@@xdaisho Well, there's actually an unofficial version of optifine for bedrock edition, but it has less features. Sadly, one of these removed features is the dynamic lighting for torches... :(
Hey! It's 2020 and some of these are in the game! Repair golems Hoe for leaves Spawning iron golems Skeletons sink Villagers get clothes Parrots breed, sorta Swords sorta swing though grass Blazes are fixed Can edit text Piglins protect loot Sunflowers move due to day Barrels are more destinct containers Can game cats dif (Due to glitch) mobs can be passive Compass change In nether(block) Eating has been changed in some testing(pvp updates) New villager designs End crystal retexture SPONGE dry in nether Editing in enchanting books
John Gerard skeletons not floating, at least on bedrock. Iron golems auto spawning per village. Villages being reworked. Sponges reverting to normal in the nether.
Or glowstone armor, crafted with glowstone dust. There could also be glowstone weapons that highlight and trace the hitbox you're hitting making it easier for you to fight
@@zeropsycho5768 I'm pretty sure the next update will be the Cave update with new ores,armor,weapons and maybe new underground mobs. A Dungeon and Mineshaft rework would be great too.
@@dioxide39 Mojang said the update won't be Cave update. I believe in improved weaponry featuring warhammers, spears and other, but Cave is apparently not what we will get.
3:57 Actually, the wither bone meal should kill plants instead. Or turn them into dead versions of them. Because they are “withered” you know? It makes sense.
@@chairwithoutwheels9148 Maybe you can make it take a while for you to gather even one ball. But that would get messy quick. A better idea is you could make only the slime size that can attack you can leave a trail. Plus it getting absorbed into the ground not to long after its placed. So that way it can be like a little story of how all those slime trails was one reason the swamp water and grass is so green. And that older slimes have a harder time keeping all there slime on them. But they regen quick enough to make up for it.
Mojang does actually listen to their audience. They may not do everything because not every suggestion is good enough or gets to them but some things they implement are definitely inspired by the community
The Wither skeleton needs some more unique drops. For example, a new enchantment? Or maybe more potent coal. That wither bone-meal, maybe it could be added to a book to make a Withering Enchanted book, that applies Wither to whatever you stab.
I love this idea so much, it would give so much reason to ride pigs again! People would stop saying pig-riders are noobs and actually give them some respect! I hope this idea gets implemented! Btw you should become head of ideas for Mojang!
I love this video because there's so many "Minecraft Suggestions" videos out there but all of them are so over the top and don't fit into the game yet you found a way to make all these work!
4. Compass pointing to set locations: lodestone (1.16) 9. Added hoglins that drop porkchop and leather (1.16) 10. Dried Kelp (1.13) can be eaten faster 11. Snow and iron golems have spawn eggs (1.19.3) 12. Iron ingots being able to heal iron golems (1.15) 13. Moss spreading mechanic (1.17) 14. Brown or black bears? Screw them, we have pandas! (1.14) 15. Polar bears attack foxes (1.14) 17. Skeletons - in fact all undead mobs - sink in water (1.13) 21. Swamps have mangrove trees (1.19); multiple wood types added since 1.16 22. Hoes becoming preferred tool to break leaf and plant based blocks (1.16) 23. Village and golem spawning patterns changed drastically (1.14) 25. Not only clothes, the entire villager trade system altered (1.14) 28. Honey bottle (1.15) can cure poison 30. Village structure fundamentally changed (1.14) 31. Baby zombies can burn under the sun (1.13) 34. Book and quill can be edited freely (1.14) 35. Not pigmen and quartz, but piglins and gold! (1.16) 39. More storage blocks: barrel (1.14) 43. Sponges now dry on their own in the nether (1.15) 44. Not different fuel, but furnaces: blast furnace and smoker (1.14) 45. A bunch more skins for cats! (1.14)
Also there are confirmed to be added palm trees to deserts, baobabs to savanas and new swamp mangroves. And there's a possibility we get an azalea wood type in 1.17 So if we actually get all those wood types we're doubling from the 6 classic woods (oak, birch, spruce, jungle, dark oak and acacia) to 12 total wood types (warped, crimson, palm, mangrove, baobab and azalea) Isnt that crazy?
Villagers should be able to “mate” on their own without us trapping them and making them force breed.Also,I wish there was a bit more bosses.I love the game the way it is,but I think it would be more fun with bosses
The ender dragon is not a regular hostile mob bc you can't just make her disappear by switching to peaceful. Plus it should be "a mob can spawn passive, until you hit it" so even if an ender dragon was passive she'll still aggro if you hit her
3:53 - 4:01 The wither skeleton’s bones should destroy a large amount of grass. What I’m trying to say is that the wither skeletons bones should have the opposite effect than normal bonemeal.
Dankness Man I know. I meant giant mushrooms, the log will slowly turned into the 'Log-like Mushroom block' and the leaves will turned into the 'Red-white-dot mushroom block'.
@@lion_brine_ninja6407 that is not how this works mate...the devs already have MANY more ideeas for the game but only a select few get aprooved and implemented into the game...plus, some of theese changes would require a lot of changes tp ai or behaviour and the minecraft devs would never settle with some buggy game mechanic (EVERYTHING they release seems perfect and something unintended is super rare in this game, compared to other games that spam updates and break all kinds of things in their game)
Sir Mustachio Afro Well most of the minecraft community are little kids and they wouldn’t even know a single thing inside a pc. And it’s not like 8 year olds are going to get a 1k+ gaming computer and if they do they’re spoiled.
Thats Mojang's problem. They don't have "idea guys" They literally do what they want with the game. They rarely listen to the public. I thought what they did with the whole mob a-b-c-d thing was really cool. But I really think if they want to keep the players happy, they should actually consider what they say.
Resource packs alone already do this. It's called Connected Textures and you don't need any mods to do it anymore. Optifine does it without the need for a resource pack but many resource packs do it by themselves.
I truly mean that. Did you use command blocks and resource editing to do most of the ideas? Making things appear to work in Minecraft via those systems (versus Mojang actually implementing it) took real knowledge and creativity, plus setting up the camera movements and editing. Great job, glad to see you back for a well produced video like this!
I think it would be a great idea if there's a 0.01% chance of a pacifist monster to spawn, like a vegan zombie, a creeper that can't blow up or a sad sad skeleton who lost it's bow, personally it could be better if you could "tame" the monsters as well such as giving a carrot to the vegan zombie, giving a creeper some tnt, and giving a skeleton a new bow! It would be so cool to have a zombie, creeper or a skeleton friend follow you around, but also be warned, the enemies of the pacifist mob will still attack the them such as wild wolves will still attack seletons, ocelots will still attack creepers and golems will still attack zombies, spiders and skeletons.
Then the skeleton kills you because you gave it a bow The zombie was hungry and to hungry to attack and attacks you because you gave it a carrot The creeper blows you up with the tnt
Instead of an enchantment "Glow", maybe just a miners helmet that's made with leather and a lantern? you become less protected but you get the added bonus of a light
You forgot to mention the uselessness that is the cauldron. Cooking bulk stews/soups would not only give it new purpose, but it would also give bowls more uses. You could even incorporate filler like sand to increase the yield per food item put in.
LagiNaLangAko23 Whoa, I didn't know that. Also the potion-filled cauldrons are really neat looking on top of their function. Now I'm officially jealous
Current updates (1.19) ❌Exit portal should get a new block around it ✅End crystal ✅Compass ❌Custom sprite for books and items ❌Better smelting based durability & amount ❌Mushroom island need more mobs ❌Pigs should spawn more ❌Slow/fast eating times for different foods ❌ Golem eggs ❌ All golems can be healed (✅iron golems) ❌Spread moss ❌More bears ❌Rabbits should breed like crazy ✅Skeletons should sink ❌Spider should stay normal to surface ❌ Wither skeleton should drop Wither bones or charred bones ❌Animals should have mob mentality ✅Swamp wood ✅Hoe destroy leaves in bulk ✅Increase iron golem spawn in villages ❌Improve mob ai (jump gaps for clever mobs) ✅New clothes for jobs No dragon = ender men back to green eyes ❌Parrots lay eggs ❌Water bottles dilute effects ❌Dye name tags 〰️Update villages (real lamps) ✅Baby zombie ✅Blazes see from far away ✅Ghasts need more volume ❌Fireworks turn boat into jet ski ✅Edit books ❌Piglins guard quarts ❌Nether portal shape ❌Some blocks hurt when punch ❌Closing flowers (✅ sunflowers) ❌Color chests ❌Mycelium should spread ❌Falling leave parties before decay ❌Spawner variants ✅Sponges dry on its own ✅Different cook lengths for different fuels ❌Food determines cat ❌Cat should here water but not in boat ❌TNT in mines ❌Mobs spawn passive sometimes ❌Enchanting tables hold items ❌Items flash before despawning Others: - Torches should glow in hand - Deer and wild game should be added - Farm animals should only spawn naturally in villages BUT can be bread from wild counter parts (bovines, boars, mouflon, junglefowl, wild turkey) that away or can attack you. -
@@Apigman Yes but Kelp and Berries restore barely any hunger and next to no saturation so if anything you spend more time eating those shit foods than you spend eating steak/pork/golden carrots etc
I've got some ideas: Wolves should attack larger animals such as cows, horses, etc. It would also make sense if they stuck together. Also, being predatory like polar bears, wolves should attack you if you get too close to their pups. Polar bears in real life fight each other due to being solitary animals. It'd be cool to see a territorial turf war between two bears. Some prey animals should fight back if attacked. Llamas spit at the player, so why not have a cow charge at you or a horse kick and bite you. It would make hunting more than a walk in the park.
Yeah, for a while I've wanted cows and horses to buck you or kick you from behind when you hurt them. But also run away afterward if you hurt them significantly. And like Sarc said, work as a herd and escape together or defend against you together. Sheep and pigs I don't mind being all wussy. It would be funny if chickens flew into you when you attack them.
>Wolves should attack larger animals such as cows, horses, etc. They actually did this back in Beta. Wolves would attack sheep & cows. Sometime before Beta 1.7 this was changed to only sheep.
They should add Dog variants like how they have cat variations. Like maybe a certain wolf can give you a beagle or another one could give you a Dachshund, or even German Shepherd! Idk I just think that’d be cool
+Fishy Squishy - Totally. Personally, I'd just like it if the wolves had variations based upon colour, so one you've got a rare white wolf, black, tawny, grey and maybe dark grey? And certain wolves are bigger and stronger than others whilst another wolf may be smaller but far faster. I'd like it if they dropped their collar when they die too, and if they're named the collar shows it. Also, maybe they can have minor personalities? Some are lazy/skittish/aggressive etc. Having more commands would be cool, too.
*Summary* 1: Improve end exit portal 2: And end gateway portal 3: And end crystal texture 4: Compasses should point to bed spawn 5: Visual tweaks to enchanted books 6: Same for tools and armour 7: The number of nuggets obtained from smelting gold and iron tools/armor depends on durability 8: More mobs in mushroom biomes 9: Pigs birth larger litters 10: Food takes varying amount of time to eat 11: Spawn eggs for golems 12: Snowballs and iron ingots heal golems 13: Cobble and mossy cobble as part of terrain generation 14: Mega taiga bears 15: Bears kill most other animals 16: Rabbits breed on their own 17: Skeletons sink in water 18: Spiders rotate properly while climbing walls 19: Wither skeletons drop charred bones 20: Animals all run away from players that hit another animal in their herd 21: New wood type - Swamp Oak 22: Hoes can destroy lots of leaves (like Vein Miner?) 23: Iron golems spawn more 24: Mobs can jump small gaps like players can 25: New/better villager textures 26: Green-eyed endermen, unless there's a dragon in the world 27: Parrots lay eggs 28: Drinking water dilutes/shortens status effects 29: Dyeable name tags 30: Better village generation 31: Swords swing through tallgrass 32: Louder blazes 33: Fireworks also propel you in boats/minecarts 34: Can edit book-and-quill text without deleting all following text 35: Pigmen guard quartz ore 36: Non-rectangular nether portals 37: Punching 'sharp' blocks like glass damages player 38: Flowers open in day and close at night 39: Different wood types for chests 40: Vines and mossy blocks, but with mycelium 41: Decaying leaves emit particles 42: Spawner texture changes based on mob 43: Sponges dry in hot places 44: Variation on smelting time in furnace fuels 45: Cat colour is determined by fish used to tame ocelot 46: Ocelots and cats avoid water 47: Mineshafts generate with TNT mechanisms 48: Occasional passive monsters 49: Enchantment tables display item to enchant [my suggestion: maybe furnaces/crafting tables too?] 50: Items flash when about to despawn
Really though, would any mob without the power of the player leave the safety of their village to live alone and vulnerable in a nighttime of monsters?
Peeble Kitty I think he means an NPCs that is like the player. Like the mod that makes villagers act more like real life people. For example: a scavenger that gathers food for the village, a guard (iron golem) and maybe even one that can repair houses and place block in a certain vicinity like Endermen.
I think they should, but they keep improving the item and texture and add more stuff that is not relate to the feeling of playing the game. Don't know how to give sense to this
I wish that when you tame a cat that there was a chance of it keeping the original Ocelot variant. I like the other 3 but I would love to have a spotted, tame Ocelot too.
I’ve always wanted the wild to feel more organic - here are just a few suggestions I came up within my own time: 1. As it stands, hunting isn’t a sustainable food source, as you will eventually kill all the animals in your area and have to move on. To make hunting fun again & make the world feel more alive, I would say that animals should breed naturally, like the rabbit suggestion in this video. To counter the obvious overpopulation/lag problem that this may cause, all animals should have a chance of getting sick & dying (via a ‘sick’ status effect which slows speed & gradually drains health until death) which increases in likelihood over time since that mob was spawned. This way, the population will be kept in check. To balance the effects of hunting, animals should breed more often if there are fewer of their species around. That way, if you kill off a portion of a herd, you can wait a short while for the population to bounce back. 2. Animals should go to sleep at night. To balance this with hunters, the sound of a player walking should wake them up and startle them. 3. Stone bricks exposed to rain should have a (low) chance of cracking, to mimic erosion. Cracked stone bricks would very gradually expand downwards and outwards to adjacent stone bricks, causing your creations to ‘ruin’ over time if you don’t protect them from the elements. The same as with mossy bricks spreading, like mycelium in the video. 4. Coming back to mobs, they should leave footprints (which fade to save memory). Aside from making the world feel more organic, it would make tracking them down fun too. 5. Make water (from a bucket) throwable by holding down right click to wind up your throw like pulling back a bowstring. The thrown water could travel through the air using the same mechanics as falling sand and then become a source block where it lands. This would make fighting fires a lot easier.
I would be happy to make a mod for these things, if only i had time available :/ However, I do have a mod for #5, the firefighting. Simply look up the Water Balloons mod. It essentially does what you said, but without leaving behind source blocks. (but lets be honest, doing that would get quite messy)
ben ben (From your 1. suggestion in your comment) Actually, even if they add that feature, it's not very necessary since animals don't need to breed to repopulate. The game's code is to spawn animals at random times and places. Within your render distance. Still, those are nice ideas! I just wanted to clarify something to lessen confusion.
Pixel_ Maniac I’m pretty sure mob spawning hasn’t worked like that for a long time, since the adventure update I think - new animal mobs only spawn when new chunks are generated now (unless this has since been changed back to the old system since without me noticing, in which case, oops haha)
FUCKING THIS ^^^^ Would make the game dramatically better for me, especially for building purposes in survival. I always go with that sort of route, with huge like, non-steep, more horizontal mountains as my base. I terraform my own ones.
I think there should be a splitting table where you can split things into 3 or 4. Sword=3 throwing knives. TNT=4 throwable dynamite with 3x3x3 explosions.
@@jaxon3186 Pretty interesting idea. I like throwing knives. The splitting table would be pretty unique to specific items though. I think being able to craft throwing knives (maybe one stick and one stone would craft 2 or 3) could be in the game. I would upvote that on community feedback.
After 2 years the following have been added: Number 2 (sort of): with Jappa's textures, the ender crystal looks a little more refined as of 1.14 Number 8: Dried kelp has less saturation but can be eaten quicker than other foods as of 1.13 Number 13 (sort of): Polar bears will attack foxes as of 1.14 Number 15: All undead mobs sink in water as of 1.13 Number 21: One or more iron golems will always spawn with a village regardless of its size as of 1.14 Number 23: Villagers now have outfits that correspond to their profession as of 1.14 Number 28: Villages have had a complete makeover as of 1.14 Number 29 (sort of): Baby zombies can now burn in sunlight (swords still break tall grass though) Number 32: Books and quills can be easily edited as of 1.14 Number 35 (removed): Cacti used to damage players during the early alpha edition of the game but this was removed before the beta release Number 37 (indirectly): Things such as signs can now be made of the other wood types as of 1.14 Number 45 (sort of): the cat you get depends on the cat you find, rather than out of randomisation as of 1.14 Let me know if I missed anything =D Also, number 4 has been possible since (I think) 1.9 via resource packs but it's not a proper feature. Spawners could also have their textures edited dependant on their biomes and blocks next to mycelium can have a different texture if coded correctly with resource packs.
Appreaciated the work you put in writing this long list. Through this, we can compare are say that maybe Minecraft is listening to us. P.S I don't get why game developers don't listen to the fans most of the time. Why wouldn't they listen to their fans if it would make the whole community happy?
Lily Sthapit “These are confusing times.” But seriously, I agree. I do think devs should be able to make their own decisions (definitely) but listening to community feedback is one of the things that can make a good game good and a bad game utter garbage.
There should also be a mechanic where sticks can be thrown and retrieved by dogs. Also a better option would be to make dogs breed able for certain traits, including appearance, hunting, or friendliness.
sOME RANDOM GUγ what kind of a moron are you? You correct stuff which was already correct, you respond to stuff which wasn’t ment for you! You call people dummy because you think they asked you a stupid question which wasn’t ment for you! You would have known if you had a brain... Then you tell them the stupid questions answer then you call them a dummy, and its ok when you say it but when they say it back you get offended you call a typo being a dummy when they said in a friendly way. Damn you are so messed up. You’re the most annoying human in the entire world!
"X feature seems rushed and incomplete--like it's in alpha. Perhaps it should be looked at again!" I giggled. That's like, the hallmark of minecraft development after all ;)
Destroying crops with farming tools could give more food.
Yes, this would be great
If u destroy them with fortune it does
@@Rocky-ft5cd wait srsly? I'ma try that
Ye bro
@@Rocky-ft5cd Well that's gonna be real helpful on my survival world.
I think one of the easiest and cooler change would be to add textures to wolves. Horses has them, cats has them, why not wolves?
Yes! And once you tame them, they should look different like cats do.
Brocodile I was thinking they could have different purposes like our dogs do in the real world but yeah textures would look so much better
Because we don’t humour furries
Lisa McDonald yes
Brocodile yep, maybe a Shiba, a Pug, Husky or a German Shepherd breed would be good.
When you hold a torch, it should Emit light
@@xdaisho Well, there's actually an unofficial version of optifine for bedrock edition, but it has less features. Sadly, one of these removed features is the dynamic lighting for torches... :(
@James Weatherly I can't play without optifine it's so useful (mostly shaders though). I haven't played 1.14 yet because optifine is not out for it.
It was supposed to be the case with lanterns, but it then never happened, probably cause it was lagging the game.
@@psychoneko5975 with optifine it only lags the game a few fps on a very low end laptop
Like Terraria
Hey! It's 2020 and some of these are in the game!
Repair golems
Hoe for leaves
Spawning iron golems
Skeletons sink
Villagers get clothes
Parrots breed, sorta
Swords sorta swing though grass
Blazes are fixed
Can edit text
Piglins protect loot
Sunflowers move due to day
Barrels are more destinct containers
Can game cats dif
(Due to glitch) mobs can be passive
Compass change In nether(block)
Eating has been changed in some testing(pvp updates)
New villager designs
End crystal retexture
SPONGE dry in nether
Editing in enchanting books
@Louis Pasteur from the old one yea
piglins protect loot not hoglins
But villagers have clothes even before the village and pillage. You mean change clothes.
Lodestones can be used to change compass points in the overworked and end too
How do parrots breed? Last I checked, they don’t.
Holy crap dude, A lot of these have been now implemented in the game...
Especially in 1.14
like what
John Gerard skeletons not floating, at least on bedrock. Iron golems auto spawning per village. Villages being reworked. Sponges reverting to normal in the nether.
Click Bait ya mojang actually listens to their audience
unlike some company *cough* epic *cough* games
something: moves
Bear: *_you dare oppose me mortal_*
lul
@Rashelle Bennett *ive been spotted*
@Rashelle Bennett :O
@Rashelle Bennett have you accused me of a doge crime
Rashelle Bennett
Doge will never be dead.
Mobs could have weird soft spots, like creepers really liking apples or something
João Pedro Auriemo maybe zombies like poisonous potatoes
Peter SushiMan, irish zombies
or a specific weakness to certain weapons
Creeper breeding
Hybrid mobs
Just wondering if Mojang just watched this video like "We'll add that and that and.. not that.... and that one!"
I'm sure they did, they added the iron golems one...
@@apyr1439 they added alot of them
No, they don’t watch every UA-cam video about Minecraft.
@@antwonjon it was obviously a joke
@@Jojozilla426 like you?
Genuinely amazing
Grian :D
Grian! :3
gree
n
Grian yay! I love your vids,you sound really smart (not in a creepy way xD)
why do you sound exactly like sarc
Ther should be an enchantment called "glow" for armor, there are three levels and it makes your armor basically emit light
Great for miners
it should be only for helmets but yeah great idea
I read this in a Sheldon voice lol. Also that would be pretty cool and helpful
Terraria
Or glowstone armor, crafted with glowstone dust.
There could also be glowstone weapons that highlight and trace the hitbox you're hitting making it easier for you to fight
Orrrrrr... *IF THEY JUST MAKE THE GODDAMNED TORCHES EMIT SOME FRRAKING LIGHT WHEN YOU HOLD THEM GOOODDD*
I seriously think 1.14 was 100% inspired by this
True lmao
Yes I believe it was! so I expect more of these cool additions in later updates
Did you see the pillager skin at 11:00
Roy Berris Isn’t That Cool!
Roy Berris that's an illager
When the items started flashing my inner instincts had a heart attack.
?
?
A SHEER HEARTO ATTACKOH?
@@drippylad3973 jojo
SONIC YOURE RUNNING OUT OF AIR AAAAAAAAAAAAAAAAAA
wait.. mojang LISTEND and gave us new villages? neat.
well we wanted an better cave system for a long long long time
@@zeropsycho5768 I'm pretty sure the next update will be the Cave update with new ores,armor,weapons and maybe new underground mobs. A Dungeon and Mineshaft rework would be great too.
@@dioxide39 Mojang said the update won't be Cave update. I believe in improved weaponry featuring warhammers, spears and other, but Cave is apparently not what we will get.
@@dioxide39 *BEEZ*
@@neyte7313 welcome to Minecraft, the game where combat is more important than mining...
Builders be like: INCREASE HEIGHT LIMIT
Edit: Thank you, Mojang :)
Yeeeessssss
Chinese_T yep. 1000 blocks.
I've always wanted to make a space station but I alwzys thought the current limit is too low :/
@@quicksilvergaming7768 there is a mod.
I play on xbox T_T
Great suggestions!
xisumavoid I have a question? Can you make a video on what are good power sources in Modded Minecraft?
X love ur vids
I knew you would be here
He sounds like you
True, true
3:57
Actually, the wither bone meal should kill plants instead. Or turn them into dead versions of them. Because they are “withered” you know? It makes sense.
What's the point of making it then lmao. The risk doesn't equal the reward.
Maybe the withered plants look cool, or can be used in potions.
The Pip Potions would be a good reason, but they'd have to be a dang good potion.
Craftable wither roses!
Riley Neyman, you can use wither roses in farms, and for an extremely hard advancement
JUST ADD SIDEWAYS SLABS
*PLEASE*
No
@@melsoro7311 as an avid builder, yes
@@Bluecolty it's unnatural
@@melsoro7311 I cannot count the number of times I would have wanted vertical slabs.
i am a good minecraft builder i have wished for vertical slabs for years
1:41
That's a bad idea because if a tool has multiple enchants itle look like a melted ice cream that's been dropped on the sidewalk
easy fix: instead of having merged sprites, they'll just display the old enchanted tool glow.
That's true. I think its still important for the books though. Its a pain to look for every enchantment when you want to enchant a tool
Maybe you can chose the texture or the most powerful enchantement was that who would show.
Maybe instead of changing the sprite have it glow a different colour
Savon
Wrong
Mojang:
Mojang:
Mojang:
Sarc:hey do this
Mojang: why
Sarc: it's cool
Mojang: ok
Why 3 Mojangs tho
We wanted cave updates but we got bees. Nice
Ginj Florentina it’s a small update.
1000th like exactly
It would be cool when the slime jumped around it would leave a trail of slime that you can collect
Would be really exploitable tbh
Pacifism gameplay style needs to be viable.
@@chairwithoutwheels9148 It would be like a snowgolem farm lmao infinite slimeballs
@@chairwithoutwheels9148 Maybe you can make it take a while for you to gather even one ball. But that would get messy quick. A better idea is you could make only the slime size that can attack you can leave a trail. Plus it getting absorbed into the ground not to long after its placed. So that way it can be like a little story of how all those slime trails was one reason the swamp water and grass is so green. And that older slimes have a harder time keeping all there slime on them. But they regen quick enough to make up for it.
@@mikalola5620 i like that actually
He predicted a lot of stuff from 1.14 heehee
or he inspired it
yes he did man that's crazy to think about that, maybe they will actually put bears xD who knows
Mojang does actually listen to their audience.
They may not do everything because not every suggestion is good enough or gets to them but some things they implement are definitely inspired by the community
One of these actually happened: skeletons sink
Also, different colored villagers and updated villages.
The Wither skeleton needs some more unique drops. For example, a new enchantment? Or maybe more potent coal. That wither bone-meal, maybe it could be added to a book to make a Withering Enchanted book, that applies Wither to whatever you stab.
Don’t forget that baby zombies burn now and we’re expecting pandas to be added.
Mary Beth Carosello another one is baby zombies now burn in daylight
An enchantment Wither Skeletons could drop is Wither. Apply it to weapons and you get the Wither Skeleton's Wither Debuff on your own weapons.
Only Sarc can be so painfully calm when basically ranting for ten minutes XD
ZloyXP wtf you Here?
._. cuz I like Sarc's stuff
Orr he's everywhere, just not always visible
+affirmative it's sarc man. Everyone should love sarc
+Adam Filinovich that would be very painful to edit
7:29 “The Council will decide your fate. “
You know what their decision will be...
I AM THE COUNCIL
Not yet.
@@juniorchimbo9048 it’s treason then
The council of water sheep
Riding a pig in a forest will have a chance to run to a place and dig up a truffle, it would be a good food, and villagers would pay a lot for it
@@mariaaziz7442 a very expensive type of mushroom/fungus
James Weatherly no he means one
its like stardew valley
I love this idea so much, it would give so much reason to ride pigs again! People would stop saying pig-riders are noobs and actually give them some respect! I hope this idea gets implemented! Btw you should become head of ideas for Mojang!
Rabbits should destroy farmland. Making you want to fence them and make cave bunnies that can spawn in underground farms regularly.
Kyrious that would give me a better reason to murder them
I love it
they do
they steal your carrots
and then you could have cats actively hunting them, giving ocelots more use and improving realism in a small immersive way.
@@Ribbons0121R121 in real life rabbits shouldnt eat carrots to much can kill them.
I love this video because there's so many "Minecraft Suggestions" videos out there but all of them are so over the top and don't fit into the game yet you found a way to make all these work!
4. Compass pointing to set locations: lodestone (1.16)
9. Added hoglins that drop porkchop and leather (1.16)
10. Dried Kelp (1.13) can be eaten faster
11. Snow and iron golems have spawn eggs (1.19.3)
12. Iron ingots being able to heal iron golems (1.15)
13. Moss spreading mechanic (1.17)
14. Brown or black bears? Screw them, we have pandas! (1.14)
15. Polar bears attack foxes (1.14)
17. Skeletons - in fact all undead mobs - sink in water (1.13)
21. Swamps have mangrove trees (1.19); multiple wood types added since 1.16
22. Hoes becoming preferred tool to break leaf and plant based blocks (1.16)
23. Village and golem spawning patterns changed drastically (1.14)
25. Not only clothes, the entire villager trade system altered (1.14)
28. Honey bottle (1.15) can cure poison
30. Village structure fundamentally changed (1.14)
31. Baby zombies can burn under the sun (1.13)
34. Book and quill can be edited freely (1.14)
35. Not pigmen and quartz, but piglins and gold! (1.16)
39. More storage blocks: barrel (1.14)
43. Sponges now dry on their own in the nether (1.15)
44. Not different fuel, but furnaces: blast furnace and smoker (1.14)
45. A bunch more skins for cats! (1.14)
Thanks for this! Was looking for an updated list
You have missed n.34
Also there are confirmed to be added palm trees to deserts, baobabs to savanas and new swamp mangroves.
And there's a possibility we get an azalea wood type in 1.17
So if we actually get all those wood types we're doubling from the 6 classic woods (oak, birch, spruce, jungle, dark oak and acacia) to 12 total wood types (warped, crimson, palm, mangrove, baobab and azalea)
Isnt that crazy?
Although I love the pandas I wish we get brown and black bears too, I think that Taiga is still kinda bland
this shows how much mojang listen to the comunity
These are actually really good. Usually huge lists like this make me say. "that's stupid!" at least once. But I think Mojang should see this.
@@FelixMarshFTW what do you mean?? Microsoft only owns Mojang, they don't make the features
Baby Zombies now burn in daylight in 1.13, finally. Now those speedy buggers die when the morning sun rises.
lmao I had one spawn 10 blocks outside my door with a friggin helmet. Why mojang?!?!?
11:32 imagine looking for your stuff after you die and it flashes at the exact frame you pass by it
oh hey I found my stu-
*vanishes*
NOOOOOOOOOOOOO
I feel like it should flash like red or something and not completely away. That would be easier to see, and you wouldn't miss it.
@@youtubeguy415 This happened to me. Twice.
Villagers should be able to “mate” on their own without us trapping them and making them force breed.Also,I wish there was a bit more bosses.I love the game the way it is,but I think it would be more fun with bosses
They can though.
They even distribute good amongst themselves to get in "breed mode".
It's time to get funky!
they do if they have enough food
they do
And thats why i play terraria fir the bosses
Rare chance of getting a passive mob...
Passive Ender Dragon in world record breaking speedrun? 🤔
that would be more hard. he wouldn't dive down to attack so you cant blast him with beds
The ender dragon is not a regular hostile mob bc you can't just make her disappear by switching to peaceful. Plus it should be "a mob can spawn passive, until you hit it" so even if an ender dragon was passive she'll still aggro if you hit her
@@joelmiller3218 I think it would be nice if you could tame the passive dragon.
@@silg7262 cool Idea 👍
@@joelmiller3218 thanks
"-new hunting techniques"
*Shows cliff where three cows are about to fall to their fatal death*
Carson Nidzgorski yep I think those cows were to busy running from predators because They didn’t want to die well they will die already from falling
You'll never take me alive!!!
that's the point
That's how the Native Americans did it.
Carson Nidzgorski just like what the Indians used to do
My favorite would be the randomly passive enemy
Same here.
Same here.
Yaaasss
But you could easily kill it with out noticing its friendly
@@shely_D7vil so that's why it should be holding a flower if it's passive, it would also make you feel terrible
4:53 that village is in the shape of a swastika bruh
Aw man
Nice
Bruh
Oof
i see
now all of these should be added to the quark mod
at least a good bit yea
*_you know it'll happen_*
YES! THE QUARK MOD IS THE BEST!!!
abab AAbb agreed
3:53 - 4:01
The wither skeleton’s bones should destroy a large amount of grass.
What I’m trying to say is that the wither skeletons bones should have the opposite effect than normal bonemeal.
Or it could tame wolf's more faster. Or used for potions
A potion of withering or some sort
I like that idea, not the taming wolfs faster as the other guy mentioned tho. What wolf wants a burnted piece of bone?
@@ihh2921 idk actually
It could also make the grass drop more seeds than usual
Woah I like the myceilium taking over other blocks thing
same. i like the purple vines.
LagiNaLangAko23 For trees, I think it will turned them into a mushroom.
Tree's cannot turn into mushrooms.
Dankness Man I know. I meant giant mushrooms, the log will slowly turned into the 'Log-like Mushroom block' and the leaves will turned into the 'Red-white-dot mushroom block'.
4:20 We could have had that, but someone wanted snowier snow.
It is snowier snow though
@@Zachstro yep
Btw 420 nice
Lol we wanted new mountain generation not boats lmao
Any theories on what the heck that even means? It pulls you down? Kinda boring ngl but at least the mountains will get better generation
The developers of Minecraft NEED to see this video!
The developers of Minecraft DO NOT NEED to see this video!
@@lion_brine_ninja6407 that is not how this works mate...the devs already have MANY more ideeas for the game but only a select few get aprooved and implemented into the game...plus, some of theese changes would require a lot of changes tp ai or behaviour and the minecraft devs would never settle with some buggy game mechanic (EVERYTHING they release seems perfect and something unintended is super rare in this game, compared to other games that spam updates and break all kinds of things in their game)
Not really, it would cause a shit ton of lag
@@coptor4232 If you have a shitty pc then yeah
Sir Mustachio Afro Well most of the minecraft community are little kids and they wouldn’t even know a single thing inside a pc. And it’s not like 8 year olds are going to get a 1k+ gaming computer and if they do they’re spoiled.
For a few seconds I thought you were grian.
AwesomePaperWork Same :-P
I thought he was Richard Hammond XD
True
AwesomePaperWork I thought I was the only one
AwesomePaperWork Same
He predicted it
The cartographers, flethcers...the villagers having jobs and different clothing
I really don't think he predicted it, someone from Mojang just probably saw the video
@@StarOnCheek yeah, there's been a lot more added than just this one too
He predicted the skeletons
Most of his suggestions made it into the game. No way the devs didn't see this video.
Brady & iron healing golems
“Compasses should point to whatever you want
1.16: Allow me to introduce myself
Mojang, hire this man. Let's fix what's already been implemented before recklessly adding new blocks/mobs.
Yes!
ZakeryK, "before recklessly adding new blocks". 1.12 in a nutshell for me, haha.
*lets fix what’s already been implemented with a controlled shock.
They should do these in the next update seeing as they're spending their time fixing water now
Welcome back to the land of the living! :)
Also
wow I agree with literally every suggestion you gave, Mojang should really hire you as their idea-guy!
that is the whole point of his channel, isn't it?
beeing the Mojang idea-guy? yeah, it would be if they actually listened to him xD
that's what we call a designer, isn't it?
Thats Mojang's problem. They don't have "idea guys" They literally do what they want with the game. They rarely listen to the public. I thought what they did with the whole mob a-b-c-d thing was really cool. But I really think if they want to keep the players happy, they should actually consider what they say.
um, mojang programmers will hate to have him since it will mean a hell ton of extra work for them
These are totally amazing I hope the devs see this and finally take note of the fans amazing ideas
4:25 me when i finally have more than 3 friends
I actually laughed really hard at this, so thank you-
Omg this comment made my day
LMAOOOOOOOOOOO
XDDDD
Lmao
One time I was playing Minecraft and a Golem spawned in a village
i had no idea what it was and thought it was a new mob, so I killed it
Lucky... I accidentally hit an iron golem once and it cost me a hardcore world
@@Nico30337 o,o
Wow bob wow
100th like
World Wrecker
Hey guess what... I hate spaghetti
I really badly want to see Mojang make it where glass all connects in to one big piece rather than separate small pieces.
TopazCentral and/ or no scratches
4 words: Optifine and resource packs
But without mods
Resource packs alone already do this. It's called Connected Textures and you don't need any mods to do it anymore. Optifine does it without the need for a resource pack but many resource packs do it by themselves.
What i mean is with no mods or resource packs, just regular Minecraft. Some people don’t know how to download mods pr resource packs.
Mojang take notes
Captain Catbug I love your pfp
Lol
Cancerous pfp?
Captain Catbug profile pic
Captain Catbug profile picture
watching this 3 years later and a lot of features have been added which makes me very happy
This must have taken so long to create and assemble. Good job. Needs more views and hopefully Mojang is listening...
I truly mean that. Did you use command blocks and resource editing to do most of the ideas? Making things appear to work in Minecraft via those systems (versus Mojang actually implementing it) took real knowledge and creativity, plus setting up the camera movements and editing. Great job, glad to see you back for a well produced video like this!
4:55 swastika village
Clearly, the villagers are having a Nazi revolution.
haha
Weebs cooked in ramen in my personal defense i am 25 % german and i am highly offended, my hitler activist rights have been triggered. 😂😂 (jk) 😂😂
Nah I got an ad
Oh
This is great... 11/10 please show developers
Scojopo23 It's 997965767378355908760259879056756095704735076450965096805625685687776888847496907490587409445983/10
2:21 this made me feel uncomfortable and would probably give me nightmares.
Ever watch Surreal Entertainment?
@@benhughes4493 I'm aware surrealism genre exists and it's meant to be an abstract form of art.
@@Ray-mw1fx This is the one time I've ever said "I don't know how to respobd to that."
Strength potion should let you pull back a bow faster.
Nowerdy yeah and maybe decrease the cooldown of weapons for 10% each level of strenght
Nowerdy they could also make haste do that.
You changed your name? Why?
idk
haste does make the cooldown quicker, give yourself haste 127 and see how you can spam
Imagine if Charged bones could turn into black dye.
oh well they wasted a good opportunity and added another useless item
Isn’t it charred?
Dude. Coal.
Or be used as fuel
#blackdyesmatter
I think it would be a great idea if there's a 0.01% chance of a pacifist monster to spawn, like a vegan zombie, a creeper that can't blow up or a sad sad skeleton who lost it's bow, personally it could be better if you could "tame" the monsters as well such as giving a carrot to the vegan zombie, giving a creeper some tnt, and giving a skeleton a new bow! It would be so cool to have a zombie, creeper or a skeleton friend follow you around, but also be warned, the enemies of the pacifist mob will still attack the them such as wild wolves will still attack seletons, ocelots will still attack creepers and golems will still attack zombies, spiders and skeletons.
Chara Wants To Die i think that wod be better for a mod
Vegan Zombie
And if you have a mob tamed then the friends of the mob will not hurt you unless you hurt them
Quick someone make a mod of this and include other mobs like endermen and etc.
Then the skeleton kills you because you gave it a bow
The zombie was hungry and to hungry to attack and attacks you because you gave it a carrot
The creeper blows you up with the tnt
Instead of an enchantment "Glow", maybe just a miners helmet that's made with leather and a lantern? you become less protected but you get the added bonus of a light
*laughs in terraria*
@@Anavrin123 *laughs in real life*
Welcome back friend!
Your here too?!??!😁
Lol
Wow is this the family reunion
Hey tango
Tango Tek I thought that this was grian with a cold
You forgot to mention the uselessness that is the cauldron.
Cooking bulk stews/soups would not only give it new purpose, but it would also give bowls more uses. You could even incorporate filler like sand to increase the yield per food item put in.
Yesss!!!
Exactly the type of stuff I would support.
As a redstoner I use cauldrons quite often actually (Though I do like the stew idea :D)
LagiNaLangAko23
Whoa, I didn't know that.
Also the potion-filled cauldrons are really neat looking on top of their function. Now I'm officially jealous
Marshall Vail adding stuff for filled gives you more food, but less hunger restored. Cause... Yknow.... Sand.
5:40
WAIT WHEN WAS THIS VIDEO MADE? THEY HAVE A VILLAGE&PILLAGE UPDATE DID YOU MISS THA... wait a minute
*checks the date*
*Sees 1 year ago*
OHHhhh
Later on he talks about every friend group having a weird one and LITERALLY SHOWS AN EVOKER NEARLY 2 YEARS EARLY. Mojang definitely took notes.
@@TheOnly0rion I'm pretty sure those were already out at the time
@@TheOnly0rion pretty sure those were out around 1.9 because of the Woodland Mansion but
@@TheOnly0rion nope, 1.10 I think
Current updates (1.19)
❌Exit portal should get a new block around it
✅End crystal
✅Compass
❌Custom sprite for books and items
❌Better smelting based durability & amount
❌Mushroom island need more mobs
❌Pigs should spawn more
❌Slow/fast eating times for different foods
❌ Golem eggs
❌ All golems can be healed (✅iron golems)
❌Spread moss
❌More bears
❌Rabbits should breed like crazy
✅Skeletons should sink
❌Spider should stay normal to surface
❌ Wither skeleton should drop Wither bones or charred bones
❌Animals should have mob mentality
✅Swamp wood
✅Hoe destroy leaves in bulk
✅Increase iron golem spawn in villages
❌Improve mob ai (jump gaps for clever mobs)
✅New clothes for jobs
No dragon = ender men back to green eyes
❌Parrots lay eggs
❌Water bottles dilute effects
❌Dye name tags
〰️Update villages (real lamps)
✅Baby zombie
✅Blazes see from far away
✅Ghasts need more volume
❌Fireworks turn boat into jet ski
✅Edit books
❌Piglins guard quarts
❌Nether portal shape
❌Some blocks hurt when punch
❌Closing flowers (✅ sunflowers)
❌Color chests
❌Mycelium should spread
❌Falling leave parties before decay
❌Spawner variants
✅Sponges dry on its own
✅Different cook lengths for different fuels
❌Food determines cat
❌Cat should here water but not in boat
❌TNT in mines
❌Mobs spawn passive sometimes
❌Enchanting tables hold items
❌Items flash before despawning
Others:
- Torches should glow in hand
- Deer and wild game should be added
- Farm animals should only spawn naturally in villages BUT can be bread from wild counter parts (bovines, boars, mouflon, junglefowl, wild turkey) that away or can attack you.
-
I love this
Slow/fast eating times for different foods already kinda exists, kelp and berries are eaten faster than other foods.
@@Apigman Yes but Kelp and Berries restore barely any hunger and next to no saturation so if anything you spend more time eating those shit foods than you spend eating steak/pork/golden carrots etc
There should be a mod pack to get these suggestions out earlier!
Scout Ace no, he used command blocks and resourcepacks
Scout Ace false
I think there should! It's a great Idea! I especially want a mod for the Mycelium Virus!
Cough cough quark cough cough
true, true. but some of these arent there. :(
Mojang, hire this guy.
Retro Electro Yesss!!!
Very good idea
portalsam not really
Companies won’t hire someone for just coming up with some ideas. He’d need some skill in programming, texturing, sound design.
I've got some ideas:
Wolves should attack larger animals such as cows, horses, etc.
It would also make sense if they stuck together. Also, being predatory like polar bears, wolves should attack you if you get too close to their pups.
Polar bears in real life fight each other due to being solitary animals. It'd be cool to see a territorial turf war between two bears.
Some prey animals should fight back if attacked. Llamas spit at the player, so why not have a cow charge at you or a horse kick and bite you. It would make hunting more than a walk in the park.
Yeah, for a while I've wanted cows and horses to buck you or kick you from behind when you hurt them. But also run away afterward if you hurt them significantly. And like Sarc said, work as a herd and escape together or defend against you together.
Sheep and pigs I don't mind being all wussy. It would be funny if chickens flew into you when you attack them.
>Wolves should attack larger animals such as cows, horses, etc.
They actually did this back in Beta. Wolves would attack sheep & cows. Sometime before Beta 1.7 this was changed to only sheep.
There should be a block that can de-craft things when you accidentally make it.
@Shaggy Rodgers discrafter?
uncrafting table
I think you should be pretty expensive though
Its in the twilight forest mod but it keeps kinda op and un-minecrafty
Then I could get rid of all those diamond chestplates I made that one time
They should add Dog variants like how they have cat variations. Like maybe a certain wolf can give you a beagle or another one could give you a Dachshund, or even German Shepherd! Idk I just think that’d be cool
Maybe we should start off by adding more different wolf sub-species.
One to different biome
@Dweymond Gween yes i have a pet beagle
Theyre gonna do that in 1.14..
+Fishy Squishy - Totally. Personally, I'd just like it if the wolves had variations based upon colour, so one you've got a rare white wolf, black, tawny, grey and maybe dark grey? And certain wolves are bigger and stronger than others whilst another wolf may be smaller but far faster. I'd like it if they dropped their collar when they die too, and if they're named the collar shows it. Also, maybe they can have minor personalities? Some are lazy/skittish/aggressive etc. Having more commands would be cool, too.
*Summary*
1: Improve end exit portal
2: And end gateway portal
3: And end crystal texture
4: Compasses should point to bed spawn
5: Visual tweaks to enchanted books
6: Same for tools and armour
7: The number of nuggets obtained from smelting gold and iron tools/armor depends on durability
8: More mobs in mushroom biomes
9: Pigs birth larger litters
10: Food takes varying amount of time to eat
11: Spawn eggs for golems
12: Snowballs and iron ingots heal golems
13: Cobble and mossy cobble as part of terrain generation
14: Mega taiga bears
15: Bears kill most other animals
16: Rabbits breed on their own
17: Skeletons sink in water
18: Spiders rotate properly while climbing walls
19: Wither skeletons drop charred bones
20: Animals all run away from players that hit another animal in their herd
21: New wood type - Swamp Oak
22: Hoes can destroy lots of leaves (like Vein Miner?)
23: Iron golems spawn more
24: Mobs can jump small gaps like players can
25: New/better villager textures
26: Green-eyed endermen, unless there's a dragon in the world
27: Parrots lay eggs
28: Drinking water dilutes/shortens status effects
29: Dyeable name tags
30: Better village generation
31: Swords swing through tallgrass
32: Louder blazes
33: Fireworks also propel you in boats/minecarts
34: Can edit book-and-quill text without deleting all following text
35: Pigmen guard quartz ore
36: Non-rectangular nether portals
37: Punching 'sharp' blocks like glass damages player
38: Flowers open in day and close at night
39: Different wood types for chests
40: Vines and mossy blocks, but with mycelium
41: Decaying leaves emit particles
42: Spawner texture changes based on mob
43: Sponges dry in hot places
44: Variation on smelting time in furnace fuels
45: Cat colour is determined by fish used to tame ocelot
46: Ocelots and cats avoid water
47: Mineshafts generate with TNT mechanisms
48: Occasional passive monsters
49: Enchantment tables display item to enchant [my suggestion: maybe furnaces/crafting tables too?]
50: Items flash when about to despawn
Kieran Borovac THIS IS SOOOO *USEFUL*
Kieran Borovac 0
Hello from 2019, where many of these features are about to be released!
Hello from 2 months later
@@fleef69 hello from 1 week later
@@fleef69 hello from 5 days later
@@possebao4217 Hello from 1 hour later
@Cappuccino Coffee
Hello, from two weeks later!
Dude he basically called out the village and pillage update
Damn some of this stuff was actually added/changed in 2019
Mojang should see this
plese no
why its a great idea
No
just "no" i asked why,which means i asked for a reason he doesn't want mojang to see this
Pedja King it just isnt practical
also sideways slabs
Teddy Walsh No
Yes
Yaaaaaaa@aaaaaaaaaaaaasss
Yes
They can be like walls!
2:20
Never thought I'd ever see... that... in my entire life....
He sounds so much like Grian.
OMG Right?!
Mary Says I was looking for this comment
just now, i thought it was Grian who's talking but seeing this comment i realize, it's not Grian who's talking
Mary Says is he grain?
I thought it was grian
50 tiny things that Minecraft should already have
I WANT AMBIENCE. BIRDS CHIRPING, WOLVES HOWLING, LEAVES RUSTLING, OCEAN NOISES, WATERFALLS.
AND SEASONS
That's a good idea! 👍
Tabbiya Heeyy your pfp is from School-Live ^^
Tabbiya YES!
W0alf PT Not really. I'm fine with hearing birds chirping but not seeing any
It's actually amazing how many of this stuff eventually got added. Love how Mojang listens to their community.
One thing, we need NPC scavengers or explorers to make minecraft feel real, and not lonely
Really though, would any mob without the power of the player leave the safety of their village to live alone and vulnerable in a nighttime of monsters?
Peeble Kitty I think he means an NPCs that is like the player. Like the mod that makes villagers act more like real life people. For example: a scavenger that gathers food for the village, a guard (iron golem) and maybe even one that can repair houses and place block in a certain vicinity like Endermen.
FlaMasker multiplayer
Rackie , I ment something in singleplayer if my WiFi is crap
I think they should, but they keep improving the item and texture and add more stuff that is not relate to the feeling of playing the game. Don't know how to give sense to this
I though that you were dead.
He's alive!
King Raber uuiiiooloop
Welcome to season 4 episode 1 of simply sarc
Check back next time for season 5 episode 1 of SimplySarc.
"How to improve minecraft"
Me: CoLoREd StIcKs ANd HaTS
9:27
Terraria players: hey! I've seen this before!
Minecraft players: No that's new!
I wish that when you tame a cat that there was a chance of it keeping the original Ocelot variant. I like the other 3 but I would love to have a spotted, tame Ocelot too.
horse14t yeah
I’ve always wanted the wild to feel more organic - here are just a few suggestions I came up within my own time:
1. As it stands, hunting isn’t a sustainable food source, as you will eventually kill all the animals in your area and have to move on.
To make hunting fun again & make the world feel more alive, I would say that animals should breed naturally, like the rabbit suggestion in this video. To counter the obvious overpopulation/lag problem that this may cause, all animals should have a chance of getting sick & dying (via a ‘sick’ status effect which slows speed & gradually drains health until death) which increases in likelihood over time since that mob was spawned. This way, the population will be kept in check.
To balance the effects of hunting, animals should breed more often if there are fewer of their species around. That way, if you kill off a portion of a herd, you can wait a short while for the population to bounce back.
2. Animals should go to sleep at night. To balance this with hunters, the sound of a player walking should wake them up and startle them.
3. Stone bricks exposed to rain should have a (low) chance of cracking, to mimic erosion. Cracked stone bricks would very gradually expand downwards and outwards to adjacent stone bricks, causing your creations to ‘ruin’ over time if you don’t protect them from the elements. The same as with mossy bricks spreading, like mycelium in the video.
4. Coming back to mobs, they should leave footprints (which fade to save memory). Aside from making the world feel more organic, it would make tracking them down fun too.
5. Make water (from a bucket) throwable by holding down right click to wind up your throw like pulling back a bowstring. The thrown water could travel through the air using the same mechanics as falling sand and then become a source block where it lands. This would make fighting fires a lot easier.
Those are such good ideas!!!! I wish they would bebadded
*be added
I would be happy to make a mod for these things, if only i had time available :/
However, I do have a mod for #5, the firefighting. Simply look up the Water Balloons mod. It essentially does what you said, but without leaving behind source blocks. (but lets be honest, doing that would get quite messy)
ben ben
(From your 1. suggestion in your comment)
Actually, even if they add that feature, it's not very necessary since animals don't need to breed to repopulate.
The game's code is to spawn animals at random times and places. Within your render distance.
Still, those are nice ideas! I just wanted to clarify something to lessen confusion.
Pixel_ Maniac I’m pretty sure mob spawning hasn’t worked like that for a long time, since the adventure update I think - new animal mobs only spawn when new chunks are generated now (unless this has since been changed back to the old system since without me noticing, in which case, oops haha)
“What if we made it so that skeletons just.. *floated?*
Drowned: *allow us to introduce ourselves.*
You might post rarely but when you do you make some damm good videos
Increase the maximum height to at least the double. There should be higher mountains that aren't so steep with rivers and waterfalls
FUCKING THIS ^^^^
Would make the game dramatically better for me, especially for building purposes in survival. I always go with that sort of route, with huge like, non-steep, more horizontal mountains as my base. I terraform my own ones.
IHDN
The biome generating algorithm could use an update altogether to be honest.
2:20 was kinda cursed
Also, TNT should be able to be crafted into 9 sticks of dynamite which is a throwable explosive.
Green the Ninja with a smaller explosion.
Green the Ninja if it were 1/9th the size of a TNT explosion.
Then 1/3 of TNT and it has a cooldown between throws.
I think there should be a splitting table where you can split things into 3 or 4. Sword=3 throwing knives. TNT=4 throwable dynamite with 3x3x3 explosions.
@@jaxon3186 Pretty interesting idea. I like throwing knives. The splitting table would be pretty unique to specific items though. I think being able to craft throwing knives (maybe one stick and one stone would craft 2 or 3) could be in the game. I would upvote that on community feedback.
After 2 years the following have been added:
Number 2 (sort of): with Jappa's textures, the ender crystal looks a little more refined as of 1.14
Number 8: Dried kelp has less saturation but can be eaten quicker than other foods as of 1.13
Number 13 (sort of): Polar bears will attack foxes as of 1.14
Number 15: All undead mobs sink in water as of 1.13
Number 21: One or more iron golems will always spawn with a village regardless of its size as of 1.14
Number 23: Villagers now have outfits that correspond to their profession as of 1.14
Number 28: Villages have had a complete makeover as of 1.14
Number 29 (sort of): Baby zombies can now burn in sunlight (swords still break tall grass though)
Number 32: Books and quills can be easily edited as of 1.14
Number 35 (removed): Cacti used to damage players during the early alpha edition of the game but this was removed before the beta release
Number 37 (indirectly): Things such as signs can now be made of the other wood types as of 1.14
Number 45 (sort of): the cat you get depends on the cat you find, rather than out of randomisation as of 1.14
Let me know if I missed anything =D
Also, number 4 has been possible since (I think) 1.9 via resource packs but it's not a proper feature. Spawners could also have their textures edited dependant on their biomes and blocks next to mycelium can have a different texture if coded correctly with resource packs.
Appreaciated the work you put in writing this long list. Through this, we can compare are say that maybe Minecraft is listening to us.
P.S I don't get why game developers don't listen to the fans most of the time. Why wouldn't they listen to their fans if it would make the whole community happy?
Lily Sthapit “These are confusing times.” But seriously, I agree. I do think devs should be able to make their own decisions (definitely) but listening to community feedback is one of the things that can make a good game good and a bad game utter garbage.
Dog breeds, I want some dog breeds
Like a skinny small dog
A bulky medium sized dog
A big runner dog
And the wolf. :D
A Stalker omg yes
OH WAIT I SAW U AT A LLAM ARTS VIDEO
A Stalker golden retriever, husky, German Shepard !! 😍
There should also be a mechanic where sticks can be thrown and retrieved by dogs. Also a better option would be to make dogs breed able for certain traits, including appearance, hunting, or friendliness.
A Stalker ye
"Might improve Minecraft" Might?! Most of these definitely will improve Minecraft. Silly Sarc! :P
The zombie staring at the painting is just wholesome
1 and a half years have past and only 3 of them have been implemented
*i see this as an absolute win*
@sOME RANDOM GUγ wich one?
@sOME RANDOM GUγ i mean wich of feautures has been implemented in the gamr dummy
sOME RANDOM GUγ what kind of a moron are you? You correct stuff which was already correct, you respond to stuff which wasn’t ment for you! You call people dummy because you think they asked you a stupid question which wasn’t ment for you! You would have known if you had a brain... Then you tell them the stupid questions answer then you call them a dummy, and its ok when you say it but when they say it back you get offended you call a typo being a dummy when they said in a friendly way. Damn you are so messed up. You’re the most annoying human in the entire world!
Which ones?
@@mattman3884 That guy? The most annoying human in the entire world?
...Oh how I envy your innocence.
"X feature seems rushed and incomplete--like it's in alpha. Perhaps it should be looked at again!"
I giggled.
That's like, the hallmark of minecraft development after all ;)
The nether spawner was beautiful!
5:47 you just predicted the future