Affordable FFB! Hand Flying IFR in Flight Sim is GARBAGE… Until Now?

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  • Опубліковано 23 тра 2024
  • The gap between actual aviation and Home #FlightSimulation continues to close.
    A real #Pilot can get great value to save money in training or to gain proficiency by practicing at home.
    I've been inspired me to work toward a home sim set up that closely emulates the RV-14 that I fly for the sake of proficiency with the avionics in terms of procedures and IFR workflows…
    However; accurate hand flying feel (and force feedback) in a home sim was not on my radar… until now.
    I was excited to learn about the latest offering in this space. They offered to send me a unit to evaluate with no pressure to say anything specific in the content. I wasn't paid, and I'll actually likely give this yoke away to a viewer after we've finished testing it.
    FliteSim.com has officially launched its range of force feedback yokes and flight consoles on Indiegogo.
    Backers who place orders during this campaign will receive launch discounts on all products.
    Indiegogo campaign Live now:
    igg.me/at/flitesim
    #Flying Content like this wouldn't be sustainable without the involvement of Patrons.
    I want to thank all of you for your ongoing support!
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    and gain access to exclusive raw cuts, behind the scenes videos, and more, visit:
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    FLIGHT CHOPS DISCLAIMER:
    I am a "weekend warrior" private pilot, I fly for fun with no intentions of going commercial.
    I have had my PPL for over 20 years, but still consider each flight a learning experience
    - I generally take detailed notes after each flight to remind myself what went well or what I could do to improve....
    Having GoPro cameras to record flights like this is invaluable.
    I find these self analysis videos very helpful in my constant quest to improve, and am happy to share.
    Feedback is invited; however, please keep it positive.
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КОМЕНТАРІ • 45

  • @clarencewiles963
    @clarencewiles963 Місяць тому +22

    For someone who is only Sim they don’t know what is true feedback is. So having a pilot going through a system is probably the best thing you could do. Thanks for your input though testing.

  • @jonathanirons231
    @jonathanirons231 Місяць тому +8

    Steve's enthusiasm level is firmly locked onto "Steve, you won the lottery", "I am not completely disappointed". ;-)

  • @snowman100
    @snowman100 Місяць тому +5

    Am just starting my instruments training and the SIM we have I found it difficult to understand the feel since am used to reacting to feel in york in real fly with my visual. To have one that has some feel to replicate the real even a little, that's a great achievement!

  • @Timbo428CJ
    @Timbo428CJ Місяць тому +2

    Wow Steve, that looks super cool to sim with 👍🏻 I'll bet the giveaway on that will have tons of entry too. Very cool !!

  • @joshcantrell1314
    @joshcantrell1314 Місяць тому +1

    So accurate❤❤!! When I was doing my instrument training I would get so frustrated, and then somewhat discouraged. After calling the sim baby ugly and moving to the aircraft everything clicked and I really started to like instrument.

  • @UBAYBE
    @UBAYBE Місяць тому +1

    Would love that setup! I wish our Canadian Air cadets had access to such sims.

  • @justinc5356
    @justinc5356 Місяць тому +2

    I've been waiting for REAL FFB for so long.

  • @sonjaroets844
    @sonjaroets844 Місяць тому +2

    Nice to see the old supercub, its been a while

  • @filakyle3663
    @filakyle3663 Місяць тому +1

    I like you channel and i learn a lot from it. And becouse I fly with sim only. Its great to see differences you explain.

  • @TrentKama
    @TrentKama Місяць тому +2

    This is probably as close as you need to get to a home equivalent of a ~$200k PFC DCX MAX sim used for IFR training. They feel pretty crappy to use as well, but it's good enough for the basics and IFR. FFB makes a huge difference even if it's not perfect.

  • @NanaHoshi35
    @NanaHoshi35 13 днів тому

    Nice details on stick force and feels than other reviews, appreciate that! And do you think the dampening effect is over tho? Heard some comments online saying it feels over dampened than a real C172..(not 60N version like this tho, it's from a 120N version user).

  • @pilotbsinthesky3443
    @pilotbsinthesky3443 Місяць тому +2

    I agree, there are so many internal settings within Xplane, MSFS and the yoke software I think it would take a month or more of serious flying to get it dialed in. I love they have produced a more economical version for us budget simmers. BTW I love using airmanager with my Ipad as a secondary monitor and knobster over realism gear, way more economical and I can change gear as I change aircraft for training.

    • @mattglandfield680
      @mattglandfield680 Місяць тому +2

      Air Manager is essential in the panel you see in this video. During my PPL training I did not want to get handicapped by one set of avionics. I even have Steve's RV-14 built to run on my panel so that when I fly with him I am practiced up on the G3X touch and GTN 750

  • @VRFlightSimGuy
    @VRFlightSimGuy Місяць тому +1

    Nice review 😊

  • @seattime4075
    @seattime4075 Місяць тому +1

    I have a DIY Stick and yoke (built with big servo VPforce kits) which I have been using for over a year. IMO software is the most important part of the package, which will likely improve as this new product evolves. In regard to ground stick force, with good software you can basically make it feel exactly like you want.

  • @goatflieg
    @goatflieg Місяць тому +1

    For a long time I've wished I had the spare cash to set up a decent home sim. Using the old Redbird at the airport is rather funky, to say the least. I used to tolerate it better back in the days when I wasn't flying much, but after being spoiled by 170 hours in the RV-8, I kinda hate the sim experience. Especially the ground handing, as you said... it's just the worst! I'll start using the sim more often in the future just for procedural practice and tying to keep my head in the game. Wonder if I could configure a home sim setup as a Kolb Firestar with custom GRT panel? Throw it on the dream pile, I guess.

  • @libertine5606
    @libertine5606 11 днів тому

    If that yoke can come in at under 1000 USD with shipping it could be a winner. If they get force feed back rudder pedals maybe I will get my multi. Until then I will be building my sim while I do my IPC. I just bought a Mooney 201 and am upgrading it with a Garmin 3x, 750, dual G-5s, and a 500. My sim will replicate that.

  • @reeltrides911S
    @reeltrides911S 29 днів тому +1

    You’re never going to get the real feed back of a real plane, no matter how fancy or expensive. I’ve seen real multi million dollar sims at the airline I used to work for and pilots say they are good, but not quite the same. I use mine to shoot approaches of all kind and hand fly all the way down for proficiency. I use MSFS 2020 with a wide screen yoke and rudder set up. It needs tweaking now and then but the TBM 930, Bonanza G36 and the 172 work pretty good. Good video though

  • @CraigMaiman
    @CraigMaiman Місяць тому

    I want a force feedback floor-mounted stick, like my own personal airplane. I have an excellent floor-mounted stick, but force feedback (and more realistic trim!) would make it much better.

  • @mthiffau
    @mthiffau Місяць тому +1

    While I find VR can have it's own headaches (eg. the controllers suck so I use a mouse for anything not bound to a button on my yoke/throttle), I find overall it's less headache than dealing with a whole physical panel. I find Navigraph Charts is a decent enough stand-in for ForeFlight, I use it to fly on PilotEdge with very few issues.

  • @flownbyloaf
    @flownbyloaf Місяць тому

    Nice Vid Steve, I am pretty sure there is a force feedback stick out there somewhere that you can get, might be worth trying to find that or get hold of one for your RV14 setup I believe it's called FFBeast :)

    • @FlightChops
      @FlightChops  Місяць тому +1

      Thanks - I will check it out

    • @NanaHoshi35
      @NanaHoshi35 13 днів тому

      @@FlightChops FFBeast currently doesn't support X-plane tho. VPForce supports it but the wait list for their "plug-and-fly" Rhino base is long..unless you are willing to or can find someone to build one from their DIY kits for you

  • @jppalm3944
    @jppalm3944 Місяць тому +1

    Amazing

  • @justinc5356
    @justinc5356 Місяць тому

    "Nose up and don't give it back!"

  • @PilotFlo
    @PilotFlo Місяць тому

    The chief honcho of x-plane (sry forgot his name) once said, while testing the brunner, that for a realistic vibration there are more variables to consider then engine revs. They should get in contact with him for a more realistic felling (guy knows what he's doing

  • @1shARyn3
    @1shARyn3 Місяць тому +1

    looping is another sim problem

  • @azcharlie2009
    @azcharlie2009 28 днів тому

    For all the money people spend of flight simulators, it's sad that they can't be used for logging instrument time. I challenge anyone in the FAA to explain why they can't be used? By the time you spend all the money, you might as well buy a low end Redbird. Thankfully, they're much better than the used to be. Too bad they can't be upgraded. The one at our FBO is really outdated.

    • @mattglandfield680
      @mattglandfield680 27 днів тому

      There is some progress on the front of getting these types of Sim's certified by both the FAA and Transport Canada. The main roadblock is that the avionics are limited by the software running the simulation. Both Xplane and Microsoft offer a G1000 for example that works with home sim hardware, yet the logic and function of the G1000 software in the sim is not 1:1 to the real avionics therefore not fully suitable for training.

  • @iflyc77
    @iflyc77 Місяць тому +2

    I dont understand what you mean when you say you can't trim in a sim without force feedback. I've been using a $30 Logitech Pro stick for like 20 years and trim constantly

    • @WhiteHawk77
      @WhiteHawk77 Місяць тому +5

      Some people have trouble going from real to sim when there isn’t feedback, and trimming is the biggest plus when you have a FFB controller where without it you are doing a dance of applying force, trim, force, trim, force, trim till it’s correct, you don’t have to do that with FFB, it behaves like the real thing where you are not fighting against a spring while trying to trim.
      I have also used flight sims for decades and I deal with the trimming same as you, but that doesn’t mean it’s realistic or as easy as the real thing is and when he’s used to it behaving a certain way the fighting the spring way probably throws him off.

  • @iflyc77
    @iflyc77 Місяць тому +1

    I tell people all the time that it doesn't necessarily fly like an airplane, it flys like a sim. But it can still help you develop your scan and procedures no matter how good or bad it "flys."
    I dont think the huge high dollar sim set ups like this are worth it at all. Just like learning to fly a new airplane, you have to learn how to fly the sim. Until you can look exactly where you want to look without thinking about it, tune a radio with as little effort as you tune a real one etc - you are losing immersion. Once you learn the sim, the correlations really begin

    • @FlightChops
      @FlightChops  Місяць тому

      Agreed yes, sims can be awesome for procedures and workflow.
      This video is addressing that realistic hand flying in a home sim is FINALLY becoming closer to attainable.

  • @user-ej9jq2zf1y
    @user-ej9jq2zf1y 28 днів тому

    What do you mean you can't trim flight sims? I fly XP11 using Honeycomb Alpha yoke and Bravo controller and they trim and provide control very well???

  • @Wilem35
    @Wilem35 Місяць тому +2

    Nothing compares to VR and a motion rig.

    • @FlightChops
      @FlightChops  Місяць тому +3

      I like VR in theory, but for IFR workflow I need to see and feel the physical avionics, be able to write down clearances on a knee board, etc... it would require more of an AR set up with pass through googles (like Apple vision pro) for that to work

    • @edcew8236
      @edcew8236 Місяць тому +1

      I'd give up motion for force feedback and peripheral cue visuals. Motion sims really only prepare you for other motion sims..

    • @userSchlonsch
      @userSchlonsch Місяць тому +1

      @@FlightChopsMy flight school has a motion rig with VR and a physical G1000 PFD and MFD plus all relevant switches for a DA40. Haven’t had the chance to try it though so I don’t know how well the mix of VR and a physical panel works or if it has some sort of pass-through.

    • @NanaHoshi35
      @NanaHoshi35 13 днів тому

      @@FlightChops there are some workaround other than MR actually, namely Openkneeboard for kneeboard, and HTCC for interacting with the virtual instruments (both are developed by Fred Emmott) Also a device called PointCTRL could be helpful. There are some MR passthrough apps for Quest 3 as well. Quest 3 is probably the best-value MR headset nowadays, altho there are some compromises. Pimax has better headsets for sim but no one knows when their MR module will come.
      And I agree virtual cockpit will never replace the need for tactile feedback from the physical equipment especially for the knobs. This is a secret only shared by those who also has ever flown an aircraft IRL😜

    • @NanaHoshi35
      @NanaHoshi35 13 днів тому

      lol no dude, FFB device is just like VR for your hands.

  • @1hornet1
    @1hornet1 Місяць тому

    If I had a plane with a stall warning like the one in that sim, I would sell it! 🤣