This has got to be by far THE MOST convoluted workaround to a video editing problem I've ever seen. Like what the fuck Davinci? Insane... Thanks for the tutorial though, you saved me a massive headache.
Hahaha, yes, it's just weird that you can't just keyframe it... From memory you can key frame volume and balance L to R etc, but not pitch. Glad it was helpful anyway. Cheers
Hey! I know this tutorial is old, but I'm trying to follow along and I'm getting stuck at the drop down menu portion [1:50] - when I go to select the plugins option it's greyed out and won't let me click it. If anyone has a fix for this please let me know, thank you!
What version are you using? I believe this should be available in the free and studio versions of resolve, but it used to be studio only a while back...
@@OffiziereDann Difficult to tell without further information, it could be something like your track is locked so you can't add the effect to the track or something of that nature.
@@OffiziereDann make sure you throw a plugin on the audio file or track itself before trying to look for it in the dropdown. Same thing happened to me and i have the non studio version.
I figured it out... You should add the pitch effect from the Mixer effects and not from the Fairlight effects. I dont know why is it like that but I figured it out after an hour of headache
Is there some way to set the pitch without the audio actually playing? I tried priming it at the point where I wanted the first change, then adjusting the setting, then moving to the next location and setting it back but it did not work. I am not fast enough to do it while it's playing, by the time I adjusted the knob the audio was already past and the affected area is only a fraction of a second long. I can then manually edit but it takes a lot more time than if I could just set the pitch at each keyframe point.
Great video. Thanks! This may be a dumb question for all the audio folks out there but is there a reason automation for audio is different than key frames for video? I understand there's not really frames of audio (I understand sample rate would be the closest analog, but the standard 48k samples/second is way more than the standard 24-60frames/second), but the way you apply the effect and its changes feels more performative. Is this to more closely emulate creating this effect on a boar or is there something I'm not getting?
In Premiere you can just set keyframes on any effect and it works perfectly. Make curves and anything. Now we should do F o cking paint work in realt time WTF?=????
Great video. It's absolutely wild that they don't have a keyframe feature to do this. This just seems like an insane amount of extra steps.
Really the only thing I hate about Davinci right now, if premiere can do it, why can't davinci?
This has got to be by far THE MOST convoluted workaround to a video editing problem I've ever seen. Like what the fuck Davinci? Insane... Thanks for the tutorial though, you saved me a massive headache.
Hahaha, yes, it's just weird that you can't just keyframe it...
From memory you can key frame volume and balance L to R etc, but not pitch.
Glad it was helpful anyway. Cheers
This software is amazing, but sometimes it's frustrating af!
Brother you are what humanity needs.
Hey! I know this tutorial is old, but I'm trying to follow along and I'm getting stuck at the drop down menu portion [1:50] - when I go to select the plugins option it's greyed out and won't let me click it. If anyone has a fix for this please let me know, thank you!
dont drag the pitch effect to the clip, drag it to the header of the track where the drop down menu is.
This video is underrated. Thank you so much.
the plugins is grayed out
What version are you using? I believe this should be available in the free and studio versions of resolve, but it used to be studio only a while back...
@@motion.resolved I'm using 18.1 Free version
@@OffiziereDann Difficult to tell without further information, it could be something like your track is locked so you can't add the effect to the track or something of that nature.
@@OffiziereDann make sure you throw a plugin on the audio file or track itself before trying to look for it in the dropdown. Same thing happened to me and i have the non studio version.
I figured it out... You should add the pitch effect from the Mixer effects and not from the Fairlight effects. I dont know why is it like that but I figured it out after an hour of headache
Is there some way to set the pitch without the audio actually playing? I tried priming it at the point where I wanted the first change, then adjusting the setting, then moving to the next location and setting it back but it did not work. I am not fast enough to do it while it's playing, by the time I adjusted the knob the audio was already past and the affected area is only a fraction of a second long. I can then manually edit but it takes a lot more time than if I could just set the pitch at each keyframe point.
i can't find the select range button
Yeah, no select range icon there (Studio version 18.1.4 Build 9)
Great video. Thanks! This may be a dumb question for all the audio folks out there but is there a reason automation for audio is different than key frames for video? I understand there's not really frames of audio (I understand sample rate would be the closest analog, but the standard 48k samples/second is way more than the standard 24-60frames/second), but the way you apply the effect and its changes feels more performative. Is this to more closely emulate creating this effect on a boar or is there something I'm not getting?
Thank you!
Thank you thank you thank you
It's an absolute travesty you can't just keyframe audio effects
100 PERCENT. I dont get it.
Also on the freaking Tracks, I don't want to mess up my work, just because I wanted to shift my clip to a different point
In Premiere you can just set keyframes on any effect and it works perfectly. Make curves and anything.
Now we should do F o cking paint work in realt time WTF?=????