I enjoyed titles under Westwood such as Red Alert, Nox, C&C etc. However, C&C: Generals was probably my favorite updated RTS game. I still play Tiberian Sun, RA, Nox and other Westwood games but EA only fucked up (imho) in the later 2000's. Their NHL for PC series was great, NFS series up until Undercover, RTS games entirely were good. Tiberium Wars was the last RTS series from EA. So I think they ended on a good note. Just my 2 cents. We can't expect zero evolution in the gaming industry. Popular or not, changes help revolutionize future games.
As much as I detest EA now, you have to give them Props for Generals, C&C3, and RA3, those were all solid games ,(better than their predecessors in some respects). They blew it with C&C4, Generals 2, Rivals etc. Basically - since Red alert 3 they have just gone from one disaster to the next. The difference is in their objectives, from 2000-2008 they were trying hard to make C&C something to beat Blizzard over the head with. but from 2008-present they have just tried to make C&C into micro transaction software.
It's sad because EA wasn't always as bad as they are today. You can tell when EA went full well EA that's what we call command and conquer 4. What the fuck were they thinking? Maybe since Microsoft is coming back with Halo wars and Age of empires it will encourage them to bring command and conquer back. The real command and conquer but the team is gone so.
Nevermind the fact that C&C Tiberian dawn and Red Alert 2, those game oh so often tauted as the height of the series, while develloped by Westwood when they already were under EA and the additional reason is certainely the reason why they were as big as they were (and for the time they were).Or that plenty of people think C&C3 was plenty good (RA 3, that one is way more divided and for godo reason) Honnestly, I understand the feeling, and certainely the way Westwood like many good studios under Ea was disolved and saw the frnachise they popularized bastardized annoys me, but in truth the rise of fall more has to do with EA and let's be honnest the entire video game industry itself changing into what is well.. a huge mass industriy and the whole AAA.
Agreed. I loved E&B - I still fondly think of it every now and then. My grandmaster explorer, charging my services to explore the hot zone beacons with a group of slow ass ships in tow...or charging for portal usage. Great game, laggy as all hell, but still great.
The game was garbage. They were trying to get a piece of that MMO pie but they didn't have much talent besides the ones who struck lightning in a bottle once, with the C&C brand.
All they had as a way to judge the MMO genre was Ultima Online...which was popular then, owned by EA, and still has servers open now 20+ years later... EA Games...if you're successful we'll shut you down for no other reason than we need people to pump out new Madden and FIFA games... RIP Origin, Bullfrog, Westwood, Pandemic, EA Toronto, EA LA, etc....
Don't worry guys, I heard that EA recently made a public announcement to all the fans of their games and promised to put more effort into listening to their fans advice, stop DRM and micro-transactions in all their future games, and stop ALL interference from the corporate department making changes or demands in their titles... oh, wait a minute... ...my mistake, nope, they said they don't give a fuck what anybody thinks, because as long as there are people with money to spend and there's call girls that need breast implants they'll keep not giving a rats ass and telling fans what they need and not care about what they want. Sorry, my mistake.
In my opinion Generals 2 didn't managed well to bring on the old Generals feeling, plus the very very bad decision by EA to just offer a hand full of commanders as a start and letting you pay for more generals as a micro transaction plague, even in the close Alpha. That was a ridiculous by EA. I would also love to welcome a new Generals 2, but in the style and quality of Generals.
Wow. The fact that you guys are spending extra time to improve a video that was good in the first place really shows that you care about your content. Keep it up, here's to hoping you guys get big soon!
I wish there was just a "additions and corrections" video so we don't have to watch an hour long video to see what changed. But i'm still thankful they made it.
It's because he cares about the game.. In all honesty C&C had it right, if they stuck to the formula and made the game smoother, up'd the graphics and added walls would've been THE strategy game.
I miss the PS1 days, IMO that was the absolute golden era, the heyday of gaming. I was a little kid in the Amiga 500 / Atari ST days but grew up in the PS1 days. Things felt so much fresher back then. Almost every time a game came out, it felt like "something new and original", now its just endless variations on the same themes with different titles. Development seems to have gotten a lot lazier too, especially in this age of "copy/paste sequels", patches, updates, crappy QA, microtransactions, broken promises etc.
Yes, good for EA to kill C&C, because the franchise would have ended up becoming more disastrous like NFS, The Sims and Battlefield. i just really hope that EA would get bankrupt, or Microsoft buys the IP and revive the franchise. EA has done enough damage to the franchise for last 2 decades ever since C&C3.
I have not bought an EA game since I played CnC3 (Which I won in a comp) and I never will. I want to see them raped and burned, just like they did to Westwood!
Deepdark47 i remember saying this to a gamer friend of mine recently, he countered with but they didnt screw up fifa first of all, isnt fifa an ea original? also, i heard many hardcore fifa fans think the fifa games got worse and worse over the years sonce maybe fifa 14 when it was at its height. i dont know myself but i cant believe how a company with a that disastrous history of screwing things up can still exist how have ea's stock market holders not sold their shares yet? how do people still pump money into this failing conglormerate? why do people buy their games after time and time again doing the opposite of what you should do with a gaming franchise (improving it)
When C&C Tiberian Sun was released my buddy and I skipped school for a few days to play through the campaign and countless matches of multiplayer... ...good times 😃
Tiberium Sun was my intro to PC gaming. Very first PC game I bought and played. I still remember all the fun times waiting for my dial up internet connection to connect so I could hop online.
I played tiberian sun when i was 11. I dint understand the concept of a strategy game. It took me some time to figure out, without the help of a tutorial and internet to understand how to play. Strategy game. But once i did it, it was all i thought about. Sleeping or waking. How to defeat cabal.
I was still 10 years old back then and I couldn't understand half of whats written or said, but still I had so much fun passion and nostalgia back then with this first C&C game
@@Darktitanium159 LoL. I was 10 playing Tiberian sun, it was so cool...I compete with my older brother for mission complete time. Also i loved SC Brood War.
I actually really enjoyed CnC 3, I played CnC Tiberium Twilight and almost cried when I finished the worst campaign (LITERALLY WHITE BACKBOARD ART WORK) I had ever played, and noticed that the multiplayer was the exact same way. I genuinely wounded me. I have never purchased an EA backed game since then and had to find a home in SC2.
Love the shout-out for AoM. LOVED that game. I mean, AoE was awesome, but I actually learned a lot about Greco-Roman and Norse mythology from that game! And Generals was awesome...good times.
I Agree with you. After school, I would visit the computer rental shop nearest to my place and Play Generals for an hour and a half while having a footlong, burger, fries and coke. Those were the times.
The simple fact that you went back and corrected the video just shows what passion you guys are putting into these videos. Keep it up! Really enjoying the stuff!
Dude seriously, I'd play the fuck out of a red alert 2 remake with the same story & same units aka everything the same, but with new updated graphics. I'd love that.
Hey guys, you might be wondering what this 'Redux' is and why we made it: First off, I'd like to thank Plokite_Wolf and Cypher for helping us revise and rectify some of the errors and expanding on the information of our first script. After having published our first 'version' of the video, it was brought to our attention that some of the information provided was either incorrect or needed to be elaborated on. I regret the fact that this has happened, as fans of the series we wanted to make a franchise analysis that takes the viewer through the highs and lows of the series as well as tell the stories of the developers at EALA and Westwood in detail. Making a documentary-style video about Command & Conquer has, personally, been one of my long-time goals but I didn't feel that that goal was fully achieved in our first video. The story of Command & Conquer is very nuanced and the Redux or Revision (whatever you like to call it) seeks to tell this more accurately, with 10+ minutes of additional information I feel like this is a much more interesting video for fans of the series. Sorry to those of you who were waiting on a new video, our regular content schedule will resume now and I hope to have a new (exciting) video online next week! :)
The mod community is really something. It's because of the mod community that games are alive and well YEARS after there release. I mean, who else (corporate entity) can say that they can take or have taken a game that's years or even decades old and have a player that played and beat a game when it originally came out and have them TODAY pick it up and have just as much fun with it or even more with new content that they produced for that/those game(s)? Granted there are textures that Dev's can give a game that can age fairly well but for the most part every game start to show their age sooner or later and usually not in a good way. Mods allow for an innumerable amount of changes that can be made to an old game with a dated engine so it can hold its own against today's modern titles. I myself am playing Doom with about 8-10 mods (recently added "bullet time" mod to it) and I choose to play it over 12 other modern games installed ready to play on My Precious, and at least half of those games are damn good games anyone would spend HOURS playing.
I always think to myself, where would C&C be had Virgin not had to sell them off? On one hand we might not have gotten Generals, RA3, or Tiberian Wars, but on the other hand we would've for sure avoided the giant slap in the face of Tiberium Twilight. I remember being so excited to trying Tiberium Twilight, and I found myself getting immediately bored after two or three story missions by the retarded crawler system. All the other ones I played had me hooked immediately, and I was bored of Twilight within an hour.
I got it on disk before i became a proper pc gamer and sadly the internet thing made me take the game back and trust me when i say i was pissed they did this to a game me among all of you loved so much. My dad got red alert 1 from the library when they had games to sell and we both played so much of it. I had my save dad had his. Ea literally screwed up what was among the greatest rts games of all time. I do wish westwood would make a comeback.
To be fair, there have been some absolutely brilliant and original games which flopped pretty hard in the past few years. The example that comes to mind is Prey(2017), which despite being one of the best games of the last few years didn’t sell well and was undervalued by critics.
They must sell it to the makers of Bioshock, the 2K Games Developers, or the Most war focused developers like Wargaming, or to the Rockstar Game Developers, or Square Enix Developers, and more which could make it more useful with such slow developing but good product. rather than EA's fast developing but crappy and short-lived products.
Loved that game series, I got the first game when I was like 7 after someone at the computer company that my mom worked at gave out a few copies to his coworkers kids.
It's watching documentaries like this that you realise how limited modern games are - all eye candy where almost every fundamental mechanic was thought of tens of years ago. CNC and it's brothers were truly amazing. Like many I echo "This was a core part of my childhood!"
I'm still playing Tiberium Wars Kane's Wrath. I didn't care for Red Alert 3's cartoonish appearance. Tiberium Twilight was a waste of my money and pissed me off. I've never been much for online play, as five year old Korean kids always beat me within 5 minutes. I like to come home from work, chill with a beer and build a base in skirmish and just relax for a while.
Lemme summarize for you why Generals 2 was cancelled: 1) Victory Games was actually a small team, they are really dedicated to help revive C&C but EA didn't gave the development team time 2) Changing Generals 2 title to Command and Conquer Free To Play, as we all know, EA is always money hungry when comes to f2p games and microtransactions few examples are Battlefield Play 4 Free & C&C Tiberium Alliances 3) A promised single-player that end-up becoming a F2P multiplayer, the most stupidest decision ever made, every C&C fans was hoping for a sequel to Generals 2 with SP & MP. but EA wanted the microtransaction part . 4) EA wanted to make Generals 2 (aka C&C[2013]) into a reboot of the franchise, that means EA was planning to bring all factions from all series including Tiberium series and Red Alert series, that made everyone pissed off. because all we wanted was another Generals 2, Tiberium Wars 4 and Red Alert 4, not bring it all into Generals 2 [C&C2013]
Note on 4, could havge worked but prefered GEn 2 but hell even Gen 2 has a problem the 3 sides were China, GLA, and EU....E FREAKING U. No USA and the EU makes no sense for tjhat universe for it should be a puppet of CHina.
You could see the pain on his face, he knew what the reaction would be, but he was powerless to do anything to stop it.
6 років тому+12
Then why do it? Fucking idiots. Would love to see a games journalist with some BALLS say 'hey wtf is this trash? I don't want my base to fucking move, i'll build another one! I don't want always on internet for the frickin campaign, some people have shitty wifi, and don't play multiplayer for any game at all ever.
Red alert 3 actually played (online) better than Ra2 did, (Westwood left that game in such a mess with YR). EA did good with the C&C franchise around 2006-2008 you could tell they were really trying back then. Sadly it was a sharp decent in to micro-transaction trash after that though.
They knew. They don’t care. All they care about is money. Mobile games make a lot of it, for little investment. It’s also why metal gear turned into pachinko machines. Game companies don’t care about fun anymore.
Leave it to a relatively freshly corporate-oriented gaming industry to focus on monetizing and mass appeal over focus, attention to detail, quality and healthy growth of a franchise. That's literally the issue with gaming in general right now, not just EA. As studios are bought up in droves by publishers who at their core are publicly traded companies on the stock exchange, the stakeholders are going to be demanding positive performance and growth. At the very highest rungs of leadership, it's all fully corporate. They've never tried games and never will. They just don't care. They are plain businessmen who latched onto another business that makes money. Gaming used to be small, nerdy and weird. Now it's a massive industry. It's just the way things work as they get truly big. And for this reason we will not be seeing games "as they used to be" from any of the massive publishers like EA, because the focus now is on lootboxes, social integration and quick fun + annual releases to keep people playing and paying again and again. The gaming bubble will implode in the next decade and indies will have to restart the whole thing if gaming isn't brought back down to reasonable levels. But you've got games like FIFA and NFL bringing in unheard of amounts of money with their star cards and such. There's just no competing with the effectiveness of lootboxes and ingame stores.
Literally Ea its a Vampire... suck the blood of anything closer to him until it becomes into a husk... throw it into the garbage and rip appart the life support machine (game company tied to the game)
@sycuro Yeah man, they fucked all up with Bullfrog. Maybe that was one of the first studios that they killed. That legend of it´s time, Dungeon Keeper nowadays it´s a cheap and greedy mobile gaeim... maybe it´s an out of season april´s fool joke like diablo inmortal and the last C&C
Tiberian Sun is still my favorite. Spent an entire summer playing it on an old Gateway I got as a hammy down. I set it up beside my dads workbench, so when he'd come down to tinker he'd stop and watch. Fucking best memories ever.
I loved Red Alert 2's single player campaign, but I'd argue Supreme Commander Forged Alliance, Dawn of War (with the Dark Crusade expansion) and World in Conflict are all worthy challengers.
@@Skippy19812 yeah I loved Red Alert but WiC had some really awesome missions and the multiplayer was hella good fun dropping multiple nukes on people >:)
@@Dizzykitty817 I remember that XD, the fix was use multiple pirated copies with different CD keys because part of the problem involved the CD checking DRM.
Command and Conquer 4 was definitely the Fallout 76 of 2010. Sadly, also the last "AAA" title of the series.... Too bad that CNC Generals 2 didn't work.
Sad to see one of my favourite series gone now... I miss running over the enemy (friends') infantries with tanks, using super weapons, rocking out to Hell March... Hoping it'll come back in some shape or form in the future. Also thanks for the redux version, ver1.0 was pretty awesome already but the extra steps you guys took! Astonishing.
I think If EA had finished Generals 2 and kept it in line with the original one it would have been a massive hit, The frostbite engine looked really impressive, the breath of fresh air that the franchise needed, they should have kept the single player story mode as well as the multiplayer experience that worked in the original Generals, none of this micro transactions web only stuff except for maybe some DLC Maps and new generals. I would have then liked to see them do the same for the red alert and tiberium universes, I know I would have bought all three of them if they made them and kept to what made these great games to play to start with. and I still hope that they will come back one day, I just hope they dont mess with the core gameplays that made the originals so great.
I played the original game and Red Alert in the 90s, then Generals in the early Aughts. Amazing, amazing games (didn't really love the super science-fictiony Tiberium games though). I would have given anything to play Generals 2. But since I'm exclusively a 1p gamer, their decision to make it online multiplayer was the end of it for me. But it's not too late to make it. That art still exists. EA is a vampire that do anything for a buck.
Generals Zero Hour deserves a remake more than any other strategy games that exist. Screw all this futuristic styles. It was perfect. Not all these extra features, but advanced enough gameplay to give years of replay value.
Out of all C&C releases.. Generals/Zero Hour is the only game I have ever loved, I tried Red Alert 3 but the advance technology and futuristic shit wasn't my cup of tea. GENERALS FTW!!
Add "C&C: Rivals" to that. They did not just killed it, they tear it up to pieces, throw it into acid and finally crucify each piece with elegant precision to hurt a gamer even deeper.
Rivals will probably get a mediocre reception. No self respecting C&C fan will touch it, and for the casual mobile gamer, the Android market is already well over saturated with games like that. Anyway it looks like its all coming home to roost for EA over the coming months. There is ALOT of crap stacking up against them and its hitting them from all sides.
Red Alert 2 had the most bad ass intro trailer ever. Music of the franchise is awesome:) Oh and we spent dozens of hours with friends with C&C Generals. Its a pity that the franchise died.
I think the Intro Soundtrack for Red Alert, 1 or 2, I forget was a great Intro Song for the Game, but I loved the entire Tiberium Series Soundtrack way more... But I think I gotta say, my fave Story Mode Opening was Tiberium Sun GDI as for Gameplay at least... ^_-
When you thought they couldn’t ruin the franchise any more Ea: hold on. Let’s make command and conquer a free to play mobile game. Me: pops a blood vessel cos of anger
This video brought back a bad memory... I loved Westwood studios more so than any other game developer in history. EA destroyed Westwood and killed my favorite game series of all time. I miss you Westwood studio and CnC.
They did, but not right away -- at first they built upon and improved C&C with Tiberian Sun through C&C3 (arguably through RA3), but then they turned around and COMPLETELY destroyed the ENTIRE franchise with C&C4, beyond ALL hope of revival!
@@agentorange153 With Tiberian Wars the End of Command and Conquer started. It was released and after 2 weeks the hype was over, while RA2 + Yuri's Revenge or Generals + Zero Hour did hold for several years....
TS was a Westwood game with more financial uspport. After that they started to be more EA games with their input bearing down further and further. The tonal change starts with C&C 3. I'd even argue that Generals was still more a Westwood game than it was an EA game in terms of the style and feel and the solid nature of the gameplay. The games just took a nosedive and because EA doesn't seem to ever take the time to understand why, they start making dramatic changes to studios, splitting people off, changing names, reorganizing management, and then finally closing things down when everything has turned to utter shit. They're scitzofrentic as a company.
the effort you guys put in is amazing...and the fact that they are able to own up to their own errors and to fix it is even better keep up the good work
Renegade got a fan-made multiplayer-only reboot, called Renegade X. Its modern graphics are stunning, and the multiplayer mode is the same as the old one - i.e. pretty cool. I suggest you check it out, it’s free - with no microtransactions.
Some of the coolest box art too. The culture of gaming has changed for the worse, I think it's all the npc casuals ruining things, everything is watered down for the lowest common denominator.
Yeah, Westwood, Bullfrog and Blizzard. True giants of the industry in the 90´s. What a pitty what just happened. Greedy companies ruin studios, EA fucked all with their studios, and now Activision fucked Blizzard with their greedy policies.
This was my favourite rts series growing up, so many hours were spent playing all of these titles. It's a damn tragedy that the franchise has been relegated to a pathetic mobile game...
I liked it, along with Starcraft, Ages of Empire, and Warcraft. Still one of the top games that I like to play. Then EA destroyed the game. That really ticked me off.
We're in 2017 and i'm still playing ra2, yuri's rev, command & conquer gen, and zero hour lol :v in my opinion are the best deliveries... I would liked to have released generals 2 :(
ChicoSalsa 01. You should try Rise of the Reds(C&C Generals Zero Hour mod). The latest update is Rise of the Reds 1.87 There are 5 factions in the mod(USA,CHINA,GLA,ECA,RUSSIA)
The first C&C had actually different factions. That actually wasn't very common in the beginning, mostly resulting in different factions being a different coat of paint rather than actually different mechanics.
That was fantastic, very sad though. The fact that they tried to break into the moba, dota market was just stupid, it is not the cnc identity. One thing they should have tried was releasing a game for the ds/3ds and touchscreen devices, the hardware is build for it All in all though, as s fan and player since the inception of the franchise, I am thankful for the most part the experience I had with cnc. "Construction complete"
This is exactly the mistake that Relic Entertainment made in the design direction of Dawn of War 3. It is a real shame that they did not learn from the mistakes that cost the Command and Conquer series; and likely doomed the Dawn of War series as well.
The renegade multiplayer was amazing ...still got hacked by a salty kid when i was young playing that game just wish I could play the multiplayer again...
The music from these games was incredible. Addictive and somehow instills a state of intense focus. I still listen to Dune / C&C soundtracks when I'm trying to get stuff done coding.
esports killed C&C. Simple as. People stopped seeing RTS games for the powerful storytelling they could provide, and instead became focused on how competitive a game could be. I miss C&C, I want it back, so so badly...
I wonder if sometime in the future we'll see a 'Rise and Fall of Bioware/Mass Effect'? Given what's happened with Andromeda, one can't help seeing a pattern with Bioware and Westwood Studios.
I hate that CNC was destroyed, looking back it had immense expanded universe potential within the Tiberium universe that wasn't capitalized on because of EA making awful decisions. Imagine books or comics depicting the Tiberium Wars from the Forgotten's perspective, the life of a Nod initiate rising out of the yellow zones of Brazil, or a Zone Raider reclaiming a red zone. There was a world here that came with immense potential that they could have attached good writers to flesh out with the games only offering a glimpse.
It sucks so much, i hope they get a reboot or just scrub CNC4 from canon and get back to business. I hate the possibility of a tiberium reboot because i can't imagine CNC potentially without Joe Kucan
Books = great idea. The best would be about Kane, his misterious plans, his secrets, his background actions during every war and origins of Nod. Remake of C&C4 in C&C3's style would be good, but... it would be also making corps alive. After that what can be done in lore without Kane? Only another war berween GDI and Nod, but without him, which will be a mega big minus, because Kane was the face of all Tiberium Saga. Or maybe a true mmo like WoW or SWTOR? Choosing between GDI, Nod and Forgotten and act to live in a diferent world ;)
C&C (generals2) would've saved the franchise. All they had to do was not make it free-to-play and not to release the game untill all content is included regardless how long the development takes.
I still have RA2, Yuri's Revenge, the overhaul mod Mental Omega, Tiberium Sun and Firestorm, RA3, Uprising, CNC3, and both Generals. Still amazing to play time to time.
"Go away so many times pee, what as your was had number of the Kirovs." -Mr.MiReLiT Daniel Shyposh 2010.01.19. after the huge builded mass: 63 kirov went out to 53.
I played Command and Conquer Tiberian Sun on Windows 98 when I was a child, and in addition to all the gameplay, the part that fascinated me every time was the cutscenes. I loved watching them every time they came up, even though I understood little of what was going on in them as a kid. They're easily the first thing that comes to mind for me when thinking about the series. Would love to replay it
Anyone else recall those AWSOME installation experiences of C&C and RA1?? It was almost as good as playing the game itself! They knew you were going to be installing for the next 10-30 minutes so they gave you something to watch, and stages to build anticipation.
well, I believe they made a re-release of Tiberium Dawn and Red Alert with enhanced graphics, relatively unchanged gameplay, and also, yes, those install screens are back.
Both of which may have been decently solid were it not for EA trying to cash in and make these games suck gamers dry. C&C4 could have been a decent game had unit variety been kept and advanced units and upgrades not been locked behind a dumb leveling system. I still don't know what EA was thinking in trying to compete with Starcraft in Esports: Microsoft will never defeat Sony in the console wars because Sony is backed by the entirety of Japan; for the same reason, even if C&C4 did gain a US following, it would never reach Starcraft levels of income because Starcraft is backed by the entirety of Korea (Korea is responsible for putting money into Esports in the first place; without Korea, there is no Esports). I don't think I have ever seen a more brain-dead decision made by EA executives, and that is saying something considering their track record. Rivals could have actually been a working title. Whoever designed the game at least had a fairly decent understanding of balance and rts game design, and made a decent mobile game that had solid mechanics. The problems, however, lay in elite, over-powered units being locked behind paywalls, a terrible level/mmr system that locked you out of advancement unless you won consistently (which was made difficult by the paywall elite units), and a constant reminder every time you lost that if you spent more money you would win. If EA did so much as a single, proper, cost-analysis of the games, they would see they would make smaller profits over a longer period of time would net them more money overall than an obviously abusive system that had a low chance of being a smash hit. Actually, the more I look at it, EA has a business model closer to that of a slot machine user than an actual goods-producing company; Step 1: You make a game: if it does not bring in a certain level of profits, kill it and shunt the talent and money elsewhere, spinning the wheel again. Step 2: If it does make a certain level of profit, make a sequel and repeat step one. By constantly chasing only big scores and not actually trying to make an investment in owned IPs, EA is less a company and more one giant corporate roulette machine.
+GeneGear Call me old-fashioned, but having no single-player campaign worth the name (or none at all, as in C&C Rivals) is a deal-breaker even in the absence of all the other crap you mention!
@@agentorange153 While it might seem like I am "praising" the design direction taken by Rivals, the truth is even if it did not have the non-abusive pay-to-win aspects, I would still not play it for lack of a skirmish vs. A.I. mode. No matter what, mobile games are mobile games, and are at best side content, not the future of a well-beloved, decade-old franchise. And even then, the goodwill died with C&C4. Rivals was just the nail in the coffin. Which is a damn shame, cause C&C was one of the last true rts competitors to Starcraft. EA squandered yet again, a piece of gaming history for want of a cash grab. But, that is EA. They did this with Battlefront, Mass Effect, and Halo. They'll do it again to the next IP they buy.
So let's suppose EA decided to sell off the C&C franchise (which they won't) -- in that scenario, do you think there's any chance of resurrecting it and bringing it back to its roots (say, with a continuation of the Generals series)? Or is it too tainted now for that?
@@agentorange153 I hate to say it, but probably too tainted. Starcraft too heavily dominates the rts scene, there are a ton of traditional rts games already on the market now (many of them low budget, but that means they can be made for cheap), and the failure of modern rts games such as Tooth and Tail and Grey Goo (excellent games, but did not garner much income) and the fact that all RTS games also now compete with 4X games (which make tons of money; mostly because they tend to be very good games by dedicated developers)...it is a grim prospect. Any new C&C game would have to have something not only unique gameplay-wise, but also be very high quality, which would be excruciatingly hard (and expensive) thanks to C&C being a Grandaddy franchise. Simply put, it's high-risk low reward, and there are already a lot of games on the market that fill similar roles. That isn't to say a revival is not possible, just would require a very dedicated, well-lead team. Crowdsoucing games does work (so long as your creative team also has decent managers; people underestimate the value of good management).
ZSTE Big reason I am done with EA. I know 1 person wont kill the franchise I just cant give them my money anymore, they killed so many games I loved. Command and Conquer. Battlefield. The Sims. SimCity. Madden. Battlefront. Fuck them man, for real.
You think EA made you mad? HA! My childhood was comprised of two games, Star Wars Battlefront and Red Alert. And EA takes the fattest shit on both and rubs it in good.
I was 13 when I first started to play C&C that was in 1995 and it is still one of the best times of my life.. My best friend at the time and I took turns watching the other play as we went through the entire campaign... I'd say it wasn't until Starcraft and Warcraft III came out that I realized C&C was probably dead.. I never played anything after Red Alert 2.
The C&C games were my childhood and it is sad that they were never really able to get to recover after Tiberium Twilight. I do hope with the announcement of the C&C remake coming next year that EA can see that there are still fans out here and that we would love for C&C to come back in a big way.
Whilst C&C 4 was really, really bad... the worst thing is that it made them completely give up on the franchise, it seems. No RA4, no Generals 2... not even Renegade 2, or a whole new post-ascension C&C 5 with new factions growing out from the remaining GDI splintergroups.
I heard the downfall of C&C4 was because EA threatened to fire the entire team if they couldn't publish it in time, so the studio released an incomplete game.
EA has ruined waaay more then just C&C and Medal of Honor my friend. EA has been the Grim Reaper for A LOT of franchises and beloved studios over the years
Here's a pretty good list of them all imgur.com/gallery/NZalt of course i suppose we can add Mass Effect and im sure here soon Bioware to that list as well..depending of course how the next Dragon Age game does and whatever that new IP they're working on
I dunno, they're slowly resurrecting Star Wars Battlefront back from the dead. We might even have a complete game worthy of the originals by the time that the 4th one is out!
solamisandwich05 I blame the fact EA is a stockholder company. It seems any company that is stockholder owned just comes out with repetitive yearly franchises or kills franchises. Gaming going into the stock market has been (in my opinion) one of the worst things to happen in the gaming industry alongside preorder dlc
That's not entirely true, selling a nuanced, niche market gaming series to EA is a sure fire way to kill it. The Call of Duty series is ridiculously successful (despite being published by EA) because it attracts a broad audience and caters to the lowest common denominators in gaming: The casual online gaming crowd. C&C though was always more about the story and the single player then the multi-player, and unfortunately that's less attractive to the overall market, because as a real time strategy game, they have to actually think and strategize to win, the game won't do it for you. That's why the later games (post C&C3) were, in my opinion, worse than the previous games. They took a winning formula with a small, but dedicated fanbase, and tried to expand it to concepts that are incompatible with the core gameplay mechanics to draw a larger fanbase, and increase sales faster. And surprise, surprise, not only did it fail to draw a bigger fanbase (lets face it C&C4 had no chance of competing with Starcraft for the title of "supreme competitive RTS gaming") but it disenfranchised the small dedicated fanbase they already had. That was always going to be a recipe for failure, but of course the C&C franchise was always a relatively small part of EA's gaming portfolio, so it's loss as a successful game series wasn't very damaging to their overall success as a publisher. They could save money by cutting the series and giving the dedicated fans the middle finger rather than trickling money into a gaming franchise that wasn't making them much money anyway because the later games were awful.
remember that RA2 and generals are published by EA. the thing is that EA become gradually greedy to sell its products to a bigger market is what killing this franchise.
You can chart the rise and fall of ethics and morals and vision through the rise and fall of Westwood Studios and Ion Storm, through C&C + Deus Ex's productions. I cannot overstate that C&C helped define my entire psyche and put me down the path of playing video games at the ripe age of 5 years old, over 22 years ago. This game and Commander Keen, Wing Commander... Anything with Command, really. Back in the days of using COMMAND prompt to load C&C.EXE
So many great games from my childhood. I miss those days. I totally forgot about Renegade, blew my mind when that came out and you were a soldier on the ground. Also that multiplayer, incredible.
In my opinion the series started out with a good, simple concept with command and conquer 1 and red alert 1. Tiberian Sun was a nice update on physics, graphics and game mechanics. Then Red Alert 2 came as the pinnacle of old school Command and Conquer Game Play. Zero Hour was the best Game all around with a perfect level of complexity and variation. What all these games had in common was the main driving point of command conquer, a very good balance with paper-stone-scissors all the way. Every unit can be countered in several ways. In a competitive 1v1 you cannot just spam 1 unit. Especially in Zero Hour pretty much all units and buildings servered a purpose and to play very well you had to use ALL OF THEM. That's what made the game challenging. Then came Command and Conquer 3.... Tanks and Mechs now shred tanks and infrantry alike. Lost the General-Abilities of Zero Hour that promote sneaky early game attacks. Basically you just spam end-game units lategame. No makro-ability needed for building the correct things with scouting. Lost the micro, the special abilities of Zero Hour had and positioning the counter units in the troup correctly. Just build a shitton of Mechs or Carriers as Scrin and "have more".... Zero Hour was more about a hand full of units and then pressuring the opponent with different tactics and combination. CnC 3 was "Spam good stuff". Red Alert 3 I couldn't even take anymore...... I had a feeling that they really had a good concept of making all units usefull in the earlier games and just wanted flashier, op units in the later games. It took away the skirmish tactics and therefore the long-term-fun. What always set apart CnC from Starcraft for me was the type of fights/skirmishes. Starcraft was the spammy game, where you control 20+ units for an attack and then micro them at the same time. CnC was where you control 2-10 units, use their positioning, special abilities and strengths the outmaneuver the opponents units and try to kill them with minimal losses. Like how the GLA mob SHREDS tanks but instantly dies to flame throwers, how the bombers SHRED tanks but completly fail against a few rocket soldiers. A single Flame thrower obliterates whole bases but doesn't even do damage to a tank. Machine Gun infantry and tanks just look at each other and deal no damage because they are not counters one way or the other. the rocket buggy can be microed to kite things but die the moment something gets into range (for example a plane). If you spam one unit the opponent will beat you with 1/3 of the resources and has multiple choices to do so. That extreme, over-the-top paper-stone-scissors, with all units having their place is what the newer titles all lack. Screw realism, that was engaging gameplay!
*Spoiler* though I wouldn't really consider Tiberian Twilight part of the Tiberian Universe When I played Tiberian Twilight, I felt like that sad song which plays at the end is with regards to the death of the series and not protagonist.
I remember the first time I saw someone playing C&C. I was in college at the time and one day I got a call from my buddy who was over at one of our mutual friend's place. He told me I had to come check out this PC game they were playing. So, I did. It was awesome, but I was almost annoyed by it. I didn't have a PC at the time. Had never touched a PC outside of a middle school course on BASIC 10 years prior in the 80's. It looked so fun but I had no way to play it. Thankfully, I did have a SEGA SATURN and it was near Christmas. I eventually got it that way. And I played it like playing it was my second career.
Here's the short version.
Rise = Westwood Studios
Fall = EA
I enjoyed titles under Westwood such as Red Alert, Nox, C&C etc. However, C&C: Generals was probably my favorite updated RTS game. I still play Tiberian Sun, RA, Nox and other Westwood games but EA only fucked up (imho) in the later 2000's. Their NHL for PC series was great, NFS series up until Undercover, RTS games entirely were good. Tiberium Wars was the last RTS series from EA. So I think they ended on a good note. Just my 2 cents. We can't expect zero evolution in the gaming industry. Popular or not, changes help revolutionize future games.
As much as I detest EA now, you have to give them Props for Generals, C&C3, and RA3, those were all solid games ,(better than their predecessors in some respects). They blew it with C&C4, Generals 2, Rivals etc. Basically - since Red alert 3 they have just gone from one disaster to the next. The difference is in their objectives, from 2000-2008 they were trying hard to make C&C something to beat Blizzard over the head with. but from 2008-present they have just tried to make C&C into micro transaction software.
It's sad because EA wasn't always as bad as they are today. You can tell when EA went full well EA that's what we call command and conquer 4. What the fuck were they thinking? Maybe since Microsoft is coming back with Halo wars and Age of empires it will encourage them to bring command and conquer back. The real command and conquer but the team is gone so.
BrewersPackers It always falls with EA
Nevermind the fact that C&C Tiberian dawn and Red Alert 2, those game oh so often tauted as the height of the series, while develloped by Westwood when they already were under EA and the additional reason is certainely the reason why they were as big as they were (and for the time they were).Or that plenty of people think C&C3 was plenty good (RA 3, that one is way more divided and for godo reason)
Honnestly, I understand the feeling, and certainely the way Westwood like many good studios under Ea was disolved and saw the frnachise they popularized bastardized annoys me, but in truth the rise of fall more has to do with EA and let's be honnest the entire video game industry itself changing into what is well.. a huge mass industriy and the whole AAA.
“Their failed mmo Earth Beyond” it didn’t fail. EA canned it saying mmo’s weren’t worthwhile. Then, Blizzard announced WoW
Agreed. I loved E&B - I still fondly think of it every now and then. My grandmaster explorer, charging my services to explore the hot zone beacons with a group of slow ass ships in tow...or charging for portal usage. Great game, laggy as all hell, but still great.
@Kritt Masta Lmao...put your tinfoil hat on more. As if blizzard at that time had the money to bribe EA.
The game was garbage. They were trying to get a piece of that MMO pie but they didn't have much talent besides the ones who struck lightning in a bottle once, with the C&C brand.
All they had as a way to judge the MMO genre was Ultima Online...which was popular then, owned by EA, and still has servers open now 20+ years later...
EA Games...if you're successful we'll shut you down for no other reason than we need people to pump out new Madden and FIFA games...
RIP Origin, Bullfrog, Westwood, Pandemic, EA Toronto, EA LA, etc....
I will never forgive EA
They committed a deadly sin haha
They have f'ed up alot of games.
To think they were the ones who brought need for speed in the old days.
If you think this is bad, just look at what EA did to Ultima!
Don't worry guys, I heard that EA recently made a public announcement to all the fans of their games and promised to put more effort into listening to their fans advice, stop DRM and micro-transactions in all their future games, and stop ALL interference from the corporate department making changes or demands in their titles... oh, wait a minute...
...my mistake, nope, they said they don't give a fuck what anybody thinks, because as long as there are people with money to spend and there's call girls that need breast implants they'll keep not giving a rats ass and telling fans what they need and not care about what they want. Sorry, my mistake.
D Sandoval , I actually believed that for a sec then when I read the rest I felt like a brick wall collapsed and the bricks fell on my face
If they had made Generals 2, I would probably still be playing it today... Generals is still one of the best game I have ever played.
claustrier agreed, one of my favorite games of all time
The team play RTS was some of the best I have ever experienced.
In my opinion Generals 2 didn't managed well to bring on the old Generals feeling, plus the very very bad decision by EA to just offer a hand full of commanders as a start and letting you pay for more generals as a micro transaction plague, even in the close Alpha. That was a ridiculous by EA.
I would also love to welcome a new Generals 2, but in the style and quality of Generals.
claustrier I agree. Actually the game I grew up with
@@SpaceGladiator exactly as you say it.
Wow. The fact that you guys are spending extra time to improve a video that was good in the first place really shows that you care about your content. Keep it up, here's to hoping you guys get big soon!
I wish there was just a "additions and corrections" video so we don't have to watch an hour long video to see what changed. But i'm still thankful they made it.
would've liked to know where the new info was added
like a patch notes list or sth similar
They care more than EA cares about the CNC series
EA only cares about money. That's it. Stuff that's doesn't sell, are useless for them.
It's because he cares about the game.. In all honesty C&C had it right, if they stuck to the formula and made the game smoother, up'd the graphics and added walls would've been THE strategy game.
"How to create fun for people. Thats what we are shooting for." So much has been lost in gaming over all these years.
Well different people find different things fun, we're just not the ones with all the money anymore.
Feels steam is full of mediocre shit
vry tru
Yeah, now scum like EA keep rushing things out without a care for what their consumers think.
I miss the PS1 days, IMO that was the absolute golden era, the heyday of gaming. I was a little kid in the Amiga 500 / Atari ST days but grew up in the PS1 days. Things felt so much fresher back then. Almost every time a game came out, it felt like "something new and original", now its just endless variations on the same themes with different titles. Development seems to have gotten a lot lazier too, especially in this age of "copy/paste sequels", patches, updates, crappy QA, microtransactions, broken promises etc.
EA kills everything it touches
Eugene InLaw EA sets companies up for failure, then kills them when they fail.
Sometimes i think that they just hate videogames and want to kill the market
True but they did give use Red Alert 2. That's gotta count for something.
INDEED
Except Dead Space
Only the ones who been able to sneak in an engineer into a construction yard knows the feeling.
LoL - that was a good tactic!
Absolutely
Ahh the memories! RA 2 was the best!
Ah yes the old RA 1 days being the allies and then stealing a soviet MCV to then build Tesla coils to defend and Cruisers to attack
Doing that on any skirmish on The OG red Alert was the most amazing feeling in the world.
I can never forgive EA for how they annihilated cnc..
Yes, good for EA to kill C&C, because the franchise would have ended up becoming more disastrous like NFS, The Sims and Battlefield. i just really hope that EA would get bankrupt, or Microsoft buys the IP and revive the franchise.
EA has done enough damage to the franchise for last 2 decades ever since C&C3.
EA will never go bankrupt due to never taking any chances as seen with all the games and studios they buried.
I have not bought an EA game since I played CnC3 (Which I won in a comp) and I never will. I want to see them raped and burned, just like they did to Westwood!
ZiLoX Ea litterly fucked up every single game they bought
Deepdark47 i remember saying this to a gamer friend of mine recently, he countered with but they didnt screw up fifa
first of all, isnt fifa an ea original?
also, i heard many hardcore fifa fans think the fifa games got worse and worse over the years sonce maybe fifa 14 when it was at its height.
i dont know myself but i cant believe how a company with a that disastrous history of screwing things up can still exist
how have ea's stock market holders not sold their shares yet? how do people still pump money into this failing conglormerate?
why do people buy their games after time and time again doing the opposite of what you should do with a gaming franchise (improving it)
When C&C Tiberian Sun was released my buddy and I skipped school for a few days to play through the campaign and countless matches of multiplayer...
...good times 😃
Tiberium Sun was my intro to PC gaming. Very first PC game I bought and played. I still remember all the fun times waiting for my dial up internet connection to connect so I could hop online.
I played tiberian sun when i was 11. I dint understand the concept of a strategy game. It took me some time to figure out, without the help of a tutorial and internet to understand how to play. Strategy game. But once i did it, it was all i thought about. Sleeping or waking. How to defeat cabal.
I was still 10 years old back then and I couldn't understand half of whats written or said, but still I had so much fun passion and nostalgia back then with this first C&C game
@@Darktitanium159 LoL. I was 10 playing Tiberian sun, it was so cool...I compete with my older brother for mission complete time. Also i loved SC Brood War.
Tiberian Sun and then Firestorm omg that atmosphere...it can hold for hours and hours
EA killing games since 2003
Cnc 3 was THE peak idiot
@@radizenxl2324 lol yeh it was the first game with EA everything after was trash.
@@MrAwsomeshot yep kane's wrath after all the patches was perfect
as they should.
Except Apex legends
C&C:Generals/Zero Hour has been a major part of my childhood ❤ it's sad to say that we won't be seeing any more of those.
And then the mobile game happened. I feel sad for the fans of this series who have to see their favorite series just be dragged through the mud.
Odd Luck it is good
Odd Luck it is good
And the mobile game that turned into a full game happened!
I actually really enjoyed CnC 3, I played CnC Tiberium Twilight and almost cried when I finished the worst campaign (LITERALLY WHITE BACKBOARD ART WORK) I had ever played, and noticed that the multiplayer was the exact same way. I genuinely wounded me. I have never purchased an EA backed game since then and had to find a home in SC2.
@@ausaralexander2627 the mobile game is ok, but nowhere near as fun as C&C 1, which I still play today (2019) on my Sega Saturn and Nintendo 64.
I spent my highschool days inside Red alert 2 and Generals.
To me those two games are the peak of RTS genre , plus Age of Mythology
the best 2 games ever
Age of empires>
WC3, Empire Earth and Age of empires, were the real reason CnC faded. Those game were 10x better.
Love the shout-out for AoM. LOVED that game. I mean, AoE was awesome, but I actually learned a lot about Greco-Roman and Norse mythology from that game! And Generals was awesome...good times.
I Agree with you. After school, I would visit the computer rental shop nearest to my place and Play Generals for an hour and a half while having a footlong, burger, fries and coke.
Those were the times.
The simple fact that you went back and corrected the video just shows what passion you guys are putting into these videos. Keep it up! Really enjoying the stuff!
Seriously they over-do it.
It's so simple, just made the old game with new graphics and good story. No need for all this fireworks and features.
How about micro transactions? I heard they make old games 10x better^^
Dont 4get the dlc's
EA is remaking the first C&C game now though.
Dude seriously, I'd play the fuck out of a red alert 2 remake with the same story & same units aka everything the same, but with new updated graphics. I'd love that.
@@faizulariffin8154 Starcraft 2 is now free to play and the DLC is not compulsory but as a Fan I bought it gladly
Hey guys, you might be wondering what this 'Redux' is and why we made it:
First off, I'd like to thank Plokite_Wolf and Cypher for helping us revise and rectify some of the errors and expanding on the information of our first script. After having published our first 'version' of the video, it was brought to our attention that some of the information provided was either incorrect or needed to be elaborated on. I regret the fact that this has happened, as fans of the series we wanted to make a franchise analysis that takes the viewer through the highs and lows of the series as well as tell the stories of the developers at EALA and Westwood in detail. Making a documentary-style video about Command & Conquer has, personally, been one of my long-time goals but I didn't feel that that goal was fully achieved in our first video. The story of Command & Conquer is very nuanced and the Redux or Revision (whatever you like to call it) seeks to tell this more accurately, with 10+ minutes of additional information I feel like this is a much more interesting video for fans of the series.
Sorry to those of you who were waiting on a new video, our regular content schedule will resume now and I hope to have a new (exciting) video online next week! :)
GVMERS "Good to know~"
I hate you, now you broke my heart twice
GVMERS You sound very good 😊
Thank you for making a redux version on this !
We fans appreciate the corrections and dedication to being factual.
Not even the ''Extreme Assholes'' can't kill the Messiah!
Kane Lives in Mods!
Lol best comment ever
Mods = The technology of peace. Kane Lives In Death!
The mod community is really something. It's because of the mod community that games are alive and well YEARS after there release. I mean, who else (corporate entity) can say that they can take or have taken a game that's years or even decades old and have a player that played and beat a game when it originally came out and have them TODAY pick it up and have just as much fun with it or even more with new content that they produced for that/those game(s)? Granted there are textures that Dev's can give a game that can age fairly well but for the most part every game start to show their age sooner or later and usually not in a good way. Mods allow for an innumerable amount of changes that can be made to an old game with a dated engine so it can hold its own against today's modern titles. I myself am playing Doom with about 8-10 mods (recently added "bullet time" mod to it) and I choose to play it over 12 other modern games installed ready to play on My Precious, and at least half of those games are damn good games anyone would spend HOURS playing.
Thanks, now I can be depressed more accurately this time... 😂
QuantumNova The most accurate depression and hatred for EA.
I always think to myself, where would C&C be had Virgin not had to sell them off? On one hand we might not have gotten Generals, RA3, or Tiberian Wars, but on the other hand we would've for sure avoided the giant slap in the face of Tiberium Twilight. I remember being so excited to trying Tiberium Twilight, and I found myself getting immediately bored after two or three story missions by the retarded crawler system. All the other ones I played had me hooked immediately, and I was bored of Twilight within an hour.
I used to be a caster for Cnc3 back in the day.
I felt like a big part of my life was lost then The Generals 2 was canceled :(
I got it on disk before i became a proper pc gamer and sadly the internet thing made me take the game back and trust me when i say i was pissed they did this to a game me among all of you loved so much. My dad got red alert 1 from the library when they had games to sell and we both played so much of it. I had my save dad had his. Ea literally screwed up what was among the greatest rts games of all time. I do wish westwood would make a comeback.
generals is one me and my bro play and is good but i think it was then that ea lost site of what made us all love the series.
Dev: I have this vision and I can make it!
Ea: Lets make this instead, it has made all the other games fail but I am sure they will love it this time!
.... are you Kane?
@@calenbarnes9597 good question lol. But indeed the last games look like they failed because the man in the highest seat had a 'brilliant' idea....
“Who cares if they hate it, will a small portion of them give us millions of dollars?” Honestly feels like their design manifesto.
To be fair, there have been some absolutely brilliant and original games which flopped pretty hard in the past few years. The example that comes to mind is Prey(2017), which despite being one of the best games of the last few years didn’t sell well and was undervalued by critics.
I love command and conquer. Hope EA sells the franchise to highest bidder.
they should give it to the people at Ensemble Studios who made Age of Empires
They must sell it to the makers of Bioshock, the 2K Games Developers, or the Most war focused developers like Wargaming, or to the Rockstar Game Developers, or Square Enix Developers, and more which could make it more useful with such slow developing but good product. rather than EA's fast developing but crappy and short-lived products.
As if they were ever going to do that. Allowing a rival to make millions of it.
Loved that game series, I got the first game when I was like 7 after someone at the computer company that my mom worked at gave out a few copies to his coworkers kids.
I bid $5!
It's watching documentaries like this that you realise how limited modern games are - all eye candy where almost every fundamental mechanic was thought of tens of years ago. CNC and it's brothers were truly amazing. Like many I echo "This was a core part of my childhood!"
When the Red Alert theme started playing I got so hyped...The memories.
When Hell March hits
Manakuski what you mean?
@@frankieg7629 That's the title of the main Red Alert music.
I'm still playing Tiberium Wars Kane's Wrath. I didn't care for Red Alert 3's cartoonish appearance. Tiberium Twilight was a waste of my money and pissed me off. I've never been much for online play, as five year old Korean kids always beat me within 5 minutes. I like to come home from work, chill with a beer and build a base in skirmish and just relax for a while.
Lemme summarize for you why Generals 2 was cancelled:
1) Victory Games was actually a small team, they are really dedicated to help revive C&C but EA didn't gave the development team time
2) Changing Generals 2 title to Command and Conquer Free To Play, as we all know, EA is always money hungry when comes to f2p games and microtransactions few examples are Battlefield Play 4 Free & C&C Tiberium Alliances
3) A promised single-player that end-up becoming a F2P multiplayer, the most stupidest decision ever made, every C&C fans was hoping for a sequel to Generals 2 with SP & MP. but EA wanted the microtransaction part .
4) EA wanted to make Generals 2 (aka C&C[2013]) into a reboot of the franchise, that means EA was planning to bring all factions from all series including Tiberium series and Red Alert series, that made everyone pissed off. because all we wanted was another Generals 2, Tiberium Wars 4 and Red Alert 4, not bring it all into Generals 2 [C&C2013]
Go fuck yourself
so the EA is da problem ??
YES!, jsut look at the last Sim City game.
Note on 4, could havge worked but prefered GEn 2 but hell even Gen 2 has a problem the 3 sides were China, GLA, and EU....E FREAKING U. No USA and the EU makes no sense for tjhat universe for it should be a puppet of CHina.
In a more simplified version
EA keeps messing up the game
The developer's faces trying to explain the "little changes" and "Innovations" made at C&C4, they knew storm was coming.
You could see the pain on his face, he knew what the reaction would be, but he was powerless to do anything to stop it.
Then why do it? Fucking idiots. Would love to see a games journalist with some BALLS say 'hey wtf is this trash? I don't want my base to fucking move, i'll build another one! I don't want always on internet for the frickin campaign, some people have shitty wifi, and don't play multiplayer for any game at all ever.
It's not their own volitions saying those things - it's EA forcing them to say that.
Robert Claus one thought was going through my mind
“🎵Tell me...tell me.....tell me lies🎵”
The storm was coming..like an Ion Storm.
I miss that dark and desolate atmosphere of Tiberian Sun. Renegade was a really fun idea. Also, EA is cancer.
You want that dark and desolate atmosphere of Tiberian Sun, but you like Renegade? You'll love CnC Reborn! (I wonder if they ever finished it...)
Tiberium Wars is the last good CNC
Going to have to disagree with you. While Tiberium Wars was certainly good, RA3 was just as good.
Tiberium Wars was definitely good. Too bad EA made up for everything that went well under their watch with C&C4.
Red alert 3 actually played (online) better than Ra2 did, (Westwood left that game in such a mess with YR). EA did good with the C&C franchise around 2006-2008 you could tell they were really trying back then. Sadly it was a sharp decent in to micro-transaction trash after that though.
What made them think that releasing a Browser/Mobile version of our Beloved C&C will make us happy. It just pissed us off even more.
Completely out of touch with the fanbase. And sadly i think Blizzard is suffering the same fate.
Maybe, that was an out of date april´s fool joke... Oh no, that was for Diablo Inmortal Also. LOL
They knew. They don’t care. All they care about is money.
Mobile games make a lot of it, for little investment. It’s also why metal gear turned into pachinko machines. Game companies don’t care about fun anymore.
FUCKING MORONS
Leave it to EA to kill off the studio that would have brought us many more great strategy games. GG
Leave it to a relatively freshly corporate-oriented gaming industry to focus on monetizing and mass appeal over focus, attention to detail, quality and healthy growth of a franchise. That's literally the issue with gaming in general right now, not just EA. As studios are bought up in droves by publishers who at their core are publicly traded companies on the stock exchange, the stakeholders are going to be demanding positive performance and growth. At the very highest rungs of leadership, it's all fully corporate. They've never tried games and never will. They just don't care. They are plain businessmen who latched onto another business that makes money.
Gaming used to be small, nerdy and weird. Now it's a massive industry. It's just the way things work as they get truly big. And for this reason we will not be seeing games "as they used to be" from any of the massive publishers like EA, because the focus now is on lootboxes, social integration and quick fun + annual releases to keep people playing and paying again and again.
The gaming bubble will implode in the next decade and indies will have to restart the whole thing if gaming isn't brought back down to reasonable levels. But you've got games like FIFA and NFL bringing in unheard of amounts of money with their star cards and such. There's just no competing with the effectiveness of lootboxes and ingame stores.
I still don't buy EA games because of this.
Good. What they did to this, and more recently to Battlefront... it's a disaster.
Literally Ea its a Vampire... suck the blood of anything closer to him until it becomes into a husk... throw it into the garbage and rip appart the life support machine (game company tied to the game)
Same. RIP Maxis/Bullfrog/Westwood
Maybe someday some competent people will buy the brands/IP and resurrect those studios.
Same, EA is dead for me, because they killed CnC.
@sycuro Yeah man, they fucked all up with Bullfrog. Maybe that was one of the first studios that they killed. That legend of it´s time, Dungeon Keeper nowadays it´s a cheap and greedy mobile gaeim... maybe it´s an out of season april´s fool joke like diablo inmortal and the last C&C
35:05 Cool that you showed some footage of Renegade X in this version of the video!
I cried a little at our silent shoutout...
Dude.. I wanted to cry every time I have seen this video.. Im just glad I own most of CNC through all CDs. Even the First Decade
where do you go for that?
renegade-x.com/files/category/2-renegade-x/
thx
Tiberian Sun is still my favorite. Spent an entire summer playing it on an old Gateway I got as a hammy down. I set it up beside my dads workbench, so when he'd come down to tinker he'd stop and watch. Fucking best memories ever.
a 'hammy down'?
@@davidoftheforest someone gave him a old gateway computer. Hand-me-down.
Red Alert 2 is easily the best single-player RTS campaign I've ever played.
I loved Red Alert 2's single player campaign, but I'd argue Supreme Commander Forged Alliance, Dawn of War (with the Dark Crusade expansion) and World in Conflict are all worthy challengers.
nah generals zero hour #1 on my list but forged alliance is a close second
@@Skippy19812 yeah I loved Red Alert but WiC had some really awesome missions and the multiplayer was hella good fun dropping multiple nukes on people >:)
Cnc, Age of Empires and TW series, the rest need not apply
@@Skippy19812 Dawn Of War DC is so goddamn amazing
Generals zero hour is still amazing to play. I would pay for an upgraded HD version. In my opinion generals zh was the pinnacle for cnc.
ZH is great when you could play for longer than 10 minutes before "Game Mismatch" error.
It was the last of a line of good c&c games I was a hardcore renegade player ! CNC Fubar server
@@Dizzykitty817 I remember that XD, the fix was use multiple pirated copies with different CD keys because part of the problem involved the CD checking DRM.
same re do it!!!
I prefer Red Alert II over generals
Suddenly, in the apocalypse year 2020: an actually faithful, reasonably-priced 4K C&C+RA remaster!
I know im scared too!
Did you buy it
I want red alert 4 god damnit
@@netgamer101 Sure did and i 100% recommend.
@Miguel Ramos They got many of the orginal devs to work on it and direct it.
Command and Conquer 4 was definitely the Fallout 76 of 2010. Sadly, also the last "AAA" title of the series....
Too bad that CNC Generals 2 didn't work.
There's no Command and Conquer 4...
That "thing" they released don't deserve the CnC Title
Sad to see one of my favourite series gone now... I miss running over the enemy (friends') infantries with tanks, using super weapons, rocking out to Hell March...
Hoping it'll come back in some shape or form in the future.
Also thanks for the redux version, ver1.0 was pretty awesome already but the extra steps you guys took! Astonishing.
I think If EA had finished Generals 2 and kept it in line with the original one it would have been a massive hit, The frostbite engine looked really impressive, the breath of fresh air that the franchise needed, they should have kept the single player story mode as well as the multiplayer experience that worked in the original Generals, none of this micro transactions web only stuff except for maybe some DLC Maps and new generals. I would have then liked to see them do the same for the red alert and tiberium universes, I know I would have bought all three of them if they made them and kept to what made these great games to play to start with. and I still hope that they will come back one day, I just hope they dont mess with the core gameplays that made the originals so great.
100%
I played the original game and Red Alert in the 90s, then Generals in the early Aughts. Amazing, amazing games (didn't really love the super science-fictiony Tiberium games though). I would have given anything to play Generals 2. But since I'm exclusively a 1p gamer, their decision to make it online multiplayer was the end of it for me.
But it's not too late to make it. That art still exists. EA is a vampire that do anything for a buck.
I don't think so. Even when you wrote this comment, the RTS genre has been in a downward spiral.
YOUR FEELING OF HELPLESSNESS IS YOUR BEST FRIEND SAVAGE..... *cries*
Generals Zero Hour deserves a remake more than any other strategy games that exist. Screw all this futuristic styles. It was perfect. Not all these extra features, but advanced enough gameplay to give years of replay value.
Out of all C&C releases.. Generals/Zero Hour is the only game I have ever loved, I tried Red Alert 3 but the advance technology and futuristic shit wasn't my cup of tea. GENERALS FTW!!
Check out GeneralsEvolution
Add "C&C: Rivals" to that. They did not just killed it, they tear it up to pieces, throw it into acid and finally crucify each piece with elegant precision to hurt a gamer even deeper.
Only EA can kill something that's already been dead for a decade
I think Rivals is just cremating it.
Yea it's pretty awful. I miss the good ol days.
Rivals is EA digging up the C&C corpse and and shitting all over it why we stand in horror, and then leaving without even bothering to bury it again.
Rivals will probably get a mediocre reception. No self respecting C&C fan will touch it, and for the casual mobile gamer, the Android market is already well over saturated with games like that. Anyway it looks like its all coming home to roost for EA over the coming months. There is ALOT of crap stacking up against them and its hitting them from all sides.
Red Alert 2 had the most bad ass intro trailer ever. Music of the franchise is awesome:) Oh and we spent dozens of hours with friends with C&C Generals. Its a pity that the franchise died.
I prefer tiberium and fire storm but that's because I'm fan of original game and I prefer sci-fi but okay.
its not dead they just released rivals lol jk its crap
@ I certainly can recall that. Server will crash when i release massive Scud Storms! haha
Last game with sprites too, and they looked amazing and still holds up well.
I think the Intro Soundtrack for Red Alert, 1 or 2, I forget was a great Intro Song for the Game,
but I loved the entire Tiberium Series Soundtrack way more...
But I think I gotta say, my fave Story Mode Opening was Tiberium Sun GDI as for Gameplay at least... ^_-
EA Games! Challenging Everything!!!
Including your ANGER!
When you thought they couldn’t ruin the franchise any more
Ea: hold on. Let’s make command and conquer a free to play mobile game.
Me: pops a blood vessel cos of anger
The sad thing is if C&C was a free to play PC eSports title it would be excellent. Damn shame the franchise will never see the light of day again.
Rudra Saha i agree completely
Well, the remaster is out later this week, and I am interested to see how it turns out.
Richard Savings me too. I hope there won’t be any stinking micro transactions
@@oliviamoore3426 They've waited an awful long time to mention if there are(n't) any. Based on the Steam workshop mod support, I'd have to say no.
This video brought back a bad memory... I loved Westwood studios more so than any other game developer in history. EA destroyed Westwood and killed my favorite game series of all time. I miss you Westwood studio and CnC.
"EA destroyed Westwood"
You didn't even watch the video, it seems.
They did, but not right away -- at first they built upon and improved C&C with Tiberian Sun through C&C3 (arguably through RA3), but then they turned around and COMPLETELY destroyed the ENTIRE franchise with C&C4, beyond ALL hope of revival!
@@agentorange153 With Tiberian Wars the End of Command and Conquer started. It was released and after 2 weeks the hype was over, while RA2 + Yuri's Revenge or Generals + Zero Hour did hold for several years....
some fan-made versions are way better, for example: Red Alert Mental Omega
TS was a Westwood game with more financial uspport. After that they started to be more EA games with their input bearing down further and further. The tonal change starts with C&C 3. I'd even argue that Generals was still more a Westwood game than it was an EA game in terms of the style and feel and the solid nature of the gameplay.
The games just took a nosedive and because EA doesn't seem to ever take the time to understand why, they start making dramatic changes to studios, splitting people off, changing names, reorganizing management, and then finally closing things down when everything has turned to utter shit. They're scitzofrentic as a company.
*"The Redeemer has risen!"*
*"MARV assembly complete!"*
*"The Black Hand has arrived!"*
i ruined my highschool career over c&c. binged one weekend and never went to sleep, and it was downhill from there.
The same is here, i bout a computer because of it and worked in internet cafe to enjoy challenging customers in lan multiplayer
worth
I ruined my life playing it so often.
Dune 2000 is seriously underrated. Had such good balanced units with rock-paper-scissor design, good storyline, various objectives etc.
Ahh yes C&C/ Red Alert
Since no one is doing this:
Building
Unit Lost
Unit Lost
Unit Lost
Building
Unit Promoted
*NUCLEAR LAUNCH DETECTED*
*MISSION FAILED.*
*BATTLE CONTROL TERMINATED.*
C&C3: "We've got the rockets."
"We've got the rockets."
"We've got the rockets."
"We've got the rockets."
FULLY CHARGED!
Super speed push ups
Warning: Nuclear Missle launched
the effort you guys put in is amazing...and the fact that they are able to own up to their own errors and to fix it is even better keep up the good work
Your videos are real professional work!
And yours too!!! I’m one of your fans
ว้าว 4ปีที่แล้ว
Renegade got a fan-made multiplayer-only reboot, called Renegade X.
Its modern graphics are stunning, and the multiplayer mode is the same as the old one - i.e. pretty cool.
I suggest you check it out, it’s free - with no microtransactions.
Not only the rise and fall of C&C, But the rise and fall of Westwood. The greatest game dev studio in the 90s together with Blizzard
Some of the coolest box art too. The culture of gaming has changed for the worse, I think it's all the npc casuals ruining things, everything is watered down for the lowest common denominator.
Yeah, Westwood, Bullfrog and Blizzard. True giants of the industry in the 90´s. What a pitty what just happened.
Greedy companies ruin studios, EA fucked all with their studios, and now Activision fucked Blizzard with their greedy policies.
This was my favourite rts series growing up, so many hours were spent playing all of these titles.
It's a damn tragedy that the franchise has been relegated to a pathetic mobile game...
I liked it, along with Starcraft, Ages of Empire, and Warcraft. Still one of the top games that I like to play.
Then EA destroyed the game. That really ticked me off.
We're in 2017 and i'm still playing ra2, yuri's rev, command & conquer gen, and zero hour lol :v in my opinion are the best deliveries... I would liked to have released generals 2 :(
ChicoSalsa 01.
You should try Rise of the Reds(C&C Generals Zero Hour mod).
The latest update is Rise of the Reds 1.87
There are 5 factions in the mod(USA,CHINA,GLA,ECA,RUSSIA)
how is the zero hour community? how many players would you see at a time
i still love tiberium wars as it was the last true c&c that was released especially when you consider the abortion that is c&c 4
Dereenaldo Ambun I love that mod
Yep, I think Zero Hour was my favourite out of the C&C games if still have.
The first C&C had actually different factions. That actually wasn't very common in the beginning, mostly resulting in different factions being a different coat of paint rather than actually different mechanics.
Love the transition from the LEGION shutdown to the time travel flash.
Sorry I lost the count. Can anyone please tell me how many times EA destroyed C&C?!
Welp, Rivals just got added to the pile...
Bozorgmehr K ehm u lost count? u cant count to 3? ok ill do it for u: rivals, tiberian twiglight, tiberian alliances...
KeybladeWXV A few dozen times
Melon Army pretty sure it was a bit a sarcasm, not a dick. Don't take it so hard...
every cnc game after generals zh
7:10 the first battle royale game mode....ahead of their time
Could argue it as a precursor to the first moba too
I like how the music changed when ea buying commend and conquer part comes
Can i have some shoes?
Oh fuck.. I forget about that
i still remember that
Something for the masses!
Thank you for the new shoes.
@@jordanjonwillett Oww! Okay okay I will work!
Anyone coming from the 2018 EA E3 conference.
Seeing Kane's corpse being puppet-ed around hurt.
At least we're getting remastered of Tiberian Dawn and Red Alert likely in 2020.
EA cancelling a game for "lack of quality" always cracks me up... :D
I mean...they kinda look at this from the wrong angle.
Command and Conquer was literally my favorite game in the 90s I would play that game for hours
That was fantastic, very sad though.
The fact that they tried to break into the moba, dota market was just stupid, it is not the cnc identity.
One thing they should have tried was releasing a game for the ds/3ds and touchscreen devices, the hardware is build for it
All in all though, as s fan and player since the inception of the franchise, I am thankful for the most part the experience I had with cnc.
"Construction complete"
"Low Power, Tesla Coils: Offline" *Sheds a single manly tear*
This is exactly the mistake that Relic Entertainment made in the design direction of Dawn of War 3. It is a real shame that they did not learn from the mistakes that cost the Command and Conquer series; and likely doomed the Dawn of War series as well.
Warning: Nuclear missile launched
WE'RE BEING ATTACKED!
Our base is under attack
Units lost
Units lost
Mission failed
The thing I remember in Renegade was the ability to launch nukes or ion cannon strike, and the ability to use classic c&c vehicles.
The renegade multiplayer was amazing ...still got hacked by a salty kid when i was young playing that game just wish I could play the multiplayer again...
The music from these games was incredible. Addictive and somehow instills a state of intense focus. I still listen to Dune / C&C soundtracks when I'm trying to get stuff done coding.
Haha...same here ;-) For me Emperor Battle for Dune and Tiberian Sun!
esports killed C&C. Simple as. People stopped seeing RTS games for the powerful storytelling they could provide, and instead became focused on how competitive a game could be. I miss C&C, I want it back, so so badly...
I wonder if sometime in the future we'll see a 'Rise and Fall of Bioware/Mass Effect'? Given what's happened with Andromeda, one can't help seeing a pattern with Bioware and Westwood Studios.
Padawanmage71 EA: where great companies go to die
Like how Pandora dreams go to die according to an insane masked guy.
Padawanmage71 Theres not nearly enough games to do that. Call of duty would be better
they already killed visceral studios so yeah its a pattern A serial killer pattern
yeah
I hate that CNC was destroyed, looking back it had immense expanded universe potential within the Tiberium universe that wasn't capitalized on because of EA making awful decisions. Imagine books or comics depicting the Tiberium Wars from the Forgotten's perspective, the life of a Nod initiate rising out of the yellow zones of Brazil, or a Zone Raider reclaiming a red zone. There was a world here that came with immense potential that they could have attached good writers to flesh out with the games only offering a glimpse.
Yes, this could be huge and awesome. Books, comics, movies, really everything.
It sucks so much, i hope they get a reboot or just scrub CNC4 from canon and get back to business. I hate the possibility of a tiberium reboot because i can't imagine CNC potentially without Joe Kucan
Books = great idea. The best would be about Kane, his misterious plans, his secrets, his background actions during every war and origins of Nod.
Remake of C&C4 in C&C3's style would be good, but... it would be also making corps alive. After that what can be done in lore without Kane? Only another war berween GDI and Nod, but without him, which will be a mega big minus, because Kane was the face of all Tiberium Saga.
Or maybe a true mmo like WoW or SWTOR? Choosing between GDI, Nod and Forgotten and act to live in a diferent world ;)
C&C (generals2) would've saved the franchise. All they had to do was not make it free-to-play and not to release the game untill all content is included regardless how long the development takes.
@my name is my name Like Red Alert 3....
I still have RA2, Yuri's Revenge, the overhaul mod Mental Omega, Tiberium Sun and Firestorm, RA3, Uprising, CNC3, and both Generals. Still amazing to play time to time.
Kirov reporting.
Back from the dead, eh, Comrade Kirov? I thought Stalin had you shot in the back in 1934!
"Go away so many times pee, what as your was had number of the Kirovs." -Mr.MiReLiT Daniel Shyposh 2010.01.19. after the huge builded mass: 63 kirov went out to 53.
Helium mix optimal
The unit select responses are awesome in westwood games. 10* better than blizzard games.
Fuck fuck fuck! BUY ANTI AIRCRAFT STUFF..... NOOOOOWW!
Tiberium 3 and Kane's Wrath were the last real C&C games, I hope one day we return.
RA2 was my Childhood, and i still play it to this day, its a shame that the C&C Community is a shadow of its former self
That Person there are still the mods like rise of the reds / shockwave / etc
yeah i know, but its still not the same as it used to
That Person true but it's still awesome that people make mods and good ones.
***** what's it about?
You don't deserve to be sad. Some of us are fans since Dune 2 !
I played Command and Conquer Tiberian Sun on Windows 98 when I was a child, and in addition to all the gameplay, the part that fascinated me every time was the cutscenes. I loved watching them every time they came up, even though I understood little of what was going on in them as a kid. They're easily the first thing that comes to mind for me when thinking about the series. Would love to replay it
**Cries in LEGACY OF KANE**
*Cries in peace through power*
SOUL REAVERRRRRRR
Cries in "I hope you're wearing your lead underwear"
Cries in One Vision One Purpose
Sorry, I can't hear you over my Tib-core missiles from my Stealth Tank!
Anyone else recall those AWSOME installation experiences of C&C and RA1?? It was almost as good as playing the game itself! They knew you were going to be installing for the next 10-30 minutes so they gave you something to watch, and stages to build anticipation.
well, I believe they made a re-release of Tiberium Dawn and Red Alert with enhanced graphics, relatively unchanged gameplay, and also, yes, those install screens are back.
And now we have Rivals... I didnt realise the Command & Conquer Franchise could be brought any lower than Tiberian Twilight...
Both of which may have been decently solid were it not for EA trying to cash in and make these games suck gamers dry. C&C4 could have been a decent game had unit variety been kept and advanced units and upgrades not been locked behind a dumb leveling system. I still don't know what EA was thinking in trying to compete with Starcraft in Esports: Microsoft will never defeat Sony in the console wars because Sony is backed by the entirety of Japan; for the same reason, even if C&C4 did gain a US following, it would never reach Starcraft levels of income because Starcraft is backed by the entirety of Korea (Korea is responsible for putting money into Esports in the first place; without Korea, there is no Esports). I don't think I have ever seen a more brain-dead decision made by EA executives, and that is saying something considering their track record.
Rivals could have actually been a working title. Whoever designed the game at least had a fairly decent understanding of balance and rts game design, and made a decent mobile game that had solid mechanics. The problems, however, lay in elite, over-powered units being locked behind paywalls, a terrible level/mmr system that locked you out of advancement unless you won consistently (which was made difficult by the paywall elite units), and a constant reminder every time you lost that if you spent more money you would win. If EA did so much as a single, proper, cost-analysis of the games, they would see they would make smaller profits over a longer period of time would net them more money overall than an obviously abusive system that had a low chance of being a smash hit.
Actually, the more I look at it, EA has a business model closer to that of a slot machine user than an actual goods-producing company; Step 1: You make a game: if it does not bring in a certain level of profits, kill it and shunt the talent and money elsewhere, spinning the wheel again. Step 2: If it does make a certain level of profit, make a sequel and repeat step one. By constantly chasing only big scores and not actually trying to make an investment in owned IPs, EA is less a company and more one giant corporate roulette machine.
+GeneGear Call me old-fashioned, but having no single-player campaign worth the name (or none at all, as in C&C Rivals) is a deal-breaker even in the absence of all the other crap you mention!
@@agentorange153 While it might seem like I am "praising" the design direction taken by Rivals, the truth is even if it did not have the non-abusive pay-to-win aspects, I would still not play it for lack of a skirmish vs. A.I. mode. No matter what, mobile games are mobile games, and are at best side content, not the future of a well-beloved, decade-old franchise. And even then, the goodwill died with C&C4. Rivals was just the nail in the coffin. Which is a damn shame, cause C&C was one of the last true rts competitors to Starcraft. EA squandered yet again, a piece of gaming history for want of a cash grab. But, that is EA. They did this with Battlefront, Mass Effect, and Halo. They'll do it again to the next IP they buy.
So let's suppose EA decided to sell off the C&C franchise (which they won't) -- in that scenario, do you think there's any chance of resurrecting it and bringing it back to its roots (say, with a continuation of the Generals series)? Or is it too tainted now for that?
@@agentorange153 I hate to say it, but probably too tainted. Starcraft too heavily dominates the rts scene, there are a ton of traditional rts games already on the market now (many of them low budget, but that means they can be made for cheap), and the failure of modern rts games such as Tooth and Tail and Grey Goo (excellent games, but did not garner much income) and the fact that all RTS games also now compete with 4X games (which make tons of money; mostly because they tend to be very good games by dedicated developers)...it is a grim prospect. Any new C&C game would have to have something not only unique gameplay-wise, but also be very high quality, which would be excruciatingly hard (and expensive) thanks to C&C being a Grandaddy franchise. Simply put, it's high-risk low reward, and there are already a lot of games on the market that fill similar roles.
That isn't to say a revival is not possible, just would require a very dedicated, well-lead team. Crowdsoucing games does work (so long as your creative team also has decent managers; people underestimate the value of good management).
...And now we have the absolutely stellar remasters of CnC and Red Alert. Thank you Petroglyph Games!
C&C is what let to my hatred for EA.
ZSTE Big reason I am done with EA. I know 1 person wont kill the franchise I just cant give them my money anymore, they killed so many games I loved.
Command and Conquer.
Battlefield.
The Sims.
SimCity.
Madden.
Battlefront.
Fuck them man, for real.
They can go straight to hell.
You think EA made you mad?
HA!
My childhood was comprised of two games, Star Wars Battlefront and Red Alert.
And EA takes the fattest shit on both and rubs it in good.
Same
Really? I love Red Alert 2, probably the RTS I have played the most, I still do today.
I was 13 when I first started to play C&C that was in 1995 and it is still one of the best times of my life.. My best friend at the time and I took turns watching the other play as we went through the entire campaign... I'd say it wasn't until Starcraft and Warcraft III came out that I realized C&C was probably dead.. I never played anything after Red Alert 2.
Heh, my favorite video on your channel just got better, I'm not complaining.
The C&C games were my childhood and it is sad that they were never really able to get to recover after Tiberium Twilight. I do hope with the announcement of the C&C remake coming next year that EA can see that there are still fans out here and that we would love for C&C to come back in a big way.
C&C was a great franchise, it was a great mistake by EA to stop C&C
Seriously, they could do more.
Whilst C&C 4 was really, really bad... the worst thing is that it made them completely give up on the franchise, it seems. No RA4, no Generals 2... not even Renegade 2, or a whole new post-ascension C&C 5 with new factions growing out from the remaining GDI splintergroups.
Post-ascention C&C...GDI splintering...Nod traveling the stars. Fuck you for making me dream of things that never will be T_T
I heard the downfall of C&C4 was because EA threatened to fire the entire team if they couldn't publish it in time, so the studio released an incomplete game.
TheRadPlayer What's even worst is there's a unit limit. And the game itself is quite similar to halo wars.
you know what, I'd love to get ahold of that unfinished Tiberium FPS commander hybrid, and make something out of that, that needs to come out one day.
EA ruined two Classic franchises Comand and Conquer and Medal of Honor . Candals in the air 🕯🕯🕯🕯
EA has ruined waaay more then just C&C and Medal of Honor my friend. EA has been the Grim Reaper for A LOT of franchises and beloved studios over the years
StonerMk2 yeah they where just the first two to come to mind
Here's a pretty good list of them all imgur.com/gallery/NZalt of course i suppose we can add Mass Effect and im sure here soon Bioware to that list as well..depending of course how the next Dragon Age game does and whatever that new IP they're working on
StonerMk2 someone needs to do something
They destroyed everything because they want games to be developed as fast as the jupiter rotates.
That sinking feeling when you used to hear " A Bomb detected "
weather storm detected
The desperate cries of praying that the Nuclear missile would not hit your base whenever the siren starts going "WWWWWOOOOOOOOOOOOOOOOOOO".
Warning, an enemy has built a SCUD Storm.
When you see a Kirov flying towards your base.
@@Grand_Kekthew_ lol yes you would let the A Bomb off just before your Kirovs arrived to their base. Double whammy!
One sure fire way to kill a series is to sell it to EA
I dunno, they're slowly resurrecting Star Wars Battlefront back from the dead. We might even have a complete game worthy of the originals by the time that the 4th one is out!
solamisandwich05 I blame the fact EA is a stockholder company. It seems any company that is stockholder owned just comes out with repetitive yearly franchises or kills franchises.
Gaming going into the stock market has been (in my opinion) one of the worst things to happen in the gaming industry alongside preorder dlc
That's not entirely true, selling a nuanced, niche market gaming series to EA is a sure fire way to kill it. The Call of Duty series is ridiculously successful (despite being published by EA) because it attracts a broad audience and caters to the lowest common denominators in gaming: The casual online gaming crowd. C&C though was always more about the story and the single player then the multi-player, and unfortunately that's less attractive to the overall market, because as a real time strategy game, they have to actually think and strategize to win, the game won't do it for you. That's why the later games (post C&C3) were, in my opinion, worse than the previous games. They took a winning formula with a small, but dedicated fanbase, and tried to expand it to concepts that are incompatible with the core gameplay mechanics to draw a larger fanbase, and increase sales faster. And surprise, surprise, not only did it fail to draw a bigger fanbase (lets face it C&C4 had no chance of competing with Starcraft for the title of "supreme competitive RTS gaming") but it disenfranchised the small dedicated fanbase they already had. That was always going to be a recipe for failure, but of course the C&C franchise was always a relatively small part of EA's gaming portfolio, so it's loss as a successful game series wasn't very damaging to their overall success as a publisher. They could save money by cutting the series and giving the dedicated fans the middle finger rather than trickling money into a gaming franchise that wasn't making them much money anyway because the later games were awful.
remember that RA2 and generals are published by EA. the thing is that EA become gradually greedy to sell its products to a bigger market is what killing this franchise.
Call of Duty is published by Activision.
c&c Generals has amazing graphics in 3D in 2003
You can chart the rise and fall of ethics and morals and vision through the rise and fall of Westwood Studios and Ion Storm, through C&C + Deus Ex's productions. I cannot overstate that C&C helped define my entire psyche and put me down the path of playing video games at the ripe age of 5 years old, over 22 years ago. This game and Commander Keen, Wing Commander... Anything with Command, really. Back in the days of using COMMAND prompt to load C&C.EXE
Shamino1 the song of the first mission in C&C is ingrained in my childhood memory
with cnc remastered it has risen again.
KANE LIVES!
The Redeemer has risen
@@sandwhich14
THEY ARE LIKE ANTS
RESISTANCE IS FUTILE
@Mr. Shabazz command and conquer remastered.
C&C Sole Survivor was basically a prototype MOBA, when you think about it, although without teams.
C&C was ahead of its time in more ways than one ;)
I hate you EA,
your presence at e3 is useless!!!!!!!
So many great games from my childhood. I miss those days. I totally forgot about Renegade, blew my mind when that came out and you were a soldier on the ground. Also that multiplayer, incredible.
In my opinion the series started out with a good, simple concept with command and conquer 1 and red alert 1. Tiberian Sun was a nice update on physics, graphics and game mechanics. Then Red Alert 2 came as the pinnacle of old school Command and Conquer Game Play. Zero Hour was the best Game all around with a perfect level of complexity and variation. What all these games had in common was the main driving point of command conquer, a very good balance with paper-stone-scissors all the way. Every unit can be countered in several ways. In a competitive 1v1 you cannot just spam 1 unit. Especially in Zero Hour pretty much all units and buildings servered a purpose and to play very well you had to use ALL OF THEM. That's what made the game challenging. Then came Command and Conquer 3.... Tanks and Mechs now shred tanks and infrantry alike. Lost the General-Abilities of Zero Hour that promote sneaky early game attacks. Basically you just spam end-game units lategame. No makro-ability needed for building the correct things with scouting. Lost the micro, the special abilities of Zero Hour had and positioning the counter units in the troup correctly. Just build a shitton of Mechs or Carriers as Scrin and "have more".... Zero Hour was more about a hand full of units and then pressuring the opponent with different tactics and combination. CnC 3 was "Spam good stuff". Red Alert 3 I couldn't even take anymore...... I had a feeling that they really had a good concept of making all units usefull in the earlier games and just wanted flashier, op units in the later games. It took away the skirmish tactics and therefore the long-term-fun. What always set apart CnC from Starcraft for me was the type of fights/skirmishes. Starcraft was the spammy game, where you control 20+ units for an attack and then micro them at the same time. CnC was where you control 2-10 units, use their positioning, special abilities and strengths the outmaneuver the opponents units and try to kill them with minimal losses. Like how the GLA mob SHREDS tanks but instantly dies to flame throwers, how the bombers SHRED tanks but completly fail against a few rocket soldiers. A single Flame thrower obliterates whole bases but doesn't even do damage to a tank. Machine Gun infantry and tanks just look at each other and deal no damage because they are not counters one way or the other. the rocket buggy can be microed to kite things but die the moment something gets into range (for example a plane). If you spam one unit the opponent will beat you with 1/3 of the resources and has multiple choices to do so. That extreme, over-the-top paper-stone-scissors, with all units having their place is what the newer titles all lack. Screw realism, that was engaging gameplay!
This is a perfect example that when a game does well, do not change what makes the game great!
RIP C&C... You will be missed :(
*Spoiler* though I wouldn't really consider Tiberian Twilight part of the Tiberian Universe
When I played Tiberian Twilight, I felt like that sad song which plays at the end is with regards to the death of the series and not protagonist.
C&C 3 shouldn't be concidered cannon either. As it contradicts with Tiberian Sun
they tried to explain the contradictions btw. And tried to smooth them in Kane's Wrath
I remember the first time I saw someone playing C&C. I was in college at the time and one day I got a call from my buddy who was over at one of our mutual friend's place. He told me I had to come check out this PC game they were playing. So, I did. It was awesome, but I was almost annoyed by it. I didn't have a PC at the time. Had never touched a PC outside of a middle school course on BASIC 10 years prior in the 80's. It looked so fun but I had no way to play it.
Thankfully, I did have a SEGA SATURN and it was near Christmas. I eventually got it that way. And I played it like playing it was my second career.