Dragon age was something very special. This intro by itself gave me sense of wonder and expectation back than. That game had some very gentle, subtle poetic feeling to it. An emergent property that cannot by created on intention but emerges as synthesis of everything devs put in the game. Sure, the main story was a bit of chlicé. But everything else - the history, the characters, the jokes - DA:O was one of those rare pieces of art that can make life long imapct on a person.
If only EA hadn't forced Bioware to make it "console friendly". They really wanted the franchise to have the same feel as Neverwinter Nights. Imagine the Dragon Age sequels with people playing Dragon Age campaigns they built themselves, and playing with others.
It should have always been against the dark spawn imo. In different eras and/or parts of the world. I think it’s stupid to have direct sequels. In mass effect it worked, because it had an overarching story that fit into a trilogy. Dragon age is different. It’s obvious that a sequel cannot come close to the original, when the main threat is beaten already for that time period/era. Then you have to invent some other bs, some new bs villain (in the case of DAI), which will never come close to the blight. Just move it a few hundered years, a new blight, new politics, the world changed in some ways and stayed the same in others. Important decisions can still carry over, but not with shallow cameos because a character lives or not, real impact like fundamental changes to the factions/races the warden brought on their way or not. Maybe the Forrest is full of stupid werewolves, but if you made another decision there is a small, growing town with the descendants of the people that got healed. They were thinking to direct, to small scale back then. It’s just sad, because when you play Origins you think/expect something of that nature. The dark spawn is never truly beaten, you impact huge decisions over the fate of different cultures, there are some immortal parties like flemeth or andrastes ash, which could still be relevant directly hundered years into the future. The game sort of suggests that a second game would be about the next blight and the changes you make have an impact even then, when all the characters are gone. It‘s kind of even a theme of the game that most of the characters are not going to live for that much longer, I would‘ve never expected that the companions would become sort of legacy characters that make direct appearances in every game, it’s kind of stupid imo and focuses on cheap member berries instead of intelligent nostalgia through references, places, etc. maybe even a statue of your character (just import the char from the save file and put him into stone, if there is no save, the default is alistair). That’s something I really like about the Elder Scrolls games, they are connected, but there is time and space between them. There is room for new creativity without having to deminish the old, but they’re still connected in a logical and impactful way. Every game is a totally new beginning in a familiar world. Sry for the yapping, but I’m currently replaying origins and everything just screams for a large scale sequel and not at all what we‘ve got. DA2 is fine as some sort of spin off story. DAI is already just meh in every way and the new shit is not even worth talking about.
"Until...The grey wardens came...Men and women from every race, warriors and mages, barbarians and kings, the Grey Wardens sacrificed everything to stem the tide of darkness...And prevailed." Best part in my opinion.
One thing I'm noticing now, is the fact that DA:O's cinematic is just a story Duncan is telling the audience. It's not a perfect re-telling of the history of the world (I believe that the victory he's talking about wasn't the first blight, but the one just before DA:O), but adds to the mystique, and theme of forgetting the past in a way that works really well for the game.
@@AzraelSoulHunter to be far even in Origins it was canon that before Tevinter showed up the Elves were immortal, the Dalish just falsely believe that Tevinter is the *reason* they’re no longer immortal
Dragon Age Origins was the kind of game that comes about once in a generation; a well-made epic dark fantasy RPG that can be played a hundred times over with different results. Watching this opening after having experience it for the first time so long ago makes we want to cry; both because of how much time has passed and because this franchise never managed to reach the peaks that this game did back then.
My brothers and sisters I stand here just for the last salute to Grey Wardens the unsung heroes who gave up everything to save the world five times just to be totally disgraced by modern Bioware I raise my glass to you Dragon Age Origins and to you Peter Renaday First Warden, rest in peace
Here metaphorically pouring one out for Peter Renaday, the first actor to speak in a Dragon Age game. Marvelous work that sets the scene for everything that comes after ❤.
I will never understand how the Darkspawn look so damn menacing and good in Origins... but then like cartoon skeletons in DA:2 and DA:I. Like did Bioware lose the epic character models from the first game...?
DeathPlayr The E3 teaches us that it was the greed of companies that brought bad developed games into our world. Because I have seen what lies in the horizon. Dlcs, Dlcs never change.
"And so the golden city blackened. With each step you take in my Hall. marvel at perfection, for it is fleeting. You have brought sin to heaven. And doom upon all the world....." That is so epic, and so deep.... It makes you feel sorry for the magisters in the fade.
Andraste really lived, but the Chantry perverted her history. IN DA2, you find a codex entry which tells how Andraste was born a slave in the Tevinter Empire. It goes on to proclaim how she supposedly "called to the gods to ask them for aid for her people" (meaning anyone enslaved by the Tevinter Magisters) but they did not answer, but that "the Maker" did. I look at it this way: Andraste existed, but when the "Gods" did not respond to end the opression of the Tevinter Empire, she made up the "Maker" and gave commandments that she said were told to her by Him. "Magic exists to serve man, not to rule over him" is a direct response to her being a SLAVE, in my opinion. Granted, I have not played DAI yet, but what I've seen thus far definitely leads me to believe the entire Andrastian religion was created by a slave woman who wanted a way to rally other slaves and common people against the Magisters by demonizing all Mages.
+marcial hormiga The last Boss in the DLC pack "Legacy" packs for DA2 is also a Tevinter Magister, but he ALSO said that when they arrived, the city was already black. He complained that they went looking for the Light, but only found blackness.
Imagine watching Game of Thrones, waiting years for a new season to come out, only to find the makers have decided to make it into a vanilla CW show aimed at 10-12 year olds.. To watch this again, then looking at Veilguard, it's like 2 different games. Bioware, what were you thinking?
Origins is by far my favorite from the Dragon Age series, I wish the other two games still focused on Gray wardens and Darkspawn because the lore behind them was so cool. I wish the next game would be a prequel about the first Gray Wardens.
+thespacebat We have a prequel already to Origins. Two of them in fact. They are books, "The Stolen Throne" about how Marric and Loghain managed to free Ferelden from Orlais and "The Calling" which tells the story of the Orlesean Grey Warden Commander Genevive, Duncan (who at the time was a new Warden) King Marric, Fiona, and three other Grey Wardens went into the Deep Roads, in search of Genevive's brother, who had gone into the Deep Roads for his calling.
Id like to get 2-3 more games set in the "Dragon age" one game concluding the Return of Elven Immortality and the fall of solas - one game dealing with the last and final Old Gold and his blight - then one game dealing with a massive Darkspawn invasion into the service because they've ran out of Old Gods and as such they would seek out Morrigans son to corrupt him. THEN id like a game to focus on the First blight - the creation of the Darkspawn - Tevinter Magisters and the like so the player can actually use Griffins - but we need to conclude the dragon age first
It probably won't be like that. Btw Keiran kinda only "carries" the soul of the Old God Urthemiel and the soul is later taken from him by Flemeth. This scene obviously only occurs if Morrigan does the darkspawn ritual with one of the Gray Warden -> Alistair, Loghain or You.
1:46 Where few stood against many and were victorious...what an epic scene...brings a tear to one's eye. The epicness is in seeing people from different races/genders banding together as one. Something that is lacking in today's' world.
3 years later and this comment is still relevant. I feel like if our real world ever faces something like a blight there won't be any grey warden ever capable enough to bring us all together, lol.
They are like the Jedi order but less advanced and willing to use what ever can stop the blight even using blood magic and recruiting criminals and royalty
Same here, while i find the Wardens' plan in Inquisition to be downright shortsighted, i never exile them because i always think back to this cut scene and give the Wardens another chance.
@@juantony My opinion it was arrogance and fear; the wandesr who make the mistake was from orlais and ferelden. The first ones didn't help the warden because for " neutrality" when they can send spies or something and then they saw two junior wardens defeat the blight. They should ashamed of themselves. Ferelden warden are made up from people who survived to Blight or Architect. these factor made them vulnerable and silly,also it is true every wanden commader can do as plesed but it is also true they should answer to first warden. Because only ferelden and orlais hearded the calling they suppost to make questions before to act. In every case i neveer exile them
Well, it's so ironic that UA-cam itself recommended this video to me after the start of the Veilguard's marketing. Seems like the algorithm evolved to the point where it wants to smooth out my disappointment.
"Here our soldiers stand, From all around the world. Waiting in a line, To hear the battle cry. All are gathered here, Victory is near. The sound will fill the hall, Bringing power to us all!"
I remember saving up money for about a year and half after this game’s release just so I could afford a pc build that can play this on medium graphics at maximum. The best gaming days of my life.
In Thedas it doesn't work to just run from the darkspawn, they will spread out and defeat you in the end unless you stand up to them. I heard that in fereldan physiology, the normal stress-response is termed "Fight or blight"
Let's be honest. The reason why we want the Warden back is because of THIS. Their order is beast. Though yes they do things that are called into question but LISTEN to their orders words. They tell you that whatever the cost to win. Therefore if they must do things that are "evil" to save all of the others lives then so be it. They have sacrificed their lives, their own order not just for the Darkspawn but for nations that have evil tyrants, demons, and more. Since our first Hero was a Grey Warden it only showed how important our character was, and how one MAN or WOMEN defeated a blight within under a year before it 'Truly" began. Plus our companions had LOYALTY. They stuck with the Warden till then end and even when gone they still miss the Warden and want to know where he/she is. If Bioware JUST one last time brings the Warden back to finish off this DA's universe with the calling and ending the line of Archdemons. Then it would be a fitting end to how the Warden started it all and only the Warden can save all of Thedas from the threat within.
+Sora: King of Hearts. the darkspawn are a threat greater than petty politics between nations thats why when a blight occurs people put aside their differences and fight these monsters otherwise they'll die
Darth Revan And is slowly dying as the Warden's love ones gather around the dying Warden. If a male and romanced Morrigan comes close to him and gives him his weapon he uses and nods in self respect, and looks towards Morrigan and mouths the words i love you because he is too tired to talk anymore. If a female or a male that didn't romance Morrigan/had a child with her. You have your party and the love interest just telling the Warden to stay with them, but if Alistair is Romanced he will start to say the oath of the Grey Wardens, and if Leiliana she will start to sing her song while crying yet continues one. Zervran would pull a Romeo on his Warden or simply lay his blades down upon the warden. showing that he is done with being an assassin.
+Prothope The first Blight started 1,200 years ago. (Maybe 12,000) The 4th Blight was 400 years ago, and then the fifth happened. Now there are only two more Blights left.
Yes, the most recent Blight, at the time of Origins, was 400 years past, the Great Blight, The fourth Blight. The one that lasted over ten years before Garahel slew the Archdemon.
+John Carlo Tan Only if the Chantry is correct in saying the Archdemons are the Old Gods. otherwise, there is no telling how many dragons there are living inthe Deep Roads that the Darkspawn can corrupt into Archdemons.
roiking2740 am not disputing you, but I would like to know what you are referencing here. I've not played DAI, so I do not know that story. I have read all 5 books and have seen "Warden's Fall" (which was sadly never completed) "Dawn of the Seeker" (about Cassandra Pentaghast) and "Redemption" which features Talis, and I am guessing takes place after the events of DA2 in which she is featues (spacing on the name of the DLC atm.)
I wish we got to see an image of Garahel and Andoral circling each other before we cut back to Duncan, it would've been a cherry of badass atop the cake of awesome that is this video.
Intro cinematics are very important and often udnerestimated. They set the tone for the game/movie. They are like ushers in the theatre. This is one of those great ones that pull you instantly into the world and make you care about it. Right up there with Witcher 1, First season of Pokemon anime, Laputa etc...
First time I played DA Origins All I had to do was watch the intro and I knew for a fact it was going to be a kick ass epic game. I've played it like 7 times and I'm still not done playing it.
This is the only game that has ever made me feel emotionally connected to. Oghren was my best friend I had a crush on Liliana and every time I would get close to the ending I would delete my charecter until i had three screens worth of deleted charecters. I have even lost sleep over some of my choices. Best game ever.
Only problem with that is the first blight lasted a long time (I think it was 400 years) so you wont get to see the end of the blight unless you change character every 30 years.
Developers often use Cinematic Trailers (like the ACB/ACR trailers) as a means of communicating features within their game that they aren't ready to show via gameplay trailers. They even did this for Dragon Age (Search for the Sacred Ashes trailer). These cinematic trailers are often deconstructed on IGN (Rewind Theater videos) and other websites. Next time you see a cinematic, try looking out for potential gameplay features. There are always some.
There was a day I said "There's no lore that beats WoW". As fast as I got my hands on this game, I can say there's no lore or RPG beating this one. I so wish they go so far into making this an actual MMORPG, the game is so fantastic.
@Undateeka Those are the the last wardens to defeat the blight. That is not denerim from the games events but a denerim during the Fourth Blight defeated By Garahell.
Its Resident Evil tale being told in an medieval age... XD Cant wait to see what Dragon Age III might bring (pretty sure its in the making). And if many loves this game, there might even be a movie based on this game... XD
Das war damals noch richtig Dark - Fantasy. Und heute haben wir Fortnite Charaktere und Kämpfe, die sich alle lieb haben und die Sprüche klopfen, als seien sie aus dem Marvel Universum entsprungen. Was Bioware aus Dragon Age gemacht hat ist wirklich traurig.
This intro is why games like destiny piss me off. At the beginning of destiny it talks about this golden age of humanity because of the traveller giving them “light”. But we don’t see any of it so we have no idea what the traveller does or what the golden age looked like for Earth. Then apparently the Traveller is being pursued by the “darkness” but we have no idea what that is either. It’s just a mess. You gotta show instead of telling.
Yes, the developers have specifically stated that being a rotten individual is possible. Regardless of whether your character is decidedly good, neutral/pragmatic, or wickedly evil, the main storyline in the game involves gathering allies to help fight off the darkspawn. There are only a couple dozen Grey Wardens in Ferelden because they were banished two centuries ago for trying to depose the king. One way or another, you must convince sentient creatures to join your forces.
Check out the awesome space ship at 0:21-0:41. My hypothesis is that Dragon Age is in fact part of Mass Effect continuum, and Thedas is one of the human colonies. Lyrium dust is just another word for Element Zero. Of course, this hypothesis has no experimental evidence to support it at all, but I think it would be something Bioware could do.
Ha, you're saying it as if Dragon Age Origins is the underdog when compared to Witcher 1 and Witcher 2. CD Projekt was an up and coming rookie studio by the time they made Witcher 1 while Bioware was a strongly established giant in the RPG scene
I don't know how you could miss it..... It plays as soon as you click 'new game', before the character creation screen. Maybe you just skipped it and didn't realise.
Dragon age was something very special. This intro by itself gave me sense of wonder and expectation back than. That game had some very gentle, subtle poetic feeling to it. An emergent property that cannot by created on intention but emerges as synthesis of everything devs put in the game. Sure, the main story was a bit of chlicé. But everything else - the history, the characters, the jokes - DA:O was one of those rare pieces of art that can make life long imapct on a person.
Swooping is bad XD
Can't agree..
Yeah, and look now, what they did with our boi, they shitted on our DA
It is crazy how far dragon age has fallen. Imagine what could have been, imagine the amazing sequels we could have had...
If only EA hadn't forced Bioware to make it "console friendly". They really wanted the franchise to have the same feel as Neverwinter Nights. Imagine the Dragon Age sequels with people playing Dragon Age campaigns they built themselves, and playing with others.
Honestly, it's WILD to watch this, then see Veilguard. Like what a pivot from Bioware, madness
It should have always been against the dark spawn imo. In different eras and/or parts of the world. I think it’s stupid to have direct sequels. In mass effect it worked, because it had an overarching story that fit into a trilogy. Dragon age is different. It’s obvious that a sequel cannot come close to the original, when the main threat is beaten already for that time period/era. Then you have to invent some other bs, some new bs villain (in the case of DAI), which will never come close to the blight. Just move it a few hundered years, a new blight, new politics, the world changed in some ways and stayed the same in others. Important decisions can still carry over, but not with shallow cameos because a character lives or not, real impact like fundamental changes to the factions/races the warden brought on their way or not. Maybe the Forrest is full of stupid werewolves, but if you made another decision there is a small, growing town with the descendants of the people that got healed. They were thinking to direct, to small scale back then. It’s just sad, because when you play Origins you think/expect something of that nature. The dark spawn is never truly beaten, you impact huge decisions over the fate of different cultures, there are some immortal parties like flemeth or andrastes ash, which could still be relevant directly hundered years into the future. The game sort of suggests that a second game would be about the next blight and the changes you make have an impact even then, when all the characters are gone. It‘s kind of even a theme of the game that most of the characters are not going to live for that much longer, I would‘ve never expected that the companions would become sort of legacy characters that make direct appearances in every game, it’s kind of stupid imo and focuses on cheap member berries instead of intelligent nostalgia through references, places, etc. maybe even a statue of your character (just import the char from the save file and put him into stone, if there is no save, the default is alistair). That’s something I really like about the Elder Scrolls games, they are connected, but there is time and space between them. There is room for new creativity without having to deminish the old, but they’re still connected in a logical and impactful way. Every game is a totally new beginning in a familiar world. Sry for the yapping, but I’m currently replaying origins and everything just screams for a large scale sequel and not at all what we‘ve got. DA2 is fine as some sort of spin off story. DAI is already just meh in every way and the new shit is not even worth talking about.
"Until...The grey wardens came...Men and women from every race, warriors and mages, barbarians and kings, the Grey Wardens sacrificed everything to stem the tide of darkness...And prevailed."
Best part in my opinion.
It's so simple, yet chills every damned time.
1:46
Even after all that years it still hits so hard
The greywardens: Us, The dark spawn: Veilguard
Here to bless my eyes after watching Veilguard trailer
so many of us did
This is why legends never die
Why did they kill the golden goose? It's like bioware had the same hubris and became the dark spawn literally.
One thing I'm noticing now, is the fact that DA:O's cinematic is just a story Duncan is telling the audience. It's not a perfect re-telling of the history of the world (I believe that the victory he's talking about wasn't the first blight, but the one just before DA:O), but adds to the mystique, and theme of forgetting the past in a way that works really well for the game.
Yeah, but now it all comes down to ELVES ELVES ELVES, EVERYTHING IS ELVES
@@AzraelSoulHunter So true. Most fantasy novels/games nowadays. But at least there's a lot to do with dwarves as well.
@@AzraelSoulHunter to be far even in Origins it was canon that before Tevinter showed up the Elves were immortal, the Dalish just falsely believe that Tevinter is the *reason* they’re no longer immortal
@@AzraelSoulHunter ha now it’s ever. More elves truly justifying ferlaldans treatment of the elves
Still one of my favorite games ever.
And mine. The game of my life, as I ever say.
10 years later, still an amazing game. I do hope BG III lives up to its predecessors.
Same dude.
++++
Dragon Age Origins was the kind of game that comes about once in a generation; a well-made epic dark fantasy RPG that can be played a hundred times over with different results. Watching this opening after having experience it for the first time so long ago makes we want to cry; both because of how much time has passed and because this franchise never managed to reach the peaks that this game did back then.
Remember what they took from you.
My brothers and sisters I stand here just for the last salute to Grey Wardens the unsung heroes who gave up everything to save the world five times just to be totally disgraced by modern Bioware
I raise my glass to you Dragon Age Origins and to you Peter Renaday First Warden, rest in peace
Here metaphorically pouring one out for Peter Renaday, the first actor to speak in a Dragon Age game. Marvelous work that sets the scene for everything that comes after ❤.
I will never understand how the Darkspawn look so damn menacing and good in Origins... but then like cartoon skeletons in DA:2 and DA:I.
Like did Bioware lose the epic character models from the first game...?
Guess they were "too scary" (which was the F. point...)
DeathPlayr not to mention that they took out the genlocks, shrieks, ogres (in DA:I) and the corrupted animals
Arcanyum well there really wasn't a blight in da:i
Messiah Bardock that's true, but still you have to agree that it should have had variety in DA2 on the Deep Roads missions
DeathPlayr The E3 teaches us that it was the greed of companies that brought bad developed games into our world. Because I have seen what lies in the horizon.
Dlcs, Dlcs never change.
"And so the golden city blackened. With each step you take in my Hall. marvel at perfection, for it is fleeting. You have brought sin to heaven. And doom upon all the world....."
That is so epic, and so deep.... It makes you feel sorry for the magisters in the fade.
מאתה מסתכל
Andraste was real as well, confirmed. But the other chantry stuff is like 100% fake.
Andraste really lived, but the Chantry perverted her history. IN DA2, you find a codex entry which tells how Andraste was born a slave in the Tevinter Empire. It goes on to proclaim how she supposedly "called to the gods to ask them for aid for her people" (meaning anyone enslaved by the Tevinter Magisters) but they did not answer, but that "the Maker" did.
I look at it this way: Andraste existed, but when the "Gods" did not respond to end the opression of the Tevinter Empire, she made up the "Maker" and gave commandments that she said were told to her by Him. "Magic exists to serve man, not to rule over him" is a direct response to her being a SLAVE, in my opinion.
Granted, I have not played DAI yet, but what I've seen thus far definitely leads me to believe the entire Andrastian religion was created by a slave woman who wanted a way to rally other slaves and common people against the Magisters by demonizing all Mages.
+marcial hormiga The last Boss in the DLC pack "Legacy" packs for DA2 is also a Tevinter Magister, but he ALSO said that when they arrived, the city was already black. He complained that they went looking for the Light, but only found blackness.
dude that boss IS corypheus!!!
One of the best thing of this story... as it should ever be for every good story... is that there's no only Good and only Evil at all.
Just came back to watch this masterpiece again after Veilguard trailer released. Maker help us all...
Origins had souls in it, while veilguard is complete disney wonderland joke
@@putanginamo990 So true
After watching veilguard informations :
"Maker, help us all"
Imagine watching Game of Thrones, waiting years for a new season to come out, only to find the makers have decided to make it into a vanilla CW show aimed at 10-12 year olds..
To watch this again, then looking at Veilguard, it's like 2 different games. Bioware, what were you thinking?
Isn't that what happened with game of thrones past season 4 lmao
Challenge: try to watch this without tears in your eyes.
+1234kalmar 1:48 part... the most epic cinematic I have seen in a game. And that soundtrack helped a lot!
Without tears? Easily...
Without goosebumps? No... never...
Impossible. I cry every time.
I miss Duncan. XD
U win 😅
How did we go from this to Veilguard😭😭😭
Dude, its not veilguard, its totally disney wonderland bulsh*t
How did we go from this to DA:2
@@rupok90man, DA2 isn't even that bad
@@rupok90such a normie thing to hate on a great story that got rushed by ea
@@Garrett_HawkeIT was
Duncan tried to warn us, but we ignored him. Rest in peace Warden, may your soul rest in peace and find the strenght to forgive us.
See, EA? This is Dragon Age.
😂 It's the best Dragon Age by far
They need to make a prequel in order for them to remember their roots
"Until the Grey Wardens came"... Still gives me the chills
Origins is by far my favorite from the Dragon Age series, I wish the other two games still focused on Gray wardens and Darkspawn because the lore behind them was so cool. I wish the next game would be a prequel about the first Gray Wardens.
So we'd get a tragic story about the anderfels? Nah, prequel bout emperor drakon's time would be better
+thespacebat We have a prequel already to Origins. Two of them in fact. They are books, "The Stolen Throne" about how Marric and Loghain managed to free Ferelden from Orlais and "The Calling" which tells the story of the Orlesean Grey Warden Commander Genevive, Duncan (who at the time was a new Warden) King Marric, Fiona, and three other Grey Wardens went into the Deep Roads, in search of Genevive's brother, who had gone into the Deep Roads for his calling.
Id like to get 2-3 more games set in the "Dragon age" one game concluding the Return of Elven Immortality and the fall of solas - one game dealing with the last and final Old Gold and his blight - then one game dealing with a massive Darkspawn invasion into the service because they've ran out of Old Gods and as such they would seek out Morrigans son to corrupt him.
THEN id like a game to focus on the First blight - the creation of the Darkspawn - Tevinter Magisters and the like so the player can actually use Griffins - but we need to conclude the dragon age first
It probably won't be like that. Btw Keiran kinda only "carries" the soul of the Old God Urthemiel and the soul is later taken from him by Flemeth. This scene obviously only occurs if Morrigan does the darkspawn ritual with one of the Gray Warden -> Alistair, Loghain or You.
1:46
Where few stood against many and were victorious...what an epic scene...brings a tear to one's eye. The epicness is in seeing people from different races/genders banding together as one. Something that is lacking in today's' world.
Agreed!
3 years later and this comment is still relevant. I feel like if our real world ever faces something like a blight there won't be any grey warden ever capable enough to bring us all together, lol.
Vlog do Maminha gamers are gonna be the gray wardens
it remains me of the Last aLliance against Sauron in LOTR
This is Dragon Age.
And this... is why I refuse to exile the wardens in Inquisition :3
They are like the Jedi order but less advanced and willing to use what ever can stop the blight even using blood magic and recruiting criminals and royalty
Same here, while i find the Wardens' plan in Inquisition to be downright shortsighted, i never exile them because i always think back to this cut scene and give the Wardens another chance.
@@Robert-cl2ft Yep. Because there won't be things like criminals and innocents, royalty and commoners anymore if the blight is not defeated.
@@juantony My opinion it was arrogance and fear; the wandesr who make the mistake was from orlais and ferelden. The first ones didn't help the warden because for " neutrality" when they can send spies or something and then they saw two junior wardens defeat the blight. They should ashamed of themselves. Ferelden warden are made up from people who survived to Blight or Architect. these factor made them vulnerable and silly,also it is true every wanden commader can do as plesed but it is also true they should answer to first warden. Because only ferelden and orlais hearded the calling they suppost to make questions before to act. In every case i neveer exile them
@@j827 Inquisition came out in 2014. You've had plenty of time.
Well, it's so ironic that UA-cam itself recommended this video to me after the start of the Veilguard's marketing. Seems like the algorithm evolved to the point where it wants to smooth out my disappointment.
"Here our soldiers stand,
From all around the world.
Waiting in a line,
To hear the battle cry.
All are gathered here,
Victory is near.
The sound will fill the hall,
Bringing power to us all!"
I remember saving up money for about a year and half after this game’s release just so I could afford a pc build that can play this on medium graphics at maximum. The best gaming days of my life.
In Thedas it doesn't work to just run from the darkspawn, they will spread out and defeat you in the end unless you stand up to them.
I heard that in fereldan physiology, the normal stress-response is termed "Fight or blight"
Now this is Dragon Age.
Let's be honest. The reason why we want the Warden back is because of THIS. Their order is beast. Though yes they do things that are called into question but LISTEN to their orders words. They tell you that whatever the cost to win. Therefore if they must do things that are "evil" to save all of the others lives then so be it.
They have sacrificed their lives, their own order not just for the Darkspawn but for nations that have evil tyrants, demons, and more.
Since our first Hero was a Grey Warden it only showed how important our character was, and how one MAN or WOMEN defeated a blight within under a year before it 'Truly" began. Plus our companions had LOYALTY. They stuck with the Warden till then end and even when gone they still miss the Warden and want to know where he/she is.
If Bioware JUST one last time brings the Warden back to finish off this DA's universe with the calling and ending the line of Archdemons. Then it would be a fitting end to how the Warden started it all and only the Warden can save all of Thedas from the threat within.
+Sora: King of Hearts. the darkspawn are a threat greater than petty politics between nations thats why when a blight occurs people put aside their differences and fight these monsters otherwise they'll die
+Sora: King of Hearts. Griffons?
Darth Revan
And is slowly dying as the Warden's love ones gather around the dying Warden. If a male and romanced Morrigan comes close to him and gives him his weapon he uses and nods in self respect, and looks towards Morrigan and mouths the words i love you because he is too tired to talk anymore.
If a female or a male that didn't romance Morrigan/had a child with her. You have your party and the love interest just telling the Warden to stay with them, but if Alistair is Romanced he will start to say the oath of the Grey Wardens, and if Leiliana she will start to sing her song while crying yet continues one. Zervran would pull a Romeo on his Warden or simply lay his blades down upon the warden. showing that he is done with being an assassin.
+John Carlo Tan Read "The Last Flight"
We need another Blight to save Dragon Age.
The irl blight was the transpawn
My boi... My child.... They butchered you.
Had to come back to this after the travesty that is Veilguard
3:07 - 3:15
Me, after flipping through my maths notebook on the eve of the exam.
I lol'd very hard at this. Too true.
4 centuries... was that the Battle of Ayesleigh? The one in which Garahel sacrificed his life to slay Andoral?
The 4th Blight was 400 years ago. So that's what I was thinking.
+Prothope The first Blight started 1,200 years ago. (Maybe 12,000) The 4th Blight was 400 years ago, and then the fifth happened. Now there are only two more Blights left.
Yes, the most recent Blight, at the time of Origins, was 400 years past, the Great Blight, The fourth Blight. The one that lasted over ten years before Garahel slew the Archdemon.
+John Carlo Tan Only if the Chantry is correct in saying the Archdemons are the Old Gods. otherwise, there is no telling how many dragons there are living inthe Deep Roads that the Darkspawn can corrupt into Archdemons.
roiking2740 am not disputing you, but I would like to know what you are referencing here. I've not played DAI, so I do not know that story. I have read all 5 books and have seen "Warden's Fall" (which was sadly never completed) "Dawn of the Seeker" (about Cassandra Pentaghast) and "Redemption" which features Talis, and I am guessing takes place after the events of DA2 in which she is featues (spacing on the name of the DLC atm.)
1:46 - the Grey Wardens are awesome.
THE WINNER IS.... THE GREEEY WAAARDEN!
In War - Victory!
In Peace - Vigilance!
In Death - Sacrifice!
"Barbarians and Kings....." that's just awesome :)
For some reason, that phrase makes me think of Conan the Barbarian.
It was my favourite line too.
men and women, warriors and mages, barbarians and kings
EVERYBODY
I wish we got to see an image of Garahel and Andoral circling each other before we cut back to Duncan, it would've been a cherry of badass atop the cake of awesome that is this video.
Man, much better than new one!
from this to disney-esque neon lights
"Mom, I'm non-binary"
The man running in front reminds me of Aragorn, not just looks but his war cry sounds like when Aragorn thought Merry and Pippin were dead. Badass
Still gives me chills up to this day
Remember what they took from you
Even after 10 years it still looks epic
The shot of the grey wardens charging into battle gives me the same vibes from the charge of the rohirim
After all these years... Still goosebumps.
Came here for nostalgia to refresh my mind of how great the REAL Dragon Age was compared to that flaming pile of dog sh*t veilguard is
Amen.
Amen.
Origins was and will always be the best.
Intro cinematics are very important and often udnerestimated. They set the tone for the game/movie. They are like ushers in the theatre. This is one of those great ones that pull you instantly into the world and make you care about it. Right up there with Witcher 1, First season of Pokemon anime, Laputa etc...
Magnificent cinematics throughout the whole game, feels like an interactive movie.
The intro carries a bit more heft and importance to me now that I know Duncan's voice actor also voiced Splinter in the old ninja turtles cartoon.
Can’t believe there’s still no remaster for this
With the way Bioware is treating the series, might as well just leave this as it is.
@@kingofsapi jupp - please no remaster
First time I played DA Origins All I had to do was watch the intro and I knew for a fact it was going to be a kick ass epic game.
I've played it like 7 times and I'm still not done playing it.
When i see the moment where all the races units to fight the darkspawn.
I wish we humans could do the same thing.
hope aliens come soon.
I'd rather we NOT start our first interstellar War right after making first contact.
@@pendraco2000 i prefer not but if we have no choice.
i hope we can fight like the grey wardens.
Here after DRAG on AGE Veilguard.
Rest in Peace Peter Renaday.
This is the only game that has ever made me feel emotionally connected to. Oghren was my best friend I had a crush on Liliana and every time I would get close to the ending I would delete my charecter until i had three screens worth of deleted charecters. I have even lost sleep over some of my choices. Best game ever.
Yeah... and now we have that
Happy 7 years anniversary DA:O. The feels... T T
Hey IGN, this is what a 9/10 looks like, remember?
I love it! Five guys rushing an entier battle platoon! This game is going to be so badass!
1:40 that scene gives me goosebumps
Only problem with that is the first blight lasted a long time (I think it was 400 years) so you wont get to see the end of the blight unless you change character every 30 years.
I was not really into fantasy and magic, i was mostly into science fiction with technology like mass effect, but this game changed all that
This is like a Lord of the Rings opening.
I love that intro bit with the Canticle - especially that line "You have brought Sin to Heaven." It just sounds so dramatic!
1:45 this is what you're looking for
And thus begins one of the most epic tales ever told in video game history...
barbarians and kings, the Grey Wardens sacrificed everything to stem the tide of darkness...And prevailed."
Always gives me chills...
Came here after the Veilguard trailer to enjoy classic DA
Aye, reminds of Gimlis leap in Helms Deep. Most Epic with capital E :D
The epic charge and battle starting at 1:49 and that one guy's battle cry at 2:00 is what makes me love this to the fullest.
best bioware game after baldur`s gate :) love it....op ist just epic. Maker help us
Developers often use Cinematic Trailers (like the ACB/ACR trailers) as a means of communicating features within their game that they aren't ready to show via gameplay trailers. They even did this for Dragon Age (Search for the Sacred Ashes trailer).
These cinematic trailers are often deconstructed on IGN (Rewind Theater videos) and other websites. Next time you see a cinematic, try looking out for potential gameplay features. There are always some.
bioware knows how to make RPGs. they focus on detail in all aspects of the game and that makes them that popular as a company
The only flaw of DAO is that when you 2h and run, you hold it with one hand. Otherwise a perfect game.
this is what the lord of the rings should have look like this game looks awsome cant wait to get it
There was a day I said "There's no lore that beats WoW".
As fast as I got my hands on this game, I can say there's no lore or RPG beating this one.
I so wish they go so far into making this an actual MMORPG, the game is so fantastic.
Miss this game hope they remastered this
This intro is awe-inspiring. I cannot wait for this game. Good thing The Stolen Throne is out =).
Damn, I can't wait for this game.
Was it fun?
@@boutiquebitcoin809 yes it is.
@@Toshin23 yup
@Undateeka Those are the the last wardens to defeat the blight. That is not denerim from the games events but a denerim during the Fourth Blight defeated By Garahell.
Everynight I cry thinking about what could have been if dragon age was not ruined...
Its Resident Evil tale being told in an medieval age... XD
Cant wait to see what Dragon Age III might bring (pretty sure its in the making).
And if many loves this game, there might even be a movie based on this game... XD
Best Dragon Age hands down! I am sick of re-playing it...I hope with DA 4 Bioware will come back to their senses :(
So traurig wenn ich heute sehe was aus der Geschichte gemacht wurde..
Das war damals noch richtig Dark - Fantasy. Und heute haben wir Fortnite Charaktere und Kämpfe, die sich alle lieb haben und die Sprüche klopfen, als seien sie aus dem Marvel Universum entsprungen. Was Bioware aus Dragon Age gemacht hat ist wirklich traurig.
This intro is why games like destiny piss me off. At the beginning of destiny it talks about this golden age of humanity because of the traveller giving them “light”. But we don’t see any of it so we have no idea what the traveller does or what the golden age looked like for Earth.
Then apparently the Traveller is being pursued by the “darkness” but we have no idea what that is either. It’s just a mess. You gotta show instead of telling.
Yes, the developers have specifically stated that being a rotten individual is possible. Regardless of whether your character is decidedly good, neutral/pragmatic, or wickedly evil, the main storyline in the game involves gathering allies to help fight off the darkspawn.
There are only a couple dozen Grey Wardens in Ferelden because they were banished two centuries ago for trying to depose the king. One way or another, you must convince sentient creatures to join your forces.
best... cutscene.... EVER!!!
This is the best RPG forever, This is true Dragon Age
Check out the awesome space ship at 0:21-0:41.
My hypothesis is that Dragon Age is in fact part of Mass Effect continuum, and Thedas is one of the human colonies. Lyrium dust is just another word for Element Zero.
Of course, this hypothesis has no experimental evidence to support it at all, but I think it would be something Bioware could do.
Лучшая игра где закончилась лучшая истрия.
This was 2009, the first witcher was 2007 and the 2nd was 2011. This was far better than the first witcher and maybe even the second
Ha, you're saying it as if Dragon Age Origins is the underdog when compared to Witcher 1 and Witcher 2. CD Projekt was an up and coming rookie studio by the time they made Witcher 1 while Bioware was a strongly established giant in the RPG scene
Duncan is a beast for darkspwan!!
@postapocalyptia I like how the dwarf codex on dakspawn directly denies the Chantry's story.
Dragon Age 3 is a last hope for the return of classic-styled RPG.
I don't know how you could miss it..... It plays as soon as you click 'new game', before the character creation screen. Maybe you just skipped it and didn't realise.
First played it at like 8 years and nearly shat myself