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Age of Empires IV: Japanese Ozutsu vs English's Handcannoneer

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  • Опубліковано 16 лис 2023

КОМЕНТАРІ • 13

  • @Dryfter21
    @Dryfter21 8 місяців тому +14

    Great testing, really shows the power of range and AOE. Thanks!

  • @predwin1998
    @predwin1998 7 місяців тому +4

    Got to say, the blasts as those ozutsu fire by rank in that 200v200 looks great.

  • @Marc-gj9vx
    @Marc-gj9vx 8 місяців тому +4

    When you test those things, you need to also show what happens if the handcannoner use staggered formation

    • @MouTen-wy1zk
      @MouTen-wy1zk 8 місяців тому +2

      That won’t do anything, the cannoners have to get close to shoot and thus they’ll still pile up

  • @fshimage
    @fshimage 8 місяців тому +6

    Wonder if they shot diferent targets.. in many attemps they were shoting the same first targets (English HC).
    The group attempt, the short ranged english had to come too close for the guys behind start to fire... thats lamme AI by the AoE games.

  • @edgexue939
    @edgexue939 8 місяців тому

    Probably should include the network of castle aura with English to give them a little better chance^ And better formation

  • @alirzafatih6992
    @alirzafatih6992 8 місяців тому +3

    japanese is looks good

  • @gpycore
    @gpycore 8 місяців тому +1

    Damn son i didn't know that can Japanese won the war againts the British Handcannon's

  • @JkloP93
    @JkloP93 Місяць тому

    why you don't consider unit cost in your tests?

  • @yuliogera9734
    @yuliogera9734 8 місяців тому +1

    Why that things do aoe damage when bombard is not

  • @Kwambomb23
    @Kwambomb23 8 місяців тому +1

    aoe targeting at its finest... even in line formation they all shoot at 1 target

  • @Abdurrahmanalireis
    @Abdurrahmanalireis 8 місяців тому

    Whats mode is this pls

  • @mnmmnmm
    @mnmmnmm 8 місяців тому +3

    The red player did this test improperly. He's right clicking on a single unit instead of using Attack Move. This is resulting in a lot of wasted damage on the first volley, as well as bugging out their pathing as you can see at 1:48. The Ozutsu would still win of course, but this has a big effect on their combat performance.