Executioners - More than meets the eye...

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  • Опубліковано 30 січ 2025

КОМЕНТАРІ • 46

  • @alexvillalobos8245
    @alexvillalobos8245 11 днів тому +9

    Executioners isnt working in the shield because its a limb. The executioners effect wont trigger until the main health pool is bellow 40%, even if you are targeting a limb. Once his main health is bellow that threshold you will get higher damage on both the shield or the torso.

    • @Metalweasel
      @Metalweasel  10 днів тому +2

      Thank you for clarifying. Just did a Raid and this was correct.

    • @johnrr6
      @johnrr6 5 днів тому

      @@alexvillalobos8245 this is getting interesting….. glass gaming who does all of these speed runs with incredible times claims that the shield is not a limb. I think it’s a limb or at least is treated like a limb, but that gal is so smart, I hate to question her.

    • @alexvillalobos8245
      @alexvillalobos8245 4 дні тому +1

      @johnrr6 If you select an enemy and have concentrated fire, you can switch around their limbs. You can do this with the robots torso and its shield, so it has to be a limb.
      Also, weapons with extra limb damage do extra damage to the shield. However, the shield seems to have limb crippling disabled, but that is most likely to stop people from braking the shield instantly with little effort.

    • @johnrr6
      @johnrr6 4 дні тому

      @@alexvillalobos8245 there is something definitely “going on” with how that shield is treated because you can take a rocket baseball bat with crippling….. and use ricochet….. and the robots shield just goes down in massive chunks. I was totally skeptical till I tried it myself…… it was eye-opening. In fact, it took the shield down so fast that ricochet really didn’t have time to do a lot of damage to his health at the same time.

    • @alexvillalobos8245
      @alexvillalobos8245 4 дні тому

      @johnrr6 yeah, ricochet (and bullet shield) have a weird interaction. Any reflected damage will carry the effects from your active weapon. So if your weapon is Vampire, ricochet hits will trigger the healing effect. Likewise, if the weapon has extra limb damage, ricochet will deal increased limb damage. Since the shield is a limb, its health goes down really fast.
      Ive heard the best weapon to take down the shield is The Dragon + the 2star extra limb damage.

  • @Cooper-_-Howard
    @Cooper-_-Howard 12 днів тому +8

    It’s one of only perks left that are multiplicative

  • @Ryu_R.
    @Ryu_R. 11 днів тому +1

    good content! Definitely awesome to see testing. subscribed for more, keep it up :3

  • @stepheneades5933
    @stepheneades5933 10 днів тому +1

    Some great testing, it must have taken you ages for the footage. Im off now to make myself an executioners gat plas. Thanks.❤

    • @Metalweasel
      @Metalweasel  7 днів тому

      smart, especially if you're switching to it 40%

  • @dadvastator967
    @dadvastator967 11 днів тому +2

    When he said "we are using two tools" i thought he would hold up a mirror next to his face. 😊 Tyvm great info

    • @Metalweasel
      @Metalweasel  11 днів тому

      @@dadvastator967 dad joke of the year award

    • @stepheneades5933
      @stepheneades5933 10 днів тому

      😂​@@Metalweasel

    • @StevilCee
      @StevilCee День тому

      @@Metalweasel you really are a fucking tool lmao

  • @alexduea
    @alexduea 12 днів тому +1

    Dope video! Thanks for the numbers

  • @johnrr6
    @johnrr6 11 днів тому +1

    One thing I have noticed every time I fight the snake….I get wildly different damage numbers yet I am using the exact same build, chems, food and other buffs . I think part of that is explained by team mate buffs playing on different teams but I noticed something last night and wonder if anyone has tested this aspect.
    Range…. I changed tactics to get closer to the snake instead of farther back stand off and I noticed my numbers jump.
    Possibly accuracy increases dramatically at closer ranges as it should. But has anyone tested for “Range Falloff” ?? I know it was fairly significant and apparent in Starfield.

    • @Metalweasel
      @Metalweasel  11 днів тому +1

      interesting never really noticed damage changes based on range, time to look into it

    • @EleshNorn-ui1eg
      @EleshNorn-ui1eg 10 днів тому

      Are you using the taking one for the team legendary perk?

    • @johnrr6
      @johnrr6 5 днів тому

      @ yes….and I think that accounts for some of the difference but Range Falloff definitely is at play in the fight. I tested staying around the edge of the island vice much closer. Hard to tell about accuracy with Gimbal bracers and Stabilized at 3 points. But damage numbers were significantly higher.

  • @johnrr6
    @johnrr6 11 днів тому +1

    I played with a higher level guy who I noticed was switching Gatling Plasmas during big fights like Encounters 1-3-5. The last part of the health bar on an enemy was just draining soooo quickly. I went to team chat and asked him what was up. He said he uses two weapons and switches to the Executioners at approx 40% . I said why Is that…it’s 50% like the Aristocrats he was using. He laughed and said no clue….but it works good! I now have two Gat Plaz’s same as he does…and wow….he’s right….it works!

    • @Metalweasel
      @Metalweasel  11 днів тому +1

      @johnrr6 "it just works!" is a great way to sum up Executioners

  • @dpellek74
    @dpellek74 12 днів тому +1

    Thank you for testing

  • @Deflection
    @Deflection 12 днів тому +2

    Executioner plus 25% aim damage handmade isnt bad too. Its can be used with any build for a general weapon.

  • @ImperatorNocturne
    @ImperatorNocturne 12 днів тому +2

    executioner was a great effect for a while now, welp next season Furious is gonna overtake them all

    • @Metalweasel
      @Metalweasel  11 днів тому

      @ImperatorNocturne it could for sure. but Pounders is getting nerfed so Furious might not be best on the Auto Axe after that

    • @ImperatorNocturne
      @ImperatorNocturne 11 днів тому

      @@Metalweasel even with the "nerf" (technically a fix) pounders´s still gonna give +100% while the next best effect only gives +60%.
      Though I'm more talking about Furious getting +9 stacks for onslaught, any weapon that uses those perks will be much stronger with Furious then AA/B/Ari ect.

    • @Metalweasel
      @Metalweasel  11 днів тому

      @ it will be interesting to see what happens with the Onslaught dynamic. Gonna wait until that drops in live game though since the PTS changes so frequently

  • @anonjake6346
    @anonjake6346 12 днів тому +3

    been running exe for years since gat plaz meta

  • @thelegendazure
    @thelegendazure 12 днів тому +1

    wow great information thanks Metalweasel

    • @Metalweasel
      @Metalweasel  11 днів тому

      @@thelegendazure glad you're digging it

  • @MrMorp76
    @MrMorp76 12 днів тому +1

    Great testing! Perforating FTW

  • @SeventySix101-d4w
    @SeventySix101-d4w 12 днів тому +1

    excellent thanks

  • @nukacolanut6095
    @nukacolanut6095 12 днів тому +1

    Sub'd! Thanks!

  • @johnnyirish7940
    @johnnyirish7940 12 днів тому +1

    The added damage bonus from anti armor is only 36%, still not as good as 50%...

    • @Metalweasel
      @Metalweasel  11 днів тому

      you mean the 36% from Tank Killer or AAs actual damage?

    • @johnnyirish7940
      @johnnyirish7940 10 днів тому

      @Metalweasel the added damage from anti armor after bypassing the armor is only 36%. It is still better than mods that only give 25% bonus damage, but not as good as the ones that give 50%.

  • @nogamernoplay8049
    @nogamernoplay8049 12 днів тому +1

    Can u make a video about anti-armor I'm a full health pa heavy gunner what would be best for pvp

    • @Metalweasel
      @Metalweasel  11 днів тому

      @nogamernoplay8049 hmm been wanting to do full deep dive into AA

  • @brynyolfxd3010
    @brynyolfxd3010 7 днів тому

    Ya um .. your testing is flawed as it fails to show the damage with executioners for the first 60% hp whittling .. more then half the hp has to be removed for executioner to kivk un .. making it a weak choice compared to anti-armor, two shot, furious etc ... all far superior choices

  • @FireWolf2714
    @FireWolf2714 12 днів тому

    Go test richochet legacy effect

  • @SirLilpooperz
    @SirLilpooperz 12 днів тому +1

    Weird? Aristo is damage bonus based on caps