The Factorio fan in me is screaming in terror and interest. The Project Hail Mary fan in me is screaming because they look like Rocky. The Aracnophobe in me is just uncomfortable, but that's nothing a flamethrower won't fix.
Lore-wise it looks like this will be the planet where the engineer gets the idea for the Spidertron, which would explain the obvious similarities. Just a small detail that I feel is quite cool.
You're probably right! The new rocket turret is unlocked on Gleba and looks like a Spidertron head, it'd make sense if it is a prereq for the full machine. @@ViniciusNegrao_ Looks like there will be something like that going by the devblog, eggs that can be farmed somehow with "proper technology".
@@ViniciusNegrao_ Early in the development there were alien artifacts, you collected them by killing spawners (nests) but the devs decided it went against the "automate everything" philosophy of the game
So, this seems like the planet where the engineer figures out 'Hey, I can make a spider mech!' I wonder if the heavy spider will also be buildable, kind of a 'Assault/Heavy Spidertron'
Apparently they still need to do some work internally because of things like the legs being thicker and having the “shoulder” joints actually move around the head (whereas on the spidertron the joints where the legs attach to the body don’t actually rotate with the direction it’s facing
It's inverse kinematics. The inserters use this system as well and the spidertron used to have fast inserters as placeholder graphics. The new agricultural tower will have some form of system similar to this as well but I heard they were wrestling with the drawing logic for that so it might be different. I do really want to see how they programmed this honestly
@@advena4766 I'm arachnophobic and I think what makes spiders scary (For me) is 3 things 1. the proportions, a spider with tiny beady eyes and a huge thorax with long legs will freak me out, but a little jumping spider is cute 2. The fur, a right amount of gross spider hair makes them nasty as fuck 3. The speed. the faster the scarier
This is so freaking awesome. This whole video feels so excitingly new while still feeling so... Factorio-like. Without having played yet, I can already pretty confidently say that you guys have eclipsed every expectation anyone could have had from the DLC.
Personal defence lasers can’t shoot the wrigglers in flight mode it seems? I would think that we could shoot them down before they landed, and prioritize them over the big bugs that seem to have laser resistance. I love the idea that we are now the little guy bringing down these massive tank like creatures though, like noble freedom fighters destroying the tanks of the oppressors!
I assume it can't shoot them down because they're really just projectiles that spawn enemies when they hit, which might mean lasers would need to be changed a bit under the hood to work against them. Maybe we could get a new Point Defense System to put in our power armor for this and other enemies? lasers for enemies, Point Defense for Projectiles? I dunno just a thought.
@@polomarco7053You are right, we are the invading Israelis, they are the Palestinians defending their homeland from an unjust occupation, the path to peace is just for us to leave Gleba … which we will do once we get enough space fruit!
I know it's a lot to ask but I hope every planet has unique enemies and environmental hazards. Also please add acid patches to exploded spawners, they make wiping out bases more interesting/challenging.
@@gamerzweiI thought lightning was going to be the only hazard on Fulgora but you also unlock the tesla turret there. I'm more interested to see what Vulcanus has in store for us. Maybe some sort of rock monster? I did see them use laser turrets on the planet but no enemies to match them yet.
>see walking squids "Ohh, cute! You cuddly squigglies you!" >see organic spidertron "NOPE! NOPE! GET AWAY FROM ME!" >see Giant Enemy Crab" "Well... at least you're not spitting your babies at me, right? Right???"
I am so fcking hyped to play the official factorio space age!!!! I never even bothered playing mods cause I like to play what the game devs have intended. So this will be HUUUGE for me! I will probably not leave my room for the next month or so
It's honestly awesome that this is gonna be a real thing. From what I understand. They actually hired the guy who made the space exploration mod to work on it as well. Seeing someone make a DLC scale mod I'm assuming was a big motivator for this.
When I was young, I dreamed that I was in a world where life spread around me like fungi, corals, hydras, and everything was swarming around me. Some of the creatures were tall and big, and they had small creatures living on them. Most of them had poison or acid that they used to hunt their prey. I often have this dream. I remember that there was a group of people I was with who were being hunted by these strange creatures.
Dayum, i think this might get me back to playing factorio again... After about 4 years and over 5k hrs prior the break i think the fire in my hearts' gate are finaly lit again for this game...
the movement is so grotesque. good job. i bought factorio a couple days ago and im not even gonna boot it up until i finish rdr2 because i feel like i'll get too caught up in growing my factory lol. cant wait to play it tho
I think it would be cool to add a teaser easter egg to the base game a month berfore the release of space exploration where a bug asteroid from the expansion lands on the facory with rare odds
After Space Age it would be neat if the Factorio team also make an alien world focused expansion - thinking of something like a Scavenger's Reign inspired bio-focused scenario with its own tech tree.
Oh boy, more enemies
Can't wait to play deathworld
We will wait for this 😂
Rampant with Gleba as the starting planet when?
Let's be real, Dosh, they need all the help they can get against you.
Hello proper sire, what is your opinion on -bug- -slime- Slimebuggertron?
At last, Dosh will be able to roleplay his Starship Troopers fantasy by dropping into alien planets and wiping them out with flamethrowers.
They finally found password to their UA-cam channel!
bug
😂😂😂🤣
Finally 😂
You finally found password to your UA-cam channel
Gonk :]
I think this planet needs a little bit more Concrete
too little polution tbh
Imagine a Walmart here
After flattening the surface with a couple of nukes
Cement? Das conk crete baybee!!!
like every planet
WHO GAVE THE BUGS SPIDERTRONS
MrBeast
@@sairam3978 can believe mr breast did that to :(
Defenses are gonna be a serious concern now
THE GIANT ENEMY SPIDER
maybe that fish we send to space has mutated into that .
Spidertrons can walk over walls... THEY CAN WALK OVER WALLS
At last, seriously, the lack of diversity about aliens was so annoying
there better be some other viable form of defense though
Dear God...
@@alamrasyidi4097 Flamethrowers. Laser grids?
As a Mindustry and Factorio player, i think we are ready to deal with them.
yeah, turn this planet into a sphere of concrete stat.
jeez I understand the need for the missile turret now! that a whole miniboss
and thats only the first of three evolutions, cant wait to see how large the red ones are (they evolve from green>gold>red)
That guy wasn't an engineer. That poor soul was A CADIAN GUARDSMAN.
Cadia stands
Send me some exterminatus for Gleba tho
*catachan
@@simonnachreiner8380 Nah, full-on Cadia there, bro. "The planet broke before the Guard did." :P
IKR he was using a LASGun
adeptus mechanicus*
Nukes have never looked so good.
A Walmart parking lot would go great here
"We'll make our own tripods... but ours will have FIVE legs!"
Makes sense, work chairs have 5 legs instead of 3.
pentapods
scarymovie 3 ahahahaha
More stability.
I'm gonna cement that hellscape so hard the planet's gravity well is gonna double.
But you need the soil for agriculture
Wait... are you importing the cement?
@@alberts6096 Instead of "rods from god", just send down big chunks of concrete from orbit to the surface.
@@alberts6096 Cementing from orbit, it is the only way to be sure
about 8,000 flamethrower turrets would go great with that cement
giant enemy spider in factorio
*Jerma beatboxing *
Now we need a turret that fires concrete cilinders, or what ever he fires at the Giant Enemy Spider.
Giant Enemy Crab™
Giant alien spiders are no joke.
* Mindustry toxopid flashbacks *
The Factorio fan in me is screaming in terror and interest.
The Project Hail Mary fan in me is screaming because they look like Rocky.
The Aracnophobe in me is just uncomfortable, but that's nothing a flamethrower won't fix.
Oh my god it IS Rocky! Thats amazing.
EVIL GIANT ROCKY!!!
Jazz hands!
Came here for this comment. Jazz hands indeed!
Good good good
Finally, a worthy foe for my self-replicating mine field
it's got so many feet to step on mines with!
@@Coolnessman1 And he's got a lot of mines for feet to step on :) immovable object vs unstoppable force
*Note to self, landmines shall now be your new best friend*
Lore-wise it looks like this will be the planet where the engineer gets the idea for the Spidertron, which would explain the obvious similarities.
Just a small detail that I feel is quite cool.
I really wish they added a drop from those enemies, like a brain or something that is required to make a spidertron instead of the fish
You're probably right! The new rocket turret is unlocked on Gleba and looks like a Spidertron head, it'd make sense if it is a prereq for the full machine.
@@ViniciusNegrao_ Looks like there will be something like that going by the devblog, eggs that can be farmed somehow with "proper technology".
I hope you unlock the spidertron before you land on another planet, and improve its design on gleba instead, personally
@@ViniciusNegrao_ Personally, I find the idea of a 'bug that thinks' offensive!
@@ViniciusNegrao_ Early in the development there were alien artifacts, you collected them by killing spawners (nests) but the devs decided it went against the "automate everything" philosophy of the game
So, this seems like the planet where the engineer figures out 'Hey, I can make a spider mech!'
I wonder if the heavy spider will also be buildable, kind of a 'Assault/Heavy Spidertron'
Heavy Spidertron with a rotary cannon perhaps?
@@davisdf3064 slow rotating moving artillery cannon on a heavy spidertron base sounds rad as FUCK
Cue in the Doom music.
@@kildeer I need
Looks at the alien bio-spidertron...
"We're gonna need bigger Walls."
Bigger walls? Nah. We need a full blown FIRESTORM WALLS from C&C 2 Tiberian Sun.
@@11darklight11 AAH!! This brings back memories^^
Whelp, i'm off to listening to the Tib Sun OST^^
@@11darklight11 This I would like to see. Also the laser fences. And the sonic hovercraft as a manufacturable vehicle
My solution is make walls with guns!
@@11darklight11 That is a good idea! My solution is make a wall made out of "Vulcan Towers."
My expectations exceeded as always.
😂 spinning around with the flame thrower.
Classic panic move 👌
according to friday facts, I think these are the small versions...
The small versions? You what?
@@miendust yeah....
yeah.........
@@miendust yup these are the default unevolved ones :(
I think the evolved ones are going to grow full wings and fly
can i have some proof
reusing spider tron leg logic is genius way of getting new enemies in that are just the definition of arachnophobia
For some reason spidertrons (or this things) don't trigger my arachnofobia
I'd say these guys actually resemble more crabs than spiders
Apparently they still need to do some work internally because of things like the legs being thicker and having the “shoulder” joints actually move around the head (whereas on the spidertron the joints where the legs attach to the body don’t actually rotate with the direction it’s facing
It's inverse kinematics. The inserters use this system as well and the spidertron used to have fast inserters as placeholder graphics. The new agricultural tower will have some form of system similar to this as well but I heard they were wrestling with the drawing logic for that so it might be different. I do really want to see how they programmed this honestly
@@advena4766 I'm arachnophobic and I think what makes spiders scary (For me) is 3 things
1. the proportions, a spider with tiny beady eyes and a huge thorax with long legs will freak me out, but a little jumping spider is cute
2. The fur, a right amount of gross spider hair makes them nasty as fuck
3. The speed. the faster the scarier
I'm a simple man, I see factorio I push like button.
Awesome 5-fold symmetry! We don't have enough 5-fold symmetric animals on Earth
There's a lot of starfish in the antarctic oddly.
The whole UA-cam algorithm was so hyped that he recommended it to everyone
It better do this, factorio is amazing!
The dude crashlanded on Nurgle's Garden. Brother bring the flamethrower, the heavy flamethrower.
Better make it twin-linked and get the sanktified fuel cells with the blessed promethium.
We're gonna need a bigger barbeque here.
Craziest thing is that the ones showed in the video are the *weakest* and *smaller* ones
I am SO excited for the dlc and update, can't wait to lose my entire life structure to it
i was in a analysis paralysis on what game i should play. thanks factorio for telling me what i will play now :)
NGL this is way cooler than the biters
im gonna buy this the second it comes out, holy im excited
OH YE GODS THAT'S A WHOLE LOT OF NOPE ON LEGS
Haaaans get se Flammenwerfer
Time to install the nuclear artillery mod
@@miendust Then *FIRE ZE MISSILES!*
@@miendust HANS HURRY THE FUCK UP WITH THAT FLAMMENWERFER
cursed spidertron
Love the creature design, the pentagonal simmetry is rarely seen in alien designs, despite being rather simple and common (e.g: starfishes)
This is so freaking awesome. This whole video feels so excitingly new while still feeling so... Factorio-like. Without having played yet, I can already pretty confidently say that you guys have eclipsed every expectation anyone could have had from the DLC.
finally, my plug is coming through with a new drug
Never do cractorio kids
@@modus_ponens lmao, I'm stealing that word
Looking good! Can't wait for the expansion
Please keep making DLCs and don't stop, you’re the best!
❤❤❤
Ah so that's how the Spidertron was made
Wube really decided that instead of just fighting bugs we needed to fight Crab-Squid's aswell
They heard Satisfactory scrapped the idea of the giant crab hatcher boss thing and decided to take matters into their own hands.
Rip those with arachnophobia
It’s not too bad, but yeah, it’s a bit uncomfortable to look at. I’ll get used to it.
I know right 😅 don’t like them at all 😂
It has only 5 legs, so its only 5/8 th as bad.
@@melonenlord2723 So you freak out a quarter bit when you see a human?
Isn't there already an option for that, the one that removes spidertrons legs?
HELL NO! I WON'T BE ABLE TO PLAY FACTORIO AT NIGHT!
Two types of Glebatrons. Nopenopenope. Gonna rush to artillery ASAP.
Just casually drops a vid after 4 years. This is so on brand.
Personal defence lasers can’t shoot the wrigglers in flight mode it seems?
I would think that we could shoot them down before they landed, and prioritize them over the big bugs that seem to have laser resistance.
I love the idea that we are now the little guy bringing down these massive tank like creatures though, like noble freedom fighters destroying the tanks of the oppressors!
I assume it can't shoot them down because they're really just projectiles that spawn enemies when they hit, which might mean lasers would need to be changed a bit under the hood to work against them.
Maybe we could get a new Point Defense System to put in our power armor for this and other enemies? lasers for enemies, Point Defense for Projectiles? I dunno just a thought.
Might be that we'll get personal Flak defence?
i feel like that would make a good research mechanic
What a bizarre deceitful analogy as in this case your character is the invader and those are the natives.
@@polomarco7053You are right, we are the invading Israelis, they are the Palestinians defending their homeland from an unjust occupation, the path to peace is just for us to leave Gleba … which we will do once we get enough space fruit!
I love that you guys reused the procedural walking from spidertron. It works great here. Can't wait for the DLC :D
I know it's a lot to ask but I hope every planet has unique enemies and environmental hazards. Also please add acid patches to exploded spawners, they make wiping out bases more interesting/challenging.
I like the lightning on fulgora
@@gamerzweiI thought lightning was going to be the only hazard on Fulgora but you also unlock the tesla turret there. I'm more interested to see what Vulcanus has in store for us. Maybe some sort of rock monster? I did see them use laser turrets on the planet but no enemies to match them yet.
I was expecting this expansion to be fantastic but this is brilliant stuff, love the tall walker enemy
Было бы интересно, если бы у Stomper было состояние покоя в котором он выглядит как один из камней, на которые вы обычно не обращаете внимания
God those are the stuff of nightmares....
Jokes on you, I won't sleep anyway!
New fear unlocked.
no one is talking about the epic music and ambiance sounds like relly this sounds REALLY GOOD
because we know the music already, read the fff
Gleba previously revealed here: factorio.com/blog/post/fff-413
Holy detail batman! Like actually HOLY SHIT THE DETAIL!
If Wube allowed pre-purchases they'd be squillionaires within an hour! This expansion will be well worth the wait.
>see walking squids
"Ohh, cute! You cuddly squigglies you!"
>see organic spidertron
"NOPE! NOPE! GET AWAY FROM ME!"
>see Giant Enemy Crab"
"Well... at least you're not spitting your babies at me, right? Right???"
I like that their motivation for attacking is the delicious aroma of automated fungus production.
I'm getting great Gonarch vibes from this.
the last particle of non-moldy bread fighting for it's life in the back of my cuppoard:
The youtube channel is alive! The power of Gleba!
Amazing, WUBE!
The enemies look awesome, good job!
Brother! Get the flamer, the heavy flamer.
The Tyranids have expanded beyond Nauvis! I repeat. The Tyranids expanded from Nauvis!
@@dakabaka4912 hope that thing didn't have fire res
@@davisdf3064 These are the non parasitic version of the Flood brother.
They are worse than the Tyranids.
Thank you Wube for this game and all its updates you work on.
Good video. Me like.
that's some pretty cool spritework :0
I am so fcking hyped to play the official factorio space age!!!!
I never even bothered playing mods cause I like to play what the game devs have intended. So this will be HUUUGE for me!
I will probably not leave my room for the next month or so
the space exploration mod is made by one of the devs, so technically it's what the game devs intended?
@@Killahkikto be fair, that was made before he was a dev. But there are a bunch of other mods that are made by other devs.
I can't believe you guys added striders from half life 2 into factorio
***Lukki flashbacks***
Seems like grandfather Nurgle had an inspireing touch on this world
0:38 now it's gonna be real fun.
It's honestly awesome that this is gonna be a real thing. From what I understand. They actually hired the guy who made the space exploration mod to work on it as well. Seeing someone make a DLC scale mod I'm assuming was a big motivator for this.
arachnophobes will love this update
After watching this before bed I had a dream about a large and hilariously resilient spider in my house that just would not die.
Thanks for that.
JD going to be happy
These enemies look amazing! LOVE the unique design. As if I the wait for space age could feel any longer!
slimy
When I was young, I dreamed that I was in a world where life spread around me like fungi, corals, hydras, and everything was swarming around me. Some of the creatures were tall and big, and they had small creatures living on them. Most of them had poison or acid that they used to hunt their prey. I often have this dream. I remember that there was a group of people I was with who were being hunted by these strange creatures.
i havent even started playing normal factorio and what madness lies ahead ...
Dayum, i think this might get me back to playing factorio again... After about 4 years and over 5k hrs prior the break i think the fire in my hearts' gate are finaly lit again for this game...
thanks for the new upload
That looks amazing. I've never been more happy that I'm a peaceful mode player, as that is legit nightmare fuel.
No ty kráso, tak toto ze mě až vyrazilo dech❤❤❤❤❤
never been more excited for a DLC a little more than a month to go!!!!
the movement is so grotesque. good job. i bought factorio a couple days ago and im not even gonna boot it up until i finish rdr2 because i feel like i'll get too caught up in growing my factory lol. cant wait to play it tho
looks amazingly great, just dont want to see spoilers like this before i get to discover them myself
Worth waiting!
Oh lawd he stompin
I think it would be cool to add a teaser easter egg to the base game a month berfore the release of space exploration where a bug asteroid from the expansion lands on the facory with rare odds
SO COOL
Flying enemies, kiting enemies, spidertron enemies, giant enemies, swam enemies; these guys are packing so much punch!
Amazing animation
Calling the company to order more fuel tanks and additional flamethrowers
Какая же непередаваемая атмосфера иного мира в музыке на данной планете))
Ahahahaha! Those animations are mega-cool, all is soooooo creeping! Theese pentapods look amazing!
O M G . My social life Will end again.
This looks mental, can't wait to play it
factorio was always this weirdly realistic in terms of graphic...
cant wait for an another round
Love these creature designs!!
Time for another 5 month Factorio binge.
The expansion looking fire 🔥
After Space Age it would be neat if the Factorio team also make an alien world focused expansion - thinking of something like a Scavenger's Reign inspired bio-focused scenario with its own tech tree.
so this planet?
i love this artstyle.
What the hell!! This is absolutely great to see since the 1.0 trailer was released.
Loving the new music!