Probably the last of this series for now, at least until the Illuminate come out. I've got some new projects in the works, for which I'll be posting regular updates and process timelapses on my Patreon page: www.patreon.com/EPG6 (there are free previews on there too).
Throwing Knives are indeed strong, according to what some gameplays showcased... Like able to kill a regular Charger with three/four to the leg, four/five if it's a Behemoth variant!
This is what SEAF would show in the recruitment/training videos. Lorewise, 9.9/10, the diver would be ripped apart trying to solo anything bigger than the standard skeleton bot.
Throwing knives have exactly one use, and that's being the coolest way to kill chargers by far. They bypass chargers' leg armor for some reason. Four knives will bring one down. Pair with the Supply Pack for best results, since it refills all 8 knives per use.
I think a better perk for the 'peak physique' set would be removing the 50% extra melee, since that's somehow even worse, and replacing it with higher velocity grenade throws. Instead of an increase in range that 'servo assisted' gives you, it boosts the penetration of knives, like the 'cannon arm' perk in Wolfenstein. It could also allow grenades to stun an enemy for a few seconds if it hits them dead on, again like the ramshackles.
Fucking awesome. The only animation that I can think of that would be as cool of a Walker finisher as the one you showed would be a reference to how Luke takes down an AT-AT in ESB, but that would require a grapple and something a bit sharper than a knife.
Man, a Scout Strider one where he hoists himself up to the driver seat, grabs and dangles the pilot by the leg in front of the cannons, and fires it would be so damn awesome
0:00-Pinpoint puncture 0:11-Judge,jury, and senate 0:24-Sideline blindside 0:36-Heads up 0:52-Hardcore lobotomy 1:16-Down to size EDIT: Nevermind they already named their executions
You know, I've seen a lot of people joke that a helldiver would never be capable of the stuff in these vids, but I disagree. In game lore, it's heavily hinted that the youth of super earth are, in fact, trained to be soldiers. The only reason heldiver training is so short is to teach them how stragems and such work. They already know everything else. I mean, look at the training facilities we set up in bug space. They literally shut them down and turned them into "recreation" camp sites for youth scouts... and expendable doesn't mean ineffective.
Malevelon creek said otherwise Im sure helldivers arent glorified foot soldiers but for stuff like taking down a factory strider or hulk head on That no that aint happening bro
All the training does not make you superhuman, let alone prepare you for a majority of what you face ingame. It also won't give you the ability to not get crushed to death by a devastator or hulk. The best weapon a Hell Diver has is their strategems, not a knife.
Yes, Helldivers are in fact elite. The reason the die so fast is because the enemy is so formidable and their missions are behind enemy lines that basically are special operations. Send 4 helldivers in any conflict zone on Earth today with all stratagems and they would end most conflicts in weeks or days.
@@oditeomnes I would personally doubt that. You are correct in that what makes Hell Divers effective, especially when it comes to their strategems. However on the ground their weapons and tactics wouldn't be too out of left field for a conventional army. For starters, Hell Diver armor and equipment isn't always up to par, especially when considering they don't have integrated nods or thermals, an essential tool in any modern conflict. Not to mention no one in Hell Divers 2 utilizes or can bypass concealment, especially the Hell Divers who donn themselves in distinct and/or bright colors and engage their enemies out in the open (which is fine in the context of that universe because the Automatons do the same thing). In an open field conflict I could see a standard squad doing relatively fine, depending on how fast a conventional quick response force would be (hopefully not to the level of the United States). However put them in a conflict such as the one in Israel/Palestine and they're going to be bogged down quickly.
Bro that is fucking badass, legit this could be in a in-universe single player game were your main goal is to be badass and be like a doom guy in the battlefield of Malevelon Creek
This is what the typical Diver recruit thinks they’re going to be doing right out of basic training (they are actually going to blow themselves up with their own air strike)
This is lore accurate John Helldiver. Amazing work man. One cool idea for the hulks would have the Helldiver throw the knife at the eye but knee kick it and the explosion comes out the back
That is so representative of the electorate's will. A masterpiece of liberty to surpass even the EB-229 Democratic Ballot Selection Computer..... You are a true patriot!
If this existed I would finish every time I saw it. They should really really add this to the game considering how being stealthy is already a big aspect in the game. Especially for automatons
They should add these finishers to the game, but also make them quick-time events that are more difficult to land based on the size of the enemy. That way it's more realistic and isn't a guaranteed kill 100% of the time you use it. You'd actually have to "get lucky" with such an extreme takedown, and if you fail, you'd probably end up dead and needing a reinforcement
I would love melee finishers on Hulks, just because it encourages players to either hit it with as much ordinance as possible, or try to get in close and finish it manually, giving people more ways to approach the challenge that hulks bring
I will say, the hulk one could definitely do well with the hulk flailing about, trying to use the saw to cut him off his face. It’s phenomenal animations!!
Don't get me wrong the animations are smooth but the executions themselves seem... a touch unbelievable. Like it's reasonable to believe a lot of these automatons would require explosives to take out and can easily overpower your average human. Thus I'd instead reccoment adjusting the stabbing areas to be limited to the eye sockets as they seem to be the least armored route into the central computer core. As well as this it would probably be important to see the diver using the automatons mass, weight, and limited movements against them. The hulk specifically would definitely require some kind of explosive. Maybe prying open a panel and shoving a grenade in there or something. Kinda like a halo tank. The factory strider... yeah I... really don't think that thing could be executed via a finisher less the diver managed to get inside of it and blow it up from there like some luke skywalker type stuff.
My crazy-ass imagined there would be some Rocket Devastator melee finisher where the Helldiver leaps onto the Devastator and grabs one or two of it's rockets, jumping back while throwing one or two at it's blaster arm/face And there's GOTTA be something with the Heavy Devastator's shield, there HAS to be
The only unreasonable thing I see is the Factory Strider. The tactics are certainly valid but the sheer bulk and armor that would go into it prevents this exact kind of scenario from playing out. I can't even break the legs like that with a rocket. Not to mention it's grenade dependent. You'd need some kind of special grenade and to have it equipped to pull that off. The rest are actually pretty feasible since they only require a bog-standard generic combat knife that can be easily animated into the belt and you can easily incorporate the sidearm bits into ALL the sidearms. Just increase the number of shots for the lower caliber ones. Overall this was fun to watch!
Great camera work and pacing... Glory Kills would be a really, really neat addition to HD2. Like with DOOM and GoW, it would be an exciting way to give your fingers and brain a brief break from scrambling a chaotic battlefield.
I can imagine this in game, it gives you a quick time event, press all arrows to insta kill enemy, fail and you die. I think what be even cooler if some weapons have there exclusive finishers like the throwing knife one, maybe then it would be useful in game.
hot take but now I wanna see the bots and terminid finishers against the helldivers. imagine a charger like basically doing a belly flop or a bile titan whipping it's arm around to hit a diver. a scavenger jumping on the back and eating it's head or a fucking hulk holding a helldiver over a flamethrower. a berserker impaling a helldiver with both arms before ripping them in half. it would be fucking awesome
will point out that Helldivers are WOEFULLY out classed and under trained. half of them come from SEAF which give 12 hours of basic training before you're rolled out. then, all the default training you get is what you get at the tutorial.
What doesn’t add up is that Helldivers would never be as effective nor earn their elite reputation if they were as undertrained as they are shown to be. Satire comes at the expense of believability here. No way someone this incompetent would manage to take on entire companies worth of enemies singlehandedly.
@@zaniatnik even a poorly trained stooge can be lethal if they're well armed. The weapons and firepower at their fingertips is insane and they unleash so much firepower in so little time
Probably the last of this series for now, at least until the Illuminate come out. I've got some new projects in the works, for which I'll be posting regular updates and process timelapses on my Patreon page: www.patreon.com/EPG6 (there are free previews on there too).
Can’t wait! Your animations are a true inspiration!
Suggestion do traitor executions and use other helldivers and seaf forces
@@Green_dot_editz ooh! That’s a good idea! If he doesn’t make it I might just do it myself!
@@Claynobi ooh ok
I just wanted to ask if you have any plans to animate the Automaton tank melee finisher as well.
That’s one strong ass knife
Throwing Knives are indeed strong, according to what some gameplays showcased... Like able to kill a regular Charger with three/four to the leg, four/five if it's a Behemoth variant!
It’s made out of pure super steel and unbridled democracy
@@yourstrulli9089 *YES.*
It’s a Super Knife™️
These are great lol
This is what SEAF would show in the recruitment/training videos.
Lorewise, 9.9/10, the diver would be ripped apart trying to solo anything bigger than the standard skeleton bot.
I think the average helldiver could take a Devastator in a one on one fight (Using weapons obviously)
@@zombiebadgrI believe the guy is referring to melee combat though
@@deltabelta6216there has been a video of a helldiver beating a devastator in hand to hand combat
@@deltabelta6216 Still, I feel like a helldiver can pull it off
Good luck ever surviving long
enough to get close to that hulk 😂
That Hulk finisher is absolutely incredible and makes me wish the throwing knives weren't absolutely useless
Throwing knives have exactly one use, and that's being the coolest way to kill chargers by far. They bypass chargers' leg armor for some reason. Four knives will bring one down.
Pair with the Supply Pack for best results, since it refills all 8 knives per use.
I think a better perk for the 'peak physique' set would be removing the 50% extra melee, since that's somehow even worse, and replacing it with higher velocity grenade throws.
Instead of an increase in range that 'servo assisted' gives you, it boosts the penetration of knives, like the 'cannon arm' perk in Wolfenstein. It could also allow grenades to stun an enemy for a few seconds if it hits them dead on, again like the ramshackles.
@@66maybe66 if only they actually flew anywhere near the reticle, they literally fly to the corners of my screen.
Absolutely criminal that they can't be picked up
Fucking awesome. The only animation that I can think of that would be as cool of a Walker finisher as the one you showed would be a reference to how Luke takes down an AT-AT in ESB, but that would require a grapple and something a bit sharper than a knife.
Perhaps using the laser canon to saw a circle into the underbelly before tossing a grenade inside
1:46 A dwarf somewhere off in the distance - "That still only counts as one!"
😂😂😂 my exact thoughts!!
Man, a Scout Strider one where he hoists himself up to the driver seat, grabs and dangles the pilot by the leg in front of the cannons, and fires it would be so damn awesome
They should absolutely do this!!
Note in a fast paced swarm game like this, the epic takedown costs seconds you don't have, so it would balance out.
Worth
Maybe you need to pop 2-4 stims to get an overdrive and be able to do this finishers imagine wasting all your stims in exchange of destroying an AT-AT
0:00-Pinpoint puncture
0:11-Judge,jury, and senate
0:24-Sideline blindside
0:36-Heads up
0:52-Hardcore lobotomy
1:16-Down to size
EDIT: Nevermind they already named their executions
Nice
Not bad.
+DOWN TO SIZE
yours sound better imo
Judge, Jury and Senate is a pretty badass one tbh.
You know, I've seen a lot of people joke that a helldiver would never be capable of the stuff in these vids, but I disagree. In game lore, it's heavily hinted that the youth of super earth are, in fact, trained to be soldiers. The only reason heldiver training is so short is to teach them how stragems and such work. They already know everything else.
I mean, look at the training facilities we set up in bug space. They literally shut them down and turned them into "recreation" camp sites for youth scouts... and expendable doesn't mean ineffective.
Malevelon creek said otherwise
Im sure helldivers arent glorified foot soldiers but for stuff like taking down a factory strider or hulk head on
That no that aint happening bro
@@Randomdude28499 yeah thats probably a lot. But i still stand by my point.
All the training does not make you superhuman, let alone prepare you for a majority of what you face ingame. It also won't give you the ability to not get crushed to death by a devastator or hulk. The best weapon a Hell Diver has is their strategems, not a knife.
Yes, Helldivers are in fact elite. The reason the die so fast is because the enemy is so formidable and their missions are behind enemy lines that basically are special operations. Send 4 helldivers in any conflict zone on Earth today with all stratagems and they would end most conflicts in weeks or days.
@@oditeomnes I would personally doubt that. You are correct in that what makes Hell Divers effective, especially when it comes to their strategems. However on the ground their weapons and tactics wouldn't be too out of left field for a conventional army.
For starters, Hell Diver armor and equipment isn't always up to par, especially when considering they don't have integrated nods or thermals, an essential tool in any modern conflict.
Not to mention no one in Hell Divers 2 utilizes or can bypass concealment, especially the Hell Divers who donn themselves in distinct and/or bright colors and engage their enemies out in the open (which is fine in the context of that universe because the Automatons do the same thing).
In an open field conflict I could see a standard squad doing relatively fine, depending on how fast a conventional quick response force would be (hopefully not to the level of the United States).
However put them in a conflict such as the one in Israel/Palestine and they're going to be bogged down quickly.
*FOR SUPER EAAARRTH!!!!!!!!!!*
Bro that is fucking badass, legit this could be in a in-universe single player game were your main goal is to be badass and be like a doom guy in the battlefield of Malevelon Creek
Helldivers can be a single player game if you're awesome enough.
Damn with the big iron
“Big iron on his hiiiiiiiiiip”
Melee finishers! *proceeds to shoot berserker*.
Aside this is amazing, keep up the good work! maybe even try some illuminate with the leaked models?
*AT-AT kill animation
Me: "THAT STILL ONLY COUNTS AS ONE!!"
Seeing these on the battle feild as I duck behind cover to avoid a turret round would be so cinimatic.
This is what the typical Diver recruit thinks they’re going to be doing right out of basic training (they are actually going to blow themselves up with their own air strike)
And the rest of the squad alongside Liberty bless them
This is absolutely the coolest fan-made content I have seen. Super Earth needs to hire this Helldiver before they release melee weapons.
Someone please hire this man 90% of the work already done!
Another amazing set of animations! Great concepts and executions!
This is lore accurate John Helldiver. Amazing work man.
One cool idea for the hulks would have the Helldiver throw the knife at the eye but knee kick it and the explosion comes out the back
These give me OG Clone Wars vibes, fucking love it
That is so representative of the electorate's will. A masterpiece of liberty to surpass even the EB-229 Democratic Ballot Selection Computer.....
You are a true patriot!
Discovered this from reddit
Glad that i checked
If this existed I would finish every time I saw it. They should really really add this to the game considering how being stealthy is already a big aspect in the game. Especially for automatons
I love the concept of doing a finisher on a robot the size of a house xD
They should add these finishers to the game, but also make them quick-time events that are more difficult to land based on the size of the enemy. That way it's more realistic and isn't a guaranteed kill 100% of the time you use it. You'd actually have to "get lucky" with such an extreme takedown, and if you fail, you'd probably end up dead and needing a reinforcement
I would love melee finishers on Hulks, just because it encourages players to either hit it with as much ordinance as possible, or try to get in close and finish it manually, giving people more ways to approach the challenge that hulks bring
This is the definition of expectations vs reality.
Glorious. This will never get old
I love these series, and i can only hope this is implimented in game.
A hopeless hope.
Who knows? Maybe if we might get lucky?
This is awesome, how I wish this was implemented in the game. Great work!!
The 5th finisher feels like a cinematic Destiny 2 hunter finisher
Now this is John helldiver
This is the coolest thing I’ve seen in Helldivers 2
Keep up the great work bro 🫶
The hug emoji before decapitated the automaton is peak democracy
They For real need to hire you Cuz these are Awesome
Helldivers had been getting advanced training from the Spartans I see
I will say, the hulk one could definitely do well with the hulk flailing about, trying to use the saw to cut him off his face. It’s phenomenal animations!!
Can you do bug vs automation finishers. Like bugs getting cool kills against robots. At least a few. 😁
Don't get me wrong the animations are smooth but the executions themselves seem... a touch unbelievable.
Like it's reasonable to believe a lot of these automatons would require explosives to take out and can easily overpower your average human. Thus I'd instead reccoment adjusting the stabbing areas to be limited to the eye sockets as they seem to be the least armored route into the central computer core. As well as this it would probably be important to see the diver using the automatons mass, weight, and limited movements against them.
The hulk specifically would definitely require some kind of explosive. Maybe prying open a panel and shoving a grenade in there or something. Kinda like a halo tank.
The factory strider... yeah I... really don't think that thing could be executed via a finisher less the diver managed to get inside of it and blow it up from there like some luke skywalker type stuff.
This makes me want to get back into the game again, good friggin job dude.
this video is actually so underrated
These look amazing. Incredible work!
This is now how i imagine canon helldivers fight
That knife has some Resident evil plot armor
These are badass and deserve more attention then their getting!
Now do one where you jump onto a moving gunship and bring it down by knifing the shit out of the vitals.
Meleeing the beserker is the most sigma diver move ever
My crazy-ass imagined there would be some Rocket Devastator melee finisher where the Helldiver leaps onto the Devastator and grabs one or two of it's rockets, jumping back while throwing one or two at it's blaster arm/face
And there's GOTTA be something with the Heavy Devastator's shield, there HAS to be
Now that's a high quality knife.
This Helldiver must be a veteran from the galactic war and just got out of cryo stasis
Using the senator to 1 tap the bots is a neat detail
this would make the game 200% better, no joke
If Helldivers added Democracy (Glory) Kills, I would literally never stop playing
Big Iron is only available when Senate is equipped.
You love to see it.
Yuh! These are truly, badass.
Love the revolver finishers that's how I always feel when I use it. Let's just say that I use a lot of stims
The only unreasonable thing I see is the Factory Strider. The tactics are certainly valid but the sheer bulk and armor that would go into it prevents this exact kind of scenario from playing out. I can't even break the legs like that with a rocket. Not to mention it's grenade dependent. You'd need some kind of special grenade and to have it equipped to pull that off.
The rest are actually pretty feasible since they only require a bog-standard generic combat knife that can be easily animated into the belt and you can easily incorporate the sidearm bits into ALL the sidearms. Just increase the number of shots for the lower caliber ones.
Overall this was fun to watch!
IMAGINE using throwing knifes to blind a hulk. You are a genius!
Wish these takedowns were more tactical than theatrical.
0:11 "Don't fuck with THIS senator"
the one helldiver who actually got training
Can't wait for the bug finishers.
Dude offered the hug of peace but instead chose death
Great camera work and pacing... Glory Kills would be a really, really neat addition to HD2. Like with DOOM and GoW, it would be an exciting way to give your fingers and brain a brief break from scrambling a chaotic battlefield.
We're spreading managed democracy with this one 🗣🔥
This is him. John Helldiver.
I can imagine this in game, it gives you a quick time event, press all arrows to insta kill enemy, fail and you die.
I think what be even cooler if some weapons have there exclusive finishers like the throwing knife one, maybe then it would be useful in game.
This reminds me of the Force Unleashed and I love it.
Arrow head needs to hire you ......this would make the game so much more fun and make it also look way more badass
This helldiver will forever be remembered as a hero after his tragic death to a teammate's poorly thrown cluster bomb.
That first Devastator takedown could be countered if the Devastator used its other fist
@:36 I thought he was about to try hugging him lol, too used to our freedom emote
Oh god please make some specifically for the shield Devastators! Those particular set of Clankers deserve the most brutal finishers
This needs to be in the game
Bro we are helldivers, but this is almost Spartan level 💀
Babe wake up! New melee finisher video dropped!
Knife getting nerfed next patch
Helldivers would really be like this if Basic Training wasn’t three days and Helldiver School being 5 minutes
Lore accurate John Helldiver
I think we all agree that these should be added into the game well maybe not the last one
Now you made me wondering. In fact the fabricator-strider should be having vents to throw grenades inside.
hot take but now I wanna see the bots and terminid finishers against the helldivers. imagine a charger like basically doing a belly flop or a bile titan whipping it's arm around to hit a diver. a scavenger jumping on the back and eating it's head or a fucking hulk holding a helldiver over a flamethrower. a berserker impaling a helldiver with both arms before ripping them in half. it would be fucking awesome
Democracy Offficer? This one right here
🤣🤣🤣
Enjoying the death of our fellow divers!?
My boi about to get demonitized for ripping helldivers' bodies apart in his vids... Automatons and bugs deaths aren't so bloody.
Democracy Officer inbound, move and be shot, dont move and be shot.
It would be pretty cool.
Absurdly treasonous, but still pretty cool.
Helldivers if arrowhead stopped nerfing:
1:40 'That still only counts as one!'
will point out that Helldivers are WOEFULLY out classed and under trained. half of them come from SEAF which give 12 hours of basic training before you're rolled out. then, all the default training you get is what you get at the tutorial.
Super Earth believes in learning on the job :D
What doesn’t add up is that Helldivers would never be as effective nor earn their elite reputation if they were as undertrained as they are shown to be. Satire comes at the expense of believability here.
No way someone this incompetent would manage to take on entire companies worth of enemies singlehandedly.
@@zaniatnik even a poorly trained stooge can be lethal if they're well armed. The weapons and firepower at their fingertips is insane and they unleash so much firepower in so little time
@@lupvirga Expensive equipment is wasted in incompetent hands. What good would that cream-of-the-crop gear do if you don’t know how to use it?
FOR SUPER EARTH
Lore Divers; expendable nobodies
Ego players: Anime protagonists/prodigies/gods
That Helldiver must be General Brasch
I was hoping the walker one would be a nod to LOTR's Legolas taking down that Mûmakil singlehandedly
If Helldivers was good, right here.
This is good they shluld implemet this in some way, it would be dope as hell
The diver in the video is either John Helldiver or General Brasch.
the factory strider finisher gives me titanfall vibes
Bro remembered the basics of CQC
Arrow head should hire this guy.
Didn’t know HUNK joined the Helldivers.
Some of them weren’t technically a “melee” finisher because they used guns but it’s still awesome
Feel like the humanoid robots do too much standing around in this. Love the walker takedown though.