The WORST Dungeon Of EVERY WoW Expansion | World of Warcraft

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  • Опубліковано 12 жов 2024
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    Over World of Warcraft's long history an important part of it has always been 5 player content. Each expansion has brought in a whole host of different dungeons for players to explore and delve into for loot.
    But which ones were the best from each expansion, and which were the worst? Well, today I am going to rate my worst dungeon from every single WoW expansion so far, and what made them so bad.
    These are The WORST Dungeon Of EVERY WoW Expansion | World of Warcraft
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КОМЕНТАРІ • 462

  • @WillEmmo
    @WillEmmo  6 днів тому +4

    Thanks to Factor75 for sponsoring today's video. Use my link to get 50% off your first Factor box and 20% off your next month of orders! strms.net/factor75_willemmo

  • @nicoseaton4567
    @nicoseaton4567 День тому +70

    Siege of niuzao temple is by far the worst. Throw bombs, wait ages. Repeat like 9 times. The encounter bugged on you. Do it all again. You wiped, do the entire event again. Ridiculous design.

    • @Biffbifflin
      @Biffbifflin День тому +3

      In case you didn’t know, you can ring the gong on the upper platform to immediately start the next wave of adds. It’s still annoying, but was a neat trick I learned about in MoP Remix

    • @FreakyGremlinDK
      @FreakyGremlinDK День тому +2

      ​@@Biffbifflinhuh really? I had No idea. I'm gonna spam that damn gong next time

    • @stevenglowacki8576
      @stevenglowacki8576 20 годин тому

      This dungeon did have one of the best experiences I've ever had. As an elemental shaman, I was spamming chain lightning on the way to the first boss, and picked up the first few buff stacks from killing the trash. This only made it even more likely that I was the one to kill the remaining trash, which renewed the buff and it continued to stack. When we got to the boss, I popped Transcendence and the boss just fell over. I queued as both healer and DPS so it was rare to play as DPS, so I never managed to be able to do this more than the one time.

  • @cyanophage4351
    @cyanophage4351 День тому +198

    In TBC I'd say that escorting Thrall in the Old Hillsbrad Foothills was the worst.
    In Cataclysm I'd say Deadmines is the worst. It's so long. And then there's the boss that vanishes for ages. Then you have to do the whole thing again.

    • @mariogallego5513
      @mariogallego5513 День тому +15

      God that Thrall escort part went so slow

    • @soeysosz3594
      @soeysosz3594 День тому

      Agree 100% lol fuck cata's deadmines

    • @oliverlacota3112
      @oliverlacota3112 День тому +4

      I still have flashbacks to original TBC where Thrall would just charge recklessly ahead and get himself (and then us) all killed. Awful dungeon.

    • @mathiasolsen5378
      @mathiasolsen5378 День тому +9

      @@mariogallego5513
      Not to mention aaaall the people who didnt get to turn in the next part, before the escort. I leveled way to many chars by now and whenever i get Durnholde, i always tell people to hold their horses before we start the escort. Almost without fail, 9/10 times --- someone freaking starts it before people can turn in their quest xD
      F
      F
      F

    • @andromidius
      @andromidius День тому

      Yeah Old Hillsbrad Foothills was a big nope for me too.
      Deadmines was an okay remake. But yes, too long.

  • @rj5687
    @rj5687 День тому +96

    Old hillsbrad. The fact that they still haven’t sped up thrall to epic riding speed is just ridiculous.

    • @MrSnake9419
      @MrSnake9419 День тому +6

      I... I really liked old hillsbrad

    • @daebibs
      @daebibs День тому +1

      @@MrSnake9419 mine too. probably up to this date. something magical about wow taking you back to the days of wc2/wc1

  • @Avatar1977
    @Avatar1977 День тому +109

    The worst dungeon in Mists was Scholomance, since it removed the original brilliant and atmospheric dungeon from classic and replaced it with a boring corridor with uninteresting bosses and an NPC that left everyone cold.

    • @SailorClara
      @SailorClara День тому +3

      WHAT!

    • @morfigasoulslayer
      @morfigasoulslayer День тому +18

      Siege of Nizao is definitely worst

    • @Classic80Rock
      @Classic80Rock День тому +2

      Blood Furnace Heroic is the worst of TBC i’d say

    • @dtk1994
      @dtk1994 День тому +2

      I honestly hate Scholomance regardless of expansion.
      It's long, tedious and boring.

    • @ertlchr
      @ertlchr День тому +1

      The same with Temple of Atal'Hakkar: I understand they wanted to make it more clear and faster to do. But why change the story?

  • @herdent1957
    @herdent1957 День тому +36

    5:28 Well Grimrail Depot was actually in the m+ rotation in Shadowlands so in fact there was sanguine in that dungeon

    • @ErikShaferFaelor
      @ErikShaferFaelor День тому +2

      Beat me to this comment 😂
      With Sanguine it was the absolute worst

    • @zanzabar4ky7
      @zanzabar4ky7 День тому +1

      The non m+ trolled the people playing it once people were concerned how it would work. And it didn't work

    • @anderbloodeyes2836
      @anderbloodeyes2836 День тому

      First week of the season, I remember it all too well... 😒

    • @GodOfWar05100
      @GodOfWar05100 День тому

      I was constantly cursing the guys who voted for that dungeon to be in the m+ rotation

  • @MrGojirad
    @MrGojirad День тому +66

    Sunken Temple for classic was ugly, confusing and bloody tough whilst also not rewarding. the Scarlet Monastery remake in MoP was a complete shambles

    • @ashrasmun1
      @ashrasmun1 День тому +3

      Sunken Temple being ugly is an asset, what are you even on about lol. However, I agree it was confusing, tought and not rewarding enough. Just add a better reward and it's a top tier dungeon.

    • @Messametti
      @Messametti День тому +1

      Hate Sunken Temple this much i didnt even bother to enter it in Classic.

    • @mercurio822
      @mercurio822 День тому +1

      Sunken temple classic should have been a raid

    • @redgribben7679
      @redgribben7679 День тому +2

      Sunken Temple, Blackrock Depths are amazing dungeons in their own way. They are very different from a lot of other dungeons, in that they can be a confusing mess. They are epic in size, and they feel like actual dungeon crawling. Yes they are horrible if we look from a loot piñata perspective, but if we look at which times we felt the most marvel in the game, i would reckon it is when it is amazingly big, and not just a linear experience.

    • @canthusofcande8315
      @canthusofcande8315 День тому

      wasn't the quest chain for Diamond Flask in Sunken Temple?...pretty sure there was an agi trinket or ring in there as well that was pre raid bis for a few classes...although i will say the actual loot it dropped directly was pretty poor. It did drop an epic sword that spawned a dragon. Wasn't bis but a cool little proc and nice to have the chance of an epic pre level 60.

  • @1stMjolnirMarkV
    @1stMjolnirMarkV День тому +13

    Wrath was the oculus. People would queue for random dungeons and would immediately bail even after waiting for an hour for the queue to pop. I still see people bail out of the Oculus during wrath time walking😂

  • @SeattleWill
    @SeattleWill День тому +32

    Oculus defender here, I thought it was fun and even if you hated it it was at least interesting and unique. Azjol Nerub however was hella boring. One boss standing around waiting for the spider to do its thing with another underground for half the fight.

    • @yesok2954
      @yesok2954 День тому

      I also actually like Oculus, but as it's pointed out in this video, the main problem with it is other players.

    • @dach829
      @dach829 15 годин тому

      You know what year agree

    • @bisalissy3846
      @bisalissy3846 14 хвилин тому

      Agreed. Azjol'Nerub, Halls of Stone and Violet Hold just don't work in a game where you press random buttons to nuke every mob on whatever dungeon difficulty. Oculus is fine and it looks good too.

  • @ethanlieske9678
    @ethanlieske9678 День тому +43

    I was surprised you didn't bring up vanilla sunken temple, took for ever to get to, had way to much trash and took forever to clear.

    • @General12th
      @General12th День тому +9

      ST is the best dungeon in vanilla. It's long, complicated, confusing, and everything a dungeon *should be* from the old RPG perspective.

    • @King_Vallard
      @King_Vallard День тому +2

      Not to mention back in the day with a lack of guides some of the things you had to do were just obscure as hell.

    • @Klaital1
      @Klaital1 День тому +3

      I was totally expecting him to pick either Gnomeregan or Maraudon for Vanilla.

    • @haldir108
      @haldir108 День тому +1

      @@Klaital1 The worst two are very clearly RFC and Stockades, with RFK the significantly worse non-exclusive option (even as a horde main). If it wasn't for corpsemaker, i don't think anybody would do it.
      Mara is close to the top for me. There's so much that you can do to get yourself killed in stupid ways, and it's designed to be tackled multiple times, with a bit of a level difference between the early and late parts of it. That's adventure!
      And due to the different wings with different enemies the variety is fantastic, while it still feels cohesive. The pre-dungeon and the quest to create the scepter for the teleport is more fantastic adventure. If you need to farm a specific boss for a drop, you can easily do that, since so much of it is optional.
      ST has some of the same strengths, but suffers too much from all cardinal direction being the same. It's cool to get lost in as you learn, but when the north-west stair is the exact same as the west stair, and north stair, and north-east stair and.... it feels padded. Still, I really like how you figure out the snake-statue order, and how it pushes you to co-ordinate a group to click in order. You can do it solo, but it is much better if you co-operate. Perfect social MMO design.
      Gnomeregan's strength is twofold, but both play to the same strength. First, it's easy to get lost, but once you know it you can skip quite a bit if you wish. Secondly, the severity of patrolling mobs and high damage mines makes it easy to die, but also very easy to save the group by playing well and killing the alarm-o-bot, and not stepping on the mines. Both contribute to feeling overwhelmed at the beginning, but after a few tries, you can easily attain a mastery over the dungeon. The experience of gnomeregan is "figuring out how it ticks", fittingly enough.
      How RFD got onto the list is beyond me though. Probably because WillE is an Alliance main? As kalimdor horde, you've been fighting invading quillboars since the starting zone, and in RFK you learn there is something driving them away from their native stomping ground, and finally, in RFD, you see for yourself, how the forces of the undead are weilding them as a weapon against the horde.
      The worst part, the escort and wave-battle are optional. And even if you do them, the waves are balanced to where they can get hectic, unless your group comp is optimal, or you're overleveled. (meaning it is just right). Honorable mention to letting you summon the waves of mobs yourself for Tuten-krash. Best way to do a wave-battle. It allows you to mess with people as well, so that's another pluss.

    • @laurynassimonaitis80
      @laurynassimonaitis80 День тому +1

      @@General12th BRD is the best dungeon, ST is not even close.

  • @kimjongun5021
    @kimjongun5021 День тому +5

    Not picking Siege of Niuzao Temple for worst in MoP is INSANE. You could do 3 dungeons in the time it takes to wait for the boss with the waves.

  • @TheNewLooter
    @TheNewLooter 2 дні тому +42

    As far as vanilla, RFK is a respectable choice for the worst dungeon, but RFD was actually peak.

    • @ChinnuWoW
      @ChinnuWoW День тому +11

      RFK is no longer a candidate since he hopped on the Trump train.

    • @richl4112
      @richl4112 День тому +5

      ST without guides a maze and a puzzle

    • @UaintDoxinme
      @UaintDoxinme День тому +4

      How is full brd not the worst for vanilla?

    • @gunnarwheeler6394
      @gunnarwheeler6394 День тому +11

      @@UaintDoxinme nostalgia, myself and many others look back on the absolute slog very fondly. Also it was a unique and fun dungeon with a lot of interesting lore and with the right group could be one of the most rewarding experiences in classic

    • @UaintDoxinme
      @UaintDoxinme День тому +1

      @@gunnarwheeler6394 yeah bro no I'm not trying trying to spend 2 hours for 1 dungeon including the hour for everyone to get inside

  • @cervisiamdc114
    @cervisiamdc114 День тому +23

    hardly disagree on your cata choice. It is for sure deadmines. Takes with the RP event way too long to finish and no part is skippable. I am pretty sure it is the dungeon where people leaving the most on cata classic

    • @General12th
      @General12th День тому

      Cata Deadmines is *awful.* I would definitely rate it worse than Throne of the Tides, although that one is pretty bad too.

    • @elementalgamer9879
      @elementalgamer9879 День тому +1

      Honestly I can't pick up any of the cata dungeons as being truly bad. Imo violet hold is way worse than any of the cata dungeons

    • @celestialdancer6293
      @celestialdancer6293 День тому

      Are we seeing the same deadmines? What rp? There’s only like two scenes where you stand around and that’s glubtok talking for 10 seconds before dying and the worgen’s disappearing. Do you mean the heroic version with Vanessa?

    • @theformuoli6397
      @theformuoli6397 День тому

      @@celestialdancer6293there are mild RPs / waiting post or pre boss for each boss in that dungeon I think minus the goblin. Vanessa’s gauntlet is something that gets old pretty quick, ripsnarl being effectively a forced waiting game, Vanessa also herself being a forced wait, the ogre in the beginning forcing you to wait after you kill him, the mechanical forcing you to wait after the shredders die to power up, it’s all annoying. But realistically the most annoying thing about it, are just the players going into it when you’re fresh 85, as the mobs do hit decently hard, and the avoidable dmg is very likely not avoided/interrupted/not used to your benefit. I definitely dont know many guildies that would stay for the whole thing after we farmed pre bis for race for world first, and having Pre BIs being strictly from there from Vanessa for a lot of classes, also sucked. Ran that dungeon too many times just to not get my raid raid BiS bracers from Vanessa at the very end

    • @ytubesacks
      @ytubesacks 15 годин тому

      cata deadmines was still a great dungeon..... it was just long which made it inefficient for grinding. but the actual dungeons is nice.

  • @Evan-mt7bc
    @Evan-mt7bc День тому +22

    I would have chosen
    Classic - Sunken Temple, disgustingly long and in the MOP remake horrifically short, it's kinda incredible there's 2 iterations of this dungeon, 1 sucks for 1 reason and the other sucks for the exact opposite reason, there is no definitive version of this dungeon because they are both just downright awful.
    Wrath - Halls of Stone, a 2 boss dungeon with 2 EXTREMELY LAZY reskinned optional TBC bosses, probably the most mind numbing add boss in the entire game and a final boss with probably the most annoying gimmick if it's not dead in 5 seconds. When they first released Titan Rune dungeons you would never see this dungeon because the initial scaling made the Brann add fight miserable and the last boss virtually impossible without a perfectly planned strategy.
    Cata- Halls of Origination, an 8 boss dungeon that people only do 3 of. Objectively this has to be the most poorly executed dungeon in the entire game right?
    BFA- Temple of Sethrallis, the only non Violet Hold dungeon to ever not be released into Mythic+ since M+ was created because of, honestly the entire dungeon. The council fight, the basketball section and the only dungeon boss you have to heal to full
    Runner up Siege of Boralus for being the only dungeon with a legitimately right faction to play and the buggiest most nonfunctional bosses to ever exist.
    Shadowlands- Spires of Ascension all the trash in this dungeon is obnoxious and the last boss is pure misery
    Dragonflight- Halls of Infusion, garbage respawns, probably the worst respawns of any dungeon and I believe the only dungeon to ever have a boss completely deleted and reworked in a non remake dungeon?
    War Within- Darkflame Cleft, You take candle and throw it in the fucking bin please

    • @supersoaker317
      @supersoaker317 День тому

      Have to mention tol dagor still because the ridiculous bugs

    • @keldon1137
      @keldon1137 День тому +1

      Temple of Sethrallis without invis skip also had like 200% trash count.

    • @empire0
      @empire0 15 годин тому +2

      ST was awesome in vanilla. It was long, yes, but it was a good instance

    • @Evan-mt7bc
      @Evan-mt7bc 15 годин тому +1

      @@empire0 I would be willing to bet money that the least played dungeon in classic was sunken temple and the first dungeon to become impossible content on a dying server is Sunken Temple because BRD is right there and infinitely more rewarding.

    • @supersoaker317
      @supersoaker317 15 годин тому +1

      @@empire0 it was actually one of my favorites from vanilla

  • @dancingbear1881
    @dancingbear1881 День тому +31

    Throne of tides? The dungeon I hate the most is deadmines... It´s fun for the very first time, but after that... No, just sooo much RP...

    • @King_Vallard
      @King_Vallard День тому +4

      The heroic version is so bad that on classic cata you can expect most of your group to drop after the second to last boss if not immediately upon zoning in.

    • @dancingbear1881
      @dancingbear1881 День тому +1

      @@King_Vallard When in a full group I always say "nope, anybody really WANTS to do that one?" Yeah, most of the time it´s a straight up 5/5 = no...

  • @strongside4565
    @strongside4565 День тому +1

    I always saw Violet Hold as a free daily just because there was no real chance of someone doing something stupid and ruining it. That being said, there was one boss, the Arrakoa that was totally non-threatening to any tank unless it was a "this is my first heroic" type of tank that would get instantly one shot by his only ability. I remember doing it as a daily on a near BIS resto druid and the tank in blues would die so quickly that my HoTs wouldn't even pop in the window that he died.

  • @16thCenturyDutchman
    @16thCenturyDutchman День тому +30

    Not choosing Cata Deadmines is WILD

    • @daniellarson2847
      @daniellarson2847 День тому +2

      Cata deadmines was the least que dungeon in the expansion, people would take the deserter debuff rather than run it, how did he miss this?

    • @ytubesacks
      @ytubesacks 15 годин тому +1

      because the deadmines was actually a good dungeon.....

    • @ytubesacks
      @ytubesacks 15 годин тому +1

      @@daniellarson2847 people didn't want to do it because it took long so it wasn't worth it for the grind but the actual dungeon is still great.

    • @daniellarson2847
      @daniellarson2847 14 годин тому

      @@ytubesacks I love both versions and certain classes get great drops here so it's worth it for some but most people like linear 10 minutes dungeons it seems.
      Idk how they expect to raid if a 20 minute dungeon is too much for them 🤷

  • @Lazydino59
    @Lazydino59 День тому +28

    Gnomeragan by far is the worst dungeon imo. Literally I would shut the sound of the game off whenever I did it because the music was so annoying. Not to mention the wipes from not hugging the wall

    • @mariogallego5513
      @mariogallego5513 День тому +3

      for sure man. Gnomer became a nightmare if you didnt use the parachute at the beginning to fly down. And if Locks and Hunters forgot to dismiss their pets before jumping down. Big Yikes

    • @King_Vallard
      @King_Vallard День тому +1

      Oh how many times over the years has a random hunter or warlock forgotten to dismiss their pet before jumping. 3 minutes later an entire zone's worth of NPCs come charging towards us.

    • @DraphEnjoyer
      @DraphEnjoyer День тому +1

      Gnomeregan was one of those larger scope dungeons but unlike BRD/UBRS it really didn't have much. Feels like they wanted to turn it into a city but scraped the idea over and over

    • @Davidgopaint
      @Davidgopaint День тому

      gnomers literally one of the best dungeons :X

  • @mariogallego5513
    @mariogallego5513 День тому +7

    Whatever wing of DM it was where if you didnt talk to the imp at the beginning of the dungeon, someone had to run all the way back to the entrance to do so lmao

    • @red_river_radio7927
      @red_river_radio7927 День тому

      This.

    • @supposetobenick
      @supposetobenick День тому

      That dungeon is hella amazing - the availability of skips and multiple entrances, the fact that you can solo farm it for gold as a mage, i even got a pussilin's key as lvl 60 hunter alone(well i did have some raid gear by then tho). If you had a friend or two you can do jump runs. If any of DM suck it is definitely DM west(with the crystal pillars).

    • @empire0
      @empire0 15 годин тому

      You didn't need to do the imp quest to clear DM east, it was just how you got the key

    • @ytubesacks
      @ytubesacks 15 годин тому

      @@supposetobenick nah DM is the worst POS in vanilla.

  • @fubar9629
    @fubar9629 День тому +2

    4:54 That maze and the boss right after and hands down the single worst part of any dungeon.

  • @user-tr3wg7qd6h
    @user-tr3wg7qd6h 2 дні тому +7

    Saying dawnbreaker is better than black morass and deadmines wasn't the worst dungeon in cata are some wild takes 🤣

    • @Orthane
      @Orthane День тому +8

      Dawnbreaker is 100% better than Waiting Morass

    • @rileth52
      @rileth52 День тому +1

      Dawnbreaker is exciting and new and Deadmines revamp was dope?

    • @zemo2916
      @zemo2916 День тому

      Black morass was sick! Is his the BC DUNGEON where waves come at you? Fuck those dungeons were sick back in the day what a time to be alive

  • @Avatar1977
    @Avatar1977 День тому +8

    Warlords Of Draenor's worst dungeon was the fucking shipyard mission table, a poke in the eye after the regular mission table

  • @Orthane
    @Orthane 2 дні тому +14

    BFA's worst was by far Motherlode. God I HATED that dungeon with a passion.

    • @General12th
      @General12th День тому +3

      Don't you mean THE MOTHERLODE!!

    • @skateorpie
      @skateorpie День тому +3

      That’s one of my favorite dungeons lol

    • @williamhoward13
      @williamhoward13 День тому +2

      You're one of those ppl that hates good things and loves bad things aren't you. That place was a bright spot in the mistake that was BFA.

    • @Oolong_Bagged
      @Oolong_Bagged День тому

      I mean mechagon I think was worse but, it's got similar vibes, I also didn't like it at all.

  • @evildarkeevildark5943
    @evildarkeevildark5943 День тому +1

    Classic :Sunken
    TBC:Old Hillsbrad
    Wotlk:Culling of Straholme (if you also dident do the quest..took 2x longer)
    Cata:deadmines
    Mist:Nizao temple..
    Wod:Upper Blackrock
    Legion :Seat of the triumvirate
    BFA:Shrine of the storm (still have bitter taste..)
    SL:Tazavesh
    DF:Down of the Infin
    WWT:City of Threads

  • @maddyleaf
    @maddyleaf День тому +1

    Go in RFK, get a Corpsemaker and a cheeky helm, bang out a couple levels, go solo WW axe quest, go SM Armory and Cathedral and get a Scarlet set, go RFD get a cheeky PLATE helmet. I fucking love 30-60 in Vanilla, it's such an absolute joy every time I do it.

  • @Gerronys
    @Gerronys День тому +2

    For Wrath mine is easily UP or Gundrak. Getting randoms to do Skadi and not die to the breath and the rest of the bosses having super long boring RP was awful. No one could seem to do the snake boss in Gundrak and with the healing affix later on for the gammas and such it was just a snoozefest.

  • @deenman23
    @deenman23 День тому +5

    dude ur tripping balls if u think dawnbreaker is the worst tww one,the meadery one is way more annoying,idk how it will even be done in m+ unless some things change

    • @randomrandom7208
      @randomrandom7208 День тому +2

      No, he is right dawnbreaker is absolute worst, in meadery you at least cant ladn in a wrong spot and pull 3 more packs of trash

    • @Evan-mt7bc
      @Evan-mt7bc День тому +4

      Darkflame Cleft is my stinker because of the candle gauntlet and the last boss. Everything before that is fine but everything after that is just miserable and I dread the moment it becomes an M+ dungeon because popping your CDs on the boss just as somebody moves the candle is unironically the worst feeling in wow period.

    • @randomrandom7208
      @randomrandom7208 День тому

      ​@@Evan-mt7bcOh yeah, this one is terrible too.

    • @DraphEnjoyer
      @DraphEnjoyer День тому +1

      @@randomrandom7208 Dawnbreaker being the worst is completely reliant on people not being impatient and flying around like a spaz after the first boss. You lierally jsut land in 3 specirfic spots and kill 3 packs of trash. Its not remotely hard but drooling WoW players cant do it

    • @webbc99
      @webbc99 День тому +1

      @@DraphEnjoyer Actually has nothing to do with that for me, it's the fact that the airship disappears, the floor disappears, pets don't work, some skills don't work, the physics is super wonky, the last boss is a total mess of mechanics, it's just buggy, and shit.

  • @KG-sn4jk
    @KG-sn4jk День тому +2

    For the 200k subscriber mark, it would be epic AF if you ranked every single dungeon ever released in WoW in a 2 hour video

  • @rileth52
    @rileth52 День тому +1

    The lack of patrolling trash in TWW is such a nice relief from that anxiety

  • @BlueProphet7
    @BlueProphet7 День тому +6

    The fact that Shattered Halls wasn't on this list is a blasphemy tbh. That thing wrecked even the most competent pub groups.

    • @krexolsen3692
      @krexolsen3692 День тому

      How does it make it worse?

    • @haldir108
      @haldir108 День тому +3

      It's hard, not bad. You do need to control the large packs, so you are 100% dependent on having either multiple AOE slows, or multiple hard CCs, but that's not hard to get in a group. If you want to shit on a TBC dungeon for unfairly wrecking pub groups, then BF heroic is the one. non-CCable mobs that multihit the tank for most of their health, and one-shot even quite geared warlocks, they spawn in groups on a timer, and that start accumulating threat on the healer before they can be attacked. Shattered Halls has nothing on that.
      But difficulty or even unfairness isn't the biggest factor in making a dungeon bad. Difficult/unfair is at least interesting. The worst a dungeon can be is Dull. And there is no duller TBC dungeon than Auchenai Crypts.

    • @krexolsen3692
      @krexolsen3692 День тому +1

      @@haldir108 I forgot that most people dont like to put a effort in dungeons and it shows when I see these new comments crying about what is bad.

    • @Oolong_Bagged
      @Oolong_Bagged День тому

      difficulty doesn't = bad. It can be a factor of course but, shattered halls was a good dungeon really.

    • @bisalissy3846
      @bisalissy3846 10 хвилин тому

      As much as I hated it as a Prot Warrior, it's not a bad dungeon and doing WotLK heroics made me want it back because I had to use my brain for it.

  • @travisolexa3074
    @travisolexa3074 12 годин тому

    Vanilla: Sunken Temple (Where am I again?)
    TBC: Heroic Blood Furnace (Having no CC makes this dungeon borderline impossible)
    WotLK: Hall of Stone (6min , unskippable Tribunal makes me want to gouge out my eyes)
    Cata: New Deadmines (Sure love unskippable RP taking up 5+ minutes)
    MoP: Siege of Niuzao (Another pointlessly drawn out dungeon)
    WoD: Upper Blackrock
    Legion: Triumvirate
    BFA: Shrine of the storm
    SL: Didn't play
    DF: Didn't play
    WWT: Didn't play

  • @ithelan
    @ithelan День тому +1

    Throne of the Tides is definitely the result of the smashing the dungeon and canned raid together.

  • @stevenglowacki8576
    @stevenglowacki8576 19 годин тому

    I remember being a college student with a lot of free time when Wrath came out, and I leveled pretty quickly and did the Oculus with competent people a decent number of times, the first time not even understanding what was going on, but being willing to work it out. Plus, we didn't queue randomly to it, because that wasn't a thing at the beginning of the expansion. So I got what I needed from it, didn't think it was a huge issue. Trying to do it with pugs who got randomed into it once LFD came out - yeah, that wasn't a great experience.

  • @wvguy7238
    @wvguy7238 День тому +1

    Flying into town trying your hardest to land the group in the same spot and trying not to aggro 3 random groups of mobs is annoying

  • @Spoornoo95
    @Spoornoo95 День тому +1

    classic : uldaman sunken tempel or gnomeregan
    TBC : Old Hillsbrad Foothills
    cata : deadsmines
    this 3 are big fails you not take

  • @Anghroth
    @Anghroth День тому +1

    The only, and I actually mean ONLY, reason why people always quit the Oculus was beacuse players had to actually use their brains and skill to finish it. And those two things are something that a good 80% of the playerbase does NOT have...

    • @Oolong_Bagged
      @Oolong_Bagged День тому

      I'd say that is maybe half of the population however, the other half that quits isn't because they don't know the mechanics or vehicles, it's because they know the other half do not. It's not worth the time explaining it every time you do the dungeon. The odds you get 5 random people who ALL know the dungeon well enough to do it without having to explain anything, is just very unlikely.

  • @Weeboslav
    @Weeboslav День тому

    For Cata,I'd say Well of Eternity is the worst. To get to the first boss you have to wait for Illidan to drag his buttcheeks to the trash so you could clear them. And the first boss is the dmg check,if you don't have enough of it,you wipe. But if you manage to clear the first boss,you may finish the dungeon. To get to second boss is easy,just walk the corridor,clearing trash(technically,you could skip it if tank is NE,you let the tank die at the end or hunter kite the trash and just feint death at the end). Second boss is just tank and spank,unless your team don't know how to kick the Azshara's big cast. And to get to the last boss,again wait for Illidan to drag his buttcheeks. Last boss is easy,unless no one forgets to throw sword at the big guy and tank actually picks up the adds,but once you get to the demon faze,it's over,you won...Second worst would be End Time,only cause of one encounter,Tyranda,better say,the 5 minutes unskippable gauntlet before her(technically you can just leave hunter laying there for 5 minutes,but you cannot skip it).

  • @icebirdmail
    @icebirdmail 15 годин тому

    I can't comment on every expansion, but from a classic player's perspective my nominations would be:
    Vanilla / Classic: Sunken Temple for it's bewilderingly confusing layout. RFD is fine (although there was always someone who missed getting the escort quest). RFK also pretty confusing, but as Alliance you only went there if you were dragged by your warrior friend.
    TBC: Would probably agree on Black Morass. A lot of the TBC Heroics were just brutal when you first did them in levelling gear.
    Wrath: Wrath didn't have any really terrible dungeons. Even Occulus was okay if people knew how to use the dragon abilities on the last boss. It had some nasty trash packs at the start with the caster whelps that refused to group up, but otherwise wasn't doing bad.
    Cata: Hard disagree on Throne of Tides. You basically only have to do bosses, and the last one is absurdly easy. It's quick to complete and generally inoffensive. Heroic Deadmines on the other hand: that is the dungeon people bail on in random dungeon finder and it's almost entirely down to Ripsnarl and Vanessa Van Cleef. Ripsnarl - you can only attack the boss half the time because the other you're killing ghosts in a fog. Van Cleef is probably the most annoying dungeon boss in the entire history of warcraft to that point: First she makes you fight through literally half the instance *again*, then she'll put up a shield to parry all attacks for 10 seconds, then she'll make you grab the ropes or stand on the edge of the boat to avoid the fires. It's a boss fight that feels like it's doing everything in it's power to waste your time.

  • @straighttalkwithkyle7947
    @straighttalkwithkyle7947 День тому +1

    The Troll dungeons were easily the worst dungeons in Cata. Zul Gurub especially. It's the only dungeon I could remember playing where you actually had to think about class composition. The last boss was not doable with more than one mele dps for a very long time.

    • @animealumni2601
      @animealumni2601 День тому

      Definitely the worst cata dungeon, my personal favorite raid of all time, fun and interesting bosses and mechanics. And on a personal note, Blizzard made you bond with the raptor in STV questing and then made you kill it later, and also I did ZG twice a week every week for 3 or 4 years for the tiger mount and lost it over a dozen times and I'm still mad about it

  • @timbert4672
    @timbert4672 День тому

    Black Morass, what a hateful place. Not just mobs that can daze you but stealthed mobs that can daze you which didn't despawn when the final boss was killed coupled with the stupidly long hearthstone cooldowns of the era which frequently meant you had to either wait in order to get back out or attempt to run back to the portal through said stealthed things which daze you which you now have no help to fight because everyone else has hearthed or gone AFK.

  • @stevenglowacki8576
    @stevenglowacki8576 20 годин тому

    My main alliance character during TBC was a Gnome Warrior. It was fundamentally impossible to for me to do the Black Morass, because gnomes would get dismounted in the water. I don't think any other race was affected. If you're DPS, which all other gnome classes were since they had no healers then, it's fine to get to the portal guardian a bit later than everyone else. It was not acceptable for the tank.

  • @KharnTheBtrayer
    @KharnTheBtrayer 22 години тому

    Not picking plaguefall for SL and not picking darkflame cleft for TWW is absolutely diabolical work lol

  • @stevenglowacki8576
    @stevenglowacki8576 19 годин тому

    The worst dungeons for players who started in the middle of the expansion were the ones with skippable cut scenes in them. I'm sure if they weren't skippable then people would eventually tire of them, but without fail, the group would be pissed at me for watching the cut scene the first time, and often get themselves killed because I was usually healing.

  • @Zhienerich
    @Zhienerich День тому

    You are also missing the fact that Ozumat wins in Throne of Tides. Before we defeat him and he runs off, he joinks up Neptulon in his mouth eating him up whole.

  • @rolfstalker2986
    @rolfstalker2986 День тому

    A "best dungeon of each expansion" would make a nice pair with this.

  • @ZombieFighter95
    @ZombieFighter95 4 години тому

    I'd say Azjol-Nerub and Culling are also strong contenders for WotLK, which I was just reminded of again thanks to Timewalking. Or rather for Azjol-Nerub, specifically Anub-arak. I don't remember if it was that bad during the expansion it's now 1 second of damage and off he goes digging again for an eternity. Come to think of it, Ymiron is pretty similar with his stun, maybe Utgarde Pinnacle is another contender. And then Culling might be nostalgic, but good Lord, Arthas sure takes his sweet time.

    • @ZombieFighter95
      @ZombieFighter95 Годину тому

      Overall I'd have to say, while the concept is very interesting, all of the CoT dungeons have major flaws.

  • @unforgivengaming8793
    @unforgivengaming8793 День тому +1

    no no no how can you not pick the stupid monkeys of - Ok em in da Dooker

  • @DoAGoldeneye
    @DoAGoldeneye День тому

    I don't mind backtracking half as much as not knowing what I'm supposed to be doing/why I died. Even after all this time I don't understand the Neptulon fight.

  • @brandondavidson4085
    @brandondavidson4085 День тому

    While I did quit retail World of Warcraft in 2019 because classic came out, I always remember battle for Azeroth as one of the best expansions for dungeons. It was actually the first and only time in retail. Wow that I made an active effort to keep up with heroic dungeon content, and also boss strategies and new releases. I really enjoyed doing those dungeons multiple times for the unique armor sets and cosmetic items

  • @supposetobenick
    @supposetobenick День тому

    2 entries are wrong imo - Old hilsbrad is so much worse than black morass.
    Cata's ToT isn't bad apart from week 1:
    - you never have a problem with the elevator, just big pace it before it goes up for the first time
    - one of the instances where you can actually chain pull trash
    - noone cares about the optional boss loot
    - all the other problems mentioned in the video are doubled the annoyance in Deadmines HC.
    The worst one is DM HC:
    - if you hate ToT lady vashir fight then werewolf spirits fight is the same but worse.
    - If you hate the meme of last boss of ToT, then you hate vanessa is the same but with deterrence spell.
    - Thrash is annoying as you have to be hella careful always(for stupid reasons)
    - and the rest of the bosses are plain boring
    - backtracking - you redo half the dungeon as visions
    - Lore? Vanessa the edgy teen-ish daughter of VanCleef.. Mr. Smite gone, but Cookie was kept?

  • @patricspooner3941
    @patricspooner3941 День тому +1

    Based on this list I think you may have ADHD, apparently any moment waiting for dialogue or a lift is utterly intolerable.

    • @origami83
      @origami83 День тому

      Must be a M+ player i guess

  • @Pikachoo197
    @Pikachoo197 День тому

    Excuse me, I was 1000% certain that the cata one would be deadmines?!??! You get to the top of the ship when you should be almost done but the last couple of fights will take like 10 more minutes???? I never really minded throne of the tides honestly, deadmines is infinitely worse

  • @canthusofcande8315
    @canthusofcande8315 День тому

    I thought they skipped Abyssal Maw as people hated the underwater bits and it was meant to be a whole underwater raid, add to that the dungeon of throne of the tides was underwhelming and it left no one wanting it.
    Solid list, although the fact that Occulus, as you say, had people immediately dropping as they hated it so much to the point Blizzard brought in exact loot. It suggests that people would have ranked this top, personally played through tbc-MoP and Classic up until now and no other instances has had the same issue or has been as difficult to find a group manually in /lfg.
    Liked the fact you basically list the whole of MoP's new dungeons in the 'this could of been the worst'. You didn't mention that alot of MoP's BiS for people also no longer came from any specific dungeon either and was either from doing stupid dailies farming stuff or from just doing the daily dungeon a bunch of times...i might even be misremembering the daily dungeon being useful as well and was just the dailies.

  • @switch89a
    @switch89a День тому

    Violet Hold was especially bad because each wave took just long enough for Divine Plea to fall off making mana challenging for prot paladins. Definitely made it the most frequent dungeon I'd bail on at the beginning for my paladin.

  • @blacklily250
    @blacklily250 2 дні тому +2

    Well sanguine in grim rail was a thing

    • @Orthane
      @Orthane День тому

      Yeah I was thinking the same thing, I didn't get it on a 20 but I knew we had it in one of the seasons. And it was also awful on Sanguine lol. It was an avoid on that week dungeon just like Tol Dagor.

  • @modenoatr
    @modenoatr День тому

    My pick for Classic would actually be Uldaman.
    In the back of a cave full of elites, easy to get lost in if you don't have a map, a stupidly large level range in its OG version, a questline that made going in, out, and back in mandatory, and to this day its ultrarare drops plague collectors for no good reason whatsoever.

  • @unlockwall
    @unlockwall День тому

    The need to bring back black listed being able to cut out the dog shit dungons was awesome.

  • @drowsyfantasy
    @drowsyfantasy День тому +1

    There's a bunch of dungeons on here I agree with wholeheartedly and others I go 'well I guess if you have to pick a bad one, it DOES have some bad parts..." but the one I have to disagree with is BFA. I remember Shrine of the Storm being the Oculus of BFA - you'd see the loading screen and inevitably someone would leave. You're not wrong in saying that having an outdoor area for dungeons is overall a bad idea, though. 'Hallway' dungeons may be boring, but open world are painful.

    • @Evan-mt7bc
      @Evan-mt7bc День тому

      Did you quit in the first tier of BFA because Shrine got really good after they changed it 30 times. By Dazaralor it was probably upper half of dungeons and by Eternal Palace it was debatably one of the best dungeons in the rotation

  • @ermelloth8632
    @ermelloth8632 День тому

    My picks are bit different:
    Vanilla - Dire Maul West. Long, hard, illogically overtuned considering its pretty insignificant loot value. Way harder than ST (2nd worst)
    TBC - Shattered Halls (HC). In TBC classic was nearly impossible to get a group for it. Zero artwork too - just a corridor, filled with huge mob of red orcs and more red orcs.
    WoTLK - Oculus indeed (agree with the author here).
    Cata - Stonecore. Stupidly overtuned, especially on HC, half things could 1-shot you (at least Throne was one of the easiest).
    Mists - Siege of Niuzao. Too long, exhausting and annoying, everyone hated it.
    WoD - Skyreach. I still shiver remembering these winds that could easily blow you off the cliffs. So annoying.
    Legion - will also pick VH here.
    BFA - Shrine of the Storm. Huge pain in the ass for M and M+. It was just too hard.
    Shadowlands - Plaguefall, especially M+ difficulty level. It's just annoyingly hard on top of looking disgusting and super ugly, hated it for real (and Tirna is actually the easiest).
    Left retail after SL (playing just Classic now), so can't rank any DF or TWW dungeons.

    • @travisolexa3074
      @travisolexa3074 12 годин тому

      The only thing as bad as Heroic Shattered Halls was Heroic Blood Furnace. The orcs in Brogok's room threat drop, charge, and 5sec stun, AND enrage, come in waves of 4. Absolutely a fuck you fight if you have no CC, healers and casters often get slapped from a charge while the tank is perma stunned.

  • @Uggibuggimuggi
    @Uggibuggimuggi 15 годин тому

    I honestly don't mind Throne that much. It's definitely not a good dungeon, but it's pretty far off the list of worst dungeons in WoW history for me. The lore aspect of it is definitely its biggest drawback and Cata as a whole would have benefited so much from having an aquatic raid tier in between T11 and Firelands. It just feels like there's a major gap here in content and I'm pretty sure this is the reason why.
    The revamp of Deadmines is done quite well, but it gets old really, really fast. You're looking at 40 minutes for a dungeon and the final boss alone takes about 10 minutes of that. I know it's hard to put it on a list as it's actually done pretty well, but the replayability of it is probably the worst in WoW history. I was queueing for RDF with an IRL friend back in original Cata and he said "if we get Deadmines again, I'm quitting the game". We did, and he left the instance and literally quit on that day and never played WoW again. And honestly, I'd take running Throne over and over than doing Deadmines over and over.

  • @ramones1314
    @ramones1314 День тому +1

    Classic - Sunken Temple. Far too much, but the cut down version is a boring hollow shell.
    BC - Black Morass but honestly any of them can fit here, hard hitting mobs and tons of CC isnt fun to deal with.
    WotLK - Oculus, 100%, but CoS is a close 2nd.
    Cata - Its probably a tie between the redeveloped dungeons. They arent 'bad', i guess, but I hate they did that to DM SFK ZA ZG
    MoP - same thing, why the hell did they mess with scarlet monastery dungeons and scholomance???
    WoD - Tbh I liked all of the dungeons but yeah Grimrail giving you zero camera view was awful. If it was more open then it would be fine.
    Legion - VH was really bad but it wasnt a keystone so a part of me thinks I shouldnt count it. they left the kara raid alone so those dungeons existing is fine, so id maybe put cathedral of eternal night.
    BFA - Siege or Tol Dagor
    SL - Mists, yeah, fuck the maze. Every time I went there id be like "okay i get the puzzle" but then realize no i still dont
    DF - Nokhud Offensive, yeah, just, awful. Flying in dungeons just isnt a good idea.
    WW - Dawnbreaker, again, flying in a dungeon is just awful. Its also strange how we go up, down, then back up. It would make more sense to me if we entered the city, it got attacked, we did the nerubian boss first, then got called to help with the ship, and flew up to then deal with the human lady and then rasharan shows up. Like maybe im missing something but im not sure why we even board the dawnbreaker to begin with. Like why save the ship, save the city, then save the ship again. Or if they really wanted, we board the ship, then the attack happens. We do the lady and rash first, then fly down to save the city and do the nerubian as the last boss.

    • @General12th
      @General12th День тому +2

      For me, the worst of the heroic TBC dungeons was Blood Furnace. The dungeon _itself_ is fine, but during during phase one when everybody is still running it for their prebis, the number of ways for everyone to instantly die is _insane._

    • @danielandersson3067
      @danielandersson3067 День тому

      tbc heroics are peak wow dungeons with vanilla

    • @GodOfWar05100
      @GodOfWar05100 День тому

      There was an addon for the Mists maze that made it easier, still it's pretty bad game design if you need an addon but at least it was manageable

    • @ramones1314
      @ramones1314 День тому

      @@GodOfWar05100 for WW theres a weakaura that opens up a little map but its still not super clear, and doesnt function correctly until youre like 3 rooms in. at least the version i have works that way, but ive tried a couple and theyre all the same

    • @GodOfWar05100
      @GodOfWar05100 14 годин тому

      @ramones1314 IDK about TWW, i didn't try anything, but in SL, there was an addon, and all it needed was to reveal all the icons, and it would automatically say the solution in chat

  • @benfitzsimmons4137
    @benfitzsimmons4137 День тому

    I hated Mechagon Junkyard in BfA when I was terrible at the game and couldn't do higher than a +3 key, but in S4 of Shadowlands when I was a lot better at the game and healing +15 to +22 keys I came to absolutely love Junkyard. I could run either wing of that dungeon forever and never get bored of it.

  • @milesthanx6803
    @milesthanx6803 День тому

    I liked Black Morass as a gnome you could swim in the puddles and ... not mount up, genius

  • @Schlain666
    @Schlain666 13 годин тому

    Wailing Caverns, easy top 1. Extremely dull textures, loads of running, not a real boss fight throughout the whole dungeon. THen a fucking escort quest in the end with an NPC thats walks.. Can't even argue this one.

  • @c0ded56
    @c0ded56 День тому

    Grimrail Depot already was brought back as a M+ dungeon, during season 4 of Shadowlands. But not a big deal that was overlooked, it was like me and 14 other people total still logging in at that point.

  • @empire0
    @empire0 15 годин тому

    Dire Maul west is a nightmare. I had a few items I wanted on my priest but could never find a group because it's so bad. Uldaman is also aids, possibly worse because it's a maze and the loot isn't that great

  • @dimondblade
    @dimondblade День тому

    Vanilla (haven't done the dungeons enough to have an opinion)
    TBC - agree with black Mora's
    Wotlk- oculus
    Cata - I'll be honest I didn't hate throne of tides till it came back as a m+ dungeon in dragon flight. Now I will agree. Let's see if I grow to hate grim batol just as much.
    Mists- siege of niuzao temple. I hate getting this dungeon in time walking to such a large degree that I usually will leave if I randomly get it.
    Warlords- maybe auchindoun. None of the dungeons really annoyed me even after they came back for m+ unlike throne of tides. (Iron docks, grim rail, shadow moon and everbloom all became m+ at some point)
    Legion- violet hold
    Bfa- maybe kings rest. No real opinion of the bfa dungeons
    Shadowlands- 3 way tie plaguefall, necrotic wake and sanguine depths. I just hate all 3
    Dragon flight- azure vault. That place was hell season 1 as a evoker healer. Specifically the last boss with the slow and ranged DPS standing as far as possible.
    TWW- dawn breaker enough said.

  • @RazorbackLOL
    @RazorbackLOL День тому

    Maate you forgot DM:W exists in classic, that dungeon was a nightmare.

  • @MikeyJ-j4r
    @MikeyJ-j4r Годину тому

    Surprised not to see Seat of the Triumvirate or Lower Karazhan on the list.
    I don’t think anything has ever made me rage harder than these two.

  • @fandabidozi3191
    @fandabidozi3191 10 годин тому

    I’d never rage quit a dungeon in my life but the WW airship dungeon got me there yesterday.

  • @Sean-wj2rh
    @Sean-wj2rh День тому

    For classic, UBRS solely for the 9 minutes of non skippable 'RP waves' before rend. A big missed opportunity to not add in an abbreviated version of the fight similar to the TOC dungeon in wotlk

  • @TheAngelRaven
    @TheAngelRaven День тому

    For me, from Vanilla to DF: Sunken Temple - Black Morass - Violet Hold - Vortex Pinnacle - Jade Serpent Temple - Auchindoun - Violet Hold - Waycrest Manor - [Didn't play Shadowlands] - Nokhud Offensive
    I've played Warmane and grown to HATE how quick people leave Oculus. I loved how unique it was and enjoyed the layout, but I rarely got to do the damn thing because people just hate it.

  • @JoshSometimesJon
    @JoshSometimesJon День тому

    Temple was not what I expected. Gate is nightmare level bad.

  • @pmwest7977
    @pmwest7977 День тому

    Classic: Gnomeregan. Terrible loot and neverending tunnel to the last boss
    TBC: Mana Tombs. Incredibly hard with lackluster loot. The first boss in Heroic requires tank with 250+ Shadow Resistance. Making it less popular.
    WoTLK: The Oculus. People don't understand the dragon mechanics

  • @KyokujiFGC
    @KyokujiFGC День тому

    The outdoor dungeons almost always had shit routing. I hated them too.

  • @DrPluton
    @DrPluton День тому

    My pick for Cataclysm was Halls of Origination. It was a really good, well designed dungeon that players just completely failed at due to its length. It had seven bosses, and none of them were pure tank & spank. Although I loved it, people tended to enjoy shorter dungeons.

  • @alewis514
    @alewis514 День тому

    Everbloom with that fucking pixel perfect skip. Either you had a class that could do it easily (warrior heroic leap for example) or it was a torture to get this jump.
    They patched it a year+ too late.

  • @iaincampbell6959
    @iaincampbell6959 День тому

    If you say Throne of the Tides was the worst, you have forgotten another reason…
    IT WAS INCONCLUSIVE (@ one point)
    What I mean was what happens after Neptulon gets possessed by the Kraken? Do we rescue him or is he left to the devices of the Naga via N’Soth?

  • @omgnerv
    @omgnerv 22 години тому

    I couldn't name ONE single dungeon in BfA that I enjoyed...

  • @someweirdo9129
    @someweirdo9129 День тому

    calling dawnbreaker worse than darkflame cleft is wild imo, dawnbreaker is fine, darkflame cleft's last 1/3rd of the dungeon is literal torture..

  • @johnhavardvalebrokk6151
    @johnhavardvalebrokk6151 День тому

    TWW: Haven't done many dungeons at all, I've gone solo for the most part in TWW, though I have seen the dawnbreaker and I agree for the same reasons
    DF: I agree with your pick for the same reasons
    SL: Agreed, wasn't a fan of the maze either
    BFA: Mechagon's fair, though I really disliked King's rest. Can't remember why, I just didn't like the place
    Legion: Violet hold is a pretty obvious pick as it was boring in wrath, still boring in legion
    WoD: I enjoyed both Iron docs and Grimrail, my pick on WoD is Skyreach.
    MoP: Don't remember much from 10 years ago when I was a noob in MoP, though I can't say I was a fan of Nizao temple at all.
    Cata: I do play the cata classic rerelease a lot these days, in an active raiding guild 13/13 in tier 11 heroic. So these are rather fresh in the memory. Don't really hate any of 'em, however The Vortex Pinnacle tends to be the most painful one on heroic. So that's my pick. The 3 trashpacks where you got a healer that has a pretty fast heal cast which heals the other mobs to full, and the root on the last boss. They're all relatively simple to deal with, but do it with a pug, where you're the only one interrupting, and the healer can't dispell the root on the last boss, and nobody can jump either to avoid getting rooted and it ends up being a pretty painful experience. Vortex Pinnacle takes the cake for cata dungeons
    Wrath: The spider dungeons. Azjol'Nerub and Ahn'kahet, the old kingdom. They're not too bad by themselves, however keep in mind the protocol alpha, beta and gamma versions of these dungeons. Ooooh boy the amount of times I've seen ranged dps die to being webbed for too long while nobody frees 'em, or tank gets webbed and all of a sudden mobs kill the rest of the group, jesus christ on a motorcycle, vehicle combat in oculus PALES in comparison to the pain of Ahn'kahet on protocol alpha, beta or gamma. Gundrak was pretty painful with those protocols too, due to Shad'ran's poison nova getting buffed hard, but if one had enough dps in the group, you could nuke Shad'ran down before nova became a problem.
    TBC: Hellfire dungeons on heroic. Yeah, not Black Morass although Black morass is painfull too. Hellfire dungeons for me are the worst in TBC, why? Well, because I remember that in TBC classic, I could do those dungeons as a tank in black temple/sunwell gear and STILL get nuked to death by non elite dogs in shattered halls, or other random trash mobs in Ramparts or Blood furnace. Not even due to overpulling, just pulling mobs normally. Sheesh, I get that TBC heroics are supposed to be "hard" but come on, at least have the regular trash mobs be TANKABLE!
    Classic: Wailing Caverns for me. Always that one guy who misses the jump over the gap.

  • @mr_sm0k3y60
    @mr_sm0k3y60 День тому

    Backtracking is the cause of finding a hidden mount that wasn't discovered for a long time.

  • @ElladanKenet
    @ElladanKenet День тому

    Vanilla- Warpwood Quarter Dire Maul. The imp escort is misery.
    BC- Auchindoun Shadow Council. Awful map. Annoying trash. Lame bosses.
    Wrath- My vote is either Occulus or the last ICC dungeon where you run from Arthas. Both dungeons would just hemmorage players.
    Cata- Heroic Deadmines. It didn't love up to the original and was very annoying. But at least it's not broken like Throne of Tides...
    MoP- Siege of Niuzao is sooooooooooooooooooooooo long, just because of the 2nd boss. It's not fun.
    WoD- While I love the design, the most annoying was easily Shadowmoon Burial Grounds. So many traps and death mechanics that make random pugs a pain
    Legion- Arcway. I actually forgot this dungeon existed entirely.
    BFA- temple of Sethrallis is cancer.
    Shadowlands- Mists of Tirna Scythe. You know why.
    Dragonflight- Brackenhide Hollow. Too much trash. Literal swaths of the dungeon with trash mobs but no bosses or other interesting points.
    War- I really want to like Darkflame Cleft. I do. But it's poorly executed and kinda short. Could use an extra boss and a rework of the gathering light mechanic.

  • @Tyranno-Bore-Us
    @Tyranno-Bore-Us День тому +1

    Am I the only one who HATED Classic *Dire Maul* ?
    💀

    • @ermelloth8632
      @ermelloth8632 День тому

      I hate the W part, N is more or less OK, E is easy.
      DMW is indeed the worst classic dungeon IMHO.

    • @Oolong_Bagged
      @Oolong_Bagged День тому

      west isn't great but, east is solid and north was a tad difficult but, fun.

    • @ytubesacks
      @ytubesacks 14 годин тому

      it's litteraly the worst pos in vanilla wow. i hate dire maul.

  • @gergoolle5773
    @gergoolle5773 День тому

    When I saw Throne of Tides I wasnt sad at all.
    However these are really bad ones:
    - Gnomeregan
    - Old Hillsbrad Foothills
    - Sunken Temple
    - tol dagor
    - Mists of Tirna Scithe
    - Cinderbrew meadery
    - The Nokhud Offensive

  • @heavy_elite
    @heavy_elite День тому

    Dawnbringer, the worst Dungeon?
    Thats a REALLY strange oppinion... But okay.
    Classic: Maraudon ALL of them!
    BC: Black Morast
    WotLK: Halls of Stones!
    Cataclysm: Throne of Tides
    Pandaria: Siege of Niuzaotemple
    WoD: Everbloom
    Legion: Violet Hold (cause it was the only dungeon which did NOT have a M+ version)
    BFA: MOTHERLOAD
    Shadowlands: Tirna
    Dragonflight: Ruby Lifepool
    War Within: "Momenteraly not any dungeon, cause they are brand new... so No clue!"

  • @salmarwow
    @salmarwow День тому

    Never had a problem with Opening of the Dark portal in TBC. In fact it was quite fun for me as a warrior tank to control all that trash, coming out of the portals, especially in when I started to do heroics.

  • @SirKanti1
    @SirKanti1 День тому

    9:38 That is basically most dungeons through. Just that the trash comes to you instead. This has to be some sort of player agency thing rather than poor mechanics which gives people the ick.

  • @19Szabolcs91
    @19Szabolcs91 День тому

    For the first couple of entries, I was like, yeah, I can see that, but really, Mists of Tirna Scythe, my actual favorite from Shadowlands? The one with the best visuals, 3 fun bossfights, and cool non-combat gimmick that also causes some slight variation in the route? Well, out of 11 entries, there was bound to be some major disagreement obviously. :P

  • @Kohmuh
    @Kohmuh День тому

    Surprised you didnt pick cathedral in legion. That was oculus 2.0. nobody wanted to run it and if you were unlucky to get it as a key, well, your key was bricked.

  • @nordfald3740
    @nordfald3740 День тому

    WillE seems to dislike a lot of the dungeons that were generally liked by the majority of the high-end M+ people. Which is interesting for sure. Except for Tol Dagor, which can suck a fat one... Kings rest was still worse though, mostly cause Xul on fortified week was an actual wall. Required both BL, pots, full CD's to even have a shot at killing him on high keys.
    I have to say though. Out of all the MOP dungeons, putting stormstout brewery in the same category as Siege and Gate is wild to me. Stormstout was linear, had decent trash, a decent end-boss. Jade serpent had sort of the same vibe. Siege was the objectively worst designed dungeon with the whole event taking up 40% of the dungeons total duration. Wiping there also reset both the event and the boss. There is no comparison and i will fight anybody that disagrees. Probably most people who did not run challenge-modes.

  • @illbean1337
    @illbean1337 День тому

    For Vanilla, the worst dungeon is EASILY Diremaul West.
    West sucks balls.
    East is nice and you can farm it in interesting ways, North has the buffs or different ways of looting, West just sucks...

  • @RoltonCussell
    @RoltonCussell День тому

    As someone who missed a lot of expansions but has leveled many toons, hilarious I recognize most of these as the “oh no” LFG pop. 😂😂

  • @garryame4008
    @garryame4008 4 години тому

    Imma be honest, when I started to hear Karazhan music I was ready to throw hands

  • @TheWarcraftROCKS
    @TheWarcraftROCKS День тому

    I can't believe no one is mentioned Dire Maul: West for classic. I'd rather farm Black Morass to exalted with the dragons in one sitting than voluntarily go into DM:W in classic.

  • @EatableBread
    @EatableBread День тому

    imagine thinking Throne of the Tides is worse than Deadmines smdh...

  • @animealumni2601
    @animealumni2601 День тому

    Siege of Niuzao Temple is far worse imo. The second boss is just so terrible and long. A good 8 minutes of fighting trash packs, and if you had some scrubs in your group, guess what? You wipe and you get to do it all over again. They made the third boss longer than they needed with the shield and bomb nonsense, and then the bridge fight was irritating as hell with the wind mechanic. Definitely the dungeon in MoP that was worth taking the 30m deserter debuff on

  • @hawkeyegough9090
    @hawkeyegough9090 День тому

    The problem with dawnbreaker is more average player stupidity than the dungeon itself IMO
    Stonevault on the other hand is just completely shit and boring

  • @Mutepoet379
    @Mutepoet379 День тому

    9:26 I actually didn’t play during legion; but you’re telling me that they remade one of the most hated dungeons in wrath, and didn’t even give it any fun changes?

    • @Kakyoin489
      @Kakyoin489 День тому

      Nope an tbh it wasn’t even that bad, he obviously never did seat of the triumvirate cuz that dung is by far the worst dung in legion followed by cathedral and black rook hold

  • @Epicmission48
    @Epicmission48 День тому

    Mists is one of my favorite dungeons ever. The maze is so fun to do once you understand how it works. Sad to see you didn’t take the time to learn it! Also just all the Wacky stuff you can do in the maze to get extra count is fun, and the final area is a blast to pull huge on!
    Edit: also to add, grimrail depot wasn’t that bad on sanguine. It came back in S4 of SL so we actually got to experience it as M+, and it turned out ok, for the most part. It’s wild hearing these picks for dungeons since almost every choice are my favorite or at least not bad in my mind 🤣