@@Licmebro lol are you new to 8th/9th edition? Space marines are universally agreed upon as being the most overpowered faction. The only people who ever even try to dispute that are idiots that play space marines lol.
@@Quole1234 it's only for 1,5 editions now though. And if you play something like Black Templars, it's all good. It's only the cheesy lists, which are annoying to see. Smash captains, eridicators and lascannon-centurions and such.
Very cool. For me, with 9th, MWG team has exceeded my expectations of quality content and is the clear winner at the moment when it comes to battle rap channels. Well done 👍
The music in the background sets the tone so well, its actually my favourite thing besides the game. Gets me low key hyped when looking at the army review at the start
Awesome kind of old school lists with some of the newer models included but still well within the Spirit of cool armies. Awesome players, too, Dave's invuln being hilarious
Loved the batrep. One idea tough: i'd like it if you could get closer with the camera sometimes. These models are so pretty, yet we never really get to enjoy them up close. The overview perspective is good to understand whats going on and should be 90% of the video. But a nice close up here and there would spice things up (for me) :)
EarlGrey I definitely agree. Models are painted beautifully. Maybe they can zoom in on the models during the beginning army preview. Would love to see these amazing painted bits!
I love the lore, factions, image and most of the gameplay. However, the IGYG turn structure really jars me. I have incorporated a random activation method into my 40k games and it makes such a difference for me. Love these batreps guys, thoroughly addicted!
Yeah but as a world eater i would like to know how much im gonna get blown away in this edition since i wont find a happy slappy UM list like this wihin 1000 miles of my area. :(
This is exactly the kind of Batrep I've come to expect from MWG, and you guys didn't let me down. No spoilers, but this game came down to the final turn and it was awesome to watch. Great job.
Love seeing you guys just love and enjoy playing warhammer! Would love to see a summary on screen after each player’s turn of how many points you’re on 😊 Keep up the awesome work 👍🏻👍🏻👍🏻
Im a lore dude and former high rank(lol elo cancer got me) moba player. And i know nothing about the tabletop but I love it. It seems like the space marines have an extreme advantage over other factions. The khorne melee, their main thing doesnt even average out with the defensive capab. of the ultramarines, it's nuts actually. Like the demon saves evened this out. In a best of 10 dave would have gotten stomped.
I saw that SM list and immediately almost yelped for the chaos player😔, turned out to be really close with lore telling dice rolls! Great Bat Rep, keep em coming
DAVE!! we might get all of our khorne daemonkin wishes in the not so distant future, in the form of an actual World Eaters codex and the return of Angron!
Space marine players be like : " I get____ because "space marine"I also get___ because space marine . Since that happen now I also get ___, because space marines .. Lol
Yo dawg I heard you like space marine abilities so we put space marine abilities in your space marine abilities so you can get special rules while you get special rules.
@@defiante1 the number of quality of space marines special rules shit on everyone elses though, thats the problem. Only daemon units get 5++ and its really not that great. Sm get great rules (chapter, doctrrine, doctrine special), that apply to EVERYTHING.
I continuously keep "forgetting" the Doctrines on my Salamanders. I genuinely don't feel that I even need them in addition to all the other army-wide rules I have at my disposal. Honestly, GW both could (and imo) should remove the Doctrines (or turn them into some form of Stratagem) in the next SM-codex and Space Marines would still be more than fine.
@@MinscS2 I've said it to my local folks, but when Marines got Doctrines and the whole shebang... They weren't bad. Definitely not the worst. They were kinda good even. But they weren't the best. So GW gave them boost they kinda didn't need. And then they were all "Oh, me oh my. I could have never seen Iron Hands would be so strong. Oh, my oh me. And we definitely playtested this a LOT." When pretty much everyone and their blind uncle saw what they had done. After one tournament we were supposed to have "friendly" lists, I got to talking with our victor who simply rofl-stomped the whole thing over, he said that his army wasn't even nearly the best you could do with Marines, but... Yeah. Unless you knew exactly what you were supposed to do against it... It would be hard. I got 60 Tzaangors and 30 Pink Horrors deleted in my first turn. With two of my Characters against him. XD We came to the conclusion that you really have to deliberately make sucky Marine list to have any proper good time with the other critters...
Man, seeing primaris and firstborn marines fighting side by side really makes me sad that my Ultima Founding chapter can’t use drop pods and don’t have a drop pod equivalent. They’re such a cool part of the lore for me and they look cool on the table top
I love Primaris, but I too am upset they can't use a drop pod (which honestly makes sense balance wise, being able to throw a whole squad of Primaris Intercessors on the table in turn one would be crazy. Those Primaris can do work (which is why their point costs are up).
Thoroughly enjoyed this battle report. Confidently recommend this to be viewed on how the hobby should be played. Gorgeous armies and great banter between Dave and Luka. Thanks for sharing.
I might be wrong but I thought that in 9th you can only overheat on an unmodified 1, unless it is only for the datasheets from the Indomitus box. Never the mess, it was a great game and I’m pretty found of the mix Primaris/old SM.
Good on Luka for not just hating on Ultramarines for being the poster boys. I don’t love the ultramarines as a chapter but I find the hate for them to be really disproportionate
Agreed. I mean, the ultramarines colour scheme is a solid one. But yes, I understand that people get tired of them, but people that have the guts to still paint them up, good for them!
The white and black chaos models really jumped out to me.. Makes me want to run a white and black chaos list possibly thousand sons since they where white pre heresy or sons of malice.
When it come to your to hot with the plasma guns at 45:32 the new rules state your to hit and to wound modifiers at modifiers can't be more than -/+ 1 so that 4 could only go down to a 3 not a 2 as stated in the video. Got to love those new rules to get used too!
in fairness at the start there the shooting was good but not particularly considering it was mostly on 3s to hit and wound with rerolls that was about what Id expect... if anyone was freakishly lucky Id actually say it was Dave with his obscene amount of 5+ invuls on that Defiler :P
I am 3:02 currently and want to tell you that miniatures are painted really nicely. I like it a lot. :) I am playing Warhammer underworlds, but listening to Warhammer 40k audiobooks hours heresy story. I am on 7th(approximately) book, which is called "Legends of heresy", finished listening to "Adeptus Mechanicum" book previously, and listened to all earlier in the series. And never played wh40k. :) But became curious about the gameplay. :) I really like underworlds a lot for objectives and cards in the game. I consider it as a great addition to just miniatures and die, introduces more random into the game and SURPRIZE affect. But I did not play 40k.... And I do not know rules, want to see what is it. :) So I saw your video before - about your Chaos army. :) All room was settled with your army. :) And you were talking about them and other stuffs in your life related to 40k. :) By looking at these miniatures, (ultramarines army) I was asked myself "Wow. The dreadnought, and wow, who are those gues on the right side? They are even biger then dreadnoughts, I guessed those are the terminator armored astartes". :) But we will see if I guessed correctly. :)
Ou, ok at 3:47 they are actually smaller than the dreadnoughts. Which means that most likely I guessed right. At the beginning of the video, the perspective was the way I got impression that Dreadnought is smaller than the terminator armored astartes, but now I see that Dreadnaughts are bigger and that is what I have expected(from descriptions from the books). :)
This Dreadnought has a head. :) I mean the head of astartes that controls dreadnaught is peeking out. :) I did not get such impression from the descriptions from the books. :) Interesting fact that Dreadnaughts are used not only like piloted robots, but as a container for heavily injured starters who got they'r heand and/or legs off, and they were put into the dreadnoughts and this is not only Human Practice, there was one Dreadnaught from the Eldary side.... when they Fullgrimm met the One Eldar who knew that Heresy was about to begin and has decided to communicate to Fullgrim as a Humanity( or monkey :) representative...
Been watching/listening to this while I stare in wonder at my indomitus box got this early this afternoon, thank you amazon lol. Thanks for the great games. Can’t wait for a Crusade campaign!!! Always a great battle for my ultramarines. Courage and Honor
Is it based off of the weapon used or anything killed in melee? If it is anything, he should have gotten 5 wounds back from killing that squad, unless of course it is one wound max per turn or something. Dunno, don't have 9th yet.
@@blktom This is the rule as is stands at the moment - Spirit Thief: Each time this model destroys an enemy VEHICLE unit in the Fight phase, this model can either repair a friendly Daemon Engine or release a beam of energy. If you choose to repair a friendly Daemon Engine, pick a friendly DAEMON ENGINE (other than models that can FLY) within 3" of this model. That DAEMON ENGINE regains D3 lost wounds. If you choose to release a beam of energy, pick an enemy VEHICLE within 12" of this model and roll a D6. On a 2+ that VEHICLE suffers D3 mortal wounds.
You folks should check out tabletop titans channel for how they do the terrain. Especially for 9th your going to need a lot more obscuring terrain with some blocked off windows for true hiding potential. It really does bring the games up to the next level and hopefully all stores and tournaments will also start using the terrain to be useful in games for the missions and not just for show. Would be great to see some more 9th battles from you folks that aren't just I shoot at everything because nothing is hidden. I too feel like Luka was turn one. It was a very feel bad moment killing the defiler and almost killing a second and if obscuring terrain was on the board it wouldn't have happened.😁
thats why the more i see it the less i wanna go back and play. My World Eaters would be fucking useless and i'm that point where i don't even want to bother getting out of the house just to have my arsez curbstomped into oblivion. Rather stay home and game or something... They fucking killed this game with their Aosyfication.
I will be honest, I like to win, but don't need to if game was funny. And I don't see this edition to be funny for my Infantry based Harlequins and Neophytes based GenCult
Ignoring the most busted part of going first. On the last battle round, now that you score objectives at the end of the command phase, you can score them, then move all units off to engage and try and deny opponents on theirs. There is no counter play to it, it is just a straight up advantage. The potential to go second now means you have to HIDE all units as much as possible, and make sure you are playing on boards with lots of terrain, still sucks how imba it is though.
@@Mugthraka build some terrain or get some . I play often and 3 major armies I play against are 1)Necrons 2) ad mech 3) craftworld I use orks mostly. Started a custodian army near the start of covid and I must say terrain is a big deal. You need to be able to block line of sight and don't be discouraged. Because if you can score big on main objective for 3 turns you still probably win if the other guy just sat back and shot you . Yes space marines are boring but nice and easy for newbies to get Into the hobby. trust me buddy .the terrain and your skill level matter alot in 9th I play quite often
The FAQ also said that if you have a reroll for the 1's that happens before you explode. So Roll get a 1, reroll if not a 1 it doesn't deal the mortal wound on whatever rolled the one.
they are good, but they don't synergise quite as well with World Eaters because WE can't take psykers which means you can't run them alongside a Master of Posession. Doesn't make them bad just means you can't get full advantage of all its abillities
@@imagifyer True, however, it is only a single rule that interacts with the Master of Possession, and honestly, it's not much of a loss. I've just personally found that Venomcrawlers utility of decent shooting and close combat really do help support a World Eater Charge, more so than a Maulerfiend. Supported by a Disco-Lord they really do pack a punch.
He says lieutenant in the correct way Dave, that'd be why. It is originally a French word in English not British English. The English spoken in Britain has an incredible amount of French trailing elements in it, what is the meat from a cow called, is it ox or is it beef...?
I thought they changed all overcharged plasma to wounding/destroying on UNMODIFIED hit rolls of 1 in 9th? At the start you mistakenly dealt damage to the dreadnought on a hit roll of 2 because of modifier.
Really good batrep, two equal armies. Nothing worse than a battle report that is basically over by turn 2.
But first space marines round it look liked its over. I hate fucking space marines.
No Eradictors so it's all good ;)
@@raphaelhormann953 ad mech and sisters are far more devastating lmao.
@@raphaelhormann953 I don't think Space Marines would agree to getting fucked by a mortal human. Maybe one of their own kind, but not mortals xD
has luka lost like.... a lot of weight? respect.
yeah right
Me reading the 1st half of this comment: "SPOILERS!"; 2nd half: "oh"
It moved to the now present beard
Luka looks great.
@@ultimapanzer Isn't the title of the video a spoiler though really, marines vs any faction = marines win
Seeing a Non primaris space marine army is.... Oddly kind of refreshing
not really. It's still the same op shit.
Quole ok.
@@Quole1234 op? Tf u on lmao, I don't see you people say shit like that about SOB and ad mech
@@Licmebro lol are you new to 8th/9th edition? Space marines are universally agreed upon as being the most overpowered faction. The only people who ever even try to dispute that are idiots that play space marines lol.
@@Quole1234 it's only for 1,5 editions now though. And if you play something like Black Templars, it's all good.
It's only the cheesy lists, which are annoying to see. Smash captains, eridicators and lascannon-centurions and such.
Very cool. For me, with 9th, MWG team has exceeded my expectations of quality content and is the clear winner at the moment when it comes to battle rap channels. Well done 👍
The music in the background sets the tone so well, its actually my favourite thing besides the game. Gets me low key hyped when looking at the army review at the start
i like seeing luka on the channel
Isn't he just great? Such a considerate player
Awesome kind of old school lists with some of the newer models included but still well within the Spirit of cool armies.
Awesome players, too, Dave's invuln being hilarious
Loved the batrep. One idea tough: i'd like it if you could get closer with the camera sometimes. These models are so pretty, yet we never really get to enjoy them up close. The overview perspective is good to understand whats going on and should be 90% of the video. But a nice close up here and there would spice things up (for me) :)
EarlGrey I definitely agree. Models are painted beautifully. Maybe they can zoom in on the models during the beginning army preview. Would love to see these amazing painted bits!
Absolutely agree. We need to see more of the models and more from a tabletop perspective.
World eaters need a codex!!!!
They've said all of the Space Marine chapters will have codex supplements in 9th, so I'm hoping they'll do the same for the CSM ones
Why it was left out with the emperor's children we will finally get new codex did other 2 last edition seems fitting
I hope you're as hyped as I am next year, hopefully some berzerker updates too
Nice to see Space Marinse force that is mix of Regular Astartes and Primaris. I really don't like all-Primaris armies for some reason.
Like Luka, I have also started saying the British pronunciation of Lieutenant.
The *correct* pronunciation
@@bentaylor809 Of course! Because it's spelled that way. LOL
Theres only one way to say it isn't there?
Lieutenant or left-tennant are the pronunciations
The proper pronunciation
.
I love the lore, factions, image and most of the gameplay. However, the IGYG turn structure really jars me. I have incorporated a random activation method into my 40k games and it makes such a difference for me. Love these batreps guys, thoroughly addicted!
Crazy, first time I've seen someone play the smurfs without disgust, props
Yeah but as a world eater i would like to know how much im gonna get blown away in this edition since i wont find a happy slappy UM list like this wihin 1000 miles of my area. :(
This is exactly the kind of Batrep I've come to expect from MWG, and you guys didn't let me down. No spoilers, but this game came down to the final turn and it was awesome to watch. Great job.
Great game guys! I’m partial to the Imperial Fists myself but the ultrasmurfs are a solid choice!
Fists forever!
Finally an army that uses Firstborn Marines again, thank you Luca!!!
Y’all have one of the coolest setups I’ve seen!
Already thumbed up for the lore in the army intro - even though it's Ultramarines ;)
Love seeing you guys just love and enjoy playing warhammer! Would love to see a summary on screen after each player’s turn of how many points you’re on 😊
Keep up the awesome work 👍🏻👍🏻👍🏻
Yes to the 'Left'enant pronunciation! - Love from Scotland x
Im a lore dude and former high rank(lol elo cancer got me) moba player. And i know nothing about the tabletop but I love it. It seems like the space marines have an extreme advantage over other factions. The khorne melee, their main thing doesnt even average out with the defensive capab. of the ultramarines, it's nuts actually. Like the demon saves evened this out. In a best of 10 dave would have gotten stomped.
I saw that SM list and immediately almost yelped for the chaos player😔, turned out to be really close with lore telling dice rolls! Great Bat Rep, keep em coming
DAVE!! we might get all of our khorne daemonkin wishes in the not so distant future, in the form of an actual World Eaters codex and the return of Angron!
Space marine players be like :
" I get____ because "space marine"I also get___ because space marine . Since that happen now I also get ___, because space marines ..
Lol
Yo dawg I heard you like space marine abilities so we put space marine abilities in your space marine abilities so you can get special rules while you get special rules.
I get what you mean... but that literally applies to every race. I get 5+ ward save because chaos. I get multi unit overwatch because tau.
@@defiante1 the number of quality of space marines special rules shit on everyone elses though, thats the problem. Only daemon units get 5++ and its really not that great. Sm get great rules (chapter, doctrrine, doctrine special), that apply to EVERYTHING.
I continuously keep "forgetting" the Doctrines on my Salamanders. I genuinely don't feel that I even need them in addition to all the other army-wide rules I have at my disposal.
Honestly, GW both could (and imo) should remove the Doctrines (or turn them into some form of Stratagem) in the next SM-codex and Space Marines would still be more than fine.
@@MinscS2 I've said it to my local folks, but when Marines got Doctrines and the whole shebang... They weren't bad. Definitely not the worst. They were kinda good even. But they weren't the best. So GW gave them boost they kinda didn't need.
And then they were all "Oh, me oh my. I could have never seen Iron Hands would be so strong. Oh, my oh me. And we definitely playtested this a LOT." When pretty much everyone and their blind uncle saw what they had done.
After one tournament we were supposed to have "friendly" lists, I got to talking with our victor who simply rofl-stomped the whole thing over, he said that his army wasn't even nearly the best you could do with Marines, but... Yeah. Unless you knew exactly what you were supposed to do against it... It would be hard. I got 60 Tzaangors and 30 Pink Horrors deleted in my first turn. With two of my Characters against him. XD
We came to the conclusion that you really have to deliberately make sucky Marine list to have any proper good time with the other critters...
Man, seeing primaris and firstborn marines fighting side by side really makes me sad that my Ultima Founding chapter can’t use drop pods and don’t have a drop pod equivalent. They’re such a cool part of the lore for me and they look cool on the table top
I love Primaris, but I too am upset they can't use a drop pod (which honestly makes sense balance wise, being able to throw a whole squad of Primaris Intercessors on the table in turn one would be crazy. Those Primaris can do work (which is why their point costs are up).
10th lets you do it!!
Thoroughly enjoyed this battle report. Confidently recommend this to be viewed on how the hobby should be played. Gorgeous armies and great banter between Dave and Luka. Thanks for sharing.
Perfect timing... Just yesterday I've decided to get back to World Eaters 😂😂😂
This was a great match to watch
The ultramarines rules helped a lot.
This was a very tense battle. Will no doubt see more Chaos Space Marines under Kharn’s watch
Finally I can see what my world eaters can do now.
I might be wrong but I thought that in 9th you can only overheat on an unmodified 1, unless it is only for the datasheets from the Indomitus box. Never the mess, it was a great game and I’m pretty found of the mix Primaris/old SM.
6:20 ou I like very much how you explained that those two rihnos are for mobility, it is interesting. So it looks like it matters.... It is nice.
Love the ultramarine captain and have now made myself one very similar.. yours looks amazing though.
Thanks for the video guys!
Good on Luka for not just hating on Ultramarines for being the poster boys. I don’t love the ultramarines as a chapter but I find the hate for them to be really disproportionate
Honestly same goes for most army hate in the hobby like some people hate Craftworld Eldar or Tau or Primaris, like don’t yuck on other people’s yum
Agreed. I mean, the ultramarines colour scheme is a solid one. But yes, I understand that people get tired of them, but people that have the guts to still paint them up, good for them!
The white and black chaos models really jumped out to me.. Makes me want to run a white and black chaos list possibly thousand sons since they where white pre heresy or sons of malice.
Thousand sons were red pre heresy, I think you’re thinking of the world eaters maybe?
Deffy is back!
That was a good game! Thanks for posting
That was a lot closer than I thought it was going to be. Jammy daemon saves get the World Eaters in it long enough to make a game of it.
When it come to your to hot with the plasma guns at 45:32 the new rules state your to hit and to wound modifiers at modifiers can't be more than -/+ 1 so that 4 could only go down to a 3 not a 2 as stated in the video. Got to love those new rules to get used too!
They caught it straight after :)
Luka sure backtracks his rules a lot. Still appreciate the walk through.
Regular marines ❤️😭
in fairness at the start there the shooting was good but not particularly considering it was mostly on 3s to hit and wound with rerolls that was about what Id expect... if anyone was freakishly lucky Id actually say it was Dave with his obscene amount of 5+ invuls on that Defiler :P
I would like to see Custodes on this map. Would be interesting to see how they would do.
Nice batrep, close game I enjoyed this a lot.
What's more demoralizing than "I just need 21 saves to live'
I am 3:02 currently and want to tell you that miniatures are painted really nicely. I like it a lot. :) I am playing Warhammer underworlds, but listening to Warhammer 40k audiobooks hours heresy story. I am on 7th(approximately) book, which is called "Legends of heresy", finished listening to "Adeptus Mechanicum" book previously, and listened to all earlier in the series. And never played wh40k. :) But became curious about the gameplay. :) I really like underworlds a lot for objectives and cards in the game. I consider it as a great addition to just miniatures and die, introduces more random into the game and SURPRIZE affect. But I did not play 40k.... And I do not know rules, want to see what is it. :) So I saw your video before - about your Chaos army. :) All room was settled with your army. :) And you were talking about them and other stuffs in your life related to 40k. :) By looking at these miniatures, (ultramarines army) I was asked myself "Wow. The dreadnought, and wow, who are those gues on the right side? They are even biger then dreadnoughts, I guessed those are the terminator armored astartes". :) But we will see if I guessed correctly. :)
Ou, ok at 3:47 they are actually smaller than the dreadnoughts. Which means that most likely I guessed right. At the beginning of the video, the perspective was the way I got impression that Dreadnought is smaller than the terminator armored astartes, but now I see that Dreadnaughts are bigger and that is what I have expected(from descriptions from the books). :)
This Dreadnought has a head. :) I mean the head of astartes that controls dreadnaught is peeking out. :) I did not get such impression from the descriptions from the books. :) Interesting fact that Dreadnaughts are used not only like piloted robots, but as a container for heavily injured starters who got they'r heand and/or legs off, and they were put into the dreadnoughts and this is not only Human Practice, there was one Dreadnaught from the Eldary side.... when they Fullgrimm met the One Eldar who knew that Heresy was about to begin and has decided to communicate to Fullgrim as a Humanity( or monkey :) representative...
Dave's shirt has seen better days.... I love it
Ultramarines are my favourite too, nice to see them in action!
Man those demon saves were funny!
Hey I just started the hobby and I’ve chose to play the death guard should I also collect world eaters? Pls any advice would help
Luka! Man! Lookin great, congrats man.
Man Luka looks like he lost of lot of weight! Props to ya dude!
yeah
Been watching/listening to this while I stare in wonder at my indomitus box got this early this afternoon, thank you amazon lol. Thanks for the great games. Can’t wait for a Crusade campaign!!! Always a great battle for my ultramarines. Courage and Honor
disco lord should have healed after killing the dread, might have saved it... really enjoyed the bat rep though!
Is it based off of the weapon used or anything killed in melee? If it is anything, he should have gotten 5 wounds back from killing that squad, unless of course it is one wound max per turn or something. Dunno, don't have 9th yet.
@@blktom This is the rule as is stands at the moment - Spirit Thief: Each time this model destroys an enemy VEHICLE unit in the Fight phase, this model can either repair a friendly Daemon Engine or release a beam of energy. If you choose to repair a friendly Daemon Engine, pick a friendly DAEMON ENGINE (other than models that can FLY) within 3" of this model. That DAEMON ENGINE regains D3 lost wounds. If you choose to release a beam of energy, pick an enemy VEHICLE within 12" of this model and roll a D6. On a 2+ that VEHICLE suffers D3 mortal wounds.
@@marricketelaar1794 Awesome, thanks man for the explanation!
You folks should check out tabletop titans channel for how they do the terrain.
Especially for 9th your going to need a lot more obscuring terrain with some blocked off windows for true hiding potential. It really does bring the games up to the next level and hopefully all stores and tournaments will also start using the terrain to be useful in games for the missions and not just for show.
Would be great to see some more 9th battles from you folks that aren't just I shoot at everything because nothing is hidden.
I too feel like Luka was turn one.
It was a very feel bad moment killing the defiler and almost killing a second and if obscuring terrain was on the board it wouldn't have happened.😁
My game groups usually have a 5pt allowance. 1 pt over isn't really going to affect anything.
Luka the DICE!! Man o man, I’m sorry he is my fave player.
It was a fun game to watch guys 👍
Blood For The Blood God! Khorne cares not from whence the blood flows! Only that it flows!
Luka! You could have double overwatched! with your intercessors and your centurions with a stratagem!
Oof
Dave! Disco may heal yourself after destroyed vehicle! Rule Spirit Thief.
That Ultramarine fired The Black Missile.
Does that mean if you have the blood axe clan kultur your vehicles don't get the first benefit because bikes and vehicles don't benefit from cover.
Luka?! Where’s your waist gone man? Nice going. Also, great content guys, keep it up!
Dave the fivesix king
So, having first turn still means huge advantage, and it's another 9th batrep when space marines are just shooting off opponent
thats why the more i see it the less i wanna go back and play.
My World Eaters would be fucking useless and i'm that point where i don't even want to bother getting out of the house just to have my arsez curbstomped into oblivion.
Rather stay home and game or something...
They fucking killed this game with their Aosyfication.
I will be honest, I like to win, but don't need to if game was funny. And I don't see this edition to be funny for my Infantry based Harlequins and Neophytes based GenCult
Ignoring the most busted part of going first. On the last battle round, now that you score objectives at the end of the command phase, you can score them, then move all units off to engage and try and deny opponents on theirs. There is no counter play to it, it is just a straight up advantage. The potential to go second now means you have to HIDE all units as much as possible, and make sure you are playing on boards with lots of terrain, still sucks how imba it is though.
@@Mugthraka build some terrain or get some . I play often and 3 major armies I play against are
1)Necrons
2) ad mech
3) craftworld
I use orks mostly. Started a custodian army near the start of covid and I must say terrain is a big deal. You need to be able to block line of sight and don't be discouraged. Because if you can score big on main objective for 3 turns you still probably win if the other guy just sat back and shot you .
Yes space marines are boring but nice and easy for newbies to get Into the hobby. trust me buddy .the terrain and your skill level matter alot in 9th I play quite often
InVerum a lot of this edition will be table building and terrain rules to balance going first
That was great!
Always great to hear someone pronounce lieutenant properly (",)
Whoof, Luka got diced this game. Darn good watch though!
Just started watching but I have to say that I love that Ultramarines list.
I love those ship debris pieces. I have the STL's to 3d print them but I am waiting for my Saturn
I think it's only unmodified 1's that cause damage now.
GW FAQ recommend not using the new weapon profiles from the Indomitus box for now, stick to the profiles in your army books!
The FAQ also said that if you have a reroll for the 1's that happens before you explode.
So Roll get a 1, reroll if not a 1 it doesn't deal the mortal wound on whatever rolled the one.
New player, is the 2019 Codex Supplement: Ultramarines used in 9th Edition? or is there supposed to be an updated one?
Could you really use the "gravitic amplification" strategem for 1CP in 9th edition? As it's a 8th edition strategem.
Do the stormtalon gunships still have strafing run for the +1 to hit non flyers ?
Where can I get some of those dave deamon dice.. I'd love to make that many invulns!!!
Hey Dave, as a suggestion, instead of the Maulerfiend, consider a Venomcrawler, they are surprisingly good. BLOOD FOR THE BLOOD GOD!
they are good, but they don't synergise quite as well with World Eaters because WE can't take psykers which means you can't run them alongside a Master of Posession. Doesn't make them bad just means you can't get full advantage of all its abillities
@@imagifyer True, however, it is only a single rule that interacts with the Master of Possession, and honestly, it's not much of a loss. I've just personally found that Venomcrawlers utility of decent shooting and close combat really do help support a World Eater Charge, more so than a Maulerfiend. Supported by a Disco-Lord they really do pack a punch.
Doesn't fly not impact movement while charging? The heldrake shouldn't have made the charge through difficult terrain @~0:36:00?
Models with fly ignore difficult terrain during any type of move
@@lukapavicevic335 Ah, am I confusing the rules for Jump infantry then?
tought it was thees two wounds on the rhino with the asult thingi but it was on bikser
Fun fact, it's called "left" tenant, because you are left with the tenancy of the captain's men
Or lieu, as in, in lieu of the captain, you have this guy
I’m just convinced that Luka’s yellow dice are an improper casting at this point. He always rolls way above average.
Look at the necrons vs blood angels game they posted recently, he rolls like crap lol
I do wonder why in the first turn Dave used daemonforge on a heldrake but not the defiler?
holy crap the daemon saves.
World Eaters vs Space Wolves
Need to bring my storm talon more it seems
For that one cool looking Berserker with the long 2 handed blade how u do that
Edit: forget it found it
Where in Ontario are you guys from?? I'm just returning to 40k after 10 years.
He says lieutenant in the correct way Dave, that'd be why. It is originally a French word in English not British English. The English spoken in Britain has an incredible amount of French trailing elements in it, what is the meat from a cow called, is it ox or is it beef...?
I play both armies, khorne and the emporer are smiling.
Where are those objective markers from? Great Bat Rep guys.
oh look, space marines win again. This edition is going to be so much fun.
Where does Luka get this brilliant cat shirts, he is often wearing?
I thought they changed all overcharged plasma to wounding/destroying on UNMODIFIED hit rolls of 1 in 9th? At the start you mistakenly dealt damage to the dreadnought on a hit roll of 2 because of modifier.
That only apply to indomitus plasma yet, waiting for new codexes, they should change it for all
hey looking good luka my man! Keep it up!
Is it just me or do space marine always seem to win?
And they shall know no fear. Brilliant face palm
Bring back Lukas Legion Lockdown, man!!!
Re: Aeonid Thiel, THEN WHY ROBUBBLES DOES NOT ORDER COMBINED WEAPONS SQUADS FOR PRIMARIS???