Ikr? That was back when we didn’t have to choose between quantity or quality, we got (mostly) both! Not just with Rockstar, but with other companies like Nintendo, SEGA, Capcom, EA, Activision, Sony etc etc having a healthier balance between safe, big-budget epics and tons of quirky smaller games when we wanted something a little different. At least games are crazy-long now (40+ hours even for typical action games!), so we only have time for a couple of games per year at most, anyway.
that was still the case back then, its just the fact that the bar of quality has been stooped down to such a low degree that it has become post and parcel to release under developed titles or remakes of franchises
@@s0nnyburnett I’m just trying to find some reason to not completely hate the present day. That said, it was so much easier to constantly replay and therefore remember games when they were shorter. Like, I know Sonic Adventure 2, Super Mario 64 and the Legend of Zelda: Majora’s Mask like the back of my hand after playing them on an almost yearly basis, but I have to really clear my schedule just to start a second playthrough of Sonic Frontiers, even though that one is one of the shorter games at “only” 25-30 hours to fully complete.
Yes, but remember that these smaller teams were working over 50, 60, 70 hour weeks or more. Crunch is still a problem but remember that the 'golden era' came at a significant human cost.
I've just learned that apparently (and completely overshadowed by the gta 6 reveal) that rockstar is actively working on an LA Noire sequel and a Bully sequel. We're so back.
The most overlooked aspect of game design was how, back when our graphical standards were lower, it was a lot easier to make a game with a lot fewer people; meaning developers could make more games faster and experiment more with each one since there was a smaller investment put into each title, with the studio's other games making up for a game's lost profits if it doesn't turn out well.
This is why i despise modern triple A games and those "standards" We dont need more detail than peak ps2 era/ps3 era games. Spend a bit more time on animation and use gtaiv's euphoria/rage and pull up the detail of day GTA SA a bit more towards GTA IV or Bully scholarship edition and it's all you ever need. Spend rest of efforts on content and then other games using same baseline. Instead we get nothing for years, but somw half assed GTA Online dlcs. We still got a few ganes from rockstar in late 2000s early 2010s, GTA IV, Midnight club LA, Red dead redemption, Max Payne 3 and GTA 5, but then whole lot of nothing until RDR2(which was great but we hardly need such detail in games) followed by whole lot of nothing until GTA 6, then followed by even more of nothing for years to come.
They weren't. I used to be on EA's team around 2004-20. The graphical standards were just as high. In fact it was a top priority to push all you can from the system you were currently on. The only noticeable difference I saw was that now its MUCH easier to have good graphics in games than it was back then. We have so much more tools and tricks that we know now that would have been so helpful back then. What has changed has been crunch times. Previously we were under alot of stress and pressure to complete our projects but, we still had a reasonable time frame to do it and the resources to do it. Now we see the stress and pressure but with either 0 time to complete or alot of time to complete but your resources will be siphoned for other projects that take priority. It's a tricky situation to be a game developer now and I'm glad I left the industry. (You also have project leads from corporate adding in more and more content last second without notifying you ☠️) Very glad.
I dont even know what original copy is since back then in the middle east all stores that sell video games sell pirated versions for 2-4$ .. until the ps3 came in and the whole blue-ray thing when we were shocked for the skyrocketing price until we know later that is the original price and we were buy it illegally without even knowing 😂
Maybe it woild be smart to just use the graphics and shit from that era and just make more gameplay good games with good inventive ideas instead of just selling ideas and tricking casuals with marketing and shiny textures
I love this, I love the music choice, I love the framing, I love the energy. This is one of the best things I've seen. It makes perfect use of every moment of its time and expresses a message visually concisely.
Actually RD Revolver was Capcom's game before it was bought by Rockstar. Many silly stuffs and areas were cut out of the game when Rockstar worked at almost the end of the release.
I'm glad that GTA Advance finally got some recognition it deserves despite many not knowing it. It's like the early 2D GTA games but sets in the 3D Universe.
Yeah bro I fucking hate how underrated GTA VCS, it deserves more love, but ig at the same time it's good to keep it obscure :)) if there is any game in RockStar catalogue I want / is fitting for a remake is Gta VCS
Holy shit lmao, I was thinking "people in the comments say The Warriors is fun, but I'm not sure if i should get it" and then you hit me with "You can do 2 player on the warriors". Sold instantly
RIGHT? that's what had me sold in 2009, when I was picking between Warriors and another sonic collection for my birthday, tell me I can play couch co-op and I'm already going home with it
The irony of a studio most known for its mature rated, boundary pushing titles, having what is quite literally their most childish game arguably be their most beloved will always be amusing to me. Canis canem edit!
@@anconavincenzo924bully is better than rdr2 because bully has every single box in the game have a unique name and model that can only appear once for that specific person Where as rdr2 just reuses models on their generic nameless npcs
I love this era we're living in now where anyone can craft and play with wonderful things in "obsolete" graphics through technology, tools and processing power that the people who pioneered "the look" could only ever dream of! The PSX nostalgia wave is making me very happy and seeing those graphics combined with modern animation and cinematic consideration is just absolutely wonderful!
I like how some of the games when presented had background details like Manhunt being revealed behind a dingy and run down garage and San Andreas being revealed in a neighborhood
Dude. The Warriors game ruled. My dad and mom showed me the movie and I loved it. Then when the game came out my dad and I played it together on Xbox. Good times.
Honestly that's one of the best avatars I think I've ever seen, no idea why but it just feel like it has so much character and is so relatable. Also the matching to the voice is perfect. wicked video.
bully is still my fav rockstar game the soundtrack the gameplay the story ive completed it soo many times on my wii ps2 PC and iphone and i still come back randomly to just boot the game up and play through the game again i really really really wish rockstar made a bully 2 or something cause that world is fantastic from the voice actors to the characters to the songs everything was so great and fun especially for such a small map
This is my new favorite video ever, the animation is simply ON POINT! And yeah Bully was so god damn GOOD! One of my favorite games of all time, a timeless classic
The involvement of your own character with your video makes this whole thing fucking amazing, not a lot of UA-camrs are doing this so it took me by surprise, you acc have a good future ahead of yoy
The biggest problem with graphical fidelity, takes longer to make games, and it starts to take priority over making a good game for a lot of companies.
@@icyatlasartworks graphical fidelity is as hard now as it was back then, the issue is the desire to be a live service model, a desire to squeeze as much out of one release as possible. Also constant staff swapping.
This is so damn perfect I love the transitions, can we get a full documentation of Rockstar games but have the same animation style and when they get to the part of they're busy this clip plays
I love how Hool looks like a demon but listening to him for 5 seconds makes you realize he's the chillest dude ever. Also, the little expressions he makes on each game reveal just ooze smug energy like "oH yeah, look at how well rockstar was cookin."
I know you’ve seen this comment 100+ time but, The animation is INCREDIBLE. So fluid while giving it so much life. Keep it up, less than 500k subs is so unfair for the masterpieces you make!
Your videos are so well done and amazing. It may be too early for your channel to have millions of views but these videos will blow up. You deserve it.
Yup, I do hope so, 5 month later I found this banger of animation and I simply love it. Saw this video 10 times already, bro really deserves more views.
They DID deliver one of the best and graphically densest games of recent memory in the middle of a 10yr monetary peak. GTAO did really open the greed floodgates tho
I love how expressive this creature is while being less than 4 polygons
🗿
@@hoolopee is moai gonna be your next video
Better than modern day work
Worse than vintage year worklessness
🤓
Back in the good ol’ days when it didn’t take the population of a small town 5 years to make one game.
Ikr? That was back when we didn’t have to choose between quantity or quality, we got (mostly) both! Not just with Rockstar, but with other companies like Nintendo, SEGA, Capcom, EA, Activision, Sony etc etc having a healthier balance between safe, big-budget epics and tons of quirky smaller games when we wanted something a little different.
At least games are crazy-long now (40+ hours even for typical action games!), so we only have time for a couple of games per year at most, anyway.
@@JeffreyThrash crazy long and not an hour worth remembering. All filler no substance.
that was still the case back then, its just the fact that the bar of quality has been stooped down to such a low degree that it has become post and parcel to release under developed titles or remakes of franchises
@@s0nnyburnett I’m just trying to find some reason to not completely hate the present day. That said, it was so much easier to constantly replay and therefore remember games when they were shorter. Like, I know Sonic Adventure 2, Super Mario 64 and the Legend of Zelda: Majora’s Mask like the back of my hand after playing them on an almost yearly basis, but I have to really clear my schedule just to start a second playthrough of Sonic Frontiers, even though that one is one of the shorter games at “only” 25-30 hours to fully complete.
Yes, but remember that these smaller teams were working over 50, 60, 70 hour weeks or more. Crunch is still a problem but remember that the 'golden era' came at a significant human cost.
I recognized Gwimbly’s style immediately and it was nice to see you actually did him
I’m happy he was involved in smiling friends, gwimbly and his iconic dance are great
Ooh ooh ooh!
Shiiiiii I'd do him too
ooh ooh ooh
Heeey James from Idaho
Back when Gameplay mattered more than graphics
Kinda
@@ivoneo2806better graphics ≠ better game
@@jasonyones5103 again kinda imo
Back when they had the balls to do whatever they wanted
@@Pyovali kinda
the warriors combat system was so fuckin funny
Two player bully was fun tho
TEH BERD
Berd
Fuck yeah. Like, imagine just outright *launching your whole body into a crowd like you wanna score a strike*
@@Newing777 You mean the mini games otherwise there was no 2 player bully
this guy could animate an entire documentary on the rise, fall, and plummet of rockstar and i'd watch the entire damn thing
Same here
Make that three
Make that four
Dark Space needs to know about this guy if he doesn't already
_happy 666 likes_
I love coming back this video. This part is my favorite 0:25 where I can literally hear him saying "hear me out"
I've just learned that apparently (and completely overshadowed by the gta 6 reveal) that rockstar is actively working on an LA Noire sequel and a Bully sequel.
We're so back.
Those were both cancelled a long time ago bud…
@@gladosbutstupid8807 damn...
Bully sequel was cancelled also LA Noire cant even get a sequel the studio that made that shut down
Sadly they've been telling that for like a decade
The most overlooked aspect of game design was how, back when our graphical standards were lower, it was a lot easier to make a game with a lot fewer people; meaning developers could make more games faster and experiment more with each one since there was a smaller investment put into each title, with the studio's other games making up for a game's lost profits if it doesn't turn out well.
One of the good things about Rockstar making so many games in ps2 and ps3 era was they can build on them in other games.
A lot of the techniques and mechanics in RDR were integral to GTA 5's design
This is why i despise modern triple A games and those "standards" We dont need more detail than peak ps2 era/ps3 era games. Spend a bit more time on animation and use gtaiv's euphoria/rage and pull up the detail of day GTA SA a bit more towards GTA IV or Bully scholarship edition and it's all you ever need.
Spend rest of efforts on content and then other games using same baseline.
Instead we get nothing for years, but somw half assed GTA Online dlcs.
We still got a few ganes from rockstar in late 2000s early 2010s, GTA IV, Midnight club LA, Red dead redemption, Max Payne 3 and GTA 5, but then whole lot of nothing until RDR2(which was great but we hardly need such detail in games) followed by whole lot of nothing until GTA 6, then followed by even more of nothing for years to come.
They weren't. I used to be on EA's team around 2004-20. The graphical standards were just as high. In fact it was a top priority to push all you can from the system you were currently on. The only noticeable difference I saw was that now its MUCH easier to have good graphics in games than it was back then. We have so much more tools and tricks that we know now that would have been so helpful back then. What has changed has been crunch times. Previously we were under alot of stress and pressure to complete our projects but, we still had a reasonable time frame to do it and the resources to do it. Now we see the stress and pressure but with either 0 time to complete or alot of time to complete but your resources will be siphoned for other projects that take priority. It's a tricky situation to be a game developer now and I'm glad I left the industry. (You also have project leads from corporate adding in more and more content last second without notifying you ☠️) Very glad.
That, and they didnt release a buggy mess with each game they put out *cough*callofduty
The perfect gaming era. The cost to produce AAA games was still low enough, took less time to make, and required less people.
I dont even know what original copy is since back then in the middle east all stores that sell video games sell pirated versions for 2-4$ .. until the ps3 came in and the whole blue-ray thing when we were shocked for the skyrocketing price until we know later that is the original price and we were buy it illegally without even knowing 😂
gta san andreas cost 10 million dollars to make, let that sink in...
@@cypressdogsy425I don’t want to let him in, he killed my grandma.
@@cypressdogsy425dear god
Maybe it woild be smart to just use the graphics and shit from that era and just make more gameplay good games with good inventive ideas instead of just selling ideas and tricking casuals with marketing and shiny textures
I love this, I love the music choice, I love the framing, I love the energy.
This is one of the best things I've seen. It makes perfect use of every moment of its time and expresses a message visually concisely.
What’s the song name
@@usefultuber1608 Monsters University Theme
@@usefultuber1608 Gospel by marchforth marching band
AI ass comment
@@entrophyer you know in hindsight, yes it is.
Actually RD Revolver was Capcom's game before it was bought by Rockstar.
Many silly stuffs and areas were cut out of the game when Rockstar worked at almost the end of the release.
That fact he can do real detailed characters but chooses this as his "avatar " shows the love he has for "retro", graphics
*retro gaming
I like GTA V, but GTA IV had a way better story and characters.
@@Oldschool1943same difference
Honestly that's amazing. Like sure realistic and detailed graphics are great, but there's a nice charm of the more retro graphics
I'm glad that GTA Advance finally got some recognition it deserves despite many not knowing it. It's like the early 2D GTA games but sets in the 3D Universe.
The fact that it even worked at all made no scene to me as a kid
@@carlbrown1000it was sooo fun and had an interesting story
I think it probably would’ve been more popular if it wasn’t released on the same day as San Andreas
GTA was never 2D. Was just top down. If you play the first gta again you will see
This is gonna be an classic years later.
I am so fucking agree with you buddy
It's incredible how Rockstar was able to produce so many classic games while still being so hard at work developing Table Tennis.
100% agreed, _Bully_ is a phenomenal game. Nice touch adding the overworld theme in your video's outro. ;)
bully was such a fun game! i just reinstalled it on my ps5 last nite!
Let's not forget the little gem that was Vice City Stories
Get out of here you disco elysium heathen, you're kind was supposed to be cursed in the never ending limbo of politics forums
@@goti4no820 a lot of people do actually, including me
I got vcs on the ps2
@@goti4no820nah it's close but LCS definetly takes the win
Yeah bro I fucking hate how underrated GTA VCS, it deserves more love, but ig at the same time it's good to keep it obscure :)) if there is any game in RockStar catalogue I want / is fitting for a remake is Gta VCS
Not only is this a good tribute to the golden age but a great animation as well with the musical choices
2 years later a good amount of time they use to create one of the complete best game of all time
Grand Theft Auto IV
Holy shit lmao, I was thinking "people in the comments say The Warriors is fun, but I'm not sure if i should get it" and then you hit me with "You can do 2 player on the warriors". Sold instantly
RIGHT? that's what had me sold in 2009, when I was picking between Warriors and another sonic collection for my birthday, tell me I can play couch co-op and I'm already going home with it
you can also do 2 player on GTA San Andreas (on PS2 at least)
@@turnip5359es but on The Warriors you can beat the entire game in Coop and you even have the Rumble Mode (also armies of the night)
The irony of a studio most known for its mature rated, boundary pushing titles, having what is quite literally their most childish game arguably be their most beloved will always be amusing to me.
Canis canem edit!
Table tennis haha
Gta 5 isnt for kids, gta online is what sucks
@@smolltaco5667I can tell you were born in 2010
@@gamerfan5381 you arent a good detective then
Gta 5 isnt the best thing ever but its not bad either, gta online is the problem
Do we tell him or...
the animation is absolutely STUNNING in a way that ive never even seen before!
I'm over here like WHAT IS THAT MELODY????
Still waiting on Table Tennis 2
Bro why didn't anybody notice you man
@@thebestmemerater5490i dont know lol
dude Bully *is* rockstar at their absolute best.
No debate.
Rdr2
@@anconavincenzo924mmmm both? both are perfect
ikr
@@anconavincenzo924 rdr2 has doo doo mission design
@@anconavincenzo924bully is better than rdr2 because bully has every single box in the game have a unique name and model that can only appear once for that specific person
Where as rdr2 just reuses models on their generic nameless npcs
I could see this being an add in the mid 2000s. It just fits the vibe so well.
Manhunt, bully, the warriors, GTA San Andreas the older eras or rockstar games were indeed golden
I love this era we're living in now where anyone can craft and play with wonderful things in "obsolete" graphics through technology, tools and processing power that the people who pioneered "the look" could only ever dream of!
The PSX nostalgia wave is making me very happy and seeing those graphics combined with modern animation and cinematic consideration is just absolutely wonderful!
graphics sure, animations nah major L there unless AI can be trained to make hand crafted animation on it's own
I like how some of the games when presented had background details like Manhunt being revealed behind a dingy and run down garage and San Andreas being revealed in a neighborhood
RDR revealed in a saloon.
2003 - 2007 - rockstars "golden year's"
the polygon creature educates us on rockstar in the
2000s
They certainly used to be Rockstars.
Now their GuitarExtras
Now they're washed up rockstars in their mid 50s with beer guts.
Dude. The Warriors game ruled. My dad and mom showed me the movie and I loved it. Then when the game came out my dad and I played it together on Xbox. Good times.
Mah, man
Honestly that's one of the best avatars I think I've ever seen, no idea why but it just feel like it has so much character and is so relatable. Also the matching to the voice is perfect. wicked video.
Video games: *700 polygons to make a character express emotion at their fullest*
Hoolopee: 5, take it or leave it
Bro weaponized the Monster's University theme
Literally
I LOVE YOU HOOLOPEE.
I keep coming back to this video
I love what you did with it
bully is still my fav rockstar game the soundtrack the gameplay the story ive completed it soo many times on my wii ps2 PC and iphone and i still come back randomly to just boot the game up and play through the game again i really really really wish rockstar made a bully 2 or something cause that world is fantastic from the voice actors to the characters to the songs everything was so great and fun especially for such a small map
bully was fucking fantastic the story the gameplay and the humor was so good man
This is my new favorite video ever, the animation is simply ON POINT!
And yeah Bully was so god damn GOOD! One of my favorite games of all time, a timeless classic
The involvement of your own character with your video makes this whole thing fucking amazing, not a lot of UA-camrs are doing this so it took me by surprise, you acc have a good future ahead of yoy
Dude I love this animation looks insane you deserve way more views and likes dude!
Woah this is such a unique video style. Absolutely awesome!
This guy just showed what rockstar killed. Damn I miss Bully so much.
You are the best animator I know on this platform. Keep up the good work.
Well, if you want quality animations AND music made by one guy, search up Kevin Temmer tunes. He also post way more consistently. So I prefer him.
I thought rockstar made this
Your animations are so fun. Well done. 🎉🎉
I am highly impressed with your style. It's amazing keep it up!
Absolutely obsessed with this video. Love this little guy, he's sick
Back then, your favorite studio making games was common. Now we're even lucky if we'll get a sequel in the same decade.
The biggest problem with graphical fidelity, takes longer to make games, and it starts to take priority over making a good game for a lot of companies.
@@icyatlasartworks graphical fidelity is as hard now as it was back then, the issue is the desire to be a live service model, a desire to squeeze as much out of one release as possible. Also constant staff swapping.
@@vSIG_ thats fair, those are more pressing matters.
This is so damn perfect I love the transitions, can we get a full documentation of Rockstar games but have the same animation style and when they get to the part of they're busy this clip plays
I love how Hool looks like a demon but listening to him for 5 seconds makes you realize he's the chillest dude ever. Also, the little expressions he makes on each game reveal just ooze smug energy like "oH yeah, look at how well rockstar was cookin."
I love the GTA advance, is simple but really funny whit the missions and the cars running and crashing, a great experience in a limited console
I love that moai model of yours. Your work in general is just fantastic!
The animation quality is insane, the low poly style fits it perfectly
This is so clean dude!
I like how most people would turn this into an over 20 minute video and you're just like nah 50 seconds will do
Always nice to see kind words about Bully.
I keep finding myself coming back to this video man, just the visuals and music in general slap
I know you’ve seen this comment 100+ time but, The animation is INCREDIBLE. So fluid while giving it so much life. Keep it up, less than 500k subs is so unfair for the masterpieces you make!
Your videos are so well done and amazing. It may be too early for your channel to have millions of views but these videos will blow up. You deserve it.
Yup, I do hope so, 5 month later I found this banger of animation and I simply love it.
Saw this video 10 times already, bro really deserves more views.
Oh man The Warriors and Manhunt were my favourites , great work man . You put the Vice City map in the room .
Probably best audio for this presentation
Old Rockstar with Table Tennis: That is a surprise tool that can help us later
Countless memories of my friends and I beating the warriors in one night 0:45
I like how you can pause on almost any frame in this video and find something interesting going on with the background design
Manhunt was such an amazing game to me. I remember being blown away by it in 2003/2004.
I swear, Hoolopee's animations should win an award for being this charming
The PS3 era was also great with GTA4, RDR1, LA Noire, Maxpayne 3 and GTA5. Its to bad Agent never came out.
There is no word to describe how perfect Hoolopee's character is and how it looks so good and creepy at the same time. It's a chef's kiss.
Love your animation and modeling style, very retro 👍
i love watching this little polygon creature discuss various topics like rockstars games and the movie A.I
Party 0:39 the pizza delivery man he has the gta 3 model
Bro has less polygons than an f-117 nighthawk
Dude I just found your channel and I really love how your character model looks like. Is so cool
This is the coolest 50 seconds short I have ever seen
Duuude that was great! I love your style and you damn right, bully is the best
The 2000s is when the game industry are at their peak status
This do be some real slick animation. Well done mate
Rockstar now: It’s the same video but it’s just GTA 5, GTA Online, and RDR2 in the middle.
If you made a review series with these sick animations id love it
God what happened to Rockstar...
The higher they are...
GTA Online happened...
They DID deliver one of the best and graphically densest games of recent memory in the middle of a 10yr monetary peak. GTAO did really open the greed floodgates tho
I love this style of animation so much
I don't know what animation style this is, but I love it
I really love this silly looking guy for some reason lol
I literally just bought Bully for the second time and remembering why I put so many hours into it as a kid
I'm glad you popped up in my recommendations.
bro this is soo good animated that i cant and the song fits soo goooood
Maaan Bully deserves a fucking sequel, I remember all those afternoons in my Xbox 360 enjoying it.
still playing this in 2024, a simply fun gem.
Bullys music is also one of the best soundtracks of all time.
GTA 6 release trailer
That is such a cool animation style dude
Every time this video appears on my feed, I watch it religiously now! Thank you for this masterpiece
Love this video the music the expressions 😂
What’s the music called do you know?
@@ThatKidBlakke_Shorts It's the monsters University theme song
@@moisesleon7660 IT IS!?
I don't think anyone's talked about this yet, but the subtle movie reference to the Warriors when he clicks the bottles together is amazing
Yeah, I appreciated that. He came out to play-ay with that one.
i appreciate the talking heads reference at 0:17
Omg i just found out this channel and good gracious it's absolutely fantastic
I was just thinking how I should give Bully another go
GTA SA also have Co-op mode on the console, I remember doing that with my brother and going nuts with the cheats! Fun times....
You made me think this was going too be a full video, you got my hopes up you monster
I’ve watched this like 8 times, it’s so insanely clean