Here's my new Ultimate Ship Stealing Guide in which I share all my secrets to farming Top Tier & Class C Spaceships, including the UC Vista and Starborn Ships PRE NG+! *Enjoy my content? Don't forget to smash that like button, helps out the channel. Cheers!* Make sure to join our Discord to stay in the loop with channel updates and connect with the community: tiny.cc/txeavz
Those annoying savegame bugs are what literally made me quit starfield today, after over 300hours in. Two savegames gone down the drain, wouldnt let me dock on stations anymore, with no way around it. Before they havent fixed this shit, im not gonna start this game anymore.
All the ships that spawn with the exception of a Starborn ship take off before I get to them. I get to the Starborn but the door is locked/inaccessible. I have level 4 Pilot and Ship Design skills but only level 37 player skills. I've hijacked lower level ships on other planets so wonder if the ships spawned on Hawkings are above my grade and that's why they takeoff before I can get to them. Frustrating for sure.
@@PeterProctorif you keep trying or reloading after few time the starborn did not leave the ship before you and then it your , after that every starborn vestel i encounter after the first 1 i was on time i can enter every time ! And i have 5 starnborn vessels now easy money
Well, I've got plenty of ships that were inaccessible. But others were not. The game sometimes want to prevent you from getting certain ships. Like the ship on Mars that belongs to the tool thief - it still stands there, not being accessible. I don't think it's a bug but intended. And you can always unlock these ships via console. Open it, click on the door and enter "unlock" in the console. There you go. Sometimes a bridge isn't properly rendered, sometimes it has no bridge at all (not accessible, it's just a spaceship hull basically making it easy for the game to load).
Something I ran into that was really annoying... this was my third time trying to take over a ship... and the third time it didn't work (the first two were class B, and I only had one rank of piloting). On this one, it was a class A ship. It was a smuggler ship. The captain thinks I'm the contact they're supposed to be meeting, and they give me a bunch of stuff that the person they were expecting to meet was supposed to deliver. I took the stuff, then killed the captain and crew. It was a small ship with only the cockpit and one other room, so I knew the ship was empty. The pilot seat was completely inaccessible. No matter where I moved my cursor, it wouldn't give me the option to sit in the pilot seat. I didn't see the ship land, just encountered it, so I figure there are static ships that are just objects.
I'm having trouble with this, the enemy ships that land doesn't even have their landing bay open for me to steal the ship, once the ship lands there's nobody in or out of the ship lol
Question? what 3 ships that I should be looking for that have good storage size and can do some good damage? I already have a The Ecliptic Claymore MK II, but I'm looking to replace it with the Mk III when I find one.
I nicked a Varun hym early game by just boarding one in a constellation mission. U know the one ur dpose to sneak past to the satellite. Well i snuck in to the satellite then i got discovered so i went ballz to the wall killed 2 then boarded the other. Its not grest its only a class but came with some parts that need high lvl ship research
Great content and guide. Have you ever managed to board and or capture the Spacer Scavenger Blattodea Legendary ship? It’s a Class M ship, I didn’t release there was such a thing as Class M…? I was able to disable it, but couldn’t seem to board it, shame looked amazing, ended up destroying it but feeling disappointed :-(
Does anyone else have a small meteor following them around? It’s about the size of a companionway piece. It’s fixed to a point away from the center of my ship on the xy & z axis. About 10-15 diameters away. It’s stupid, but I guess it just works?
I snagged a UC Venture, and modified it into a Class C beast. It’s a very good base ship to work with. Better than the SB Guardians once you build it up, in everything except max jump range and speed.
Bro i just keep getting ganged by an eclipse stelleto or whatever nothing else comes up and when i do kill them all eventually i cant even get the damn ship
Strange. They must have changed it. I tried to go through the Starborn ship doorway and it wouldn't allow me in but that was a week or so ago. Not sure if it was the bug or by design since every ship on planets seemed inaccessible at start of game.
He explained this. For the Starborn ships, you have to get to the door just as the crew is exiting because it is supposed to be inaccessible. Other ships are not though. Change your home ship or swap something around in your ship builder to fix the bug.
@@Purriah I'll mess around with it although it wasn't just the Starborn ship. I gave up trying to board planet ships because of this but seeing that it can be done I might try my hand at it again. Thanks.
Pro tip: don't steal the Starborn ships in your first playthrough. They are trash tier trash, and you can't sell or remove them once registered. You'll have to use the ship duplication glitch to overwrite it then sell that ship.
You can bring up the ship menu when you sit down and make it your home ship, then register it, then get out and walk back or fast travel to the ship you landed in. That's how I farm ships when I planet farm them.
This, I started doing it after I stole a ship, and it had a shitty grav drive, and I couldn't go far. Started the register and then headed back to Narwal.
The biggest consideration to take into account for liberated ships is their maximum reactors. For A class that is a 33 power reactor (Found in the Va'ruun Dirge III,) for B class that is a 39 power reactor (Found in the Crimson Fleet Specter IV, it has a 38 power competitor in the ecliptic claymore III,) and for class C that is a 40 power reactor (Found in the Spacer Hyena III & Crimson Fleet Wight III) As for ship amenities - Spacer & Fleet ships tend to have smuggling bays (Shielded cargo,) Ecliptic tends to have a lot of guns and better overall storage. Ship are tiered and tied to system levels, you will not typically see III's in low level systems.
Agreed, although I tend to hate those Spacer and Crimson Fleet ships, even the ones with high reactors, just because of their stupidity in ergonomics and lack of reasonable storage, so I just sell those. I usually go for the Va'run and Ecliptic ones as they are way more usable right out of the box, with only minor alterations.
I’m glad you found a solution to the inaccessible bug. I got it so early in my save I didn’t realize it was a bug; I thought that’s just how ships were so you couldn’t steal them off the ground.
Same here, after 153 hours in game, I just find out that this bug was a thing since the start of my game. Thank you so very much Bethesda for this buggy mess of a game.
you can if u encounter it landing on any planet, 1) just need to save/load till u get the nearest starborn guardian ship landing near you landed your ship 2) and rush at the starborn ship immediately before starborn enemy exit the ship, (note this) after they all exited, it will be inaccessible.
You’re having trouble stealing a Starborn Guardian? You HAVE to get there before the crew leave, so usually you arrive too late. There is a single sonic boom sound made when the crew leave, after that it is too late. But if you can get there before you hear that, run to the “starry” hatch and mash enter. You will be able to enter as they leave, and can take the ship if you have a high enough pilot rating. I’d advise you to only steal one. They are fast but only have 1500 units of cargo, and you can’t modify and upgrade them. I have several C class ships that can destroy guardians easily and have 7000-8000 cargo, 3000-4000 shields, 7 turrets, 4 launchers … So, the Guardian is a curiosity and fun to get once, but don’t waste your ship slots on them. You can build a better ship around level 30-40
Grabbing those ships is fun! If your new ship has low jump range, but you want to keep it, just make it your homeship from ship menu, and then walk/jetpack back to your previous ship. A few days ago I have found that if the ship you commandeered hasn’t lifted off and is still on planet’s surface, in the ship menu you can make it your homeship without taking off. Crew and cargo will transfer automatically, and if any baddies are still left outside the ship, VASCO will deal with them. The ship I picked up, had cargo, crew, and engine stats worse than my previous, but I wanted to keep it for the collection - so I got out and made my way back to the spot where I previously landed my other ship, to see if it’s still there…. IT WAS! I got in, made it my homeship back again! So technically, as long as you don’t launch your newly acquired ship to space, you are still able to walk/jetpack to your old ship.
How to steal Freestar ships: It takes a couple extra steps but if you can get to the ship and the game says you are at a ship landing site you can in fact steal the ship. The first time you board there should be people on the ship and you wont be able to use the pilot seat. Leave the planet after traveling to the ship landing site then go back to the same spot you landed at before on the planet by clicking on the same landing site where you found the freestar ship. Pull up the map and fast travel to the ship landing site where the freestar was. Board the ship, if you did it right there should be no one on the ship. Go to the pilot seat and you should be able to fly away now. Ive stolen a number of Freestar ships this way: renegade, vista, etc. Thanks for the vids you helped me start my ship stealing spree, I just wanted to share what I found.
Got a really good Galbank C class ship in space at lvl 25 25k credits and only 650 in bounty. The tip for low bounty is to use non lethal to make everyone unconscious, then stealth kill 1 after 1 Saves you like 50-60k in bounty and you get a great ship and credits in return.
He's not doing the voiceover at the same time as the video, my guy. He knows what ships they are because he had already captured them when he added the voiceover to the video.
A couple tips - Before landing on the planet, set your difficulty to Very Hard. Once you have landed, do a Quicksave, and then exit the ship. If you don't get a ship spawn, reload the Quicksave a few times. If you still don't get a ship spawn, take off and move to a different spot. Once you get a ship spawn, you can reload that quicksave to get different ships. Got one of those Claymores today, those are great starter C-class donor ships. A lot of the Ecliptic ships have really efficient engines.
I can attest to this. The Starborn ships pre NG can only be accessible within 10-15 seconds of it touching down so I suggest you get a balanced boost pack or a skip pack (power boost pack is more helpful vertically as opposed to balanced which is more effective in covering horizontal distances). You also need to be prepared to pop an Immobilizer just in case you get a fracture when you land. Pre NG, all spaceport technicians will comment on how different, amazing, and unique your Starborn ship is and it is golden. FYI: I refuse to lose my ships and homes (that I painstakingly furnished) so I haven't really jumped into NG yet but getting a Starborn ship makes me feel just fine lol. EDIT: I got lucky and was able to steal a Starborn Guardian VI (SG III on first attempt) which is normally available only after NG +5. I used this landing pad on Bohr (forgot the planet) and the area between ships is relatively close.
Dang it, I got the bug after clearing a Starborn's landing site at aroun lvl20, and I thought you couldn't steal THAT one. Would have been quite the upgrade!
Two things to note. One is that when you transfer to another ship every pin, notepad, and coffee cup will transfer to your new cargo hold. You need to jettison all that crap. More importantly is that if you take a Spacer or Elliptic vessel you need to find the contraband that's almost certainly onboard somewhere before you travel to a settled system.
So not every time, apparently. I've taken 5 ships this morning (including the Va'ruun Prophecy btw) and it hasn't happened once. I've found contraband several times before today, and had the cargo full of trash thing happen twice, but not today. If you suddenly find your cargo full, check the miscellaneous.
So I have encountered this too. I'm curious how this works. Are all the little nick nacks in your ship's rooms considered in the hold? I started jettisoning some, but not the entire stacks of items. Because I wasn't sure if it would make my ship lose all it's "lived in" look, and be completely empty. I have 30 or 40 dumbells, that are completely useless and weight 10 per. I guess there's no real way to differentiate and the solution is to clear it all?
@@noonsa3its not considered cargo weight sitting on the floor of the ship you can have 10000 loose dumbbells in one storage room yet 0 weight added take another ship and make it home ship than it all gets transfered as cargo
Be careful when using the jettison function as sometimes the misc tab can also hold items you gained/need for activities ( medical supplies, but also digipicks credits etc ) which you cant get back once jettisoned
Heads up to everyone! Check that misc parts list for weight plates and dumbells😅 things pop up every so often and take at least 100lbs of space!! And did you know that if you color a ship somewhat similar to a faction that the game will change the name of you ship in a few days??? I had a crimson fleet B class fighter, that i changed up, made black and purple an next thing i know the thing is titled UC navy frigate? First time seeing it
Damn I get so frustrated with the "inaccessible " issue becuase I have piloting maxxed. Didnt know that it was a bug. Thanks for the video. I save often.
The inaccessible issue and the forbidden access to pilot seat are two different problems. Inaccessible hatches are a bug. The only legit ones are in towns where you are not supposed to visit other ships. In the wild, you can access to any ship inside. The forbidden access to a seat, on the other hand, is a faction restriction. And in some cases, a bug waiting for a fix from Bethesda (see @vhagarc6585 for a solution). Same as the Starborn ship bug. It's legit to steal a guardian if the crew didnt get out. It's not an exploit. There is a special scene in the game hinting at the player for exploiting this. Once the crew is outside, the hatch becomes inaccessible and i regret the fx team didnt make it obvious. After encountering a guardian, the instance is bugged and you cant enter any new hatch before exiting the system.
For some reason when I go to this plant, ships land but when you get to the ship there is know way to enter the ship. Never seen this before but I am going to keep trying. Have no problems on other plants. Has anyone else had this issue? Thanks for the videos man great job.
FYI if you steal a ship that has low jump range you can fast travel directly to the red mile and use the ship services technician to switch back to your main ship
You can also always fast travel to cities (assuming no contraband) directly which will bypass your map saying your jump range is too low. I do it all the time. Jump range only matters the first time and if you are going to appear in orbit as opposed to on the surface after the fast travel.
When I am out ship stealing, I always land on the planet, exit the pilot's seat, stop by a bed, sleep an hour for the exp boost, go to the exit hatch (staying inside) and make a hard save before exiting the ship. Then I'm all set. Upon exiting, if no bang, I pop to another landing spot and try again. I only sleep in the bed the first time, as I pretty much always get a ship spawn point in 1-3 tries which in total takes only a few minutes. It is a couple of more steps, but it is fool proof, and I'm a fool (or so I've been told), so the couple of extra steps saves me from myself. This method also helps me to always remember to both grab the exp buff and save at the hatch before venturing out. Good habits even when not ship hunting/erm stealing. : )
I capture Hyenas all the time, because I took the "Wanted" trait. Bounty hunters often have a Hyena in their ambush, and they are a great way to score some fast cash, but you will need something like 20K credits or so to register them first. They sell for a profit of something like $10K, so not a bad way to make a living. Plus, you can sell all the stuff you looted while boarding.
I was using this method earlier this evening because I wanted a new ship, and I ran up to the one that landed and I expecting a firefight. But it turned out to be two hot Scandinavian chics, standing outside their ship, and they asked me for some water. I gave them some water and decided to have a snoop in their ship and I had to lockpick the hatch to get in while they were just standing around outside. And yes, I stole their ship and left them stranded on the planet! I was feeling really guilty about it but I kept telling myself _"it's just a game, it's just a game, they aren't real!"_
There is also a glitch where all ships you try and hijack are “unauthorized to pilot” (even ecliptic). I think the only thing you can do to fix it is backtrack to a previous save. I accidentally deleted my uncorrupted saves before this happened though so (after +40-hrs of gameplay) I had to start a new game. Because I couldn’t steal ANY ships😢
I never realised inaccessable was a bug - I just thought that is was something random to stop you taking every ship... So hadn to know go modify your ship and hopefully be able to take the next ship but, just to hope you get the same one again you were after... I still wonder if it is actually fixing anyting or since its not the same ship but, another that is just that this new one allows you compared to last one that didnt - as said - maybe it just applies to some and not a bug as such...
Remember, you're still playing a bethesda game. That means you need to avoid some things if you wanna keep grom corrupted save files. One of those things is saving too often. The more often a save file is overwritten the more chances there are for duplicated edit files, or whatever they're called, that cause corruption. Turn you menu autosave to 10 minutes and turn off save on wait (if you plan on waiting multiple times like when resetting venders) if you're gonna save scum, create new hard saves and regularly delete auto saves and quicksave if you use them.
One thing I did to help my farming in this area when I didn’t capture a ship that can travel all the way back as I just made a base with just a large landing pad in that same system, so no matter how low and the ship I captured is I can always take it back to that base with the landing pad and switch back to my primary ship
I have had that happen before also. What I would suggest is to just fast travel to a location you have visited before that is close to ship builder or your own outpost. I thing I have learned from others is that even if you trying to jump to a location that is prompted as unable to jump to location you can still fast travel there. As long as it’s a location you have visited before. There are a few exceptions I have came across were this didn’t work such as trying to fast travel while character is falling or jumping, docked at a star station, or encumbered.
I've only stolen 3 low level ships to date. Love the feeling of being able to achieve this. Kinda noughty mischievous feeling you get. Im definitely getting hooked now I've seen this video. It's OK I'll leave enough for you guys😂
If you’re on PC and have enable achievements. You can open the console, click the door, make sure it says door in console and then type unlock. This will get you into any ship that seems glitched like that.
Got myself a STORMRIDER II today! First ship I ever boarded after a quick battle thanks to the Ship I found and Modified thanks to this guide!! Thanks again man
the best starborn guardian ship i’ve gotten was a tier 4 which had a significant jump in shielding and weapon damage. i’ve only gotten 1 more are tier 2 and one tier 3. i think it maybe based on your level, i’ve yet to capture a ship that had a engine larger than i could buy no matter how high it’s level.
Great content, subscribed! Notes: 1. Max # of ships I can own is 10 2. Piracy is not very lucrative, because the registration fee kills a good profit. When you end up spending $40k to register, and then sell for ~$60k, that $20k isn't really a big motivation. It might better to just to get good ships as the bones for a custom build ship, because the expensive parts (grav drive, engines, reactor, etc.) can be top notch already
Just tested something, there is a good way to re-generate the autosave once you've landed with the proper graphic... - Instead of Exiting your ship from the Captain's chair, select "Get Up" instead - Head to the ship's exit and do a hard save (not a quicksave) prior to exiting - Exit the ship and get the autosave; if you don't get the "pow" to announce a ship entering the atmosphere, reload the save prior to exiting the ship - Repeat until you get that "pow" after a few seconds being outside Also works if the ship leaves before you can reach it, just load the save prior to exiting and exit again to regenerate the autosave
Max ship count is indeed 10, no need to have more imo, I just sell all the rest or recycle for new builds :D If you have Commerce Rank 4 and register without using the technicians, is a LOT cheaper. You can actually make 20-25K per ship sale if you do it this way (made a video about that)
It's not a big motivation in-and-of-itself, but it's fun and you can lower the registration fee by doing it when you're not at the ship services, and also you can take into account that you are often getting a lot of loot both in the cargo and off the people you kill, so it's moderately profitable from that standpoint.
On the other hand, I *did* have a random friendly NPC land his Pik Up (look it up, it's fucking massive and easily modifiable to carry immense weight) near me, and I stole it without a fight! Now it's my main.
Thus far, my favorite ship that I've stolen is an Ecliptic Claymore. Sadly, it's just a basic model, but I love it. Wanted better cargo capacity, so a slapped three of those 204 modules on. Deleted the engines and unnecessary structural pieces, and upgraded the reactor to one with 40 energy, and put in 5 Slayton SAL-6830s to give it 100 mobility. Earlier today I noticed that, while it _does_ have a workshop, it doesn't have an armory. So, put in an Armory and a Science Lab. Surprisingly, it still has 100 mobility!
11:01 it’s not your save file or anything, sometimes you are just prohibited from boarding that ship. You’ll notice it only happens when trying to board on the surface of a planet, much easier and better way to grab all the ships your loot goblin soul could want, (Don’t worry..I’m one too) But 1st* Fly to any system Lvl 50-75 and just planet hop systems while scanning to earn quick XP. So 2nd* during that time planet hopping you should very likely come across every faction ship, at super beefy levels. Make sure you have 1** Point Specd into Targeting on the far right skill tree, you’ll need that in order to target ONLY THE LAST REMAINING ENEMY SHIP IN BATTLE. Because you cannot board a ship with multiple enemies present. 3rd** Target the engines ONLY. (EM) Weapon preferably for this type of play style. Once the propulsion is fried you can approach and dock. I do it with every last enemy in every encounter because the amount of contraband you find ALONG WITH a free ship. 🔥👍 Hope this helps someone!
BTW Those Va'Ruun MONSTERS..... are just Stoud-Eklund ships, you can buy them at the showroom in Neon or the staryard in... some system near your home system :/. But the black sheen makes them look absolutely MONSTEROUS from a distance xD. Neither here nor there cuz you probably just want to steel them lol but...
My strategy is a little different... I fight and capture them in space! The random spawns in space in a level 75 system will usually yield level 64 ships, many of which are insamely powerful! The Ecliptic Claymore 3 and the level 64 Varuun ship have a reactor in the upper 30's!! With armmaments that are similarly powerful. Basically you just hop from planet to planet (while in the sky) until you get a random spawn, then save, then win the fight (which are tough!!). I think it may help to be "Wanted" also, because those Ecliptics are bounty hunters and are frequently hassling me about my bounty (which I love!). Thanks for the guide though. The few times that I tried to jack a ship from the ground with them landing like that, all were inaccessible once I got to the cockpit. But I didn't realize that time was so critical. I will try it again now armed with this knowledge. Cheers!
Respect, land on Sirius III A. Save still in the ship, get out of the ship and wait. After loading 3 times (30 Minutes), UC Voyager III, C class. That's how I got a Crimson Fleet Wight III (Ursa Major I-B).
I'm lvl 21, playing on Hard, and I've been doing this for two hours and all I get it is A class Ecliptic Stilettos and the UC captain....over and over and over......
All this for space ships you cant actually do much with. Its a joke that Todd Howard promised real space exploration, when in reality all you get is repetitive fast travel and boring and limited space battles that pop up willy nilly. The ships and ship builder are amazing..But its all a pointless waste of time pretending you can do much in these ships. Compared to No mans sky, Elite, Star Citizen, and you will see starfield is really limited, despite having awesome space ships.
Lol.. You dont need go to 75lvl star system to steal Ecliptic Claymore, or Va'ruun Eulogy, or Spacer Hyena.. all you need is piloting skill and you own lvl.. and you can do the same in 1lvl star system
Bro I am level 17 with a max limit of 3 ships. How do I increase the max limit? about stealing ships, my piloting skill is level 4 but however I only meet small ships. I am playing on PC
Every starborn ship I encountered has been inaccessible, so that I stopped trying when I see one. All the others have been fine. I didn't know you could even get them. Now I have to see if I can unbug it. I was in a different system and just randomly both the Vrunn prophecy 2 and the ecliptic claymore both landed as I was surveying the planet. I stole both, and didn't even know they were rare to see. I was graced with a Vrunn Litanny on one of the first planets I visited early game that was my go to ship that became something different, so the Vrunn prophecy I thought must be another good target for me to steal. Then the Ecliptic showed up as I was exploring a different landing site on the planet.
Half of the ships I try to take give me an alert that I am not authorized to fly it. What is that all about? My character's piloting skill is max. It is a level 115 which probably has nothing to do with this alert. Perhaps it is because I have not messed with the main quest much?
I can’t help but feel the whole game is unstable and inconsistent. Just like the inaccessible ships, the game simply won’t tell you what you can and can’t do- making the player not know what to expect in specific situations. The game is quite an experience, but when I literally have to let go of a C class ship just because the game says no, it’s frustrating.
Useful video, thank you. On a side note though, you didn't "literally" lose your mind, you miss-used the verb literally, if you literally lost your mind, you would not have been able to post the video...
I love the Ecliptic Claymore, but it will not allow me to fly it, even though I have a Class C piloting. I have several ships that I purged while I had a piloting of 1, that just sat waiting on those planets for my tier 4, and when I mastered piloting and went to collect, I was still denied. 😢
I am on PC and its not working. I found one ship, but its telling me "I am not allowed to pilot this ship" even though I can pilot my Class-C ship that I built without issues.
So my game bugged out and when I board ships there is no crew on onboard just a big empty ship. But I guess on the upside I could steal starborn ships now. But too bad they suck and I can make a class b that beats the hell out of all of them. Derpthesda
I need help Im trying to upgrade my razer leaf and I keep getting a unable to equip part on my ship. I've upgraded the drive and reactor and drive to level C but I keep getting the your ship has an over powered equipment error what am I doing wrong
I’ve been trying to get a UC Vista for days and I’m having no luck I’ve tired everything can’t find them at the shop vendors or on planets and idk what to do
I've got the bug where no enemies are in any of the ships (the ones that laand on planets and in space) which is completely game breaking but at least it has allowed me to steal a starborn ship without going NG+, every single one of them that lands is always accessible so I'll have one when they patch this bug.
Iv been doing this for an hour and not had one single ship come in to land... Has this been patched? I can't find anything that I'm doing different to the video...
Yes it is.. some Ecliptic bounty hunters come for me and i kill all if them, outside and inside the ship.. i get to the pilot seat and it tells me i am not “eligible to pilot this ship”.. skill is mastered and level is 70.. or 71.. not sure..
Here's my new Ultimate Ship Stealing Guide in which I share all my secrets to farming Top Tier & Class C Spaceships, including the UC Vista and Starborn Ships PRE NG+!
*Enjoy my content? Don't forget to smash that like button, helps out the channel. Cheers!*
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Cheers 🍷🗿
Nice video brother
Those annoying savegame bugs are what literally made me quit starfield today, after over 300hours in. Two savegames gone down the drain, wouldnt let me dock on stations anymore, with no way around it. Before they havent fixed this shit, im not gonna start this game anymore.
All the ships that spawn with the exception of a Starborn ship take off before I get to them. I get to the Starborn but the door is locked/inaccessible. I have level 4 Pilot and Ship Design skills but only level 37 player skills. I've hijacked lower level ships on other planets so wonder if the ships spawned on Hawkings are above my grade and that's why they takeoff before I can get to them. Frustrating for sure.
@@PeterProctorif you keep trying or reloading after few time the starborn did not leave the ship before you and then it your , after that every starborn vestel i encounter after the first 1 i was on time i can enter every time !
And i have 5 starnborn vessels now easy money
Steal a whole ship, fine.. but you better not steal that contraband screwdriver!
oh no contraband screwdriver 😆
Or the heretical driver
😂😂
Harvested organs are how I fund my ship customization shop
Any excuse to see Sergeant Yummy I guess.
Well, I've got plenty of ships that were inaccessible. But others were not. The game sometimes want to prevent you from getting certain ships. Like the ship on Mars that belongs to the tool thief - it still stands there, not being accessible. I don't think it's a bug but intended.
And you can always unlock these ships via console. Open it, click on the door and enter "unlock" in the console. There you go. Sometimes a bridge isn't properly rendered, sometimes it has no bridge at all (not accessible, it's just a spaceship hull basically making it easy for the game to load).
I plan to jack more bigger ships in time but for now I need to get my starship command level up so I can actually have enough crew members on it.
Something I ran into that was really annoying... this was my third time trying to take over a ship... and the third time it didn't work (the first two were class B, and I only had one rank of piloting). On this one, it was a class A ship. It was a smuggler ship. The captain thinks I'm the contact they're supposed to be meeting, and they give me a bunch of stuff that the person they were expecting to meet was supposed to deliver. I took the stuff, then killed the captain and crew. It was a small ship with only the cockpit and one other room, so I knew the ship was empty. The pilot seat was completely inaccessible. No matter where I moved my cursor, it wouldn't give me the option to sit in the pilot seat. I didn't see the ship land, just encountered it, so I figure there are static ships that are just objects.
That's true. If it's related to a quest, it's not ownable. For example: Orlase's Warlock ship.
This game will test you in ways you are hopefully ready for as someone who just wants to play a fun clean game. Just wanted to get that off my chest!
I'm having trouble with this, the enemy ships that land doesn't even have their landing bay open for me to steal the ship, once the ship lands there's nobody in or out of the ship lol
Question? what 3 ships that I should be looking for that have good storage size and can do some good damage?
I already have a The Ecliptic Claymore MK II, but I'm looking to replace it with the Mk III when I find one.
Claymore lll came with a max lvl reactor and 3000+cargo
I nicked a Varun hym early game by just boarding one in a constellation mission. U know the one ur dpose to sneak past to the satellite. Well i snuck in to the satellite then i got discovered so i went ballz to the wall killed 2 then boarded the other. Its not grest its only a class but came with some parts that need high lvl ship research
Great content and guide.
Have you ever managed to board and or capture the Spacer Scavenger Blattodea Legendary ship? It’s a Class M ship, I didn’t release there was such a thing as Class M…?
I was able to disable it, but couldn’t seem to board it, shame looked amazing, ended up destroying it but feeling disappointed :-(
I've had this with a level 50 Ecliptic ship as well. Absolutely massive beast but had to blow it up, sadly
Does anyone else have a small meteor following them around? It’s about the size of a companionway piece.
It’s fixed to a point away from the center of my ship on the xy & z axis. About 10-15 diameters away.
It’s stupid, but I guess it just works?
I thought pet rocks were a 1970's thing
Occasionally I'll steal a ship & it takes off with me inside then if I don't make it to the pilot seat within 10 seconds the ship explodes...
I snagged a UC Venture, and modified it into a Class C beast. It’s a very good base ship to work with. Better than the SB Guardians once you build it up, in everything except max jump range and speed.
Well i tried now 10 times and every time, the ships flew away. Am i doing somethin wrong?
Bro i just keep getting ganged by an eclipse stelleto or whatever nothing else comes up and when i do kill them all eventually i cant even get the damn ship
I had a Starborn Guardian land just outside of New Atlantis, and when I tried to steal it, it was inaccessible. 😢
Strange. They must have changed it. I tried to go through the Starborn ship doorway and it wouldn't allow me in but that was a week or so ago. Not sure if it was the bug or by design since every ship on planets seemed inaccessible at start of game.
He explained this. For the Starborn ships, you have to get to the door just as the crew is exiting because it is supposed to be inaccessible. Other ships are not though. Change your home ship or swap something around in your ship builder to fix the bug.
@@Purriah I'll mess around with it although it wasn't just the Starborn ship. I gave up trying to board planet ships because of this but seeing that it can be done I might try my hand at it again. Thanks.
Pro tip: don't steal the Starborn ships in your first playthrough. They are trash tier trash, and you can't sell or remove them once registered. You'll have to use the ship duplication glitch to overwrite it then sell that ship.
You can, at the Atlantis Technician
NG+ is going thru unity at the end duh.
Has this been patched when ever I go there no ships come in
I've been waiting for 5 mins now
Dude, i literally explain in the video to NOT wait for more than a couple seconds and retry 🤣
Do you need to have Piloting skill upgraded to steal these ships?
Yeah, if they’re class b or c ships
You can bring up the ship menu when you sit down and make it your home ship, then register it, then get out and walk back or fast travel to the ship you landed in. That's how I farm ships when I planet farm them.
Cool story. You get much more money just playing the game.
Yeah I started doing that once I realized to NOT kill the guys outside to keep it from taking off as I board
This, I started doing it after I stole a ship, and it had a shitty grav drive, and I couldn't go far. Started the register and then headed back to Narwal.
The biggest consideration to take into account for liberated ships is their maximum reactors. For A class that is a 33 power reactor (Found in the Va'ruun Dirge III,) for B class that is a 39 power reactor (Found in the Crimson Fleet Specter IV, it has a 38 power competitor in the ecliptic claymore III,) and for class C that is a 40 power reactor (Found in the Spacer Hyena III & Crimson Fleet Wight III)
As for ship amenities - Spacer & Fleet ships tend to have smuggling bays (Shielded cargo,) Ecliptic tends to have a lot of guns and better overall storage.
Ship are tiered and tied to system levels, you will not typically see III's in low level systems.
Agreed, although I tend to hate those Spacer and Crimson Fleet ships, even the ones with high reactors, just because of their stupidity in ergonomics and lack of reasonable storage, so I just sell those. I usually go for the Va'run and Ecliptic ones as they are way more usable right out of the box, with only minor alterations.
I’m glad you found a solution to the inaccessible bug. I got it so early in my save I didn’t realize it was a bug; I thought that’s just how ships were so you couldn’t steal them off the ground.
Same here, after 153 hours in game, I just find out that this bug was a thing since the start of my game. Thank you so very much Bethesda for this buggy mess of a game.
Same here
Same. Not too impressed.
oh shit me too, literally the first ship I tried was inaccessible..
same
I’ve never stolen a starborn ship, but I’ve gotten the inaccessible bug. But leaving the system and coming back allowed me to steal ships again.
Same, it kept blocking me from entering so I assumed it was just unstealable. But I guess not?
you can if u encounter it landing on any planet, 1) just need to save/load till u get the nearest starborn guardian ship landing near you landed your ship 2) and rush at the starborn ship immediately before starborn enemy exit the ship, (note this) after they all exited, it will be inaccessible.
You’re having trouble stealing a Starborn Guardian?
You HAVE to get there before the crew leave, so usually you arrive too late.
There is a single sonic boom sound made when the crew leave, after that it is too late. But if you can get there before you hear that, run to the “starry” hatch and mash enter. You will be able to enter as they leave, and can take the ship if you have a high enough pilot rating.
I’d advise you to only steal one. They are fast but only have 1500 units of cargo, and you can’t modify and upgrade them.
I have several C class ships that can destroy guardians easily and have 7000-8000 cargo, 3000-4000 shields, 7 turrets, 4 launchers … So, the Guardian is a curiosity and fun to get once, but don’t waste your ship slots on them. You can build a better ship around level 30-40
@@SebaztienHawke-ci5hm how many ships can you have in total?
It's not a bug, you are not supposed to get inside of it
What you are doing to try and get the ship is the exploit you tool lmao
If you use Amp and a can of Blend (from neon) you can get to ships faster and have a higher chance of getting them before they take off
yeah this is a game changer strat! Also the frostwolf increases your moving speed by a lot!!!!! you can traverse the map super fast!
Grabbing those ships is fun! If your new ship has low jump range, but you want to keep it, just make it your homeship from ship menu, and then walk/jetpack back to your previous ship.
A few days ago I have found that if the ship you commandeered hasn’t lifted off and is still on planet’s surface, in the ship menu you can make it your homeship without taking off. Crew and cargo will transfer automatically, and if any baddies are still left outside the ship, VASCO will deal with them. The ship I picked up, had cargo, crew, and engine stats worse than my previous, but I wanted to keep it for the collection - so I got out and made my way back to the spot where I previously landed my other ship, to see if it’s still there…. IT WAS! I got in, made it my homeship back again! So technically, as long as you don’t launch your newly acquired ship to space, you are still able to walk/jetpack to your old ship.
How to steal Freestar ships: It takes a couple extra steps but if you can get to the ship and the game says you are at a ship landing site you can in fact steal the ship. The first time you board there should be people on the ship and you wont be able to use the pilot seat. Leave the planet after traveling to the ship landing site then go back to the same spot you landed at before on the planet by clicking on the same landing site where you found the freestar ship. Pull up the map and fast travel to the ship landing site where the freestar was. Board the ship, if you did it right there should be no one on the ship. Go to the pilot seat and you should be able to fly away now. Ive stolen a number of Freestar ships this way: renegade, vista, etc. Thanks for the vids you helped me start my ship stealing spree, I just wanted to share what I found.
Got a really good Galbank C class ship in space at lvl 25
25k credits and only 650 in bounty.
The tip for low bounty is to use non lethal to make everyone unconscious, then stealth kill 1 after 1
Saves you like 50-60k in bounty and you get a great ship and credits in return.
Dude it's crazy how you can tell what ship is in the air at night soon as you look at it. I can tell you put a lot of time into this.
I know right... all I see is numbers (lvl) when I engage 1 vs 30 Space Galatic Dogfight
He's not doing the voiceover at the same time as the video, my guy. He knows what ships they are because he had already captured them when he added the voiceover to the video.
@@CmdrKosnett that makes sense
A couple tips - Before landing on the planet, set your difficulty to Very Hard. Once you have landed, do a Quicksave, and then exit the ship. If you don't get a ship spawn, reload the Quicksave a few times. If you still don't get a ship spawn, take off and move to a different spot. Once you get a ship spawn, you can reload that quicksave to get different ships. Got one of those Claymores today, those are great starter C-class donor ships. A lot of the Ecliptic ships have really efficient engines.
I can attest to this. The Starborn ships pre NG can only be accessible within 10-15 seconds of it touching down so I suggest you get a balanced boost pack or a skip pack (power boost pack is more helpful vertically as opposed to balanced which is more effective in covering horizontal distances). You also need to be prepared to pop an Immobilizer just in case you get a fracture when you land. Pre NG, all spaceport technicians will comment on how different, amazing, and unique your Starborn ship is and it is golden. FYI: I refuse to lose my ships and homes (that I painstakingly furnished) so I haven't really jumped into NG yet but getting a Starborn ship makes me feel just fine lol.
EDIT: I got lucky and was able to steal a Starborn Guardian VI (SG III on first attempt) which is normally available only after NG +5. I used this landing pad on Bohr (forgot the planet) and the area between ships is relatively close.
Built a little outpost and then looked if I might board the Guardian lol or maybe my game is bugged
I keep getting the message "you are not authorized". I've come across 3 Claymores that I couldn't steal.
Sure you have Rank 4 Piloting?
@@04AMofficial I have both design and piloting max and multiple class C ships that I've made. I'm on new game plus as well.
Dang it, I got the bug after clearing a Starborn's landing site at aroun lvl20, and I thought you couldn't steal THAT one. Would have been quite the upgrade!
Two things to note. One is that when you transfer to another ship every pin, notepad, and coffee cup will transfer to your new cargo hold. You need to jettison all that crap. More importantly is that if you take a Spacer or Elliptic vessel you need to find the contraband that's almost certainly onboard somewhere before you travel to a settled system.
So not every time, apparently. I've taken 5 ships this morning (including the Va'ruun Prophecy btw) and it hasn't happened once. I've found contraband several times before today, and had the cargo full of trash thing happen twice, but not today. If you suddenly find your cargo full, check the miscellaneous.
Just travel to the Wolf system and go to the Den space station
There is no scan and a trade authority with $11,000 credits
So I have encountered this too. I'm curious how this works. Are all the little nick nacks in your ship's rooms considered in the hold? I started jettisoning some, but not the entire stacks of items. Because I wasn't sure if it would make my ship lose all it's "lived in" look, and be completely empty. I have 30 or 40 dumbells, that are completely useless and weight 10 per. I guess there's no real way to differentiate and the solution is to clear it all?
@@noonsa3its not considered cargo weight sitting on the floor of the ship you can have 10000 loose dumbbells in one storage room yet 0 weight added
take another ship and make it home ship than it all gets transfered as cargo
Be careful when using the jettison function as sometimes the misc tab can also hold items you gained/need for activities ( medical supplies, but also digipicks credits etc ) which you cant get back once jettisoned
Heads up to everyone! Check that misc parts list for weight plates and dumbells😅 things pop up every so often and take at least 100lbs of space!! And did you know that if you color a ship somewhat similar to a faction that the game will change the name of you ship in a few days??? I had a crimson fleet B class fighter, that i changed up, made black and purple an next thing i know the thing is titled UC navy frigate? First time seeing it
Makes space battles with target lock seem, well ... "Old school."
Damn I get so frustrated with the "inaccessible " issue becuase I have piloting maxxed. Didnt know that it was a bug. Thanks for the video. I save often.
The inaccessible issue and the forbidden access to pilot seat are two different problems. Inaccessible hatches are a bug. The only legit ones are in towns where you are not supposed to visit other ships. In the wild, you can access to any ship inside. The forbidden access to a seat, on the other hand, is a faction restriction. And in some cases, a bug waiting for a fix from Bethesda (see @vhagarc6585 for a solution). Same as the Starborn ship bug. It's legit to steal a guardian if the crew didnt get out. It's not an exploit. There is a special scene in the game hinting at the player for exploiting this. Once the crew is outside, the hatch becomes inaccessible and i regret the fx team didnt make it obvious. After encountering a guardian, the instance is bugged and you cant enter any new hatch before exiting the system.
For some reason when I go to this plant, ships land but when you get to the ship there is know way to enter the ship. Never seen this before but I am going to keep trying. Have no problems on other plants. Has anyone else had this issue? Thanks for the videos man great job.
I honestly didn't even know the INACCESSIBLE thing was a bug until now! I'm so sick of Bethesda.
FYI if you steal a ship that has low jump range you can fast travel directly to the red mile and use the ship services technician to switch back to your main ship
You can also always fast travel to cities (assuming no contraband) directly which will bypass your map saying your jump range is too low. I do it all the time. Jump range only matters the first time and if you are going to appear in orbit as opposed to on the surface after the fast travel.
I'm not sure why, I haven't started NG+, But on console I just stole a starbourn ship.. I don't get it??
How long does this actually take? I've been doing this for hours and have only seen 3 or 4 so types spawning. Just curious.
When I am out ship stealing, I always land on the planet, exit the pilot's seat, stop by a bed, sleep an hour for the exp boost, go to the exit hatch (staying inside) and make a hard save before exiting the ship. Then I'm all set. Upon exiting, if no bang, I pop to another landing spot and try again. I only sleep in the bed the first time, as I pretty much always get a ship spawn point in 1-3 tries which in total takes only a few minutes. It is a couple of more steps, but it is fool proof, and I'm a fool (or so I've been told), so the couple of extra steps saves me from myself. This method also helps me to always remember to both grab the exp buff and save at the hatch before venturing out. Good habits even when not ship hunting/erm stealing. : )
Great video, I am level 20, but cant seem to get to that star system...I can get to maal and serpentis, but stops there? Any tips?
I capture Hyenas all the time, because I took the "Wanted" trait.
Bounty hunters often have a Hyena in their ambush, and they are a great way to score some fast cash, but you will need something like 20K credits or so to register them first. They sell for a profit of something like $10K, so not a bad way to make a living. Plus, you can sell all the stuff you looted while boarding.
GTA 2230 not even the aliens locking their car doors are safe. .😂😂😂
I was using this method earlier this evening because I wanted a new ship, and I ran up to the one that landed and I expecting a firefight. But it turned out to be two hot Scandinavian chics, standing outside their ship, and they asked me for some water.
I gave them some water and decided to have a snoop in their ship and I had to lockpick the hatch to get in while they were just standing around outside. And yes, I stole their ship and left them stranded on the planet!
I was feeling really guilty about it but I kept telling myself _"it's just a game, it's just a game, they aren't real!"_
Two hot Scandinavian chicks 🤣👌 top comment. Brave to leave them stranded on that planned haha, its just a game indeed ^^ Epic story
Every starborn ship is always unaccessible for me:(
same😢
You have to go into the door as the crew is exiting. They are supposed to be inaccessible, as you can’t open the door… but the crew can.
There is also a glitch where all ships you try and hijack are “unauthorized to pilot” (even ecliptic). I think the only thing you can do to fix it is backtrack to a previous save. I accidentally deleted my uncorrupted saves before this happened though so (after +40-hrs of gameplay) I had to start a new game. Because I couldn’t steal ANY ships😢
I never realised inaccessable was a bug - I just thought that is was something random to stop you taking every ship...
So hadn to know go modify your ship and hopefully be able to take the next ship but, just to hope you get the same one again you were after... I still wonder if it is actually fixing anyting or since its not the same ship but, another that is just that this new one allows you compared to last one that didnt - as said - maybe it just applies to some and not a bug as such...
We need to have more than 10 ships. And then be able to hire crew and sail the skies as an armada.
This didn't work for me. I find nothing but the same goddamn shitty A ship on every Hawking planet.
Remember, you're still playing a bethesda game. That means you need to avoid some things if you wanna keep grom corrupted save files. One of those things is saving too often. The more often a save file is overwritten the more chances there are for duplicated edit files, or whatever they're called, that cause corruption. Turn you menu autosave to 10 minutes and turn off save on wait (if you plan on waiting multiple times like when resetting venders) if you're gonna save scum, create new hard saves and regularly delete auto saves and quicksave if you use them.
I have been able to steal freestar and colony ships... I wonder if it's connected to background or traits?
One thing I did to help my farming in this area when I didn’t capture a ship that can travel all the way back as I just made a base with just a large landing pad in that same system, so no matter how low and the ship I captured is I can always take it back to that base with the landing pad and switch back to my primary ship
Great tip! Thanks for sharing ^^
I have had that happen before also. What I would suggest is to just fast travel to a location you have visited before that is close to ship builder or your own outpost. I thing I have learned from others is that even if you trying to jump to a location that is prompted as unable to jump to location you can still fast travel there. As long as it’s a location you have visited before. There are a few exceptions I have came across were this didn’t work such as trying to fast travel while character is falling or jumping, docked at a star station, or encumbered.
Yes, always carry the mats for a large landing pad when working in these remote areas. 2 Berylium, 18 Adaptive Frames, 30 Iron and 2 Zero wire.
Just keep stealing ships till you get a ship that jumps farther than 18LY
Great idea!
I've only stolen 3 low level ships to date. Love the feeling of being able to achieve this. Kinda noughty mischievous feeling you get.
Im definitely getting hooked now I've seen this video.
It's OK I'll leave enough for you guys😂
If you’re on PC and have enable achievements. You can open the console, click the door, make sure it says door in console and then type unlock. This will get you into any ship that seems glitched like that.
Got myself a STORMRIDER II today! First ship I ever boarded after a quick battle thanks to the Ship I found and Modified thanks to this guide!! Thanks again man
the best starborn guardian ship i’ve gotten was a tier 4 which had a significant jump in shielding and weapon damage. i’ve only gotten 1 more are tier 2 and one tier 3. i think it maybe based on your level, i’ve yet to capture a ship that had a engine larger than i could buy no matter how high it’s level.
Great content, subscribed!
Notes:
1. Max # of ships I can own is 10
2. Piracy is not very lucrative, because the registration fee kills a good profit. When you end up spending $40k to register, and then sell for ~$60k, that $20k isn't really a big motivation. It might better to just to get good ships as the bones for a custom build ship, because the expensive parts (grav drive, engines, reactor, etc.) can be top notch already
Just tested something, there is a good way to re-generate the autosave once you've landed with the proper graphic...
- Instead of Exiting your ship from the Captain's chair, select "Get Up" instead
- Head to the ship's exit and do a hard save (not a quicksave) prior to exiting
- Exit the ship and get the autosave; if you don't get the "pow" to announce a ship entering the atmosphere, reload the save prior to exiting the ship
- Repeat until you get that "pow" after a few seconds being outside
Also works if the ship leaves before you can reach it, just load the save prior to exiting and exit again to regenerate the autosave
Max ship count is indeed 10, no need to have more imo, I just sell all the rest or recycle for new builds :D
If you have Commerce Rank 4 and register without using the technicians, is a LOT cheaper. You can actually make 20-25K per ship sale if you do it this way (made a video about that)
It's not a big motivation in-and-of-itself, but it's fun and you can lower the registration fee by doing it when you're not at the ship services, and also you can take into account that you are often getting a lot of loot both in the cargo and off the people you kill, so it's moderately profitable from that standpoint.
On the other hand, I *did* have a random friendly NPC land his Pik Up (look it up, it's fucking massive and easily modifiable to carry immense weight) near me, and I stole it without a fight! Now it's my main.
Thus far, my favorite ship that I've stolen is an Ecliptic Claymore.
Sadly, it's just a basic model, but I love it.
Wanted better cargo capacity, so a slapped three of those 204 modules on.
Deleted the engines and unnecessary structural pieces, and upgraded the reactor to one with 40 energy, and put in 5 Slayton SAL-6830s to give it 100 mobility.
Earlier today I noticed that, while it _does_ have a workshop, it doesn't have an armory.
So, put in an Armory and a Science Lab.
Surprisingly, it still has 100 mobility!
11:01 it’s not your save file or anything, sometimes you are just prohibited from boarding that ship. You’ll notice it only happens when trying to board on the surface of a planet, much easier and better way to grab all the ships your loot goblin soul could want, (Don’t worry..I’m one too)
But 1st* Fly to any system Lvl 50-75 and just planet hop systems while scanning to earn quick XP. So 2nd* during that time planet hopping you should very likely come across every faction ship, at super beefy levels. Make sure you have 1** Point Specd into Targeting on the far right skill tree, you’ll need that in order to target ONLY THE LAST REMAINING ENEMY SHIP IN BATTLE. Because you cannot board a ship with multiple enemies present. 3rd** Target the engines ONLY. (EM) Weapon preferably for this type of play style.
Once the propulsion is fried you can approach and dock. I do it with every last enemy in every encounter because the amount of contraband you find ALONG WITH a free ship. 🔥👍
Hope this helps someone!
BTW Those Va'Ruun MONSTERS..... are just Stoud-Eklund ships, you can buy them at the showroom in Neon or the staryard in... some system near your home system :/. But the black sheen makes them look absolutely MONSTEROUS from a distance xD.
Neither here nor there cuz you probably just want to steel them lol but...
My strategy is a little different... I fight and capture them in space! The random spawns in space in a level 75 system will usually yield level 64 ships, many of which are insamely powerful! The Ecliptic Claymore 3 and the level 64 Varuun ship have a reactor in the upper 30's!! With armmaments that are similarly powerful. Basically you just hop from planet to planet (while in the sky) until you get a random spawn, then save, then win the fight (which are tough!!). I think it may help to be "Wanted" also, because those Ecliptics are bounty hunters and are frequently hassling me about my bounty (which I love!).
Thanks for the guide though. The few times that I tried to jack a ship from the ground with them landing like that, all were inaccessible once I got to the cockpit. But I didn't realize that time was so critical. I will try it again now armed with this knowledge. Cheers!
Is it that easy to steal a ship? Just land on a random planet and go and take a ship that has just landed?
Kind of a big thing that can be exploited.
Yup! :D
@@04AMofficial Thats awesome.
Respect, land on Sirius III A. Save still in the ship, get out of the ship and wait. After loading 3 times (30 Minutes), UC Voyager III, C class. That's how I got a Crimson Fleet Wight III (Ursa Major I-B).
I'm lvl 21, playing on Hard, and I've been doing this for two hours and all I get it is A class Ecliptic Stilettos and the UC captain....over and over and over......
All this for space ships you cant actually do much with. Its a joke that Todd Howard promised real space exploration, when in reality all you get is repetitive fast travel and boring and limited space battles that pop up willy nilly. The ships and ship builder are amazing..But its all a pointless waste of time pretending you can do much in these ships. Compared to No mans sky, Elite, Star Citizen, and you will see starfield is really limited, despite having awesome space ships.
Lol.. You dont need go to 75lvl star system to steal Ecliptic Claymore, or Va'ruun Eulogy, or Spacer Hyena.. all you need is piloting skill and you own lvl.. and you can do the same in 1lvl star system
Bro I am level 17 with a max limit of 3 ships. How do I increase the max limit? about stealing ships, my piloting skill is level 4 but however I only meet small ships.
I am playing on PC
Every time I try to steal a Starborn ship it says inaccessible. Is it even possible before NG+?
Every starborn ship I encountered has been inaccessible, so that I stopped trying when I see one. All the others have been fine. I didn't know you could even get them. Now I have to see if I can unbug it.
I was in a different system and just randomly both the Vrunn prophecy 2 and the ecliptic claymore both landed as I was surveying the planet. I stole both, and didn't even know they were rare to see. I was graced with a Vrunn Litanny on one of the first planets I visited early game that was my go to ship that became something different, so the Vrunn prophecy I thought must be another good target for me to steal. Then the Ecliptic showed up as I was exploring a different landing site on the planet.
Half of the ships I try to take give me an alert that I am not authorized to fly it. What is that all about?
My character's piloting skill is max. It is a level 115 which probably has nothing to do with this alert.
Perhaps it is because I have not messed with the main quest much?
I can’t help but feel the whole game is unstable and inconsistent.
Just like the inaccessible ships, the game simply won’t tell you what you can and can’t do- making the player not know what to expect in specific situations. The game is quite an experience, but when I literally have to let go of a C class ship just because the game says no, it’s frustrating.
Useful video, thank you.
On a side note though, you didn't "literally" lose your mind, you miss-used the verb literally, if you literally lost your mind, you would not have been able to post the video...
What about Xbox controllers and Xbox players I'm looking for a way on Xbox 😅 got to spiffing Britt's videos late 😂
The starboard ships are always unlocked for me doesn’t matter when I find them typical Bethesda 😂
Complete opposite issue for me. 😅
I love the Ecliptic Claymore, but it will not allow me to fly it, even though I have a Class C piloting. I have several ships that I purged while I had a piloting of 1, that just sat waiting on those planets for my tier 4, and when I mastered piloting and went to collect, I was still denied. 😢
Dont forget, if you get a Starborn ship, it's a ship youcan'tt modify, can't sell, and it will just sit there taking up a slot.
I had a bug take all my saves out. It made it so I could not talk to NPCs. I lost 10 days, 15 hours, and 39 minutes. Bethesda was no help at all.
I am on PC and its not working. I found one ship, but its telling me "I am not allowed to pilot this ship" even though I can pilot my Class-C ship that I built without issues.
Tried at least 50 times. Not a single ship is popping up. I guess this has been fixed?
Lol I already found, stole, used, abused, replaced and sold the UC Vista long before this video lmao 😂
Great ship, but I built a better one 😊
I Have bug with stolen ship about register and vendor, kiosk... anyone else have problem and fix
So my game bugged out and when I board ships there is no crew on onboard just a big empty ship. But I guess on the upside I could steal starborn ships now. But too bad they suck and I can make a class b that beats the hell out of all of them. Derpthesda
What's the ship at 0:08? I love the look of it.
Oh Nvm, I think it's just a modified and painted Star Eagle?
You know...the starborn ship they come up with is a direct rip from the ship on stargate sg season 5 ep. 12...js
I need help Im trying to upgrade my razer leaf and I keep getting a unable to equip part on my ship. I've upgraded the drive and reactor and drive to level C but I keep getting the your ship has an over powered equipment error what am I doing wrong
When you get inaccessible pop up you have to restart the game and it fixes it. Just Reloading won’t fix it… has to be a restart.
I’ve been trying to get a UC Vista for days and I’m having no luck I’ve tired everything can’t find them at the shop vendors or on planets and idk what to do
I’m glad this bug exists because this exploit is stupid and boring looking
I've got the bug where no enemies are in any of the ships (the ones that laand on planets and in space) which is completely game breaking but at least it has allowed me to steal a starborn ship without going NG+, every single one of them that lands is always accessible so I'll have one when they patch this bug.
Ever since yesterday, all ships that land, when I arrive, the ramp never opens so I cannot board the ship. WTF? I have never seen this before.
Ending up here because I keep dying over and over and over with my piece of crap Frontier XD
How did you steal a star born ship I tried says not accessible for me. And anyway to have more then 10 ships?
For me I found only class b ship. Which lvl is needed for class c spawns?
Iv been doing this for an hour and not had one single ship come in to land... Has this been patched? I can't find anything that I'm doing different to the video...
Yes it is.. some Ecliptic bounty hunters come for me and i kill all if them, outside and inside the ship.. i get to the pilot seat and it tells me i am not “eligible to pilot this ship”.. skill is mastered and level is 70.. or 71.. not sure..