Wii - Fastest Punch

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  • Опубліковано 11 вер 2022
  • Measured from first movement for a punch and when Mac turns red. A few punches have varying speeds so I averaged them. A few punches seem like they would be slower, but you get hit really early, like Glass Joe's jab, you get hit like 3 or 4 frames before the punch actually gets to you. Going frame by frame showed me some interesting things, early hits from punches, late hits, and a surprising number of punches to the nuts. I'll probably make a video showing these strange things sometime. Still have a few more strength and speed videos to do, then I'll do my big finales. Give me a sub if you enjoy, I'll keep getting better at all this, thanks.
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КОМЕНТАРІ • 121

  • @TheOneWhoAsked37
    @TheOneWhoAsked37 Рік тому +437

    Doc Louis himself has the fastest punch?
    That shows how great of a Overweight boxing champion he was back then.

    • @solarflare9078
      @solarflare9078 Рік тому +69

      He's always holding back for Little Mac. He also has the strongest attack in the game as well.

    • @demi-femme4821
      @demi-femme4821 Рік тому +73

      @@solarflare9078 Doc Louis is still arguably better than any of Mac's opponents and he's been retired and not keeping in fighting shape for YEARS.
      Imagine how much of a beast this man was back in his prime.

    • @Davtwan
      @Davtwan Рік тому +5

      So he punches really fast to get those stars and lets loose. A true boxer indeed.

    • @oblongLogin
      @oblongLogin Рік тому +32

      @@solarflare9078 he invented the star punch

    • @314Pirasy
      @314Pirasy Рік тому +5

      @@demi-femme4821 it'd probably look like punch out but if mac was in the proper weight class
      just dodges a uppercut and lets loose with a doc louis version of the hondo rush

  • @yamyams8147
    @yamyams8147 Рік тому +58

    the fact that mr. sandman's slowest attack is still less than a second long

  • @victorrodriguezjr1514
    @victorrodriguezjr1514 Рік тому +49

    No Little Macs were harmed during the making of this film

  • @raikaria3090
    @raikaria3090 Рік тому +69

    Doc Louis has some of the fastest punches in the game [and the fastest] despite being way out of shape and practice.
    Now imagine him in his prime.

  • @gr8daynegb
    @gr8daynegb Рік тому +318

    Weird to think on a list of nearly 100 punches that Glass Joe is in the top 20%. Not used to anything of Joe's being near top of lists in a good way lol

    • @philive1681
      @philive1681  Рік тому +59

      I mentioned it in the description. His punch is kinda weird. It hits really early, like as soon as his hand starts to move away from his body, you get hit, its like 3 or 4 frames before his fist actually gets to your body. I'll do a video sometime on all the weird stuff I saw when going frame by frame.

    • @TheFinalChapters
      @TheFinalChapters Рік тому +8

      Glass Joe is one of the hardest revenge matches.

    • @raikaria3090
      @raikaria3090 Рік тому +3

      Joe's punches are fast. It's his aggression that isn't.

    • @weirdooftheyear
      @weirdooftheyear Рік тому +3

      ​@@TheFinalChaptersif you don't know how to hold up that is

    • @TotalDramaHarold
      @TotalDramaHarold 11 місяців тому +3

      @@philive1681I always thought that was oddly fast

  • @commanderdemonno9819
    @commanderdemonno9819 Рік тому +69

    y'know, this really shows how well the game's balanced
    only one attack that deals barely any damage goes past the average person's reaction time

    • @solarflare9078
      @solarflare9078 Рік тому +1

      To be fair, it's also one that can also lead to your KO

    • @TotalDramaHarold
      @TotalDramaHarold 11 місяців тому

      And dreamland express is a chain so it also doesn’t really go past your reaction speed

  • @fyra_cat2119
    @fyra_cat2119 Рік тому +27

    4:26
    Soda and bald bull are dancing to the music in sync

  • @kinocorner976
    @kinocorner976 Рік тому +66

    Despite being in the lower division, pretty interesting that Von Kaiser’s Jab is that fast.

    • @jerodmcallister1974
      @jerodmcallister1974 Рік тому +5

      Yep, in TD his "Bombs" jab is pretty fast.

    • @philive1681
      @philive1681  Рік тому +22

      I like it though. I've always liked him as a character. It's good to see him get some nice abilities in title defense.

    • @haraldhey9210
      @haraldhey9210 Рік тому

      Yeah, but since you can block it you don't have to react to it as long as you preemptively hold down the block button.

  • @coopheheheha
    @coopheheheha Рік тому +34

    glass joe’s punch: 0.50 seconds.
    Everyone ever: impossible

  • @noxidgaming1114
    @noxidgaming1114 Рік тому +16

    Ironically, Soda's slowest punch is the one I have the most trouble dodging.

  • @newnixer3775
    @newnixer3775 Рік тому +5

    1:33 perfect timing.

  • @TaylorUmongusHas
    @TaylorUmongusHas Рік тому +214

    If you included TD Soda Popinski's stage 3 punches, they'd probably top the list.

    • @LoneSWarrior
      @LoneSWarrior Рік тому +37

      I knew I wasn't crazy saying he is the hardest opponent in the game.

    • @AceTechn0
      @AceTechn0 Рік тому +64

      If it wasn’t for the “pssk” (right) and “pskkeh” (left) sound whenever he attacks, pretty sure he would be harder than Sandman

    • @jetkirby3981
      @jetkirby3981 Рік тому +7

      I really wanted to see these included

    • @fragranced9258
      @fragranced9258 Рік тому +5

      Am I weird for not taking that long on him, even then, once I beat him it was a no hit run.
      I noticed pretty quickly that he has an order of punches that pretty short and was easy to remember at the time, so I was able to sweep early and lock him in rage mode for the rest of the fight

    • @danielbarker2522
      @danielbarker2522 Рік тому +5

      @@fragranced9258 easy to look up and execute, but big cap for figuring it out. That shit takes everyone an entire day usually

  • @rossl03
    @rossl03 Рік тому +6

    4:25 the music picks up as bald bull and soda start uppercutting in unison

  • @dmansuperich2800
    @dmansuperich2800 Рік тому +74

    Good stuff, your editing on these videos are great. It's so cool to see all of this side by side in a simple way.

    • @philive1681
      @philive1681  Рік тому +7

      Thank you. I just started editing a few months ago. It's fun to keep learning stuff. I'll keep getting better.

    • @dmansuperich2800
      @dmansuperich2800 Рік тому +2

      @@philive1681 Glad that you're striving for improvement, that's great to see in a content creator.

  • @metallabx407
    @metallabx407 3 місяці тому +2

    Here is a list in order of bosses' fastest attack
    #1: Doc Louis - 0.25s(jab for star)
    #2: Mr Sandman - 0.32s(dreamland express)
    #3-4: Bald Bull - 0.37s(uppercut)
    #3-4: Soda Popinski - 0.37s(uppercut)
    #5: Super Macho Man - 0.43s(r. uppercut)
    #6-7: Donkey Kong - 0.45s(backhand)
    #6-7: Von Kaiser - 0.45s(r. jab)
    #8-9: Aran Ryan - 0.5s(lunging r. elbow)
    #8-9: Glass Joe - 0.5s(jabs)
    #10: Piston Honda - 0.52s(eyebrow jab)
    #11-12: Great Tiger - 0.53s(clone uppercut)
    #11-12: King Hippo - 0.53s(jab)
    #13: Disco Kid - 0.55s(jabs)
    #14: Don Flamenco - 0.62s(spinning backhand)
    #15: Bear Hugger - 0.7s(r. overhead)

  • @Silly-Goose-OG
    @Silly-Goose-OG Рік тому +4

    They sure feel a lot faster than that. Except for TD Bald Bull’s delayed rolling punch. That feels like an eternity.

  • @thetrophygamer3606
    @thetrophygamer3606 Рік тому +10

    Funny detail when DK’s pinch ranked at 19 hits Mac it’s in time with the music a bit
    Edit: for those that haven’t played punch out and are curious as to how your suppose to dodge some of these attacks your generally given a sound cue or a specific animation to show its coming. Though some don’t and you have to know it’s coming.

  • @nicocchi
    @nicocchi Рік тому +79

    Interesting, they're all avoidable on reaction, but you need to have good reflexes. Realistically, 10 frames of reaction time if paying attention is reactable on average (and some people can do better)
    And yet, you still get hit left and right lol

    • @shirothefish9688
      @shirothefish9688 Рік тому +25

      Average human's reaction time is 300ms if I recall.
      So the last 2, and arguably anything below .4 is unreactable for the average.
      Gamers do have a lower average though, so gamers could react to most all of it if they got "quick feet"

    • @dinosore_rs
      @dinosore_rs Рік тому +17

      A delayed punch after instant punches from the same opponent also plays a factor!
      The fast punches condition you to dodge fast, then a delayed punch comes and you dodge too early.

    • @vantablack3327
      @vantablack3327 Рік тому +6

      @@dinosore_rs I know this felling all too well I recently emulated punch-out and I had to know a delay was coming to not dodge too early especially with TD Macho Man and his left and right spin uppercuts.

    • @nileprimewastaken
      @nileprimewastaken Рік тому +6

      add input delay and you have ~15 frames, which means that doc louis's star punch is literally unreactable
      also i know this is a joke dont woosh me

    • @Mountain_Chicken1
      @Mountain_Chicken1 Рік тому +1

      You also need to remember that the first few frames you cannot dodge with

  • @TaylorUmongusHas
    @TaylorUmongusHas Рік тому +30

    3:10 Bruh. GJ and Sandman punching at the same speed?

    • @dinosore_rs
      @dinosore_rs Рік тому +16

      Goes to show how shocking Glass Joe TD is immediately after Contender Sandman.

    • @kezgt1932
      @kezgt1932 Рік тому +4

      This is how he beat nick

    • @makoshark7122
      @makoshark7122 Рік тому +4

      To be fair, sandman is doing a roll beforehand, which TECHNIcally increases the startup, but how long it takes for him to throw the punch by itself is quicker

  • @TheOneWhoAsked37
    @TheOneWhoAsked37 Рік тому +9

    4:47

  • @TaylorUmongusHas
    @TaylorUmongusHas Рік тому +26

    2:10 wow the Spin Punch is alot slower than I thought

    • @philive1681
      @philive1681  Рік тому +13

      Well he's gotta make it look good first. Flex for the fans, or himself.

    • @dinosore_rs
      @dinosore_rs Рік тому +8

      It was faster in Mike Tyson's Punch-Out but could be dodged in any direction. This one can only be ducked under.

  • @NessMother2
    @NessMother2 Рік тому +4

    I knew that star jab from Doc Louis would be at the top, it keeps me from sleeping at night to this very day...

  • @rafael502
    @rafael502 Рік тому

    This is such a cool cut! Great job!!

  • @conntoons_4848
    @conntoons_4848 Рік тому +6

    2:56 3:05
    Just some of my favorite side by side comparisons

  • @jerodmcallister1974
    @jerodmcallister1974 Рік тому +8

    Red Soda is really tough. Around a 3rd of a second? Yeah that sounds about right. I've gotta fight Doc one of these days.

    • @TaylorUmongusHas
      @TaylorUmongusHas Рік тому +2

      Lol, more like one tenth of a second.

    • @bigbrianislarge5046
      @bigbrianislarge5046 Рік тому

      if super drunk popinski was included i quite certain he would top the list

  • @Pikazilla
    @Pikazilla Рік тому +6

    The average person has about a 1/4 second reaction time.
    Doc is cheating.

  • @bludgeon1081
    @bludgeon1081 Рік тому +32

    It's important to know that some punches are harder to dodge despite being at the same speed for two reasons,
    1: Animation
    Some attacks are easier to telegraph than others. The movement of the boxer plays a role in player's perception of the attack.
    2: Conditioning
    Some boxers will have faster attacks that condition players to dodge early. This, in turn, will cause the player to get hit by an incoming delayed attack.

    • @harleymitchelly5542
      @harleymitchelly5542 Рік тому +2

      For number 2, Bear Hugger says hello.
      "Catch and Release!" brings back more than a few not-good memories. It's amazing what can be done with a simple staggering of your timing.

    • @lucasbeck1391
      @lucasbeck1391 Рік тому

      Telegraphing is not reading the move It's telling your opponent what you're gonna do

  • @lrodshrek6086
    @lrodshrek6086 Рік тому +4

    The delay on the bull charge has several variations

  • @canadiancanucklehead8310
    @canadiancanucklehead8310 Рік тому +2

    Soda’s Sidestep hooks give me ptsd

  • @wilsonso5784
    @wilsonso5784 Рік тому +6

    I know reaction time decays overtime because I was able to react to the fastest of these ones just fine and now I get wrecked by King Hippo TD easily.

  • @Youareprettycool
    @Youareprettycool Рік тому +1

    “I’m finally a fully rounded fighter Mac!”

  • @UndeadSlasher44
    @UndeadSlasher44 Рік тому +7

    real nice how soda popinski doesn't appear until 3:34

  • @warpey5632
    @warpey5632 Рік тому +1

    4:08 The attack durations match with the music

  • @TearingUser935
    @TearingUser935 Рік тому +2

    The more it goes on the more on beat they are

  • @imagamerguy
    @imagamerguy 11 місяців тому

    It’s funny how when the Minor Circuit “Mac Down” theme starts playing as soon as Popinski and Bull’s uppercuts just sync with it and then Sandman start smashing you

  • @maragazh9993
    @maragazh9993 Рік тому +2

    These would be great gifs to punch friends on discord with

  • @gengarisnotinsmash...
    @gengarisnotinsmash... Рік тому +13

    So the average humans reaction time is .2 to .25 seconds... Anyone know how many frames it takes to get dodge invuln in punch out? You could add that value to the average reaction time to get a reasonable idea of how fast most players can dodge punches, and find which attacks are truly unreactable.

    • @ryebread4993
      @ryebread4993 Рік тому +3

      None of them are. Cause if there was it’d be unfair and punch out don’t roll that way

    • @UnethicalExperimental
      @UnethicalExperimental Рік тому +5

      Like the reply above said, it's not about reaction speed. Anyone can breeze through the game if they all punched for 22 frames and your dodge has true i-frames.
      The key factor here is variation. Which hand is being thrown, which timing is it, making sure you're not dodging a taunt you could get a star from, which direction to dodge or block, etc.
      The difficulty is in the mind-games, the ability to predict and read the opponent's behavior.
      Kinda like baseball. If every pitch was a fastball, it would get predictable.

  • @omlett6482
    @omlett6482 Рік тому +3

    i like how the punches sync up with the beat towards the end

  • @OwO-nk1zv
    @OwO-nk1zv Рік тому +2

    I like how the human reaction time is a quarter of a second 1/4 or 0.25
    So doc literally attack with a exact speed for u to react, but at the same time not have time to react
    (Unless u are already skilled at the game)

  • @Munajakja
    @Munajakja Рік тому

    Watching this in 2x speed was crazy

  • @infinityheart_tm9270
    @infinityheart_tm9270 Рік тому

    Man he wasn’t kidding when he said “Duck this one” because those are literal bullets he’s punching out.

  • @kurtmatteson4914
    @kurtmatteson4914 Рік тому +7

    What about Mac? He'd top the list for sure, but I'm curious as to where the Star Punch would fall.

    • @colmecolwag
      @colmecolwag Рік тому +6

      star punch would be hard to measure due to how it slows down time.
      you'd have to measure it in the Vs mode which isn't /truly/ the way Mac boxes normally, but you can get answers I guess?

  • @TaylorUmongusHas
    @TaylorUmongusHas Рік тому +2

    4:11 ok no way Macho Man's uppercuts are that fast.

  • @SiHasBeenSpawned
    @SiHasBeenSpawned Рік тому

    Can you show all the stars? Like you did in MTPO?

  • @Youtuber24683
    @Youtuber24683 Рік тому

    Alt Title: +4.5 Minutes of Mac Slowly Heading Towards an Early Grave.

  • @GionaPis-yr3pv
    @GionaPis-yr3pv 10 місяців тому

    @philive1681 the Sandman's "left jab" Is actually left delayed hook

  • @sirchris6047
    @sirchris6047 4 місяці тому

    soda hook feels like it hits frame 0

  • @magik4353
    @magik4353 Рік тому +1

    Wink Uppercut went to the beat of the song

  • @Laperapolvorienta
    @Laperapolvorienta Місяць тому

    Little Mac Should be tier god

  • @loganpowers3875
    @loganpowers3875 Рік тому

    Can you do the same, but with Super KO Boxing 2?

  • @TheCompleteMental
    @TheCompleteMental Рік тому +2

    How fast are mac's punches

  • @TylerMcNamer
    @TylerMcNamer Рік тому

    Who trained the rivals? I like to think the majority of them trained themselves to punch fast and hard.

  • @unknown0607
    @unknown0607 14 днів тому

    Who punched perfectly beat song?

  • @TheMemeMann
    @TheMemeMann 10 місяців тому

    By the number 10s they're hitting mac to the beat of the music

  • @fnf_noob
    @fnf_noob Рік тому

    How did you know how long are the animations? Did you look into the files?

  • @Shady_Fungus
    @Shady_Fungus Рік тому

    Yeah I was thinking DK should be on of the fastest on here. I could not get his rhythm down and there was sometimes little tell to his moves. I don’t know how I beat him.

  • @thenotfanofnintendo
    @thenotfanofnintendo 8 місяців тому

    The coach is faster 85 of most moves in this game wow (yes i know his name is doc louis)

  • @UnclePhil07
    @UnclePhil07 Рік тому

    Little mac has benn through alot....

  • @vonkaiserandgun
    @vonkaiserandgun 3 місяці тому +1

    Von kaiser has the 10th fastest punch? Jeez... Only world circuit fighters have faster punches!

  • @Postie1994
    @Postie1994 Рік тому +4

    Hm, even when it would be much work most likley: You have now the damage of each attack and its speed. So you could do a list of Damage per second for the moves, what boxer uses effectivly its wind up time for damage. I know there will be outlier like the 1-hit KOs but eh. ^^

    • @UnethicalExperimental
      @UnethicalExperimental Рік тому

      Some characters like to sit pretty for a while in between punches, so it would have to be for specific sections of behavior where they be more active.

  • @ecstaticwooper368
    @ecstaticwooper368 Рік тому

    dreamland express is hard to react to, more at 11

  • @Angel-bz5jm
    @Angel-bz5jm Рік тому +1

    Coming from playing a lot of fighting games it's strange to see times like 0.5 seconds (the equivalent of frame 30) being referred to as not complete ass

    • @metallabx407
      @metallabx407 2 місяці тому

      They made it so players can dodge all attacks while in fighting games, getting hit seems to be inevitable.