A Beginner's Guide to Camera Tracking in Blender 4.0

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  • Опубліковано 25 гру 2024

КОМЕНТАРІ • 128

  • @Jacob_Zirkle
    @Jacob_Zirkle  10 місяців тому +1

    💥Do you what to LEARN VFX? Check out my Full Course Out Now!💥 ua-cam.com/video/_Db_K0iL4n8/v-deo.html

  • @lzaj913
    @lzaj913 8 місяців тому +22

    if anyone is still having trouble camera tracking don't forget in the tracking settings to set match to "previous frame" and turn normalize on, this one step made the automatic tracking so much smoother and has saved many hours of frustration on step 1

  • @siraniks
    @siraniks 7 днів тому

    this is now better compared to when camera tracker was first release on blender years ago. Thank you for simplifying the process

  • @espirite
    @espirite 8 місяців тому +3

    Amazing tutorial.
    I've been watching a bunch of camera tracking tutorials today just to figure out how the one in blender works but this one really helped me nail down some specifics especially the stuff you covered about lining up the cube to a feature in the plate. Thanks so much for putting this together.

  • @garmex5874
    @garmex5874 9 місяців тому +1

    Pretty helpful for a beginner. I'm used to after effects tracking, it was my first time doing blender tracking and this video itself only has been enough to understand everything I needed

  • @404-AnimationYT
    @404-AnimationYT 4 місяці тому +2

    Thank you so much. You actually do it step by step in a method that works better than all those crappy tutorials that get 2 million views or are done in 60 seconds. its hard to admit it but this was actually better than ian huberts motion tracking tutorial

  • @AkramSays
    @AkramSays 5 місяців тому +3

    life-changing, thanks buddy

  • @KevRyanCG
    @KevRyanCG 6 місяців тому +1

    This is great, needed a quick refresher on how the Camera Tracker works for an upcoming project and this was just the job. Thank you!

  • @activemotionpictures
    @activemotionpictures Рік тому +3

    The tip about the distortion at the end, was golden. Great video!

    • @ЦыхраЦыхра
      @ЦыхраЦыхра Рік тому

      In my opinion this tip is a bit wrong. Undistorted footage is better for modelling as all straight lines that became curved due distortion are getting straight again. Just use undistort node in compositor. And then redistort again

    • @TiogshiLaj
      @TiogshiLaj 6 місяців тому +3

      @@ЦыхраЦыхра Srsly. Dude asks Blender to calculate the lens distortion from the footage, then deletes the Undistort node which that creates, and THEN complains that his footage doesn't like up with the scene. Utter idiocy.

  • @fullyleaded
    @fullyleaded 11 місяців тому +2

    Awesome. I love the housekeeping at the end of the tutorial. Cant wait to follow this tutorial later. Thanks again. great job.

  • @Big_Llama
    @Big_Llama 14 днів тому

    Thanks for this!

  • @Rosa_Siabi
    @Rosa_Siabi 7 місяців тому

    this tutorial saved my life

  • @Cuevasfilms.
    @Cuevasfilms. Рік тому +2

    Eu estou aprendendo muito com teus vídeo meu mano !!! Tu é de mais 💕

  • @onhel1679
    @onhel1679 Рік тому

    Thank you! You're the man at this!

  • @Fennec_3D
    @Fennec_3D 9 місяців тому +3

    This tutorial was very helpful! It works like a charm. My only problem is that I can't seem to figure out how to get the shadow to show in cycles as the ground plane just becomes completely black. Anything I'm missing, by chance?

    • @Fennec_3D
      @Fennec_3D 9 місяців тому

      Nevermind, I kind of figured it out. The shadow only shows when it's done rendering all of the images together. I'm still confused, though, because I can't see the shadow until the final render.

    • @MikkoRantalainen
      @MikkoRantalainen 9 місяців тому

      @@Fennec_3D Did you click the "Rendered" button on the top right corner of the viewport?

    • @Fennec_3D
      @Fennec_3D 9 місяців тому

      @@MikkoRantalainen ty! 👍

  • @iampaulbaker
    @iampaulbaker Рік тому

    Very helpful. Thanks Jacob 👍

  • @Brandon-3D
    @Brandon-3D 10 місяців тому

    Thank you! Great tutorial!

  • @i_3d_artist
    @i_3d_artist Рік тому

    AMAZING!

  • @albertomanuelochoafabre1538
    @albertomanuelochoafabre1538 6 місяців тому

    Thank you very much for the tips, it doesn't always work, that depends on the scene of course; but at least it's a good approximation of what you want, thanks for the tutorial.

  • @A.Jackson2848
    @A.Jackson2848 Рік тому

    I need to try this

  • @trauma2980
    @trauma2980 7 місяців тому

    Thank you for your video, my tracking works with a video that was not easy.

  • @yuc5609
    @yuc5609 4 місяці тому +2

    When I delete to clean up my trackers, I end up removing so many points that I barely have any left. How can I clean up effectively?

  • @nathanbather
    @nathanbather 15 днів тому

    Great tutorial thanks. I'm having an issue with the background layer - tried multiple times to export without background image - deleted background from scene, deleted background layer, disabled background image in cam setting - but it's still there! Any ideas how I can fix this? Thanks

  • @MikkoRantalainen
    @MikkoRantalainen 9 місяців тому

    Pro tip: at least older versions of Blender allowed you to enter lengths with unit. Even though your scene is in meters or millimeters (adjustable in scene settings), you can simply enter "6ft" and Blender should do the conversion automatically.

  • @Everything.In.3D
    @Everything.In.3D 15 днів тому

    Thank
    😀❣❣💯💯💥💥🤙🤙👍

  • @opticalgraphics5379
    @opticalgraphics5379 Місяць тому

    but how will I remove the background footage, as I will add that on other video editor. I need the transparent RGBA clip

  • @hunzikart
    @hunzikart 11 місяців тому +1

    Hi, thanks for the great tutorial!
    I was wondering tho, how do you know which tracking point to select in order to define the Origin and the X Axis in the Orientation menu?

  • @3Dmesho
    @3Dmesho Рік тому

    thank you very much 🤍

  • @AboveTheInfluence2024
    @AboveTheInfluence2024 24 дні тому

    This tutorial is great but whenever I clean tracks and try to resolve the spikes on the solve go haywire and I end up with an error of 300! how can I fix this?

  • @drodgua
    @drodgua 4 місяці тому

    awesome content! although a bit too fast for me 😅

  • @rhomis
    @rhomis 11 місяців тому

    At 6:49, I do not see the keys (cross hairs). Using Blender 4.0

  • @bair4ik
    @bair4ik Рік тому +2

    can't select green graph for delete

  • @Ristridyn
    @Ristridyn 10 місяців тому

    Great tutorial! Quick question: I've tracked a riverlandscape and will replace a ship on the river. the track is really nice, but how do I add a 'track' for the ship? That's would solve a few issues for me.

    • @Jacob_Zirkle
      @Jacob_Zirkle  10 місяців тому

      You could geometry track the ship using some addons or just do some fancy tracking in compositing depending on what you are needing the track for.

    • @DeShark88
      @DeShark88 7 місяців тому

      Also this one is pretty good! ua-cam.com/video/2z5FXiv7dt8/v-deo.html

  • @rc_custard9163
    @rc_custard9163 Рік тому

    First comment. Thank you so much

  • @AbdullahYazbahar
    @AbdullahYazbahar Рік тому +1

    Sick tut. I have been learning a lot from you. Keep going man. And we also want to see the other tracking tools you mentioned at the end, and other compositing software tuts. 🎉

    • @Jacob_Zirkle
      @Jacob_Zirkle  Рік тому +2

      Noted!

    • @stephanec3436
      @stephanec3436 Рік тому

      @@Jacob_Zirkle to camera track on more complicated shots you mean tracking with nuke i(f it’s better for Camera trucking than Blender ?) or pluralize of PF track ? Great tutorial as always!

    • @Jacob_Zirkle
      @Jacob_Zirkle  Рік тому

      @@stephanec3436 PF Track is good, I use SynthEyes but do some research and find what works best for you

    • @stephanec3436
      @stephanec3436 Рік тому

      @@Jacob_Zirkle but to stay with free softwares do you think that nuke noncommercial can help tracking some shots who are difficultly done with Blender ?

    • @Jacob_Zirkle
      @Jacob_Zirkle  Рік тому +1

      @@stephanec3436 Nuke NC doesn’t allow exporting camera data unfortunately

  • @rezzoschlauch
    @rezzoschlauch 22 дні тому

    What's missing is how to deal with lighting though. The cube does not get lit by the environment. Is there an easy solution for this apart from 360-cameras?

    • @Jacob_Zirkle
      @Jacob_Zirkle  21 день тому

      You can find similar HDRIs or just do custom lighting. This was just a camera tracking tutorial so I didn't do it in this

    • @rezzoschlauch
      @rezzoschlauch 20 днів тому

      @@Jacob_Zirkle absolutely and it's a very good tutorial! I just could help noticing that the cube looks out of place because of it. Maybe You can do another tutorial for this part? ;-)

  • @Dksupa94
    @Dksupa94 10 місяців тому

    great vid! would this apply to objects in the air?

    • @Jacob_Zirkle
      @Jacob_Zirkle  10 місяців тому

      Yes objects in the air are easier because we don’t have to worry about them sliding as much

    • @Dksupa94
      @Dksupa94 10 місяців тому

      great thanks! Also what file does the. blender animation have to be to import into the video?@@Jacob_Zirkle

  • @A-ts9cd
    @A-ts9cd 4 місяці тому

    I'm currently working on camera tracking in Blender for the following video and have some questions I would like to ask:
    "ua-cam.com/video/s2IST0nkCWs/v-deo.html"
    I couldn't perform automatic camera tracking, so I placed the markers manually. Since I don't have the lens distortion data, I drew lines from the image at 5:12 in the video to create a grid image and used that as a reference to create the markers.
    The question is, when I analyze the camera from 5:00 to 5:56, I encounter an error midway and can't output the camera path. Moreover, different frames cause errors each time I run the analysis.
    Do you think it's impossible to generate the details of this silo in 3D using this video?

  • @GAMOLER
    @GAMOLER 3 місяці тому

    what should i do if the footage is going left to right in 180 degree that is impossible to find 8 trackers that runs through the footage

  • @ioannis_h
    @ioannis_h 8 місяців тому

    what program would you recommend for the best camera tracking results?

  • @ilhamlux
    @ilhamlux Рік тому

    Hi, nice tuts Jacob! But i had some issue, when i follow your tuts until spawn a cube it's seems fine. But, if i change to obj (statue) the scene is upside down, how do i fix that? Thanks in advance!

    • @Jacob_Zirkle
      @Jacob_Zirkle  Рік тому

      That sometimes happens when setting up the floor in the camera tracking. Try setting new floor points. A good way to tell if your camera is upright is to go into the 3D viewport and exit the camera view. There should be an arrow on the camera telling which way is up, just make sure it’s facing upwards and if not just set a new set of floor markers

    • @ilhamlux
      @ilhamlux Рік тому

      will try later, thank you Jacob@@Jacob_Zirkle

  • @PiginaCage
    @PiginaCage Рік тому +1

    What other software would you suggest for professional tracking?

    • @Jacob_Zirkle
      @Jacob_Zirkle  Рік тому +1

      I use syntheyes and I hear PF track is good as well

  • @truongnguyenhuunhat583
    @truongnguyenhuunhat583 11 місяців тому

    hi, i track 3d camera in AE and copy keyframe data to blender, but wrong horizon line, how to fix it please

  • @PraviLukijanJC
    @PraviLukijanJC 7 місяців тому +6

    need help the background isnt visible in render view

    • @shaderickard3606
      @shaderickard3606 3 місяці тому

      same

    • @PraviLukijanJC
      @PraviLukijanJC 3 місяці тому

      @@shaderickard3606 Fixed it a while ago all you need to do is overlay it in after effects or any editing software.

    • @PraviLukijanJC
      @PraviLukijanJC 3 місяці тому

      ​@@shaderickard3606I fixed it a while ago just overlay the rendered animation on your background in an editor

    • @Immortal_BP
      @Immortal_BP 6 днів тому

      select the camera, go to camera tab -> background images -> deselect Render Undistorted
      now you should see the background in camera view

    • @PraviLukijanJC
      @PraviLukijanJC 6 днів тому

      @Immortal_BP i actually came up with a better solution but thanks for your help!

  • @Mizo.TUALCHHER.Cartoon
    @Mizo.TUALCHHER.Cartoon 8 місяців тому

    Sir my render time took long, can you help me to solve this

  • @andreedwards4542
    @andreedwards4542 Місяць тому

    this is sooooooo much simpler in c4d holy, idk if i can make the switch😭

  • @patapatek
    @patapatek 10 місяців тому

    hey,
    ive went through this tutorial aswell as the 3yrs old one with manual motion tracking. In both cases my Suzanna seems to be sliding and does not stick to the origin.
    Ive tried multiple things already without succes. I matched the resolution, matched the fps, tried the same with png sequences, did manual aswell as the automatic choice of tracking points, ive rendered the background and foreground together and seperate, the solve error was at its highest at around 0.5.
    Unfortunatly im out of ideas, any recommendations what i could have missed ?

    • @Jacob_Zirkle
      @Jacob_Zirkle  10 місяців тому

      Just make sure your objects are sitting directly on the floor plane in your 3d scene and maybe that’s what’s wrong. If not, then it’s too do with your floor orientation not matching. Hope that helps

  • @satiricon2000
    @satiricon2000 Рік тому

    It's possible to make camera tracking of a footage recorded with a Galaxy S22 Ultra?
    Since there's a lot of lens distortion, I've never been able to track the borders of the frame.

    • @Jacob_Zirkle
      @Jacob_Zirkle  Рік тому

      Phones with wider lens tend to have a lot of distortion. The best solution I’ve found is to slightly zoom in on phones to eliminate it. Not ideal I know but the next solution is using a better tracking software such as SynthEyes pftrack etc which can better detect distortion

    • @MikkoRantalainen
      @MikkoRantalainen 9 місяців тому

      @@Jacob_Zirkle Or you could avoid having any markers near the edges of the image since the center area of the frame has less distortion.

  • @JK-yg2hz
    @JK-yg2hz Рік тому

    thx.
    How rotate video, if i have vertical footage?

    • @Jacob_Zirkle
      @Jacob_Zirkle  Рік тому +1

      I believe you have to change the sensor size in blender to be vertical but unfortunately I’ve never messed around with it so I don’t know the workflow.

    • @JK-yg2hz
      @JK-yg2hz Рік тому

      thank you!!!@@Jacob_Zirkle

  • @Aomnepalese
    @Aomnepalese Рік тому +1

    Why does he sound like Sheldon Cooper... haha... Anyways Thank you for a great tutorial...

  • @anonimo7576
    @anonimo7576 3 місяці тому

    for those who want to export without the video in the background, see this video "Tutorial | Fix Blender not rendering with transparent background"

  • @hasanakdas9434
    @hasanakdas9434 Рік тому

    Hi, thank you. It is perfect, but there is a problem I can't fix. I used my video instead of yours, but I followed all the processes. The tracking point score is good, below 1. I chose 'Set Origin,' and it looks good, but when I choose three tracking points for Floor Orientation, everything gets messed up. It affects the origin; the origin point is moved, so it does not fit the perspective rule. The object does not sit properly on the ground. What can I do?

    • @Jacob_Zirkle
      @Jacob_Zirkle  Рік тому

      You should always set you floor first and then your origin point. If that still doesn’t work then I think the point you are selecting for your origin point might not be on the floor plane inside of blender. Hopefully that helps you troubleshoot!

    • @bekircalisjr
      @bekircalisjr Рік тому

      I HAVE THE SAME PROBLEM TOO. I STILL CAN'T SOLVE IT@@Jacob_Zirkle

    • @yudistirapratamaaximm3226
      @yudistirapratamaaximm3226 6 місяців тому

      Dont forget to "Solve camera motion"

  • @bellVFX
    @bellVFX 7 місяців тому

    how to select the floor points?

  • @anweshdevkota7044
    @anweshdevkota7044 Рік тому

    can you use nuke tracking to blender without using any third party library

    • @Jacob_Zirkle
      @Jacob_Zirkle  Рік тому +1

      You would just use a write geo node in nuke and export out the camera and any objects you want as a fbx file. Then just import the fbx in blender and everything should line up with some minor tweaking

  • @reallyelvik
    @reallyelvik Рік тому

    While tracking, my cpu is being used instead of gpu. How do i use gpu for tracking?

    • @Jacob_Zirkle
      @Jacob_Zirkle  Рік тому +3

      I believe tracking is only a CPU process unfortunately. The GPU is used for more graphic intensive tasks and CPU is used for more calculation based tasks

  • @zeus-xk3px
    @zeus-xk3px Рік тому

    THE GODAMN DONUT

  • @china100
    @china100 7 місяців тому

    Anyone know how to track anamorphic footage in Blender?

  • @grenudo_B
    @grenudo_B 8 місяців тому +1

    Control what 2:20

    • @qvq9713
      @qvq9713 7 місяців тому

      Control T

  • @Ahmed_686
    @Ahmed_686 Рік тому

    How rendering?

  • @K3lpt0n
    @K3lpt0n Місяць тому +2

    I got a solve error of 233.17 😭😭

  • @nuke2625
    @nuke2625 Рік тому

    bro i cant select and delete the solver error graphs.

    • @Jacob_Zirkle
      @Jacob_Zirkle  Рік тому

      Interesting I’ve never had that issue

    • @robgleb
      @robgleb Рік тому

      I can't neither : (

    • @rendr3
      @rendr3 2 місяці тому

      I had the same issue. My solution was to get less trackers. So there seems to be a limit to how many trackers you can have, and still being able to select them. Try to delete a lot of them using the method described aroung 6:00, "clean tracks." Then see if you can select.

  • @lumiin3d
    @lumiin3d Рік тому

    Nuke tutorials like the car one would be great!

  • @Sairawkerh
    @Sairawkerh Рік тому +41

    your footage is too easy to track and solve bro..do a hard footage, lot motion blur, fast pan or tilt and lack of tracking point..that is what im waiting? 🤕

    • @MBitches1
      @MBitches1 Рік тому +3

      fax

    • @AbdullahYazbahar
      @AbdullahYazbahar Рік тому +14

      use syntheyes. i tracked a 720p footage from 11 years old youtube video, and it took 2 seconds to track. then i did some cleanup and track again, solve error was 0.65px. I was stunned!

    • @kirederf7862
      @kirederf7862 Рік тому

      @@pianoatthirtyI have been using Syntheyes for the last year and a Half, and believe me, it is THAT good. It used to be only 500 dollars, don’t know about pricing now since BorisFX bought, but compared to the other alternatives like Pf and 3De, it’s dirt cheap.
      But a dedicated tracking software offers so many options and features to get the perfect track. Yes the auto track feature is decent, but the manual adjustment and supervised tracking is what makes this better than in built tracking in other software.
      Still it’s not without its issues, but if you have patience, you’ll be able to resolve these things.

    • @AbdullahYazbahar
      @AbdullahYazbahar Рік тому +1

      yeah man, keep grinding!
      @@pianoatthirty

    • @AbdullahYazbahar
      @AbdullahYazbahar Рік тому

      google@@Sairawkerh

  • @SyafiqDNL
    @SyafiqDNL Місяць тому +1

  • @memeadv
    @memeadv 7 місяців тому

    How convert video to jpeg?

    • @SandPotNoodles
      @SandPotNoodles 2 місяці тому

      Run "ffmpeg -i video.mp4 video_%d.jpg" in your PC's terminal

  • @egemenkupcu
    @egemenkupcu 11 місяців тому

    1000. Like :)

  • @GodsFaithfulFollower
    @GodsFaithfulFollower 4 місяці тому

    "SetUp Tracking Scene" is not clickable, no matter what.

  • @ApexArtistX
    @ApexArtistX 10 місяців тому

    Next step. import to unreal engine

  • @mr.brighttelugu
    @mr.brighttelugu Рік тому

    Bro pls slow down, explanation is too fast 🥲

    • @Jacob_Zirkle
      @Jacob_Zirkle  Рік тому +2

      Sorry this is just my style of video. I get a lot of complaints from others that stuff is too slow sometimes. I try to cater to everyone however I have a larger intermediate level audience so that's why I try to have a quick pace. Hopefully that makes sense

    • @mr.brighttelugu
      @mr.brighttelugu Рік тому

      @@Jacob_Zirkle 👍🏻👍🏻

    • @MikkoRantalainen
      @MikkoRantalainen 9 місяців тому

      @@Jacob_Zirkle There's no need to have it any slower. You could always recommend beginners to do the donut tutorial by Andrew Price first so that the viewers already understand the basic UI of Blender. It simply makes no sense to start from basics for every video.

  • @alexanderbuinga974
    @alexanderbuinga974 3 дні тому

    broo ur too fast🤣🤣

  • @IamLohanBuson
    @IamLohanBuson 8 місяців тому

    Thanks for sharing knowledge but you do speak way too fast for beginners to keep up.

  • @nbakerify
    @nbakerify 6 днів тому

    Great tutorial! Thank you very much.