Vengeance Alpha: The perfect ship to prepare for Shattered Space. No Mods, No Glitches, All Vanilla.

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  • Опубліковано 21 вер 2024
  • Since the last update patched out a good amount of the blending "glitches" used by builders (though the flip glitch will be coming back in the next update), I figured I would redesign one of my most popular ships that used these techniques.
    So I present the Vengeance Alpha. A redesign of the popular Vengeance line, but using absolutely no mods or any glitch techniques to create this ship. This retains the classic look and feel of this ship, but without having to "cheat" to blend parts.
    Requirements:
    - Character Level 60+
    - Piloting Skill Rank 4
    - Starship Design Skill Rank 4
    - Complete the first quest in the Vanguard questline (to access weapons)
    - Complete the quest "All That Money Can Buy" (to access the engines)
    - 800k Credits

КОМЕНТАРІ • 42

  • @MDBenson
    @MDBenson 18 годин тому +1

    This is a really tight ship build, thanks. I've been looking for a Class C build that was a good hauler and fighter. I added some style and weight reduction tweaks and now it's an absolute ripper.
    For anyone else interested I managed to make this at level 46 with the rest of the requisites without too much trouble, I just had to sub out the reactor.

  • @SiNKiLLeR_
    @SiNKiLLeR_ День тому +2

    Great design :)

  • @drshoots101
    @drshoots101 3 години тому +1

    Nice build man.
    It has a nice shape to it.
    Nice self branding lol
    Having the rugs run down through all the habs it's nice.

    • @TeamScorpioRI
      @TeamScorpioRI  2 години тому

      Thanks Shoots. I had to bring back the self branding for this build. lol

  • @alexrosado3933
    @alexrosado3933 День тому +1

    Awesome build, very informative with step by step instructions. Gives me a stepping in stone for ideas. I enjoy this build/cockpit... just may make her just a little bigger. I'm now a subscriber, keep building !

    • @TeamScorpioRI
      @TeamScorpioRI  День тому +1

      Thanks for subscribing and welcome to the family. So a word of caution on making the ship longer. Because the ship sits so low, you may run into issue at certain points (like New Homestead). You end up spawning UNDER the ship and you could get stuck. I ran into this on my MKIII build, which was 40m. So it was either make it a bit smaller to avoid that, or try and go taller, which I couldn't do and keep it ladderless
      Why Bethesda doesn't have us spawn AT the landing bay is beyond me.

    • @alexrosado3933
      @alexrosado3933 День тому +1

      @TeamScorpioRI damn, the ladder less plus the cock pit and the stream fast mover look are clutch. I stab at thee for builders sake devs ! Lol

  • @DougJessee
    @DougJessee День тому +1

    I so love this bridge. As much as I like the ship mods and extra components, the two things I want are a really clean and prestige Cabot bridge and a really grungy Cabot, maybe even a crimson fleet version.
    I would not mind some weapon/equipment points in the cheeks or the bottom.
    Place door mod is great, but this bridge is still my favorite!!
    I also try to place the bay and the docker on opposite sides of the ship in the same mirrored spots on the outer edges.

    • @TeamScorpioRI
      @TeamScorpioRI  День тому +1

      @@DougJessee I thought the Cabot would have been a better fit for the Crimson Fleet mod vs the Hopetech one.
      As for the docker placement, I have just gotten so used to placing it on the right side of the ship. Not sure why I do it, but if I try placing it on the other side it feels wrong somehow. Like having the steering wheel on the other side of the car. Lol

  • @backudog
    @backudog День тому +1

    Excellent stuff! I used this as a starting point and then, admittedly using a few mods, added an auxiliary reactor, shield booster, the most OP weapons I could find, along with beefier engines, and a 3rd tail in the middle, all coloured a menacing dark grey and blue combo and my ship " THE ONCOMING STORM " is reborn!

    • @TeamScorpioRI
      @TeamScorpioRI  День тому +2

      Awesome!! Exactly what my builds are designed for. What weapons and engines did you go with? I modded out my Archangel build using Darkstar parts. Those weapons are just OP.

    • @backudog
      @backudog 6 годин тому +1

      ​@TeamScorpioRI weapons used were :
      2 × Class C Matilija's Aerospace MR300 Direct Fire Magnetic ( 1 On each wing)
      3 × TIG LX77 Laser Turrets
      1 × CE-59 Missile Launcher
      1 × Quasar 3000C Mag Drive Engine ( engine thrust 165600 and maneuvering thrust 82800 !! )
      😂 SPEED AND POWER!!

  • @williamholbert529
    @williamholbert529 День тому +1

    Way cool indeed. You gave me so many build ideas. Thank you for sharing. 👍🎮

  • @civsully1740
    @civsully1740 День тому +2

    You just have the best and most complete ship builds for the average Starfield ship builder...none better! I have one question. Is there anyway to make this work with a front facing landing bay? Thx again TS for such a great build!

    • @TeamScorpioRI
      @TeamScorpioRI  День тому

      Thank you. Not without having a ladder spawn or using mods to have a stair hab. If you don't mind a ladder going into the ship, then you could fit the Nova Landing Bay right below the 2x1 at the bottom. Keep in mind that then you will have to adjust the landing gears down one spot as well, so take that into consideration with the build.

  • @Starcat5
    @Starcat5 20 годин тому +2

    Flip Merge returned with the current Beta. That said, this version will probably be the one I'll be using once I have a working Gaming Rig again.

    • @TeamScorpioRI
      @TeamScorpioRI  20 годин тому +1

      I did download the latest beta. I had recorded this build before the beta was announced. Still, not everyone likes doing the flips. What are you building for a rig?

    • @Starcat5
      @Starcat5 19 годин тому +1

      @@TeamScorpioRI I only wish it was that simple. I have been getting jerked around trying to get my gaming laptop fixed for the last year, and don't have the funds to buy a new tower. I am to the point where I plan to ask various family members to pool their Christmas Gift money on a single Steam Deck. And I don't even know if it can run Starfield on lowest settings. **Insert "Fury" and "Despair" emoji here**

    • @TeamScorpioRI
      @TeamScorpioRI  19 годин тому +1

      @@Starcat5 ooof.. sorry. That sounds rough. Hopefully you get something workable soon.

  • @arcshado8882
    @arcshado8882 День тому +1

    Best bridge, no ladders and no maze(like in game C class ships 🤬). I love it.
    I just don't like this long corridor a little bit. Maybe I'll make one ladder for myself for a shortcut.

    • @TeamScorpioRI
      @TeamScorpioRI  День тому

      Yeah, that hallway is not my preference but i
      They are the only habs that don't have a bottom entry point.

  • @TheMikeLyons
    @TheMikeLyons День тому +2

    Not end-game ready: the max grav drive range is 8-ly too low. But pretty good up until you NEED that 28-ly version.
    I like it for the "no-mod, no-glitch" aspect. Very nice.

    • @TeamScorpioRI
      @TeamScorpioRI  День тому

      @@TheMikeLyons it's not really designed as an end game ship. More of a good step up from the Claymore III. The drive can easily be swapped out for something with a higher range. I honestly don't mind being a little short in the range. This will get you to most places in the game easily.
      I built and tested this on NG4 and on Extreme difficulty. I held my own, with some fancy flying. I think anything beyond that in NG level, I'm bringing out my Leviathan or my Darkstar modded Archangel.

  • @aquaillol7925
    @aquaillol7925 День тому +2

    I was JUST looking for a Cabot bridge build!

    • @TeamScorpioRI
      @TeamScorpioRI  День тому +1

      Perfect timing then. :-)

    • @aquaillol7925
      @aquaillol7925 День тому +1

      @@TeamScorpioRIJust finishing the guide now, and you can bet that I'll be using this for my fleet! This thing is amazing!

  • @marybethleaton9105
    @marybethleaton9105 4 години тому +1

    Thank you for sharing this! I really appreciate your tutorials they are so easy to follow!!! - I just built a similar ship without mods for the upcoming DLC / update ( in case there are conflicts with the mods/ updates, It would be ruff if the DLC came out and I did not have ship to get there LOL ) - but I had one ladder in mine. I could not figure out how to build it with out that dang ladder 🙄- so the the trick with using the spines was helpful !!! How did you get the sal 6830 engines- Did you complete walter's mission? They did not show up for me in the build menu - as I have not completed that mission on this character ( lvl 179) in this universe yet

    • @TeamScorpioRI
      @TeamScorpioRI  3 години тому +1

      Yeah, you need to complete the "All That Money Can Buy" missing to get access to the engines. You can use the 6330's as well, with a slight drop in performance.

  • @teamofone1219
    @teamofone1219 День тому

    The flip glitch still exist it's now a setting you have to enable in gameplay settings as tolerance.

    • @TeamScorpioRI
      @TeamScorpioRI  23 години тому

      Yep. That was announced after I recorded this. Still, some people will not want to use it. I have had people call it "cheating" (how it's cheating, I have no idea). So this stands as a build you can use without any of those techniques

  • @quadgon
    @quadgon День тому +1

    I saw this on the list for the new BETA release:
    "Ship Builder: A new option has been added to the game settings to allow for toggling Flip Merge behavior use"
    Could this be an attempt to give back the "flip glitch" thing?

    • @TeamScorpioRI
      @TeamScorpioRI  День тому +2

      @@quadgon it is. They are adding that back in on the next patch. So my Vengeance MK3 will be viable again. This was more designed for those that don't want to use the flip blend, or use mods.

  • @xbadjokerx
    @xbadjokerx День тому +1

    ok now re-re-design with new beta update that allows glitches :P

    • @TeamScorpioRI
      @TeamScorpioRI  День тому

      See my Vengeance MKIII builds. I was toying on doing a modded version of this ship that was biggers. Almost like a super cruiser style. I just can't get a design I like yet.

  • @DidzisVīle
    @DidzisVīle День тому +1

    Why your crew is 12 and I manage to make only 7?😄 And yea, I made little modifications, I like 30ly a bit more. And less cargo but better mobility.

    • @TeamScorpioRI
      @TeamScorpioRI  День тому

      Most likely skills and companions would make up the difference in crew size. Mod the ship as much as you need. My builds are designed as a decent starting point for anyone.

  • @rosesareredbutzerglingssti9290

    What if people don't want to use empty habs when making your Vengeance-class ships?

    • @TeamScorpioRI
      @TeamScorpioRI  День тому +1

      It's possible, but pathing will be different. One of the benefits to empty habs is the ability to somewhat control where doors appear. With decorated habs, you are at the mercy of the builder. It's still possible but your pathing will be different than mine.

    • @gilcongane4936
      @gilcongane4936 День тому +2

      I did the Mk3 build after the patch (because I didn't know it was patched) and I didn't use any empty modules except for one. I had to use one empty module because it would just not complete the loop. So try it out and if you don't have a loop empty that one hab out and hopefully it will work. Decorating one hab is better than all of them if you aren't wanting to focus that much time into it.