almost 3 years later and still one of my most favourte 3d tracking tutorials. I'm doing my tracking as much as possible inside of Blender. While my Syntheyes sits crying in the corner. I hope Blender Found. will never ever stop developing the "tracking features".
Your contributions to the Blender Community are much appreciated. You're right, even the Blender Foundation hasn't given much attention to motion tracking after the DVD tutorials and that open movie, Steel Tears. I think it's one of Blender's most underrated features. I think a lot of it is unawareness and lack of good, comprehensive tutorials and you're definitely helping to solve that issue. I think this motion tracking series will be the most comprehensive introduction to motion tracking in Blender, not to mention 2.8 which is great timing. Looking forward to the rest.
You, sir, are a saint. I've been tasked recently to take a drone video provided by a client and then track in a building. I hope I'll be able to do that after completing this series (I assume I will based on how in-depth it is). But either way, I'm learning a ton and I'm really excited to see what ill be able to produce soon.
I really appreciate the level of detail that you are going into. There are many tutorials - quite good ones! - that nonetheless either assume a fair amount of foreknowledge, or that you don't need to know any more than the minimum. I much prefer the thoroughness of your approach with these videos. I like having a deep understanding of my tools. Thank you.
knew some stuff about the tracking stuff in blender, but man there are so many tips and tricks to make it better, really enjoying the tutorial bro thank ya so much
And this series is going awesome. I'd love to learn more about motion tracking. Hope you'll upload much more information about this amazing work... Well thanks a lot I was searching for a long time for this. And finally I've found this awesome series, hope to see some more from you.
Thanks so much for taking the time to do this series. Without doubt the best Blender tracking tutorials out there. I was ready to give up on tracking in blender but am now getting solid tracks using the info learned from this series. 👍👍👍👍
that hard selection with ctrl (timestamp 56:00). you can select empty and mash at the same time, just be sure your last selected object is mash (bright orange outline) - than go to edit mode - select vertex you want to "hook" and ctrl+h to hook it to selected object. it is easier.
Great information as usual! This is a great pace for all your tutorials, taking the time to explain why you do what you do helps on a much deeper level. Thanks!
I love how in-depth you're going into all the aspects of the tracker...lots of people aren't too familiar with this area of blender. I'm pretty accomplished with it myself, but I've learned and re-learned a few things from your videos. Will you be going into 3d stabilization as you mentioned earlier? I've never done that myself, but I'm pretty sure I know how it works. I'm curious to hear your thoughts though. Keep up the good work!
I'm almost sure the distortion on the stabilization footage is the cellphone lens and/or sensor stabilization and the camera software stabilizing when recording.
Surely you would always want to use offset tracking, because any object behind the post might not necessarily itself disappear completely? You'd see it behind the post. So if you just used join tracks, the 3D object behind the post would freeze.
Ironically, I fell into the Bender tracker years/decades ago via VFX interest and could not believe how powerful it was. Now, many Blender rabbit holes later, I'm back. I think 2.8 will trigger not only awareness of the tracker, but it will spark interest for coders to improve it :) Thanks so much. How many real hours did this 3+ hour series take?
Great tutorial! I've actually run into an issue when wanting to 2d track in Nuke or After Effects and use those markers in Blender. It seems like Blender doesn't even show you simple x and y data or allow any input for xy pixel data per marker. Do you happen to know if this information is anywhere in the tracker? I only ask because I manually retrack way too much in Blender when I already have xy data from Nuke and Ae. Again thanks for the tut
Thanks for the 1st two of the series time will bring me to the next once, I love how its general explaination to get my own art work twist around! I was wondering if you have any recommandation of having live tracking(?) to with this animate (i suppose could work with drivers) objects in blender
As to the problem with adding the empty to the selection - you can select the corner point, then hold control and then click on the empty - but not in the "3D space" but in the right menu
Hey thank you very much for that ! Question, when I try to render what we got at 50min. My render is just the video sequence, I can't see the tile .. Do u know where is the problem ? :)
Help! For 2D stabilization, everything in my scene works perfectly in my composite view but when I render out to ffmpeg, the rendered video has no stabilization in it. I found the solution: I had to turn off the 'sequencer' option in 'post-processing' settings under 'Output properties'. But can anyone explain what the 'sequencer' option really does?
Listening to him complaining about his voice being murdered in the first part was weird because I couldn't tell until this one started. Boy can you hear a difference LMAO
Thanks for this tutorials! 12:34 Anybody knows what to read or watch to correct this offset drift? 2nd tracking part is not correct without a fixing this.
where can i find tracking + composition tutorial ? When i render the image, the video/image doesnt get rendered. only the 3d objects are rendered. But I can see the video/image in the Camera video.
Different footage wouldn't matter. It's the tracking accuracy that matters. Blender will succeed in your scenario if the markers are distinguishable from the green screen.
I tried for a few hours to track some footage I had.. then realized Blender can't track footage with variable focal length (zooming in/out)... This is something that many other softwares can do and I hope Blender will in the near future too.
Reason 1: didn't think about it 😂 Reason 2: (this is more of an afterthought) I'm trying to do as little behind the facecam as possible (although I've now added a way to switch the position of it mid-recording) :)
10:47 - Ah-Ha ! So now we've run into an issue… Our offset tracker needs its own offset tracker, so how are we actually gonna deal with this ? *Drinks water since he actually has no clue* *Idea comes up* - Okay, we're not gonna give this its own offset tracker.
TIMESTAMPS:
00:00:00 - Introduction (what we'll go over)
00:01:11 - Setup
00:02:35 - Obstructions (join tracks)
00:08:23 - Offset tracking
00:14:52 - Stabilization (lot's of stuff in here)
- multiple trackers
- stab weight
- rotation/scale
00:23:21 - Color coding
00:24:36 - More stabilization
- autoscale
- anchor frame
00:26:51 - Compositing (stabilize 2d node)
00:32:32 - Rendering stabilized result
00:35:23 - Plane track
00:42:30 - Compositing (plane track deform node)
- masking
- dilate/erode node
00:49:44 - Manual hook approach
00:57:12 - Masking
01:00:16 - Mask node (compositing)
01:01:37 - Overview + sneak-peek
Dude u are my hero truly a blessing u are.
.
Pls what about project files
almost 3 years later and still one of my most favourte 3d tracking tutorials. I'm doing my tracking as much as possible inside of Blender. While my Syntheyes sits crying in the corner. I hope Blender Found. will never ever stop developing the "tracking features".
this series is absolutely amazing, i wish i knew all that earlier. Great Job, cant thank you enough!
:)
Your contributions to the Blender Community are much appreciated. You're right, even the Blender Foundation hasn't given much attention to motion tracking after the DVD tutorials and that open movie, Steel Tears. I think it's one of Blender's most underrated features. I think a lot of it is unawareness and lack of good, comprehensive tutorials and you're definitely helping to solve that issue. I think this motion tracking series will be the most comprehensive introduction to motion tracking in Blender, not to mention 2.8 which is great timing. Looking forward to the rest.
This is truly affine tutorial on motion tracking!
Ba-DUMP-bump!
That's a CGmatter of perspective. I agree tho.
a little plane, but highly informative
You, sir, are a saint. I've been tasked recently to take a drone video provided by a client and then track in a building. I hope I'll be able to do that after completing this series (I assume I will based on how in-depth it is). But either way, I'm learning a ton and I'm really excited to see what ill be able to produce soon.
I think you should wear a cape. You’re a hero. Yeah.
Not all heroes wear capes.
This video is what the world of tracking needs.
This is a tracking master class for Blender 2.8! Lots of valuable knowledge. I see you are using Syntheyes as well, a great tracker I might add!
I really appreciate the level of detail that you are going into. There are many tutorials - quite good ones! - that nonetheless either assume a fair amount of foreknowledge, or that you don't need to know any more than the minimum. I much prefer the thoroughness of your approach with these videos. I like having a deep understanding of my tools. Thank you.
7:43 "You're under arrest for making the prefect tutorial!!"
knew some stuff about the tracking stuff in blender, but man there are so many tips and tricks to make it better, really enjoying the tutorial bro thank ya so much
These tutorials are a brilliant source of information, thank you!
And this series is going awesome. I'd love to learn more about motion tracking. Hope you'll upload much more information about this amazing work... Well thanks a lot I was searching for a long time for this. And finally I've found this awesome series, hope to see some more from you.
Done. This one was friggin awesome! So excited for the next!
Thanks so much for taking the time to do this series. Without doubt the best Blender tracking tutorials out there. I was ready to give up on tracking in blender but am now getting solid tracks using the info learned from this series. 👍👍👍👍
Blender 2.8 RC is out and you drop this more awesome sauce Tutorial ...
Incredible series of videos, so thorough and comprehensive - @blender.org should give you a salary!
blender hero !
It's been 24+ hours and I am dying for part 3
the best tutorial on this complex topic. immediately patreoned
that hard selection with ctrl (timestamp 56:00). you can select empty and mash at the same time, just be sure your last selected object is mash (bright orange outline) - than go to edit mode - select vertex you want to "hook" and ctrl+h to hook it to selected object. it is easier.
Wow, amazing! Wish I had seen this tutorial much earlier. Finally some problems solved! Thanks a lot! Keep up the good work
:)
Great information as usual! This is a great pace for all your tutorials, taking the time to explain why you do what you do helps on a much deeper level. Thanks!
thinking of sticking with this format (except for certain special videos) :)
Watching this a year later.Great stuff man,keep on,you are making dreams come true.
Can't say how helpful this is...
Really thank you so much 💖
finally a clear tutorial.
I watched every bit of the tutorial.not boring.Good tutorial
Wow that's trippy, the gap inbetween the data after you merged the two path was almost exactly the width of the obstruction heh
There's no need in timestamps, everyone should watch it completely!
agreed!
You might need them if you want to look up some specific thing later on
also agreed!
@@hansdietrich83 Oh, yeah. True :)
@@hansdietrich83 very true!
Thanks so much, your attention to detail is really appreciated.
You are amazing. I really love this tutorial and I'm just in part 2. Thank you for doing this.
Loving this! Keep it up!
46:30
when CGMatter asks if you want to get trippy:
*>:3*
Veery nice video! I was a complete starter and im german and i understand EVERYTHING thank you
MASTEEEEEEEEEER!!!!!
YOU! ARE! AMAZING!
Hey thank you again for this tutorial.😊😊
great, detail and insightful tutorial. thank you very much!
you are saving me on my internship man holy
Great job bro, your guide is awesome!
again, very nice tutorial
love it
amazing video. amazing series. so helpful.
Your tutorials are really helpful! Great job!
Awesome tutorial thank you!
Instant like
Thank you so much😊😊
I love how in-depth you're going into all the aspects of the tracker...lots of people aren't too familiar with this area of blender. I'm pretty accomplished with it myself, but I've learned and re-learned a few things from your videos. Will you be going into 3d stabilization as you mentioned earlier? I've never done that myself, but I'm pretty sure I know how it works. I'm curious to hear your thoughts though. Keep up the good work!
I'm almost sure the distortion on the stabilization footage is the cellphone lens and/or sensor stabilization and the camera software stabilizing when recording.
You helped me lot to learn. Thankyou.
THX YOU SO MUCH!!!
:)
I'm feeling like having super powers 🐱🏍 ! Extremley good tutorial, thx you !
Thanks for the great contant
my new tracking sifu...thank you ..
I'll record part 3 soon :)
Ton needs to hire you
youre DA MAN
Surely you would always want to use offset tracking, because any object behind the post might not necessarily itself disappear completely? You'd see it behind the post. So if you just used join tracks, the 3D object behind the post would freeze.
You are awesome!
bless
thanks so much for that content!
👋👋👍..... 🍾cheers for this🍻 keep up the good work 🙏🤗
Ironically, I fell into the Bender tracker years/decades ago via VFX interest and could not believe how powerful it was. Now, many Blender rabbit holes later, I'm back. I think 2.8 will trigger not only awareness of the tracker, but it will spark interest for coders to improve it :)
Thanks so much. How many real hours did this 3+ hour series take?
Solid Bro
1 HOURBOF TUTORIAL ON MOTION TRACKING!??!!??!?
CTRL SHIFT CLICK also works without the Node Wrangler.
Great tutorial! I've actually run into an issue when wanting to 2d track in Nuke or After Effects and use those markers in Blender. It seems like Blender doesn't even show you simple x and y data or allow any input for xy pixel data per marker. Do you happen to know if this information is anywhere in the tracker? I only ask because I manually retrack way too much in Blender when I already have xy data from Nuke and Ae. Again thanks for the tut
PERFECT
Thanks for the 1st two of the series time will bring me to the next once, I love how its general explaination to get my own art work twist around! I was wondering if you have any recommandation of having live tracking(?) to with this animate (i suppose could work with drivers) objects in blender
Dude, it's a wonderful tutorial, but it would have been great if you had indexed these videos for download.
damn this guy is goooooood
As to the problem with adding the empty to the selection - you can select the corner point, then hold control and then click on the empty - but not in the "3D space" but in the right menu
I very appreciate your video course, its perfect, nothing is left unexplained :) thank you so much.
Hey thank you very much for that !
Question, when I try to render what we got at 50min. My render is just the video sequence, I can't see the tile .. Do u know where is the problem ? :)
Help! For 2D stabilization, everything in my scene works perfectly in my composite view but when I render out to ffmpeg, the rendered video has no stabilization in it.
I found the solution: I had to turn off the 'sequencer' option in 'post-processing' settings under 'Output properties'. But can anyone explain what the 'sequencer' option really does?
I wonder, when you moved the offset tracker from the ladies shoe should you have moved it to a spot on the right side of the obstruction?
hi thanks for sharing it!
how about mocap system? is there a way to track motion with 3 cameras? X,Z and Y
Weighing in on Pt 2.
Marriage imminent.
Do you do paid consults on VFX? I might need it one of these days 🙌
I think the reason the image is distorting in the 2d stabilization example is lens distortion.
thank u man
no problem
Snap! Whole hour spent to hook just four corners of the plane.
Listening to him complaining about his voice being murdered in the first part was weird because I couldn't tell until this one started. Boy can you hear a difference LMAO
Yyyyyyyyeeeeeesssssssssss you da MAN ☺☺☺☺☺☺☺🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾
ᕙ(`▽´)ᕗ
Hi CGMatter, a questions:
How can we see in the Graph editor only the selected tracker instead of all trackers?
It's perfect
i pitty those who missed this
whats the diference between left and right tracking settings ? they have different values
thankyou soo much
Thanks for this tutorials!
12:34 Anybody knows what to read or watch to correct this offset drift?
2nd tracking part is not correct without a fixing this.
where can i find tracking + composition tutorial ? When i render the image, the video/image doesnt get rendered. only the 3d objects are rendered. But I can see the video/image in the Camera video.
are going to live action with green-screen 3d camera tracking also ...really want to see how it stacks up with other paid software
Different footage wouldn't matter. It's the tracking accuracy that matters. Blender will succeed in your scenario if the markers are distinguishable from the green screen.
That part with the mask in the end where you need to enable motion blur to get it to twork is a bug, some one need to report it.
7:44 The police is also using tracker without blender.
What would be the reason that the tracker I have tracking motion doesn't leave anything in my graph editor?
I tried for a few hours to track some footage I had.. then realized Blender can't track footage with variable focal length (zooming in/out)... This is something that many other softwares can do and I hope Blender will in the near future too.
Why didn't you use the outliner to select the empty?
Reason 1: didn't think about it 😂
Reason 2: (this is more of an afterthought) I'm trying to do as little behind the facecam as possible (although I've now added a way to switch the position of it mid-recording) :)
Question: How do I hook an empty to a text? (ref. 54:25 ) (The empty already have the tracked data, it just dont let me hook)
Will blender add an autotracker ?
i made some shots by this tutorial give it a look
1st
didn't do join tracks at all. :(
Glad the cops didn't get you
10:47
- Ah-Ha ! So now we've run into an issue… Our offset tracker needs its own offset tracker, so how are we actually gonna deal with this ?
*Drinks water since he actually has no clue*
*Idea comes up*
- Okay, we're not gonna give this its own offset tracker.
Bro, we need a Russian subtitles please, it's very important