Gotta say it, Nate's voice actor really nailed the "Oh God" when he sees Nora dead. So much emotion in that line! Nora's execution of the line is good too, but you can FEEL the frustration, anger, helplessness and sadness in Nate's version. And i LOVE it!
Good voice acting is something so undervalued. It's hurts the immersion so much if it's supposed to be a sad moment but they sound like they don't care. When you hear the emotion it just adds more depth. I think the last of us, part two especially really nailed the voice acting. Joel in the first one was great especially in key moments like when Ellie ram off and she mentioned his daughter. I could feel the rage and sorrow that he oppressed for 20 years I think. In part two there's many examples but I like when you kill an enemy and Ellie will say fuck you. Or the that was stupid with the encounter with the girl with headphones in. Graphics are important but poor voice acting makes it nearly impossible for me to be interested in the story.
Yeah, sometimes when I'm playing as a female SS, it feels like I'm playing Oblivion. You know how they gave most of the voice actors their lines in alphabetical order and just had them read them off like that with pretty much no interaction with the other VAs? It's like that. Her inflection and delivery are just kinda off for a lot of her lines. Which I can't really blame on her, because Courtenay Taylor is a really good VA in other stuff she's been in.
the first time i played fo4, the moment i got to concord and started fighting the raiders i forgot what my main objective was i got reminded via dialogue, "oh thats right my spouse was murdered and im looking for my son,,,, oh well let me just do this one side quest first,,,"
Interesting fact, I wanted to see who it was that had the pipboy before he died so when I replayed the game I went looking for that person. Turns out he's not just a scientist, he's the doctor in that vault. If I'm not mistaken he's also the one who leads you to the cryo chambers as well.
No it's not, it's not the same doctor because you've been in criogenic for 200 years, i highly doubt that guy lived this long just to die when the institute got inside the vault to get Shaun, my guess is that everyone in the vault died when the institute got inside and when they left, you've been in criogenic for 60 years, so now their decomposed corpses are skeletons
@@caesarsalad1336 It actually might be the same guy because by the time Kellogg got there, everyone who wasn't frozen was already dead. There was only enough supplies to last a few months and then they could all leave but because of radiation, the overseer didn't want to open the vault door. The security then turned on the overseer and forced their way into his room opening the vault. Idk if they killed everyone else or the other people just starved but either way everyone in the vault died before like a year into it.
@@SuperStick24 Nope, realistically speaking, "by the time Kellogg got there" wouldn't make any sense because since that scientist was alive since pre-war then at your point of view that the security decided to leave and kill anyone or starve, that means it happened a long time ago since that scientist was alive 200 years ago, that means he was already dead centuries ago, and more 60 years dead after Kellogg took Shaun, there wouldn't be anything more left of him, his body would have completely decomposed, there wouldn't even have bones, so no, it's not the same guy
Vault-Tec-"I wonder what happens if we lock a bunch of people in a underground bunker, and then we just do some bullshit to them?" Everyone-*dies horrifically* Vault Tec-"Ah. I see. Welp, let's do it again! I'm thinking...plant people, this time."
Vault-Tec: "Okay, okay, we had some laughs, now lets place some legit Vaults here and there to actually save some people!" Master/Enclave/Raiders/Easily-Breakable-Water-Chips: *its a free real estate*
The reason why the salesman didn’t tell us about it is because even he didn’t know. Like any shady corporation in fallout. Like had some dark secrets they kept from their employees and customers.
@@Fenris2 It's because he probably knew the bombs were dropping and he had to get your family into the vault to meet his quota. He's also sad he didn't get into the vault, if he knew what would happen (Being frozen) I don't think he would want to go in there.
@@Fenris2 when u see him in good neighbor you run into him he says something like"why do you look so young" and you reply with:cryo pods the froze us. And he says: OMG I can't believe vault tec would do this I wasn't told about that
Hi Oxhorn, I have a request for you. My friend Daniel is a huge fan but he recently lost his hearing in an accident, he's really having a personality change and I wanted to ask if you could caption your videos. I know you put in a lot of work but it would mean a lot to me to see him have joy in watching your videos again. Thanks for the content Windy~
I found the opening of this game "vicariously traumatic". The short time you spend in pre-war Sanctuary is just enough to ground you before the devastation so that when you wake up and everyone is dead.. you feel a sense of digital loss over their polygons and the wasteland that replaced your scenic views. Or maybe I was just extra good at role playing that night..
I wish we'd gotten a bit more time to become attached to Shaun and spouse...maybe even feel some attachment to Sanctuary and the neighbors. A bonus would've been a little extra time in the vault, hearing how the others are being affected and clinging to your family. I just didn't feel attached at all to my spouse and Shaun. I also had no attachments to Sanctuary.
@@boethia7367 I actually googled "Does anyone bother looking for Shaun?". That plotline didn't grab me, but imagine the same scenario from another perspective. Long "dead" survivor of the Great War comes back 200 years later and lays waste to the already devastated wasteland searching for his lost son. The Sole Survivor could have made a great villain.
@@BaronVonQuiply The story as the protagonist (canon) vs the story as an outsider watching the Lone Survivor become an angry god of vengeance and pain (…also canon, just not the player experience necessarily).
Letting us change the appearance of our spouse helped if you did it. Some people spent a lot of time creating the exact look they wanted for their partner while others modelled them on their existing partners. That death hit some of them quite hard.
I think you always miss a huge thing about Father/Shaun. If you listen to his inflection when he says "I wanted to see what would happen" there's a weird hesitation there. I would guess that, as someone raised in the Institute who never (as far as we know) had children of his own (unless you count the synths) and never experienced having parents, he could have wanted to see if you'd come looking for him. Since he'd found out, probably just prior to releasing the Sole Survivor, that he had terminal cancer. Think of the Origami Killer in Heavy Rain, who was trying to find a father who would risk everything for their kid. I always got a similar impression from Father, especially in his treatment of synth Shaun and his releasing of the Sole Survivor when he did; it smacked more of regret to me. "Wanting to see what would happen" in a "would they come for me, after all this time? Would they still love me like a parent does a child?"
Coffee cups! You can never have too many coffee cups! Come to think of it... the Commonwealth needs more coffee. Thank goodness for the Slocum Joe’s mod. :P
Oxhorn: "That consumes his or her entire life" Me: Gets out the Vault and starts conquering the whole Commonwealth, building villages, doing a questhunt and just as I start to be bored (about 200-600 hours later), I remember that Nora/Nate is dead and my son is still missing xD
The vault's overseer said he'd been dreaming of the cryolator for a long time. If he did, indeed, go to VTU, he could have shared the idea with one of his classmates, who also made one in WV.
I feel like it could also be possible for one of the scientists to have survived, and actually making it out of the vault alive, taking a schematic for the Cryolator with him, or he had the knowledge of the Cryolator and rebuilt it off of memory. Or, it is also entire possible that, when the Cryolator was being developed, Vault-Tec was still around and monitoring the vault, and were able to recreate the Cryolator themselves, before *potentially* falling (as I'm not entirely sure Vault-Tec as a whole no longer exists, nor am I far enough into Fallout 76 to say whether Vault-Tec has fallen by then). Just my thoughts on that matter tho.
The *Biggest* question I have is this: *Where is Vault Tec big wigs? Why didn't they survive? If they knew before hand, why weren't they in their own super Vault? Where are they? Why hasn't any one heard from them?*
If I remember correctly, the Enclave monitered most the vaults, so you could consider them the big wigs. Besides that I'm sure the higher-ups in Vault Tec got their own private vault(s).
One of the Fallout games released between Fallout 2 and 3 - Brotherhood of Steel, I think - had a Vault-Tec super-vault that was the monitoring station for all experiment vaults on top of being for company executives and families. Was around Chicago in the Midwest. Issue is that game's not really viewed as canon so I dunno if Bethesda decided to keep that part of the lore. Though I could swear that 3, NV and/or 4 mention the Midwest BOS faction.
Alun Lewis fallout 3 mentions a ship similar to the prydwen that crashed in Chicago. It’s supposedly been converted to a brotherhood base and it’s own chapter. One of the most powerful
in all the fallouts... did u notice in the prewar vault tec vids on peoples television where vault tec was advertising their vaults.. they had animated supermutants and deathclaws and assultrons etc all in their vids... it was almost as if prewar vault tech was like "hey US citizens.. once u go into these vaults and come out... u may face creatures which just so happen to look like this.." xb
An interesting thing that I just realized is that, despite the fact that there are only 8 beds in the bunk room and one in the overseer´s room, when we enter the vault after the bombs dropped we see that there are at least 16 vault tec employees (5 security, 6 scientists, the overseer and 4 who wear only juimpsuits who may be auxiliary personnel or scientists who have not put on the lab coat). Which means that they had to sleep in shifts and that at least 11 of them managed to escape alive (as we can find only 5 bodies in the vault when we wake up).
Its just crazy that the vault tec salesman said "total protection from radiation and crazy super mutants as if they knew mutants would come. As if they'd done tests already.
He said "hostile mutants" which mean anything that can mutate not super mutants, plus your taking about them doing "tests", while super mutants existed before the war anyway, just the public didn't know and vault tec rep certainly wouldn't knowb
In this universe, people are affected by radiation in different ways including turning into feral ghouls. This means that when Little Boy and Fat Man were dropped in Japan, some people probably turned into ghouls.
You know the biggest plot hole I always found in 4 is that they chose Shawn to have uncorrupted human DNA, but you literally watch the bombs drop. The radiation of an average nuclear bomb reaches 1km in 1 second meaning that all of you would've been irradiated before entering the vault and unless the cryogen pods really did somehow disinfect the residents your DNA wouldn't have been uncorrupted. As well if you look at a nuclear bomb from literally any distance (even up to 5km from the explosion in a recorded instance) you would be completely blind as it would be 500x brighter than the sun (but I can overlook that part).
My thought on this is that the ubiquitous use of nuclear reactors everywhere - in cars, TVs, power stations, even in family board games suggests that there was a higher amount of ionizing radiation already present pre-war, and that humanity as a whole evolved robustness to it. So a short radiation pulse wouldn’t have been enough to fry the people going into the Vault. But still Shaun got cancer sooooooo.....
The blindness thing is far worse. Radiation exposure does not automatically mean genetic damage. 100 + years of heightened background radiation, however, would make it nearly impossible to find a human that hadn't suffered some degree of mutation. If the institute wanted completely uncorrupted dna (and of course they did because institute) they needed someone from before the war.
Yes. That's why I think he's the better choice. Not only that, but he's ex-army while the woman is a lawyer. A soldier stands a FAR better chance of surviving the post-apocalypse.
@@Smasho8000 I feel like because Nora is a lawyer, if you play as her, you're supposed to go about it in a more calm way. Talking yourself out of bad situations so no one gets hurt
@@mrdr0161 Exactly why when I play with Nate I try a more agressive gameplay while with Nora I use full charisma in every situation. I mean, it makes sense
I wouldn’t call this a lore thing, just a little thing Ive picked up, but haven’t you found that it’s a little wierd how at the robotics disposal grounds, there is only a single robot there? And the rest is cars?
People like scavengers probably looted them all together with cars' parts, but left sentry bot out of fear it will activate and annihilate them - even some companions comment that it will be wiser to leave it alone and not come any closer :P
I have always wondered what would have happened if the soldiers outside had forced their way into the vault. There were plenty of them and they had two soldiers with power armor and miniguns the vault tech security would not have been able to keep them out. Imagine how different things would have been had those two soldiers in power armor jumped on the platform just as it started to descend.
I have a feeling the vertibirds and power armor protected them. The vertibird in concords museum after the nukes was only disabled from EMP blasts while the power armor was only ditched after loss of power cores. I also saw that that the guy who left that suit has an unimplemented npc with that name so they may have considered having him as a ghoul like the vault tec guy; makes me believe that guy is still in the wasteland somewhere
@@twistedyogert the holotape on the roof with crashed vertibird and first suit of power armor says am emp caused them to crash after the nukes fell iirc
@@Hyperfoxeye That's one thing that I always felt was missing. Drivable vehicles. I get that the roads were messed up after the nukes dropped but I'm sure that a motorcycle could handle the rough terrain.
@@twistedyogert the reason the world ended was a war over the remaining oil/fuel deposits to power those vehicles. Plus if there were plenty of working vehicles then the west would know of the east and vise versa rather than the regions of america being isolated empires that hardly know eachother past bordering societies
It's kind of a shame the other vault dwellers didn't live. It could have been quite fun to see them try to adapt to the future and rebuild their community. Could have made for some fun interactions, maybe even interesting side-quests in the new settlement you can build. It also makes more sense why you'd take time to build things at the beginning of the game.
Just a minor observation: In the sequence when Kellogg shoots Nora, I find it interesting how they included the sound effect of a shell casing hitting the ground yet when you look at the design of a revolver it doesn't eject empty shells out of the chamber like a standard handgun. And even in the game when you use this same revolver or any revolver for that matter you have to manually eject the empty shells out of the cylinder when you reload................... Take that for what you will
I wonder if there is any trace evidence that Kellogg used a standard 10mm pistol until later in development when they decided to give him a more distinctive weapon.
Security and the scientists worked in shifts though didn't they? No reason sleeping could'nt have been Done in shifts too. Overseer might have been the only one with a private bed, rest could share. Great use of space, so 16 or 20 people in total perhaps As for security armor not being on skeletons.. Well terminal entry did say they all had to do duties beyond the usual so when security acted as janitors etc might have just not Worn the armor. I mean what would have been the need?
So you're telling me Vault 111 Had Space left when the Bombs Dropped,but they didn't let the Rep in?Why?Did they think that someone would pull a Suitcase of Cash Out Last Minute?
What I never understood is why all those soldiers just stood there and died, even if there is a risk of another soldier shooting you out of duty/loyalty , whats to lose? your gonna die anyway might as well try and get in that vault.
@@justanuff they had better odds of surviving inside the power armor. considering that sentient ghouls exist and survived from scrappy shelter of the bombs, im pretty sure that they turned into sentient ghouls aswell, just like Billy (The Kid In The Fridge)
Huh, I had always assumed that everyone in the Vault science and security had died in the battle to leave. I figured that was why we were the 'sole survivor" but I never thought about the fact that the amount of skeletons didn't match. Really cool lore video!
I know you did a video on this a while ago, but I just thought of something *and don't remember if you mentioned it in that video* So in Vault 111, we learned that Vault-Tec was relying on residents to agree to enter the vault for most of their experiments to work, or at least this one. We learned that the Vault-Tec staff got an early warning on the bombs dropping. What if Vault-Tec really was involved with the nukes being launched? I'm too tired still to type much more. There also isn't much more to type. Good day, y'all.
Usually your research is spot on Oxhorn and you have way more lore information than I do, but you missed a few things on this one... It sounds like the military and Vault-Tec did not want to warn the general public . Remember there was military vehicles and personnel there at Sanctuary already and the Vault-Tec headquarters building for the area was only about 15 miles away. There is one major issue. If you watch the beginning sequence and count the Vault-Tec personal, there are 4 guards in body armor, 6 in staff in vault suits, and 6 in lab coats. This is 16 Vault-Tec personal. Only the one that leads you to the cryo chambers has a pip boy and is likely the overseer. With the one missing staff you mentioned (Nordhagen) that is 17 total. That means there were 2 to a bed except for the overseer, who got a bet for himself. You find no suits of guard armor, so I am guessing that they had no problem overpowering the scientists. The question is if the staff were on the scientists side or not. I am guessing since the scientists were the only ones not at the party that the staff sided with the guards and since the scientists fortified the exit, likely a few staff died trying to get through, but with 10 against 6 they were able to over power the scientists and the body armor gave them a huge advantage. So I think 3 scientists, 4 staff and 4 security guards made it out. I think the body with the Pip Boy was the overseer and that was the only way to open the vault. It looks like the fight started in the overseer's office then they fell back to the vault exit. They likely dragged the body over to activate the door. There were also 2 women in the vault, one scientist and one staff and I am guessing both survived. Also understand that of the bodies outside the vault you do not find any military uniforms, power armor suits, or the Vertibird and the APC in Sanctuary is no longer there. Likely most of the military survived, especially the ones in power armor or vehicles. From what it looks like there is only one detonation and that is the crater where the Children of the Atom worship. Sanctuary was several miles away. Based on estimates of the map size and locations you are talking about 20 miles. About the largest realist warhead used would have been around 10MT. This would have put Sanctuary at the very edge of the Thermal radiation range. Many of the people outside would have suffered some burns, but would not have been instantly killed. The damage would have been enough to shatter windows (1-2 psi), but most structures would still be standing. Those bodies might have been the military fighting off the people that wanted to be taken with them or that tried to make it to the platform as it was dropping and the top doors were closing. The rest likely fled with minor burns with half dying within the first year from radiation. Now to understand radiation levels... most forms of radiation fade quickly. From instantly lethal within an hour of the drop at the lip of the crater to safe enough to walk across the crater bottom a month later (one hour of exposure). Radiation levels in the area will be low enough to only be of limited health risk in 6 months and pretty much safe within 2 years. There might be some pockets of radioactive elements that could be lethal for hundreds if not thousands of years, but these really require you to touch them and they will settle into the soil and be of little threat to most. Also plant life is about 10 more resistant to radiation, so most trees in this area would be damaged, but many would survive. By springtime the plants would be growing back just fine. That is why I love my green mods I use. Now of course there would still be radiation levels as they seemed to like dumping radioactive barrels all over the place. Now after 200 years the Children of the Atom could likely survive in the crater. The radiation levels would have drooped enough so there might be only a slight increase in cancer risk after at least 5 years exposure.
Even the Vault-Tec Rep didn't even know about the cryo pods. You'll meet him again as a Ghoul, and he'll ask how you lived for 200 years in perfect condition.
One thing that bothers me about Vault Tec's lore is their absence from the games after the bombs fall. I don't think they were responsible for the bombs, but they did have connections with the Enclave and Robco. We know Robert House calculated nuclear war was inevitable. It seems Vault Tec had this same philosophy. So, why didn't they survive? All of the vaults were remotely contolled and monitored, but we find the Vault Tec staff dead in almost every vault. Simple self preservation would of had the higher ups in the Vault Tec company being able to get to safety and have access to their own computer network. Maybe they even had a satellite, as well. So where are they? We didn't find them in DC, the West Coast, West Virginia, or Boston. They had years to plan, but all you find are dead empty vaults. Even the ones still occupied don't have a connection to an outside Vault Tec faction. Vault 81 continued to follow instructions, but they aren't the leadership of Vault Tec. Even the control vaults had experiments built in, as in the Overseer's journey in 76. I don't see the method in the madness. Who would benefit from all these experiments? Only the Vault Tec brass in some secure location collecting the data. They had to have some way of assuring their own survival.
Everyone was expendable to the higher-ups, including the overseers. The heads of Vault-Tec were probably enjoying their own luxury Vaults or got incorporated into the Enclave, or were disposed of once the experiments were no longer needed.
I personally think they are inside the tallest mountain on Earth. The one whose base is on the ocean floor. I imagine them having R.O.V.s and basically a City inside the safety of an underground paradise. Their way inside is the same technology the Institute. Only now it's the great grandkids of the original extended families of all the Worlds Elites. All the comforts the working class was able to churn out right before the big downsize
The most terrifying part isn't the explosion, but how the staff sound happy and jolly, even though they know that the residents are going to be frozen for years and possibly know that a family would be shot and the son taken, and that the vault dwellers would not wake up and die in the cryo-pod, that in my opinion is the most horrifying part.
(4 years ago) Ox: We enter Vault 111, promised shelter from the harsh atomic blast. This place has lore, but we'll cover that in a later video. Me now: sees this video in recommended. "Boys it's about damn time.! "
The most amazing part is how much soul you have to trade to the demon for you to get the chance to use something that you signed up for like literally minutes before.
Just made an observation while starting a new game. The doctor who leads you to your cryo chamber seems to be the only one wearing a Pip Boy so.... i think it's save to assume that it's his Pip Boy we pick up when leaving the Vault.
See for me the overseer was a good person. He saw the experiment as preserving the residents so that they can live in a rebuilt future, then he tried to protect his staff by trying to keep them underground when he knew beyond a doubt that going topside would be the death of them all
He was wrong about all of them dying if they went above ground. A lot of other people survived up there. But ultimately he did seem like a decent guy, which is rare for an Overseer.
To be honest, if i were the overseer, i would try to keep them as long as i could to protect them from radiation too, but once i'm hit with the fact that food won't last forever, i'd risk it all and open the vault door, it would either result in radioactive death or leaving vault 111 and surviving outside
@@Captain-Sum.Ting-Wong I mean he really wasn’t tho. This was only what a few months after the bombs fell? The others that were actually above ground at the time turned to ghouls or died. Everyone else was in makeshift shelters and basement bunkers and shit. Had his people gone up they’d have been cooked alive by the radiation. Some might’ve become ghouls yes, but most would’ve just died.
Dude holy crap, this is insane after watching the show. Considering vault-tec most likely dropped the bombs it makes sense that the staff had an early warning
I just started watching your videos because Im playing fallout for the first time but i get carried away with shooting and completing the missions that I usually forget to Come backs to certain places after I beat them, now that I get the lovely privilege of watching your videos and exploring the places I’ve already been too! A lot of stuff I see in game make sense! Thank you this channel is awesome!
EVERYONE i found a terminal in fo76 written from kent connolly the man who in fo4 gives you the shroud quest He talks about the unstoppables and the errors in the radio broadcasts he listened to
Long time no see ox, I just wanted to let you know that while I don’t watch a ton of your videos anymore you’re still one of my favorite UA-camrs. I remember staying up super late and falling asleep watching your videos, you have an excellent voice.
The story of vault 111: one big freezer. The point of the vault? To give super mutants human flavoured popsicles why there were scientists there in the first place? To make sure other companies don’t steal their idea. Point of this comment? I DONT KNOW!!!
Yeah. Lots of inaccuracies about revolvers in video games. Including full-auto triggers, ejection rod with a swing - out cylinder, cylinder clicking when it's out of the gun, and flicking the cylinder shut. When you flick the cylinder shut in a revolver, it messes up the timing notch, which can lead to the gun exploding in your hand, after the firing pin hits off-center. You can watch a video on it, and sorry if I came across as a nerd.
Pretty sure its just speculation, people know that radiation from the nuclear bombs would most likely cause mutations and that the subsequent mutants would most likely be hostile. It's also using fear as a marketing strategy to sell vault space.
F.E.V. Vault Tec knew about it and likely had theories or even experimental proof of what would happen when it interacted with radiation. Also, at least one person had already been ghoulified.
In Fallout 76, when listening to overseer logs, you hear her say in one of them that the wasteland is MUCH worse than what Vault Tec had expected. So, I believe that Vault Tec had speculated on what would be going on topside after the war, and what effects radiation would have on life above ground. Also, Vault Tec worked alongside the pre-war government, and the pre-war government had used the FEV virus before the war, but they had no idea it would create mutants. They wanted to use the virus to create super soldiers, and so research started on that whole thing (I think), and since it was the government doing the stuff with FEV, and they saw that it created mutants, Vault Tec would've found out about that since they were working alongside the pre-war government (even the President at the time), and as we know, some the pre-war government members were sent to the oil rig in the Pacific, which is where the Enclave began. Some of my information above may be incorrect, as I haven't payed too much attention to Fallout lore recently, and have somewhat forgotten some of it, but don't be upset if something is wrong, and feel free to correct me :) Have a wonderful day
Ah...the touching story of Nora and dbrfgbrgbnr. I've been waiting for this...
AkodoKusamoto its a Swedish name
Squidward Tortellini I’m sure it is
I just noticed that too. 😂
It’s pronounced Connor
@@sebastianduran2022 The android sent by cyberlife
And thus the Sole Survivor, dbrfgbrgbnr, left Vault 111 in order to find his son, avenge their spouse, and collect all the battered clipboards.
Dbrfgbrgbnr never changes
And Desk Fans with there side kick Duct Tape
And the screws don't forget the screws.
And the Makeshift Batteries.
Mason Mulkey but most importantly the screw drivers
Gotta say it, Nate's voice actor really nailed the "Oh God" when he sees Nora dead. So much emotion in that line! Nora's execution of the line is good too, but you can FEEL the frustration, anger, helplessness and sadness in Nate's version. And i LOVE it!
Good voice acting is something so undervalued. It's hurts the immersion so much if it's supposed to be a sad moment but they sound like they don't care. When you hear the emotion it just adds more depth.
I think the last of us, part two especially really nailed the voice acting. Joel in the first one was great especially in key moments like when Ellie ram off and she mentioned his daughter. I could feel the rage and sorrow that he oppressed for 20 years I think.
In part two there's many examples but I like when you kill an enemy and Ellie will say fuck you. Or the that was stupid with the encounter with the girl with headphones in.
Graphics are important but poor voice acting makes it nearly impossible for me to be interested in the story.
His name isnt Nate, its dbrfgbrgbnr
@bathtub1171
Yes the protagonist
Yeah, sometimes when I'm playing as a female SS, it feels like I'm playing Oblivion. You know how they gave most of the voice actors their lines in alphabetical order and just had them read them off like that with pretty much no interaction with the other VAs? It's like that. Her inflection and delivery are just kinda off for a lot of her lines. Which I can't really blame on her, because Courtenay Taylor is a really good VA in other stuff she's been in.
Nate’s voice is good when he’s mad or like when he’s talking to Jun
from that moment, the sole survivor has a mission that is so out of focus that he completely forgets about it after 30 minutes of gameplay
the first time i played fo4, the moment i got to concord and started fighting the raiders i forgot what my main objective was
i got reminded via dialogue, "oh thats right my spouse was murdered and im looking for my son,,,, oh well let me just do this one side quest first,,,"
I think it's the lack of a timer so it makes it more unlimited without a important mission
Me: I gotta find my son!
Me an hour later: *He's just hacking and whacking and smacking!!*
Interesting fact, I wanted to see who it was that had the pipboy before he died so when I replayed the game I went looking for that person. Turns out he's not just a scientist, he's the doctor in that vault. If I'm not mistaken he's also the one who leads you to the cryo chambers as well.
Funny
No it's not, it's not the same doctor because you've been in criogenic for 200 years, i highly doubt that guy lived this long just to die when the institute got inside the vault to get Shaun, my guess is that everyone in the vault died when the institute got inside and when they left, you've been in criogenic for 60 years, so now their decomposed corpses are skeletons
@@caesarsalad1336 It actually might be the same guy because by the time Kellogg got there, everyone who wasn't frozen was already dead. There was only enough supplies to last a few months and then they could all leave but because of radiation, the overseer didn't want to open the vault door. The security then turned on the overseer and forced their way into his room opening the vault. Idk if they killed everyone else or the other people just starved but either way everyone in the vault died before like a year into it.
@@SuperStick24 Nope, realistically speaking, "by the time Kellogg got there" wouldn't make any sense because since that scientist was alive since pre-war then at your point of view that the security decided to leave and kill anyone or starve, that means it happened a long time ago since that scientist was alive 200 years ago, that means he was already dead centuries ago, and more 60 years dead after Kellogg took Shaun, there wouldn't be anything more left of him, his body would have completely decomposed, there wouldn't even have bones, so no, it's not the same guy
@@caesarsalad1336 it's a game tho. There are still skeletons around the outside of the vault from when the bombs fell.
Vault-Tec-"I wonder what happens if we lock a bunch of people in a underground bunker, and then we just do some bullshit to them?"
Everyone-*dies horrifically*
Vault Tec-"Ah. I see. Welp, let's do it again! I'm thinking...plant people, this time."
John Gervais SOLID business strategy 🙌😆
Vault tec:*kills a bunch of people for lols.*
Also vault tec: "hey, that was fun. Lets do it again!"
Seems perfectly normal to me
Vault-Tec: "Okay, okay, we had some laughs, now lets place some legit Vaults here and there to actually save some people!"
Master/Enclave/Raiders/Easily-Breakable-Water-Chips: *its a free real estate*
Vault-Tec- "Come in we won't shoot you!" *shoots*
The reason why the salesman didn’t tell us about it is because even he didn’t know. Like any shady corporation in fallout. Like had some dark secrets they kept from their employees and customers.
Well when you say good morning he acts suspicious and when he said the big boom is coming sooner than you think
He was probably needing to use your toilet to take a big shit, thats why he was so adamant on the whole "Big boom soon" etc
@@Fenris2 It's because he probably knew the bombs were dropping and he had to get your family into the vault to meet his quota. He's also sad he didn't get into the vault, if he knew what would happen (Being frozen) I don't think he would want to go in there.
You are correct because when you meet the rep in goodneighbor and ask him about the experiments of the vault, he says he didn't know of them.
@@Fenris2 when u see him in good neighbor you run into him he says something like"why do you look so young" and you reply with:cryo pods the froze us. And he says: OMG I can't believe vault tec would do this I wasn't told about that
Hi Oxhorn, I have a request for you. My friend Daniel is a huge fan but he recently lost his hearing in an accident, he's really having a personality change and I wanted to ask if you could caption your videos. I know you put in a lot of work but it would mean a lot to me to see him have joy in watching your videos again. Thanks for the content
Windy~
Just turn on captions
No disrespect to your friend but tell him/her to turn on UA-cam captions
Fancy Lad try it- captions are not available for this video.
Derivedfever 80 try it- captions are not available for this video.
Derivedfever 80 this video doesn’t have them yet
I found the opening of this game "vicariously traumatic".
The short time you spend in pre-war Sanctuary is just enough to ground you before the devastation so that when you wake up and everyone is dead.. you feel a sense of digital loss over their polygons and the wasteland that replaced your scenic views. Or maybe I was just extra good at role playing that night..
The part where the bomb hits STILL terrifies me every time I start a new save
I wish we'd gotten a bit more time to become attached to Shaun and spouse...maybe even feel some attachment to Sanctuary and the neighbors.
A bonus would've been a little extra time in the vault, hearing how the others are being affected and clinging to your family.
I just didn't feel attached at all to my spouse and Shaun. I also had no attachments to Sanctuary.
@@boethia7367 I actually googled "Does anyone bother looking for Shaun?".
That plotline didn't grab me, but imagine the same scenario from another perspective. Long "dead" survivor of the Great War comes back 200 years later and lays waste to the already devastated wasteland searching for his lost son.
The Sole Survivor could have made a great villain.
@@BaronVonQuiply The story as the protagonist (canon) vs the story as an outsider watching the Lone Survivor become an angry god of vengeance and pain (…also canon, just not the player experience necessarily).
Letting us change the appearance of our spouse helped if you did it. Some people spent a lot of time creating the exact look they wanted for their partner while others modelled them on their existing partners. That death hit some of them quite hard.
I think you always miss a huge thing about Father/Shaun. If you listen to his inflection when he says "I wanted to see what would happen" there's a weird hesitation there. I would guess that, as someone raised in the Institute who never (as far as we know) had children of his own (unless you count the synths) and never experienced having parents, he could have wanted to see if you'd come looking for him. Since he'd found out, probably just prior to releasing the Sole Survivor, that he had terminal cancer. Think of the Origami Killer in Heavy Rain, who was trying to find a father who would risk everything for their kid. I always got a similar impression from Father, especially in his treatment of synth Shaun and his releasing of the Sole Survivor when he did; it smacked more of regret to me. "Wanting to see what would happen" in a "would they come for me, after all this time? Would they still love me like a parent does a child?"
All you had to say was would he/she come looking for me
@@akeelmarcelline1101 Like a good robot? "No context, only a statement."
@@akeelmarcelline1101 You know who’d do that?
A SYNTH!
Meanwhile me who just shot him in the head as soon as I saw him:
🤣😂🤣😂🤣😂
You should've said "The Chilling Story of Vault 111"
Nice pun
Stop
that's a *cool* pun
That pun was so good i was ‘frozen’ in laughter
@@alexhuman7749 this is "cool"
The skeleton's were Support staff. There were the scientists, the guards, and the support staff.
Good call!
@@oxhorn I understand its quite difficult to remember everything in the game no matter how hard you try, keep being awesome!
There*
Dom the Bomb
tHeRe
Dude nobody gives a hecc
@@Lexilove2016 My dude, Don't Correct Him. That's not very cash money of you.
This video came out a few years later than expected
Ive seen this comment twice on this video by you!! What is this witchcraft
Now you have 112 likes instead of 111
The video was cryogenically preserved for a few years
Even he cant keep pretending anyone wants the videos from 76 anymore
Surprised this was the fail safe.
Fallout 3: Where's my dad?
Fallout 4: Where's my son?
Fallout 76: Where's my refund?
So true
Nah 76 is a great game
🤣🤣😂
76 is great :/
Cursed true that.
"We're on the list"
"Oh, ok, what's your name?"
(Raspberries)
"Ah"
Dying lol
Killed me
The saviour of the Commonwealth "dbrfgbrgbnr"
Jacob Baines it’s pronounced “Connor the Android sent by cyberlife”
Nah it sounds more like deathbringer
"A mission that consumes their life ."
* 5 seconds later *
" Oh boy I sure hope I have enough aluminum "
⁶
Imma find some aluminium cans
Coffee cups! You can never have too many coffee cups! Come to think of it... the Commonwealth needs more coffee. Thank goodness for the Slocum Joe’s mod. :P
Sadly, you don't, you never do
@@hyruleprotector6897 - The same goes for adhesive. I’m forever running out of adhesive, no matter how much I find.
This vault was so small, I didn’t even know it had lore that deep lol
Eanfox Never judge a book by its small size
More like ad rev!
EanFox its like.....7 rooms at most lol
@@katsu6934 never judge a penis by its size tooo!!
@@alexsao1105 never judge a tool by it's sharpness
Oxhorn: "That consumes his or her entire life"
Me: Gets out the Vault and starts conquering the whole Commonwealth, building villages, doing a questhunt and just as I start to be bored (about 200-600 hours later), I remember that Nora/Nate is dead and my son is still missing xD
Shaun who?
Who's Shaun?
Even fallout 76 is more important than finding your son
The wasteland...or should I call it...a vacation
Caringan Coystopitum ....i just grabbed a suit of power armor and started dungeon crawling
The vault's overseer said he'd been dreaming of the cryolator for a long time. If he did, indeed, go to VTU, he could have shared the idea with one of his classmates, who also made one in WV.
I think that works pretty well.
That ties that up nicely
I feel like it could also be possible for one of the scientists to have survived, and actually making it out of the vault alive, taking a schematic for the Cryolator with him, or he had the knowledge of the Cryolator and rebuilt it off of memory. Or, it is also entire possible that, when the Cryolator was being developed, Vault-Tec was still around and monitoring the vault, and were able to recreate the Cryolator themselves, before *potentially* falling (as I'm not entirely sure Vault-Tec as a whole no longer exists, nor am I far enough into Fallout 76 to say whether Vault-Tec has fallen by then). Just my thoughts on that matter tho.
The *Biggest* question I have is this: *Where is Vault Tec big wigs? Why didn't they survive? If they knew before hand, why weren't they in their own super Vault? Where are they? Why hasn't any one heard from them?*
If I remember correctly, the Enclave monitered most the vaults, so you could consider them the big wigs. Besides that I'm sure the higher-ups in Vault Tec got their own private vault(s).
@@jimothyelfrado7219 agree,but -where ?
BTW,there is mod,which adds another part to this vault,8)
One of the Fallout games released between Fallout 2 and 3 - Brotherhood of Steel, I think - had a Vault-Tec super-vault that was the monitoring station for all experiment vaults on top of being for company executives and families. Was around Chicago in the Midwest.
Issue is that game's not really viewed as canon so I dunno if Bethesda decided to keep that part of the lore. Though I could swear that 3, NV and/or 4 mention the Midwest BOS faction.
If I worked for vault tec there’s no way I would wanna go in a vault tec vault 😂😂😂
Alun Lewis fallout 3 mentions a ship similar to the prydwen that crashed in Chicago. It’s supposedly been converted to a brotherhood base and it’s own chapter. One of the most powerful
never noticed the "hostile mutants" part or vault tech guys speech
Yeah, how did they know?
@@oxhorn Vault Tech planned about everything. I can guess they probably did radiation tests on unknowing participants to see what would happen.
in all the fallouts...
did u notice in the prewar vault tec vids on peoples television where vault tec was advertising their vaults.. they had animated supermutants and deathclaws and assultrons etc all in their vids...
it was almost as if prewar vault tech was like "hey US citizens.. once u go into these vaults and come out... u may face creatures which just so happen to look like this.." xb
@@InanisNihil deathclaws and super muntats was because of Fev both of which the government and vault tec were testing
so mutant is actually hulk ?
_Ahhh, Mr.Dbrfgbrgbnr...I've been expecting you...._
dbrfgbrgbnr: "Kept you waitin', huh?"
XD
THAT LINES FROM MORROWIND YOU LIKE MORROWIND TOO
@@stiky5972HIS LINES FROM MORROWIND AH YES IVE BEEN EXPECTING YOU YOU HAVE TO BE RECORDED BEFORE YOUR OFFICALLY RELEASED
@@henridrew1302FROM MORROWIND IT IS
I always had a hard time believing Vault-Tec did not have their own secret vaults to control things after the bombs dropped.
Either that or spaceships.
@@mlmii1933satellites maybe with giant laser and nukes
Isn’t that what the enclave is for?
A control vault... Yet they went uncontrollable
There’s mention of these in the show
An interesting thing that I just realized is that, despite the fact that there are only 8 beds in the bunk room and one in the overseer´s room, when we enter the vault after the bombs dropped we see that there are at least 16 vault tec employees (5 security, 6 scientists, the overseer and 4 who wear only juimpsuits who may be auxiliary personnel or scientists who have not put on the lab coat). Which means that they had to sleep in shifts and that at least 11 of them managed to escape alive (as we can find only 5 bodies in the vault when we wake up).
the adventures of Dbrfgbrgbnr =))
I prefer Asdf, or maybe Titties... both official names.
Why does the name sound like deathbringer
Probably argonian name
I wonder how Codsworth would pronounce that lol
Isn’t that the thing that makes the hamburgers in cloudy and a chance of meatballs
Damn... _that’s cold._
😂😂
That hurts me inside
No puns!!!!
Daniel Sambar mate you are on like every video the misfits and oxhorn pews
haha very funny I am laughing so hard right now hahahaha...
2% of comments: Saying the video is late
98% of comments: dbrfgbrgbnr
what about the other 3% ?
@Connor Hicks The three percent of people making ice puns.
3% saying what you said
Walter
Exactly.
Its just crazy that the vault tec salesman said "total protection from radiation and crazy super mutants as if they knew mutants would come. As if they'd done tests already.
He didn't say that at all mate
He said "hostile mutants" which mean anything that can mutate not super mutants, plus your taking about them doing "tests", while super mutants existed before the war anyway, just the public didn't know and vault tec rep certainly wouldn't knowb
@@MasonGibbs17 he said exactly that I just happened be be one word off mate.
@@eliazarelizondo7075 yea but mutans, and super mutants mean totally different things
In this universe, people are affected by radiation in different ways including turning into feral ghouls. This means that when Little Boy and Fat Man were dropped in Japan, some people probably turned into ghouls.
I love how the synths you save from the institute are more human than both Father and Vault-Tec. It's kinda sad...
This is probably the most CHILL vault out of all of them
Ba dum tis
Damn you
S t o p
Lol
I'd say it's pretty COOL
Ah yes.
1:10
I love the main protagonist of the game dbrfgbrgbnr.
He had a speech about war you know.
You know the biggest plot hole I always found in 4 is that they chose Shawn to have uncorrupted human DNA, but you literally watch the bombs drop. The radiation of an average nuclear bomb reaches 1km in 1 second meaning that all of you would've been irradiated before entering the vault and unless the cryogen pods really did somehow disinfect the residents your DNA wouldn't have been uncorrupted. As well if you look at a nuclear bomb from literally any distance (even up to 5km from the explosion in a recorded instance) you would be completely blind as it would be 500x brighter than the sun (but I can overlook that part).
It's because Shaun was holding the Reverse card from Uno so he wasn't affected by the radiation wave
Thank you. The blinding things been bugging me since I played it on release. But game logic I suppose
Genetic damage by radiation is random in nature. The more radiation you get only means you have a higher chance of stochastic effects.
My thought on this is that the ubiquitous use of nuclear reactors everywhere - in cars, TVs, power stations, even in family board games suggests that there was a higher amount of ionizing radiation already present pre-war, and that humanity as a whole evolved robustness to it. So a short radiation pulse wouldn’t have been enough to fry the people going into the Vault. But still Shaun got cancer sooooooo.....
The blindness thing is far worse. Radiation exposure does not automatically mean genetic damage. 100 + years of heightened background radiation, however, would make it nearly impossible to find a human that hadn't suffered some degree of mutation. If the institute wanted completely uncorrupted dna (and of course they did because institute) they needed someone from before the war.
It’s touching to know security still kept themselves happy with a Christmas party with his buddies
Stale Fancy Lads for the win.
Is it just me or does the voice actor who plays Nate expresses a lot more emotion the Nora’s voice actor?
Yes. That's why I think he's the better choice. Not only that, but he's ex-army while the woman is a lawyer. A soldier stands a FAR better chance of surviving the post-apocalypse.
@@Smasho8000 I feel like because Nora is a lawyer, if you play as her, you're supposed to go about it in a more calm way. Talking yourself out of bad situations so no one gets hurt
@@mrdr0161 Exactly why when I play with Nate I try a more agressive gameplay while with Nora I use full charisma in every situation. I mean, it makes sense
I wouldn’t call this a lore thing, just a little thing Ive picked up, but haven’t you found that it’s a little wierd how at the robotics disposal grounds, there is only a single robot there? And the rest is cars?
President Eden: Stay right there
People like scavengers probably looted them all together with cars' parts, but left sentry bot out of fear it will activate and annihilate them - even some companions comment that it will be wiser to leave it alone and not come any closer :P
@a number two numbers Do you say that because there are half buried robots and military circuit boards scattered around?
Lawson Kirkland maybe they used A.I. for the cars?
Howdy welcome to Vault 111! What’s your name?
My name? It’s dbrfgbrgbnr.
W-well ok then, welcome...
(Under breath) God why did I take this job.
Staff Member: bless you. So what was that name?
Nicholas Berger
Why I just told you! It’s dbrfgbrgbnr! I’ll have you know that my family started this country!
@@M1LKERS staff worker: uhhhh what? You... What... (*under breath*) (what f*ck is he saying) what was that name again?
Hahahaha!
@@zevry21
Other Staff member: it sounded like a teenager keysmashing their terminal keyboard..
I have always wondered what would have happened if the soldiers outside had forced their way into the vault. There were plenty of them and they had two soldiers with power armor and miniguns the vault tech security would not have been able to keep them out. Imagine how different things would have been had those two soldiers in power armor jumped on the platform just as it started to descend.
I have a feeling the vertibirds and power armor protected them. The vertibird in concords museum after the nukes was only disabled from EMP blasts while the power armor was only ditched after loss of power cores. I also saw that that the guy who left that suit has an unimplemented npc with that name so they may have considered having him as a ghoul like the vault tec guy; makes me believe that guy is still in the wasteland somewhere
@@Hyperfoxeye I thought all military equipment was hardened against EMP damage.
@@twistedyogert the holotape on the roof with crashed vertibird and first suit of power armor says am emp caused them to crash after the nukes fell iirc
@@Hyperfoxeye That's one thing that I always felt was missing. Drivable vehicles. I get that the roads were messed up after the nukes dropped but I'm sure that a motorcycle could handle the rough terrain.
@@twistedyogert the reason the world ended was a war over the remaining oil/fuel deposits to power those vehicles. Plus if there were plenty of working vehicles then the west would know of the east and vise versa rather than the regions of america being isolated empires that hardly know eachother past bordering societies
It's kind of a shame the other vault dwellers didn't live. It could have been quite fun to see them try to adapt to the future and rebuild their community. Could have made for some fun interactions, maybe even interesting side-quests in the new settlement you can build. It also makes more sense why you'd take time to build things at the beginning of the game.
Red Menace really takes the sting out of being recent widow
His name sounds like a super mutant speaking Chinese
Lmfao
Lmao 😂
PolarBro true
It's pernisend Dfsgv
Holy Jesus, that’s the worst combination of words I’ve ever seen in my entire life XD
200 years waiting for this
Kept you waiting, huh?
@@sewerreports mgs reference?
Sorry dude, Traffic
@Kaiser Wilhelm II Give or take a little for the Earths rotation and some minor dings to the ol chronometer!
I love the fact that your still making Fo4 videos
Drigbribfr
same
Just a minor observation: In the sequence when Kellogg shoots Nora, I find it interesting how they included the sound effect of a shell casing hitting the ground yet when you look at the design of a revolver it doesn't eject empty shells out of the chamber like a standard handgun.
And even in the game when you use this same revolver or any revolver for that matter you have to manually eject the empty shells out of the cylinder when you reload...................
Take that for what you will
Heavily underrated. Thats Bethesda for you!
I wonder if there is any trace evidence that Kellogg used a standard 10mm pistol until later in development when they decided to give him a more distinctive weapon.
@Carterb92 that's pretty funny.
Well, a lot of the guns in Fallout 4 seemed to be designed by people who didn’t know how guns work
Those dead vault suit wearing skeletons were actually staff, in the beginning when you first enter, there are a number of staff wearing the jumpsuits
Is there a video of Oxhorn playing Fallout 4 for the first time? I would love to see Oxhorn's first impressions of Vault 111 and Fallout 4.
Security and the scientists worked in shifts though didn't they?
No reason sleeping could'nt have been Done in shifts too.
Overseer might have been the only one with a private bed, rest could share.
Great use of space, so 16 or 20 people in total perhaps
As for security armor not being on skeletons.. Well terminal entry did say they all had to do duties beyond the usual so when security acted as janitors etc might have just not Worn the armor. I mean what would have been the need?
So you're telling me Vault 111 Had Space left when the Bombs Dropped,but they didn't let the Rep in?Why?Did they think that someone would pull a Suitcase of Cash Out Last Minute?
If you listen to the dialogue they say that someone missed the vault closing. I guess that is who the empty pod was for.
He still lives tho
What I never understood is why all those soldiers just stood there and died, even if there is a risk of another soldier shooting you out of duty/loyalty , whats to lose? your gonna die anyway might as well try and get in that vault.
@@justanuff they had better odds of surviving inside the power armor. considering that sentient ghouls exist and survived from scrappy shelter of the bombs, im pretty sure that they turned into sentient ghouls aswell, just like Billy (The Kid In The Fridge)
Huh, I had always assumed that everyone in the Vault science and security had died in the battle to leave. I figured that was why we were the 'sole survivor" but I never thought about the fact that the amount of skeletons didn't match. Really cool lore video!
The voice acting in this game is really great, and oxhorns voice combined with his broadcasting ability makes a great combo!
Vault- tec was a very COLDhearted company
Oh no no
Stark industries only in the USA
*shoots* SHUT UP
Sir Potato15 if you didn’t put cold in caps it would have been better
r/comedcemetatary
I wanna see Ox do a "full story" of Fallout 3
That video will be like 4 minutes long.
@@themarinaraman9580 OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOFFFFFFFFFF
One word WATER
Patience.
Yeh I hope so
I know you did a video on this a while ago, but I just thought of something *and don't remember if you mentioned it in that video*
So in Vault 111, we learned that Vault-Tec was relying on residents to agree to enter the vault for most of their experiments to work, or at least this one. We learned that the Vault-Tec staff got an early warning on the bombs dropping. What if Vault-Tec really was involved with the nukes being launched?
I'm too tired still to type much more. There also isn't much more to type. Good day, y'all.
There's no nukes pal,it was zetan aliens that had agreement w enclave to test humanity.
Usually your research is spot on Oxhorn and you have way more lore information than I do, but you missed a few things on this one...
It sounds like the military and Vault-Tec did not want to warn the general public . Remember there was military vehicles and personnel there at Sanctuary already and the Vault-Tec headquarters building for the area was only about 15 miles away.
There is one major issue. If you watch the beginning sequence and count the Vault-Tec personal, there are 4 guards in body armor, 6 in staff in vault suits, and 6 in lab coats. This is 16 Vault-Tec personal. Only the one that leads you to the cryo chambers has a pip boy and is likely the overseer. With the one missing staff you mentioned (Nordhagen) that is 17 total. That means there were 2 to a bed except for the overseer, who got a bet for himself. You find no suits of guard armor, so I am guessing that they had no problem overpowering the scientists. The question is if the staff were on the scientists side or not. I am guessing since the scientists were the only ones not at the party that the staff sided with the guards and since the scientists fortified the exit, likely a few staff died trying to get through, but with 10 against 6 they were able to over power the scientists and the body armor gave them a huge advantage. So I think 3 scientists, 4 staff and 4 security guards made it out. I think the body with the Pip Boy was the overseer and that was the only way to open the vault. It looks like the fight started in the overseer's office then they fell back to the vault exit. They likely dragged the body over to activate the door. There were also 2 women in the vault, one scientist and one staff and I am guessing both survived.
Also understand that of the bodies outside the vault you do not find any military uniforms, power armor suits, or the Vertibird and the APC in Sanctuary is no longer there. Likely most of the military survived, especially the ones in power armor or vehicles. From what it looks like there is only one detonation and that is the crater where the Children of the Atom worship. Sanctuary was several miles away. Based on estimates of the map size and locations you are talking about 20 miles. About the largest realist warhead used would have been around 10MT. This would have put Sanctuary at the very edge of the Thermal radiation range. Many of the people outside would have suffered some burns, but would not have been instantly killed. The damage would have been enough to shatter windows (1-2 psi), but most structures would still be standing. Those bodies might have been the military fighting off the people that wanted to be taken with them or that tried to make it to the platform as it was dropping and the top doors were closing. The rest likely fled with minor burns with half dying within the first year from radiation.
Now to understand radiation levels... most forms of radiation fade quickly. From instantly lethal within an hour of the drop at the lip of the crater to safe enough to walk across the crater bottom a month later (one hour of exposure). Radiation levels in the area will be low enough to only be of limited health risk in 6 months and pretty much safe within 2 years. There might be some pockets of radioactive elements that could be lethal for hundreds if not thousands of years, but these really require you to touch them and they will settle into the soil and be of little threat to most. Also plant life is about 10 more resistant to radiation, so most trees in this area would be damaged, but many would survive. By springtime the plants would be growing back just fine. That is why I love my green mods I use. Now of course there would still be radiation levels as they seemed to like dumping radioactive barrels all over the place. Now after 200 years the Children of the Atom could likely survive in the crater. The radiation levels would have drooped enough so there might be only a slight increase in cancer risk after at least 5 years exposure.
Thank you for this wonderful explanation sir.
Very interesting. I'm serious. Thank you for this information.
Thanks man, knowledge is power!
Even the Vault-Tec Rep didn't even know about the cryo pods. You'll meet him again as a Ghoul, and he'll ask how you lived for 200 years in perfect condition.
dbrfgbrgbnr? How exactly do you pronounce that? 😂
Di-bur-fig-bur-gub-nir
@@Directioner499 What?
“Mr. dbrfgbrgbnr, it appears Shaun needs some of that parental affection you seem to be so good at”
i didn't know the Sole Survivor was Polish
Well you need to eat a spoon full of peanut butter then say Diffrulater
The name, if you’re wondering, is pronounce “Gavin”
No it's pronounced hcgchgcjfjydtvjjtvhkgbju6gouf6ykuckhgtu so WRONG
@@zevry21 unfunny comment, unfunny name
Please go back to the sped room
Aidan Millward enjoyed your comment tho
Has anyone seen my friend Gavin??
Gavin? You've seen Gavin?
One thing that bothers me about Vault Tec's lore is their absence from the games after the bombs fall. I don't think they were responsible for the bombs, but they did have connections with the Enclave and Robco. We know Robert House calculated nuclear war was inevitable. It seems Vault Tec had this same philosophy. So, why didn't they survive? All of the vaults were remotely contolled and monitored, but we find the Vault Tec staff dead in almost every vault. Simple self preservation would of had the higher ups in the Vault Tec company being able to get to safety and have access to their own computer network. Maybe they even had a satellite, as well. So where are they? We didn't find them in DC, the West Coast, West Virginia, or Boston. They had years to plan, but all you find are dead empty vaults. Even the ones still occupied don't have a connection to an outside Vault Tec faction. Vault 81 continued to follow instructions, but they aren't the leadership of Vault Tec. Even the control vaults had experiments built in, as in the Overseer's journey in 76. I don't see the method in the madness. Who would benefit from all these experiments? Only the Vault Tec brass in some secure location collecting the data. They had to have some way of assuring their own survival.
Thank you Mr. President
If they ended up in space or the moon, wouldn't the Enclave know that?
They could just have a super vault in NY or they could be like the institute
Everyone was expendable to the higher-ups, including the overseers. The heads of Vault-Tec were probably enjoying their own luxury Vaults or got incorporated into the Enclave, or were disposed of once the experiments were no longer needed.
I personally think they are inside the tallest mountain on Earth. The one whose base is on the ocean floor. I imagine them having R.O.V.s and basically a City inside the safety of an underground paradise. Their way inside is the same technology the Institute. Only now it's the great grandkids of the original extended families of all the Worlds Elites. All the comforts the working class was able to churn out right before the big downsize
The most terrifying part isn't the explosion, but how the staff sound happy and jolly, even though they know that the residents are going to be frozen for years and possibly know that a family would be shot and the son taken, and that the vault dwellers would not wake up and die in the cryo-pod, that in my opinion is the most horrifying part.
"Finding the Cryolater in West Virginia seems like a continuity error to me." Just one item on a long, long list, sadly.
Could be a prototype that the overseer sent to a corporation there of not then, down with Todd Howard.
Perhaps more than one was made.
oh and who is this old man kellogg speaks of? certainly not shaun. obviously.
Maybe the previous director.
Or possibly dbrigbrgbur
Female Bon Bon WHATS WITH THE DBRIGBRGBUR?
Ender Drone it’s the name he chose for his character
Mr house
(4 years ago) Ox: We enter Vault 111, promised shelter from the harsh atomic blast. This place has lore, but we'll cover that in a later video. Me now: sees this video in recommended. "Boys it's about damn time.! "
Hmm maybe you are still backup. Shawn's dying. They needed a replacement and he wanted you.
Nah, its prob something sexual he wants
That’s actually a good theory as to why Shawn woke you up
It would be pointless now, considering that the SS has left the Vault, meaning he already absorb radiation
how tf would a baby already have you as backup when he hasnt started to die yet
Nice name. "dbrfgbrgbnr"
However, you should've added some vowels to that.
Like "Dabarfgoobergaboner".
Dabarfgooberga *boner*
@@poop_guy this reply deserves more likes than the original comment
Is that Scandinavian? Jewish?
*B O N E R*
God help Codsworth trying to say that one!
The most amazing part is how much soul you have to trade to the demon for you to get the chance to use something that you signed up for like literally minutes before.
Started playing Fallout 4 again. I've missed playing this game while listening to your videos.
Just made an observation while starting a new game. The doctor who leads you to your cryo chamber seems to be the only one wearing a Pip Boy so.... i think it's save to assume that it's his Pip Boy we pick up when leaving the Vault.
“Thank you for choosing Vault-tec!”
“...you’re welcome...”
😂😂
Does that mean there were other companies building vaults?
Idk why the institute didn't take all 3 and maybe tried to get more babies lol
I was wondering why 111 seemed so familiar and then I remember ITS THE STARTING VAULT
When you spend so little time in a vault you forget the name
lol
*S H A U N !*
i remember that glitch, but i forgot the games name.
@jbiehlable thank you.
S E T T L E M E N T
GIVE ME SHAUN! RIGHT NOW!
There is a mod that lets you shout *SHAUN* like the glitch in Heavy Rain
Wake up Mister Dbrfgbrgbnr, wake up and smell the ashes...
See for me the overseer was a good person. He saw the experiment as preserving the residents so that they can live in a rebuilt future, then he tried to protect his staff by trying to keep them underground when he knew beyond a doubt that going topside would be the death of them all
Sometimes earlier as a sacrifice, it’s better than being dead as a martyr
He was wrong about all of them dying if they went above ground. A lot of other people survived up there. But ultimately he did seem like a decent guy, which is rare for an Overseer.
@@Captain-Sum.Ting-Wong What a shame for the Vault-Dwellers that he was the exception... Not the rule
To be honest, if i were the overseer, i would try to keep them as long as i could to protect them from radiation too, but once i'm hit with the fact that food won't last forever, i'd risk it all and open the vault door, it would either result in radioactive death or leaving vault 111 and surviving outside
@@Captain-Sum.Ting-Wong I mean he really wasn’t tho. This was only what a few months after the bombs fell? The others that were actually above ground at the time turned to ghouls or died. Everyone else was in makeshift shelters and basement bunkers and shit. Had his people gone up they’d have been cooked alive by the radiation. Some might’ve become ghouls yes, but most would’ve just died.
Dude holy crap, this is insane after watching the show. Considering vault-tec most likely dropped the bombs it makes sense that the staff had an early warning
They didn't drop the bombs, the Chinese did. The show is full of BS.
I just started watching your videos because Im playing fallout for the first time but i get carried away with shooting and completing the missions that I usually forget to Come backs to certain places after I beat them, now that I get the lovely privilege of watching your videos and exploring the places I’ve already been too! A lot of stuff I see in game make sense! Thank you this channel is awesome!
EVERYONE
i found a terminal in fo76 written from kent connolly the man who in fo4 gives you the shroud quest
He talks about the unstoppables and the errors in the radio broadcasts he listened to
"Cause he's a STOOOONE COOOOOLD KILLEEEEEER!!!"
-Memes
I'll never look at frosted flakes the same way again
He's a cereal killer
funny because the residents are _frosted_ frozen
Long time no see ox, I just wanted to let you know that while I don’t watch a ton of your videos anymore you’re still one of my favorite UA-camrs. I remember staying up super late and falling asleep watching your videos, you have an excellent voice.
Are we gonna ignore that institute scientist with the hella cake in the beginning tho
Time stamp 👀
@@chong3209 5:20
The story of vault 111: one big freezer. The point of the vault? To give super mutants human flavoured popsicles why there were scientists there in the first place? To make sure other companies don’t steal their idea. Point of this comment? I DONT KNOW!!!
The Angel fair enough
Damn i'm so early that the bombs didn't even dropped yet...oh
Archie Wolf drop*
ZACCYBOY 2006 didn’t even *_drop_* yet
Doesn’t make sense
Derp Man _Dumbass_
I love watching your videos in the morning to start my day.☺
That recreational terminal just gave me a reason to go back into that iceberg.
Nobody:
Even in vault:
Oxhorn name the caracter: dhfjdjshdjsb
5:45 you hear the cartridge hit the ground even though Kellogg is using a revolver
Yeah. Lots of inaccuracies about revolvers in video games. Including full-auto triggers, ejection rod with a swing - out cylinder, cylinder clicking when it's out of the gun, and flicking the cylinder shut. When you flick the cylinder shut in a revolver, it messes up the timing notch, which can lead to the gun exploding in your hand, after the firing pin hits off-center. You can watch a video on it, and sorry if I came across as a nerd.
I love the story of "dbrfgbrgbnr". What a lad.
How did the vault tec rep know about hostile mutants before the bombs dropped? 3:23 - 3:30
He from the future lol
Pretty sure its just speculation, people know that radiation from the nuclear bombs would most likely cause mutations and that the subsequent mutants would most likely be hostile. It's also using fear as a marketing strategy to sell vault space.
F.E.V. Vault Tec knew about it and likely had theories or even experimental proof of what would happen when it interacted with radiation. Also, at least one person had already been ghoulified.
yeah, and they had all their salepeople learnt hat so they could use it for their sales on the streets ROFL
In Fallout 76, when listening to overseer logs, you hear her say in one of them that the wasteland is MUCH worse than what Vault Tec had expected. So, I believe that Vault Tec had speculated on what would be going on topside after the war, and what effects radiation would have on life above ground. Also, Vault Tec worked alongside the pre-war government, and the pre-war government had used the FEV virus before the war, but they had no idea it would create mutants. They wanted to use the virus to create super soldiers, and so research started on that whole thing (I think), and since it was the government doing the stuff with FEV, and they saw that it created mutants, Vault Tec would've found out about that since they were working alongside the pre-war government (even the President at the time), and as we know, some the pre-war government members were sent to the oil rig in the Pacific, which is where the Enclave began.
Some of my information above may be incorrect, as I haven't payed too much attention to Fallout lore recently, and have somewhat forgotten some of it, but don't be upset if something is wrong, and feel free to correct me :)
Have a wonderful day
I just realized something.... why, when Kellogg kills Nora, do we hear a shell hit the ground? Its a revolver, that isnt how revolvers work.
The game literally has a pistol with both a mag and a cylinder, they’re not known for their gun knowledge lmao
Fallout 4’s assault rifle is a shiny example of how these people don’t understand guns
I can’t believe that frosted flakes murdered Our wife
That would be the least person I ever expected.
Lol the character name xD
Great intro that's why you never trust me with explosives 0:01
"All the comforts of the modern home!"
**sees very scary and bulky cryogenic chambers**
Jk
*fridge*
**sees cryo gun**
What besides the roaches, that’s exactly my house
@@scottpeltier3977 I had roach problems before. I thought about releasing a bunch of spiders.
Thank you for choosing VAULT-TEC
*Lore voice intensifies*
Y O U ' R E W E L C O M E ?
*Everybody below gets to freeze, while the world above burns*
You're right that the Cryolator in 76 is a continuity error, but I believe Todd has confirmed that most if not all of 76 is non-canon
16:54 “Ironic, is it not? He could save others from death but not himself.”
man, dbrfgbrgbnr was always my favourite character in the fallout series! I can't wait to see more of him!
I could watch Oxhorn all day. I love these long videos. Normally I'd get bored but your commentary keeps me focused and intrigued
I like when Nate was opening Nora's cryo-pod, he sorta sounded like Ethan Winters from Resident Evil 7, and to an extent, Resident Evil 8