I’ll add to the Jinx tip: You do not need a direct line of sight to add further hexes once the first hex has been applied, and the range is pretty ridiculous. Jinx has a memory of its first TWO targets, so with this knowledge, you can target enemy A with Jinx, then switch over to enemy B. Once you have applied a hex to both enemies, disengage your target lock and go hide behind a wall somewhere and just spam until you’re content, hexes will be applied back and forth between the last 2 enemies. A single rupture is usually enough to clear an entire room, or large enemy.
I also noticed, in the tip about Lantern Toss, you have multiple lanterns hotkeyed. This is unnecessary, as once you throw a lantern it will automatically register the next lantern in your inventory. What this means is that you only need 2 quick slots to toss as many lanterns as you can carry 👍🏼
Wanted to update since the first tip of the video didn’t age well with DE lol Dropping the backpack no longer prevents food from spoiling, HOWEVER if you drop the actual individual food/consumable on the ground, it will stay fresh forever and you can just pick it back up and put in bag when ready to go 👍🏼
@@patricknorris9334 “and you can just pick it back up and put in bag when ready to go” Also dropping in your player home, or anywhere in New Sirocco will stay forever👍🏼
I just got this game and Ive been watching all these starting player videos like crazy. Its insane how deep this game is. I was getting frustrated with enemies up until I started using some strategies you spoke off and now the game got less frustrating and just became fun. Thank you for making these vids!
I am glad you are able to enjoy it a bit more now! Thanks you for watching and leaving a comment. Outward is so easy to quite because it tells you nothing, but this is unfortunate as there is so much to this game and the experience is amazing.
Having access to a second controller is fantastic. Let's you split-screen trade anywhere and continue adventuring. Back in town just trade items back. If we don't get a storage chest in every city in the upcoming Definitive edition, this may ease the storage problem. Also, nice tips, some I did not know about!
The fact that these are not new to me just shows how much I love this game XD Great vid again! IDK if this will be useful but my cousin and i use the pocket trick to carry a second gear just for travelling. So I have one set for travelling and one set for fighting. Saves a lot of time.
@@churcha1562 Monk is just too good with a bow because of the extra stamina. Can't really justify anything else unless you want your skills fast from the speedster skill tree.
Push kick with rage on is underrated. Same with shield charge. Also the bash attack from 2 handed hammers. Does a ton of impact. I also like using ice sigil with kick and rage on a character with low mana. My tip would be to craft the linen fists at the starting area and get rage early on when leaving cierzo. Super useful, though puncture from single sword is also good since you have a lot to travel in order to get it in levant. Depends on what you want/like.
Push kick with enrage. Never used it as I typically go with puncture at the start of the game. Very good idea though. I have tried the 2 handed hammer bash attack and it has to be way better than the main attack.
I can confirm that items rotting isn't stopped but slowed when in a house chest/dropped bag because at the start of the game I had put some cooked Gaberries in my lighthouse and some stew meat in a dropped bag I leave at the village gate, after about 40-50 days I had realized they were all about to expire.
I started playing this a few weeks ago. I lowered all the background music and used Spotify to listen to Morrowind in game music as a background. Awesome 😎
Enemies fight each other... that's how i cheesed the First cannibal hahaha i got agro from all flame enemies that were still remaining, including the 2 elementals, and ran towards him. He killed everything, but was so low that a few arrows were enough to finish him off x)
I had to rebuild my hard drive At the start of the month so I starting over. My first build is a gun mag trapper, Cabal Hermit, Mercenary, and Rogue Engineer. Pressure Plate Expertise is insanely powerful, but so are guns with Sigil of Wind. One handed weapons Living Wood Axe, Gep's Blade, Skycrown Mace, Radiant Wolf Sword, or Brand maybe. Haunting Beat and Welkin Ring should give me a nice boost if I also have a one handed that does Ethereal.
This sounds pretty good. I thought about my first build when DE comes out and I think it will be an ethereal build with runes as a backup. Probably run the dreamer halberd.
@@osgiliath4 Pistol shot becomes a powerful Lightning projectile Damage and impact are increased to (1.6x) of their normal value and converted to Lightning lightning
Outward is one game I always start fresh on. It encourages multiple playthroughs more than any other game. If you know where you're going you can get incredibly powerful gear in like 30 minutes.
Hi master, first I will state that I like a lot your guides and tips and Outward stuff, since I am playing it for the second time around your content has been very helpful. I would like to ask you if you would consider to make an enchantments top 5? Or maybe more than one since enchantments are so complex and apply to many items so... besides also wanted to ask for hidden arena guides and last but not least about hidden craftable objects like that sword that comprises the sword the bottle and something else. Well thanks for the game effort again and best gaming👍👍👍👍
I won't promise anything because I don't make guides for Outward much anymore. But that is a really good idea considering I never really covered enchantments much.
This is amazing, although it makes me wonder if that Bow trick with Jinx also works for other spells, let you lock of farther away to sling fireballs, ethereal bolts, lightning runes (with internalized lexicon), and ice spells!
Dang, didn't even think about this. I think fireballs fall off pretty quick, but the ice bolt might reach further letting you actually get some use for the range.
Yes, the trick works with any ranged ability, so long as you’re holding the bow. The skill doesn’t say your BOW range is increased, it’s your general lock on range while holding the bow 👍🏼 the only thing is that most skills don’t have as long of a range as the lock on…Runic Lightning is a good skill to use with this trick, but you’d have to of course have Internalized Lexicon for that to work and that’s not usually worth the trade off.
Cheesed a wendigo just outside cierzo with two lantern tosses , a fang sword with it's starter skill when talking to burac the gusrd captain and a lightning rag
Interesting, never knew about the backpack trick while sleeping, or the grenade with a shield either! Thanks a bunch! Edit: So figured out something else that's pretty nifty! I use it if I go to harmattan early in a playthrough. So you can use a plant tent for easy time passing if you're trying to acquire recipes or materials from vendors, it covers your food and water. Better still if you drop a plant tent in town, then drop a spare backpack nearby it can work as a mobile base of sorts, you can just use the backpack on the ground like a chest so you can drop off stuff you want to keep for later but not carry around. I hope someone finds this useful!
I think it will make you restart. Your current character for sure won't have access to the new stuff so a new one is required. I am just not sure if it will removed an old character or not.
I have never used the doge roll. I bait an enemy into swinging before manuvering, but simply running is enough to juke the shit out of most enemies. I actually hate the doge roll haha.
Tried to like this game but I just can't with this janky-ass combat system. I'm not going to grind mats for and then lay 2 dozen traps to take down one mob.
Combat is tricky in Outward. It seems like every other hack and slash combat style but its very different. In fact focusing on stability is how you get good at fighting in this game. You block the melee attacks and then use things like push kick right before you attack your self. This give you hits just enough of a boost to stagger the enemy giving you free openings. The two handed mace in particular has an insane special attack that knocks over enemies in sometimes one hit. Very good style of combat to focus on when your first start.
What this game needs: - pvp - swimming - 2-handing a weapon button - jumping/sitting/crawling - climbing monsters/houses - better character customization - better and faster enemy AI who can climb houses or trees and can attack from afar - building your own house - more interresting npc's/beeing able to fight with them and have a bounty on your head - 3d models of every npc/monsters in your questbook - faster and more fluid running/jumping like a ninja - 2 slots for a range (bow/spellbook) and a meele (dagger/sword/axe) weapon at the same time so u can switch and it shuld be seen on the characters back if unequiped!! and have leather straps buckles around shoulder/waist for weapon sheathing not just floaty weapon on back.
Not really if used correctly, and definitely not now that DE is out. They stack with your damage bonuses meaning you can get mega bombs from pressure plates and I think a lot more physical damage from spike traps. They can be pretty cool if you place one or two and then melee for the rest. A little backup doesn't hurt now and then lol.
Hey man, all the power to you if you enjoy traps, but I don't. I only use them very early when I need a bit of help. Once I spend a breakthrough and get a couple skills I don't use them anymore. Never once used a pressure plate trap!
I’ll add to the Jinx tip:
You do not need a direct line of sight to add further hexes once the first hex has been applied, and the range is pretty ridiculous. Jinx has a memory of its first TWO targets, so with this knowledge, you can target enemy A with Jinx, then switch over to enemy B. Once you have applied a hex to both enemies, disengage your target lock and go hide behind a wall somewhere and just spam until you’re content, hexes will be applied back and forth between the last 2 enemies. A single rupture is usually enough to clear an entire room, or large enemy.
Dang, still didn't even know about this yet lol.
Agreed!!
That is something I didn't already know. I feel a bit silly for never noticing that.
I also noticed, in the tip about Lantern Toss, you have multiple lanterns hotkeyed. This is unnecessary, as once you throw a lantern it will automatically register the next lantern in your inventory. What this means is that you only need 2 quick slots to toss as many lanterns as you can carry 👍🏼
Huh, that's a really good tip... gotta try it once DE gets out.
@@crozon3they do not
To add to this, you can also craft the Old Lantern with some scrap and oil, meaning you can carry materials to "reload" your "gun"@@sk0omaalters96
Wanted to update since the first tip of the video didn’t age well with DE lol
Dropping the backpack no longer prevents food from spoiling, HOWEVER if you drop the actual individual food/consumable on the ground, it will stay fresh forever and you can just pick it back up and put in bag when ready to go 👍🏼
Thanks Skooma!
Except if you do that in a town it will reset after 7 days so you cant leave it there forever.
@@patricknorris9334 “and you can just pick it back up and put in bag when ready to go”
Also dropping in your player home, or anywhere in New Sirocco will stay forever👍🏼
@@sk0omaalters96 ohhh so you can drop it in your house past the seven days?
@@patricknorris9334 yes, owned players houses and New Sirocco do not respawn 👍🏼
I just got this game and Ive been watching all these starting player videos like crazy. Its insane how deep this game is. I was getting frustrated with enemies up until I started using some strategies you spoke off and now the game got less frustrating and just became fun. Thank you for making these vids!
I am glad you are able to enjoy it a bit more now! Thanks you for watching and leaving a comment. Outward is so easy to quite because it tells you nothing, but this is unfortunate as there is so much to this game and the experience is amazing.
Having access to a second controller is fantastic. Let's you split-screen trade anywhere and continue adventuring. Back in town just trade items back. If we don't get a storage chest in every city in the upcoming Definitive edition, this may ease the storage problem.
Also, nice tips, some I did not know about!
Having that extra remote has saved me countless times!
The fact that these are not new to me just shows how much I love this game XD
Great vid again! IDK if this will be useful but my cousin and i use the pocket trick to carry a second gear just for travelling. So I have one set for travelling and one set for fighting. Saves a lot of time.
That is a brilliant idea. Hard to do with heavy armor, but super great if you run lighter armor such as mage or master trader!
I did not know about Jinx or the Grenades. Awesome tips I will definitely add to the tool kit. Great video as always.
Note planning a Bow Trap build for first Definitive build. Any thoughts on final break through? Did Monk with a spear last time.
@@churcha1562 Monk is just too good with a bow because of the extra stamina. Can't really justify anything else unless you want your skills fast from the speedster skill tree.
Push kick with rage on is underrated. Same with shield charge. Also the bash attack from 2 handed hammers. Does a ton of impact. I also like using ice sigil with kick and rage on a character with low mana.
My tip would be to craft the linen fists at the starting area and get rage early on when leaving cierzo. Super useful, though puncture from single sword is also good since you have a lot to travel in order to get it in levant. Depends on what you want/like.
Push kick with enrage. Never used it as I typically go with puncture at the start of the game. Very good idea though. I have tried the 2 handed hammer bash attack and it has to be way better than the main attack.
hammer bash carried my first playthrough.
wiki: polearm is a beginner weapon
me: hammer bash goes brrr i'm pro at this
Legit thank you for providing such great outward content your great for the community!
Awesome! Thanks for watching and I really appreciate the content!
I can confirm that items rotting isn't stopped but slowed when in a house chest/dropped bag because at the start of the game I had put some cooked Gaberries in my lighthouse and some stew meat in a dropped bag I leave at the village gate, after about 40-50 days I had realized they were all about to expire.
I started playing this a few weeks ago. I lowered all the background music and used Spotify to listen to Morrowind in game music as a background. Awesome 😎
Wow! I learned some things I certainly never knew about. Great video man. I hadn't heard of skooma before now but just, wow!
Head over and give me a follow, I’m thinking of creating more build guides and stuff with the release of DE ✊🏼
His builds are pretty insane too! Maybe I will showcase one sometime.
That would be cool. Can't wait!
Enemies fight each other... that's how i cheesed the First cannibal hahaha i got agro from all flame enemies that were still remaining, including the 2 elementals, and ran towards him. He killed everything, but was so low that a few arrows were enough to finish him off x)
Epic lol. I had never even thought of doing that. Although I should probably start because those stupid horses kill me every time I fight them!
Im from México, your content really help me.
Chido carnal te aprecio
Thanks so much for watching, and I am glad I could be of some help!
oh wow, grenade shield is awesome, gonna try it later...fun idea
My god I can’t believe it’s been 3 years.
3 years of wonder and great gameplay
I had to rebuild my hard drive At the start of the month so I starting over. My first build is a gun mag trapper, Cabal Hermit, Mercenary, and Rogue Engineer. Pressure Plate Expertise is insanely powerful, but so are guns with Sigil of Wind. One handed weapons Living Wood Axe, Gep's Blade, Skycrown Mace, Radiant Wolf Sword, or Brand maybe. Haunting Beat and Welkin Ring should give me a nice boost if I also have a one handed that does Ethereal.
This sounds pretty good. I thought about my first build when DE comes out and I think it will be an ethereal build with runes as a backup. Probably run the dreamer halberd.
Wait what does the sigil of wind do to pistols?
@@osgiliath4 Pistol shot becomes a powerful Lightning projectile
Damage and impact are increased to (1.6x) of their normal value and converted to Lightning lightning
@@osgiliath4 Ya it becomes a lightning shot that hits really hard.
Outward is one game I always start fresh on. It encourages multiple playthroughs more than any other game. If you know where you're going you can get incredibly powerful gear in like 30 minutes.
Hi master, first I will state that I like a lot your guides and tips and Outward stuff, since I am playing it for the second time around your content has been very helpful. I would like to ask you if you would consider to make an enchantments top 5? Or maybe more than one since enchantments are so complex and apply to many items so... besides also wanted to ask for hidden arena guides and last but not least about hidden craftable objects like that sword that comprises the sword the bottle and something else. Well thanks for the game effort again and best gaming👍👍👍👍
I won't promise anything because I don't make guides for Outward much anymore. But that is a really good idea considering I never really covered enchantments much.
Thanks for this again mate ~
5:50
Pearlbird: 🗿
This is amazing, although it makes me wonder if that Bow trick with Jinx also works for other spells, let you lock of farther away to sling fireballs, ethereal bolts, lightning runes (with internalized lexicon), and ice spells!
Dang, didn't even think about this. I think fireballs fall off pretty quick, but the ice bolt might reach further letting you actually get some use for the range.
Yes, the trick works with any ranged ability, so long as you’re holding the bow. The skill doesn’t say your BOW range is increased, it’s your general lock on range while holding the bow 👍🏼 the only thing is that most skills don’t have as long of a range as the lock on…Runic Lightning is a good skill to use with this trick, but you’d have to of course have Internalized Lexicon for that to work and that’s not usually worth the trade off.
The immaculate just gave me a 35 slot travelers backpack.... wtf
I certain areas he gives you an adventurer backpack if you ask for storage and it doesn't have a dodge interference... but is overall very terrible.
Thanks
I used these right away
You bet!
Save something for the release of the DE, sheen! sheeeeesh
I get too eager!!! Don't worry there is plenty planned for quite a lot more Outward content to come.
Great tips!
The only thing i hate about this game is the limited customizations on the faces. I hope they come out with an update. Lol
Totally agree. The faces can look quite horrible lol
Cheesed a wendigo just outside cierzo with two lantern tosses , a fang sword with it's starter skill when talking to burac the gusrd captain and a lightning rag
Can't wait for DE to come out.
Same here!
Decent🖤
Interesting, never knew about the backpack trick while sleeping, or the grenade with a shield either! Thanks a bunch!
Edit: So figured out something else that's pretty nifty! I use it if I go to harmattan early in a playthrough. So you can use a plant tent for easy time passing if you're trying to acquire recipes or materials from vendors, it covers your food and water. Better still if you drop a plant tent in town, then drop a spare backpack nearby it can work as a mobile base of sorts, you can just use the backpack on the ground like a chest so you can drop off stuff you want to keep for later but not carry around. I hope someone finds this useful!
Nice tips & tricks
Thanks!
Good Video,
But question tho. Since DE is comming out, how does that affect my game since i started outward with co-op and we are on berg now.
I think it will make you restart. Your current character for sure won't have access to the new stuff so a new one is required. I am just not sure if it will removed an old character or not.
Very cool video :D, its time to use some tramps xD
Good video.
😁
I have never used the doge roll. I bait an enemy into swinging before manuvering, but simply running is enough to juke the shit out of most enemies. I actually hate the doge roll haha.
C4G Shoutout!!
Heck ya. He's the original Outward fanatic that got me through it in the first place lol.
@@SheenShots such an underrated content creator tbh, he's amazing. Btw great video yourself, keep up the good work! 😁
Have you done a video on the 100gold bars yet? Can't wait to see you do a let's play with your brother again starting tomorrow 17th right?
Yes we should be live hopefully lol. And yes I did do a guide on it. It is one of my earlier videos I think.
Does lantern toss set them on fire automatically or is it a build up ?
It’s instant 👍🏼
It will set them on fire upon impact.
How we do or craft this granades??
Trying to get ahead of the Definitive edition huh? My man.
Might as well am I right lol
So i just bought this Game 2-3 days ago.. would u recommend to wait for the DE ?
Yes. It is only a few days out, and pretty much everything you do until then is pointless anyhow.
@@SheenShots all right ty (:
ty, 4 days for DE
Just in time!
ESO started making outward videos again
I saw that. Love that he came back to it. RPG authority made one as well I believe.
Is this Jinx trick still viable in 2022?
Yes you can still do this and it is pretty cool honestly.
Can ps4 and ps5 play together?
You won't be able to since DE is only on the PS5.
@@SheenShots thx
I love watching tips and tricks for this game because it's just so ultimately unfun to play
Tried to like this game but I just can't with this janky-ass combat system. I'm not going to grind mats for and then lay 2 dozen traps to take down one mob.
Combat is tricky in Outward. It seems like every other hack and slash combat style but its very different. In fact focusing on stability is how you get good at fighting in this game. You block the melee attacks and then use things like push kick right before you attack your self. This give you hits just enough of a boost to stagger the enemy giving you free openings. The two handed mace in particular has an insane special attack that knocks over enemies in sometimes one hit. Very good style of combat to focus on when your first start.
What this game needs:
- pvp
- swimming
- 2-handing a weapon button
- jumping/sitting/crawling
- climbing monsters/houses
- better character customization
- better and faster enemy AI who can climb houses or trees and can attack from afar
- building your own house
- more interresting npc's/beeing able to fight with them and have a bounty on your head
- 3d models of every npc/monsters in your questbook
- faster and more fluid running/jumping like a ninja
- 2 slots for a range (bow/spellbook) and a meele (dagger/sword/axe) weapon at the same time so u can switch and it shuld be seen on the characters back if unequiped!! and have leather straps buckles around shoulder/waist for weapon sheathing not just floaty weapon on back.
This game definitely could have been a lot bigger if these were implemented.
climbing ladders. I can climb a rope which harder to climb than a ladder, but I can't climb a ladder that's easier to climb than a rope. =_=
But traps are boring
Not really if used correctly, and definitely not now that DE is out. They stack with your damage bonuses meaning you can get mega bombs from pressure plates and I think a lot more physical damage from spike traps. They can be pretty cool if you place one or two and then melee for the rest. A little backup doesn't hurt now and then lol.
Hey man, all the power to you if you enjoy traps, but I don't.
I only use them very early when I need a bit of help.
Once I spend a breakthrough and get a couple skills I don't use them anymore.
Never once used a pressure plate trap!